The WEIRDEST UNO MAS Levels Yet!!!

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  • เผยแพร่เมื่อ 16 ก.ย. 2020
  • UNO MAS episode #14! Somehow these UNO MAS levels continue to get even weirder than the episode before! We have clear condition checkpoints, Mario fully submerged in lava among other crazy levels!!
    For those that don't know what an UNO MAS level is, essentially it's a short level made to showcase something neat, unique, silly or glitchy in Mario Maker 2. Typically, once figured out, these levels will take under 30 seconds to beat...but those 30 seconds are usually filled with eye opening moments. Let's dive into these levels!
    Check out Psycrow's Glitch Discord: / discord
    Levels featured in order:
    BJM-PWJ-R3G
    PXD-XC1-1LF
    8XM-B7X-1MF
    QQ1-TJL-HVF
    S9L-8RT-L3G
    8CL-88F-56G
    GNG-G1J-R9G
    6LJ-HH1-5VG
    642-M1N-QXF
    8CR-XY9-L6G
    858-NJH-W5G
    DHS-D3V-T1H
    0PS-3QM-Y8G
    3SM-TPN-77G
    9DM-8GF-T8G
    ________________________________________________
    Complete 'TROLLED' video series: • TROLLED!!! Series
    Complete UNCLEARED LEVEL Series: • UNCLEARED (0.00%) LEVE...
    Complete UNO MAS Series: • UNO MAS
    Complete 'Mario Maker' video series: • Mario Maker Shenanigans
    Complete 'Ridiculous and Hilarious' series of videos: • Ridiculous and Hilarious
    ______________________________________________
    TWITTER 🔹 / dgr_dave
    TWITCH 🔸 / dgr_dave
    DISCORD 🔹discordapp.com/invite/dgr
    FACEBOOK 🔸 / dangoodrepairs
    MERCH 🔹teespring.com/stores/dgrs-cho...
  • เกม

ความคิดเห็น • 498

  • @Larree17
    @Larree17 3 ปีที่แล้ว +214

    Explaining how to do the checkpoint with clear condition (it was my level):
    1. Build a level without any checkpoints or clear conditions.
    2. Perform the IIG (Invisible Items Glitch)*
    3. Place a checkpoint
    4. Using touchscreen, add a clear condition.
    5. Using touchscreen, upload the level.
    Both the checkpoint and clear condition will function normally during the upload check and in the uploaded level.
    How to perform the IIG:
    1. Place a pipe
    2. Place an item in the pipe (clowncar is what I'll use for an example)
    3. Go to co-op maker mode
    4. Have the luigi joycon rotate the pipe, but don't release it.
    5. Have the mario joycon click on the clowncar, and then click on the pipe
    The IIG is now active, and anything you place before pressing play will be invisible. You can also place stuff out of bounds and overlap stuff with this glitch.

    • @iEatSquid_SMM2
      @iEatSquid_SMM2 3 ปีที่แล้ว +9

      Woah! Nice stuff dude! I wish I was good at Uno Más lol

    • @chasejohnson3626
      @chasejohnson3626 3 ปีที่แล้ว +3

      This is a game changer! Checkpoints on clear condition levels is a dream!

    • @sheeb3050
      @sheeb3050 3 ปีที่แล้ว

      i'll try it maybe haha

    • @adamn-a1710
      @adamn-a1710 3 ปีที่แล้ว

      Thanks

    • @PQRDG
      @PQRDG 3 ปีที่แล้ว +1

      So in other words this won’t stay around for long

  • @IHateCopperGolems
    @IHateCopperGolems 3 ปีที่แล้ว +176

    According to all known laws of mario maker 2, there is no way a checkpoint should be able to exist in a clear condition level
    Uno mas creators, of course, do it any way, because uno mas creators don't care about what MM2 thinks is possible

    • @AubreeGames
      @AubreeGames 3 ปีที่แล้ว +1

      hehe like the Bee Movie Noice

    • @homeslice5414
      @homeslice5414 3 ปีที่แล้ว +1

      bro its easy, just do co op glitch ya know

    • @centerphoenix3495
      @centerphoenix3495 3 ปีที่แล้ว

      you mean Uno Más

    • @slug8039
      @slug8039 3 ปีที่แล้ว

      Fire Gaming
      Can’t type the accent on computer

    • @zaj334
      @zaj334 3 ปีที่แล้ว

      JuanTheDude ñîçê møüštãčhē brō, hį

  • @paulshort4703
    @paulshort4703 3 ปีที่แล้ว +163

    I was nervous I wouldn't have anything to watch during lunch.

    • @simpleman3898
      @simpleman3898 3 ปีที่แล้ว +17

      I was nervous i wasn't going to have anything to watch while i pooped.

    • @ashleygiannotti2872
      @ashleygiannotti2872 3 ปีที่แล้ว +2

      Funny!

    • @iEatSquid_SMM2
      @iEatSquid_SMM2 3 ปีที่แล้ว +9

      @@simpleman3898 If it takes you a whole DGR vid to poop, you should go to the doctor my dude

    • @simpleman3898
      @simpleman3898 3 ปีที่แล้ว +5

      @@iEatSquid_SMM2 i did now i have less bowel so it doesn't absorb all the water. Long story short pooping is a big deal for me.

    • @daxdas
      @daxdas 3 ปีที่แล้ว

      Fr

  • @Potatic
    @Potatic 3 ปีที่แล้ว +56

    imagine joining the stream at 12:18 and you see this

  • @iEatSquid_SMM2
    @iEatSquid_SMM2 3 ปีที่แล้ว +121

    "The Weirdest Uno Más Levels Yet!"
    Given how weird the other Uno Más have been, I don't know whether to be scared or excited for today's video

    • @StripePlayz
      @StripePlayz 3 ปีที่แล้ว +2

      @Nino Animations*ZX99* you know him cuz your just read the comment and you know him from the comment 😉😁

    • @houriel5754
      @houriel5754 3 ปีที่แล้ว +5

      Nino Animations*ZX99* probably because all he do is commenting on every single video in youtube

    • @Riccoo
      @Riccoo 3 ปีที่แล้ว +2

      Lol🤣

    • @erik2116
      @erik2116 3 ปีที่แล้ว

      9

    • @Riccoo
      @Riccoo 3 ปีที่แล้ว +3

      @Nino Animations*ZX99* iEatSquid™️ is awesome I love his/her content and that we always find each other in Dave's comment section😁

  • @shadow3759
    @shadow3759 3 ปีที่แล้ว +42

    I feel like DGR likes the zoom ability more than MM2

    • @anhuynhpc
      @anhuynhpc 3 ปีที่แล้ว +1

      I think he got it from defender. He zoom a lot too.

  • @fanashia
    @fanashia 3 ปีที่แล้ว +93

    It's a beautiful city
    That progress and checkpoint city

  • @houriel5754
    @houriel5754 3 ปีที่แล้ว +35

    8:30 Dave will always keep finding softlocks on every level

    • @iamalettuce2759
      @iamalettuce2759 3 ปีที่แล้ว +6

      He’s said that “if there’s a softlock, uncle DGR will find it”

  • @kuromiLayfe
    @kuromiLayfe 3 ปีที่แล้ว +6

    The 3rd one works because mario/link is actually 1 block to the right when the bomb is thrown when the switch is on blue, visually the game corrects it yet the physics still work as if the bomb is one block more to the right.
    The silent checkpoint one is because of audio order, the skewer hit sound has higher priority then the checkpoint sound.

  • @xxtheguyguyxx4400
    @xxtheguyguyxx4400 3 ปีที่แล้ว +28

    0:00 Dgr doesn’t say hello my friends as the intro
    Everyone: *Impossible*
    Dgr realizing that the whole comment section is going to roast him about that: dame da ne

    • @iEatSquid_SMM2
      @iEatSquid_SMM2 3 ปีที่แล้ว +2

      _Who are you and what have you done with Uncle Dave_

    • @jbsMUWcreations2089
      @jbsMUWcreations2089 3 ปีที่แล้ว +2

      Everyone but me

    • @xxtheguyguyxx4400
      @xxtheguyguyxx4400 3 ปีที่แล้ว +1

      Rippp I thought this was a gud comment

    • @iEatSquid_SMM2
      @iEatSquid_SMM2 3 ปีที่แล้ว

      @@xxtheguyguyxx4400 Wdym? It is a good one lol. Shame the comment algorithm doesn't think so tho

    • @xxtheguyguyxx4400
      @xxtheguyguyxx4400 3 ปีที่แล้ว

      iEatSquid™ thanks :)))

  • @SoraFan23
    @SoraFan23 3 ปีที่แล้ว +44

    1:48 HOW IS THAT EVEN POSSIBLE?! THIS GAME IS SO BROKEN!!!

  • @jeannieh3661
    @jeannieh3661 3 ปีที่แล้ว +6

    "We get more thrust when we're trapped"~ DGR 😇👍

  • @TheJadeFist
    @TheJadeFist 3 ปีที่แล้ว +7

    Those blue blocks are auto generated by the game sometimes to add a collision cap the top of levels, so the player can't escape over the top.

    • @FireflamoFF
      @FireflamoFF 3 ปีที่แล้ว +1

      i guess that makes sense

    • @alisiaale565
      @alisiaale565 3 ปีที่แล้ว +1

      @@FireflamoFF, yes, it makes!

    • @alisiaale565
      @alisiaale565 3 ปีที่แล้ว

      @HaqAttack _ 9, lol!

  • @holyhiss5470
    @holyhiss5470 3 ปีที่แล้ว +97

    Ah, the comments section! The pioneers used to read these babies for miles!

  • @randomaccount1529
    @randomaccount1529 3 ปีที่แล้ว +56

    I haven’t been this early since my college days, and I’m not in college yet!

  • @Sirstealthsalot
    @Sirstealthsalot 3 ปีที่แล้ว +7

    As a software developer, ALL programming is held together with duct tape.

  • @FZone96Official
    @FZone96Official 3 ปีที่แล้ว +3

    1:47 This one reminds me of that South Park Episode where they had this safety video about how to duck and cover from lava, and later on three people who attempted that just got burned alive. lmao

  • @slicksquib9553
    @slicksquib9553 3 ปีที่แล้ว +13

    Am I the only one that would like Dave to do more Endless Super Expert?

  • @I_gar7
    @I_gar7 3 ปีที่แล้ว +4

    8:30: If there is a softlock in your level, DGR will find it

  • @underthepale
    @underthepale 3 ปีที่แล้ว +13

    1:31 DGR: "I... can't tell what language that is..."
    Hangul: *"Am I a joke to you?"*
    (Again! Again with this! It's Hangul, the Korean alphabet! This isn't hard! Yer killing me, Smalls!)

  • @TactfulWaggle
    @TactfulWaggle 3 ปีที่แล้ว +9

    You ever forget about a genre of videos you watch, and then randomly remember you watched em ?

  • @sandalwood4271
    @sandalwood4271 3 ปีที่แล้ว +3

    3:28 When you throw the bomb, goes through a weird effect where it's in the wall, but it has to teleport out because, according to the game, it cannot be in a wall. Therefore, it treats it like you threw the bomb one space to the right of where you really threw it. That way, it can kill a Goomba.
    Coding is fun!

  • @HumanGamer
    @HumanGamer 3 ปีที่แล้ว +10

    paper mario has smiling goombas if i remember correctly

  • @enoua5222
    @enoua5222 3 ปีที่แล้ว +2

    7:08 I think the reason the checkpoint silent is that it may be emulating the NES sound channels. The NES could only play three times at once (including music), so if too many sounds are going at once, some dont get played

    • @alisiaale565
      @alisiaale565 3 ปีที่แล้ว +1

      Actually, according to the way the Nintendo games handle sound effects, it turns out that the skewer sound takes priority more than the CP sound (sorry for the bad English).

  • @alphawasnotvalid
    @alphawasnotvalid 3 ปีที่แล้ว +9

    Hey! Love to see that your still uploading every day! you make all of our days with your wonderful content and we all support you

  • @browniex5120
    @browniex5120 3 ปีที่แล้ว +1

    At 20:00, that is the blue block that prevents you from going over ground blocks and spike traps.

  • @somecleverthing
    @somecleverthing 3 ปีที่แล้ว +3

    Simpsons Kids: "Say the thing!"
    DGR: 2:17
    Simpsons Kids: "YAY!"

  • @missvalerie4040
    @missvalerie4040 3 ปีที่แล้ว

    I really enjoy this playthrough, especially the Uno Mas videos. An early congratulations to the 500K subscribers.

  • @austinbrown5589
    @austinbrown5589 3 ปีที่แล้ว

    God almost 500k nice dgr glad you popped off you deserve you probably don't remember me its ok lol was around long ago stopped watching Mario stuff for a bit , you deserve this , hope you get a million soon

  • @kristhephoenix
    @kristhephoenix 3 ปีที่แล้ว +1

    17:30 I can already foresee a number of anti-soft lock applications in this one...

  • @theunknowndrummer2972
    @theunknowndrummer2972 3 ปีที่แล้ว

    The blue blocks at the end are what stop you from jumping over spikes at the top of the screen. If you’ve ever noticed that some blocks, if placed on the top row of the level, prevent you from jumping over them. Those blue blocks are what stops you. You normally can’t see them without the screen shake effect

  • @doggzz8503
    @doggzz8503 3 ปีที่แล้ว +2

    18:24 goes directly to the next level wassup with that

  • @DiabloGraves
    @DiabloGraves 3 ปีที่แล้ว +2

    17:28 If this stays in the game it will absolutely become an anti-softlock from hell

    • @ToyBonBoy
      @ToyBonBoy 3 ปีที่แล้ว

      That was my idea! This is so going in my next troll level

  • @GalaxyJammed
    @GalaxyJammed 3 ปีที่แล้ว +1

    You know what they say? UNO MAS means ONE MORE. So the amount of uno mas levels we will be seeing from this channel is endless. And we will happily watch

  • @WalterW
    @WalterW 3 ปีที่แล้ว +3

    1:29 "I don't know what language that is" It's Korean.

  • @davidfrischknecht8261
    @davidfrischknecht8261 3 ปีที่แล้ว +7

    The second level was Korean. According to Google Translate the Korean text reads "Mario says".

    • @UMinSangMyMura
      @UMinSangMyMura 3 ปีที่แล้ว +2

      yes right. and the Korean letter ‘says’ is from ‘simon says’ in old Korean form. so happy for meet Korean letter in DGR’s channel

    • @davidfrischknecht8261
      @davidfrischknecht8261 3 ปีที่แล้ว +2

      @@UMinSangMyMura I don't really know much Korean, but I know enough to recognize the letter shapes. I'm a big K-pop fan, so I've come across it quite often.

    • @UMinSangMyMura
      @UMinSangMyMura 3 ปีที่แล้ว +1

      @@davidfrischknecht8261 glad to hear that!

  • @x-wingreadyroomonline9286
    @x-wingreadyroomonline9286 3 ปีที่แล้ว

    Can I just say, I haven’t touched a mario game for many years, like I bet my last mario game was whatever the first one that came out on 3DS and the first 3DS mario Kart. Yet I sit here watching you and I laugh my ass off all the time for the past years or so. Also I’m sat here in bed recovering from Covid, and you right now are the funniest guy to me, cheering me up all the time. DGR, you are the man! [puts on sunglasses 😎]

  • @Southernguy39
    @Southernguy39 3 ปีที่แล้ว +1

    Watching that happy koopa bouncing is hilarious 😂 it’s kinda mesmerizing!

  • @shumatsuplaran7251
    @shumatsuplaran7251 3 ปีที่แล้ว

    That would be a hell on an end to a troll level, the occasional arrow pointing toward an on/off marker, a shell to trigger it to go further, only to find out at the end that the goal was 5 feet from where you started.

  • @skyy9347
    @skyy9347 3 ปีที่แล้ว

    The “bombs away” link level works because when you are inside the on off block the bomb can’t be there too so the bomb gets pushed one block forward and keeps the same momentum allowing for the block to be broken.

  • @jordantfryman6184
    @jordantfryman6184 3 ปีที่แล้ว +2

    20:15 they're to prevent players from being able to walk over spikes at the top of the screen.

  • @dedicateddetails
    @dedicateddetails 3 ปีที่แล้ว

    20:15 I'm pretty sure that the blue blocks are supposed to prevent you to jump over the spikes, so when making a level and you put blocks at the top of the screen, it will create a barrier/block over it so that way you can't jump over it

  • @brikfanz
    @brikfanz 3 ปีที่แล้ว +3

    11:25 sounds like what's up.

  • @Kurachi84
    @Kurachi84 3 ปีที่แล้ว +2

    Dave's hunt for more softlocks, as he hasn't done that since his old college days!

  • @Fallard350
    @Fallard350 3 ปีที่แล้ว +1

    0:45
    Koopa troopa jamming
    1:48
    Mario is God
    3:26
    Haha bomb go brrr
    4:34
    Mole-ception
    5:30
    Check mate !?
    7:07
    Noise cancelling skewer
    8:07
    Why is Nintendo
    9:15
    Not the guns!!!
    9:42
    !!?!?!
    10:51
    Spike top going down!!
    11:45
    We needed this Mario maker 1
    12:05
    Enemies shomoveing
    13:12
    Link can climb confirmed !?(13:48 how high can u go )
    14:52 spring-lock 15:39 THICK mario 16:34 oh no switch clip 17:30 mario building up speed 18:43 purr fect glitch 19:51 what the dump was that . The end :|

  • @MeepyMania
    @MeepyMania 3 ปีที่แล้ว

    21:16
    Dave: And until next time...
    **Outro Thing Plays**
    Me: *Wait, that's illegal.*

  • @Syndicate_LS
    @Syndicate_LS 3 ปีที่แล้ว

    The skewer tech makes me think of all the times troll levels hit you with a checkpoint without you knowing.

  • @ironsworddk7013
    @ironsworddk7013 2 ปีที่แล้ว

    The smile parts "and that's where it all began" "that smile that damn smile"

  • @summalibertas4588
    @summalibertas4588 3 ปีที่แล้ว +1

    7:10 silent but deadly haha
    I think those blue blocks above the spikes are how they keep people from going over spikes like in smm1. What makes me think that is in 3dw the clear pipes have grey blocks above to keep you from going over the top of the screen. 🧐

    • @summalibertas4588
      @summalibertas4588 3 ปีที่แล้ว

      The time stamp wasn’t for the blocks sorry buddy it was for the silent but deadly joke lol

  • @siegfriedchulainn88
    @siegfriedchulainn88 3 ปีที่แล้ว +1

    @DGR my son is a major fan of yours and I know he would be so excited to see you run a level he made. He is 5 years old. He made this level all on his own and it is quite difficult and even has a troll in it that he made. The level code is 6ND-8Y7-F6G. He is also not a native English speaker (as I moved from the US to Japan) But he has already learned your TH-cam name and quotes you. He really loves watching your videos. Please run this for him.

  • @ezraseastrand7969
    @ezraseastrand7969 3 ปีที่แล้ว +1

    Your videos make my day better

  • @DuoFaceGaming
    @DuoFaceGaming 3 ปีที่แล้ว

    2:47 another bizarre detail is that every single enemy survives the lava too, other than the Wiggler which is the only entity which dies... for some unexplainable reason...

  • @meowxwild559
    @meowxwild559 3 ปีที่แล้ว +3

    2:38 I’d say Mario really likes spaghetti after watching this.

  • @TheRealRidley12
    @TheRealRidley12 3 ปีที่แล้ว +2

    2:44 "Wait, that's illegal."

  • @JasuHiltunen
    @JasuHiltunen 3 ปีที่แล้ว

    I love your videos! Keep up the good work :))

  • @SkyCharger001
    @SkyCharger001 3 ปีที่แล้ว

    3:57, same thing happened as with the wallclip in SMB 1-2 (that allows you to go to world blank-1, and not minus-1 as most call it) ... the game detected that you were stuck in a wall and tried to push you out ... but in this case it affected only the bomb.

  • @CJTheStreamer
    @CJTheStreamer 3 ปีที่แล้ว

    I like the uno mas videos. Awesome! Keep it up

  • @ExistentialCrisis1984
    @ExistentialCrisis1984 3 ปีที่แล้ว +5

    All that we see or seen
    Is but a livestream within a livestream

  • @antoniomota414
    @antoniomota414 3 ปีที่แล้ว

    Your videos are always made with good mood and entertainment. Keep up the good game.

  • @mewtwoish4673
    @mewtwoish4673 3 ปีที่แล้ว

    For the silent checkpoint level, I think that since the brick are getting broken, the checkpoint sound isn’t loaded, therefore compressed out of existence

  • @_iEpic
    @_iEpic 3 ปีที่แล้ว

    I'm also gonna hop on that early wagon! Less than 15 minutes and I'm here baby! Love your content Dave!! thank you for providing!

  • @willanlane2861
    @willanlane2861 3 ปีที่แล้ว +1

    20:16 gotta love the sonic heroes music

  • @jsmunroe
    @jsmunroe 3 ปีที่แล้ว

    @20:14 Maybe that is what they use to keep players from jumping over spikes at the top of the screen. I don't know why its not an invisible sprite, but maybe they thought that it would always be off screen. They were wrong about that.

  • @starlight_maiden4300
    @starlight_maiden4300 3 ปีที่แล้ว

    I feel like DGR is one of those people who would be excellent at testing levels since he is able to probably find every single soft lock.

  • @Toadette-
    @Toadette- 3 ปีที่แล้ว +27

    When your early to the point where all you see is "I haven't been this early since my old college days" and "frist"

  • @damienburroughs2119
    @damienburroughs2119 3 ปีที่แล้ว

    map: there are no SoftLocks here!
    DGR: (finds softlock)
    game: there is no 'suicide' room
    DGR: *finds the room*
    Nintendo: ...have we found the MM mesial?
    us: no, you just found...DGR....

  • @onlookerofthings6029
    @onlookerofthings6029 3 ปีที่แล้ว

    My theory for how Link's bomb works is since walls aren't "walls," they're just spots that push you out (thanks pannenkoek2012) it pushes the bomb out too *that* much more to go farther
    And for the skewer-checkpoint sound the skewer... overwrites it somehow?

  • @enormousbun
    @enormousbun 3 ปีที่แล้ว

    It's a beautiful city
    that checkpoi-
    YOU FELL FOR IT, FOOL! THUNDER CROSS SPLIT ATTACK!

  • @DJDroz-tz4qc
    @DJDroz-tz4qc 3 ปีที่แล้ว

    If they ever make it so you can have checkpoints and clear conditions, the collect/defeat ones should act like pink coins, those done before the checkpoint don't respawn but still count, and the don't X ones either can't have them or the checkpoint is like the goal, if you fail you can't grab it. That's how I think it should work but it might be hard to implement.
    Also, conditions that require power ups shouldn't count ones from checkpoints because you don't get them again if you die, unless you have a reusable checkpoint but not every level will have those.

  • @germinalmira4976
    @germinalmira4976 3 ปีที่แล้ว

    I think i have an explanation to the silent checkpoint one
    As we know the sound in mario games have priorites
    It seems that the screwer is in a taller priority than the checkpoint so if the screwer sound was active while you touch a checkpoint
    The sound of the checkpoint won't be heared

  • @givemeoats
    @givemeoats 3 ปีที่แล้ว +2

    Koopa: "please kill me... end my suffering."

  • @James-fw2dw
    @James-fw2dw 3 ปีที่แล้ว

    Hey I just got here i love your content man! Keep it up!

  • @Freddycyrax
    @Freddycyrax 3 ปีที่แล้ว

    Hey DGR. It’s been a long time.
    I wanted to share a funny story. One of my students thought it was super cool that you used to play my MM1 levels and stream them. He knew who you are since he loves MM2!

  • @RellekEarth
    @RellekEarth 3 ปีที่แล้ว

    16:51 "i like the touch of the hot ding dongs"
    This man is doing this on purpose

  • @Raddy67375
    @Raddy67375 ปีที่แล้ว

    0:42 this literally takes Bah Bah to another level

  • @ethanf3168
    @ethanf3168 3 ปีที่แล้ว +3

    *silence*
    *more silence*
    *silence intensifies*
    Dave: Uno Màs!

  • @ethanf3168
    @ethanf3168 3 ปีที่แล้ว +4

    “Note to self, cut that out”
    Me watching the vid: 🙄

  • @kader1476
    @kader1476 3 ปีที่แล้ว

    I think that the socond to last one is the most satisfying. Except for the cloud.

  • @freddietickle732
    @freddietickle732 3 ปีที่แล้ว

    Always leave it up to your old Uncle DGR to get stuck in every soft lock

  • @michieldegraaf4243
    @michieldegraaf4243 3 ปีที่แล้ว +2

    Almost all of the uno mas levels are made with co op build glitches

  • @Darnedkev
    @Darnedkev 3 ปีที่แล้ว +1

    Yay I finally found something from DGR on TH-cam I saw through twitch

  • @vr_lottle1
    @vr_lottle1 3 ปีที่แล้ว

    The one where mario survives lava I think he’s doing 2 things at once. Telling the game he is bouncing but when he’s in lava, the game can not process 2 things at once. Making the game think he isn’t in lava

  • @knarli8408
    @knarli8408 3 ปีที่แล้ว

    I think links bomb doesn't want to live in a wall, u throw it right, the bomb goes right. It remembers it is in a wall, and glitches out of there. So it basically gets a half block more throw range.

  • @illigerboy4915
    @illigerboy4915 ปีที่แล้ว

    I know how the long distance bomb works. It's because the on/off block covers some space, needing to push the bomb forward.

  • @russellechelberger975
    @russellechelberger975 3 ปีที่แล้ว

    I know why Nintendo didn't allow checkpoints in clear condition levels because they didn't feel like programming the carry over of what you have collected (for the clear condition) when you die

  • @BLOX1337
    @BLOX1337 3 ปีที่แล้ว

    0:50 when you take happy meds for the first time

  • @freddietickle732
    @freddietickle732 3 ปีที่แล้ว

    That Koopa at the start reminds me of Dave’s Superball song dance

  • @Riccoo
    @Riccoo 3 ปีที่แล้ว +1

    If anyone is wondering what the level codes are I don't know all of them but the levels he played by me. So here you can find those levels at MPS-CFS-0TF thanks!👍
    *EDIT:* He only put one of my levels in the video and it's the *"FAT Mario Saves You"* level and it's at 15:10
    *EDIT (again):* Dave also put all the level codes in the *description*

  • @centurosproductions8827
    @centurosproductions8827 3 ปีที่แล้ว

    I think you found out *why* checkpoints don't show up in clear-condition levels. Either nothing you got before the checkpoint would save, rendering it useless, or everything would, allowing you to potentially collect things twice. Nintendo couldn't figure out how to resolve this, so they decided to just not allow it.

  • @trialcoolguygaming6942
    @trialcoolguygaming6942 3 ปีที่แล้ว

    The reason why you can’t hear the check Pinot is because the sound of the block breaking is louder then the check point

  • @a_pencil_eraser8118
    @a_pencil_eraser8118 3 ปีที่แล้ว +1

    the best part is that you post at the exact same time as Ted-ed

  • @brikfanz
    @brikfanz 3 ปีที่แล้ว

    Going to play all of these w/ my friend later today and beat him and say:
    "I've been watching DGR!"
    And he'll say:
    ARRRRGGHHHHHHHH!

  • @derkatwork33
    @derkatwork33 3 ปีที่แล้ว

    Cats aren’t liquid because you can’t compress liquids, but you can compress a cat.

  •  3 ปีที่แล้ว

    3:00 I think its a One Ok Rock refference, they have a song called Bombs Away

  • @carabuchberger8983
    @carabuchberger8983 3 ปีที่แล้ว +1

    1:50 I was waiting for the........ 2:18 Uno Mas!!!!

  • @theMagos
    @theMagos 3 ปีที่แล้ว

    In MM1 you could jump over spikes at the top of the screen (cuz they weren't real blocks). I guess these blue blocks were Nintendo's workaround to fix this. Since they're not supposed to be seen their graphics were irrelevant.

  • @Kenzie3581
    @Kenzie3581 3 ปีที่แล้ว

    17:00
    Behold The Softlock king
    DGR!!!

  • @twig-e6431
    @twig-e6431 3 ปีที่แล้ว

    Dave hasn't given a Twister McPhister to Spamela Anderson since her OLD... *BAYWATCH* days...🙃

  • @orangepeelpls
    @orangepeelpls 3 ปีที่แล้ว

    "I love the touch of the hot ding dongs" -DGR

  • @BelieveIt1051
    @BelieveIt1051 3 ปีที่แล้ว

    1:45 When he speaks, then he doesn't die.