Having buildings be "enterable" doesn’t necessarily mean fully explorable. Like, maybe you can enter a hotel lobby but not all the floors, or you can go in and explore a few rooms.
That's what I was thinking... make the lobbies and that's it... maybe a random room generator near the elevators or something that brings u to a random person house to rob
Even gta5 mods allow giant buildings to be enterable, even one with 11 stories and a working elevator. It’s not about IF they can do it, it’s about WILL they do it. The biggest issue is the time it takes for artists and game designers to create those interiors. Random generation is the answer. The rooms aren’t randomly generated every time you go in them or load up your game, btw. They’re only randomly generated once during development, but after that those interiors are used the entire time.
the can make it destructible as well, so we could see something similar to rdr2 like people constructing buildings over time, but they always be randomly generated.
A lack of enterable interiors during free roam was one my main gripes with gtav, but also the fact that they nerfed your control options. I want to be able to walk in anywhere and pull out a gun like gta 4 without restrictions, otherwise the extra interiors will be boring.
My best friend passed away in December and we played countless hours on Red Dead Redemption online which we met on and then GTA5 online. I'm sad he won't be able to play this one with me
I really hope they don't abandon single player post launch like they did to GTA V. It's such wasted potential. Hell, to this day I'd still happily pay like 40-50 bucks for a single player GTA V DLC that literally just ports over Online content (clothes, weapons, vehicles, etc). One day GTA V Online's servers will be shut down and then all of that content will be completely wasted. I'll always hate what Online & Shark Cards has turned Rockstar into.
This is my biggest worry for 6 and why I go back and play San Andreas and Vice City and haven't touched 5 since finishing the story. I know a lot of people like playing gta online but I don't care about it and I hope that doesn't compromise the single player experience.
@@WhiteBorderMTGit makes too much money... it will be their focus. The only issue is that the single player is the only thing that is remember later. Look at Modern Warfare or even GTV SA... ppl still use memes from it to this day. Then look at a game like Fortnite... super popular but there's no real memes or memories from the past
Can't wait to buy 104962510$ worth of shark cards just to buy a car in single-player. Everyone that played gta5 and bought shark cards RUINED GTA6. Mark my words I guarantee it. You'd have to be insane to not think Rockstar will capitalize on those ppl from last game.
I’m with you, give me all the story! I know it’s a minority opinion but I could care less about online, however cash is king and where the money goes the CEOs follow😢
The thing with making everything enterable is the Starfield argument of… SHOULD you? If I enter 9-10 apartments and it’s just procedurally generated content of no interest then I’m never going to enter another random apartment again in my entire play-through.
Exactly. It's like having a huge map, but most of the map is boring and repetitive. Like, no thanks, please make your gameplay areas interesting otherwise I'd rather they not exist.
What matters is if it fits together with the other elements. If you made interiors flow together, so you could evade the police by running through an apartment, onto a balcony, then on a rooftop, then through a mall etc, that would be fun and more varied than just endlessly driving through streets as we’ve always done. Also if the police realistically reacted to your movement in buildings, like blockading the entry points of a building so you have to go up stairwells and across rooftops that would be fun.
I hope they add families and couples in this one. GTA 5 felt so off. No one walking on the beach while holding hands, no one making out in an alley outside a bar, no group of drunk friends walking down the sidewalk together acting loud and obnoxious, no families and kids out camping together...
Kids I don't think so. They won't risk the player fucking shooting at kids, and they won't make them invisible like in modern fallout bc it's just ridiculous. The rest of what you said defined should be on the game
@@lunasrojas_red dead 2 has kids they literally have a child character with dialogue, and u cant even shoot the kids in it if u tried the game doesn’t let you
-dating/friendship feature for weapons/health like gta 4 -eating food for health -phone cheats -interactive enterable spaces -dlc outfits/shoes/hairstyles or wider variety in general -ability to sync music w personal playlist would love to see these things happen
It's going to be weird that they're going to have to resort to referencing instead of satirizing since real Florida is more ridiculous than anything Rockstar could make up.
Number 10: Making Buildings Enterable Number 9: Potentially be randomly generated interiors Number 8: Robberies will most likely be a big gameplay mechanic Number 7: The most realistic and interactive NPCs Number 6: Driving and traffic getting a make over Number 5: The map may be twice as big as GTA V Number 4: Expect more robust role-playing features Number 3: Possibly dual protagonist Number 2: Potentially new gameplay mechanics Number 1: Seamless lobby switching
Just wait. The hype for 6 is going to far exceed 5. This is because when 5 came out gaming was still more niche than it is now. Yeah gta has always been mainstream but mainstream in a smaller market. Now gaming dominates the entertainment industry. Hell we have game awards shows now back then we didn’t. GTA6 is going to be the biggest release of the past 15 years. It might be so big that Sony’s servers slow to snail on release date from everyone trying to download it.
@@raine-timeyou know what I’ll give you graphics and detail of the world but gameplay was same as the last. Yeah the graphics are extremely impressive since it was PS4 so I’ll give you that.
You could of finished university and had 10 years in your career from when gta 5 first released from uni student getting drunk to high status in life all the while gta 6 still not released😂
one of my biggest gripes with GTA V is that the cops are coded basically just to be enemies. "shoot on sight" kind of interactions with them. I think even GTA IV got cops better than V. If they can get the police NPCs to better assess an interaction to better the immersion that would be awesome
Expect a lot more rain. Florida is pretty wet. It is basically a jungle. Plus there was a lot of rain in RDR2 too, and the previews of Leonida show a lot of water on the ground. It also rains sideways with heavy wind. It would be cool to see storms/wind/lightning and then 30 minutes later it's sunny without a cloud in the sky, but very muggy and you can see the steam rising all around you as it dries up in the heat. That's Florida.
I hope there is less rain, fog, godrays, grainy volumetric atmosphere. The weather effects in RDR2 are horrible, hopefully GTA6 is nowhere close to that nonsense.
If they use the 48 minute per day model like gta v they coil make it really realistic and have it rain 2-3 minutes a day like normal Florida summers. Then have a few weeks where there’s actual hurricanes then a few weeks of nice sunny weather
I would love to see a similar mechanic to RDR 2's horse weapon stowing, where in GTA you could have your weapons stored in your personal vehicles. For example: having long guns stored in your trunk/flat bed (pick-up truck) or even handguns in your glove box. That would be absolutely RAD! Imagine pulling out a shotgun from your trunk and going to town in good ol' GTA fashion. Hell yeah! I'm really excited to see more from Rockstar as I'm sure they'll hit this one out of the park, no doubt!
This is the only suggestion that I don't think is dogshit lmfao It would add to the cinematography and the immersion if you had to pull over, get to your trunk for the M4 for the car full of goons trying to roll up.
@@TerminalKitty right? This would be epic. That was one of my absolute favourite things in Red Dead 2 for that exact reason - the immersion. Adding something similar to GTA would be just as cool, if not, even better!
Credible leaks from a while back said they were playing with having your inventory stored in a 'duffel bag' sort of thing that you could carry around and place in vehicles. So the player inventory is similar to RDR2, and the rest of your items are in a duffel bag. That was a few years back though as far as I remember, so whether or not that is still the plan is not known.
As long as they don’t neglect the single player experience and base game comes with as many vehicles, weapons, realistic / fun physics, Easter eggs, dense map with interesting activities and side activities, abundance in wild life and customization as possible. GTA V showcased vehicles like the dodo plane in the first trailers that didn’t make the cut but did later as online dlc. Moving forward anything you collect online should be available in single player as well. (Final note: Please let us do flips again on the motorcycle like in GTA IV)
Why are people praising the idea of tons of building interiors? it does sound amazing and fun... but as it was gta 5 is over 100gb on pc... and not even half the the building in that game were explorable (I am aware we have much more efficient file packing programs) but the game would still easily pass 200gb in file size... and even if they are procedural, you have to think about the interior walls, the windows from the inside, and the doors these all need to be pre-placed, which in my opinion as a game developer is the longest process because of the thought you must put into architecture
Majority of gta’s size comes from the online side of it, all that saved data and stuff is going make the game larger, when I first downloaded gta it was like 40-50gbs and after I started to play online the game size only got larger and larger.
Tbh the dude said enterable not that you could go into every single room, so a huge skycrapper would count as enterable if you only went to the lobby and maybe a floor or two and nowhere else and it'll still kinda count if they want to justify it.
Or it maybe you can go in skyscraper take a lift and go to top I think it's probably this as almost every GTA game has this feature where you can go at top of every tallest building by walking to the markers
Mafia 3 is not a beloved game for most (it is for me (with mods to fix the graphics and some work around to boost the frame rate)) but when I played this year, I was surprised how many of the houses and buildings are open for you to enter... Was kinda shocking for me and helped so much for the world building and the atmosphere for me.
Mafia 3 was a sleeper hit for me. One of the few games I ever bought DLC for, and I bought all the expansions. One of the few downsides though is that it does get rather repetitive. What kept me going were the cool weapon unlocks. And I thought the weapons dealer van was a neat feature. I still hold out hope for Mafia 4. But that sounds just as likely as the other sequel I want, Days Gone 2!
@@thomasnielsen5580 Not with the community patch mod which gets rid of mandatory grinding. Mafia 3 with mods is an 8/10 game, not an excuse for what the original is though, I hated trying to replay it on ps4 around the time it launched but can do multiple playthroughs on pc
Shenmue 2 had almost every room in giant skyscrapers almost all enterable by using random generation technology way back in 2001. Granted it was pointless from a gameplay perspective but it vastly increased immersion. Part of what makes those games so magical.
A cool way to revolutionize the character swapping is to be able to call Jason and it come up with the option to swap to Jason. So you can swap to him during a dynamic phone conversation
Honestly I think the server switching will be implemented like Deadspace Loading Screens. -> Go to your own apartment? Short animation of unlocking the door. Maybe a 10 second elevator ride depending on the Building. -> Drive to a public event. Like a street race about to start? Maybe have a parking space, then play a short animation of the organizer with a mic hyping up a crowd. Then the race starts. I think Rockstar is gonna find a very elegant solution. Similar how multiplayer missions in watchdogs 2 worked.
They won't need to if they do it right. Remember that NMS has literally no loading screens whatsoever within each solar system. That's often 6 fully explorable, massive planets, gigantic cave systems, oceans, mountains, hundreds of structures, thousands of NPCs, etc. Yes, it's a grand project for GTA, but there is no reason for them to require loading screens anymore. Not with modern RAM and SSD capacities and speeds.
Interiors with AI says A LOT without saying anything. In all of GTA's history, they never had a sort of 'Radiant AI' like in elder scrolls. What these AI / Dynamic interiors could mean, is that they can move a chair around to different locations in the house. Like why would you enter someone's house and they have a different chair every time? That's not smart or immersive. But maybe the owner of the house was using the Chair to fix a lightbulb, or maybe they had a dinner party so all of the chairs are at the dinner table now. Or maybe they were working so they moved the Chair over to their desk. This is what I expect the GTA team is thinking, and I'm super excited.
With how tech is consistently changing, I wouldnt be surprised if they find a way to compress the size of each data file. Trust me, a lot of games are starting to be insanely massive without having to be insane on your storage
Game size mainly consists of how much variety of assets they reuse, not necessarily the size of the map, though I think it is a factor. So if they reuse a lot of assets, you could see a lot of the same objects generated around different areas to keep the size as small as possible.
I have been living in MIami for 3 years and I feel like I got the game early xD the amount of times I have seen stuff happen that are straight up things you would see on a GTA lobby are uncountable. Massive crashes on traffic, people driving on sidewalks, Once I was coming back from church and a police chase made me go off the road hahah got a flat tire from that. Can't wait to do that stuff in game, MIami was a great pick for the game!
FALCON: GTAVI will have robberies as a major game play mechanic. ME: You mean the same way heists were supposed to be a major mechanic in GTAV...and only ended up being 3 missions while all other additional DLC heists got canceled in favor of GTA Online? 😒😒😒
@@Revolver0cel0trdr2 made most of its money from the single player and while I do think they kinda fumbled the online part of it, there was only so much they could do with the setting in which the game takes place without making it out of touch with time like gta online is .
@@thatoneunemployedmf Agreed, though I found the characters kinda cringy. I prefer the dark and grity tone of the first one. In terms of gameplay though, the second is a big improvement.
GTA V had animals that could call the police on you. Doesn't get much cooler and realistic than that! Haha Edit: I mean has not had. I don't think they ever patched that bug out.
It's intentional. Brings engagment to the video. Not a fan when people intentionally use rage bait to generate views but what are you gonna do I guess.
My personal top 5 wish list - a huge mall similar to dead rising 2 possibly smaller - more mystical encounters like Bigfoot - more destructible environments possibly events where mass destruction can be caused say a nuclear plant or gas pipeline or something along those lines - no futuristic bollocks. Have a seperate area maybe Area 51 for stuff like that - add the ability to be a criminal, civilian, copper or corrupt copper
Mystical encounters like bumping into the Florida Man/woman tryna sell u something or when you walking randomly round have thr Florida man throw a snake or baby gator at u. That would be cool
@@SilentMovements305 that would be sick, and the ability to have cool pets would be awesome, but I think aliens should visit randomly, caves with hidden creatures should be dotted around, creatures like ghosts, wenidigos, zombies, vampires, aliens should be everywhere
@ElJay-JW999 yea that would be cool the developers should add that little piece on the western part of Florida that's where the caverns state park is located at and add those features you stated including the random appearances. Pet gators chickens raccoons etc would be cool to
What they need to bring back that will make the game even more realistic is traffic laws like the older mafias you go to fast you get cops on you not just for running pedestrians over
OK, just as a programmer, I have to tell you, what Hollywood calls 'AI', as in artificial CONSCIOUSNESS? Yeah, that's not AI in real life. In real life AI is basically just smart automation. Basically when you write a program that can adopt and change according to input, a learning code - THAT is AI. So all of those things are in fact AI. Skynet? Not so much.
@@NavAK_86 Artificial General Intelligence. Nothing more or less than what it is. We don't even know how consciousness arises in the one place we are quite certain it exists - biology - but we at least know that intelligence is not a requirement for other things we associate with consciousness, like the ability to experience emotion. Intelligence and consciousness are entirely different qualities. There is zero rational justification for the belief that AI, no matter how "general" it is, is any more conscious than a calculator. (I'd argue there may be practical or ethical reasons to justify treating it as if consciousness is there, but the actual ontological claim is entirely unfounded.)
Unfortunately most of the GTA V fanbase has never experienced RDR2 NPCs & mechanics.. those who’ve played RDR2 have a fair understanding of possibility
I'm pretty sure that the majority of this game will follow the footsteps of GTA V, especially the online portion. Amazing single player experience with a hollow & addictive online money drain that this time is designed from the ground up to suck you dry. Modders will be the safe haven for post launch content until the hacks come along and ruin online play. Welcome to the grind.
We'll be getting that in a few days. I saw a countdown video that's live on yt that has like 6 days left and I think that may be a trailer 2 and/or an exact release date.
I don't think Trailer 2 is coming out until late 2024. But I think in 2025 we will start getting a lot more updates while we wait for the release. More trailers, screenshots, info, interviews, etc. I think there will be some kind of update every couple months once we get into 2025
The idea of using AI to auto gen prehab objects based on their object tag is pretty clever, it would save a lot of time for Rockstar to create enterable buildings or rooms.
Its crazy how that game fell off the radar for so many people until its brought up. That game, the OG one, did a lot of things right, I think. I remember in particular being impressed by the gun customization, something that wasn't common even for COD at the time iirc.
Ai/machine learning could really be game changing for the studios. Especially trying to get as many enterable buildings as possible. It's exciting in that aspect
i think the potential for NPC's controlled by ai is what will be the real game changing moment. I know a few mods have done it and it seems incredible.... I can only imagine how wild it would be with an ai tool built just to be that particular NPC.
@jeffreybshuflin6795 yeah I feel the same. I feel like "ai" in gaming will really propel NPCs and procedural generation to an incredible height. Real conversations made up by an ai would make games infinitely playable almost as long as the gameplay is good
If it's done right and not just a cheap way to cut development corners. That's my only real concern. But this looks like Rockstar knows they have to knock everything out of the park
Lol if it flops it going to be awesome. 😂 I already know the masterminds behind the OG gta and RDR are gone. So I don't have much hope. At least there's pretty graphics.
The worst thing about GTA 6 is that PC players have to wait a year+ for the console players to beta test the game for us. I know we are going to get a better game, like GTA 5 and RD2 did. But god damn.
They can't. All these patents they're filing for GTA6 that screw over other games having the same feature was also filed for the nemesis system. These sorts of patents make the company that gets them more money, but makes things worse for customers and other game creators in the long term.
@@ibigfire That is right Monolith did Patent their Nemesis system. It does stink because imagine what other affluent and creative developers like Rockstar could do with that creation.
if they're really using randomly generated interiors, then for every building enterable it will probably be a bunch of loading screens; it'll likely be scrapped last minute
@@ScottThePisces The game is only being released on new systems with impressively fast SSDs. Loading interiors WAS a speed bump last gen but is a non issue these days. If your games aren't on a hard drive, when's the last time a loading screen lasted longer than a couple seconds?
@@Ijustpullingeneral I think from memory they just wanted people to play and enjoy the camping first. It might’ve been it just wasn't ready yet either, which makes some sense as at launch the online mode was super unstable and almost impossible to even get into a session successfully.
It will be insane if rockstar give us option of talking to every NPC and implement Large language models just like chatgpt inside npc's to give answers to our questions. It will feel like a real world.
I kinda want the system Watch_Dogs 2 to return. Where it's seamless multiplayer stitching built into the single player. Where 2 people are playing single player, and then the game joins their worlds together automatically where out of no where another player enters your game/you enter there's where it's the same game, same world, same instance. No loading screens, no opt-in. They just exist, in your world, because your worlds were joined seamlessly. And because it's single player, they choose to ignore eachother. It only adds one other player at a time and this happens very infrequently. So when you do "world bridge" with someone elses game instance, it's like an in-game event.
@@Mardark-e4s They load out if they stay out of frame/at a distance for too long, And there was a setting to disable the feature (which is different from an opt-in option as it WAS part of the experience). . . AND they were strictly under "ally laws", which meant it would disconnect them if they damaged you. Needless to say, there were many safeguards in place for players with your general preference.
All GTA have had some sort of pigeon, spray paint.. something to find to complete the game, imagine having to look through the inside of all of the buildings as well as the huge map… would take forever
I hope RockStar manage to make their NPC's react to the weather properly this time, so they look and act how people do, in real life, to make the whole world feel more realistic and immersive !! So if it starts to rain, we see some characters run to cover or pull out an umbrella or hold a magazine above their head to shield them from the rain as they walk or run to cover or keep going about their day etc. etc. !! Basically, I hope they can make the NPC's more realistic as a whole !!
One thing I really need them to do is make a TIMELESS “NEVER DIE” CHEAT and also a “NEVER COPS.” Sometimes I just wanna turn my brain off and go on a rampage and I’ll never understand why tf they set a timer on it with GTAV…
actually in one of the leaks 2 npcs pulled out their phone and began to record the player, then when the player ran at them they ran away but still ran with their arm outstretched holding their phone
even if every building or even most buildings can be entered or even 70% or 50% it will most likely not be the full insides but just parts of the insides of the buildings such as a hotel will most likely be the main floor maybe a few rooms and a floor or two,with the upper floors being mostly a hallway or two with a few rooms or maybe just one
I definitely think there would be a third suprise playable character that Rockstar may be trying to keep under wraps for now. I would love to see someone like Niko making a return ..imagine a storyline halfway through in which he is hired to find and assassinate Lucia and Jason and instead he joins them ( for whatever storyline reason lol)
Introducing a third playable character, in my opinion, would detract from the dynamic of the two main protagonists. If the intention is to evoke a "Bonnie and Clyde" vibe, then it would be best to omit a third playable character.
@Ravensbite this a very good point but I can see them adding a 3rd character, because the real life bonnie and Clyde had other people working with them. I can see a third a character that can actually add to the dynamic if written correctly
To make most buildings fully accessible you need player interest to interact with and activities to do. They need to go back to old roots and scrap online and add cool stuff to introduce immersion by focusing on single player content.
If I were the legendary Sega and Shenmue creator Yu Suzuki? I would sue the shit out of Rockstar. They stole every idea from him in the first Shenmue. Now everyone thinks Rockstar created all these ideas. All of this was in the first Shenmue. Same as Steve Jobs stealing all of Jony Ive’s ideas as his own.
I am replaying IV right now and it's opened my eyes to just how watered down the humor is V is. We should definitely expect a certain amount of political correctness but I'm optimistic it won't ruin the game.
They gotta add rare weapons/gear to find in the random apartments or things to find to make exploring worth like rdr2 and what not or the buildings aren’t worth unless we find some random events and stuff
Thank you for the dig at "AI'. Shits me what people are saying. It's still just a giant - but clever - IF statement. Cannot wait for the next game. Already looks amazing! The question for me is is it a new Console or time to build a PC to play it...
The list sounds great but honestly, with all that, id like to hope theres still a good focus on the story and not a sole focus on mulitplayer (i know itll be there, online is too much for them to ignore) and with multiplayer, id be nice if you could have lobbies with maybe psuedo passive rules where maybe people congregate to do the content without the greifing that happens. Ive been playing more again recently on five and i never did the content since the mc clubs released (last save was 2016 lol) but the content is not bad and cool when others help but it takes the mood down to get a greifer in there that just destroys. So if im grinding, i have to run in an invite only session. It works but i dont get the chance to get the invites to missions, the random events that pop like near miss challenges and stuff. A lobby where the players in there are not cpmbat focused would be great and then they can have the other just be a free for all where it can go however it goes. Suppose that might not be a concern in the new one right off but if they ever make an opressor....
Star Citizen doesn't have server meshing. It isn't implemented yet. The replication layer (if the server crashes it puts you on a new server in the same place after a short pause) is in game and works (so if the server crashes it doesn't send you to the main menu), but server meshing isn't in until the 4.0 update, supposedly later this year. Currently, Star Citizen servers cap at 100 players for the entire star system as one server, but with server meshing I think they intend on splitting it into a server per planetary system. So there will be at most 100 people at whichever planet (including its moons and space stations) you go.
I hope it caters a lot more to roleplaying like how FiveM Mod on PC is. Rather than just (CONSTANT) "stealing, robbing, killing, chaos." That's like 99% of games as is...
I hope it's as detailed as Red Dead Redemption II.
Of course it will be, and probably even more so
Oh it will be and some. The thing with rockstar is they always improve on mechanics. I can’t wait to walk round Florida insulting people 😂
For 13 years of development it better be.
i feel like just like rdr1 was for gta 5, rdr2 will lend a lot of its mechanics and more to gta 6. (like the weapon wheel in rdr1 for example)
My biggest dread is the whole singleplayer is just made with minimal effort and the main focus is online.
Having buildings be "enterable" doesn’t necessarily mean fully explorable. Like, maybe you can enter a hotel lobby but not all the floors, or you can go in and explore a few rooms.
That's what I was thinking... make the lobbies and that's it... maybe a random room generator near the elevators or something that brings u to a random person house to rob
Even gta5 mods allow giant buildings to be enterable, even one with 11 stories and a working elevator.
It’s not about IF they can do it, it’s about WILL they do it. The biggest issue is the time it takes for artists and game designers to create those interiors. Random generation is the answer.
The rooms aren’t randomly generated every time you go in them or load up your game, btw. They’re only randomly generated once during development, but after that those interiors are used the entire time.
the can make it destructible as well, so we could see something similar to rdr2 like people constructing buildings over time, but they always be randomly generated.
or the rooms will be just copy and paste for most buildings
A lack of enterable interiors during free roam was one my main gripes with gtav, but also the fact that they nerfed your control options. I want to be able to walk in anywhere and pull out a gun like gta 4 without restrictions, otherwise the extra interiors will be boring.
This time the hot coffee mod comes pre-installed.
Iced coffee>
@@M5E39_03 iced latte > hot coffee
It was pre installed last time, only it was blocked off by Rockstar.
Wow this was so stupid
😂
My best friend passed away in December and we played countless hours on Red Dead Redemption online which we met on and then GTA5 online.
I'm sad he won't be able to play this one with me
Sorry for your loss. I hope you'll remember all the good times when you're eventualy playing this though. :)
Life is short
Sorry for your loss, bro.
Thats rough buddy sorry for your loss.
Im so sorry for your loss man💔
Gameranx: "Maybe, I don't know, possibly, I don't know, could be, who knows, maybe, I don't know, who knows"
Me: "K thanks for the update"
Me: Aww, f*cking hell, I clicked on a gameranx clickbait video AGAIN.
I really hope they don't abandon single player post launch like they did to GTA V. It's such wasted potential. Hell, to this day I'd still happily pay like 40-50 bucks for a single player GTA V DLC that literally just ports over Online content (clothes, weapons, vehicles, etc). One day GTA V Online's servers will be shut down and then all of that content will be completely wasted. I'll always hate what Online & Shark Cards has turned Rockstar into.
This is my biggest worry for 6 and why I go back and play San Andreas and Vice City and haven't touched 5 since finishing the story. I know a lot of people like playing gta online but I don't care about it and I hope that doesn't compromise the single player experience.
@@WhiteBorderMTGit makes too much money... it will be their focus. The only issue is that the single player is the only thing that is remember later. Look at Modern Warfare or even GTV SA... ppl still use memes from it to this day. Then look at a game like Fortnite... super popular but there's no real memes or memories from the past
@@Tuelz... that's so true man
Can't wait to buy 104962510$ worth of shark cards just to buy a car in single-player. Everyone that played gta5 and bought shark cards RUINED GTA6. Mark my words I guarantee it. You'd have to be insane to not think Rockstar will capitalize on those ppl from last game.
I’m with you, give me all the story! I know it’s a minority opinion but I could care less about online, however cash is king and where the money goes the CEOs follow😢
The thing with making everything enterable is the Starfield argument of… SHOULD you? If I enter 9-10 apartments and it’s just procedurally generated content of no interest then I’m never going to enter another random apartment again in my entire play-through.
Exactly.
It's like having a huge map, but most of the map is boring and repetitive. Like, no thanks, please make your gameplay areas interesting otherwise I'd rather they not exist.
100% with you, adding stuff to bloat the game like meaningless interiors is not going to be worth it
What matters is if it fits together with the other elements. If you made interiors flow together, so you could evade the police by running through an apartment, onto a balcony, then on a rooftop, then through a mall etc, that would be fun and more varied than just endlessly driving through streets as we’ve always done. Also if the police realistically reacted to your movement in buildings, like blockading the entry points of a building so you have to go up stairwells and across rooftops that would be fun.
@@Autonova that’d be sick if police chased you through interiors, imagine 5 stars they’re spotlighting apartments with a helicopter
You right 🤔
All of that sounds good.....but I really just want to be able to use my turn signals on my car 😂😂
Took me like 600 hours before I ever saw even an NPC use turn signal. I just assumed Americans didn't know about it
😂😂😂
Nah bro, it's in Miami, nobody in Miami uses those!!
🤣😝
same
Same :D
I hope they add families and couples in this one. GTA 5 felt so off. No one walking on the beach while holding hands, no one making out in an alley outside a bar, no group of drunk friends walking down the sidewalk together acting loud and obnoxious, no families and kids out camping together...
Good point
Kids I don't think so. They won't risk the player fucking shooting at kids, and they won't make them invisible like in modern fallout bc it's just ridiculous. The rest of what you said defined should be on the game
How dare you pushing traditional values in modern gaming?
@@lunasrojas_red dead 2 has kids they literally have a child character with dialogue, and u cant even shoot the kids in it if u tried the game doesn’t let you
@@mrcow110 Shit.
-dating/friendship feature for weapons/health like gta 4
-eating food for health
-phone cheats
-interactive enterable spaces
-dlc outfits/shoes/hairstyles or wider variety in general
-ability to sync music w personal playlist
would love to see these things happen
As a Floridian, i can tell you it's exactly like GTA6 around Spring time.
It's going to be weird that they're going to have to resort to referencing instead of satirizing since real Florida is more ridiculous than anything Rockstar could make up.
So glad they canceled spring break in Miami-Dade! I live in Cutler Bay and am so excited for this game!
@solblackguy weird for Florida but the rest of the world is ready for the madness.
I hope Rockstar will come up with a Parody of Jeremy DeWitte & his Metro-State douchebags. That would be something to see, for sure.
@@LukasHannover1988 yes
Number 10: Making Buildings Enterable
Number 9: Potentially be randomly generated interiors
Number 8: Robberies will most likely be a big gameplay mechanic
Number 7: The most realistic and interactive NPCs
Number 6: Driving and traffic getting a make over
Number 5: The map may be twice as big as GTA V
Number 4: Expect more robust role-playing features
Number 3: Possibly dual protagonist
Number 2: Potentially new gameplay mechanics
Number 1: Seamless lobby switching
Number 0: confirmed they are working with “inclusion consultants” to prevent “punching down” or “targeting”
@@Lawrence_Talbotnot quite sure what you mean here?
@@seanmalloy0528you dense or something
I just want to mod my motorcycle.
Thnx man
I remember the hype levels for the OG release of GTA5 and I’m finally starting to feel that same energy bubbling up for GTA6
Fr, Rockstar always raises the bar with their releases, the only game that came close to Rdr2 was Tlou2 and that was so long ago
@@14mgod tlou2 gameplay/graphics are s tier, story leaves a lot to be desired
Just wait. The hype for 6 is going to far exceed 5. This is because when 5 came out gaming was still more niche than it is now. Yeah gta has always been mainstream but mainstream in a smaller market. Now gaming dominates the entertainment industry. Hell we have game awards shows now back then we didn’t. GTA6 is going to be the biggest release of the past 15 years. It might be so big that Sony’s servers slow to snail on release date from everyone trying to download it.
@@raine-timeyou know what I’ll give you graphics and detail of the world but gameplay was same as the last. Yeah the graphics are extremely impressive since it was PS4 so I’ll give you that.
Lol really? Im not feeling any of it yet and probably won’t until weeks before release. Been waiting since 2013 for this dang game 😂
Almost a whole generation (14 years) to wait for GTA 6 release 💀
11 years, 12 by the time it drops, but still😂
You could of finished university and had 10 years in your career from when gta 5 first released from uni student getting drunk to high status in life all the while gta 6 still not released😂
@@tomtricks6838 Or gone from playing gta v on release at 4th grade to being a senior in college by the time gta 6 comes out
one of my biggest gripes with GTA V is that the cops are coded basically just to be enemies. "shoot on sight" kind of interactions with them. I think even GTA IV got cops better than V. If they can get the police NPCs to better assess an interaction to better the immersion that would be awesome
They totally will, 100%
Expect a lot more rain. Florida is pretty wet. It is basically a jungle. Plus there was a lot of rain in RDR2 too, and the previews of Leonida show a lot of water on the ground. It also rains sideways with heavy wind. It would be cool to see storms/wind/lightning and then 30 minutes later it's sunny without a cloud in the sky, but very muggy and you can see the steam rising all around you as it dries up in the heat. That's Florida.
Tbh I'm hoping weather plays a significant part in the world.. I really want this to be truly next gen
I hope there is less rain, fog, godrays, grainy volumetric atmosphere. The weather effects in RDR2 are horrible, hopefully GTA6 is nowhere close to that nonsense.
@@fg6971 What is blud on about
If they use the 48 minute per day model like gta v they coil make it really realistic and have it rain 2-3 minutes a day like normal Florida summers. Then have a few weeks where there’s actual hurricanes then a few weeks of nice sunny weather
The question is.
Will there be snow?
I would love to see a similar mechanic to RDR 2's horse weapon stowing, where in GTA you could have your weapons stored in your personal vehicles. For example: having long guns stored in your trunk/flat bed (pick-up truck) or even handguns in your glove box. That would be absolutely RAD! Imagine pulling out a shotgun from your trunk and going to town in good ol' GTA fashion. Hell yeah!
I'm really excited to see more from Rockstar as I'm sure they'll hit this one out of the park, no doubt!
This is the only suggestion that I don't think is dogshit lmfao It would add to the cinematography and the immersion if you had to pull over, get to your trunk for the M4 for the car full of goons trying to roll up.
@@TerminalKitty right? This would be epic. That was one of my absolute favourite things in Red Dead 2 for that exact reason - the immersion. Adding something similar to GTA would be just as cool, if not, even better!
I think that’s already confirmed by the 2022 leaks.
Credible leaks from a while back said they were playing with having your inventory stored in a 'duffel bag' sort of thing that you could carry around and place in vehicles.
So the player inventory is similar to RDR2, and the rest of your items are in a duffel bag.
That was a few years back though as far as I remember, so whether or not that is still the plan is not known.
@@javannapoli2018 Honestly, that would be even better. I can’t wait to see what they do in this game
😂”What do I know, I’m a TH-cam Bird.” -and we love you for it
Anybody wanna go quail hunting?
@@michaelcook6288 Quailman would like to enter the chat!! LOL
That bird guy sounds exactly like Michael MJD
Suspiciously too similar
@@michaelcook6288"you guys wanna go fishing?" - Broken face duck
Falcon Uppercut!!
As long as they don’t neglect the single player experience and base game comes with as many vehicles, weapons, realistic / fun physics, Easter eggs, dense map with interesting activities and side activities, abundance in wild life and customization as possible. GTA V showcased vehicles like the dodo plane in the first trailers that didn’t make the cut but did later as online dlc. Moving forward anything you collect online should be available in single player as well. (Final note: Please let us do flips again on the motorcycle like in GTA IV)
Why are people praising the idea of tons of building interiors? it does sound amazing and fun... but as it was gta 5 is over 100gb on pc... and not even half the the building in that game were explorable (I am aware we have much more efficient file packing programs) but the game would still easily pass 200gb in file size... and even if they are procedural, you have to think about the interior walls, the windows from the inside, and the doors these all need to be pre-placed, which in my opinion as a game developer is the longest process because of the thought you must put into architecture
Nah, NMS is like 6GB, and it's basically infinitely larger. The proc gen elements will tack on an extra 10% to the folder size tops.
Majority of gta’s size comes from the online side of it, all that saved data and stuff is going make the game larger, when I first downloaded gta it was like 40-50gbs and after I started to play online the game size only got larger and larger.
I'm thinking 800gb to 1 tb for gta 6
The interiors might load in once you get close to prevent it from being too big
@@xjchcjd34 it would load in for performance reasons but it's file would still exist on the storage drive no matter how it's handled.
I haven't missed a Gameranx video since 2019. Today is no different
🤝
real
Weird
Should've commented more
Literally every single video is a must watch
Tbh the dude said enterable not that you could go into every single room, so a huge skycrapper would count as enterable if you only went to the lobby and maybe a floor or two and nowhere else and it'll still kinda count if they want to justify it.
Or it maybe you can go in skyscraper take a lift and go to top I think it's probably this as almost every GTA game has this feature where you can go at top of every tallest building by walking to the markers
Will be about like Cyberpunk.
Yeah I mean thats what ppl want also. No one needs to visit every single room of a 100 room hotel
Mafia 3 is not a beloved game for most (it is for me (with mods to fix the graphics and some work around to boost the frame rate)) but when I played this year, I was surprised how many of the houses and buildings are open for you to enter... Was kinda shocking for me and helped so much for the world building and the atmosphere for me.
Mafia 3 was a sleeper hit for me. One of the few games I ever bought DLC for, and I bought all the expansions.
One of the few downsides though is that it does get rather repetitive.
What kept me going were the cool weapon unlocks. And I thought the weapons dealer van was a neat feature.
I still hold out hope for Mafia 4. But that sounds just as likely as the other sequel I want, Days Gone 2!
Too bad everything else besides that is garbage. A really boring game.
Literally just started replaying it, it’s slightly underrated
Right?? Days Gone was such a good zombie game, a massive disappointment the sequel was canceled.
@@thomasnielsen5580 Not with the community patch mod which gets rid of mandatory grinding. Mafia 3 with mods is an 8/10 game, not an excuse for what the original is though, I hated trying to replay it on ps4 around the time it launched but can do multiple playthroughs on pc
Shenmue 2 had almost every room in giant skyscrapers almost all enterable by using random generation technology way back in 2001. Granted it was pointless from a gameplay perspective but it vastly increased immersion. Part of what makes those games so magical.
A cool way to revolutionize the character swapping is to be able to call Jason and it come up with the option to swap to Jason. So you can swap to him during a dynamic phone conversation
Honestly I think the server switching will be implemented like Deadspace Loading Screens. -> Go to your own apartment? Short animation of unlocking the door. Maybe a 10 second elevator ride depending on the Building.
-> Drive to a public event. Like a street race about to start? Maybe have a parking space, then play a short animation of the organizer with a mic hyping up a crowd. Then the race starts. I think Rockstar is gonna find a very elegant solution. Similar how multiplayer missions in watchdogs 2 worked.
They won't need to if they do it right. Remember that NMS has literally no loading screens whatsoever within each solar system. That's often 6 fully explorable, massive planets, gigantic cave systems, oceans, mountains, hundreds of structures, thousands of NPCs, etc. Yes, it's a grand project for GTA, but there is no reason for them to require loading screens anymore. Not with modern RAM and SSD capacities and speeds.
Interiors with AI says A LOT without saying anything. In all of GTA's history, they never had a sort of 'Radiant AI' like in elder scrolls. What these AI / Dynamic interiors could mean, is that they can move a chair around to different locations in the house. Like why would you enter someone's house and they have a different chair every time? That's not smart or immersive. But maybe the owner of the house was using the Chair to fix a lightbulb, or maybe they had a dinner party so all of the chairs are at the dinner table now. Or maybe they were working so they moved the Chair over to their desk. This is what I expect the GTA team is thinking, and I'm super excited.
For chairs!? Bruh!
With a map so big if EVERY building can be entered, the file size might be the whole PS5 hard disk and most of them have similar interiors.
With how tech is consistently changing, I wouldnt be surprised if they find a way to compress the size of each data file. Trust me, a lot of games are starting to be insanely massive without having to be insane on your storage
Will be generated with an algorithm no way theyre hand populating everything with unique assets
Game size mainly consists of how much variety of assets they reuse, not necessarily the size of the map, though I think it is a factor. So if they reuse a lot of assets, you could see a lot of the same objects generated around different areas to keep the size as small as possible.
@@PsychoANDMindlike stellar blade🤍
Not with proc gen. NMS takes up like 6GB. It's world is infinitely larger.
I have been living in MIami for 3 years and I feel like I got the game early xD the amount of times I have seen stuff happen that are straight up things you would see on a GTA lobby are uncountable. Massive crashes on traffic, people driving on sidewalks, Once I was coming back from church and a police chase made me go off the road hahah got a flat tire from that. Can't wait to do that stuff in game, MIami was a great pick for the game!
Moved to Florida 2 years ago, bought myself a Sabre (‘69 Cutlass) to immerse myself in the simulation
FALCON: GTAVI will have robberies as a major game play mechanic.
ME: You mean the same way heists were supposed to be a major mechanic in GTAV...and only ended up being 3 missions while all other additional DLC heists got canceled in favor of GTA Online? 😒😒😒
robberies are much easier to implement, like he said in the video, RDR2 did a pretty good job with it
@@lennaymaboyyy4848imagine if they cared about rdr 2 and had the robberies online, man rockstar could’ve made rdo so good!!
Heists are a major part of GTA V… half the game is either because of, or setting up another heist. And it all leads up to “the big one”.
@@Revolver0cel0trdr2 made most of its money from the single player and while I do think they kinda fumbled the online part of it, there was only so much they could do with the setting in which the game takes place without making it out of touch with time like gta online is .
Watch Dogs 1&2 NPCs react to events happening in their vicinity, like someone calling the cops when they see fighting or an accident.
watch dogs 2 is underrated
@@thatoneunemployedmf Agreed, though I found the characters kinda cringy. I prefer the dark and grity tone of the first one.
In terms of gameplay though, the second is a big improvement.
@@d3knot true
Lol the NPCs would probably pull out their phones and record your crime before contacting the authorities
GTA V had animals that could call the police on you. Doesn't get much cooler and realistic than that! Haha
Edit: I mean has not had. I don't think they ever patched that bug out.
Good morning everyone!
Good night here
Good evening
Good morning to you too good Sir or ma'am...or whatever. Hahahaha. Life used to be so simple.
Good afternoon here
oo It's almost 4:20
every time i see a high quality video like this realistically talking about the game's potential it refuels my hype for it
So exciting! No matter what, this is going to be so fun and epic again. I’m solely buying a ps5 for this game.
One thing i really hope for, is upgradable attributes, like learning different levels of a variety Martial arts, putting them to use in-game.
The way you pronounce Lucia is crazy 🤣🤣🤣
Appreciate the info though ✊🏼
For real.....
It kinda pisses me off for some unknown reason
It's intentional. Brings engagment to the video. Not a fan when people intentionally use rage bait to generate views but what are you gonna do I guess.
My personal top 5 wish list
- a huge mall similar to dead rising 2 possibly smaller
- more mystical encounters like Bigfoot
- more destructible environments possibly events where mass destruction can be caused say a nuclear plant or gas pipeline or something along those lines
- no futuristic bollocks.
Have a seperate area maybe Area 51 for stuff like that
- add the ability to be a criminal, civilian, copper or corrupt copper
Mystical encounters like bumping into the Florida Man/woman tryna sell u something or when you walking randomly round have thr Florida man throw a snake or baby gator at u. That would be cool
@@SilentMovements305 that would be sick, and the ability to have cool pets would be awesome, but I think aliens should visit randomly, caves with hidden creatures should be dotted around, creatures like ghosts, wenidigos, zombies, vampires, aliens should be everywhere
@ElJay-JW999 yea that would be cool the developers should add that little piece on the western part of Florida that's where the caverns state park is located at and add those features you stated including the random appearances. Pet gators chickens raccoons etc would be cool to
The use of VR2 would be so great in this game!
What they need to bring back that will make the game even more realistic is traffic laws like the older mafias you go to fast you get cops on you not just for running pedestrians over
OK, just as a programmer, I have to tell you, what Hollywood calls 'AI', as in artificial CONSCIOUSNESS? Yeah, that's not AI in real life. In real life AI is basically just smart automation. Basically when you write a program that can adopt and change according to input, a learning code - THAT is AI.
So all of those things are in fact AI.
Skynet? Not so much.
He confused AI for AGI.
@@NavAK_86even AGI isn't artificial consciousness.
@@BlackShardStudio Sure it is. What else would you call it?
@@NavAK_86 Artificial General Intelligence. Nothing more or less than what it is. We don't even know how consciousness arises in the one place we are quite certain it exists - biology - but we at least know that intelligence is not a requirement for other things we associate with consciousness, like the ability to experience emotion. Intelligence and consciousness are entirely different qualities. There is zero rational justification for the belief that AI, no matter how "general" it is, is any more conscious than a calculator. (I'd argue there may be practical or ethical reasons to justify treating it as if consciousness is there, but the actual ontological claim is entirely unfounded.)
I hate how they call everything AI now. Autocorrect? AI. Bots? AI. Automatic light dimmers? AI.
GTA VI would definitely awesome, but people should not expect too much or you'll get another cyberpunk.
Love the A.I rant. Absolute facts
Doesnt matter. 8t is about to change society
Unfortunately most of the GTA V fanbase has never experienced RDR2 NPCs & mechanics.. those who’ve played RDR2 have a fair understanding of possibility
I'm pretty sure that the majority of this game will follow the footsteps of GTA V, especially the online portion. Amazing single player experience with a hollow & addictive online money drain that this time is designed from the ground up to suck you dry. Modders will be the safe haven for post launch content until the hacks come along and ruin online play.
Welcome to the grind.
The fact that it will be at the very least something like Red Dead 2 is more than enough for me
I think it will be way better. Rdr2 had a budget of about 300-400 million, gta 6 1.5-2 billion.
Im so ready for a second trailer! 😬
We'll be getting that in a few days. I saw a countdown video that's live on yt that has like 6 days left and I think that may be a trailer 2 and/or an exact release date.
@@VIGILANTE_Eraser45semidon't hold out on those dates. They said may 16 or something already.
@Louganda I mean yeah you're right it's all speculation on my part. But it'd be nice to get another trailer with new cinematics or something ya know?
@Nightmarefuel66 yea I know. I only say that cause I was hoping it was true.
I don't think Trailer 2 is coming out until late 2024. But I think in 2025 we will start getting a lot more updates while we wait for the release. More trailers, screenshots, info, interviews, etc. I think there will be some kind of update every couple months once we get into 2025
This game is going to break every record when it comes out
Falcon must be one of Varys' little birds, the Master of Whisperers, knowing things he shouldn't about GTA6.
The Budget For RDR2 Was $500M. The Budget For CyberPunk2077 Was $400M. THE BUDGET FOR GTA6 IS $2B !! 😭😭
The idea of using AI to auto gen prehab objects based on their object tag is pretty clever, it would save a lot of time for Rockstar to create enterable buildings or rooms.
When he was talking about the character swapping it reminded me of army of two. I think sometimes we forget how well it worked in that game
Its crazy how that game fell off the radar for so many people until its brought up. That game, the OG one, did a lot of things right, I think. I remember in particular being impressed by the gun customization, something that wasn't common even for COD at the time iirc.
I agree. The loads outs for the missions were awesome. The missions in general were super fun
Ai/machine learning could really be game changing for the studios. Especially trying to get as many enterable buildings as possible. It's exciting in that aspect
i think the potential for NPC's controlled by ai is what will be the real game changing moment. I know a few mods have done it and it seems incredible.... I can only imagine how wild it would be with an ai tool built just to be that particular NPC.
@jeffreybshuflin6795 yeah I feel the same. I feel like "ai" in gaming will really propel NPCs and procedural generation to an incredible height. Real conversations made up by an ai would make games infinitely playable almost as long as the gameplay is good
If it's done right and not just a cheap way to cut development corners. That's my only real concern. But this looks like Rockstar knows they have to knock everything out of the park
man we’re about to witness history in 2025
Lol if it flops it going to be awesome. 😂 I already know the masterminds behind the OG gta and RDR are gone. So I don't have much hope. At least there's pretty graphics.
@@watchmehope6560Why would that be awesome
Waiting to 2026 to play it on PC
@@watchmehope6560 😑
@@watchmehope6560they were gone for rdr2 as well so 🤷🏽♂️
Ngl, at 7:11, i genuinely thought you were doing an Eminim impression with your rhyming and timing 🤣
The worst thing about GTA 6 is that PC players have to wait a year+ for the console players to beta test the game for us. I know we are going to get a better game, like GTA 5 and RD2 did. But god damn.
Imagine if Rockstar made their own Nemesis system for their NPC’s.
If only they could......
They can't. All these patents they're filing for GTA6 that screw over other games having the same feature was also filed for the nemesis system. These sorts of patents make the company that gets them more money, but makes things worse for customers and other game creators in the long term.
@@ibigfire That is right Monolith did Patent their Nemesis system. It does stink because imagine what other affluent and creative developers like Rockstar could do with that creation.
@@willbrummer4018 Yep, exactly. Just like how Rockstar is patenting a bunch of systems for this game.
The nemesis system was overrated garbage.
If all buildings can be enterable imagine being able to buy a condo anywhere
and imagine the rp scene with so many interiors
if they're really using randomly generated interiors, then for every building enterable it will probably be a bunch of loading screens; it'll likely be scrapped last minute
@@ScottThePiscesyeah I can’t see rockstar being ok with a ton of loading screens on free roam
@@ScottThePisces The game is only being released on new systems with impressively fast SSDs. Loading interiors WAS a speed bump last gen but is a non issue these days. If your games aren't on a hard drive, when's the last time a loading screen lasted longer than a couple seconds?
@@ejmakibelo3224 you rp idiots ruined GTA with the shitty GTA online, now the next game will have zero story and all multi-player bs in it.
Who’s calling off on release?
Not me. Servers won't work for a few days anyways.
@@CapFlipGaming they probably won't release the online mode day 1 anyways just like GTA5 it was only the campaign at launch for a few weeks.
@@craigsampson3386wonder why that is
@@Ijustpullingeneral I think from memory they just wanted people to play and enjoy the camping first. It might’ve been it just wasn't ready yet either, which makes some sense as at launch the online mode was super unstable and almost impossible to even get into a session successfully.
Will wait for the PC version every console version was so bad compared to the PC one.
It will be insane if rockstar give us option of talking to every NPC and implement Large language models just like chatgpt inside npc's to give answers to our questions. It will feel like a real world.
I kinda want the system Watch_Dogs 2 to return. Where it's seamless multiplayer stitching built into the single player.
Where 2 people are playing single player, and then the game joins their worlds together automatically where out of no where another player enters your game/you enter there's where it's the same game, same world, same instance. No loading screens, no opt-in. They just exist, in your world, because your worlds were joined seamlessly. And because it's single player, they choose to ignore eachother.
It only adds one other player at a time and this happens very infrequently. So when you do "world bridge" with someone elses game instance, it's like an in-game event.
No thanks I don't want anyone in my game I want to play single player screw this multi-player bs
@@Mardark-e4s They load out if they stay out of frame/at a distance for too long, And there was a setting to disable the feature (which is different from an opt-in option as it WAS part of the experience). . . AND they were strictly under "ally laws", which meant it would disconnect them if they damaged you.
Needless to say, there were many safeguards in place for players with your general preference.
I screamed on every forum how hollow GTA 5 was because most buildings didn't mean shit. imagine having shootouts now in apartment buildings? Amazing.
Its amazing what they have done with the art direction. Looking at the thumbnail, I immediately recognized it as Wynwood.
All GTA have had some sort of pigeon, spray paint.. something to find to complete the game, imagine having to look through the inside of all of the buildings as well as the huge map… would take forever
I hope RockStar manage to make their NPC's react to the weather properly this time, so they look and act how people do, in real life, to make the whole world feel more realistic and immersive !!
So if it starts to rain, we see some characters run to cover or pull out an umbrella or hold a magazine above their head to shield them from the rain as they walk or run to cover or keep going about their day etc. etc. !!
Basically, I hope they can make the NPC's more realistic as a whole !!
One thing I really need them to do is make a TIMELESS “NEVER DIE” CHEAT and also a “NEVER COPS.”
Sometimes I just wanna turn my brain off and go on a rampage and I’ll never understand why tf they set a timer on it with GTAV…
I love the slow and heavy protags
So jank then rip💀
Expectation for this release is so high, i bet it will disappoint everyone.
I don't like how most people are interpreting it as the perfect game that can never be topped already
the expectation was high for 5 and that delivered
Probably the other way around
Time to buy a new ssd for gta 6
I imagine NPCs pulling out their phones rather than running away from damger would be quite realistic and interesting.
actually in one of the leaks 2 npcs pulled out their phone and began to record the player, then when the player ran at them they ran away but still ran with their arm outstretched holding their phone
What I believe when they say explorable buildings is if they’re multi-story, ground level is accessible, smaller building are fully assessable
even if every building or even most buildings can be entered or even 70% or 50% it will most likely not be the full insides but just parts of the insides of the buildings such as a hotel will most likely be the main floor maybe a few rooms and a floor or two,with the upper floors being mostly a hallway or two with a few rooms or maybe just one
It took them 10 friggin years, this better be the best game ever
It will be
I definitely think there would be a third suprise playable character that Rockstar may be trying to keep under wraps for now.
I would love to see someone like Niko making a return ..imagine a storyline halfway through in which he is hired to find and assassinate Lucia and Jason and instead he joins them ( for whatever storyline reason lol)
Introducing a third playable character, in my opinion, would detract from the dynamic of the two main protagonists. If the intention is to evoke a "Bonnie and Clyde" vibe, then it would be best to omit a third playable character.
@Ravensbite this a very good point but I can see them adding a 3rd character, because the real life bonnie and Clyde had other people working with them. I can see a third a character that can actually add to the dynamic if written correctly
To make most buildings fully accessible you need player interest to interact with and activities to do. They need to go back to old roots and scrap online and add cool stuff to introduce immersion by focusing on single player content.
I hope they make the weapon system like how RD2 was
0:24 I’m afraid that some fans are blinded with nostalgia and they’ll hate gta6
Map is gonna be twice as big, but gonna contain mainly water :D
Cannot freaking wait for this game 😻💯🔥
love the cut to jake when falcon said “take it with a grain of salt” 😂
wow you actually read the patents for better understanding. You might be the only video game channel worth subscribing to
I other words.... guessing... guessing... guessing... guessing... guessing... guessing... guessing... guessing... guessing... guessing...
big fan !! i follow you from 2 years ago dude !!!
goodluck speedrunners.
There will be a native ARM version?
You have some great ideas. I hope Rockstar do too
If I were the legendary Sega and Shenmue creator Yu Suzuki? I would sue the shit out of Rockstar. They stole every idea from him in the first Shenmue. Now everyone thinks Rockstar created all these ideas. All of this was in the first Shenmue. Same as Steve Jobs stealing all of Jony Ive’s ideas as his own.
I wanna finish watching but i got school😔
😂😂😂😂 sucks to suck
Damn boi
Take yo ah to school
That’s when you take a “bathroom break “ 😂
I pray to god it’s not made for a “modern” audiance
You have no idea how much I hate Jamal Amir for this exact reason, with all the stupid modern slang and shit lol
No dude, no worries, they did it just for u, stpd mthrfcr
@@OfficialTH-camAlgorithm awesome, I was worried they made it for wierdos like u.
I am replaying IV right now and it's opened my eyes to just how watered down the humor is V is. We should definitely expect a certain amount of political correctness but I'm optimistic it won't ruin the game.
Seeing Vic Vance again brings back memories, running those empires back in the day was fun.
your attention to detail does not go unnoticed, thank you!
A little part of me died a little every time he mispronounced Lucia 😂😅
My GTA5 Online girl character (created in 2018) has the same clothes as a main female character at 3:38 mark .
Coincidence ?
I liked the horse cargo system from red dead 2, and I think it would be cool to use the car/trunk as a storage system for guns and resources.
They gotta add rare weapons/gear to find in the random apartments or things to find to make exploring worth like rdr2 and what not or the buildings aren’t worth unless we find some random events and stuff
Thank you for the dig at "AI'. Shits me what people are saying. It's still just a giant - but clever - IF statement.
Cannot wait for the next game. Already looks amazing! The question for me is is it a new Console or time to build a PC to play it...
The list sounds great but honestly, with all that, id like to hope theres still a good focus on the story and not a sole focus on mulitplayer (i know itll be there, online is too much for them to ignore) and with multiplayer, id be nice if you could have lobbies with maybe psuedo passive rules where maybe people congregate to do the content without the greifing that happens. Ive been playing more again recently on five and i never did the content since the mc clubs released (last save was 2016 lol) but the content is not bad and cool when others help but it takes the mood down to get a greifer in there that just destroys. So if im grinding, i have to run in an invite only session. It works but i dont get the chance to get the invites to missions, the random events that pop like near miss challenges and stuff. A lobby where the players in there are not cpmbat focused would be great and then they can have the other just be a free for all where it can go however it goes. Suppose that might not be a concern in the new one right off but if they ever make an opressor....
Star Citizen doesn't have server meshing. It isn't implemented yet.
The replication layer (if the server crashes it puts you on a new server in the same place after a short pause) is in game and works (so if the server crashes it doesn't send you to the main menu), but server meshing isn't in until the 4.0 update, supposedly later this year.
Currently, Star Citizen servers cap at 100 players for the entire star system as one server, but with server meshing I think they intend on splitting it into a server per planetary system. So there will be at most 100 people at whichever planet (including its moons and space stations) you go.
The fact that the colours look vibrant makes it much better
We have a long wait. Very interesting stuff. Hoping Rockstar doesn't go bonkers with playable characters. Two sounds like enough. Thanks.
I hope it caters a lot more to roleplaying like how FiveM Mod on PC is. Rather than just (CONSTANT) "stealing, robbing, killing, chaos." That's like 99% of games as is...
Some of us OG's remember role-playing in San Andreas Online. So I was surprised there was basically no support in GTAO.