I was one of the brave souls who shelled out $700. I actually bought it from an AT&T store of all places. I would love to share my story somehow. I received dozens of free games from the 3DO company and even a card at Christmas.
Yeah hearing that was the pack in and only launch title for literally months is so on the nose it's not even funny. I remember the 3DO but I remember nothing about the exact time it launched. I just remember how tremendously expensive it was and knowing I would never have enough to buy it nor would anyone buy it for me.
My cousin had a 3DO and Need for Speed. In 1994, it was simply incredible. One thing missing from this video is launching the 3DO without a 6-button controller. They were DOA in an SF world without that.
Jaguar and the Amiga CD32 are probably the hardest ones to save, considering how bad the financial situation was for the companies that made them back then.
I agree would be a good video. 1st thing I would do myself is remove the 68000 cpu so Devs didn't just make game ports from the sega mega drive and make them use tom and jerry for the get go
Saving the 3DO would involve changing everything they did. Trip with his game publisher background hated the royalty fees the console makers charged and didn't understand part of the reason they were there was to subsidize the launch cost of the console and the result was a $600 console
As a kid I always thought that the huge price of 3DO was odd. Whenever I would go to the store, I would see it and think to myself how impossible it is to own. I thought it was an extremely ultra powerful console that was light years ahead of my Super NES.
You could say the same about Neo Geo. I was too young and my parents would never have shelled out $600 for a Neo back in the height of the 16-bit era, but I did manage to get them to get me a 3DO. I agree $700 was an exorbitant price at the time, tho.
The 3DO did have Super Street Fighter II Turbo, which some say is the best version of the game. Armored Warriors is another Capcom arcade title which I don’t think got a console port, and I think it would work on 3DO. Same with Alien vs. Predator. Maybe add in a light gun controller for arcade shooters like Time Crisis from a partnership with Namco? Or how about a partnership with SNK to release Metal Slug, King of Fighters, Samurai Shodown, and other major arcade hits on the 3DO? Policenauts was on the 3DO too, and was the first home console version of the game as well. Speaking of which, why not strike a deal with Konami and Kojima to get a port of Snatcher? I did remember reading that Kojima first developed Metal Gear Solid for 3DO. Maybe strike a partnership with Konami to get Castlevania: Rondo of Blood ported to the 3DO, along with an original exclusive Castlevania game. One idea for RPGs on the console could have been an enhanced port of Tales of Phantasia, which came out on the SNES two years after the 3DO launched. Another idea for RPGs would be to partner with Atlus as well, and perhaps get enhanced ports of the first two Shin Megami Tensei games, and Shin Megami Tensei: Devil Summoner before it ultimately became a Saturn exclusive. Also, did you know Mega Man X3 was supposed to release on the 3DO? It was cancelled just before it was released and there is good reason to believe it may have been completed, and that there are likely copies of the game that may have been made but are sitting in some abandoned warehouse. I think adding games like Mega Man and the MMX series to the 3DO would have worked wonders. Those are some other ideas for the 3DO library in your alternative timeline.
One of my favorite systems of all time! I absolutely loved it. Wing Command 3, Return Fire, an amazing version of Wolfenstein 3D. There really were some great games for that system! Immercinary was one of my all time favorites for it. I really wish someone would put together a retro compilation of great 3DO games.
I'd also have their commercials not insult (stereotype) the tens of millions of gamers who purchased the SNES and the Genesis, both of which were affordable and had so many games to choose from. "What are YOU playing with?" Sonic 3 and DKC for starters.
And the commercial that describes the type that plays 3DO: "What time will my daughter be home?" "You mean you want her back?" They were right for the wrong reasons. You have to be Lex Luthor and want to own everything and everyone to want to buy it. At least the Neo Geo had more to show for a huge price tag.
@@i-never-look-at-replies-lolVideo games are many things. Yeah, a console can be considered a 'toy' by half the definition "an object for a child to play with, typically a model or miniature replica of something" however they are so much more than just a 'toy'. Simply calling them a toy is quite narrow minded. Are board games also toys ? Are interactive stories toys ? Is a game like pool a toy ?
The first time I saw a Need for Speed game was on the 3DO. I think it even had more FMV's and detailed information about the cars than the PS1 version.
I remember me and my dad renting the 3D0 on various weekends. It was such a cool and mysterious machine nobody owned. I have Demolition Man and Pebble Beach Golf etched into my brain.
Wow, how did he rent it? Was there, like, a Babbage's still around that did that? Or like a local Blockbuster?? Or Rent-A-Center (which could NOT have been cheap!!) ?!?!
@JamesShow ya there was a video game store near me that would rent them out. I remember actually renting a Dreamcast a few times as well when that came out before I was able to buy one. I can't remember what it cost but it was fairly reasonable for a weekend.
I definitely remember the price of this thing (and the Jaguar) in period. Even back then, I remember the high price being the topic of conversation. It was just a bad look all around.
I got an FZ-1 for cheap in college (circa 2007) and I busted it out like two years ago to see if it still worked and it did. I had a really good time playing Gex and Super Turbo again...I'm really glad the big guy is still kicking.
I usually don't comment on retro stuff, BUT I DID own a 3do in the 90's. The Horde. Road Rash. and Dragon's Lair are my MOST notable memories on the 3do! God Bless you ALL!
I remember only playing the 3do at media play between 1993 and 1995. I had fun playing wing commander 3, super street fighter 2, wolfenstien 3d, gex, lucineenes quest, alone in the dark, pga tour 96, fifa international soccer and madden nfl football.
The thing about the 3DO is that it's not dissimilar to the likes of the CD-i, the CD-ROM craze with multimedia PC kits becoming more and more absorbed by the masses influenced a lot these consoles/devices at the time. The 3DO did well for what it was and for the price it was offered, it was simply and quickly surpassed by the day-by-day advancements in technology, the 90's was a very crazy decade for technology, by '99-00, PCs were so much more powerful than what we had by '89-90, that it wasn't even comparable, so what was amazing by '93 wasn't nearly as appealing by '95. I don't consider it a flop either, like the NEO GEO AES, it wasn't made for the masses to begin with. I never owned one but as any other kid into gaming/tech, I'd have loved to own one. My older brother brought home the Saturn that generation and we just made the right choice for us, perfect arcade ports, absolutely brilliant exclusives and new genres to discover, Resident Evil, Tomb Raider, Shining Force III, Bulk Slash, etc, etc.
@@SegaLordX Right, but that's not a lot of time. It's not like it would've had an entire generation. However, if it did do well enough, it could've sort of stayed on a little while into the Playstation's life as a more budget option. It'd have to be cheaper than the Playstation at that point though.
That interview with Trip, if you pause, you see he talks about Sega...notice what he said, back in 1996 no less, talk about seeing the writing on the wall.
I still remember how the Amazing the Polygon Graphic that I played at home with 3DO. Need for Speed, Road Rash, Virtual Stadium, all of them were next generation gaming experience and EA really did a great job in developing games in 3DO. Even coming Sega Saturn did not give me that kind of impact. The next time I got that feeling was from VR gaming.
I need some info on that... I first encountered that Gex game on a PC and I also used to own it when I had a SEGA SATURN can you please elaborate on this subjekt I.e the difference between different versionsnummer considering different platforms . Thank you.
@@janfreidun bruh literally on youtube there are comparision videos, or you dont know google, gex was originally on 3DO, later was a 3DO pack in game but 3DO was super expensive and was not selling well, (btw the game was running at 30fps on 3DO) so they ported it to Saturn and Playstation. PS1 version is complete, runs at 60, Saturn is 60 too but missing some effects. Later it got ported to PC as well.
But to play devil's advocate, what did you buy for the money you earned from selling it? Could it be that by keeping it, you would've missed out on something else you enjoyed?
@@goranisacson2502 when i sold the 3D0 it was for purchasing the ps1 when it first hit. the saturn i put in the donation bin in 01, because the stores only had a few games in the corner of the store that didn't look like they were worth buying, and since the internet was just starting to take off at the time didn't know anything about e - commerce.
My brother got the unit about 6 months after it came out, when the price dropped from $700 to $500. As the youngest of 4, i reaped the rewards, growing up with their old Atari 2600, 5200 and even 7800 (yes i love the Atari 7800!) My brothers and sister got an NES in 87, for Xmas. We then got a Genesis when Sonic 1 came out. My brother, who was 20 in 1992, also got us the Sega CD and 32X when that came out. While all my friends has SNES's, I had the tower of power! When he got the 3DO, my friends and I fell in love. We poured hours and hours in to Battlesport, Gex, Road Rash, Need For Speed, Street Fighter, Samurai Shodown. Many nights laughing our a$$es off playing Captain Quazar or listening to all of Gex's one liners. We stayed up all night long playing Return Fire. There just wasnt anything like it at the time. My favorite game ever made also graced the 3DO. Casper. That game absolutely hooked me in a way not many ever have. The ambiance, the amazing puzzles, the upgrades, just sheer perfection. That game actually got me back in to collecting retro games, back in 2016/2017. Casper for the PS1, for $5. I could put that in my PS3 and it would play it. At that point, i had regretted selling my old games for years, but made a point i was going to get them all back. The first two systems i got, the Genesis/CD/32x and the 3DO. My brother and my friends and I never reqgretted investing our time and money in to the system then and I sure dont today!
OK... for the mythic console i've never seen... lets do this. 1. Agree with your idea of having Panasonic completely buy up trip hawken's 3d0 company. This allows them to sell the consoles cheaper from the outset so they can recoup costs with games. I DO want to have other companies such as sanyo or even philips to get on board with deals that would let them sell players wit hrelatively high initial license price but with modist renewal fees so that over time panasonic can gear down from console creation (specifically so they can work on the 3DO/2 or whatever the name ended up being. This allows the consoles to keep flowing, hopefully establish the MSX-esque standard that was hoped for in the CD Generation, and most importantly, buy time for panasonic to focus on content. 2. Games need to be made and ready for release. Demo Discs need to be in magazines and or for order (cost of shipping plus a few bvucks to cover manufacture and a 'TINY' profit.) No softer. No systems. That simple. 3. I absolutely agree with your hardware changes. Expansion ports are ALWAYS a really bad idea, because it adds to the console ya, but designers arne't going ot design anything ot use the addedh ardware because they want the wider audiance of the base unit. So using that as your memory card slot works. I would argue giving the memory card a bit of ram on card is not a terrible idea. However that is me as a geek rather than me as a business guy trying to save a floundering project. 4. CONTENT. This is an expansion of an above point. In addition to the games, take advantage of the fact it can do video and offer up video discs. This is never going to be a large portion of the revenue stream, and this is more just to help differentiate the console. Allow these video discs to have a very low licensing cost, lower than games so that if anyone wants to publish using the standard. Go for it. That helps get mindshare for the console going. It gets people who are wanting ot make FMV 'games' to just instead focus on tellign thier FMV story as either a full blown video cd or a simpler choose your own adventure type thing instead of trying ot disguise it as a 'game.' Suggest having a tv remote accessory with IR reciever that can plug into the second controller port for this functionality. 5. Talking ot Sega at this point would perhaps be Vital. At this time there is that war between SoA and SoJ so getting Sega to perhaps hand over their Sega CD IP's in a licensing deal along with the right framing so sega sees it as testing the waters for 32bit while differing actual hardware costs onto someone else would be a stellar move. It gets a Name backing you and it allows Sega to experiment. I would demand four/five 'normal' titles from them. Streets of rage, phantasy star, virtual fighter/racer/etc, and so on per year with them being able to get experimental with any amount of titles so long as they meet the mandated obligations. This establishes a relationship not just now, but perhaps in the future so that when the Saturn is on the table Sega goes with panasonic for their hardware needs or even perhaps sega partners more tightly with panasonic for their 3d02 console so that technically that IS sega's 32 bit era console. Again difering costs so Sega can focus on games and marketing. I cannot overstate this relationship's importance to 3d0. this allows Sega to focus more on games and less on throwing spagetti at the wall. 6. Sue the guy that promised the doom port. Hire the lady who did the actual coding. What she went through was utter hell. Give the lady a proper job. Offer dude a way to not lose his shirt if he does music for a few more games/ports. 7. Keep ANY development of a successor console ABSOLUTELY UNDER WRAPS. If you have to threaten to murder peop[le that leak so it stays quiet .Do it. That way no news no inkling of anything other than full steam ahead does not get out and potentially kill momentum.
Number 6 made me lol. Totally agree though. One of the biggest things they could've done was have direct input/oversight for ports of some of the biggest games of the time. The 3DO version of Doom should have rivaled the PC version, and it should've gotten ports of games like Mortal Kombat II. The video discs and Sega CD ports are interesting ideas as well.
I think these videos are fun, and this one in particular I think has a lot of parallels to what Microsoft seems to be changing strategies to today. The markets are different but I do miss the simplicity of console gaming in the 90s and wish we could get that back somehow
this makes waaay more sense then lates save sega stuff. The 3do was so revolutionary. the PS1 development library system was based on it's architecture. the entire industry was forced to imitate this thing. which is to say the 3DO was the easiest system to develop for to such an extreme sony had no choice.
So then, every singer gaming company did there part to make Sony the undisputed titans of gaming. Nintendumb dumbs, severed ties with sony and then had a brain fart which by chosing carts over cds...and the whole controller thing. Sega helped by mismanaging everything....from releasing 32x, to difficult Saturn architecture that very few ever learned to work with....the early Saturn lauch...Sorry Walmart....and of coarse, bringing out the Dreamcast in the Saturn's best region first...killing it off before it needed to die. Atari's Jaguar had a poor game library and now, 3DO's ease of programming forced Sony to make their system extremely easy to program for. SLX, maybe you should do an episode on this....
Nintendo are not dumb. They would literally be out of business if they agree to the completely one sided deal Sony wanted. Letting Sony take 100% of CD based sales would have been insane.
@@linkvagar2336 Those gaming historian episode on the making of SM3, SMW and SM Paint leave a Sega fan green with envy.... Yes. Nintendo are not dumb. They are second only to Sony in my mind.
I mean, they had some interesting ideas. But, the price point was always going to be a major barrier. The PS3 had a ridiculous price point, but at least it had brand recognition.
I remember seeing the box in the closet at a friends and him saying we weren't touching it and it was bad or something. I just remember the box saying REAL. Fast forward 30 years and a friend who said it was his fav system got one at a thrift store for 5 bucks and gave it to me with some burned games. Its a really different system, but I really enjoy guardian war and its where I finally tried myst.
I remember ignoring the 3do because ofthe price. Fast forward much later I bought the last 3do walmart was clearancing for 50 bucks and I still have it today. Gex ran so pourly I never really tried to collect much software for it.
Must have been broken then, because the game ran perfectly for me and I'm in the PAL region so I would have had the worst possible performance due to the game being in 50hz
Once again a great system that just needs a good homebrew community. With that, this system could have an amazing future. The Open Laura (Tomb Raider) on the 3DO shows that this system can do much more then what people though.
Homebrew is kicking up. A website called archive 3do has an entire page with old and new listed. MK2 is being made on it. Has a great homebrew community, but it's just really small. Consisting of only a few individuals.
Got one of these for my 8th grade graduation and honestly loved it. Played the crap out of Pebble Beach, Alone in the Dark 1 & 2, Way of the Warrior, SSFII Turbo, Need for Speed and Road Rash. I think the 3do could of been saved by doing everything you said. But man, having an arcade perfect (or near arcade perfect) port of Mortal Kombat (And maybe Mortal Kombat II down the line). Holy crap that would of moved some systems. The 3do port of SSFII Turbo was just about arcade perfect. No MK port at the time even came close to the arcade experience. Ah well, the 90s was an experimental time for video games and I am glad I lived through it, so many memories.
I had multiple 3dos back in the day.I even had the Goldstar 3do.but there was only a few games that were worth playing.the Electronic Arts games are the ones I remember the most...
18:08 interesting POV Trip, as I seem to remember that the 3do was pitched to be the new game "format" much like the VHS or CD, but for games. The idea was to get away from one company making a machine and the games and studioa making 6 differnt versions of one title. This would have given stability and flexibility for consumers to buy the "games machine" they could afford. So Panasonic, Sanyo and LG were out first but more should've followed. And then the content would come the same way movies and TV shows came to home video and music on CD. The studios make the content for the games machine everyone had at home. Sadly it failed twice, with the DVD NEUO being the other. But I think steam and PCs are almost there today. With most now having a machine for games and u buy what the studio makes, just one one market. If Sony and Microsoft allowed discs to be compatible with each others machines so you buy one game and it played on PlayStation, XBOX and PC? That is what Trip had in mind in '92.
Couldn't afford one,but my friend had one and way of the warrior was my jam to play when I went to his house,blew my mind with that soundtrack as well!
I remember beaning a senior in high school and seeing this bad ass machine running at a local store and to us it was so amazing and the graphics were so next gen ....kids will never know the feeling or to wait out side all night for the new PS2..
While I don't know what it was like to wait for the PS2; I was in line with a best friend who had pre ordered the Dreamcast for the midnight release on 9/9/99. After playing a N64 literally earlier that same day; I watched what was the most powerful console at the time become nearly obsolete just hours later after playing Soulcaliber and a demo disc with Power Stone on it. What a mind blowing jump in graphics that was. Just like when the world first saw Mario 64.
@@nickparsons337 Isn't it a cool, weird and a my god I'm getting old feeling when looking back at these machine's that were a part of our live...I think we were lucky to live in those times when the next best thing was the best thing ...for a few months....
@@ericflower9855 I feel all of that; but lucky more than anything. My dad had the stand alone Pong game with the two dials that hooked up to the TV and ran on batteries; and my older brother had an Atari 2600 before I was born. So, being able to see video games from the literal beginning evolve into what they are now is nothing short of amazing. Kids these days are disgustingly spoiled on average with the amount of instant gratification in the gaming world. Where's the thrill of anticipation; the days of seeing your favorite arcade games coming home? We were blessed to have come into the world when we did.
Thank you so much for doing a video on this AMAZING console. People who never had the opportunity to play games on a 3DO (understood considering the cost) won't know just how good this system was at the time (and honestly still is). There is a difference between the hardware system versus the very weak catalog of software/games available. The system was great and should have excelled, but unfortunately they didn't produce enough great games nor did they advertise/market it properly or cost it right for that matter. I was fortunate to have as a kid and still play it to this day. Some of my favorite games or versions from franchises are on this system. Need for Speed, Road Rash, and Super Street Fighter II Turbo are my favorite from their respective franchises on the 3DO. FIFA was great, even Madden was awesome, especially graphically compared to other systems at the time, as well as the multiple Golf games (I never play golf games, but I really enjoyed them on 3DO). I loved the light gun games (Crime Patrol and Mad Dog McCree), and a very oddball game called Twisted (wish someone would do a TH-cam video on this gem). Some games that you could only play on PC (at the time) were available on this console, like Alone in the Dark, Myst, Wolfenstein 3D, and Out of this World. Slam N Jam 95 is still one of my favorite basketball games to this day (similar to Run N Gun in the arcades). Gex, Way of the Warrior, Samurai Showdown, and Return Fire were all really good games.
Wow I literally JUST got done watching your let’s save the tg16 video. Haven’t seen this one yet but Mortal Kombat would have helped the 3DO. Maybe you’ll mention that let’s see. Edit- hell if you did this Panasonic would be a major player today.
One game I’d personally would like to see on the 3DO, perhaps in late 1994 would be a proper port of NASCAR Racing, which was a Racing sim developed by Papyrus from 1994 and based on that same season. It would also give something unique to the 3DO at that time, a Fully Licensed NASCAR game. Also especially for Europe, a FIA licensed F1 game would also be good to see as well.
I remember these consoles were sold in shopping centers in Krasnoyarsk, in Siberia, Russia. 1994-1995. It was very expensive at that time. Few could afford
I'm loving these "Let's save" series of videos you're making! Hope you do some handhelds in the future too. With the 3DO down I assume that Jaguar might be next? That one really needed more time in the oven to get the hardware bug free if I understand right.
I love this series, I still don't know how there is not a great game about developing console motherboards, something like GameBiz 3 but more focused on the consoles than the games.
Crazy timing, I've been watching videos on the 3D0 the past 2 days after ignoring this thing my whole life. Even watched a whole play through of D. Can't wait to hear your take on this!
@@geminielectroI'm flabbergasted that PO'ed is getting a Night Dive remaster now. The trailer actually looks really good. Goes to show that the framerate really makes a difference. Would love to see Killing Time given a similar treatment, though the FMV integration would need to be completely re-rendered from the master copies of the scenes.
SLX did his research. I haven't heard the words "math co-processor" since our family got our first PC in 1994 (the 386-DX had a math co-processor and i knew the words, but not what it did. What it did was crunch numbers that were used in polygon graphics so that the main part of the CPU could do other stuff at the same time as rendering polygons. It was sort of like a baby GPU tacked onto the CPU, but nothing as fancy as the APUs nowadays) Okay, turbo-nerd me signing out.
my family grabbed a 3DO used when i was a kid, im VERY thankful i have many great memories with total eclipse/roadrash. i carried the delusion "theres more good games i just have to hunt for them" 😅
I don't think you'd have to worry about cultivating a relationship with EA. It was basically EA's console. I remember when magazines like EGM first starting hinting at the machine in late 1992 it was referred to as "EA having their own possible console" before 3DO was formed separately. It was basically Trip Hawkins spinning off a division of EA to create the 3DO entity. EA was essentially the 1st party developer for the machine; it was basically their platform. Trip Hawkins was notorious for not wanting to pay licence fees to develop for other consoles (hence the whole reverse engineering of the Genesis story). By the time of the 32-bit generation, Hawkins wanted a platform of his own for EA's software; one that EA wouldn't have to pay significant licence fees for. That was a large part of the reason they 3DO was developed; to provide a low licence fee environment for western developers! One of the other things this reminded me of was why I was so skeptical of Sony with the PlayStation in 1994/95. By that point, you already had electronics companies like Panasonic, Sanyo, Goldstar with the 3D0, Phillips, Magnavox with the CD-i, that by 1994 I was pretty convinced that Electronics companies trying to get into the gaming market just didn't know what they were doing. That's why by the time Sony released the PlayStation I really just didn't take it seriously as I thought, "oh here goes another Electronics giant trying to get into gaming/multimedia".
Aaaah right, that's what it was. I read something about 3DO being meant as a "better option" for third party devs in some way, but I couldn't remember what it was. Thanks for the extra context! Still, hearing that really makes me wonder if 3DO was ever gonna be succesful. If they wanted a low license fee-platform, would Sega Lord X's plan to work MUCH closer with Panasonic ever happen? Wouldn't Panasonic want a slice of that license pie, and thereby make it so that the same thing Trip wanted to avoid happens again?
@@goranisacson2502Probably. The main killer of the 3DO was not even the price at first, or its “specification implemented by hardware manufacturer” system. 3DO kept changing the hardware specifications up to the last minute, causing software to be delayed and the price to balloon to the infamous 700$ price tag on launch. Preventing this from happening in a theoretical “let’s save the 3DO” would be crucial to save the system, as part of what killed any chance of it having momentum was launching for 700$ with only Crash n Burn, with not even enough units to attract the higher end customers who would invest in the 3DO concept. FIFA International Soccer, Return Fire, and Jurassic Park Interactive among a few others were planned to be launch games but missed these deadlines due to hardware changes and difficulty using it. Return Fire and the rest could be left behind, but FIFA and Jurassic Park Interactive were intended to be huge titles for the 3DO (FIFA more so, it’s EA’s first soccer game off the goodwill from Madden). The FZ-10 fixed the price and manufacturing issues from the FZ-1. Had Panasonic come out with a system retailing more around 519$-599$ and the 3DO platform was ready with at least 3 more quality games from different genres (CrashNBurn for racing, FIFA as the sole sports game, maybe SNK titles sometime later for Christmas) the launch embarrassment could have been avoided.
If you were to ask me if the 7th Guest had a 3DO release, I would have just assumed it did. That's actually pretty wild it wasn't on the system seeing how the 3DO library at times felt like it skewed towards FMV based media, only really challenged on that front when it came to consoles by the Sega CD. I mean for godsake- Myst is on the 3DO.
still have my 3do. Must have gotten it in 94 because I remember getting Shockwave or Total Eclipse at same time. Did love that console, Gex was great, Star Control 2 was fantastic, and I loved Wing Commander
I got a 3DO when I started work for phoenix imports it was way ahead of older 16 bit consoles. Shock wave was amazing along with super street fighter 2.
I bought one when the price came down to $499. Need For Speed, Road Rash, Shockwave, Wing Commander III, Battlesport, Return Fire, Space Hulk, were all mind-blowing games at the time and I never regretted the purchase. I had countless hours of fun with that system, and still have my FZ-1 which continues to work just fine. Sadly the strategy was fatally flawed and it came out too close to the release of what would be the juggernaut of the Sony PlayStation. But before then the 3DO was the most amazing piece of home gaming hardware on the planet.
Im lucky enough to have lived next to a mom and pop video store that used to rent out consoles for $10/night. It was a fun way to try this system as a poor kid. I played the hell out of the demo disc they included with it.
Considering the PC 3DO add-on that came out, building something similar to that could have very well made for “easier” ports between the PC and 3DO, perhaps even stolen some of 3DFX’s thunder, or gotten us closer to “Consoles are just boxed PCs” like today.
I've only heard of the 3DO back then, maybe saw it in a Sears catalog but never seen or played one in person. The only prominent game I remember that eas a big deal for it was Super Street Fighter 2 Turbo. That game was pretty much the only reason to own a 3DO since its was so close to arcade perfect. Love this series man! Would love for you to do the Neo-Geo Pocket next or Jaguar! Or maybe even the Sega CDX??
I was one of the brave souls who shelled out $700. I actually bought it from an AT&T store of all places. I would love to share my story somehow. I received dozens of free games from the 3DO company and even a card at Christmas.
Did you make the most of it and have fun with it at least?
I did, it's still hooked up and still use it on occasion.
@@EvilToeKneeNice!
I would like to hear that whole story.
That does sound like a great story I would not have expected. Perhaps Sega Lord should see for himself if it makes for an awesome interview.
'Crash 'n Burn' was a fitting title for the first 3DO game.
HA!
Yeah hearing that was the pack in and only launch title for literally months is so on the nose it's not even funny.
I remember the 3DO but I remember nothing about the exact time it launched. I just remember how tremendously expensive it was and knowing I would never have enough to buy it nor would anyone buy it for me.
Nomen omen ....your destiny is in the name
Such a weird system too expensive for most people and not marketed as a Game-only system sealed its fate
My cousin had a 3DO and Need for Speed. In 1994, it was simply incredible.
One thing missing from this video is launching the 3DO without a 6-button controller. They were DOA in an SF world without that.
IDK, I played Mortal Kombat and SF2 with the 3 button Genesis and had a great time.
When I got a 3do with amongst others SSF2T it came with a massive 6 button arcade stick called the tank
I love your "Fix the Console" series and your plan is solid! Do the Atari Jaguar next please
Jaguar and the Amiga CD32 are probably the hardest ones to save, considering how bad the financial situation was for the companies that made them back then.
I agree would be a good video. 1st thing I would do myself is remove the 68000 cpu so Devs didn't just make game ports from the sega mega drive and make them use tom and jerry for the get go
Actually that could be good subject for videos :)
Nothing can save the Jaguar
Jaguar or CD-I would be great for the next videos, CD-I would be interesting due to the Nintendo link (not the character)
Saving the 3DO would involve changing everything they did.
Trip with his game publisher background hated the royalty fees the console makers charged and didn't understand part of the reason they were there was to subsidize the launch cost of the console and the result was a $600 console
As a kid I always thought that the huge price of 3DO was odd. Whenever I would go to the store, I would see it and think to myself how impossible it is to own. I thought it was an extremely ultra powerful console that was light years ahead of my Super NES.
In 1993, kids were still getting their first 16 bit console. I thought it was insane to offer some $700 alternative.
You could say the same about Neo Geo. I was too young and my parents would never have shelled out $600 for a Neo back in the height of the 16-bit era, but I did manage to get them to get me a 3DO. I agree $700 was an exorbitant price at the time, tho.
@@AzureKnightmare32
And that was just the price of the plastic. Many of the games cost even more than the actual console!
I had my snes in early 1994 with mario allstars...
As 9 year old 700 dollars was unreachable
@@orkoto6057 I bought my on SNES in 1995 with Mario Allstars as a free giveaway.
The 3DO did have Super Street Fighter II Turbo, which some say is the best version of the game.
Armored Warriors is another Capcom arcade title which I don’t think got a console port, and I think it would work on 3DO. Same with Alien vs. Predator. Maybe add in a light gun controller for arcade shooters like Time Crisis from a partnership with Namco? Or how about a partnership with SNK to release Metal Slug, King of Fighters, Samurai Shodown, and other major arcade hits on the 3DO?
Policenauts was on the 3DO too, and was the first home console version of the game as well. Speaking of which, why not strike a deal with Konami and Kojima to get a port of Snatcher? I did remember reading that Kojima first developed Metal Gear Solid for 3DO. Maybe strike a partnership with Konami to get Castlevania: Rondo of Blood ported to the 3DO, along with an original exclusive Castlevania game.
One idea for RPGs on the console could have been an enhanced port of Tales of Phantasia, which came out on the SNES two years after the 3DO launched. Another idea for RPGs would be to partner with Atlus as well, and perhaps get enhanced ports of the first two Shin Megami Tensei games, and Shin Megami Tensei: Devil Summoner before it ultimately became a Saturn exclusive.
Also, did you know Mega Man X3 was supposed to release on the 3DO? It was cancelled just before it was released and there is good reason to believe it may have been completed, and that there are likely copies of the game that may have been made but are sitting in some abandoned warehouse. I think adding games like Mega Man and the MMX series to the 3DO would have worked wonders.
Those are some other ideas for the 3DO library in your alternative timeline.
One of my favorite systems of all time! I absolutely loved it. Wing Command 3, Return Fire, an amazing version of Wolfenstein 3D. There really were some great games for that system! Immercinary was one of my all time favorites for it. I really wish someone would put together a retro compilation of great 3DO games.
Oh hell. This would be a herculean effort if there ever was one.
Not really. All the launch games that were pushed back for release a few months after the systems release would have helped sell way more.
I'd also have their commercials not insult (stereotype) the tens of millions of gamers who purchased the SNES and the Genesis, both of which were affordable and had so many games to choose from. "What are YOU playing with?" Sonic 3 and DKC for starters.
Super mario world obviously, why would I spent 700 dollars to play crash ane burn.
It was a little insulting to say we're playing with toys.
@@BigSnipp videogames are toys. you're just mad because you're a grown adult who still takes them seriously.
And the commercial that describes the type that plays 3DO:
"What time will my daughter be home?"
"You mean you want her back?"
They were right for the wrong reasons. You have to be Lex Luthor and want to own everything and everyone to want to buy it. At least the Neo Geo had more to show for a huge price tag.
@@i-never-look-at-replies-lolVideo games are many things. Yeah, a console can be considered a 'toy' by half the definition "an object for a child to play with, typically a model or miniature replica of something" however they are so much more than just a 'toy'. Simply calling them a toy is quite narrow minded. Are board games also toys ? Are interactive stories toys ? Is a game like pool a toy ?
The first time I saw a Need for Speed game was on the 3DO.
I think it even had more FMV's and detailed information about the cars than the PS1 version.
I remember me and my dad renting the 3D0 on various weekends. It was such a cool and mysterious machine nobody owned. I have Demolition Man and Pebble Beach Golf etched into my brain.
Iv'e got Demolition Man on Sega CD and loved it, & I have always wanted to play it on the 3D0. Iv'e herd that it is a better game then the Sega CD.
Wow, how did he rent it? Was there, like, a Babbage's still around that did that? Or like a local Blockbuster?? Or Rent-A-Center (which could NOT have been cheap!!) ?!?!
@JamesShow ya there was a video game store near me that would rent them out. I remember actually renting a Dreamcast a few times as well when that came out before I was able to buy one. I can't remember what it cost but it was fairly reasonable for a weekend.
Nobody owned it because the only people selling it were in trench coats outside the electronics store when it was raining out.
I definitely remember the price of this thing (and the Jaguar) in period. Even back then, I remember the high price being the topic of conversation. It was just a bad look all around.
I got an FZ-1 for cheap in college (circa 2007) and I busted it out like two years ago to see if it still worked and it did. I had a really good time playing Gex and Super Turbo again...I'm really glad the big guy is still kicking.
I wanted a 3DO soooo much back in the day but was way outta my price range, but in 2022 i finally got an FZ1 and i love it a great console ❤
I usually don't comment on retro stuff, BUT I DID own a 3do in the 90's.
The Horde. Road Rash. and Dragon's Lair are my MOST notable memories on the 3do!
God Bless you ALL!
I remember only playing the 3do at media play between 1993 and 1995.
I had fun playing wing commander 3, super street fighter 2, wolfenstien 3d, gex, lucineenes quest, alone in the dark, pga tour 96, fifa international soccer and madden nfl football.
The thing about the 3DO is that it's not dissimilar to the likes of the CD-i, the CD-ROM craze with multimedia PC kits becoming more and more absorbed by the masses influenced a lot these consoles/devices at the time.
The 3DO did well for what it was and for the price it was offered, it was simply and quickly surpassed by the day-by-day advancements in technology, the 90's was a very crazy decade for technology, by '99-00, PCs were so much more powerful than what we had by '89-90, that it wasn't even comparable, so what was amazing by '93 wasn't nearly as appealing by '95. I don't consider it a flop either, like the NEO GEO AES, it wasn't made for the masses to begin with.
I never owned one but as any other kid into gaming/tech, I'd have loved to own one. My older brother brought home the Saturn that generation and we just made the right choice for us, perfect arcade ports, absolutely brilliant exclusives and new genres to discover, Resident Evil, Tomb Raider, Shining Force III, Bulk Slash, etc, etc.
I remember the price tag killed it at the time! It was strong hardware, wish they had sold more
It really wasn't that powerful. Sure it looked powerful next to the 16-bit systems but it couldn't hold a candle to the Playstation.
@@StormsparkPegasusthat’s comparing a 93 Paseo to an MR2 c;
@@StormsparkPegasusthere are plenty of examples why that is false. They were very closely matched. For one, Star Fighter was clearly better on 3DO
The 3DO was released over a year before the Playstation hit Japan and nearly 2 years before the Playstation released in NA.
@@SegaLordX Right, but that's not a lot of time. It's not like it would've had an entire generation. However, if it did do well enough, it could've sort of stayed on a little while into the Playstation's life as a more budget option. It'd have to be cheaper than the Playstation at that point though.
That interview with Trip, if you pause, you see he talks about Sega...notice what he said, back in 1996 no less, talk about seeing the writing on the wall.
One thing I heard was that the name was meant to be an evolution of 1: Audio 2: Video 3DO hahaha so 90s.
Thats the words from Trip Hawkins mouth. He posted it to his Instagram
Lol "Wolfy The Plumber Slayer" and "First Fantasy"
Oh man. Had Cadillacs & Dinosaurs been released on the 3DO my mind would’ve blown. Still is one of my all time favourite scrolling beat em ups.
I instantly tapped out of a Scott the Woz video when I saw this in my notifications 😂
I bailed on a car review!
@@joesshows6793 Damnn, you might have me beat 😂
Yea i was watching a live stream as well 😂
I stopped writing my Helldivers review
@@AltimaNEO 😂😂
A 32-bit version of Skitchin? Sign me up! Great video!
@Rockhead84 Very tempting.
I still remember how the Amazing the Polygon Graphic that I played at home with 3DO.
Need for Speed, Road Rash, Virtual Stadium, all of them were next generation gaming experience and EA really did a great job in developing games in 3DO.
Even coming Sega Saturn did not give me that kind of impact.
The next time I got that feeling was from VR gaming.
I have a soft spot for the 3DO. I actually have 2 3DO's, The FZ-1 & The Goldstar version. Gottem both for $50 each on Ebay. Both in great condition!
Gex was fantastic on the 3DO
I need some info on that... I first encountered that Gex game on a PC and I also used to own it when I had a SEGA SATURN can you please elaborate on this subjekt I.e the difference between different versionsnummer considering different platforms .
Thank you.
@@janfreidun bruh literally on youtube there are comparision videos, or you dont know google, gex was originally on 3DO, later was a 3DO pack in game but 3DO was super expensive and was not selling well, (btw the game was running at 30fps on 3DO) so they ported it to Saturn and Playstation. PS1 version is complete, runs at 60, Saturn is 60 too but missing some effects. Later it got ported to PC as well.
@@janfreidun your videos are scary
had i known a blessing as the internet would be here one day, i would have kept it and my saturn.😮💨
Most of us were young, sold off what we didn't use or want and moved into new things. It's usually the best way.
Get a Japanese Saturn off of ebay and a Satiator. Definitely still worth it. Can't quite say the same for the 3DO.
A 3DO console is currently a bit pricey. But the library is small and most units play backups.
But to play devil's advocate, what did you buy for the money you earned from selling it? Could it be that by keeping it, you would've missed out on something else you enjoyed?
@@goranisacson2502 when i sold the 3D0 it was for purchasing the ps1 when it first hit.
the saturn i put in the donation bin in 01, because the stores only had a few games in the corner of the store that didn't look like they were worth buying, and since the internet was just starting to take off at the time didn't know anything about e - commerce.
I loved the 3do. Need for Speed and Road Rash were worth the price of admission alone.
My brother got the unit about 6 months after it came out, when the price dropped from $700 to $500. As the youngest of 4, i reaped the rewards, growing up with their old Atari 2600, 5200 and even 7800 (yes i love the Atari 7800!) My brothers and sister got an NES in 87, for Xmas. We then got a Genesis when Sonic 1 came out. My brother, who was 20 in 1992, also got us the Sega CD and 32X when that came out. While all my friends has SNES's, I had the tower of power! When he got the 3DO, my friends and I fell in love. We poured hours and hours in to Battlesport, Gex, Road Rash, Need For Speed, Street Fighter, Samurai Shodown. Many nights laughing our a$$es off playing Captain Quazar or listening to all of Gex's one liners. We stayed up all night long playing Return Fire. There just wasnt anything like it at the time. My favorite game ever made also graced the 3DO. Casper. That game absolutely hooked me in a way not many ever have. The ambiance, the amazing puzzles, the upgrades, just sheer perfection. That game actually got me back in to collecting retro games, back in 2016/2017. Casper for the PS1, for $5. I could put that in my PS3 and it would play it. At that point, i had regretted selling my old games for years, but made a point i was going to get them all back. The first two systems i got, the Genesis/CD/32x and the 3DO. My brother and my friends and I never reqgretted investing our time and money in to the system then and I sure dont today!
Bought the 3DO in 2015, what a cool machine
I loved thst you chose Cadillacs & Dinoasoaurs as a launch title!
Also lol WOLFY The Plumber Slayer!
Quite interesting to see that Sony followed most of the steps mentioned in the video, leading to their succesful incorporation in the console market.
Daaaamn that NEC 3DO idea is a great idea and I can totally imagine that instead of the PCFX
How about a "let's save the game gear" video.
OK... for the mythic console i've never seen... lets do this.
1. Agree with your idea of having Panasonic completely buy up trip hawken's 3d0 company. This allows them to sell the consoles cheaper from the outset so they can recoup costs with games. I DO want to have other companies such as sanyo or even philips to get on board with deals that would let them sell players wit hrelatively high initial license price but with modist renewal fees so that over time panasonic can gear down from console creation (specifically so they can work on the 3DO/2 or whatever the name ended up being. This allows the consoles to keep flowing, hopefully establish the MSX-esque standard that was hoped for in the CD Generation, and most importantly, buy time for panasonic to focus on content.
2. Games need to be made and ready for release. Demo Discs need to be in magazines and or for order (cost of shipping plus a few bvucks to cover manufacture and a 'TINY' profit.) No softer. No systems. That simple.
3. I absolutely agree with your hardware changes. Expansion ports are ALWAYS a really bad idea, because it adds to the console ya, but designers arne't going ot design anything ot use the addedh ardware because they want the wider audiance of the base unit. So using that as your memory card slot works. I would argue giving the memory card a bit of ram on card is not a terrible idea. However that is me as a geek rather than me as a business guy trying to save a floundering project.
4. CONTENT. This is an expansion of an above point. In addition to the games, take advantage of the fact it can do video and offer up video discs. This is never going to be a large portion of the revenue stream, and this is more just to help differentiate the console. Allow these video discs to have a very low licensing cost, lower than games so that if anyone wants to publish using the standard. Go for it. That helps get mindshare for the console going. It gets people who are wanting ot make FMV 'games' to just instead focus on tellign thier FMV story as either a full blown video cd or a simpler choose your own adventure type thing instead of trying ot disguise it as a 'game.' Suggest having a tv remote accessory with IR reciever that can plug into the second controller port for this functionality.
5. Talking ot Sega at this point would perhaps be Vital. At this time there is that war between SoA and SoJ so getting Sega to perhaps hand over their Sega CD IP's in a licensing deal along with the right framing so sega sees it as testing the waters for 32bit while differing actual hardware costs onto someone else would be a stellar move. It gets a Name backing you and it allows Sega to experiment. I would demand four/five 'normal' titles from them. Streets of rage, phantasy star, virtual fighter/racer/etc, and so on per year with them being able to get experimental with any amount of titles so long as they meet the mandated obligations. This establishes a relationship not just now, but perhaps in the future so that when the Saturn is on the table Sega goes with panasonic for their hardware needs or even perhaps sega partners more tightly with panasonic for their 3d02 console so that technically that IS sega's 32 bit era console. Again difering costs so Sega can focus on games and marketing. I cannot overstate this relationship's importance to 3d0. this allows Sega to focus more on games and less on throwing spagetti at the wall.
6. Sue the guy that promised the doom port. Hire the lady who did the actual coding. What she went through was utter hell. Give the lady a proper job. Offer dude a way to not lose his shirt if he does music for a few more games/ports.
7. Keep ANY development of a successor console ABSOLUTELY UNDER WRAPS. If you have to threaten to murder peop[le that leak so it stays quiet .Do it. That way no news no inkling of anything other than full steam ahead does not get out and potentially kill momentum.
Number 6 made me lol. Totally agree though. One of the biggest things they could've done was have direct input/oversight for ports of some of the biggest games of the time. The 3DO version of Doom should have rivaled the PC version, and it should've gotten ports of games like Mortal Kombat II.
The video discs and Sega CD ports are interesting ideas as well.
Even the saturn name will be kept as the sucessor to 3do using the m2 hardware or 6th gen console (dreamcast).
I think these videos are fun, and this one in particular I think has a lot of parallels to what Microsoft seems to be changing strategies to today. The markets are different but I do miss the simplicity of console gaming in the 90s and wish we could get that back somehow
Really enjoying all these hypothetical fix the system videos.
I'm finding them fun conversation pieces.
Wolfy the Plumber Slayer is a game that needs to exist 😂
Fuck AI art, though.
Not to mention First Fantasty.
It's cool the way you spelled "fantasy"😎@@Vinny792
@@zabustifu it's a one-off for a few seconds of one video, plus IA art always enhance the funniness of a picture for these types of jokes
@@Game_Hero When "enhancing funniness" matters more than ethics or sobriety.
In addition to your recommendations, an iconic game like Mario or Sonic would help IMO.
I love these videos. The concept is just fun. Since you've done 32X we need the Jaguar. And the PiPP!N.
You gave a great pitch on this one! This man selling ice in a snowstorm! Awesome episode SLX!
this makes waaay more sense then lates save sega stuff. The 3do was so revolutionary. the PS1 development library system was based on it's architecture. the entire industry was forced to imitate this thing. which is to say the 3DO was the easiest system to develop for to such an extreme sony had no choice.
So then, every singer gaming company did there part to make Sony the undisputed titans of gaming.
Nintendumb dumbs, severed ties with sony and then had a brain fart which by chosing carts over cds...and the whole controller thing.
Sega helped by mismanaging everything....from releasing 32x, to difficult Saturn architecture that very few ever learned to work with....the early Saturn lauch...Sorry Walmart....and of coarse, bringing out the Dreamcast in the Saturn's best region first...killing it off before it needed to die.
Atari's Jaguar had a poor game library and now, 3DO's ease of programming forced Sony to make their system extremely easy to program for.
SLX, maybe you should do an episode on this....
Nintendo are not dumb.
They would literally be out of business if they agree to the completely one sided deal Sony wanted.
Letting Sony take 100% of CD based sales would have been insane.
That is a claim I haven't really heard before. Is there an article that backs up and describes why the rest imitated 3DO?
@@linkvagar2336 Those gaming historian episode on the making of SM3, SMW and SM Paint leave a Sega fan green with envy....
Yes. Nintendo are not dumb. They are second only to Sony in my mind.
@@goranisacson2502
I gree. Was first time I ever heard that.
I mean, they had some interesting ideas. But, the price point was always going to be a major barrier. The PS3 had a ridiculous price point, but at least it had brand recognition.
I remember seeing the box in the closet at a friends and him saying we weren't touching it and it was bad or something. I just remember the box saying REAL.
Fast forward 30 years and a friend who said it was his fav system got one at a thrift store for 5 bucks and gave it to me with some burned games. Its a really different system, but I really enjoy guardian war and its where I finally tried myst.
I remember ignoring the 3do because ofthe price. Fast forward much later I bought the last 3do walmart was clearancing for 50 bucks and I still have it today. Gex ran so pourly I never really tried to collect much software for it.
Must have been broken then, because the game ran perfectly for me and I'm in the PAL region so I would have had the worst possible performance due to the game being in 50hz
Once again a great system that just needs a good homebrew community. With that, this system could have an amazing future. The Open Laura (Tomb Raider) on the 3DO shows that this system can do much more then what people though.
Homebrew is kicking up. A website called archive 3do has an entire page with old and new listed. MK2 is being made on it. Has a great homebrew community, but it's just really small. Consisting of only a few individuals.
Got one of these for my 8th grade graduation and honestly loved it. Played the crap out of Pebble Beach, Alone in the Dark 1 & 2, Way of the Warrior, SSFII Turbo, Need for Speed and Road Rash.
I think the 3do could of been saved by doing everything you said. But man, having an arcade perfect (or near arcade perfect) port of Mortal Kombat (And maybe Mortal Kombat II down the line). Holy crap that would of moved some systems. The 3do port of SSFII Turbo was just about arcade perfect. No MK port at the time even came close to the arcade experience.
Ah well, the 90s was an experimental time for video games and I am glad I lived through it, so many memories.
I had multiple 3dos back in the day.I even had the Goldstar 3do.but there was only a few games that were worth playing.the Electronic Arts games are the ones I remember the most...
18:08 interesting POV Trip, as I seem to remember that the 3do was pitched to be the new game "format" much like the VHS or CD, but for games. The idea was to get away from one company making a machine and the games and studioa making 6 differnt versions of one title. This would have given stability and flexibility for consumers to buy the "games machine" they could afford. So Panasonic, Sanyo and LG were out first but more should've followed. And then the content would come the same way movies and TV shows came to home video and music on CD. The studios make the content for the games machine everyone had at home. Sadly it failed twice, with the DVD NEUO being the other. But I think steam and PCs are almost there today. With most now having a machine for games and u buy what the studio makes, just one one market. If Sony and Microsoft allowed discs to be compatible with each others machines so you buy one game and it played on PlayStation, XBOX and PC? That is what Trip had in mind in '92.
Seems to be a lot more 3DO content lately which is nice. I am super I repurchase my unit 10 years ago.
Couldn't afford one,but my friend had one and way of the warrior was my jam to play when I went to his house,blew my mind with that soundtrack as well!
I every time I see Strider I get excited that's one of my favorite games ever made
I just bought a 3DO. Can't wait.
Let's save the Dreamcast and gamegear (ideas)
What if you created a console in 80s,90s and 2000s
I remember beaning a senior in high school and seeing this bad ass machine running at a local store and to us it was so amazing and the graphics were so next gen ....kids will never know the feeling or to wait out side all night for the new PS2..
While I don't know what it was like to wait for the PS2; I was in line with a best friend who had pre ordered the Dreamcast for the midnight release on 9/9/99. After playing a N64 literally earlier that same day; I watched what was the most powerful console at the time become nearly obsolete just hours later after playing Soulcaliber and a demo disc with Power Stone on it. What a mind blowing jump in graphics that was. Just like when the world first saw Mario 64.
@@nickparsons337 Isn't it a cool, weird and a my god I'm getting old feeling when looking back at these machine's that were a part of our live...I think we were lucky to live in those times when the next best thing was the best thing ...for a few months....
@@ericflower9855 I feel all of that; but lucky more than anything. My dad had the stand alone Pong game with the two dials that hooked up to the TV and ran on batteries; and my older brother had an Atari 2600 before I was born. So, being able to see video games from the literal beginning evolve into what they are now is nothing short of amazing. Kids these days are disgustingly spoiled on average with the amount of instant gratification in the gaming world. Where's the thrill of anticipation; the days of seeing your favorite arcade games coming home? We were blessed to have come into the world when we did.
Hahaaaaaa 'Wolfy: The Plumber Slayer" and "First Fantasy". Nice.
My attempt at being clever/funny.
@@SegaLordX Hey, you got a chuckle.
I get the feeling Sega Lord X would be a decent CEO
Thank you so much for doing a video on this AMAZING console. People who never had the opportunity to play games on a 3DO (understood considering the cost) won't know just how good this system was at the time (and honestly still is). There is a difference between the hardware system versus the very weak catalog of software/games available. The system was great and should have excelled, but unfortunately they didn't produce enough great games nor did they advertise/market it properly or cost it right for that matter. I was fortunate to have as a kid and still play it to this day. Some of my favorite games or versions from franchises are on this system. Need for Speed, Road Rash, and Super Street Fighter II Turbo are my favorite from their respective franchises on the 3DO. FIFA was great, even Madden was awesome, especially graphically compared to other systems at the time, as well as the multiple Golf games (I never play golf games, but I really enjoyed them on 3DO). I loved the light gun games (Crime Patrol and Mad Dog McCree), and a very oddball game called Twisted (wish someone would do a TH-cam video on this gem). Some games that you could only play on PC (at the time) were available on this console, like Alone in the Dark, Myst, Wolfenstein 3D, and Out of this World. Slam N Jam 95 is still one of my favorite basketball games to this day (similar to Run N Gun in the arcades). Gex, Way of the Warrior, Samurai Showdown, and Return Fire were all really good games.
Wow I literally JUST got done watching your let’s save the tg16 video. Haven’t seen this one yet but Mortal Kombat would have helped the 3DO. Maybe you’ll mention that let’s see.
Edit- hell if you did this Panasonic would be a major player today.
One game I’d personally would like to see on the 3DO, perhaps in late 1994 would be a proper port of NASCAR Racing, which was a Racing sim developed by Papyrus from 1994 and based on that same season. It would also give something unique to the 3DO at that time, a Fully Licensed NASCAR game. Also especially for Europe, a FIA licensed F1 game would also be good to see as well.
When are you doing the Dreamcast? You know that's what we are all waiting for.
Jeez, those HQ transitions are pretty amazing!
Street Fighter II on the 3DO might have had the same 2+ minute load times that Samurai Showdown had in between every. single. match.
I remember these consoles were sold in shopping centers in Krasnoyarsk, in Siberia, Russia. 1994-1995. It was very expensive at that time. Few could afford
Previously on Sega lord 😁😁😁
I'm loving these "Let's save" series of videos you're making! Hope you do some handhelds in the future too. With the 3DO down I assume that Jaguar might be next? That one really needed more time in the oven to get the hardware bug free if I understand right.
I love this series, I still don't know how there is not a great game about developing console motherboards, something like GameBiz 3 but more focused on the consoles than the games.
We need to petition the government to force 3DO to exist forever
I absolutely loved Wing Commander 3 with the flight stick. That was one of the best controllers at the time.
My favorite console of all time.
Same here
Nice series, let’s save the CD-I next.
I love the Jaguar, I hope you do a video like this on that console. It was a great system, and had quite a bit going for it.
Crazy timing, I've been watching videos on the 3D0 the past 2 days after ignoring this thing my whole life. Even watched a whole play through of D. Can't wait to hear your take on this!
Crazy timing, i've just finish PO'ed and then start a game of Battlesport. ^_^
@@geminielectroI'm flabbergasted that PO'ed is getting a Night Dive remaster now.
The trailer actually looks really good.
Goes to show that the framerate really makes a difference.
Would love to see Killing Time given a similar treatment, though the FMV integration would need to be completely re-rendered from the master copies of the scenes.
@@casanovafunkenstein5090 Wow! I've just seen the trailer, it's crazy!!! 🤩
This is like a Friday episode on Monday. Nice.
SLX did his research. I haven't heard the words "math co-processor" since our family got our first PC in 1994 (the 386-DX had a math co-processor and i knew the words, but not what it did. What it did was crunch numbers that were used in polygon graphics so that the main part of the CPU could do other stuff at the same time as rendering polygons. It was sort of like a baby GPU tacked onto the CPU, but nothing as fancy as the APUs nowadays)
Okay, turbo-nerd me signing out.
my family grabbed a 3DO used when i was a kid, im VERY thankful i have many great memories with total eclipse/roadrash. i carried the delusion "theres more good games i just have to hunt for them" 😅
I don't think you'd have to worry about cultivating a relationship with EA. It was basically EA's console. I remember when magazines like EGM first starting hinting at the machine in late 1992 it was referred to as "EA having their own possible console" before 3DO was formed separately. It was basically Trip Hawkins spinning off a division of EA to create the 3DO entity. EA was essentially the 1st party developer for the machine; it was basically their platform. Trip Hawkins was notorious for not wanting to pay licence fees to develop for other consoles (hence the whole reverse engineering of the Genesis story). By the time of the 32-bit generation, Hawkins wanted a platform of his own for EA's software; one that EA wouldn't have to pay significant licence fees for. That was a large part of the reason they 3DO was developed; to provide a low licence fee environment for western developers!
One of the other things this reminded me of was why I was so skeptical of Sony with the PlayStation in 1994/95. By that point, you already had electronics companies like Panasonic, Sanyo, Goldstar with the 3D0, Phillips, Magnavox with the CD-i, that by 1994 I was pretty convinced that Electronics companies trying to get into the gaming market just didn't know what they were doing. That's why by the time Sony released the PlayStation I really just didn't take it seriously as I thought, "oh here goes another Electronics giant trying to get into gaming/multimedia".
Aaaah right, that's what it was. I read something about 3DO being meant as a "better option" for third party devs in some way, but I couldn't remember what it was. Thanks for the extra context!
Still, hearing that really makes me wonder if 3DO was ever gonna be succesful. If they wanted a low license fee-platform, would Sega Lord X's plan to work MUCH closer with Panasonic ever happen? Wouldn't Panasonic want a slice of that license pie, and thereby make it so that the same thing Trip wanted to avoid happens again?
@@goranisacson2502Probably. The main killer of the 3DO was not even the price at first, or its “specification implemented by hardware manufacturer” system. 3DO kept changing the hardware specifications up to the last minute, causing software to be delayed and the price to balloon to the infamous 700$ price tag on launch. Preventing this from happening in a theoretical “let’s save the 3DO” would be crucial to save the system, as part of what killed any chance of it having momentum was launching for 700$ with only Crash n Burn, with not even enough units to attract the higher end customers who would invest in the 3DO concept. FIFA International Soccer, Return Fire, and Jurassic Park Interactive among a few others were planned to be launch games but missed these deadlines due to hardware changes and difficulty using it. Return Fire and the rest could be left behind, but FIFA and Jurassic Park Interactive were intended to be huge titles for the 3DO (FIFA more so, it’s EA’s first soccer game off the goodwill from Madden). The FZ-10 fixed the price and manufacturing issues from the FZ-1. Had Panasonic come out with a system retailing more around 519$-599$ and the 3DO platform was ready with at least 3 more quality games from different genres (CrashNBurn for racing, FIFA as the sole sports game, maybe SNK titles sometime later for Christmas) the launch embarrassment could have been avoided.
Oh, did my ears prick up at the mention of the 3DO possibly being a TurboGrafx-2.0...
You’re competing with the other future-past Sega Lord’s we sent back to save 32X and Saturn.
If someone would develop Wolfy The Plumber Slayer, I would buy it.
With their CEO it was unsavable. Reminds me of Oceangate CEO Stockon Rush
I remember reading gaming magazines about 3d0
Excelente tus informes! ahi te recomiendo. Exitos!
If you were to ask me if the 7th Guest had a 3DO release, I would have just assumed it did. That's actually pretty wild it wasn't on the system seeing how the 3DO library at times felt like it skewed towards FMV based media, only really challenged on that front when it came to consoles by the Sega CD. I mean for godsake- Myst is on the 3DO.
Thanks!
[11:00] Lucienne's Quest is the only 3DO game I have ever beaten.
still have my 3do. Must have gotten it in 94 because I remember getting Shockwave or Total Eclipse at same time. Did love that console, Gex was great, Star Control 2 was fantastic, and I loved Wing Commander
I got a 3DO when I started work for phoenix imports it was way ahead of older 16 bit consoles. Shock wave was amazing along with super street fighter 2.
I bought one when the price came down to $499. Need For Speed, Road Rash, Shockwave, Wing Commander III, Battlesport, Return Fire, Space Hulk, were all mind-blowing games at the time and I never regretted the purchase. I had countless hours of fun with that system, and still have my FZ-1 which continues to work just fine. Sadly the strategy was fatally flawed and it came out too close to the release of what would be the juggernaut of the Sony PlayStation. But before then the 3DO was the most amazing piece of home gaming hardware on the planet.
Im lucky enough to have lived next to a mom and pop video store that used to rent out consoles for $10/night. It was a fun way to try this system as a poor kid. I played the hell out of the demo disc they included with it.
I get it, your 3do future can turn super saiyan.
I got this console in 1998 for $65 buck used!
Road Rash and Street Fighter are great games for the 3DO
Let's save the 3DO?
*Cues DOOM's stellar and epic 3DO soundtrack*
BUT ONLY FOR THAT!
Oh man, if you're ever going to make a "save the Jaguar" video one day, that would be awesome!
Considering the PC 3DO add-on that came out, building something similar to that could have very well made for “easier” ports between the PC and 3DO, perhaps even stolen some of 3DFX’s thunder, or gotten us closer to “Consoles are just boxed PCs” like today.
I've only heard of the 3DO back then, maybe saw it in a Sears catalog but never seen or played one in person. The only prominent game I remember that eas a big deal for it was Super Street Fighter 2 Turbo. That game was pretty much the only reason to own a 3DO since its was so close to arcade perfect.
Love this series man! Would love for you to do the Neo-Geo Pocket next or Jaguar! Or maybe even the Sega CDX??
The cdx is part of the sega cd
Can't wait for you to save the PC-FX
To increase the difficulty, now one must save the Apple Pippin!