Seeing a lot of comments along the lines of _"This is just like the Sega Saturn card from Nvidia!"_ I wish such a card existed! There seems to be a lot of confusion about what the Nvidia NV1 actually does. It does _not_ play Sega Saturn games, it only plays a handful of PC games that were converted _from_ the Saturn. Whereas this 3DO card plays the entire library of 3DO console games, not just a few PC ports. I made a video about the NV1 years ago if you wanna know more: th-cam.com/video/jChtlWNIAL4/w-d-xo.html
That's actually really an interesting way to look at it. It's really fascinating for its time and it's interesting to see how some tech things just fall flat on their face. ;)
A fine card in the long tradition of bridge cards available for different systems, i gotta say. the Amiga had a few PC bridge cards (yeah, it lets you play PC games on an Amiga)...
@Zombobo Smith To be fair, Trip wasn't a saint. He basically threatened to make games for the Genesis and completely leave Sega out of the loop. Tom Kalanski really had to bargain with him to make sure he didn't. That said, he was a visionary and very important part of early gaming.
I'm always amazed how did companies go through the process of releasing such things, so many people, never once saying "Wait, guys, no one will buy this".
it's called the "sunk cost fallacy". the logic is "i've put this amount of time and effort in, if i quit now it's all for nothing". it's the same reason RCA released the selectavision CED.
I wonder if it has to do with the hardware manufactures; like they have an excess of some circuit board template and they figure out that it's more cost effective to make some spin off product than to scrap them. Idk i can't imagine they are that oblivious but who knows
I'm looking at this like the car world, where companies know some cars won't sell well in massive numbers like the Ford GT, and they are released as "Halo" products, to show look at what we can do, in hopes it drives interest in the brand, and general consumers then go O look I can at least afford this Ford Mustang, or F-150 pickup truck, etc... Actually I think it worked somewhat as it got people talking about the Creative brand, which drove sales of their sound cards in the 90's, when they honestly where some of the best you could get at any price.
Well, they THINK some people will buy it. Like that journalist wrote, people who wanted the console out of the living room into the study. Many adults in 1994 didn't realize that (PC) gaming was about to surpass Hollywood in the next years. It was still relatively non-mainstream in 1994. Also don't underestimate rich consumers, they buy all kind of nonsense. Today they sell $400 designer face masks against covid-19
In fairness to the 3DO port of doom? It was literally done in six weeks by a single person. That it runs at all is astonishing. The soundtrack though? Is pretty amazing.
Yes, Rebecca Heineman aka Burger Becky did the port under horrendous conditions. That it runs at all is a marvel! Please check out her videos on the topic, where she talks in detail about the development woes. While you're at it, look for "Optidoom" where a coder is trying to improve the 3DO port of Doom. Very interesting to see what could have been.
@@silkwesir1444 That's because id rushed it. The music apparently is there. The guys over in the Jaguar forums at AtariAge have the music running in what they're calling the Jaguar's "Slayer Edition" that they're still tweaking.
Because they made the real cash on licensing the hardware specs the 3DO had no real Quality control basically because it was so cheap to become a developer the system was mostly shovelware because the big developers stayed away except EA because the 3DO founder started that company before this company.
Especially a PS3 would be awesome. Loads of older or mid-tier PS3 or console exclusives from that generation are on a fast track to obscurity, as there's nowhere except a PS3 to play them.. Stuff like Heavenly Sword, Siren Blood Curse, Folklore or the Resistance and Killzone games. Heck, even Metal Gear Solid IV has yet to make it to another platform than PS3. And you want to play the first RDR not just in not-even-720p and not-even-30fps? Well tough luck, Xbox 360 or PS3 or GTFO.
@@p4rz1val Technically there is RCPS3 (sp?) but IIRC you need a pretty high-end CPU to run any reasonably demanding 3D PS3 game and it's still pretty glitchy, so you'd ultimately be better off buying a cheap used PS3.
Loving that ad for "Plumbers Don't Wear Ties." They were reaching so hard for things to say about it. "It's unique, funny, and humorous." Gosh, both funny *and* humorous? Sing me up! Also: "A major contribution to the decline of Western." What? What kind of endorsement is that?
@@crowchillingpark actually when madcatz is licensed by a company their controllers aren't bad. The rock band 3 controllers were built just fine. Grant it them failing weren't a result of them being madcatz more so of Harmonix trying to do what Rocksmith does and dropping the ball more than Stevie wonder dropping well anything. pro keys is still a fairly solid way to learn keyboard stuff better than synthesia and hooking up an electronic drum kit with the midi adapter is the closest we're going to get to any type of Drumsmith type game. Yeah madcatz doing their own controllers are bad licensed it's better because they actually have a quality standard that they need to strictly adhere too.
Back in the day I bought a VERY expensive Panasonic VCR that had the ability to display the frame you paused on clearly as well as step frame by frame to the desired frame. Good times.
Enjoyed the video. I had the pleasure of working as a tech back in 1994 for a computer shop that were Sound Blaster resellers and installed quite a few 3DO units. lots of fun. The memories :), back when staff would stay back on a Friday and play multiplayer games till very early in the morning. lots of pizza and Jolt Cola.
@@QJ89 To be fair... "Taito later released [Space Invaders] for the Nintendo Famicom in 1985, but just in Japan." But definitely an old fogey who thought "Nintendo" was a generic name for a video game console, just like how they called tissues "Kleenex". Just like most parents back then, lmao
I am from Singapore and seeing Creative Labs from their former glory and seeing this card PCB "MADE IN SINGAPORE" really makes me happy. Thank you LGR. Great content as always!
I’m the maniac that leaked the native pc port of that plumbers don’t wear ties game, thank you for showcasing the 3do version on such odd hardware, it’s glorious.
@@DimT670 yeah.... I would definitely sell it... Quick, fast, and in a hurry. If you want to play those games, then you should emulate them for free... And an over all better experience at that.
@@William-Morey-Baker The 3DO emulation isn't perfect in my experience. Road Rash has audio issues in 4DO, whether loading from disc or disc image file, for example. My 3DO's laser has taken a shit and tried emulation in the meantime only to leave disappointed.
What do you mean, he always does that. It's the LGR way. Why waste energy on trying to do something during the intro. ==Edit== You just have to deal with him staring into your soul for a bit.
Are you SURE that you ran Doom on a 286 16Mhz? By my understanding, you couldn’t run anything less than a 386. There were not any DOS extenders to handle Doom for that architecture.
Cool! I didn't know about this card. It is interesting that we think gpu cards are huge nowadays, but see the size [length] of this thing. The difference is the weight, because current gpus need to be cooled, like cpus from that time and now.
I was watching your NV1 Saturn card and a comment that said "3DO Blaster is way too rare and expensive to get" made by you. Hard to believe that you made it!
I remember how awesome the 3do version of Street Fighter was, but the standard controller was torture to use for that game. It was so unforgiving and impossible to pull off combos with it. Spent many a high school weekend playing it on a friend's console though because it was just such an amazing, "arcade quality" experience.
I really like how you choose to show the inflated retail price. Even though it’s just a little detail, I really think it helps put everything into perspective and makes everything seem wildly overpriced for the products shown, which is just so funny to me. Keep it up, man!
LGR: oh look another game I haven’t played before Me: oh I wonder what it- *Plumbers Don’t Wear Ties intro* Me: *remembers the AVGN episode* NOOOOOOOOOO
I was *In* the 3DO Club. They published my Letters To The Editor twice. I won an online contest and got a free copy of Zhadnost - The People's Party, which came with a packed-in Logitech controller and a tee shirt (That was a great controller, it outlasted my first console.) When Wired reported 3DO would soon fail I wrote them *such* a nasty email. Then 3DO failed. Oy. The one good thing was that in 1997 the computer/gaming stores began flushing their 3DO inventory and I loaded up on games, controllers, consoles at ten cents on the dollar. The two things I didn't get were the MPEG decoders (they never reached the stores) and the highly specific replacement CD drives (those never got cheap). Around 2002 my last working console froze its drive and I've never touched a 3DO since, except to repack the banker boxes.
@@shadowflash705 I reckon you could fit them all in one PC. A quick bit of googling around suggests that the Amstrad MegaPC basically just had the Megadrive on an ISA card plugged into it (so I'd assume that can be moved to a different PC, the software may need some convincing to play along with that). PSX devkits, at least early ones, were either one or two ISA cards. This thing here is an ISA card. Motherboards with 3 or 4 free ISA slots definitely exist, so it should be possibly to cram all of this into one PC. Whether any two, let alone the full set, of these cards would play nice with each other is another question entirely, of course...
@@juliusapweiler1465 Yeah, the Mega PC was pretty boring as far as it goes. The two halves basically don't interact at all. Not even in the way this 3do card does. It's basically just a mega drive on a card powered by the PC bus... The Japanese TeraDrive is far more interesting even though the PC side of it has much worse specs. (it's a 286. Released in 1994... Yeah...) For one, the PC and Mega Drive section can communicate and you can load code to the 68000 from the PC. The PC can also directly use the Yamaha 2612 to play audio... So, Sega was pretty weird here. On the one hand we had the Amstrad Mega PC which has so little interaction between the parts that it's almost pointless. And on the other you had the TeraDrive which has actual integration and interesting functionality, but the PC side of things is so woefully antiquated and underpowered for the year it released in that nobody sane would want that. The TeraDrive with a 486 would have been something special. As it stands it seems like it was built to fail...
@@the-engneer burger Becky ported the Mac port to the 3DO because she was familiar with ID software and 2DO was scared they begged her new company to take over the art data port and discovered that the ceo nkew nothing about development doom was coded in 3 weeks using the jaguar port code she got FedEx from Carmack and could only get the target FPS with the small default frame.
Probably says a to about me that I would have bought one, or a playstation hardware card, sony why didn't you release one of those? Oh right, only insane people like me would want one.
@@singletona082 what are you referencing? Even the Atari 2600 had the custom TIA chip inside of it that was later cloned. Atari sued Coleco over patent infringement over it and they settled for $300 million+.
@9:30 I boil that down to utter confusion...i remember that time, it was full format wars all sorts of developments and all were tauted as the next best thing... i wanted a saturn later a dreamcast both never happened for me but i remember others buying into this new fangled 3do, my uncle buying a cd-i ... gosh we had no idea ... tech was big but many wouldnt make it.
Little fun fact. The girl from Plumbers Don't Wear Ties was also a professional wrestler for a company called GLOW (Gorgeous Ladies of Wrestling) in the 1980s. Her ring name was "Hollywood"
You can set up a virtual machine, or an emulator of Raspbian OS, the standard operation system of the raspberry pi, and run that from your PC. That way you'll get the full experience of a raspberry pi emulation without needing a pci-e expansion card!
As strange as the 3do was and as ridiculous as this accessory is, it's truly an elegant and very well performing solution. I'm extremely impressed! Most of the 90s stuff is so janky and broken, i can't believe how well this device works out of the box doing 100% of what it advertises. Amazing video!
Nostalgia.. I remember how excited I was getting the Goldstar console from the store and how long a 15 mins drive back home it was 😊.. It was the first CD console for me cause at that time in Saudi Arabia we only got Sega Mega Drive "Genesis in the US" and later Super Nintendo.. I think it was the biggest quantum leap in video game consoles history.. or in my eyes at least. First game I played was Mad Dog, it was the first time I saw a video clip inside of a game.. and Shock Wave Invasion 2019 playing it with my sister one death each, I loved that game. Thank you so much for the sweet nostalgia especially watching you playing Gex and Road Rash.
Cool piece of kit. I remember wanting this thing so badly back in the day, but it was way out of my price range. Also that chroma key is hilarious. Back in the day I had a Creative PC DVD Encore (which I am pretty sure is the first ever DVD playback system available on a computer) and iirc it had a similar VGA pass-through system that used a chroma key. It came with a short VGA-to-VGA cable (very thick and awkward iirc) that you had to connect from your video card to the PC-DVD card, then plug your monitor into the PC-DVD card. If memory serves, it keyed on the color blue, so anywhere you had blue on your windows screen, your DVD would show through. Unfortunately the color wasn't configurable like in the 3DO card, but I had fun making blue shapes of various sorts in MSpaint and seeing my DVD appear through them.
The first thing I thought of when I saw this was, how many of these cards can you put in one computer? NV1, 3DO Blaster, PC-FXGA, CD-i/PC 2.0, MegaPC ISA. And an LAPC-I for good measure.
There was a version you could play on TH-cam, but it no longer works since YT has since disable annotations, and it was taken from the 3DO if memory serves correctly.
Yeah my father had this loved to play games on the PC., Ironically we threw this box and the stuff inside it to the recycle dump last year was in the attic tucked away behind other stuff.. Never knew this retro stuff was wanted. In the netherlands he didn`t remember where he excactly got it from anymore
I never managed to own a 3DO but I was able to borrow a friends and I loved Road Rash and Need For Speed, just hearing that intro again took me waaaay back :)
It was a bad port. Says nothing about the system.Actually in the amount of time they spend and how many people worked on it, its a miracle it actually even exists.
Although i can imagine with PCs being considerably bigger as consoles in continental europe compared to NA, maybe they did ship a few unites more of the 3D0 card
This was awesome to see. I've known about this thing for a long time, but this is my first time seeing it in action. It looks to work really well. It's very seamless from what you showed off.
I LOVED ROAD RASH!!! You had Soundgarden as a soundtrack on a street bike game where you use a chain to establish dominance over the other bikers. And that video menu?!?!? LOVE IT!!!!
I think i see this 3DO + SB Card + CD-Rom when it new, cost about the same as PS1 (when it new) + Mod Switch for stop CD spin (and do disc swap) .. but i have no money.
The interlacing is more visible, the faster the screen is. A 30hz TV has so much afterglow, that you barely see it. A sharp CRT-monitor, even from that time does not
@@M4xFr4gg Two different speeds at play, too. One is the overall refresh rate (i.e. 60Hz) which is how often it over-draws the entirety of the screen, the second is the phosphor decay rate, essentially giving the display "persistence of vision" beyond your own actual persistence of vision. This latter essentially eliminates perceptible interlacing except on very rapid horizontal motion. LCDs and other modern displays have incredibly rapid response rates, including "decay" rates. Though I will admit, one of my LG LCD panels is starting to get the CRT feels in terms of burn-in…
As a kid I played both PC and console games, so I coveted this expansion card big time. 3DO was such an exciting platform in the multimedia age. I knew the PC was more capable but that console had many great platform-specific games I wanted to play. Sadly, it was way too expensive so I didn't get to play 3DO games until decades later. Great video!
An amazing Oddware video Clint! I never thought I should see solitaire with such crazy animated background on Win3.1. Very impressive for it's time. Who say Windows 3.1 is boring, totally NOT if you have this extremely rare Creative Labs 3DO Blaster card.
No it wasn't. Look at how it played DOOM. I had DOOM running on a Cyrix clone of a 486 with a VESA Local Bus video card and the audio played through my Sound Blaster 16, and it played full-screen. Resolution wasn't great but it was much more playable than on that tiny central overlay on the 3DO card. The Panasonic 3DO was never a terribly good system. Consoles like the Sony Playstation came out in 1994 and had far better hardware and games that seemed to use that hardware. Most desirable 3DO titles were simply ports from other systems, and there weren't enough original/exclusive 3DO titles of quality to bother with the system. Console gamers were used to their cartridges and the replacement system needed to be pretty spectacular to attract them away (think Playstation) and the PC itself could natively play a lot of the games available on the 3DO. Probably worst for the 3DO, the PC's games were often readily copied, so there was no need to buy them to play them, or the kids these were marketed-to couldn't have afforded to buy the games (or the console) anyway, but the family *_might_* have enough need to justify having the home computer and possibly even upgrading the video card for a couple-hundred bucks.
@@TWX1138 The awful port of DOOM isn't the hardware's fault. It was rush-developed by a solo programmer who was given no resources and a ridiculous deadline.
@@sammoyers4792 and honestly, given the conditions and the fact that it was destined to fail, Rebecca heineman did okay with it. From what I remember she actually had to seek help from John carmack and use the Jaguar version as a base. She has a video on TH-cam where she talks about the history and development of that port.
I had the 3DO version of NFS when it was new. At the time, nobody had heard of NFS, so I had to explain it was basically Road Rash (same game engine?), but with cars and no violence.
- Expensive at the time - CD drive not included - Cumbersome to install But you can play Gex and Plumbers don't wear ties with it. Amazing value for the price.
I worked for Creative when we launched the 3DO Blaster. I was going to say there's just no 'wow-factor' in computers anymore, but then I thought of my reaction to Microsoft Flight Simulator 2020 and realised "WOW" was exactly what I said when I first saw it. Suppose now's the time to dust off my old Sound Blaster AWE32 and 3DO Blaster cards and find an old PC to house them after 20 years in a storage box.
Gotta love those nineties expansion cards. “We need to shove 20 huge ICs on a card that fits in a mere mortal's computer! It cannot be done!” - “Do it anyway or you're fired!”
" OdDlY WaRy JaZz PlAyS " Ahh gotta love those subtitles... I didn't know that there's an expansion card to let you play 3D0 games. Pretty good video anyways !
This really would have been a treat and something I would have aimed to buy if I had disposable income back then. The fact that It's a 3D card AND a 3D0 console makes It a home run buy. Also: nice collection.
That German article you showed is hillarious. It reads so weirdly nineties, it blows my mind. Also they interviewed some guy from Profisoft (I don't know the background of those guys) who just basically just said how the actual console (apparently it wasn't out in Germany yet) will just fly off the shelves. Also that font. Amazing
Only the older ones. Nowadays is flat surface mount components without any interesting shape, and possibly adorned to cater to the vapid "gamer" culture.
"[3DO version of Doom] is not great" - understatement of the year. So much for 64 million pixels per second... where are they now? EDIT: FWIW, Street Fighter is much better :-) proving the 3DO can actually do some cool things on a proper port.
Wasn't it 10 million? (the first generation 3dFX has a 50 million pixel fillrate. The n64 has 60 million on paper, but due to the flaws in it's design probably more like 30 million in practice... But of course, with 8 megabytes of system memory the n64 can in fact do 640x480, or higher for a PAL system) But yeah, it's pretty sad. Low framerates aside the SNES version seems to do better...
@@bloodypommelstudios7144 You have to keep in mind that for a 3d system the fillrate has to be much higher than the output resolution. For instance, if you have bilinear texture filtering, you need to sample 4 texture pixels to draw a single pixel onscreen. Thus, the pixel 'fillrate' from that alone has to be 5 times the screen resolution. Now think about say, the n64. It has a fill rate of 60 million pixels (theoretically), and it's known to be fill rate limited, not say geometry limited. So, what features does the n64 have? Perspective correct texturing, multitexturing (2 textures), bilinear and trilinear filtering, environment mapping, z-buffering... Let's go through those for a typical 320x240 image and see how much fill rate this eats; 320x240 is 76,800 pixels. (in the case of the n64 internally it uses 24 bit colour, though the output is 21 bit; keep in mind that in reality the number of bytes manipulated is as relevant as the number of pixels.) Great. No problem. that 60 times a second is about 4.6 million pixels. Ah, but wait. We have a z-buffer. That also counts. It has the same resolution as the output. So, double that to 9.2 million pixels. Oh, but wait, each texture access costs us a pixel, and presumably we want most of the environment to have a texture, right? So... That's another access right there. Now we're up to 13.8 Oh, but wait, remember that bilinear filtering? Yeah... That's going to require 4 accesses for each textured pixel. So now we're at 6 pixels per final pixel. Actually, we're using mipmapping and thus trilinear filtering. Make that 7. Whoops. We just hit 32.2 million pixels/second that the hardware has to deal with. And keep in mind we're only rendering 320x240 here. Oh, but we can do multitexturing, right? Add another 5 accesses... Uhoh. We're at 55.2 million pixels drawn now... And our theoretical limit was 60... And there's more effects... And this assumes we've made sure there's no overdraw (meaning the game logic can properly identify overlapping geometry without simply drawing multiple things, which wastes fill rate like crazy...) Yeah, you get the point I hope. There is WAY more going on with 'fill rate' as it's called than just drawing the final image onscreen. It's a measure of the TOTAL ability of the graphics chip to manipulate pixels, including in internal operations. For comparison, my laptop with low end dedicated graphics from 2006 that can in practice run games of the era at about 1280x800 at framerates of less than 15 fps... has a theoretical fill rate approaching 125 billion pixels a second. And it struggles doing 1280x800 at 15 fps! Point is, the fill rate also has to account for all the stuff the GPU is doing internally that doesn't directly show up in the final image...
This product makes more sense now where a game collector has multiple platforms but only so much space so being able to combine a Windows 3.1 PC and 3DO into one system has some appeal. Like this would free up space on your CRT TV for another console because you don't need to hook up a 3DO to it. I guess that's still very niche but makes more sense than spending the same amount as a standalone console in 1994. I'm thinking like if you wanted to have almost every game platform hooked up and playable at all times then any way you can join things together like backwards compatibility or something like the Expansion Module that lets you play Atari games on a Colecovision would help you arrange it more efficiently. In that scenario this card would be helpful.
Interesting side note. The guts of that creative cd drive are more or less identical to that in the 3DO FZ1. You could take the laser out of the drive and it'll work in the FZ1 no problem.
Seeing a lot of comments along the lines of _"This is just like the Sega Saturn card from Nvidia!"_
I wish such a card existed! There seems to be a lot of confusion about what the Nvidia NV1 actually does. It does _not_ play Sega Saturn games, it only plays a handful of PC games that were converted _from_ the Saturn. Whereas this 3DO card plays the entire library of 3DO console games, not just a few PC ports. I made a video about the NV1 years ago if you wanna know more:
th-cam.com/video/jChtlWNIAL4/w-d-xo.html
That's actually really an interesting way to look at it. It's really fascinating for its time and it's interesting to see how some tech things just fall flat on their face. ;)
But what happens if you daisy chain them??
offtopic, I forgot they used to fab chips in Malta
I heard you say something about the 3DO Blaster in a blurb and was HOPING you were working on a video for this WONDERFUL piece of Oddware!
A fine card in the long tradition of bridge cards available for different systems, i gotta say. the Amiga had a few PC bridge cards (yeah, it lets you play PC games on an Amiga)...
@Zombobo Smith To be fair, Trip wasn't a saint. He basically threatened to make games for the Genesis and completely leave Sega out of the loop. Tom Kalanski really had to bargain with him to make sure he didn't. That said, he was a visionary and very important part of early gaming.
someone needs to speedrun a 3DO game while simultaneously playing solitaire
AGDQ 2021, book it!!!!
Someone needs to speedrun solitaire...
Plumbers is my suggestion.
Or play 3DO Doom in the background while playing DOS Doom.
Solitaire%
I'm always amazed how did companies go through the process of releasing such things, so many people, never once saying "Wait, guys, no one will buy this".
it's called the "sunk cost fallacy". the logic is "i've put this amount of time and effort in, if i quit now it's all for nothing". it's the same reason RCA released the selectavision CED.
I wonder if it has to do with the hardware manufactures; like they have an excess of some circuit board template and they figure out that it's more cost effective to make some spin off product than to scrap them. Idk i can't imagine they are that oblivious but who knows
I'm looking at this like the car world, where companies know some cars won't sell well in massive numbers like the Ford GT, and they are released as "Halo" products, to show look at what we can do, in hopes it drives interest in the brand, and general consumers then go O look I can at least afford this Ford Mustang, or F-150 pickup truck, etc... Actually I think it worked somewhat as it got people talking about the Creative brand, which drove sales of their sound cards in the 90's, when they honestly where some of the best you could get at any price.
I think sometimes a product is just a designed failure so investors could write a negative in their business accounts and save taxes.
Well, they THINK some people will buy it. Like that journalist wrote, people who wanted the console out of the living room into the study. Many adults in 1994 didn't realize that (PC) gaming was about to surpass Hollywood in the next years. It was still relatively non-mainstream in 1994. Also don't underestimate rich consumers, they buy all kind of nonsense. Today they sell $400 designer face masks against covid-19
Now you can play DOOM on PC while simultaneously playing DOOM on 3DO!
1900: "in the future we'll have flying cars"
1994: "we can now play Solitaire on top of Road Rash!"
1900: "in the future we'll have flying cars"
1912: first aircraft flown at kitty hawk
The first practically working aircraft didn’t take off for another 15 years from 1900
and in 1995 road rash was released for windows so you don't longer need the creative 3do blaster for that
@@shortcat *1996, 1995 was for the saturn
In fairness to the 3DO port of doom? It was literally done in six weeks by a single person. That it runs at all is astonishing.
The soundtrack though? Is pretty amazing.
The reason it's so good is because they didn't have enough time to write a MIDI library, so they just had a band do it and stream it.
Yes, Rebecca Heineman aka Burger Becky did the port under horrendous conditions. That it runs at all is a marvel! Please check out her videos on the topic, where she talks in detail about the development woes.
While you're at it, look for "Optidoom" where a coder is trying to improve the 3DO port of Doom. Very interesting to see what could have been.
They ported it from the Atari Jaguar version which id themselves coded. id did all of the heavy lifting with that version.
@@TheJeremyHolloway that version sadly has no music at all
@@silkwesir1444 That's because id rushed it. The music apparently is there. The guys over in the Jaguar forums at AtariAge have the music running in what they're calling the Jaguar's "Slayer Edition" that they're still tweaking.
9:16 Even seeing it in an actual catalog, I refuse to believe Plumbers Don't Wear Ties was a commercially sold product.
"What kind of Fucked Up game is this??!!!""
OneyPlays did in one of their play throughs, it was hilarious.
@@SWISS-1337 I saw Oneyplays and AVGN play it, funniest videos I've seen from them. 😂
Because they made the real cash on licensing the hardware specs the 3DO had no real Quality control basically because it was so cheap to become a developer the system was mostly shovelware because the big developers stayed away except EA because the 3DO founder started that company before this company.
TAKE YOUR DAMN CLOTHES OFF!
I wish these day such crazy ideas were still being made. Imagine a PS3 as a PCI Express card. That would be amazing
Especially a PS3 would be awesome. Loads of older or mid-tier PS3 or console exclusives from that generation are on a fast track to obscurity, as there's nowhere except a PS3 to play them.. Stuff like Heavenly Sword, Siren Blood Curse, Folklore or the Resistance and Killzone games. Heck, even Metal Gear Solid IV has yet to make it to another platform than PS3. And you want to play the first RDR not just in not-even-720p and not-even-30fps? Well tough luck, Xbox 360 or PS3 or GTFO.
@@p4rz1val the first RDR was on ps2, though
Red Dead Revolver
... which itself needs a re-release
@@Feraligono Yeah im talking about Red Dead Redemption 1 obviously, totally forgot about Revolver.
@@p4rz1val Technically there is RCPS3 (sp?) but IIRC you need a pretty high-end CPU to run any reasonably demanding 3D PS3 game and it's still pretty glitchy, so you'd ultimately be better off buying a cheap used PS3.
Let's hope one day that happens! Even an official emulator I could run on my PC would be cool. But hardware would be really great.
Loving that ad for "Plumbers Don't Wear Ties." They were reaching so hard for things to say about it.
"It's unique, funny, and humorous." Gosh, both funny *and* humorous? Sing me up!
Also: "A major contribution to the decline of Western." What? What kind of endorsement is that?
Sing me up too!
@@Conradlovesjoy tra la laaaaa
19:08 Forget the 3DO Blaster, I am infinitely interested in your "Dickfart" folder you got there.
So I wasn't the only one to immediately notice
LGR often puts jokes like this discreetly in the background. It always cracks me up.
"This crappy controller is player two." Always true.
madcatz intensifies
Hubbly bubbly boo!
Underrated comment.
@@crowchillingpark actually when madcatz is licensed by a company their controllers aren't bad. The rock band 3 controllers were built just fine. Grant it them failing weren't a result of them being madcatz more so of Harmonix trying to do what Rocksmith does and dropping the ball more than Stevie wonder dropping well anything. pro keys is still a fairly solid way to learn keyboard stuff better than synthesia and hooking up an electronic drum kit with the midi adapter is the closest we're going to get to any type of Drumsmith type game. Yeah madcatz doing their own controllers are bad licensed it's better because they actually have a quality standard that they need to strictly adhere too.
@@LiviuDragon Just the D-pad alone puts it above anything else.
The freeze frame option becomes a lot more useful with the "adult" content available for the 3DO.
Don't ask me how I know...
pornhub is doing free premium videos today, don't ask me how i know... ;-)
@@Jamal_Tyrone Thanks, but I've got channel 1 scrambled porn. I think I saw a boob the other night!
@@Jamal_Tyrone you lied my dude, don't ask me know I know...
@@yittmashups aka Picasso Porn
Back in the day I bought a VERY expensive Panasonic VCR that had the ability to display the frame you paused on clearly as well as step frame by frame to the desired frame. Good times.
The "Symbol Of Power" badge is worth the $4,000 asking price on Ebay alone.
Custom Co-Processors named "Cleo" and "Madame"... all of the sudden, your 3DO gives you a tarot reading and charges you out the nose for it.
Enjoyed the video. I had the pleasure of working as a tech back in 1994 for a computer shop that were Sound Blaster resellers and installed quite a few 3DO units. lots of fun. The memories :), back when staff would stay back on a Friday and play multiplayer games till very early in the morning. lots of pizza and Jolt Cola.
The 3DO really was the best Nintendo I've ever played, and it's definitely the best Nintendo you can put in your PC.
Sorry Macintosh!
Space Invaders on NES? Did this guy do his research??
@@QJ89 To be fair...
"Taito later released [Space Invaders] for the Nintendo Famicom in 1985, but just in Japan."
But definitely an old fogey who thought "Nintendo" was a generic name for a video game console, just like how they called tissues "Kleenex". Just like most parents back then, lmao
Ha ha, from the age where every game system was a "Nintendo" to squares.
@@QJ89 : Also someone who never lost a few.... months playing a Dragon Warrior game or Final Fantasy or anything with actual progression in it.
Four Grand?! Balls. I remember getting an entire skid of these when I worked at Ollie's Bargain Outlet in 1998. We sold them for $29.99.....
can i have one
Me too
If I knew they would be worth that much, I would have bought the entire stock..
I would not be surprised if the majority of these were scrapped, which is why they're so pricey now.
@@TheRealColBosch To be later exhumed from a New Mexico landfill
I bought one of them when they first come out, saved for ages to get it 😂
you poor bastard lol
Why though? It was cheaper to buy the console if you combined that you had to own a specific CD Driver and a compatible sound card as well.
maybe they already had a CL soundcard+ CDROM drive.
If you still have it today it turned out alright
Welp, that kinda sucks. Did you have a good time with it tho?
I am from Singapore and seeing Creative Labs from their former glory and seeing this card PCB "MADE IN SINGAPORE" really makes me happy.
Thank you LGR. Great content as always!
Surprising made in Singapore
I’m the maniac that leaked the native pc port of that plumbers don’t wear ties game, thank you for showcasing the 3do version on such odd hardware, it’s glorious.
"Can I buy your 3DO Blaster?"
Collectors: " *HIISSSSSSS!* "
Hey if you had one would you sell it? I wouldn't
@@DimT670 considering the price it goes for and the 3DO library, this would be the first thing I sell.
@@DimT670 yeah.... I would definitely sell it... Quick, fast, and in a hurry.
If you want to play those games, then you should emulate them for free... And an over all better experience at that.
Where is possible to buy? I cannot find on ebay
@@William-Morey-Baker The 3DO emulation isn't perfect in my experience. Road Rash has audio issues in 4DO, whether loading from disc or disc image file, for example. My 3DO's laser has taken a shit and tried emulation in the meantime only to leave disappointed.
I like how he’s in the background waiting for the intro to finish
What do you mean, he always does that. It's the LGR way. Why waste energy on trying to do something during the intro.
==Edit==
You just have to deal with him staring into your soul for a bit.
Maybe it's just a still frame
ato I can see him slightly moving
LGR: "...As well as the 3DO's two custom co-processors named 'Clio' and 'Madam'."
My brain: *in Madam Cleo's accent* "CALL ME NOW!"
Ya!, thats the daddy!
"CALL NOW FOR YOUR FREE 'REEDIN"
I'm getting a Woofy just thinking about it
Her name was Miss Cleo
@@thetexasinstrumentsmassacre Thank you for the correction! :D
When i played Doom on my 286/16mhz, i turned the screen to the smallest size and at the bottom of the screen the game says "buy a 486" ^^
Even my 486 struggled with that game
I thought a 386 was required
I played Doom on a 468 with a very good graphics card with 16mb.
Are you SURE that you ran Doom on a 286 16Mhz? By my understanding, you couldn’t run anything less than a 386. There were not any DOS extenders to handle Doom for that architecture.
@@grumpysteelman Eventually i am wrong, i cant remember exactly when i changed to a 386/SX. Maybe youre right. 😎
Cool! I didn't know about this card.
It is interesting that we think gpu cards are huge nowadays, but see the size [length] of this thing. The difference is the weight, because current gpus need to be cooled, like cpus from that time and now.
I was watching your NV1 Saturn card and a comment that said "3DO Blaster is way too rare and expensive to get" made by you. Hard to believe that you made it!
Wow, I LOVE that version of the Doom soundtrack from the 3DO version. That's so heavy.
If you haven’t already, you should watch DF Retro’s video on Doom’s 1990s console ports. It explains why the 3DO version is the way it is. :)
Imagine: Bleem! But it's a PCI card
Hahaha! Ah... Bleem...
ISA
For coming out a few years later bleem was much more elegant
essentially the PS1 development board?
And also instead of emulating the Playstation, it emulates Atari Jaguar or something
Lucienne's Quest looks legit, I would have loved that back in the mid 90s
I remember how awesome the 3do version of Street Fighter was, but the standard controller was torture to use for that game. It was so unforgiving and impossible to pull off combos with it. Spent many a high school weekend playing it on a friend's console though because it was just such an amazing, "arcade quality" experience.
I really like how you choose to show the inflated retail price. Even though it’s just a little detail, I really think it helps put everything into perspective and makes everything seem wildly overpriced for the products shown, which is just so funny to me. Keep it up, man!
LGR: oh look another game I haven’t played before
Me: oh I wonder what it-
*Plumbers Don’t Wear Ties intro*
Me: *remembers the AVGN episode* NOOOOOOOOOO
“TaKe YoUR dAmN cLoThEs OfF!!”
LGR is my favourite youtube channel as you can tell he loves what hes doing
I was *In* the 3DO Club. They published my Letters To The Editor twice. I won an online contest and got a free copy of Zhadnost - The People's Party, which came with a packed-in Logitech controller and a tee shirt (That was a great controller, it outlasted my first console.) When Wired reported 3DO would soon fail I wrote them *such* a nasty email. Then 3DO failed. Oy. The one good thing was that in 1997 the computer/gaming stores began flushing their 3DO inventory and I loaded up on games, controllers, consoles at ten cents on the dollar. The two things I didn't get were the MPEG decoders (they never reached the stores) and the highly specific replacement CD drives (those never got cheap). Around 2002 my last working console froze its drive and I've never touched a 3DO since, except to repack the banker boxes.
The line about Gex being more fun in your mind than to play in reality is too accurate
I played it on an emulator recently for the first time since probably about 1997 and yeah... Memories are definitely rose colored.
Maybe that’s why I subconsciously decided to buy the game on Sega saturn
I think your image quality has been steadily improving over the last year or so. Today watching you on an IPS monitor at 60Hz is a delight!
Thanks, I'm always seeking to up my game!
@@LGR And you have done so! Greetings from Greece!
LGR you desperately need to teach Pewdiepie a few things
It really has. I've been watching LGR for years and I still get excited about new episodes. So much entertainment, Thanks Clint.
@@LGR pipo, pó
Install it in a MegaPC for the “ultimate” gaming machine 😂
3DO + Sega + PC what would todays 'PC master race' think ;)
Jon-Paul Filkins There's also PSX devkit but I don't think you can fit them all in one PC, so sadly no Sega 3DO PlayStation PC.
This card in an Amstrad MegaPC would've been quite sugary indeed. :)
@@shadowflash705 I reckon you could fit them all in one PC. A quick bit of googling around suggests that the Amstrad MegaPC basically just had the Megadrive on an ISA card plugged into it (so I'd assume that can be moved to a different PC, the software may need some convincing to play along with that). PSX devkits, at least early ones, were either one or two ISA cards. This thing here is an ISA card. Motherboards with 3 or 4 free ISA slots definitely exist, so it should be possibly to cram all of this into one PC.
Whether any two, let alone the full set, of these cards would play nice with each other is another question entirely, of course...
@@juliusapweiler1465 Yeah, the Mega PC was pretty boring as far as it goes.
The two halves basically don't interact at all. Not even in the way this 3do card does. It's basically just a mega drive on a card powered by the PC bus...
The Japanese TeraDrive is far more interesting even though the PC side of it has much worse specs. (it's a 286. Released in 1994... Yeah...)
For one, the PC and Mega Drive section can communicate and you can load code to the 68000 from the PC.
The PC can also directly use the Yamaha 2612 to play audio...
So, Sega was pretty weird here.
On the one hand we had the Amstrad Mega PC which has so little interaction between the parts that it's almost pointless.
And on the other you had the TeraDrive which has actual integration and interesting functionality, but the PC side of things is so woefully antiquated and underpowered for the year it released in that nobody sane would want that.
The TeraDrive with a 486 would have been something special.
As it stands it seems like it was built to fail...
I can’t ever imagine my parents knowing how to install this into our computer back then.
The chromakey thing was fascinating! It's hard to imagine any kind of transparency being implemented in GUIs of that era.
I loved the Wolfenstein port for 3DO. I've been playing it a lot!
What is different about it?
@@the-engneer burger Becky ported the Mac port to the 3DO because she was familiar with ID software and 2DO was scared they begged her new company to take over the art data port and discovered that the ceo nkew nothing about development doom was coded in 3 weeks using the jaguar port code she got FedEx from Carmack and could only get the target FPS with the small default frame.
I remember when there was talk of a Dreamcast version of one of these 😢
With both the 3DO and Saturn console-on-a-card flopping right on their faces, I'm not surprised it never made it to market.
Probably says a to about me that I would have bought one, or a playstation hardware card, sony why didn't you release one of those? Oh right, only insane people like me would want one.
Shit I'd pay $400 for a PS4 one of these. It'd be a much more elegant solution than gigabit Ethernet and remote play.
Can't you just use bleem?
@@EscanthonX but then they only get to take your money once.
"Yo dawg, we heard you like video games, so we put a game console in your game console!"
Atari card you say?
Was deemed perfectly legal because the atari was purely off the shelf components.
@@singletona082 what are you referencing? Even the Atari 2600 had the custom TIA chip inside of it that was later cloned. Atari sued Coleco over patent infringement over it and they settled for $300 million+.
It's like Bleem, except shit!
Ah yes, the world renowned all-star Nintendo franchises.
Pac-Man and Space Invaders.
Yah...if you lived in Japan 😄
@@mercian9425 zoomer comment
@@simulatedfish1995 Chill, Ya'll just the same, a bunch of angry Nerds.
@9:30 I boil that down to utter confusion...i remember that time, it was full format wars all sorts of developments and all were tauted as the next best thing... i wanted a saturn later a dreamcast both never happened for me but i remember others buying into this new fangled 3do, my uncle buying a cd-i ... gosh we had no idea ... tech was big but many wouldnt make it.
Little fun fact. The girl from Plumbers Don't Wear Ties was also a professional wrestler for a company called GLOW (Gorgeous Ladies of Wrestling) in the 1980s. Her ring name was "Hollywood"
Fantastic timing sir! Always a fine morning when lgr accompanies it. Greetings from the top of the Appalachians!
Was literally thinking about this moments before the video went up Clint is a reality bending mind-reader confirmed
He's not, but you are. You read his mind.
That Solitaire + Road Rash demo makes me want a PCI Express version of the Raspberry Pi to do similar sh*t.
You can set up a virtual machine, or an emulator of Raspbian OS, the standard operation system of the raspberry pi, and run that from your PC. That way you'll get the full experience of a raspberry pi emulation without needing a pci-e expansion card!
As strange as the 3do was and as ridiculous as this accessory is, it's truly an elegant and very well performing solution. I'm extremely impressed! Most of the 90s stuff is so janky and broken, i can't believe how well this device works out of the box doing 100% of what it advertises. Amazing video!
27:07 Lmao, knew right away it was Plumbers Don't Wear Ties
Nostalgia.. I remember how excited I was getting the Goldstar console from the store and how long a 15 mins drive back home it was 😊.. It was the first CD console for me cause at that time in Saudi Arabia we only got Sega Mega Drive "Genesis in the US" and later Super Nintendo.. I think it was the biggest quantum leap in video game consoles history.. or in my eyes at least.
First game I played was Mad Dog, it was the first time I saw a video clip inside of a game.. and Shock Wave Invasion 2019 playing it with my sister one death each, I loved that game.
Thank you so much for the sweet nostalgia especially watching you playing Gex and Road Rash.
Mad Dog was one of my favorite games on the system
@@chrismacrae6990 Me too 😊
26:49
Dev1: "Hey, what do we call this bad guy? He's a creepy looking dead...thing..."
Dev2: "DEAD CREEPY"
It's very creepy, one could even say it's dead creepy.
“Quarantine” seems like an appropriate title to play xd
it's been said i'm sure but in defence of 3doom it was ported by one person in like, a month and a half, it's a miracle it runs at all
If there's one thing I've enjoyed about the lockdown, it's being able to sit at home, on the throne, watching some quality new LGR content.
Brandon sure is brave, leaving that 25 year old battery on his 4000$ card.
What? Pretty sure it was already replaced. If not more than once.
Considering it's almost literally a shell less 3DO + a capture card, I wonder if this could be recreated. Considering it's a collector's item...
3:47 seems like this guy forgot the golden words
"There's no such thing as a Nintendo"
I love how you just sit there while the title and intro play. 10/10
Cool piece of kit. I remember wanting this thing so badly back in the day, but it was way out of my price range. Also that chroma key is hilarious. Back in the day I had a Creative PC DVD Encore (which I am pretty sure is the first ever DVD playback system available on a computer) and iirc it had a similar VGA pass-through system that used a chroma key. It came with a short VGA-to-VGA cable (very thick and awkward iirc) that you had to connect from your video card to the PC-DVD card, then plug your monitor into the PC-DVD card. If memory serves, it keyed on the color blue, so anywhere you had blue on your windows screen, your DVD would show through. Unfortunately the color wasn't configurable like in the 3DO card, but I had fun making blue shapes of various sorts in MSpaint and seeing my DVD appear through them.
I absolutely love that 3D0 soundtrack for Doom - shame it's being played in ant resolution!
I've always wanted to play DOOM on a COMPUTER! Now I can finally move from playing it on my toaster oven.
There are probably more than a few toaster ovens on the market today that have the processing power to run doom.
What an awesome concept!
A card that allows pc players to enjoy the same games on the console
I always enjoy when you do videos like these and have lo-fi hip hop music in the background. Very relaxing and great to sleep to
My mind is losing it at playing doom on a keyboard on a computer but not really but actually really.
Phenomenal.
The first thing I thought of when I saw this was, how many of these cards can you put in one computer? NV1, 3DO Blaster, PC-FXGA, CD-i/PC 2.0, MegaPC ISA. And an LAPC-I for good measure.
depends on how many ISA slots you're computer has
This is where a 1990s SBC would be practical, similar to LGR SBC build.
@@michealpersicko9531 I think addressing issues and software compatibility will give up before you run out of slots
In concept this is great. Imagine if this was a PlayStation or sega Saturn card or something.
There was a Sega Saturn card. It also flopped. Reviewed in this same channel.
Considering how quickly ps1 emulators came out before the console was even outdated, there was no need.
Or fpga in the near future.
9:15 I saw the worst 3do game,
Plumbers don't wear ties. Oh my goodness!
27:05 and the funny scene that made me laugh.
There was a version you could play on TH-cam, but it no longer works since YT has since disable annotations, and it was taken from the 3DO if memory serves correctly.
@@CommodoreFan64 Ah, TH-cam. Proudly making their own service worse since 2005.
AVGN made video about that game
@@mikcnmvedmsfonoteka Thanks for sharing what everyone already knows 🤦
@@mikcnmvedmsfonoteka Yeah, 9 years ago until now this is it!
Creative made a lot of stuff back then. My favorite graphics card, when I was younger, was the 3D Blaster Banshee.
Not too late here, but long day at work so bedtime, whait! A 30 min Oddware, count me in!
Yeah my father had this loved to play games on the PC., Ironically we threw this box and the stuff inside it to the recycle dump last year was in the attic tucked away behind other stuff.. Never knew this retro stuff was wanted. In the netherlands he didn`t remember where he excactly got it from anymore
Makes me laugh that even Creative was on the 3DO bandwagon. 😅
27:28 - "What's with those crazy filters?"
I never managed to own a 3DO but I was able to borrow a friends and I loved Road Rash and Need For Speed, just hearing that intro again took me waaaay back :)
The beginning of this video remind me why I save 30 year old computer magazines. The prices are truly amazing. Gotta love it. Thank you my friend.
Man I wonder how 3DO owners felt when the SNES version of Doom looked better than the 3DO version.
Didn't really care. We didn't buy the 3DO to play DooM.
Imagine how PC users felt when the Amiga version was obscenely superior. Nobody cared.
It was a bad port. Says nothing about the system.Actually in the amount of time they spend and how many people worked on it, its a miracle it actually even exists.
Least the soundtrack for the 3DO version was cool.
Wonder what an actual good port of Doom to the 3DO could've been like.
I definitely didn't care since I bought the 3DO mainly for it's version of Street Fighter and Need for Speed. Twisted was an incredible bonus.
@@mrcrunch8000 I bought it for Twisted. Immercenary was probably my favorite game but it's a tough decision; I spent a lot of time with others
LOL at 'Rise of the Robots' - when expectation exceeded reality, by several orders of magnitude.
Germany here: No, the 3DO did DEFINITELY NOT have a better reception here. 😂
Although i can imagine with PCs being considerably bigger as consoles in continental europe compared to NA, maybe they did ship a few unites more of the 3D0 card
This was awesome to see. I've known about this thing for a long time, but this is my first time seeing it in action. It looks to work really well. It's very seamless from what you showed off.
I LOVED ROAD RASH!!! You had Soundgarden as a soundtrack on a street bike game where you use a chain to establish dominance over the other bikers. And that video menu?!?!? LOVE IT!!!!
I think i see this 3DO + SB Card + CD-Rom when it new, cost about the same as PS1 (when it new) + Mod Switch for stop CD spin (and do disc swap) .. but i have no money.
there's an SD Adapter for regular 3DOs so it would be funny to see it enabled on this card.
@@TheJeremyHolloway Wouldn't be possible. You would need a special SD adapter for the CD drive, since it's different, but they don't make one.
@@kit7une_ there is an SD adapter for 3DO players...
Oh my god, this is so cool! Strange that the interlacing thing isn't being deinterlaced by your CRT though o_O
The interlacing is more visible, the faster the screen is. A 30hz TV has so much afterglow, that you barely see it. A sharp CRT-monitor, even from that time does not
@@M4xFr4gg Two different speeds at play, too. One is the overall refresh rate (i.e. 60Hz) which is how often it over-draws the entirety of the screen, the second is the phosphor decay rate, essentially giving the display "persistence of vision" beyond your own actual persistence of vision. This latter essentially eliminates perceptible interlacing except on very rapid horizontal motion. LCDs and other modern displays have incredibly rapid response rates, including "decay" rates.
Though I will admit, one of my LG LCD panels is starting to get the CRT feels in terms of burn-in…
Me: "Please tell me he got Plumbers Don't Wear Ties"
Me@27:03: "THERE IS A GOD"
As a kid I played both PC and console games, so I coveted this expansion card big time. 3DO was such an exciting platform in the multimedia age. I knew the PC was more capable but that console had many great platform-specific games I wanted to play. Sadly, it was way too expensive so I didn't get to play 3DO games until decades later.
Great video!
An amazing Oddware video Clint! I never thought I should see solitaire with such crazy animated background on Win3.1. Very impressive for it's time.
Who say Windows 3.1 is boring, totally NOT if you have this extremely rare Creative Labs 3DO Blaster card.
This was a really good card in the past
No it wasn't. Look at how it played DOOM. I had DOOM running on a Cyrix clone of a 486 with a VESA Local Bus video card and the audio played through my Sound Blaster 16, and it played full-screen. Resolution wasn't great but it was much more playable than on that tiny central overlay on the 3DO card.
The Panasonic 3DO was never a terribly good system. Consoles like the Sony Playstation came out in 1994 and had far better hardware and games that seemed to use that hardware. Most desirable 3DO titles were simply ports from other systems, and there weren't enough original/exclusive 3DO titles of quality to bother with the system. Console gamers were used to their cartridges and the replacement system needed to be pretty spectacular to attract them away (think Playstation) and the PC itself could natively play a lot of the games available on the 3DO. Probably worst for the 3DO, the PC's games were often readily copied, so there was no need to buy them to play them, or the kids these were marketed-to couldn't have afforded to buy the games (or the console) anyway, but the family *_might_* have enough need to justify having the home computer and possibly even upgrading the video card for a couple-hundred bucks.
How can you say it was a good card? It doesn't accelerate Dos/windows games so there is no basis to quantify the card
@@TWX1138 The awful port of DOOM isn't the hardware's fault. It was rush-developed by a solo programmer who was given no resources and a ridiculous deadline.
for like 3 months? LOL
@@sammoyers4792 and honestly, given the conditions and the fact that it was destined to fail, Rebecca heineman did okay with it. From what I remember she actually had to seek help from John carmack and use the Jaguar version as a base. She has a video on TH-cam where she talks about the history and development of that port.
LGR: My 3DO game collection
Game Collection: *Q U A R A N T I N E*
The hell does that even mean?
@@tetsujin_144 i think quarantine is when you keep people exposed to a virus away from everyone else
I love that game, but everything about it hits different in 2020 lol.
@@OnlySuper That was exactly the correct answer. Frank Drebin would be proud.
I had the 3DO version of NFS when it was new. At the time, nobody had heard of NFS, so I had to explain it was basically Road Rash (same game engine?), but with cars and no violence.
- Expensive at the time
- CD drive not included
- Cumbersome to install
But you can play Gex and Plumbers don't wear ties with it. Amazing value for the price.
timeless videos, 4 years on, and I didn't notice
I worked for Creative when we launched the 3DO Blaster. I was going to say there's just no 'wow-factor' in computers anymore, but then I thought of my reaction to Microsoft Flight Simulator 2020 and realised "WOW" was exactly what I said when I first saw it.
Suppose now's the time to dust off my old Sound Blaster AWE32 and 3DO Blaster cards and find an old PC to house them after 20 years in a storage box.
Gotta love those nineties expansion cards.
“We need to shove 20 huge ICs on a card that fits in a mere mortal's computer! It cannot be done!” - “Do it anyway or you're fired!”
" OdDlY WaRy JaZz PlAyS "
Ahh gotta love those subtitles...
I didn't know that there's an expansion card to let you play 3D0 games. Pretty good video anyways !
Atala Keanu Monarshi "mid 90s laugh"
*captions
Atala Keanu Monarshi Yes way you finally got one
This really would have been a treat and something I would have aimed to buy if I had disposable income back then. The fact that It's a 3D card AND a 3D0 console makes It a home run buy.
Also: nice collection.
That German article you showed is hillarious. It reads so weirdly nineties, it blows my mind.
Also they interviewed some guy from Profisoft (I don't know the background of those guys) who just basically just said how the actual console (apparently it wasn't out in Germany yet) will just fly off the shelves. Also that font. Amazing
"Hubbly Bubbly Boo" -Duke Nukem (2020)
Anyone else think that’s computer boards look like sci fi cities?
Yes, Bjork does.
@@draketungsten74 So does the director of Hackers.
@@bitwize Good point, I knew there was at least one movie that did that.
Only the older ones. Nowadays is flat surface mount components without any interesting shape, and possibly adorned to cater to the vapid "gamer" culture.
"[3DO version of Doom] is not great" - understatement of the year. So much for 64 million pixels per second... where are they now?
EDIT: FWIW, Street Fighter is much better :-) proving the 3DO can actually do some cool things on a proper port.
Also Wolfenstein was a great port. CD quality music and sound effects plus redrawn art/upgraded graphics.
Added a flamethrower & rocket launcher too!
64 million pixels is more than 720p at 60fps and I don't see anything remotely close to that. Where did they get that number from.
Wasn't it 10 million?
(the first generation 3dFX has a 50 million pixel fillrate. The n64 has 60 million on paper, but due to the flaws in it's design probably more like 30 million in practice... But of course, with 8 megabytes of system memory the n64 can in fact do 640x480, or higher for a PAL system)
But yeah, it's pretty sad. Low framerates aside the SNES version seems to do better...
@@KuraIthys 640x480 @ 50fps is still less than 15.4mp/s Guess they must be counting anti aliasing as a multiplier.
@@bloodypommelstudios7144 You have to keep in mind that for a 3d system the fillrate has to be much higher than the output resolution.
For instance, if you have bilinear texture filtering, you need to sample 4 texture pixels to draw a single pixel onscreen.
Thus, the pixel 'fillrate' from that alone has to be 5 times the screen resolution.
Now think about say, the n64. It has a fill rate of 60 million pixels (theoretically), and it's known to be fill rate limited, not say geometry limited.
So, what features does the n64 have? Perspective correct texturing, multitexturing (2 textures), bilinear and trilinear filtering, environment mapping, z-buffering...
Let's go through those for a typical 320x240 image and see how much fill rate this eats;
320x240 is 76,800 pixels. (in the case of the n64 internally it uses 24 bit colour, though the output is 21 bit; keep in mind that in reality the number of bytes manipulated is as relevant as the number of pixels.)
Great. No problem. that 60 times a second is about 4.6 million pixels.
Ah, but wait.
We have a z-buffer. That also counts. It has the same resolution as the output. So, double that to 9.2 million pixels.
Oh, but wait, each texture access costs us a pixel, and presumably we want most of the environment to have a texture, right?
So... That's another access right there. Now we're up to 13.8
Oh, but wait, remember that bilinear filtering? Yeah...
That's going to require 4 accesses for each textured pixel.
So now we're at 6 pixels per final pixel.
Actually, we're using mipmapping and thus trilinear filtering.
Make that 7.
Whoops. We just hit 32.2 million pixels/second that the hardware has to deal with. And keep in mind we're only rendering 320x240 here.
Oh, but we can do multitexturing, right? Add another 5 accesses...
Uhoh. We're at 55.2 million pixels drawn now...
And our theoretical limit was 60...
And there's more effects...
And this assumes we've made sure there's no overdraw (meaning the game logic can properly identify overlapping geometry without simply drawing multiple things, which wastes fill rate like crazy...)
Yeah, you get the point I hope.
There is WAY more going on with 'fill rate' as it's called than just drawing the final image onscreen.
It's a measure of the TOTAL ability of the graphics chip to manipulate pixels, including in internal operations.
For comparison, my laptop with low end dedicated graphics from 2006 that can in practice run games of the era at about 1280x800 at framerates of less than 15 fps... has a theoretical fill rate approaching 125 billion pixels a second.
And it struggles doing 1280x800 at 15 fps!
Point is, the fill rate also has to account for all the stuff the GPU is doing internally that doesn't directly show up in the final image...
This product makes more sense now where a game collector has multiple platforms but only so much space so being able to combine a Windows 3.1 PC and 3DO into one system has some appeal. Like this would free up space on your CRT TV for another console because you don't need to hook up a 3DO to it. I guess that's still very niche but makes more sense than spending the same amount as a standalone console in 1994. I'm thinking like if you wanted to have almost every game platform hooked up and playable at all times then any way you can join things together like backwards compatibility or something like the Expansion Module that lets you play Atari games on a Colecovision would help you arrange it more efficiently. In that scenario this card would be helpful.
Interesting side note. The guts of that creative cd drive are more or less identical to that in the 3DO FZ1. You could take the laser out of the drive and it'll work in the FZ1 no problem.