Bloomburrow Draft Guide - 6 Tips To Improve Your Win Rate!
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- เผยแพร่เมื่อ 16 ก.ย. 2024
- #mtg #magicthegathering #cardgame
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We're about a week into Bloomburrow Limited, and while we don't have tons of data to talk about individual cards, I do have some stuff to say about the broad strokes of the format.
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My favorite moment so far has been when I had Ygra scale up to 50/50 over 8 turns or so but I end up losing because my opponent topdecks MULTIPLE Rabbits every draw and I die to 1/1 attrition. I laughed so hard, but also had to put the game down for the night after that one, haha.
Yep, big kitty doesn't have trample. Unfortunate.
@@danielsniff6405trample is one of the most underrated keywords especially in limited
Hahah, that's awesome. I was playing the green Rare who gains +1/+1 for every land I control (with a few counters added from elsewhere when it first came down), opponent played Ygra and we had this big game of chumping each other with 20/20s and it was ridiculous lol
I know it's weird for a tribal set, but Bloomburrow has felt like one of the most flexible draft environments I've played in. Every deck I've played so far has felt wildly different, even within tribes. I got a standard life gain bat deck, and a bandit class discard bat deck. I've drafted turbo threshold midrange rats, and hard control rats. I got a beatdown frog deck and a combo lockdown frog deck. At pre release I got hyper aggro lizards, and I've since gotten a spell-spam pinger lizard deck.
So far this is shaping up as my favorite limited environment ever and it's not close. So many interesting decisions in the draft, so many micro decisions in games, and so many different synergy angles. God I love this set so much.
So I spent the entire prerelease weekend drafting it and omg like... Idk about flexible but definitely diverse. It's so wild seeing how it can be Insanely Fast but also incredibly grindy match by match. Like Mice is a turn 4 deck and rats is a reliable turn... Well don't make lunch plans, deck.
I think the hybrid mana duos and good non-tribal (e.g. skunk, weasel, etc.) cards really help
One thing I've appreciated is that even tangential synergies can help you pull a deck together even if your draft hasn't gone well.
Managed a weird UR Bird-Otter control deck with just a tiny splash for Kalastra (UW bird legend) that worked surprisingly well. Otters don't fly, so the birds boost them. The main Otter pieces are lightning rods, so the flash hexproof bird protects them. Dazzling Plumage was killer in that deck. Also had the Valley Flamecaller to boost those Otters, which helped. Not at all an ideal draft, but it still scored some great wins.
It's nice when a format can allow that.
🥕🍰 = Tinker tote with scry upside
Been playing Magic for ~7 years now, but never tried drafting until this set, although I always wanted to. I finally did my first two drafts last night (decided to go in blind and not look anything up about the format because that’s how I like to do things). I set out to try Frogs and Mice.
First draft, couldn’t get *anything* for either within the first several packs, but I got some Rat stuff, so tried that. Didn’t win a single round. Next draft, finally got some decent Frog stuff. Still didn’t win a round. Idk if it’s because I was playing durdly stuff, or because I just don’t understand proper deckbuilding or strategy in Limited. The deck seemed fine though.
But funny story: I’m totally new to Arena. I did the “tutorial” games several months back and then hadn’t picked it back up again. I was actually doing good in one game with the Frogs. But I went to cast some sorcery that lets target player draw 3, and if you gift a tapped Fish, you tap a creature and stun it. While selecting targets, I thought I was selecting the opponent to give the Fish to. So I clicked the opponent. Turns out it was asking me to select targets for the draw 3. It made me really hate the extremely limited “chat” Arena has because all I could say was Oops when I really wanted to say “NOOOOO DAMMIT I’M SUCH AN IDIOT!”
I lost that round 😂 and every round after it. I figured I wouldn’t do great on my first couple drafts, but I can’t believe I didn’t win a single round in two drafts.
Been away for over a year but the theming and art of Bloomburrow brought me back. Thx for this overview.
Like this format very much so far and agree wit everything you mentioned in this great video!
These are my predictions for win rates by color pairs after my first drafts (highest to lowest WR in Tiers):
Tier 1: GW, RW, RB: Best aggressive decks, out tempo the T3 and T4 decks with an average and the T2 decks with a great draw. Sadly T1 vs T1 matches feel like they‘re often decided by who‘s playing first (Intrepid Rabbit for example a card you mentioned which is so much better in an aggro mirror on the play vs on the draw).
Tier 2: GB, BW, RG: Good midrange decks, but very reliant on synergies on uncommons so often hit or miss, should only be drafted when open. Have only seen few RG decks though might have the same problem as UW (not enough commons to support it and less focused synergies thus other players will pick cards you‘re looking for more likely).
Tier 3: UR, UB: Good value decks, can usually out grind T2 decks but lose against the T1 average draws, also very reliant on synergy uncommons
Tier 4: UG, UW: UG feels a lot like the T3 decks but even slower / more grindy so it only plays well against T3 decks. UW seems to simply not have enough cards to support it, have never drafted it myself nor remember playing against it in >100 games.
R/G is great but it feels like the signpost uncommon is necessary to go from being average to a godly run. A mana dork that can also be a 4/4 on turn 4 is massive. I managed to draft 3 of them and it was pretty absurd
By first draft ended up being a Dimir Rat deck with what, out of creature/body necessity, Otter support and it did way better then I had imagined. I honestly thought I messed up and it would be a throw away. The card that made me take notice, though, was Stormchaser's Talent.
I think to splash you need to be both slower deck and preferably green-based. I trophied with full 3-color sultai deck no prob, tried to splash some mice in racoon deck and failed.
Just seems weird to me how they made the otters a storm deck with like 2 good cheap spells in the format. No shock or lightning bolt and it's already a format full of cheap easily replaced or replayed creatures making removal even rougher.
Otters were pure bait to get people to buy into BLB. That’s why they were featured so hard compared the other archetypes
They needed to do what they did with Strixhaven and have A LOT of the creatures actually be tokens created by spells. Like imagine if the signpost was actually a Sorcery that created the otter instead. You can't make Izzet storm in draft if most of your cards are creatures.
@@Yentz4yeah that would have been a good move. Cards like otterball antics help but my God is that card slow
Makes me so sad. I love Izzet and Otters, but other than Pirates, it seems like I’m never drafting Izzet (I’m a recent player so I maybe I’m wrong but yeah)
Referencing an opponent hitting the 'nut' draw when you were talking about the squirrel deck. I see what you did there...
In my experience in limited Bloomburrow, G/B has been absolutely dominant. It feels it always come on top, no mater what you do.
It’s top 3 deck for sure
I've drafted it twice and went 6-3 and 7-1 solely because of the signpost uncommon. If you can curve into it with an aggressive 1 drop then play a 4 drop on turn 3, it's disgusting
I had my first two drafts of this set yesterday.
First deck was UR otters. I got at least one of every possible card with a pay off for either otters or non creature spells (both signposts, both duos of the other type and even the floodcaller). It went 3-3; not bad for a first draft.
Second deck was WG rabbits. It didn't even had that many payoffs for tokens nor that many ways of getting tokens in. I even had to put get the builder enchantment in for an extra token. It went 5-3... those bunnies were pretty mad, I tell you what!
for the splashing thing, I would like to mention that I had a pretty good experience with splashing at prerelease. I was running lizards, but I splashed white for Zoraline, and it worked out well. I had a plains, uncharted haven, foutainport bell, and patchwork banner, and I managed to play zoraline basically every time I got her without making the rest of my plays too awkward. It was really worth it for her abilities imo, I think she might have won me some matches. I did only go 2-1, but I dont think my loss had much to do with the splashing.
I love Bloomburrow as a set. It’s flavorful and fun. I haven’t played a lot of Arena through the last sets as the Sheoldred/Ring, oops all sweepers, meta just wasn’t appealing. This set has been great to draft and I swept a draft with Orzohv Bats and it was amazing.
I do wish you still did P1P1 booster opening. But all your content is great and informative!
I keep coming back to the idea that this is effectively a ten color set.
that's a weird way to put it
That's why they printed ravnica in 2 seperate sets, this is like GRN+RNA together
I love that otters is considered worst deck because it's my favorite to play. If people think it's bad, that just means it's more open for me!
49% win rate atm
I found the first insight really, ah, insightful. Thanks!
perfect timing I literally just opened youtube to see if you had dropped this video
I've got a GW rabbit deck that I'm 2-0 so far with. It's a super low curve with lot of combat tricks.
One way i thibk during drafts is: pick what you'd like to play the most, and make the best out of it.
I end up in drafts with little to no rares so often, but damn does it feel good when the deck is consistent and fun. New Capenna I would "draft challenge" and not pick a single human or humanoid, and made it worked
I don't have any experience in draft, but after doing an in paper draft and pre-release. I went practically mono white both times and went undefeated.
Pissed off mice put in work
@@cameronrattray4374 going monocolor in sealed is insane
I think Otters can be really good, you just Need to draft them differently. Like take a few of those pingers and get 1 Mana cantrips, which you would Not play in any other deck. But yeah, it‘s rough to draft it perfectly, but it has the potential to be insane I feel like.
Yeah it's possible to succeed (I have a UR draft up with lots of pingerd), but it's just harder.
UR is 49% right now. Not a good deck to draft into.
That doesn't mean much when you perform above average on a regular basis. I'm well over 60% on UR not playing mythics or really great rares, the deck allows you to draw/surveil a lot, just avoid the cards shown on this video.
Green has less of an issue splashing, but yeah every other color it's not recommended unless something went terribly wrong in the draft. My top performing decks, outside of hitting the nuts drafts, have been GX splashing removal/draw.
the only time I splashed was a great red rare in black green. worked because it was slow and green.
did real well with both frogs and squirrels. admittedly in silver/gold
birds are the only tribe where you have to splash another tribe so they even work as they only buff non fliers, bant is the best option to play bird frogs as you have the 5drop that is both types and the card is good in both and green gives you fixing with the mole at least.
I'm curious to see if Builders talent is playable once we have 17 lands data. Carrot Cake, Fountainport Bell, that 4 mana drain/draw black artifact are all worth playing and they sac themselves. The wall is a surprisingly real blocker against mice and lizards. I see it passed all the time
I feel like black white has been super strong aswell, probably my top pick
So when I played GW felt increible to play but Bats and Mice still felt incredibly powerful. Bats players always had ways to regain life and it was infuriating and amazing.
The hardest match i had was I had 2 Hop to It, Baylen, Head of Homestead and the Blink swan and still lost to a Mouse deck with a sword.
2. Have you tried monocolored? Does it make any sense to insert artifact changelings to make a perfect tribe?
My first two drafts were base B/G squirrels with a white splash and I got 6 and 5 wins
Next two I got all the bat synergy possible and went 0-3 and 1-3. I thinks bats are kinda bad
1. Can you make three-colored decks successfully to cover more bombs/three-colored rares?
just came back from trying draft and getting 0 bombs 😢 hope i can step up my game for next friday! thanks a lot!!
Skill issue /j
I do know the feeling tho. I tend to get bombs very rarely as well, and when I do get them they're often off color anyway.
@@AroWolfArtssome say luck is a skill! but yeah i only got a strong bomb after i had 70% of my otters deck built. very early curve bht bad with carddraw :p
I've been drafting on arena and it seems like people are majorly underestimating Blue/Green, I've been passed Dreamdew Entrancer and/or Lilysplash Mentor at 5-6 picks in multiple drafts. Both times I've gone UG I've gotten passed absolute bombs in those colors and gave me the 7-X both times.
I was absolutely stunned by how fast you can die in this format, I wasn't ready at all. Had a game where my opponent put out Flowerfoot into Double Plumecreed Mentor, and another where my opponent went Carrot Cake, Bandits Talent, sacked the Token/Cake/Talent for a Rottenmouth Viper on Turn 4. It's so fast you definitely need a plan or you WILL get punched in the face.
Yeah I got blown out today when a lizard player played the 1 drop w menace, held 2 mana turn 2, removed my 2 drop with Savor, then turn 3 hit me for 1 and played 2 drop that gains 2 mana, then another one of them, then a valley flamecaller. Untapping for turn 3 my board was empty and they had a 12 damage (minimum) attack next turn.
Scrolling for fantasy football and ended up here
‘It’s a big butt.’
1-GW
2-BR
3-GB
4-BW
Black white and green are king again (who would’ve thought 🙄)
I just drafted the best deck of my life last night. it was a MONO-WHITE rabbit token deck with 2 of the rare Caretaker's Talent. 7-0
Splashes into 3 colors reduces your winning chances by 3%. Very risky without a good reason to. One the other hand, splashing a mono white deck is 62% win rate atm. Mono black is the best mono deck
Terrible timing I just got home from a draft at my LGS 😂
Or great timing
Same
This is a great example of why I'm struggling so far in my drafts (normally i hang out in the platinum/diamond range and have reached mythic a few times). Out of my 3 drafts.
Draft 1- priorize good card over synergy 1-3
Draft 2- I ended up in blue/red 1-3
Draft 3- tried 3 colors 3-3 (at least I got the colors right WBG)
I always like doing my first few drafts before watching reviews of the set. I think this time it hurt me.
This set is such a "build around" set that most of the good cards come with asterisks.
So, as it turns out, the only thing you really need to do is go first.
Equipments with valiant...
Didn't know Jack Black plays Magic
How do you feel about the UB Rats archetype?
black is a very strong color, so it carries blue pretty far. I’d say it’s probably around 6th best? It’s a lot worse than squirrels so usually i’ll get pulled that way when drafting black control
Data wise it very much looks like it's the second worst over all. Perfectly reflects how most of the UB cards have looked and played so far for me.
54% right now. Bottom three deck
How can Cache Grab have a global win rate of 60% if it only works in BG? Other archetypes like squirrels...
Because people have brains and pick up a squirrel or two. You don’t have to full commit to a creature archetype to win in this set.
@@1who4me My point exactly.
Blues commons just seem really bad this set, it has a lot of good uncommons though.
Historically blue is usually the worst in limited. Their cards are better suited for standard
Izzet spellslinger decks are bad almost every time in limited… lol
It's just so hard to balance the creature and spell count needed to actually "do the thing" in a drafted 40 card deck😢
@@efroeli yes… way too many things must go right for the deck to actually work.
And if they improve payoff quality enough to spellslinger decks be consistent in limited, they’ll probably break constructed.
I think they really need to move away from spellslinger limited archetypes, they almost never pay off
People just play too many lands, if you cantrip 3 times in limited you'll play a 20 land deck
Blue is so so bad.
Same ol story same ol song and dance
Sad Otters. 🦫
Hey, wotc used them to promote BLB and get people into the game, so it’s not all sad 😅
@1who4me it was just my favorite line of the video. 😆