Considering you threw in literally the first second of the match and give survivors so much extra time (.1 seconds) this clearly invalidates your opinion Sclott
I like running speed build for dog. Stbfl, rapid brutality, brutal strength and batteries included with the addons that makes scent orbs spawn more frequently, shit goes hard
Dog form is actually pretty good stealth with the yellow add-on to reduce TR and monitor. Or just undetectable perks, can't hear you can't see you until its too late.
I do not claim to be more knowledgeable than Scott about DBD, so with that in mind; I find at least one stealth perk useful to have when focusing on Wolf Form. That way you have a bit more of an advantage getting the first hit/looping at higher walls.
There needs to be some sort of passive slowdown for getting hooks on multiple survivors to encourage more chases and less tunneling. Also make all survivors spawn together so splitting up to do gens takes slightly longer.
None of that is necessary, most killers perform well enough without adding base kit regression. Most killers simply need to learn how to perform better in chases through skills like zoning and using intelligence to abandon extremely unfavorable chases. The game is a war of attrition in the killer's favor a lot of the time.
@gaberyan6283 the match ended in a 3k. Without any intentional tunneling. It was objectively a win, and at worst if claudette hadn't made a mistake, a tie. I wasn't referring to Scott, I was referring to the average killer main. They want it for free.
@@NewSirenSong Any serious SWF group will stomp a killer that isn't in the top 10. Pro winstreak groups will basically always win as long as the killer isn't nurse/blight/billy. The most fun part of the game are the chases, tunneling must be punished and going for multiple survivors should be rewarded.
Honestly it's surprising that this isn't always the case. If everyone splits to different gens (as they should) maybe 1 with 2survs. Average time Killer takes maybe 10 secs to find someone, 20 secs for first hit, followed another 20secs for followup if Surv plays reasonably well. 10-15 secs to pick up and hook. That leaves just 30 seconds before gens pop. Even if Killer find 1 person about to finish, 2 gens will pop before that down and if people are looking at the Hud should see that survivor was almost finished. Than go finish it
a good build for dawg only is rapid brutality and both the addons that buff scent orbs(the one that extends the speed boost duration and how often they spawn) youre basically getting a permanant 5% speed boost and then rapid turns it into a 10, so you catch up really quickly, its even faster to catch up with stbfl
You do know the add on that says the duration of the scent orbs being increased only increases how long they stay in the environment not the speed boost right?
It's so good when you use it against someone, especially with OTR, although i invite tunneling to my games so my team can get out most of the time. I know the risks and accept the consequences
the Wolf is actually my favourite version of Dracula, i can't lose a chase with it, really good after some practice. I only ever switch to Vampire form for chases when im at a low loop and i wanna hit a Hellfire, if i hit/miss i go straight back to wolf
They really need to buff the dog and nerf the bat... I played Dracula a lot and I rarely find situation where to use the dog and not the vampire, after they removed the hug tech. It's so easy to miss the pounce with the camera lock and you get forced to use both, you can't moonwalk, it doesn't have a lunge attack... the only positive is that you are faster by picking up orbs, but bat can do that better.
Pretty good game tbh although for some advice if you want to close the gap more with survivors use bat form to teleport to any vault points near them unless this was primarily a doggo form game 🐶
personally i like how doggo form breaks pallets slower with his charge attack, and this is entirely because i hate how bhvr keeps adding killers who just break the pallets with their powers (also partially because all the killers that can break pallets with power, just bait the drop and get a free pallet break with almost no risk of stun whatsoever)
What...I can only think of like 3 killers who break pallets with their power and doing so is only slightly faster than manually breaking it, except Dogula. The break being slower doesn't make much sense since if they CAN break the pallet, then they weren't gonna be stunned by it in the first place
nah you're supposed to not drop the pallet and be smart/have good timing, or else it's win-win for survivor. that's the whole point of powers that break pallets
Only Bubba, Demo, Hillbilly, Nem and now Dracula can break pallets. Two of those have been in the game for a mega long time and the other 3 are the only new killers that can break pallets, so idk what you mean by BHVR adding so many pallet breakers Also yeah they can play around pallets easier but that's the point. Sure survs don't get the stun but they avoid hits and in the case of Bubba an instadown for their trouble. Besides if a killer is really trying hard to bait pallets drops you can just play around that and not drop them early
If gens are done in 2 minutes, and you don't pressure the other survivors for 2 minutes, why did you see a problems when the three gens are done? I mean, what else did you expect, survivors to do nothing and only engage with the gens when you are pressuring them? I honestly don't understand your critique here
gets first hook at 2:18 while missing nearly every pounce, and pressuring zero gens. Impressive. Proceeds to get 11 hooks and a 3k. Game is clearly survivor sided and built around using 4 slowdowns (what I expect most mush brain killer mains to take away from this)
@@cryguy0000 This only works with SWF, they aren't deathly scared of devour hope and will just push gens and escape with atleast a 3k. Solo queue smooth brains would immediately start looking for hex totems, cleanse, then get hit by pentimento and the game snowballs for the killer.
That dawg is a decent killer provided he gets some treats before and after the match.
For max efficiency, scratch behind his ears and rub his belly with a boop to the snoot to boot
Pitbull named Princess:
This was a good joke. Thank you for making me laugh. Have a good night.
Scott got that dawg in em
Well, this meme video title aged well.
predicted the new killer holy
Considering you threw in literally the first second of the match and give survivors so much extra time (.1 seconds) this clearly invalidates your opinion Sclott
Masterclass of foreshadowing
You almost got me for a sec, I thought that new killer lady dog on ptb
It is now
Bhvr needs to release some dog skins. Golden retriever, beagle, chihuahua, etc
Cat
@knatspray I don't see why not
lmao you just predicted the next killer
I like running speed build for dog. Stbfl, rapid brutality, brutal strength and batteries included with the addons that makes scent orbs spawn more frequently, shit goes hard
This video was so unbelievably well timed lmao
Scott bringing out the dog in the Entity
Time passes differently in the rift. One day, there is a whole year out here.
Dog form is actually pretty good stealth with the yellow add-on to reduce TR and monitor. Or just undetectable perks, can't hear you can't see you until its too late.
I love that your alert sound was War cry from Elden Ring. That’s actually so great
Could you possibly move the hello fresh ad to the top of the screen? nothing wrong with it, I would just like to see the perks easier.
Man, nintendogs is one of my favorite franchises, can't believe BHVR collabed with them for the new killer! Bravo Mathieu.
I think a heavier cooldown on his shapeshift would be really good for Dracula's identity as a killer and balance
I do not claim to be more knowledgeable than Scott about DBD, so with that in mind; I find at least one stealth perk useful to have when focusing on Wolf Form. That way you have a bit more of an advantage getting the first hit/looping at higher walls.
Beast of Prey goat’ed
@Katana314 lol
@@Katana314
lore accurate dog gameplay
I cant believe he would play such a good boy and make him tunnel shame
There needs to be some sort of passive slowdown for getting hooks on multiple survivors to encourage more chases and less tunneling.
Also make all survivors spawn together so splitting up to do gens takes slightly longer.
None of that is necessary, most killers perform well enough without adding base kit regression. Most killers simply need to learn how to perform better in chases through skills like zoning and using intelligence to abandon extremely unfavorable chases. The game is a war of attrition in the killer's favor a lot of the time.
@@NewSirenSong Ah yes the killer streamer who's entire job is playing dbd everyday with 4000+ hours definitely needs to "checks notes" , "get good" why didn't scot try that...
@gaberyan6283 the match ended in a 3k. Without any intentional tunneling. It was objectively a win, and at worst if claudette hadn't made a mistake, a tie. I wasn't referring to Scott, I was referring to the average killer main. They want it for free.
@@gaberyan6283 Scott played very bad missing many pounces and letting first chase go for 90 seconds. He only got a 3k because of survivor's mistakes.
@@NewSirenSong Any serious SWF group will stomp a killer that isn't in the top 10. Pro winstreak groups will basically always win as long as the killer isn't nurse/blight/billy. The most fun part of the game are the chases, tunneling must be punished and going for multiple survivors should be rewarded.
Honestly it's surprising that this isn't always the case. If everyone splits to different gens (as they should) maybe 1 with 2survs.
Average time Killer takes maybe 10 secs to find someone, 20 secs for first hit, followed another 20secs for followup if Surv plays reasonably well. 10-15 secs to pick up and hook. That leaves just 30 seconds before gens pop.
Even if Killer find 1 person about to finish, 2 gens will pop before that down and if people are looking at the Hud should see that survivor was almost finished. Than go finish it
a good build for dawg only is rapid brutality and both the addons that buff scent orbs(the one that extends the speed boost duration and how often they spawn) youre basically getting a permanant 5% speed boost and then rapid turns it into a 10, so you catch up really quickly, its even faster to catch up with stbfl
You do know the add on that says the duration of the scent orbs being increased only increases how long they stay in the environment not the speed boost right?
@@teache1210 nah it increases the duration(unless they changed it very recently)
@MrRexbannon I thought so at first, but I did an actual test and timed it and it doesn't. The wording on its description is just really bad.
Damn dawgula's designe is peak
1:00 Look at that. Corpse tree right next to a tile that leads into another loop that can also lead into shack.
10:06 gotta love weaponized decisive strike
It's so good when you use it against someone, especially with OTR, although i invite tunneling to my games so my team can get out most of the time. I know the risks and accept the consequences
“Can I pet dat daawwg?”
2:06 Mystic Scott🧙♂️🔮
This gameplay was a result of time travel
The ending to this match was pure evidence that altruism kills
the Wolf is actually my favourite version of Dracula, i can't lose a chase with it, really good after some practice.
I only ever switch to Vampire form for chases when im at a low loop and i wanna hit a Hellfire, if i hit/miss i go straight back to wolf
Scott, can we get the hello fresh link somewhere else? I’m addicted to watching perks with numbers go up.
yeah ive moved it with the future sorry lol
They really need to buff the dog and nerf the bat... I played Dracula a lot and I rarely find situation where to use the dog and not the vampire, after they removed the hug tech. It's so easy to miss the pounce with the camera lock and you get forced to use both, you can't moonwalk, it doesn't have a lunge attack... the only positive is that you are faster by picking up orbs, but bat can do that better.
Scott should do the Adept Dog with Beast of Prey, Bloodhound, and Territorial Imperative.
Can I pet dat dawg?
Meanwhile; i get chased first for 3+ mins and only one gen gets done
If the Ada had just opened the door at the end instead of 99-ing it, Claud would have made it...
If the Claud had gone straight for the door in the first place she would have made it out. Survival is their responsibility.
I do this for fun sometimes, but only run Territorial Imperative, Beast of Prey, and Bloodhound.
Aim the camera down and use the keyboard to strafe when using the wolf pounce.
That's nothing, Patrick. Let's see Scott's MMR.😂
the dog lost its gens cuz it missed 2 uses of power at start
I might just start playing this game again only to be a solo dog main
pet the dog
it took you 40s to find ada and 2:30 min to down her. gg
what's up dog?
Why I thought this was the new killer the dog
puppy build go hard
i only play wolf form dracula and i get atleast 2 kills almost every match i think its pretty fun and when you know how to use it well its so goodd
The Dawg is the best killer in the game and you can’t prove me otherwise
So dog is just... A worse Wesker?
2:09 Ah yes.
Pretty good game tbh although for some advice if you want to close the gap more with survivors use bat form to teleport to any vault points near them unless this was primarily a doggo form game 🐶
it was indeed a doggo only game
Lord Dogula!
Dog is better wesker, bat is better spirit huh scotty
Now do The Bat :D
what the dog doin
Skill issue tbh
personally i like how doggo form breaks pallets slower with his charge attack, and this is entirely because i hate how bhvr keeps adding killers who just break the pallets with their powers (also partially because all the killers that can break pallets with power, just bait the drop and get a free pallet break with almost no risk of stun whatsoever)
I do like the punishment aspect, just not on this dawg. It’s painfully slow.
What...I can only think of like 3 killers who break pallets with their power and doing so is only slightly faster than manually breaking it, except Dogula. The break being slower doesn't make much sense since if they CAN break the pallet, then they weren't gonna be stunned by it in the first place
nah you're supposed to not drop the pallet and be smart/have good timing, or else it's win-win for survivor. that's the whole point of powers that break pallets
Surv brain take lol
Only Bubba, Demo, Hillbilly, Nem and now Dracula can break pallets. Two of those have been in the game for a mega long time and the other 3 are the only new killers that can break pallets, so idk what you mean by BHVR adding so many pallet breakers
Also yeah they can play around pallets easier but that's the point. Sure survs don't get the stun but they avoid hits and in the case of Bubba an instadown for their trouble. Besides if a killer is really trying hard to bait pallets drops you can just play around that and not drop them early
ur just bad scott
Hey scott
[blames dog for being bad, misses all his attacks]
Remember, kids: when you play in a mediocre way, blame the game and the killer, but never yourself!
If gens are done in 2 minutes, and you don't pressure the other survivors for 2 minutes, why did you see a problems when the three gens are done? I mean, what else did you expect, survivors to do nothing and only engage with the gens when you are pressuring them?
I honestly don't understand your critique here
gets first hook at 2:18 while missing nearly every pounce, and pressuring zero gens. Impressive. Proceeds to get 11 hooks and a 3k. Game is clearly survivor sided and built around using 4 slowdowns (what I expect most mush brain killer mains to take away from this)
They could've escaped if they actually focused on gens, they did 3 in a single chase
@@cryguy0000 You really don't understand how the game works, and it shows. Now go away weeb.
Yeah man a game of survs being idiots against a guy who plays this game for a living really works as a good showcase for the games balance
@@cryguy0000 This only works with SWF, they aren't deathly scared of devour hope and will just push gens and escape with atleast a 3k. Solo queue smooth brains would immediately start looking for hex totems, cleanse, then get hit by pentimento and the game snowballs for the killer.
@dylon2314 You'd be surprised just how many randos playing against any killer will just stop doing gens for genuinely no good reason
I can confirm, wolf only Dracula is hella fun!