I had read that the destruction of South Town at the end of this KOF is a bankruptcy symbolism, without a doubt they really cared of South Town because it was the first location they created and it was an important part of the history of several of its games, so its destruction represented that the following SNK games would no longer be made by them, and when they returned as SNK Playmore in 2003, KOF 2003 implies that South Town is recovering again of the disaster that caused Clone Zero. But I must say, I have no justification for the stupid way in which the satellite works. By the way, stop saying that Playmore is not SNK, Playmore was founded by the original founder of SNK to recover their IPs and bring back old employees once things have stabilized economically.
I liked KOF 2000. This was a good send-off and “farewell” by the original SNK. All of the different guest strikers from other SNK series was cool to see. This game was SNK’s love letter to its fans.
@@joshualowe959 As they told you, SNK didn't created Igniz, it was Eolith's work. SNK said that if they had not gone bankrupt the final battle of the saga would have been against NESTS himself and Igniz would never have existed.
Such a shame the original SNK went bankrupt in 2000. They definitely left for the time being on a high note with Garou: Mark of the Wolves, The Last Blade 2, and The King of Fighters 2000. Well, I'm glad the original SNK, in a sense, is back and here to stay.
ameer nurhaqeem You gotta admit that not all was doom and gloom during the Playmore era since we got some gems in the rough (e.g., Neo Geo Battle Coliseum, The King of Fighters XI, and Samurai Shodown V Special).
@@E24KLawson yep but iam glad snk is back again and hire more people to make new game. at least now they know how to used unreal engine i hope they show trailer of kof xv or something but i also heard snk is also making new metal slug right
You know If you think about it Kyo's theme "Good Bye esaka" is basically a goodbye to the fans since this was the last game made by the original Team. Or maybe i am Just over thinking idk
This game is also know as The king of strikers,because these game have a insane amount of strikers and also secret strikers you can unlock by a simply code in striker selection,like Iori with jacket and a lot of weird character.
So here's a little fun fact: 99 and 2000 replaced score with Battle Ability. They raise and lower depending on how well you played and having a high enough BA will give you secret fights(Iori or Kyo after the Krizalid fight in 99, Kula Midway or before the Zero fight in 2000) More importantly, BA is also affected by the DIFFICULTY YOU PLAY IN. You pretty much are never going to fight Kula in Level 1, but in Level 8, you're almost guaranteed to fight her(Unless you input the code to play as her. The Kula secret fight will never trigger if you have her on your team, most likely because she has her own ending.)
You can tell Max want to get this over quick, not playing teams, not getting the team finish (the Fatal fury endings at least), playing in the easy dificulty, not even testing the "maximum" attacks. Is a shame because this games are great, maybe the story is kinda wacky at times but is a continuation from one game to another. But I guess this is what happen when you force yourselft to play some game that you dont enjoy.
To be fair this is all just for Terry. And kof isnt that centered around him so i can understand him not feeling the story much when hes doing thus for one specific character. But yeah, at the very least he should work for the ff team endings more often in that regard.
don't try to use strikers, he will read the shit out of that movement and cast a 0 frame super, the only viable way to win the fight without being a fking evo champion is cheese him to death.
KOF 2000... it's around the time that SNK was in a real financial mess. Being bought by ARUZE didn't help matters. It didn't period. But I enjoyed it because we got a lot of different characters. I wonder if Max will try his luck on the other KOF games especially EX1 and 2 on the GBA.
Yeah, back then I did hear how much of a mess it was. And because of that, plenty of games that was in the works was canceled or never got far in development.
@@joshualowe959 Correct me if I'm wrong but, I think KOF EX & EX2 were simply GBA ports of KOF 99 & 2000 respectively with some original characters, right??
He is a clone of real zero and as such he felt neglected, he was fighting for the nests organization just on the outside in real he wanted to destroy them and make himself a god.
Eh, true, but this is also the Terry Legacy. This series of videos does seem like it's meant to represent Mr. Bogard himself more than it represents the spirit of The King of Fighters.
Speeding through the games and not seeing any of the character’s endings isn’t really capturing the spirit of the character, but I guess Max has a busy schedule and he needed to get these videos up on time.
Only in fighting games do you get plots like "I am going to destroy the world using an orbital super weapon that is powered by the energy from people who are really good at punching and kicking!"
Said superweapon was probably built by a secret cartel which created an army of clones of a Japanese high school dropout in their base on Mars. All to take over the world. Fighting games.
I'm really glad Max is playing these games but it really feels like he's half-assing it at this point. Easiest difficulty, no teams, skipping several games. It's a shame. It's clear he doesn't like these games but he's just pushing through instead of playing thoroughly them and trying to get into each games mechanics and learning more about them. I like Capcom games more than SNK's games, but KOF99 and 2000 are definitely in my top 10 favorite fighting games ever. It's sad he won't give them the time they deserve. At least they're getting some exposure and might inspire others to dig deeper.
Yes. Kof is wayyy fun also it has an interesting storyline especially in 94 to 00 or 02. It's really a damn shame Max plays in baby difficulty, single matches which is a bore to me, since i prefer watching 3v3 and it's fun playing on a normal difficulty
If he puts it in Level 4 difficulty we're going to get things like fighting Terry Bogard in FFS or Hon Fu in FF3 for 2 hours. He's going to hate SNK games more by the end of the Terry Bogard Legacy. Terry is in a shit-ton of these games and he wants to cover as many as possible.
@@calypso i wonder why is such a taboo thing for kof fans that some people prefer playing in 1v1 for different reasons,i like kof a lot but if they give the option to play that mode then there is nothing wrong with that because terry has been in a shit ton of games and max wanted to cover them as fast as possible while playing other things as well.
@@calypso Lol, you sound like a hateful purist, "that's not how it should be played there is no excuse, aaaaaaa" It is none of your business how he wants to play. You seem like a member of a Sect accusing Max of being a heretic. Also how can you judge that he is not enjoying playing them? You are not Max to know it. It is seen that he enjoyed them.
2000 is my favorite KOF. It's got a lot of heart to it, and it's a fitting end to the original incarnation of SNK. Plus, I think it does the striker system the best, and it introduced my girl Kula!
@@CosmicRPG She's a secret character, you gotta hover over Vanessa and press start, then do the same for Seth, Maxima, K', and the random select panel. Then you have to press up, then down and she should appear under random select
Geese's design in this game was the best 2D Geese SNK ever did, and he's just a striker. Bummer. In the previous game Power dunk was a follow up move to Power charge, if I'm not mistaken. Secret Iori was one of the most popular strikers back in the day.
Terry stays behind as a base explodes in one of the last ones and this time South Town gets destroyed. I can see this was the "TERRY MUST DIE" part of SNK history. However, we and SNK especially all know that "what doesn't kill you"...
IIRC, one of biggest things about the NEST bosses is that, even if blocked, they all have a special move that hits so many times that more or less super charges their Pow gauge a good chunk along with hefty chip damage
Holy shit they blew up South Town! ...Eh, it'll be fine. (They can always go straight to Second Southtown anyway). The King of Fighters 2000 was SNK's goodbye song (and they have one called "Goodbye Esaka", Kyo's theme). With bankruptcy imminent, the gang wanted to go out with a bang. And how would they do it? By giving it everything they've got with the art and music and everything. Need I talk about the "EXTRA Strikers" (Another Striker) that are available in the Arcade version and the SPECIAL Strikers (Maniac Striker) in the console versions? SNK decided to include a LOT of strikers in this game from various SNK properties like Duck King from Fatal Fury, the original SNK mascot G-Mantle, Goddess Athena from the game called Athena (she's the ancestor of Athena Asamiya... yes, they all have Athena for the name xp), Kim Kaphwan's kids but older Kim Dong Hwan & Kim Jae Hoon from Garou: MOTW, and so many more. They truly did want to tell their loyal fans "goodbye"... But they would come back as SNK Playmore a couple of years later before later on renaming themselves SNK again with KOF 14's release~ They're back and with KOF 15, they're going to let everyone know their name~ Onto some facts~ - The game debuts the Anti-K' known as Kula Diamond~ She's just adorable...for a living weapon...at least around this time! Following K' and Maxima's ditching NESTS at the end of KOF '99, NESTS created the Anti-K' project who would be the opposite of K' in almost every way possible; opposite gender, opposite way of dressing, opposite personality and, more importantly, opposite powers. While K' uses the Kusanagi Flames, Kula uses powerful ice abilities. However, NESTS did not want to repeat past mistakes with K' and Kula, so they had three women monitor Kula; Candy Diamond, a robot and Kula's best friend/sister, and Foxy and Diana, her "mother figures" so to speak. They all appear in the altered ending IF you fight Kula before the final boss. In the canon ending, Kula appears in space, setting off the Zero Cannon one more time in an attempt to kill (Clone) Zero, but she descends back to Earth. Candy uses her body to protect Kula, but at the cost of her life. Apparently, she could not be rebuilt as she makes no (canonical) appearances after this. - Kula's next appearances following KOF 2001's events have her try to be seen as more than a simple weapon. Truth be told, she's simply a child (only 14... Hard to believe given the numerous official art, huh?) and she's scarred from the things she has done at NESTS' behest. Kula has become more human, losing the icy cold personality she had from 2000 and 2001 (remnants of her child-like self is seen through taunts or win animations). After 2001, she appears in KOF XI forming the future K' Team. - Kula's theme song of this game, Ice Place, would finally be remixed in KOF 14 as a Rival Theme that would only play when she fights against fellow (EX-)NESTS member, Angel. It would be remixed once more in SNK Heroines. - Apparently, Kula is the mascot of the "new millennium era of Neo Geo", alongside others like G-Mantle, Terry, and Kyo. This is seen in a special illustration (you can see it on the SNK Wiki if you'd like). - In Days of Memories (SNK's Dating Sim games...to get money, they were running low at the time), Kula is 18 instead of 14... Given that DoM is a Dating Sim series, it only makes sense. After all, other characters are either aged up or de-aged (like Mai Shiranui, for example). - The game's antagonist is a High-Rank NESTS officer...or shall I say EX-NESTS officer. Yes, Zero has turned traitor for the sake of his own ambition. Spoiler Alert: He's actually a clone of the real Zero who appears in KOF 2001 (more on that below). He is the one responsible for killing Krizalid last game and has started the mysterious Project '00 (it was foreshadowed in plenty of endings of KOF '99, mostly seen in the Edit Team Ending) which involved the Zero Cannon. The cannon was powered by the energy of the KOF participants... Spirit Energy perhaps? It's not _that_ out there given the history. T.T; The Zero Cannon was actually made using the same technology as Krizalid's battle armor which, as you saw last game, was able to record the fighters' "battle data". If you beat Kula before fighting (Clone) Zero, you'll see Foxy and Diana appear before him as Kula, who's all the way in space with the Zero Cannon, fires it down on Zero. This does not kill him, however. Whip goes to Zero and learns some devastating yet undisclosed private information (this is not told to us). In fury, Whip kills him (it's not shown outside the Japanese version. Remember how her gun attack is censored/omitted? Well, in the Japanese version, she outright shoots Zero with her gun). - The real Zero's appearance in KOF 2001 was, apparently, due to the company not really liking (Clone) Zero's appearance last game so they made him a clone of the Zero who'd appear in the next installment. - (Clone) Zero has a move that even the developers have jokingly called the "Zero Fart". It's actually a FIst of the North Star reference where some bad guy's cape move following an unseen attack, making it look like a "fart". XP - Just like last game, KOF 2000's assets were used in The King of Fighters EX2 for the GBA. However, EX2 is far more "original". The plot involves a man named Gustav trying to revive the spirit of Goenitz. His spirit was placed inside a boy named Sinobu Amou, though the process wasn't quite successful. Sinobu is the final boss of that game... Bleh. lol I didn't quite have a lot to say here, I won't lie. ^^;
The storyline in Kof is interesting especially in 94 to 01 or 02 also sucks that Max only plays on single matches and on baby difficulty. It's a shame that chat just says "no do this it better way to play" like bruh cmon man. Let my mans play normally how the game is supposed to be. Also would be nice to see Max get pissed by Igniz in 01. Still the music is the best and of course the sad and yet sick theme here is Goodbye Esaka
Yeah, I think Max should have had 1 person who is into KOF guide him into these games. The chat really messed things up and convinced him to just skip games which is dumb as hell
To bad Lin's story never concluded. He never returned after NEST saga but many characters inspired from him introduced later. I wonder was there a connection between Kukri and Najd and his clan. Hope he, Seth and some other characters return for next game like Angel.
Ey Max! If you play a King of Fighter with only one character, the final boss is going to be a hard odyssey. All the king of fighters are made to be a multiple characters final battle. The dificulty of the final boss is made for a 3 vs 1.
@@AlexanderMartinez-kd7cz Yes. But the KoF series work differently. It's not a 1 vs 1 with a hard boss. It's a 3 vs 1 with a hard boss. The hard boss in a KoF is like 3 hard boss at the same time, cause is made to be 3 vs 1.
@@mstevensh ok i'm pretty sure kof bosses don't have triple health/damage. i mean i've beaten kof bosses 1v1 and i'm not that great, 3v1 seems like you have the advantage, at least in total health
KOF 2K is actually my favorite entry in the series. It really felt like one big final hurrah with the huge striker selection. Plus, as broken as the strikers were, at least it did give this particular entry a fun and dynamic touch when it comes to creating unique combos.
This is a generic ending. Not necessarily a bad ending since South Town gets blown up regardless, but full canon teams are needed for the team endings. You can also get special endings for having Kyo, Iori, or Kula on your team.
This is actually my favorite KOF. It's probably not the best KOF, but it's my favorite KOF. I really, really, really love K' as a character both in design and gameplay, and the striker gameplay is refined from '99. The atmosphere is somber kind of like in a "this is the last song we're gonna play tonight" kind of way, which is true since SNK made this game knowing it might be their last game. Hence all the guest strikers celebrating their legacy. The game has a number of fantastic tracks, like KD-0084 which is the new K' theme, the cute Psycho Soldier Team theme and the great riff in the Art of Fighting Team theme. One stand-out is Kyos' new theme called Goodbye Esaka, which of course alludes to the "End of SNK". SNK really were kneeling for the bullet for this game, and as they did, they found peace and made a strong KOF game with a lot of heart that I love. Please do not play KOF 2001. It is IMHO by far the worst KOF game ever made. Also, a question - I just booted this up on my PS2 last night. I forgot how the game used to drop inputs in this version on a pad and it's unreliable as hell. Is my controller worn out or is the PS2 port known to be very finicky with inputs?
yeah I had to keep scrolling till I found it Holy shit they blew up South Town! ...Eh, it'll be fine. (They can always go straight to Second Southtown anyway). The King of Fighters 2000 was SNK's goodbye song (and they have one called "Goodbye Esaka", Kyo's theme). With bankruptcy imminent, the gang wanted to go out with a bang. And how would they do it? By giving it everything they've got with the art and music and everything. Need I talk about the "EXTRA Strikers" (Another Striker) that are available in the Arcade version and the SPECIAL Strikers (Maniac Striker) in the console versions? SNK decided to include a LOT of strikers in this game from various SNK properties like Duck King from Fatal Fury, the original SNK mascot G-Mantle, Goddess Athena from the game called Athena (she's the ancestor of Athena Asamiya... yes, they all have Athena for the name xp), Kim Kaphwan's kids but older Kim Dong Hwan & Kim Jae Hoon from Garou: MOTW, and so many more. They truly did want to tell their loyal fans "goodbye"... But they would come back as SNK Playmore a couple of years later before later on renaming themselves SNK again with KOF 14's release~ They're back and with KOF 15, they're going to let everyone know their name~ Onto some facts~ - The game debuts the Anti-K' known as Kula Diamond~ She's just adorable...for a living weapon...at least around this time! Following K' and Maxima's ditching NESTS at the end of KOF '99, NESTS created the Anti-K' project who would be the opposite of K' in almost every way possible; opposite gender, opposite way of dressing, opposite personality and, more importantly, opposite powers. While K' uses the Kusanagi Flames, Kula uses powerful ice abilities. However, NESTS did not want to repeat past mistakes with K' and Kula, so they had three women monitor Kula; Candy Diamond, a robot and Kula's best friend/sister, and Foxy and Diana, her "mother figures" so to speak. They all appear in the altered ending IF you fight Kula before the final boss. In the canon ending, Kula appears in space, setting off the Zero Cannon one more time in an attempt to kill (Clone) Zero, but she descends back to Earth. Candy uses her body to protect Kula, but at the cost of her life. Apparently, she could not be rebuilt as she makes no (canonical) appearances after this. - Kula's next appearances following KOF 2001's events have her try to be seen as more than a simple weapon. Truth be told, she's simply a child (only 14... Hard to believe given the numerous official art, huh?) and she's scarred from the things she has done at NESTS' behest. Kula has become more human, losing the icy cold personality she had from 2000 and 2001 (remnants of her child-like self is seen through taunts or win animations). After 2001, she appears in KOF XI forming the future K' Team. - Kula's theme song of this game, Ice Place, would finally be remixed in KOF 14 as a Rival Theme that would only play when she fights against fellow (EX-)NESTS member, Angel. It would be remixed once more in SNK Heroines. - Apparently, Kula is the mascot of the "new millennium era of Neo Geo", alongside others like G-Mantle, Terry, and Kyo. This is seen in a special illustration (you can see it on the SNK Wiki if you'd like). - In Days of Memories (SNK's Dating Sim games...to get money, they were running low at the time), Kula is 18 instead of 14... Given that DoM is a Dating Sim series, it only makes sense. After all, other characters are either aged up or de-aged (like Mai Shiranui, for example). - The game's antagonist is a High-Rank NESTS officer...or shall I say EX-NESTS officer. Yes, Zero has turned traitor for the sake of his own ambition. Spoiler Alert: He's actually a clone of the real Zero who appears in KOF 2001 (more on that below). He is the one responsible for killing Krizalid last game and has started the mysterious Project '00 (it was foreshadowed in plenty of endings of KOF '99, mostly seen in the Edit Team Ending) which involved the Zero Cannon. The cannon was powered by the energy of the KOF participants... Spirit Energy perhaps? It's not that out there given the history. T.T; The Zero Cannon was actually made using the same technology as Krizalid's battle armor which, as you saw last game, was able to record the fighters' "battle data". If you beat Kula before fighting (Clone) Zero, you'll see Foxy and Diana appear before him as Kula, who's all the way in space with the Zero Cannon, fires it down on Zero. This does not kill him, however. Whip goes to Zero and learns some devastating yet undisclosed private information (this is not told to us). In fury, Whip kills him (it's not shown outside the Japanese version. Remember how her gun attack is censored/omitted? Well, in the Japanese version, she outright shoots Zero with her gun). - The real Zero's appearance in KOF 2001 was, apparently, due to the company not really liking (Clone) Zero's appearance last game so they made him a clone of the Zero who'd appear in the next installment. - (Clone) Zero has a move that even the developers have jokingly called the "Zero Fart". It's actually a FIst of the North Star reference where some bad guy's cape move following an unseen attack, making it look like a "fart". XP - Just like last game, KOF 2000's assets were used in The King of Fighters EX2 for the GBA. However, EX2 is far more "original". The plot involves a man named Gustav trying to revive the spirit of Goenitz. His spirit was placed inside a boy named Sinobu Amou, though the process wasn't quite successful. Sinobu is the final boss of that game... Bleh. lol I didn't quite have a lot to say here, I won't lie. ^^;
@@omegadragoon1544 Well... he also showed no interest in playing KOF 2003 after he got angry, and not in a fun way, with Athena in SNK vs. Capcom Chaos. Although I hope that Max does not skip this because it is a very different game from the previous ones.
Andrako Don’t forget that Original Zero is an optional boss in KOF02UM, and Max did express interest in skipping vanilla 2002 and playing Unlimited Match instead.
@@AlexanderMartinez-kd7cz Max isn't doing this to do Boss rages. This is a Legacy. SNK games are rough especially the early ones and Max still has a few games to go through. FF2 and 3 nearly killed the legacy due to how balls cracking hard they were. Finally, Terry's release into Smash Ultimate is right around the corner so there's not much time.
He KNOWS you get the real endings for playing the preset teams, but he intentionally chose single player vs. with one round to breeze through them rather than spend 7 hours on just three games.
@@Bloodlyshiva Weird. I don't know why he thought playing team mode would take too long or whatever. It's a shame he's gonna get all stock endings because of it.
I give KOF 2000 an edge ahead of the others only because Freddie Mercury is the final boss. Props to 'em. (SNK has used Queen songs as reference before, but this was kinda obvious here.)
I always wanted to see you play old Kofs, but not like this :c Kof2k is actually pretty fun in terms of combos and stuff, sometimes Kula wipes you out, sometimes the last team read your imputs and they kill you, and zero is fun too but in a higher difficult Its like what happened with EX3 u didnt like it first but u did lose ur shit playing it more deeply like the video the fan made it with jojo sounds
Yeah i know he will skip 2k1 and vanilla 2k2, i actually dont like too much but it would have been interesting seeing him fight ignitz and omega rugal on normal difficult
You should see the artwork quality from 2000 to KOF 2001, While KOF 2000 arts are poses from their own moves, i'd say maybe THE BEST ARTWORK. KOF 2001 seems doesn't understand what is King of Fighters.
00's art is better than the previous and later games too, not just 01. It's easily the best of the classic (Neogeo) games. Second is 96's art. And third is 02. And besides those, the art is pretty much mediocre or bad in the other games.
At this point, why are people surprised anymore that KOF was once again a front by someone to take over the world?, think they just act surprised to not hurt the villains feelings tbh.
Well, in that moment only 3 KOF were made to dominate the world. KOF 94 was made to turn the 3 best fighters into statues, KOF 95 was made to take revenge on those fighters because they won in the previous game, KOF 96 was made to recruit the best fighters to face a great threat, and KOF 98 It has no history. So only KOF 97, 99 and 2000 were the only ones with plans that were made by the bad guys to change the world... until that moment, because then there were many more KOFs that were for that.
Actually I think they were surprised by the fact that the final boss is betraying NESTS itself to conquer the world, afterall they knew about NESTS already from the past game
Somebody tell Max that there are hidden characters on strikers. Like Kaede press up then 3 turns to the left and then 3 turns to the right then down and a new character appears. Some have hidden characters.
@@firstcooommment3675 yes its set in the future and in second south, they do not explain what happened to south town in the past but its new south town definitely
@@codybaier You are right about the Fatal Fury games veing seperate timelines from The King of Fighters, but the 2 series do have elements that crossover into one another. Also with this new company that bought SNK they do seem like they are trying to wrap things together more cleanly. Just watch the King of Fighters Destiny mini series on youtube and ypu can see what I mean. They have sort of rewritten the story of Fatal Fury/Art of Fighting/ King of Fighters so that they can all fit together. The plot elements of each series still happen but now they happen at the same time.
@@lonewolf3314 I think that it makes sense. I mean I know KOF is in a seperate timeline or at least it was originally intended to be, but as these games progress they start tying in with elements from Garou and Fatal Fury 3. Terry even dons his gear from Garou for much of the Decendants Arc and many characters from Garou make it into KOFXI. In my opinion there is a break between the final game in the NESTS Arc and Descendants arc where South Town is rebuilt and the Garou games happen. With Kain holding the Maximum Mayhem tournament in place of the KOF tournament. Also, if you start with the events of Fatal Fury and lead into KOF the games taking place up to 2003 give enough years for Rock to have grown to the age he is when Garou takes place.
I had read that the destruction of South Town at the end of this KOF is a bankruptcy symbolism, without a doubt they really cared of South Town because it was the first location they created and it was an important part of the history of several of its games, so its destruction represented that the following SNK games would no longer be made by them, and when they returned as SNK Playmore in 2003, KOF 2003 implies that South Town is recovering again of the disaster that caused Clone Zero. But I must say, I have no justification for the stupid way in which the satellite works.
By the way, stop saying that Playmore is not SNK, Playmore was founded by the original founder of SNK to recover their IPs and bring back old employees once things have stabilized economically.
Either way, I find it kind of depressing. that South Town got wiped the way it did.
What? Southtown was the target, but didn't actually get destroyed. This was only a fraction of the canon ending
If SNK loved South Town, they must have loved Geese too.
KOF fans consider kof02 as the best game of the franchise, most balanced and etc... It was not made by the original team? That's a surprise.
Probably based in how Majin boo was awaken in DBZ.
I liked KOF 2000. This was a good send-off and “farewell” by the original SNK. All of the different guest strikers from other SNK series was cool to see. This game was SNK’s love letter to its fans.
yes
it's in my top 3
smiliar to KoF MI2/2006 then.
And KOF2000 has the best striker system of all N.E.S.T. episode. (99-2001)
This game was my college days. That and 2001, but that's mostly loveable Igniz.
Zero might not be the brightest boss, but you gotta hand it to SNK with the way they animated his bladed outfit attacks.
How did SNK do with the other NESTS bosses Krizalid & Igniz??
kim's pants >zero's skirt tho
@@joshualowe959 igniz was not done by snk.
@@joshualowe959 As they told you, SNK didn't created Igniz, it was Eolith's work. SNK said that if they had not gone bankrupt the final battle of the saga would have been against NESTS himself and Igniz would never have existed.
@@andrako748 I Wish there is a remake of kof 2001, with nameless and proper storyline
Such a shame the original SNK went bankrupt in 2000. They definitely left for the time being on a high note with Garou: Mark of the Wolves, The Last Blade 2, and The King of Fighters 2000. Well, I'm glad the original SNK, in a sense, is back and here to stay.
No more playmore just snk and i hope they do well later on kof xv
ameer nurhaqeem You gotta admit that not all was doom and gloom during the Playmore era since we got some gems in the rough (e.g., Neo Geo Battle Coliseum, The King of Fighters XI, and Samurai Shodown V Special).
@@E24KLawson yep but iam glad snk is back again and hire more people to make new game. at least now they know how to used unreal engine i hope they show trailer of kof xv or something but i also heard snk is also making new metal slug right
@@ameernurhaqeem9738 You heard right. A new Metal Slug is indeed in the works.
Even MI2/2006 was a game made by heart from them, just a bit rough about some hitboxes and some bs missions to unlock costumes (over 300!) and stages.
7:35 KOF was truly ahead of its time if they called you a simp back in 2000.
The word simp has been around since the 70's. Like most slang it was invented by Black people.
Also, Whip uses the word 'simp' in the previous installment.
You know If you think about it
Kyo's theme "Good Bye esaka" is basically a goodbye to the fans since this was the last game made by the original Team.
Or maybe i am Just over thinking idk
agnaldo matheus ironically, KoF13 has goodbye esaka too, which, if u look at it, felt like the KoF2000 during that time
@@Evilriku13 oh shit you are right
That is exactly what it is. It was called "Goodbye Esaka" for that precise reason, since the SNK building was located in Esaka Street.
agnaldo matheus Nope, you’re spot on
@@deathm0100 wasn't the train station close by named Esaka?
10:54 this is the golden moment of Max's career
YESSS
WE GOT IT
"We got cremed" sounds about the right dialect a spec ops general guy would use.
After a major metropolitan area was blown to smithereens
city got creamed to kingdom come
Haha people with enough culture don't stick only to institution terms. Besides maybe he was talking to himself.
7:36 Damn they really predicted what we would be saying 20 years later.
" You weird asz boss! The time was out and he farted on me! What the hell is going on!?"
Lol, made my day
This game is also know as The king of strikers,because these game have a insane amount of strikers and also secret strikers you can unlock by a simply code in striker selection,like Iori with jacket and a lot of weird character.
Yes, as it was going to be his last game they decided to include as many characters from other of their franchises as a last goodbye.
@@andrako748 yeah SNK had crisis and all that stuff,It really reflects in kof 2001 and 2002, gameplay and style.
Another Iori by far is the best striker imo
@@joaopedrodealmeida3402 since snk did not make those games.
And it's the game that made people think Rugal was still alive, because his striker doesn't fade away like other dead characters.
KOF now with more genetical modification, energy-absorbing satellite cannons, bird cloaks and bankruptcy
Nobody:
A random man, eating a sandwich:
Maximillian: “The time was out, & he farted on me! What the hell is going on?!”
So here's a little fun fact: 99 and 2000 replaced score with Battle Ability. They raise and lower depending on how well you played and having a high enough BA will give you secret fights(Iori or Kyo after the Krizalid fight in 99, Kula Midway or before the Zero fight in 2000)
More importantly, BA is also affected by the DIFFICULTY YOU PLAY IN. You pretty much are never going to fight Kula in Level 1, but in Level 8, you're almost guaranteed to fight her(Unless you input the code to play as her. The Kula secret fight will never trigger if you have her on your team, most likely because she has her own ending.)
Also, the NESTS saga bosses are the coolest bosses in the entire KOF series. Don't @ me.
@@DarkflareEX agreed my good sir
@@DarkflareEX Ever loveable Igniz will never die!
Actually you can put the difficulty on level 2-3 and you'll almost always fight Kula
You can tell Max want to get this over quick, not playing teams, not getting the team finish (the Fatal fury endings at least), playing in the easy dificulty, not even testing the "maximum" attacks. Is a shame because this games are great, maybe the story is kinda wacky at times but is a continuation from one game to another. But I guess this is what happen when you force yourselft to play some game that you dont enjoy.
To be fair this is all just for Terry. And kof isnt that centered around him so i can understand him not feeling the story much when hes doing thus for one specific character. But yeah, at the very least he should work for the ff team endings more often in that regard.
This is why I didn't like him playing these games, he was clearly rushing it and it just felt messy the way he was playing.
I ferl like he should have saved the KoF games for a possible Kyo legacy
@@Hillthugsta or for the next kof that is coming next year.
Yeah if there's one thing I enjoy in KOF it's the story and characters for the most part.
you know is in easy mode level 1 when zero does not use his AOE super
you mean the blackhole attack?
don't try to use strikers, he will read the shit out of that movement and cast a 0 frame super, the only viable way to win the fight without being a fking evo champion is cheese him to death.
Clone Zero = Evil Ned Flanders
Or Evil Tom Selleck.
Commander Pringles
Hahahaha 😂
Hi diddly ho, Terry Bogard! I'm just here to siphon your energy so I can destroy NESTS and take over the world.
@@dnmstarsi I won't let my kids have sugar but I'LL GIVE THEM SIPS OF YOUR FIGHTING SOUL!... Hope that's okey dokey neighbor!
KOF 2000... it's around the time that SNK was in a real financial mess. Being bought by ARUZE didn't help matters. It didn't period. But I enjoyed it because we got a lot of different characters. I wonder if Max will try his luck on the other KOF games especially EX1 and 2 on the GBA.
Yeah, back then I did hear how much of a mess it was. And because of that, plenty of games that was in the works was canceled or never got far in development.
2000 was also the time Capcom vs SNK was made.
Ex2 for a gba game is pretty decent.
@@armand4116 There was a King of Fighters EX2 & EX3?! I thought you were talking about Street Fighter's EX2 & EX3.
@@joshualowe959 Correct me if I'm wrong but, I think KOF EX & EX2 were simply GBA ports of KOF 99 & 2000 respectively with some original characters, right??
The age old question: WHAT IS ZERO FIGHTING FOOOOOOOOOOOOOOOOOOOOOOOR!?
He is a clone of real zero and as such he felt neglected, he was fighting for the nests organization just on the outside in real he wanted to destroy them and make himself a god.
@@lonewolf3314 that was a megaman related joke
Wrong game, buddy! Hahaha
@@amaizeing.dumbass5123 not in mega man games so obviously i had no idea thanks for informing me
Looool
MegaMan X4 game joke
9:21
"Zero doesn't mean nothing. It means that I am all that is touched by none!"
So when he is touched my none...
Is he "touched" by none? Lol
Daniel Day “my mom didnt love me... oh wait, I dont have any parents :(“
Also.. C'mon. DUCK KING LEGACY!!
I know you’re just trying to get through these games but the whole essence of the franchise is team play.
Eh, true, but this is also the Terry Legacy. This series of videos does seem like it's meant to represent Mr. Bogard himself more than it represents the spirit of The King of Fighters.
@@-TPLT That's exactly the point
Yes, but he can play with the entire team that includes terry, it would be fun to watch that
We all sucks at kof
Speeding through the games and not seeing any of the character’s endings isn’t really capturing the spirit of the character, but I guess Max has a busy schedule and he needed to get these videos up on time.
Only in fighting games do you get plots like "I am going to destroy the world using an orbital super weapon that is powered by the energy from people who are really good at punching and kicking!"
Said superweapon was probably built by a secret cartel which created an army of clones of a Japanese high school dropout in their base on Mars. All to take over the world.
Fighting games.
I'm really glad Max is playing these games but it really feels like he's half-assing it at this point. Easiest difficulty, no teams, skipping several games. It's a shame.
It's clear he doesn't like these games but he's just pushing through instead of playing thoroughly them and trying to get into each games mechanics and learning more about them.
I like Capcom games more than SNK's games, but KOF99 and 2000 are definitely in my top 10 favorite fighting games ever. It's sad he won't give them the time they deserve.
At least they're getting some exposure and might inspire others to dig deeper.
Yes. Kof is wayyy fun also it has an interesting storyline especially in 94 to 00 or 02. It's really a damn shame Max plays in baby difficulty, single matches which is a bore to me, since i prefer watching 3v3 and it's fun playing on a normal difficulty
If he puts it in Level 4 difficulty we're going to get things like fighting Terry Bogard in FFS or Hon Fu in FF3 for 2 hours. He's going to hate SNK games more by the end of the Terry Bogard Legacy. Terry is in a shit-ton of these games and he wants to cover as many as possible.
@@chestercastaneda4920 still no excuse for not playing teams, kof is meant to be play in teams
@@calypso i wonder why is such a taboo thing for kof fans that some people prefer playing in 1v1 for different reasons,i like kof a lot but if they give the option to play that mode then there is nothing wrong with that because terry has been in a shit ton of games and max wanted to cover them as fast as possible while playing other things as well.
@@calypso Lol, you sound like a hateful purist, "that's not how it should be played there is no excuse, aaaaaaa" It is none of your business how he wants to play. You seem like a member of a Sect accusing Max of being a heretic. Also how can you judge that he is not enjoying playing them? You are not Max to know it. It is seen that he enjoyed them.
This was the first KOF I played and I loved the series ever since.
2000 is my favorite KOF. It's got a lot of heart to it, and it's a fitting end to the original incarnation of SNK. Plus, I think it does the striker system the best, and it introduced my girl Kula!
@@CosmicRPG She's a secret character, you gotta hover over Vanessa and press start, then do the same for Seth, Maxima, K', and the random select panel. Then you have to press up, then down and she should appear under random select
Same :)
Geese's design in this game was the best 2D Geese SNK ever did, and he's just a striker. Bummer.
In the previous game Power dunk was a follow up move to Power charge, if I'm not mistaken. Secret Iori was one of the most popular strikers back in the day.
Terry stays behind as a base explodes in one of the last ones and this time South Town gets destroyed. I can see this was the "TERRY MUST DIE" part of SNK history. However, we and SNK especially all know that "what doesn't kill you"...
Love that 0 frame kick the boss had. Lovely.
10:35 this moment looks so sick when Zero uses his shadow and goes through Andy, so anime.
"you simp" zero circa 2000
The waiting for a new KOF Stream is killing me xD
This game has an amazing presentation
It's the Zero fart.
I like to call it the Shadow Fart.
It's the all that's touched by none.
It’s definitely not nothing.
@@andrako748
How about Final Fart?
Or Real Fart, for reference sake :D
Literally recorded me dying by that the other day and sent it to my friend with a fart sound effect 🤣
IIRC, one of biggest things about the NEST bosses is that, even if blocked, they all have a special move that hits so many times that more or less super charges their Pow gauge a good chunk along with hefty chip damage
DAMN HE REALLY CALLED HIM A SIMP LMAOOOOOOO
Holy shit they blew up South Town! ...Eh, it'll be fine. (They can always go straight to Second Southtown anyway).
The King of Fighters 2000 was SNK's goodbye song (and they have one called "Goodbye Esaka", Kyo's theme). With bankruptcy imminent, the gang wanted to go out with a bang. And how would they do it? By giving it everything they've got with the art and music and everything. Need I talk about the "EXTRA Strikers" (Another Striker) that are available in the Arcade version and the SPECIAL Strikers (Maniac Striker) in the console versions? SNK decided to include a LOT of strikers in this game from various SNK properties like Duck King from Fatal Fury, the original SNK mascot G-Mantle, Goddess Athena from the game called Athena (she's the ancestor of Athena Asamiya... yes, they all have Athena for the name xp), Kim Kaphwan's kids but older Kim Dong Hwan & Kim Jae Hoon from Garou: MOTW, and so many more. They truly did want to tell their loyal fans "goodbye"... But they would come back as SNK Playmore a couple of years later before later on renaming themselves SNK again with KOF 14's release~
They're back and with KOF 15, they're going to let everyone know their name~ Onto some facts~
- The game debuts the Anti-K' known as Kula Diamond~ She's just adorable...for a living weapon...at least around this time! Following K' and Maxima's ditching NESTS at the end of KOF '99, NESTS created the Anti-K' project who would be the opposite of K' in almost every way possible; opposite gender, opposite way of dressing, opposite personality and, more importantly, opposite powers. While K' uses the Kusanagi Flames, Kula uses powerful ice abilities. However, NESTS did not want to repeat past mistakes with K' and Kula, so they had three women monitor Kula; Candy Diamond, a robot and Kula's best friend/sister, and Foxy and Diana, her "mother figures" so to speak. They all appear in the altered ending IF you fight Kula before the final boss. In the canon ending, Kula appears in space, setting off the Zero Cannon one more time in an attempt to kill (Clone) Zero, but she descends back to Earth. Candy uses her body to protect Kula, but at the cost of her life. Apparently, she could not be rebuilt as she makes no (canonical) appearances after this.
- Kula's next appearances following KOF 2001's events have her try to be seen as more than a simple weapon. Truth be told, she's simply a child (only 14... Hard to believe given the numerous official art, huh?) and she's scarred from the things she has done at NESTS' behest. Kula has become more human, losing the icy cold personality she had from 2000 and 2001 (remnants of her child-like self is seen through taunts or win animations). After 2001, she appears in KOF XI forming the future K' Team.
- Kula's theme song of this game, Ice Place, would finally be remixed in KOF 14 as a Rival Theme that would only play when she fights against fellow (EX-)NESTS member, Angel. It would be remixed once more in SNK Heroines.
- Apparently, Kula is the mascot of the "new millennium era of Neo Geo", alongside others like G-Mantle, Terry, and Kyo. This is seen in a special illustration (you can see it on the SNK Wiki if you'd like).
- In Days of Memories (SNK's Dating Sim games...to get money, they were running low at the time), Kula is 18 instead of 14... Given that DoM is a Dating Sim series, it only makes sense. After all, other characters are either aged up or de-aged (like Mai Shiranui, for example).
- The game's antagonist is a High-Rank NESTS officer...or shall I say EX-NESTS officer. Yes, Zero has turned traitor for the sake of his own ambition. Spoiler Alert: He's actually a clone of the real Zero who appears in KOF 2001 (more on that below). He is the one responsible for killing Krizalid last game and has started the mysterious Project '00 (it was foreshadowed in plenty of endings of KOF '99, mostly seen in the Edit Team Ending) which involved the Zero Cannon. The cannon was powered by the energy of the KOF participants... Spirit Energy perhaps? It's not _that_ out there given the history. T.T; The Zero Cannon was actually made using the same technology as Krizalid's battle armor which, as you saw last game, was able to record the fighters' "battle data". If you beat Kula before fighting (Clone) Zero, you'll see Foxy and Diana appear before him as Kula, who's all the way in space with the Zero Cannon, fires it down on Zero. This does not kill him, however. Whip goes to Zero and learns some devastating yet undisclosed private information (this is not told to us). In fury, Whip kills him (it's not shown outside the Japanese version. Remember how her gun attack is censored/omitted? Well, in the Japanese version, she outright shoots Zero with her gun).
- The real Zero's appearance in KOF 2001 was, apparently, due to the company not really liking (Clone) Zero's appearance last game so they made him a clone of the Zero who'd appear in the next installment.
- (Clone) Zero has a move that even the developers have jokingly called the "Zero Fart". It's actually a FIst of the North Star reference where some bad guy's cape move following an unseen attack, making it look like a "fart". XP
- Just like last game, KOF 2000's assets were used in The King of Fighters EX2 for the GBA. However, EX2 is far more "original". The plot involves a man named Gustav trying to revive the spirit of Goenitz. His spirit was placed inside a boy named Sinobu Amou, though the process wasn't quite successful. Sinobu is the final boss of that game... Bleh. lol
I didn't quite have a lot to say here, I won't lie. ^^;
The storyline in Kof is interesting especially in 94 to 01 or 02 also sucks that Max only plays on single matches and on baby difficulty. It's a shame that chat just says "no do this it better way to play" like bruh cmon man. Let my mans play normally how the game is supposed to be. Also would be nice to see Max get pissed by Igniz in 01.
Still the music is the best and of course the sad and yet sick theme here is Goodbye Esaka
Yeah, I think Max should have had 1 person who is into KOF guide him into these games. The chat really messed things up and convinced him to just skip games which is dumb as hell
@@sandmanofchaos foreals
7:35 "YOU SIMP!" hahahahahaha
Fio is also an available Striker as well.
10:54
KILLED BY ZERO FART
"The time was out and he farted on me! What's going on?!" - Max 2019
A shame he isn't making teams
He probably missed Kula because without teams there's no way to get high enough score to face her.
The best strikers are Joe and Seth.
And that "another" iori
I knew KOF with this one, I still think the art from the screen selection and the sprites from the strikers selection is the best in all KOF.
Max (2019): "NOOOOOOO! God, his BIRD CLOAK!"
To bad Lin's story never concluded. He never returned after NEST saga but many characters inspired from him introduced later. I wonder was there a connection between Kukri and Najd and his clan. Hope he, Seth and some other characters return for next game like Angel.
Ey Max!
If you play a King of Fighter with only one character, the final boss is going to be a hard odyssey.
All the king of fighters are made to be a multiple characters final battle. The dificulty of the final boss is made for a 3 vs 1.
i thought that's the point of boss characters...
@@AlexanderMartinez-kd7cz Yes. But the KoF series work differently.
It's not a 1 vs 1 with a hard boss. It's a 3 vs 1 with a hard boss. The hard boss in a KoF is like 3 hard boss at the same time, cause is made to be 3 vs 1.
@@mstevensh ok i'm pretty sure kof bosses don't have triple health/damage.
i mean i've beaten kof bosses 1v1 and i'm not that great, 3v1 seems like you have the advantage, at least in total health
@@AlexanderMartinez-kd7cz In some games it is but some games scale it back for 1v1s. Really, it just depends on the release.
Dude, I'm REALLY enjoying this series, *wubba wubba*
Krizalid: is fought underground
Clone Zero: is fought on the surface
Zero: is fought in the sky
Igniz: is fought in outer space.
Oh shit
This is the first game that had Vanessa in it so it can't be all bad.
It's not any kind of bad, really. I don't know where Max got the idea this game isn't well regarded, because it is.
@@Rangaisia I really liked all the hidden strikers
"You weird ass boss. The time was out when he farted on me". 🤣🤣🤣
WTH IS GOING ON!?😂💔
Thank you for showing this legacy. I'm really enjoying it.
Yeah ! 🔝
To me the best KoF ever. The combo, the stages and the best of all the music is so damn Good.
KOF 2K is actually my favorite entry in the series. It really felt like one big final hurrah with the huge striker selection. Plus, as broken as the strikers were, at least it did give this particular entry a fun and dynamic touch when it comes to creating unique combos.
If you thought Krizalid looked stupid...
Zero: Hi there. 👋
*Turns around, farts.*
Waiting to see Max face the other Zero.
I am obsessed with the way Zero's cloak flows in this game.
The secret (and the ultra secret on PS2) strikers were a big YES for me on this game. I mean, we had F***ing Rugal! RUGAL!
You again got the bad ending
That is the only ending... Well, it changes slightly if you fight Kula, but that's it
This is a generic ending. Not necessarily a bad ending since South Town gets blown up regardless, but full canon teams are needed for the team endings. You can also get special endings for having Kyo, Iori, or Kula on your team.
i like to think of this legacy as Terry himself going through his past deeds in preparation for all the bullcrap he'll go through in Smash Bros.
"I'll beat you all like a drum!"
Yo who the hell thought this sounded menacing?
Whoever did the shitty english translations
@duraznoches That's fair. 😆
@@sandmanofchaos Yo exactly! Sounds like they hired the translator to do PG work. Lame.
10:55 ZERO DOESN'T MEAN NOTHING. I'M THE FART THAT'S TOUCHED BY NONE!
This is actually my favorite KOF. It's probably not the best KOF, but it's my favorite KOF. I really, really, really love K' as a character both in design and gameplay, and the striker gameplay is refined from '99. The atmosphere is somber kind of like in a "this is the last song we're gonna play tonight" kind of way, which is true since SNK made this game knowing it might be their last game. Hence all the guest strikers celebrating their legacy. The game has a number of fantastic tracks, like KD-0084 which is the new K' theme, the cute Psycho Soldier Team theme and the great riff in the Art of Fighting Team theme. One stand-out is Kyos' new theme called Goodbye Esaka, which of course alludes to the "End of SNK". SNK really were kneeling for the bullet for this game, and as they did, they found peace and made a strong KOF game with a lot of heart that I love.
Please do not play KOF 2001. It is IMHO by far the worst KOF game ever made.
Also, a question - I just booted this up on my PS2 last night. I forgot how the game used to drop inputs in this version on a pad and it's unreliable as hell. Is my controller worn out or is the PS2 port known to be very finicky with inputs?
Hurts my soul to scroll through every comment to not find Alex' comment **snif**
yeah I had to keep scrolling till I found it
Holy shit they blew up South Town! ...Eh, it'll be fine. (They can always go straight to Second Southtown anyway).
The King of Fighters 2000 was SNK's goodbye song (and they have one called "Goodbye Esaka", Kyo's theme). With bankruptcy imminent, the gang wanted to go out with a bang. And how would they do it? By giving it everything they've got with the art and music and everything. Need I talk about the "EXTRA Strikers" (Another Striker) that are available in the Arcade version and the SPECIAL Strikers (Maniac Striker) in the console versions? SNK decided to include a LOT of strikers in this game from various SNK properties like Duck King from Fatal Fury, the original SNK mascot G-Mantle, Goddess Athena from the game called Athena (she's the ancestor of Athena Asamiya... yes, they all have Athena for the name xp), Kim Kaphwan's kids but older Kim Dong Hwan & Kim Jae Hoon from Garou: MOTW, and so many more. They truly did want to tell their loyal fans "goodbye"... But they would come back as SNK Playmore a couple of years later before later on renaming themselves SNK again with KOF 14's release~
They're back and with KOF 15, they're going to let everyone know their name~ Onto some facts~
- The game debuts the Anti-K' known as Kula Diamond~ She's just adorable...for a living weapon...at least around this time! Following K' and Maxima's ditching NESTS at the end of KOF '99, NESTS created the Anti-K' project who would be the opposite of K' in almost every way possible; opposite gender, opposite way of dressing, opposite personality and, more importantly, opposite powers. While K' uses the Kusanagi Flames, Kula uses powerful ice abilities. However, NESTS did not want to repeat past mistakes with K' and Kula, so they had three women monitor Kula; Candy Diamond, a robot and Kula's best friend/sister, and Foxy and Diana, her "mother figures" so to speak. They all appear in the altered ending IF you fight Kula before the final boss. In the canon ending, Kula appears in space, setting off the Zero Cannon one more time in an attempt to kill (Clone) Zero, but she descends back to Earth. Candy uses her body to protect Kula, but at the cost of her life. Apparently, she could not be rebuilt as she makes no (canonical) appearances after this.
- Kula's next appearances following KOF 2001's events have her try to be seen as more than a simple weapon. Truth be told, she's simply a child (only 14... Hard to believe given the numerous official art, huh?) and she's scarred from the things she has done at NESTS' behest. Kula has become more human, losing the icy cold personality she had from 2000 and 2001 (remnants of her child-like self is seen through taunts or win animations). After 2001, she appears in KOF XI forming the future K' Team.
- Kula's theme song of this game, Ice Place, would finally be remixed in KOF 14 as a Rival Theme that would only play when she fights against fellow (EX-)NESTS member, Angel. It would be remixed once more in SNK Heroines.
- Apparently, Kula is the mascot of the "new millennium era of Neo Geo", alongside others like G-Mantle, Terry, and Kyo. This is seen in a special illustration (you can see it on the SNK Wiki if you'd like).
- In Days of Memories (SNK's Dating Sim games...to get money, they were running low at the time), Kula is 18 instead of 14... Given that DoM is a Dating Sim series, it only makes sense. After all, other characters are either aged up or de-aged (like Mai Shiranui, for example).
- The game's antagonist is a High-Rank NESTS officer...or shall I say EX-NESTS officer. Yes, Zero has turned traitor for the sake of his own ambition. Spoiler Alert: He's actually a clone of the real Zero who appears in KOF 2001 (more on that below). He is the one responsible for killing Krizalid last game and has started the mysterious Project '00 (it was foreshadowed in plenty of endings of KOF '99, mostly seen in the Edit Team Ending) which involved the Zero Cannon. The cannon was powered by the energy of the KOF participants... Spirit Energy perhaps? It's not that out there given the history. T.T; The Zero Cannon was actually made using the same technology as Krizalid's battle armor which, as you saw last game, was able to record the fighters' "battle data". If you beat Kula before fighting (Clone) Zero, you'll see Foxy and Diana appear before him as Kula, who's all the way in space with the Zero Cannon, fires it down on Zero. This does not kill him, however. Whip goes to Zero and learns some devastating yet undisclosed private information (this is not told to us). In fury, Whip kills him (it's not shown outside the Japanese version. Remember how her gun attack is censored/omitted? Well, in the Japanese version, she outright shoots Zero with her gun).
- The real Zero's appearance in KOF 2001 was, apparently, due to the company not really liking (Clone) Zero's appearance last game so they made him a clone of the Zero who'd appear in the next installment.
- (Clone) Zero has a move that even the developers have jokingly called the "Zero Fart". It's actually a FIst of the North Star reference where some bad guy's cape move following an unseen attack, making it look like a "fart". XP
- Just like last game, KOF 2000's assets were used in The King of Fighters EX2 for the GBA. However, EX2 is far more "original". The plot involves a man named Gustav trying to revive the spirit of Goenitz. His spirit was placed inside a boy named Sinobu Amou, though the process wasn't quite successful. Sinobu is the final boss of that game... Bleh. lol
I didn't quite have a lot to say here, I won't lie. ^^;
@@Deltastar21 You sir, are a hero ☆
That Zero Clone is annoying but the Zero itself is broken !!!
Yep, his super and Ron assist combo. He is actually more difficult than Ignitz.
Cloned Zero. This boss has the dark arts. Wait til you face the real zero
Max not to play KOF 2001, he said it on stream.
@@andrako748 skipping 2001? Didn't know he said that. Or mukai from 2003
@@omegadragoon1544 Well... he also showed no interest in playing KOF 2003 after he got angry, and not in a fun way, with Athena in SNK vs. Capcom Chaos. Although I hope that Max does not skip this because it is a very different game from the previous ones.
@@andrako748 you have to earn the fight against Athena
Andrako Don’t forget that Original Zero is an optional boss in KOF02UM, and Max did express interest in skipping vanilla 2002 and playing Unlimited Match instead.
You never fought Kula and that makes me sad.
Can't fight Kula at low difficulties because you can't reach the BP needed to challenge her.
@@DarkflareEX is he playing on easy?
RIP 2002UM boss rage?
@@AlexanderMartinez-kd7cz Max isn't doing this to do Boss rages. This is a Legacy. SNK games are rough especially the early ones and Max still has a few games to go through. FF2 and 3 nearly killed the legacy due to how balls cracking hard they were.
Finally, Terry's release into Smash Ultimate is right around the corner so there's not much time.
@@DarkflareEX aw man, at least a boss rage uncut against omega rugal
Probably impossible without teams. The BPs he's getting here are a fraction of what you would get during normal play.
Choi did a teabag!!! XD 6:03
It is VERY annoying that nobody during these streams told Max that you get REAL endings for playing the preset teams.
Yeah, we're like 5 kofs into this legacy and he still doesnt notice it seems lol
He KNOWS you get the real endings for playing the preset teams, but he intentionally chose single player vs. with one round to breeze through them rather than spend 7 hours on just three games.
False. Everyone was yelling at him to do so. He didn't.
@@Bloodlyshiva Weird. I don't know why he thought playing team mode would take too long or whatever. It's a shame he's gonna get all stock endings because of it.
3:30 listen to that beautyfull theme
I give KOF 2000 an edge ahead of the others only because Freddie Mercury is the final boss. Props to 'em. (SNK has used Queen songs as reference before, but this was kinda obvious here.)
NeioGeo dont u mean Ned Flanders? 🤔
Maybe is just me but terry from garou mark of the wolves would be the best terry that snk made. Even without rising tacle.
In KOF 2003 Terry appears as his version of Garou.
@@andrako748 KoFXI, too.
7:34
S I M P
The time was out and he-what he FARTED ONE ME WHAT THE HELL IS GOING ON
2:29 oh... he flips his hat around for the power dunk... neat!
So from what I understand. Good girl Kula pulled a reverse uno on not so Fuhrer Bradley's dumb plan.
Pretty much, you have to fight and beat her in order to show how the laser ended up hitting him in the end
I always wanted to see you play old Kofs, but not like this :c
Kof2k is actually pretty fun in terms of combos and stuff, sometimes Kula wipes you out, sometimes the last team read your imputs and they kill you, and zero is fun too but in a higher difficult
Its like what happened with EX3 u didnt like it first but u did lose ur shit playing it more deeply like the video the fan made it with jojo sounds
Yeah i know he will skip 2k1 and vanilla 2k2, i actually dont like too much but it would have been interesting seeing him fight ignitz and omega rugal on normal difficult
It's a Terry Legacy and it's obvious he prefers the feel of Terry in KOF 98 (as with the majority of SNK fans, it would seem).
@Simon Ghost Riley its because other people told him so.
@Alfredo Saucedo yeah i know, i do respect the peoples tastes; im just pointing out that is kinda sad to me just that
@Alfredo Saucedo He's making an effort, but everyone just wants to see boss rages because of childhood nostalgia which is annoying honestly.
Oh hey. It's the first KOF game I played.
Same here man
Mine was '99.
You should see the artwork quality from 2000 to KOF 2001,
While KOF 2000 arts are poses from their own moves, i'd say maybe THE BEST ARTWORK.
KOF 2001 seems doesn't understand what is King of Fighters.
00's art is better than the previous and later games too, not just 01. It's easily the best of the classic (Neogeo) games. Second is 96's art. And third is 02. And besides those, the art is pretty much mediocre or bad in the other games.
At this point, why are people surprised anymore that KOF was once again a front by someone to take over the world?, think they just act surprised to not hurt the villains feelings tbh.
Well, in that moment only 3 KOF were made to dominate the world. KOF 94 was made to turn the 3 best fighters into statues, KOF 95 was made to take revenge on those fighters because they won in the previous game, KOF 96 was made to recruit the best fighters to face a great threat, and KOF 98 It has no history. So only KOF 97, 99 and 2000 were the only ones with plans that were made by the bad guys to change the world... until that moment, because then there were many more KOFs that were for that.
@@andrako748 Yeah, suppose I was looking more into the series in hindsight for how "anime" they get later on
Actually I think they were surprised by the fact that the final boss is betraying NESTS itself to conquer the world, afterall they knew about NESTS already from the past game
Finally, an energy source that makes sense, scientifically!
10:55 LOL you got farted on
THAT MADE ME LAUGH OUT LOUD!!😂💔
Max said, "Good luck dickhead" to the boss after a hard fought victory...by time out. LOL!
Bosses will get better in design, but not on fairness or balance.
I own the PS2 version of the game, and I gotta be honest; I love KOF2000, it's one of my favorites.
"I'll beat you all like a drum" has to be this game's greatest quote.
You pinheaded son of an ice-cream maker!
@@FuriousGorge he said this game, not the entire franchise
Fun fact: a Gamest Mook for one of the KOFs wrote "Overheat Geyser" as (in English), "OH! MY SHIT " (geizaa in katakana).
8:29 Final Battle!!
KoF 2000 is a great improvement over 99
@8:28 You're fighting Ned Flanders
The greatest fart 💨 in fighting game history 😂
I ALWAYS LOVE IT!!😂💔
Somebody tell Max that there are hidden characters on strikers. Like Kaede press up then 3 turns to the left and then 3 turns to the right then down and a new character appears. Some have hidden characters.
@duraznoches yeah i know.
wait DID ZERO SAY SIMP NOW I KNOW WHERE IT CAME FROM
When Zero ko'd Terry by breaking wind, I laughed so hard I started to cough. Thanks!
Wait for 2001,Igniz is GODLIKE!
Max is not going to play KOF 2001, he said it on stream and the chat supported his decision.
Omg,what a bullshit.
Igniz after Rugal is the most beloved boss on KOF,at least here in Brazil, this is sad...
With how he's blowing through these games in singles on baby difficulty I can't even see the logic for skipping games anymore.
Рик There’s still a chance since all the NESTS bosses are in KOF02UM, and Max did express interest in playing that game over vanilla ‘02.
@@E24KLawson But the problem is does Max know how to get a certain NESTS boss in KOF02UM, cause there's a good chance he'll refight Krizalid again.
They went full Kojima with this one.
It was like Terry had nothing to do with the main story and just showed up as a fighting cameo lol.
@@greek1237
Yeah. The King of Fighters series, are about Kyo, Iori, K Dash, Ash, and the Ikari Warriors, mainly.
Terry's series is Fatal Fury.
Hey Max. Thanks for doing a complete Terry playthrough. It's appreciated.
I'm so glad Max is doing a Legacy for the greatest videogame character of all time.
Yeah South Town gets rebuilt later. I think the South Town in Garou is supposed to be the New South Town.
But Garou is a separate timeline from King Of Fighters.
Garou follows the Fatal Fury/Art of Fighting continuity.
No Garou takes place in Second Southtown, a neighboring sister-city.
@@firstcooommment3675 yes its set in the future and in second south, they do not explain what happened to south town in the past but its new south town definitely
@@codybaier You are right about the Fatal Fury games veing seperate timelines from The King of Fighters, but the 2 series do have elements that crossover into one another. Also with this new company that bought SNK they do seem like they are trying to wrap things together more cleanly. Just watch the King of Fighters Destiny mini series on youtube and ypu can see what I mean. They have sort of rewritten the story of Fatal Fury/Art of Fighting/ King of Fighters so that they can all fit together. The plot elements of each series still happen but now they happen at the same time.
@@lonewolf3314 I think that it makes sense. I mean I know KOF is in a seperate timeline or at least it was originally intended to be, but as these games progress they start tying in with elements from Garou and Fatal Fury 3. Terry even dons his gear from Garou for much of the Decendants Arc and many characters from Garou make it into KOFXI. In my opinion there is a break between the final game in the NESTS Arc and Descendants arc where South Town is rebuilt and the Garou games happen. With Kain holding the Maximum Mayhem tournament in place of the KOF tournament. Also, if you start with the events of Fatal Fury and lead into KOF the games taking place up to 2003 give enough years for Rock to have grown to the age he is when Garou takes place.