One thing that should be mentioned is that the RaC 1 community has been trying to figure out how to beat the entirety of Orxon as Clank alone. We're able to get to the Gadgetron box that you can get to as Ratchet; however, we still haven't found a way to get the Infobot as Clank.
Can Clank still buy the upgrade? Maybe that would switch around the characters, which I doubt would happen, but it's worth a shot. Also sorry for being a year late.
@@TheRealBlazingDiamond I got the hydro with Ratchet instead of Clank and beat half of Going Commando without clank. It just shows the normal video and it lets you use clank for clank sections anyway. That is why in GC, if you have clank when you buy the terminator, you still don't see him in the video.
Not gonna lie dude, i've loved how you've done videos the past 2 years, with actual editing and whatnot, I really love it because you're one of the few speedrunners that has this kinda style of vids with real editing and covering stories and guides like this, Love it.
Thank you, Rixer. You have been a huge inspiration for me ever since I started speedrunning. I have been watching you ever since your first movement guide and before! You were a huge inspiration and inspired me to start speedrunning. Thank you.
Hey! I just started running and I found this EXTREMELY helpful. Anyway, my main thing I want to ask about is the possibility of remaking the RaC2 and UYA movement guide. Xem's Day 1 Tutorials for UYA mentioned that some of the tech taught there wasn't in nearly as much detail as it should have been, and it's long overdue for a remake. I'm asking more so for other new runners rather than myself can have a better start. If you could do that, I would be extremely grateful. Thank you. P.S. Both you and Xem have been a huge inspiration for me to start running my 2nd favorite childhood game series! I'm proud to say that I'm on the official leaderboard now, and I want to thank you for all of the information you have provided for others and myself! I really appreciate it!
ive started learning these tricks. im still very new to it (literally started a few days ago), but one trick i learned is to practice some of the heli-pack flips and jumps like neutral cancels and ESPECIALLY mid air long jumps on the large grassland area on Novalis right at the bottom of the cliff your ship is on. the area is massive and the various obstacles are small enough to not realy get in the way but also large enough to give great practice with using the right flips in the right direction to dodge them or jump over them. also theres no pit-fall death, just water. this is easily my favorite training spot.
>me watching this video because it showed up in my recommended >me, since I was a kid, having done lag jumps, neutral long jumps, and DC long jumps thinking they were intended ingame mechanics Loved the video! Interesting how many things can be done in this simple platformer.
This is super useful, I can only speedrun the 2nd game and I had to figure it all out on my own, but I always found 1 to be difficult to speed run, but this guide really makes it easier to learn. Thanks!
DC Neutral Cancel Long Lag Jump Available in R&C, R&C:UYA, and RD. Start with a long jump and slight turn less than 35 degrees and release analog stick just before neutral cancle long jump leading back into a loop of neutral cancel long jumps with or without the DC so long as the analog is neutral before landing any jump into the next. This is still possible in UYA and RD with the jet boots to start the momentum that the initial long jump gives you.
In 2003 I played this game. I was 8 years old and it was one of the first games that marked me (especially for music) but… I remember that I executed a command by mistake without really understanding why, frankly ! Big respect for the speedrunners of R&C 1. PS: msg from France 🥖
I actually preformed lag jumps countless times, I just thought it was a funny quirk in the games mechanics that gave you a slight boost, I had no idea it was a speedrun strat
You hit this spot on bruv, as another dane i only have the ps2 pal version, but trying out tricks in casual nostalgia playthroughs is sooooo cool. Your the best man!
Bless you ThaRixer. It's great to see you trying to help people get into this game more, especially considering how advanced these techs are. Looking forward to a remake of the other movement guides!.. and maybe one for Deadlocked one day! Also, great music choices! :)
I'm pleasantly surprised I revisited ILJs, I thought I would never be able to chain it together, I think my main problem the first try was not being quite on the very edge, but this time I was able to get them going for a good chunk of time. I really like this guide, and seeing myself do ILJs makes me think I can learn most of this stuff eity enough time and effort
18:50 this is how you can climb mountains in the games... UYA that I am sure of... just replace the menu with waiting for slight flat surface recognition after wrenching while approaching inclines. Not sure what the range off degrees is for the inclines.
I was able to pull off the Infinite Side Flips a few times with the thruster pack and a few lucky Neutral Long Jumps with the helipack and that was about all my old-man-hands could manage but, it was still rad to pull off. I love the ratchet & clank series growing up with a PS2 so, I just wanted to try this for fun on the emulator, right quick. Cheers~
Used to speedrun rac2 quite a lot, there aren't nearly as many movement techniques as 1 or 3. The only ones that ever really get used are the decoy jump, wrench jump and wrench climb. Decoy and wrench jumps only work on the PS3. To decoy jump, charge off a ledge and throw either a decoy or bomb from the bomb glove. This resets your jump, so you can jump, sideflip or longjump from it. Wrench jumps instead use the wrench, charge off the ledge, hold L1 and mash square. When ratchet performs a wrench swing it again resets your jump. Wrench climb uses the first person mode, go to a wall, jump and mash square. You will climb the wall due to the wrench's hit detection pushing ratchet upwards. There are some other more complicated tricks, such as poking and proxies, but if you want to go more in depth I highly recommend checking out the ratchet speedrunning discord.
🥶 so insane to know that fav series got these strats dawg, i knew that rac was wid the speedrunning but actually seeing it is SO surreal bruh 😭🥶. I always wondered just how this was speedran 🥶
@ThatRixer you have to switch the timestamps in the description, as the seeking is showing the music timestamps on the video player, instead of the movement timestamp
Since nobody watches this video for the music, can you edit the description to make the timestamps for the music not the clickable kind, just the reference-able kind? It seems to mess with the new Chapters feature on YT. Here's a screenie from my view. i.imgur.com/mZpKPCU.png
My PS2 clank proxy just doesn't succeed, even if I get launched in the air it's not high enough to get to the infobot, it launches me sometimes halfway but never to the top.
I spent hours on Orxon Trying to get the Clank shortcut to work. On the odd occasion I did manage to get him to jump he wouldn't jump high enough. I'm on the PS2 version. Might that have something to do with it? In the end I ran Clank round the long way. It was quicker!!😅
I just started practicing since yesterday and for me ILJ's are much more easier than IJ's. With 2 hours of practice, 70% of my ILG's (mashing method) are working but not IJ's. Don't know why :')
Okay I’ve had this idea for a while but I’m not sure if it will work or not. When you start a new game + on veldin you have no ship however the courier ship is hidden in the back behind the mountains, what if you PDA backflip all the way too the ship and enter it and skip to the last planet or second last depending on weather you can load the final veldin with the boss I’ve been trying it but it’s so hard to get to the ship
yeah, ratchet series is gating your planets by giving you the coordinates at the end of the main mission, many times tied to actual mission completion, sometimes are just in the cutscene trigger...
Hey ! ThaRixer . Thank you for this video...But...I have a serious question. Whst happened to the Ratchet And Clank Up Your Arsenal video? the movement guide of the 3rd game.. I don't see it on your channel anymore. Did you deleted it? :(
I respect the fuck out of you for making this and even including a hand cam. I probably won't even make use of this tutorial myself, but this is a great way to get people into speedrunning.
What emulator are you using, and what widescreen patch? I'm using PCSX2 with a widescreen patch from the PCSX2 archive, and there are still things that are stretched out. Yours seems to look a lot better.
Is there much point trying to learn these on ps2 or should I get the ps3 version? I tried clank proxy and it’s not as easy as it looks, I got clank launched a couple of time but he just couldn’t get the height needed. I love this game and I remember watching segmented speedruns on speed demos archive probably 15+ years ago now lol. Think maybe it’s time I gave this speedrunning thing a go
Hi there! I'm struggling to get clank proxy working on Orxon 1, I can clip into the tree semi-consistently, but when I punch into the pipe, I don't get as much height as in the runs I've seen and the example here at 37:10, I end up getting about 3/4 as much height as shown. Could this be to do with the version of the game I'm using, or is this a common mistake that I can rectify? (Playing on ps3 on the original trilogy disc)
@@ThaRixer Hi again, I've been trying to get into the RaC speedrunning discord but the invite has expired, I've tried the link in the RaC (non-speedrunning) discord, the link in the description in some RaC speedruns (and this video) as well as the one on google, but can't get in, should I just wait until there's an updated link somewhere?
The pyro glitch isn't pal ps3 exclusive. I've done it on ps2 against the snagglebeast. Infact i didn't even know it was a glitch when i did it. i just thought the pyrocitor did tons of damage against bosses
@@ThaRixer i will once i have the ability to. currently in the middle of moving so all that equipment is kinda all over the place. shame cuz i really wana try out some of the stuff mentioned in this vid. :( but basically i jumped up on one of the platforms next to the boss's spawn point, one of the platforms he can destroy, and i jumped off and fired the pyrocitor at him while gliding down and his health went down to the point where he put his shield up. i hope i can recreate it. might turn out to be one of those things that's possible on this version but just much more difficult to pull off
@@ThaRixer hey i have a bit of an update. i found a speedrunning FAQ from a few years back (atleast 2014 at the earliest) and it talks about the pyro glitch. it states that in all versions of the game, drek has a spot underneath of him that ignores invincibility frames, allowing the pyrocitor to deal damage every frame instead of doing damage on one frame and then drek being immune to damage for a few frames. it then states that the devs accidentally made this spot much bigger in the ps3 hd release, which is what allows this glitch to work. so if this is true, then its not due to the game going from 50hertz to 60hertz. this makes sense since when i witnessed the glitch, it was on the snagglebeast, not drek. maybe the snagglebeast simply doesnt have invincibility frames (or atleast in the US ps2 version), or maybe the spot is easy to hit in this version or maybe i just got lucky when i hit it. id say this should be tested a bit, maybe ill do said testing when i can get my ps2 set up again. also i think this is wonderful news for speedrunning on that version since this means that it would technically be possible for someone to find a way to get to that smaller sweetspot on ps2. anyways, heres a link to the FAQ if you wana take a look. it does have a few glitches you didnt mention in your movement guides so maybe you could benefit ^_^. as for me, im making a copy of this FAQ just incase it gets taken down. it is a googledoc after all so that's entirely a possibility. docs.google.com/document/d/1hmCgw9Q6kgg1oZ_kja33pwtIiikuB2ieZYAOp1rvr2I/edit
@@AleMusa my apologies, i have been quite busy with both school and moving houses. my ps2 is currently sitting in a storage box. also, from what i am told, this glitch on this version of the game only works on alien queen and snaglebeast because the portion of drek in this version of the game that allows this glitch is so tiny and hard to hit that it is not realy viable
Hey, can anyone give me any tips on how to do Infinite Sideflips? I've been trying for almost an hour and haven't managed to get even one sideflip to happen, let alone enough to get any reasonable amount of height. I've been following the instructions as close as I can. Equip the booster pack. Double jump off of a ledge, After the double jump, Hold R1 and press X and either left or right on the left analog stick. Then while holding R1 the entire time, alternate between left and right on the analog stick while tapping X each time. Every time I try this, instead of gaining altitude, I just glide into the freezing water in the exact way each time. I've been trying to focus on moving the analog stick to 3/9 o'clock since I struggled at that to begin with, but getting that down didn't help. I've noticed that no matter what direction I point the analog stick, Ratchet will always do a boost in that direction. Ratchet always downright refuses to side flip. I don't know if I'm just doing something horrifically wrong or if my controller isn't registering my inputs or if my platinum copy has Infinite Sideflips patched or something. Can anyone give me any tips that Ricky didn't mention?
This is so helpful, tysm :) Can you make the same video but updated for UYA? Also, does this include all strats for NG+ cuz it doesn't seem like it does..
@@ThaRixer Great! TYSM! I think you're definitely right. However, in the current NG+ no QE WR, he does a fancy trick at 1:05 that I do not understand ... he seems to neutral off of a cliff then jump in midair, followed by a hyperstrike UP a hill? any idea? if not, no worries since u dont run it anymore
36;40 Can it be that the NG+ Method isn't working in the PS2 PAL Version of the Game? I performed the Trick in the PS3 really consistent. But I the PS2 Version I was never be able to get the Jumpboost.
I am having trouble on only some movements. I am on PS2 and do you know if I’m wasting my time learning only 2 or 3 movements that are not possible? The move where you store momentum with the pda to do a long jump, pda gliding, and infinite jumps. Those I am having the most trouble with and I wasn’t sure if it’s possible on PS2
Im thinking of starting to speedrun RaC just kinda casually for fun. Is there like a sheet that gives the main route people take for any% so i know which order to planets/which objectives to skip?
it really depends how casually you want to run. If we get down to the planets you can skip, it would be Aridia and Kalebo III. To skip Aridia, you need to skip the Trespasser and Hydrodisplacer, that means you must do swim clip in Rilgar, Ghost Ratchet (or ILJs if you want the really hard stuff for some reason) in Umbris and any Veldin 2 strategy like the Veldin SI or PDA tech. To skip Kalebo III you need to skip the Hologuise so learn either PDA Sideflips or going up the tube in Quartu with the Helipack. Otherwise your any% run would skip nothing and just do the courses in order. If you do try to learn PDA tech, keep in mind sideflips are much easier holding R1 the entire time, and the speedrunning discord is full of very helpful people to explain anything you might not know.
Don’t know if you’re still reading these comments but, I’m trying mid air long jumps and sometimes I get the animation, but the movement is very slow. Am I not doing it in neutral or what’s wrong?
One thing that should be mentioned is that the RaC 1 community has been trying to figure out how to beat the entirety of Orxon as Clank alone. We're able to get to the Gadgetron box that you can get to as Ratchet; however, we still haven't found a way to get the Infobot as Clank.
Can Clank still buy the upgrade? Maybe that would switch around the characters, which I doubt would happen, but it's worth a shot.
Also sorry for being a year late.
Congratulations from the future, you just got your own ThaRixer video
Yeah ThaRixer and some other people have talked about this, I think it won't be solved any time soon, but I think someone eventually will
@@TheRealBlazingDiamond I got the hydro with Ratchet instead of Clank and beat half of Going Commando without clank. It just shows the normal video and it lets you use clank for clank sections anyway. That is why in GC, if you have clank when you buy the terminator, you still don't see him in the video.
@@rachel1426 You can beat all of going commando without clank (See NGPlus' video to understand)
DUUUUDE THE FEELING OF NAILING LIKE 4 STANDSTILL LAG JUMP TO NEUTRAAALS IS AMAZING
Lmao, I used to do slope intercepts as a kid and I didn't know
Eleanor Drapeaux same
I think i did it once but i never understood how it worked
Not gonna lie dude, i've loved how you've done videos the past 2 years, with actual editing and whatnot, I really love it because you're one of the few speedrunners that has this kinda style of vids with real editing and covering stories and guides like this, Love it.
∴Movement Timestamps∵
1:31 Lag Jump
2:13 Neutral Long Jump
3:20 Neutral Cancels
5:06 Mid Air Long Jump
7:18 DC Neutral Long Jump
7:59 Thruster Pack Long Jump
9:35 Ground Pound Cancel
11:28 Thruster Pack Lag Jump
11:56 lnfinite Long Jump
14:30 Sinaflips
15:50 Infinite Side flips
16:56 Ground ILJs
17:29 Clankless Infinite Jump
19:29 Heli-Pack Infinite Jump
19:52 Thruster Pack Infinite Jump
20:24 PDA Sideflip
21:44 PDA Stops & sPDAs
22:54 PDA Glide
24:01 PDA Death
24:23 ReILJ/ReSinaflips
25:30 Walloper Punches
28:48 Quick Switching
30:09 Ghost Ratchet
31:09 Slope Intercept
32:12 Swingshot Swag
32:57 Pod Warp
33:50 Decoy Clips
34:57 Jackpot Glitch
36:24 Tree Clip & Clank Proxy
37:16 Clank Boost
37:45 Visibomb Canceling
38:29 Drek Skip Setup
39:34 Pyro Glitch
This is in the description
ThaRixer
can skip!
ThaRixer Timestampss are clickable in the comments on mobile
SnEEp
That's right!
i can not speak English well.
Oh i see now. Yeah that's not a problem, i'm not native english either
this video was really helpful for figuring out and appreciating speed runs as a spectator
I'm glad I at least knew that simple sideflip tech when I was a kid
Thank you, Rixer. You have been a huge inspiration for me ever since I started speedrunning. I have been watching you ever since your first movement guide and before! You were a huge inspiration and inspired me to start speedrunning. Thank you.
No problem my dude
@@Robloxinsanegaming27yeaburger amonky
@@joaquizzletwizzle fr
This game has plenty of impressive looking techniques.
AKheon still not more glitches than OoT though
FreshBeats what’s oot
@@FREEGEMS I think it means Ocarina of Time. The shitty Zelda game
Alry FireBlade i literally said that exact thing to my mate yesterday. “That shitty Zelda game”
@@AbysmalGaming that game was made with love watch yo mouth
Hey! I just started running and I found this EXTREMELY helpful. Anyway, my main thing I want to ask about is the possibility of remaking the RaC2 and UYA movement guide. Xem's Day 1 Tutorials for UYA mentioned that some of the tech taught there wasn't in nearly as much detail as it should have been, and it's long overdue for a remake. I'm asking more so for other new runners rather than myself can have a better start. If you could do that, I would be extremely grateful. Thank you.
P.S.
Both you and Xem have been a huge inspiration for me to start running my 2nd favorite childhood game series! I'm proud to say that I'm on the official leaderboard now, and I want to thank you for all of the information you have provided for others and myself! I really appreciate it!
Xem is also legend
Fadethannex on the leaderboards? I'll seatch you later. Anyways, good job man!
ive started learning these tricks. im still very new to it (literally started a few days ago), but one trick i learned is to practice some of the heli-pack flips and jumps like neutral cancels and ESPECIALLY mid air long jumps on the large grassland area on Novalis right at the bottom of the cliff your ship is on. the area is massive and the various obstacles are small enough to not realy get in the way but also large enough to give great practice with using the right flips in the right direction to dodge them or jump over them. also theres no pit-fall death, just water. this is easily my favorite training spot.
>me watching this video because it showed up in my recommended
>me, since I was a kid, having done lag jumps, neutral long jumps, and DC long jumps thinking they were intended ingame mechanics
Loved the video! Interesting how many things can be done in this simple platformer.
Man that music at the start bringing back splinter cell memorys
This is super useful, I can only speedrun the 2nd game and I had to figure it all out on my own, but I always found 1 to be difficult to speed run, but this guide really makes it easier to learn. Thanks!
Just started to try movement tech today after years of not playing the game and i have started to get abit better at ILJs what a feeling
It's so insane seeing my fav series have all this tech bro wow😭🥶.
DC Neutral Cancel Long Lag Jump
Available in R&C, R&C:UYA, and RD.
Start with a long jump and slight turn less than 35 degrees and release analog stick just before neutral cancle long jump leading back into a loop of neutral cancel long jumps with or without the DC so long as the analog is neutral before landing any jump into the next.
This is still possible in UYA and RD with the jet boots to start the momentum that the initial long jump gives you.
Great video Ricky
waitingg for this for ages
I have waited for this moment.... Thank you so much for making this dude, you're a legend.
This is the vid that got me back into R&C, 10/10
Gadgetron: This is a PDA!
Ratchet: A Physics Destruction Assistant?
Gadgetron: NO-
In 2003 I played this game.
I was 8 years old and it was one of the first games that marked me (especially for music) but…
I remember that I executed a command by mistake without really understanding why, frankly ! Big respect for the speedrunners of R&C 1.
PS: msg from France 🥖
I love how this started out with simple move faster and get over larger gaps mechanics then suddenly we've unlocked flight with ILJ's😂
Im barely into the video and mid air long jumps are blowing my mind, i can't believe ive gone so long without learning how layered this technique is
I just started playing this series this week and my recommended is already filled with speedrunning stuff lol!
I actually preformed lag jumps countless times, I just thought it was a funny quirk in the games mechanics that gave you a slight boost, I had no idea it was a speedrun strat
Those terms aren't mutually exclusive
Amazing, well structured and incredibly helpful. Thanks ThaRixer 👌
Thanks for the info I'm just watching this too get some advice on trying to beat the first game that I never beat in the ratchet & clank series
You hit this spot on bruv, as another dane i only have the ps2 pal version, but trying out tricks in casual nostalgia playthroughs is sooooo cool. Your the best man!
Bless you ThaRixer. It's great to see you trying to help people get into this game more, especially considering how advanced these techs are. Looking forward to a remake of the other movement guides!.. and maybe one for Deadlocked one day!
Also, great music choices! :)
I don't run deadlocked, and there's not much to the movement in deadlocked.
@@ThaRixer Oh really? That's too bad!
27:20 god have mercy on whomever you take to third base.
I'm pleasantly surprised I revisited ILJs, I thought I would never be able to chain it together, I think my main problem the first try was not being quite on the very edge, but this time I was able to get them going for a good chunk of time. I really like this guide, and seeing myself do ILJs makes me think I can learn most of this stuff eity enough time and effort
with enough time and effort you can learn anything, keep going king
Your music picks are top tier!
Love the explanation of the mash method lol
Awesome vid, Ricky! Loved this guide! It's in-depth and easy to understand! :D
Been waiting for this for years!! Amazing.
Ald4r the original video came out in 2016
@@sheriffaboubakar9720 I didn’t know about it! And never thought to really look.
18:50 this is how you can climb mountains in the games... UYA that I am sure of... just replace the menu with waiting for slight flat surface recognition after wrenching while approaching inclines.
Not sure what the range off degrees is for the inclines.
Great video man, helped out a lot! Unfortunately Can’t find your RAC 3 movement & trick guide video
Very well done Ricky! This answers quite a few questions I had about this as a speedgame, even if I don't have a PS3.
Omg the opening song brought back memories from the first resident evil movie soundtrack
finally some video that explain it well and it is updated i love rixer and your vids and THAT INTRO THOU
I was able to pull off the Infinite Side Flips a few times with the thruster pack and a few lucky Neutral Long Jumps with the helipack and that was about all my old-man-hands could manage but, it was still rad to pull off. I love the ratchet & clank series growing up with a PS2 so, I just wanted to try this for fun on the emulator, right quick. Cheers~
been waiting for this badboy
Hiya! Just got into using some movement tech to spice up the casual game. I'm wondering if there is a movement guide I can find for RaC 2.
Used to speedrun rac2 quite a lot, there aren't nearly as many movement techniques as 1 or 3. The only ones that ever really get used are the decoy jump, wrench jump and wrench climb. Decoy and wrench jumps only work on the PS3.
To decoy jump, charge off a ledge and throw either a decoy or bomb from the bomb glove. This resets your jump, so you can jump, sideflip or longjump from it.
Wrench jumps instead use the wrench, charge off the ledge, hold L1 and mash square. When ratchet performs a wrench swing it again resets your jump.
Wrench climb uses the first person mode, go to a wall, jump and mash square. You will climb the wall due to the wrench's hit detection pushing ratchet upwards.
There are some other more complicated tricks, such as poking and proxies, but if you want to go more in depth I highly recommend checking out the ratchet speedrunning discord.
@@eamesy Seems like all the RaC 2 and 3 movement is charge boots.
🥶 so insane to know that fav series got these strats dawg, i knew that rac was wid the speedrunning but actually seeing it is SO surreal bruh 😭🥶. I always wondered just how this was speedran 🥶
Thanks, I was just expecting to learn the hoven skip but now I just wan't to begin speedrunning the entire game :)
Gotta love the original Ape Escape music!
7:30 Of course Speedrunners train there Technics out of Bounds xD
/)
@@Ald4r (\
@ThatRixer you have to switch the timestamps in the description, as the seeking is showing the music timestamps on the video player, instead of the movement timestamp
So simple that in just couple days in I’m able to do iLj thanks a bunch
Wow.
Great and educational tag worthy
Goodvidgoodvidgoodvid
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Damn, came across this by accident... Time to learn how to speedrun this, I guess...
Since nobody watches this video for the music, can you edit the description to make the timestamps for the music not the clickable kind, just the reference-able kind? It seems to mess with the new Chapters feature on YT. Here's a screenie from my view. i.imgur.com/mZpKPCU.png
Darn; came in cuz it's interesting, now I actually want to try speedrunning the game lol. I like glitching, but haven't done much speedrunning.
Thanks!
Where is the other movement guide for UYA?
19:30 = fou with helipack apl
Thanks A ton for the guide it’s helped very much
My PS2 clank proxy just doesn't succeed, even if I get launched in the air it's not high enough to get to the infobot, it launches me sometimes halfway but never to the top.
youre probably on PAL PS2, turn on 60hz in the game and it'll work
@@ThaRixer how do I do that? 🤔
@@iStrategyHD go to the title screen idk ps2 sux anyway youre supposed to do all this stuff on ps3
I spent hours on Orxon Trying to get the Clank shortcut to work. On the odd occasion I did manage to get him to jump he wouldn't jump high enough. I'm on the PS2 version. Might that have something to do with it? In the end I ran Clank round the long way. It was quicker!!😅
I just started practicing since yesterday and for me ILJ's are much more easier than IJ's. With 2 hours of practice, 70% of my ILG's (mashing method) are working but not IJ's. Don't know why :')
wtf such a banguer to introduce the video
Only high quaity content on this channel, keep the fuck up.
Just an extra note, opening and closing the PDA on a ps2 is slower
Thats why PS2 and PS3 should have separate leaderboards
Okay I’ve had this idea for a while but I’m not sure if it will work or not.
When you start a new game + on veldin you have no ship however the courier ship is hidden in the back behind the mountains, what if you PDA backflip all the way too the ship and enter it and skip to the last planet or second last depending on weather you can load the final veldin with the boss I’ve been trying it but it’s so hard to get to the ship
Update:
I made it too the ship got in and there was no planets to go too
yeah, ratchet series is gating your planets by giving you the coordinates at the end of the main mission, many times tied to actual mission completion, sometimes are just in the cutscene trigger...
This is pretty good quality
Trebark Thank you very much
Hey ! ThaRixer . Thank you for this video...But...I have a serious question. Whst happened to the Ratchet And Clank Up Your Arsenal video? the movement guide of the 3rd game.. I don't see it on your channel anymore. Did you deleted it? :(
Just unlisted cause its not a good vid anymore, if you really need it the rac speedrun discord has a link to it
@@ThaRixer Oh, okey^^ thank you so much!
Good shit dude
I've played ratchet and clank for years like over 8 10 years and I think this will take awhile for me to get
I respect the fuck out of you for making this and even including a hand cam. I probably won't even make use of this tutorial myself, but this is a great way to get people into speedrunning.
What emulator are you using, and what widescreen patch? I'm using PCSX2 with a widescreen patch from the PCSX2 archive, and there are still things that are stretched out. Yours seems to look a lot better.
@@jacindaardern1738 yeah that makes sense
Can't find your R&C 3 movement guide, did you take it down?
Is there much point trying to learn these on ps2 or should I get the ps3 version? I tried clank proxy and it’s not as easy as it looks, I got clank launched a couple of time but he just couldn’t get the height needed.
I love this game and I remember watching segmented speedruns on speed demos archive probably 15+ years ago now lol. Think maybe it’s time I gave this speedrunning thing a go
Hi there! I'm struggling to get clank proxy working on Orxon 1, I can clip into the tree semi-consistently, but when I punch into the pipe, I don't get as much height as in the runs I've seen and the example here at 37:10, I end up getting about 3/4 as much height as shown. Could this be to do with the version of the game I'm using, or is this a common mistake that I can rectify? (Playing on ps3 on the original trilogy disc)
Probably better off asking the rac discord, I forget this part
@@ThaRixer Hi again, I've been trying to get into the RaC speedrunning discord but the invite has expired, I've tried the link in the RaC (non-speedrunning) discord, the link in the description in some RaC speedruns (and this video) as well as the one on google, but can't get in, should I just wait until there's an updated link somewhere?
@@joefriend8870 It's on speedrun.com
ThaRixer That’s the same link (jY7nS9F), it says the invite is invalid
@@joefriend8870 Im not in the discord is the thing so i would just try to follow the active runners, perhaps make a forum post on speedrun.com
Damn I was doing lag jumps as a kid all the time without realizing it lol
I LOVE YOU RICKY!!, Thanks
The pyro glitch isn't pal ps3 exclusive. I've done it on ps2 against the snagglebeast. Infact i didn't even know it was a glitch when i did it. i just thought the pyrocitor did tons of damage against bosses
Record it.
@@ThaRixer i will once i have the ability to. currently in the middle of moving so all that equipment is kinda all over the place. shame cuz i really wana try out some of the stuff mentioned in this vid. :(
but basically i jumped up on one of the platforms next to the boss's spawn point, one of the platforms he can destroy, and i jumped off and fired the pyrocitor at him while gliding down and his health went down to the point where he put his shield up. i hope i can recreate it. might turn out to be one of those things that's possible on this version but just much more difficult to pull off
@@ThaRixer hey i have a bit of an update. i found a speedrunning FAQ from a few years back (atleast 2014 at the earliest) and it talks about the pyro glitch. it states that in all versions of the game, drek has a spot underneath of him that ignores invincibility frames, allowing the pyrocitor to deal damage every frame instead of doing damage on one frame and then drek being immune to damage for a few frames. it then states that the devs accidentally made this spot much bigger in the ps3 hd release, which is what allows this glitch to work. so if this is true, then its not due to the game going from 50hertz to 60hertz.
this makes sense since when i witnessed the glitch, it was on the snagglebeast, not drek. maybe the snagglebeast simply doesnt have invincibility frames (or atleast in the US ps2 version), or maybe the spot is easy to hit in this version or maybe i just got lucky when i hit it. id say this should be tested a bit, maybe ill do said testing when i can get my ps2 set up again.
also i think this is wonderful news for speedrunning on that version since this means that it would technically be possible for someone to find a way to get to that smaller sweetspot on ps2.
anyways, heres a link to the FAQ if you wana take a look. it does have a few glitches you didnt mention in your movement guides so maybe you could benefit ^_^. as for me, im making a copy of this FAQ just incase it gets taken down. it is a googledoc after all so that's entirely a possibility.
docs.google.com/document/d/1hmCgw9Q6kgg1oZ_kja33pwtIiikuB2ieZYAOp1rvr2I/edit
@@NexGenration99 so, huh, no video proof?
@@AleMusa my apologies, i have been quite busy with both school and moving houses. my ps2 is currently sitting in a storage box. also, from what i am told, this glitch on this version of the game only works on alien queen and snaglebeast because the portion of drek in this version of the game that allows this glitch is so tiny and hard to hit that it is not realy viable
Don’t own this game nor do I have the console to play it on. Never speed ran anything either. So what am I doing here at 2:30am during finals week?
Hey, can anyone give me any tips on how to do Infinite Sideflips? I've been trying for almost an hour and haven't managed to get even one sideflip to happen, let alone enough to get any reasonable amount of height.
I've been following the instructions as close as I can.
Equip the booster pack.
Double jump off of a ledge,
After the double jump, Hold R1 and press X and either left or right on the left analog stick.
Then while holding R1 the entire time, alternate between left and right on the analog stick while tapping X each time.
Every time I try this, instead of gaining altitude, I just glide into the freezing water in the exact way each time.
I've been trying to focus on moving the analog stick to 3/9 o'clock since I struggled at that to begin with, but getting that down didn't help.
I've noticed that no matter what direction I point the analog stick, Ratchet will always do a boost in that direction. Ratchet always downright refuses to side flip.
I don't know if I'm just doing something horrifically wrong or if my controller isn't registering my inputs or if my platinum copy has Infinite Sideflips patched or something.
Can anyone give me any tips that Ricky didn't mention?
27:16 I normally do this anyway, and I don't speedrun unless required to unlock things in the game.
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Does that make me a pro gamer?
sexiest intro 2018
Awesome!
Tnx Ricky :D
Is it possible to do the infinity mijinion on Ratchet and Clank 2? Or something like it?
If so, how?
I can lag jump fine on PS2 UYA but on PS3 it’s all of a sudden hard as hell
This is so helpful, tysm :)
Can you make the same video but updated for UYA? Also, does this include all strats for NG+ cuz it doesn't seem like it does..
Nah i dont run UYA anymore and if you learn everything there already is in the UYA video, the few 2-3 missing tricks will be easy.
@@ThaRixer Great! TYSM! I think you're definitely right. However, in the current NG+ no QE WR, he does a fancy trick at 1:05 that I do not understand ... he seems to neutral off of a cliff then jump in midair, followed by a hyperstrike UP a hill? any idea? if not, no worries since u dont run it anymore
36;40 Can it be that the NG+ Method isn't working in the PS2 PAL Version of the Game?
I performed the Trick in the PS3 really consistent. But I the PS2 Version I was never be able to get the Jumpboost.
Can you chain clank boost so you jump to the moon?
I am having trouble on only some movements. I am on PS2 and do you know if I’m wasting my time learning only 2 or 3 movements that are not possible? The move where you store momentum with the pda to do a long jump, pda gliding, and infinite jumps. Those I am having the most trouble with and I wasn’t sure if it’s possible on PS2
Do Walloper punches not work on the collection for ps3?
How can I get trhoguh drek's fleet without the hologuise?
I think an on screen input graphic would've been more helpful for people trying to learn than just a hand cam.
id love to see you try and run nexus
Im thinking of starting to speedrun RaC just kinda casually for fun. Is there like a sheet that gives the main route people take for any% so i know which order to planets/which objectives to skip?
it really depends how casually you want to run.
If we get down to the planets you can skip, it would be Aridia and Kalebo III.
To skip Aridia, you need to skip the Trespasser and Hydrodisplacer, that means you must do swim clip in Rilgar, Ghost Ratchet (or ILJs if you want the really hard stuff for some reason) in Umbris and any Veldin 2 strategy like the Veldin SI or PDA tech.
To skip Kalebo III you need to skip the Hologuise so learn either PDA Sideflips or going up the tube in Quartu with the Helipack.
Otherwise your any% run would skip nothing and just do the courses in order.
If you do try to learn PDA tech, keep in mind sideflips are much easier holding R1 the entire time, and the speedrunning discord is full of very helpful people to explain anything you might not know.
Are these done on the ps2 version or the ps3 version?
has someone test infinite long jump on rpcs 3 ? or is the delay to high for thaat
Do these work for rac3? Or can anyone point me in the right direction for a movement guide
Don’t know if you’re still reading these comments but, I’m trying mid air long jumps and sometimes I get the animation, but the movement is very slow. Am I not doing it in neutral or what’s wrong?
31:00 si tutorial/explanation.