Flames of War 4.0 Rule Review

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  • เผยแพร่เมื่อ 10 ก.ค. 2024
  • This week, the guys at Little Wars TV review the most recent version of "Flames of War," fourth edition, published in 2019 by Battlefront Miniatures. Flames of War dates back to 2002 and is designed for company to battalion level World War 2 battles. We score the game based on five categories, then offer a final total score at the end.
    Visit us at www.LittleWarsTV.com to see how other members of the club scored the rules. We also encourage anyone who has played the fourth edition of Flames of War to leave you own review here in the comments.
    For more information about "Flames of War" you can visit Battlefront at: www.flamesofwar.com/
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ความคิดเห็น • 239

  • @leejames929
    @leejames929 4 ปีที่แล้ว +115

    The tank clumping makes my head want to explode whenever i see it. I understand they do it to keep the required space down but i think it looks real dumb.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +30

      It's a great sin--perhaps one the greatest sins--of FOW. But I guess it helps to sell more tank models!

    • @TonyLS9A
      @TonyLS9A 4 ปีที่แล้ว +27

      Every single time I see this game being played, it looks like two parking lots dueling across a crowded map. Pretty models, but where is the artillery to break up such clumps?

    • @granttar1981
      @granttar1981 4 ปีที่แล้ว +10

      @@TonyLS9A it just depends on the playstyle, and since tanks are more effective more people use them. However I field a paratrooper army and they can counter tanks very well so I use more infantry.

    • @JimHopper
      @JimHopper 4 ปีที่แล้ว +12

      There has always been something about the way FoW games looked (to me) that felt "off", but I couldn't put my finger on it....I think this is the problem I have....the tank "clumping".

    • @granttar1981
      @granttar1981 4 ปีที่แล้ว +1

      @@JimHopper what type of army do you usually use

  • @greywulfslair
    @greywulfslair 4 ปีที่แล้ว +45

    It's been said that the great thing about Flames of War version 3 was that it had a rule for everything, but the bad thing was that it had a rule for everything. Version 4 is so much more streamlined, fun and playable, and the Hit The Beach starter set is by far the best value starter set for any game, bar none. Excellent review of a great game, thanks!

  • @rttakezo2000
    @rttakezo2000 4 ปีที่แล้ว +33

    Would love to see LittleWarsTV do a game of Crossfire

    • @oneMeVz
      @oneMeVz 4 ปีที่แล้ว +13

      Yes, they should invite Lindybeige!

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +12

      That would be absolutely awesome, agreed!

    • @bas6601
      @bas6601 4 ปีที่แล้ว

      Seeing his interview is how I learned about this channel. Having another collaboration episode where you all played a game would be great.

    • @get_the_lead_out
      @get_the_lead_out 4 ปีที่แล้ว

      Agreed - definitely would love me some Crossfire!!!

    • @steveclarke6257
      @steveclarke6257 4 ปีที่แล้ว +1

      Far better rules than this junk

  • @chrisbricky7331
    @chrisbricky7331 3 ปีที่แล้ว +13

    Great reaction and review. They became a historical miniatures company modeled after GW. Originally they were more historically oriented in version 1 rules. They fired tons of local people. Saying the new factory in south east asia would lower prices, they instead raised prices. They got rid of the forum because the fans called them on every broken promise. I worked for them as a freelance proofreader on the 2nd Edition and on some of the 2nd Ed. scenario and theater books. My name is in the credits on the books I worked on. Hard back and Soft Cover. Phil writes some very elegant and simple rules systems. He was always fun to work with. Management above Phil on the other hand was a different story.
    Flames of War is the beer and pretzels of WW2 miniatures designed to play on a kitchen table. Phil once told me its the Hollywood Movie version of a battle. None of the dry tedium, all of the action. There is no scale in this game for a reason. The measurements for movement and shooting and the area effects are based on movement and initiative. Meaning attempting to get historical results when opposing weapon systems meet and maneuver against each other. How would a Sherman do vs an 88 in the open. How many turns does the Sherman have to face German Fire until it can fire back. How does infantry do vs a tank. How do they assault it. Etc. The movements and ranges were such that you should get a mostly historical and predictable result. But the game has dice so its a crap shoot. :)
    Thanks for sharing the review. I doubt I will buy 4th edition since I am now disabled and just cannot play anymore. But we played many, many large historical battles. Some with as many as 20 tables. DDay, Anzio, Palermo, Encirclement of Kiev, Breakout from Stalingrad. So many more. It was a very fun time. The person that drove the historical games was a man named Terry Leaf. Amazing historian and vet. We found that the way to build a gaming group was to be at the store every weekend and have games going and just be willing to share information about the game. Do painting workshops, do terrain workshops. Show how to play the game. The simple things. Show how to get a cheap force. Don't be paint snobs, bare metal works until they get them painted. Anything to play the hobby forward.
    We had older players, younger players, both sexes and lots and lots of different backgrounds and cultures. We played all eras of the war. I personally appreciate early and mid war better. But most players we found want the Tigers and Panthers and Stalins, oh my.
    Chris

  • @chrisjensen1975
    @chrisjensen1975 4 ปีที่แล้ว +17

    I love flames of war and the direction they are heading. I had a great group in upstate new York but since moving to jacksonville Florida its been hard to find regular games.

  • @ShinTzaddi
    @ShinTzaddi 4 ปีที่แล้ว +38

    I played FoW once but found it that the game was very unrealistic because it is set up for tournaments. I found so many unrealistic unit builds that players created to win a game. Not for historical gamers

    • @manda60
      @manda60 4 ปีที่แล้ว +8

      It's more 40k with a WWII skin than a WWII wargame, for sure.

    • @yongzhewen7657
      @yongzhewen7657 4 ปีที่แล้ว +3

      It is never designed for realistic simulation.

  • @reglavcor
    @reglavcor 4 ปีที่แล้ว +22

    OMG! LWTV is reviewing a set of rules that most wargamers have heard of!! Lions must be laying down with lambs!!!

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +24

      Your head is really going to explode when we also review Bolt Action!

    • @robertmoffitt1336
      @robertmoffitt1336 4 ปีที่แล้ว +2

      @@LittleWarsTV
      Huzzah!!! 👍👍

    • @simondrury7941
      @simondrury7941 4 ปีที่แล้ว

      @@LittleWarsTV Have heard about all the rules you have reviewed except one and find it handy to get an opinion on whether to purchase etc if interested in the period. Think everyone knows Flames of war and Bolt action so already have an opinion... No one at my club likes Bolt Action.
      Keep up the Great work really enjoy your videos ... while I paint!

  • @pbeccas
    @pbeccas 4 ปีที่แล้ว +20

    I was a massive v1 player then dropped out for v2 & 3. But back now after dusting off the old armies and really loving v4.

  • @johnkeeports8795
    @johnkeeports8795 4 ปีที่แล้ว +21

    As a cheaper version, I'm trying to go 6mm and find this scale eliminates some (not all) of the complaints of detractors.

    • @johnkeeports8795
      @johnkeeports8795 4 ปีที่แล้ว +1

      @Chris Taylor I was planning on doing this too once the FOW project is done haha.

    • @davidnemoseck9007
      @davidnemoseck9007 4 ปีที่แล้ว +2

      Yes, try it in 6mm. All you got to do is keep everything else the same. Plus, you can have bigger battles also if you want.

    • @sixtwentyeight8620
      @sixtwentyeight8620 4 ปีที่แล้ว +1

      You should try 3mm. It works super well, I base the full platoon on a single base and keep track of the losses with micro dice.

    • @chrisc.2591
      @chrisc.2591 3 ปีที่แล้ว

      @Chris Taylor Do you single-base your 15mm FoW minis for Bolt Action or keep them grouped? I was thinking about single basing mine on pennies.

    • @corvusboreus2072
      @corvusboreus2072 2 ปีที่แล้ว

      @@chrisc.2591 Mixed 3-2-1basing is a pretty good compromise for systems that includes individual casualty removal.
      You can play the maths on KIAs whilst not having to move every single figure individually.

  • @williambutler9609
    @williambutler9609 4 ปีที่แล้ว +3

    One of our club members was a big fan of these rules and I played a couple of games with either first and/or second edition. I found the lack of over watch fire and the Romulan Cloaking system of U. S. tank destroyer units hurt the game play. Another friend was able to drive a platoon of Stuarts around a bend in the road, straight down the road at a platoon of STGs coming in the other direction, go off road, pass the bog test, drive along the side of the STGs, then fire on them and destroy them. It was also necessary to play offensively as playing defensive tactics didn't work. I have seen the "parking lot" syndrome with other rule sets when players use too many units for the game area. Normally a platoon would operate on a minimum frontage of 100m in a concentrated attack and a much larger frontage when defending or less concentrated attack The scaling effect of tank vs infantry fire ranges in FOW adds to the clumping affect. Our club member has moved on to a different set of rules and other than some tournaments I have not seen any games at the local conventions. It was fun to play, but at the time and even now there are other rules that are more historical, play better, and the overall cost was and is less.

  • @joevespaziani
    @joevespaziani 4 ปีที่แล้ว

    I can’t wait to see what books they have for version 5!!
    Love the channel guys.

  • @seekingcirculation
    @seekingcirculation 4 ปีที่แล้ว +9

    I found this channel back in the summer, and thought war gaming looked fun. I got the a FoW starter set and different units for Christmas.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +1

      Welcome to the hobby! Wargaming is, indeed, extremely fun and you picked an excellent introductory game to get into the hobby. Many players, including a few here at our club, first started historical wargaming with Flames of War.

  • @DigitalForge65
    @DigitalForge65 4 ปีที่แล้ว +2

    Good to have you guys review this game, and enough time has passed since V4 was released 2 years ago to have a clear idea of how this version has played out. There was a lot of controversy at the time. The streamlining of the rules put a lot of established players off. Battlefront do make some great products, and your review did touch on some of the continuing issues like lack of overwatch, Ugo/Igo turn sequence, morale and so on. My area has moved away from Flames to concentrate on Team Yankee. I would enjoy seeing your take on that game, particularly as the new V2 rules bring it in to line with Flames of War V4.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +2

      Dave ran a big Team Yankee Iran-Iraq game at the last convention with the Oil Wars supplement. We've played in the club and it's on our radar for further attention on the channel.

  • @garyarmitage9359
    @garyarmitage9359 ปีที่แล้ว

    Excellent review!

  • @Chrisbo123
    @Chrisbo123 4 ปีที่แล้ว +5

    Awesome Historical-Entry Game and very good Review! Thanks and hopefully we'll see some games of FoW on the chanel

  • @scottatchison1212
    @scottatchison1212 4 ปีที่แล้ว +1

    When I first started it was described to me as a game about a movie about WWII. That being said, I love it and can’t get enough. This and Team Yankee brought me back into the hobby I left in high school and college.
    Now Dave you have to review Team Yankee V2!

  • @jony663
    @jony663 4 ปีที่แล้ว +4

    I have played all of the versions as it is a staple at my club, while it is not my preferred WWII game, I am glad it exists as I love both the miniatures and that it has been an entry point for many new historical gamers.

  • @MutantGuppyFromHell
    @MutantGuppyFromHell 4 ปีที่แล้ว +3

    I have been playing FoW since the 1st edition. Not the first historical rules I've played but has been my favorite so far

  • @111111310
    @111111310 4 ปีที่แล้ว +9

    Haha, Flames of War got me into wargaming. I really enjoyed it. Thank you for doing this review!

  • @irishmarine3
    @irishmarine3 4 ปีที่แล้ว +13

    If you're looking at 15mm scale, I'd strongly suggest looking at the Battlegroup rules - much better in terms of historical flavor.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +5

      We've heard a lot about Battlegroup but haven't yet tried it in the club.

    • @th0331a
      @th0331a 4 ปีที่แล้ว +2

      I agree about Battlegroup. I played two games of V4 prepping for a tournament and thought, I have to find a new ruleset. I used what I won at the tournament to buy the Battlegroup ruleset and have been hooked ever since. It has become my favorite rule set, period.

    • @rileyosteen6470
      @rileyosteen6470 4 ปีที่แล้ว

      Chain of Command is my chosen poison for a very similar reason. Battlegroup's rulebook was really confusing to me, personally, and they don't really have any plans to do anything earlier than Kursk, so that kind blew for me

    • @Cloudman572
      @Cloudman572 4 ปีที่แล้ว +1

      ​@@rileyosteen6470 Battlegroup do Poland and fall of France- how much earlier do you want to go with WW2?
      (and Barbarossa and Torch and Tobruk and post Kursk too)

    • @rileyosteen6470
      @rileyosteen6470 4 ปีที่แล้ว

      @@Cloudman572 I stand corrected- I'd only seen the Kursk book, the base book in 1944, and the endsieg book. My mistake.

  • @charlesrowan1978
    @charlesrowan1978 4 ปีที่แล้ว +4

    Notice how you don't see FOW or BA at our historical convention except to host their tournaments. Historicon 2019 I didn't see a BA/FOW game out of the 300+ games on the gaming floors.

  • @Myke...
    @Myke... 4 ปีที่แล้ว

    It is a bit of nostalgic to find years later Phil Yates and Wayne Smith are making a living from when I first joined a war game club as a teen where I got to know them, time flies and how we drift.

  • @oscarvi3232
    @oscarvi3232 ปีที่แล้ว

    Agreed with your assessment gents. I especially like that you always seem to get a close game.

  • @myramadd6651
    @myramadd6651 4 ปีที่แล้ว +9

    I'd love to see some battles with the IJA.....BANZAI!

    • @rileyosteen6470
      @rileyosteen6470 4 ปีที่แล้ว +2

      I believe Flames V4 is getting Pacific Theater rules in the summer of 2022? Battlefront had a timeline they posted somewhere that informed as much, but their online presence is confusing and their website has been crummy since December.

  • @cheesesailor77
    @cheesesailor77 4 ปีที่แล้ว +5

    Great video, as usual :) small correction: v4 was published in *2017*

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว

      Thanks! We will update our website accordingly.

  • @gomcse
    @gomcse 2 ปีที่แล้ว

    Awesome, well balanced review. Thank you.

  • @kennethparnelljr5973
    @kennethparnelljr5973 4 ปีที่แล้ว +7

    I would love to see y'all play flames of War

  • @wargamerworld9727
    @wargamerworld9727 4 ปีที่แล้ว +5

    Great minis. Perfect for the Two Fat Lardie's Chain Of Command rule set. 🤣

  • @douggalbreath736
    @douggalbreath736 4 ปีที่แล้ว +2

    Recently purchased the Desert Rats and Afrika Corps sets. Spent much time searching online for point lists, model variant notes, etc, before finally purchasing. Really hard to find details to set up an even game. The starter sets are not equal in points, and only after you buy them can you determine what you really need (Call it high start up threshold). Once I built all the models (16 tanks and 4 guns), was able to play, rather one-sided, and after playing 4 games in an afternoon trying to figure out the rules (kept thinking the rules should be more complicated), we decided it is a good game with simple-to-learn, simple-to-play rules. Looking forward to adding more to the game.
    BTW, thanks for reviewing FOW, hope you keep reviewing other well known games. Looking forward to the Warhammer 40K review.

  • @seanmcbride8
    @seanmcbride8 4 ปีที่แล้ว

    Thank you for your review. I've been playing FoW since v1 and have enjoyed the various versions for what they offer. In your review (and from other comments here) you mention that its drawback is that historical accuracy isn't the game's strong suit. Would you consider doing a few reviews of various games at a time by genre? What would you consider (or the favorites of the viewers) to be WW2 era games that have the playability of FoW, but have a higher degree of historical accuracy?

  • @kommando2938
    @kommando2938 4 ปีที่แล้ว +10

    I’m gonna be getting this game soon when the SS Waffen units and book drops.
    I already own the Team Yankee WW3 book, which I hope you glance over at some point

    • @RockinL7BuckingBulls
      @RockinL7BuckingBulls 4 ปีที่แล้ว +1

      Kommando293 Team Yankee in 6mm only way to go.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +3

      We have done more than glanced at it--we've played!

  • @Vlad65WFPReviews
    @Vlad65WFPReviews 4 ปีที่แล้ว +10

    I will echo that most of the veteran historical gamers in my area see FoW as a mass-tank entry game that doesn't scratch our historical itch. Yes, the tanks and minis are good and we happily use them for other rule sets. The company is also laudable as it does a good job with support to for newbies who probably started in GW and want to try something more historical. I'll be more interested when you critique Bolt Action later this season.

  • @oneMeVz
    @oneMeVz 4 ปีที่แล้ว +9

    It seems interesting enough, but I think it would work better with 6mm-scale instead of 15mm.
    There's a FoW group near me, but they gather only on the days that I have to work.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +4

      Absolutely, yes. A smaller miniature scale helps get rid of the "tank parking lot" syndrome. I've seen a number of players running FOW at conventions in 6mm scale and visually it looks much better!

    • @maxxon99
      @maxxon99 3 หลายเดือนก่อน

      …except you need to be able to turn the turrets, which is a pain in 6mm even if you didn’t glue them down…

  • @granttar1981
    @granttar1981 4 ปีที่แล้ว +1

    The tank clumping can happen but you can split up each unit into groups of 3-4 tanks and use them more in a more versatile way. There are also rules about splitting command and how 1/2 of each unit can split apart. But ultimately the game is great for adding your own rules and twists so if you wanted to remove the chain of command rule you can!
    I would very much recommend this game for beginners or anyone wanting to do simple large scale battles and it is brilliant for multiplayer and campaigns.

  • @jacqueline6475
    @jacqueline6475 4 ปีที่แล้ว +2

    I would love to see you guys review Battlegroup. It's my favorite WWII Wargame!

    • @chrisc.2591
      @chrisc.2591 3 ปีที่แล้ว

      Yes - would love to see a review for Battlegroup!

  • @RockinL7BuckingBulls
    @RockinL7BuckingBulls 4 ปีที่แล้ว +9

    V4 intel has so many problems that I’ve gone to strictly using V3. Fortress Europe is a complete waist of money. The cards just clutter up the table. Totally a beer and pretzels game any more. Review Battlegroup that’s where I’m heading.

    • @militarywargaming7840
      @militarywargaming7840 4 ปีที่แล้ว +1

      RockinL7BuckingBulls 100 percent

    • @HerrRoehrich
      @HerrRoehrich 3 ปีที่แล้ว

      That moronic "Last Man Standing" rule utterly neutering expensive elite units compared to cheap mass units was the deal breaker for me. How that stupidity got past the drawing table stage is beyond me. v3 all the way and back! Or Battlegroup, that is even better.

  • @bobotea1234
    @bobotea1234 4 ปีที่แล้ว +10

    i love the idea of this game, but the parking lot effect kills the immersion for me. All the games i watch are like a mob of tanks rolling around the battlefield in massive blobs that just seem to mash head on. It has a big disconnect between the theme, terrain, and tactics. Always kept me away from the game.

    • @trevorwoolson3860
      @trevorwoolson3860 2 ปีที่แล้ว +1

      Sadly I think that’s any meta design for table tops. 40K suffers from the same thing

    • @Fredeye63
      @Fredeye63 2 ปีที่แล้ว +3

      This is the one issue more than any to why I don't play this game. I haven't played it but seen many TH-cam matches and that's exactly what you see, a mob of Panther tanks versus a mob of other tanks or AT SPGs. Just unappealing to me.

  • @manilapcgaming7217
    @manilapcgaming7217 ปีที่แล้ว

    Thanks for the review! Planning to get into this. Is the game possible to play solo though?

  • @jessesmoot1285
    @jessesmoot1285 4 ปีที่แล้ว

    Wow! this really makes me wanna play FOW. Shame I can't find somewhere to play in the Iowa/Missouri area...

  • @billburnside4364
    @billburnside4364 4 ปีที่แล้ว +13

    a rule system that I gladly don't play, so FoW 4.0 yet another company ripping of the gamer, as the two gent's have said, re boxing new / old model's, book's for book's for book's, it's so unrealistic having five tank's, H / track's so near each other.

    • @acsmith70325
      @acsmith70325 4 ปีที่แล้ว

      The command rules are a big flaw in this rule set.

  • @Zerknautscher
    @Zerknautscher 4 ปีที่แล้ว +2

    I love FoW. It's the ONE wargame I always return to, after trying other stuff. I was a hopeful sceptic of V4 at first, but it won me over in no time. Fun and fast paced game!

  • @noraexplora3268
    @noraexplora3268 4 ปีที่แล้ว

    Would be great to see a historical scenario for Flames of War on the show :)

  • @danielmccarthy4062
    @danielmccarthy4062 4 ปีที่แล้ว

    Thanks for the review. I like the game as well. It’s great fun.

  • @robertmoffitt1336
    @robertmoffitt1336 4 ปีที่แล้ว +3

    I'm not sure anyone has touched on the hobby aspect of this game. I grew up building 1/72 scale WWII aircraft kits, and it was a fun hobby for me. Flames of War allows me to combine model building as a hobby, with board gaming, with my huge interest in history. As a hobby game, FoW is great, in my opinion.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว +1

      Well said. Rules aside, Battlefront has done an incredible job with the hobby aspect of FOW, including all the beautifully sculpted miniatures. We use their miniatures for many, many other WW2 games in addition to FOW.

    • @Mortikar
      @Mortikar 9 หลายเดือนก่อน

      Same exact transition here. Why paint show pieces, when I can play a game with my art instead?!

  • @averypayne9520
    @averypayne9520 4 ปีที่แล้ว +3

    In terms of actual WW2 combat, I definitely prefer Bolt Action for the very easy morale system and random order of action system (I still need to buy and read chain of command, the patrol phase, jump-off points, and battle flavor look like so much fun. Check out Tabletop CP for really good battle reports of that). In terms of large scale battle though, I can't think of a better simple system for a player joining the hobby. That being said, me and my friend are looking at adjusting bolt action so that we can have larger actions in 6mm scale probably.

  • @redmist1122
    @redmist1122 4 ปีที่แล้ว +1

    I enjoyed the Rules Review you guys put together. I like the categories as well. I think after watching all of your reviews, the key item missing is the ability to adapt to multi-player game play. Example for this game is designed for two players with a point system...not a fan of point systems BTW...to BA-ish. But what really grabs me for interests in a rule system is how does it handle multi-player. Most of us play games beyond with another person; but what about 3, 4, 7 players on club night? Again, thank you for the rules review.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว

      Thanks, redmist. You make an excellent point about multi-player suitability. This is something we could do a better job discussing in the reviews and we'll try to remember to do so! Our club often has games with a minimum of 4 players, often even more.

    • @redmist1122
      @redmist1122 4 ปีที่แล้ว

      @@LittleWarsTV Same here; we typically have more of odd number for players...which has its own challenges. Thank you for the response.

  • @salamancero
    @salamancero 2 ปีที่แล้ว

    Hi little wars, what's your opinion on the difference between flames of war and bolt action. If you prefer a more authentic WW2, which would you recommend?

  • @SGusky
    @SGusky 4 ปีที่แล้ว +2

    Thank you very much for doing this review I was a big version one player but fell out of interest with it when it just got too complicated and we didn’t really get a good feel of what was going on the battlefield we did get into battle group series very heavily and that is our go to game of choice now besides Bolt action can you do a review on the battle group series it is a very good game I had a great Sadie mechanism into the mix and overall very very fun thanks guys love your channel

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว

      Thanks, Steve! We've heard good things about Battlegroup, as well.

    • @SGusky
      @SGusky 4 ปีที่แล้ว

      Little Wars TV sorry
      Sadie should have been something like unique battle rating system
      Damn speech to text

  • @tylervaldron2580
    @tylervaldron2580 4 ปีที่แล้ว +2

    I think the "growing the hobby" props should go to FOW and BF miles more than it should go to star wars legion. I'm surprised that was featured first instead.

  • @acsmith70325
    @acsmith70325 4 ปีที่แล้ว +7

    Started playing Flames with second edition. I still like to play with my son and nephew, as we all played together for 8 years since v2. However, I am now playing mostly Battlegroup with a bunch of guys locally and I can still use my Flames units. I agree, Flames is a great point of entry but for better historical accuracy Battlegroup is better. Cheers!

    • @krisdray673
      @krisdray673 4 ปีที่แล้ว

      I am more taken with a variety of ancient and medieval rulesets, but after watching your great video on Battlegroup and PSC, I discovered their nice set of miniatures at what seems to me better pricing comparably. Glad you are still liking it. Plus PSC is carrying a line of plastic 15mm ancients and the latest rules for Mortem et Gloriam! Thanks for the videos! Slowly getting into Bolt Action and Konflikt 47 for now, but smaller scale seems the way to go for larger battles. Ordering the Battlegroup basic ruleset this week in fact.

    • @acsmith70325
      @acsmith70325 4 ปีที่แล้ว

      @@krisdray673 Thank you sir! Cheers!

  • @mattcappelli5822
    @mattcappelli5822 4 ปีที่แล้ว

    Thanks for the detailed review. I’m definitely interested In historical sand I’m torn between FoW and Bolt Action. Which one of those do you prefer.?

    • @GreenEagle34
      @GreenEagle34 2 ปีที่แล้ว

      Depends on theatre and how much you want to spend?
      Bolt Action has 2 starters that are not too expensive with USA and Japanese/German.
      Fow has a tonne of starters they have 2 inbound that are really really cheap. All their starters have rulebooks in them and you will need to pick a era like early mid or late.
      Late and mid are the most popular and late is almost all plastic

  • @militarywargaming7840
    @militarywargaming7840 4 ปีที่แล้ว +5

    A good review and can concur. That said v4 has become too reductive in my opinion and alas too tournament heavy with too much emphasis on tanks. There were many who didn’t tourney with it and this is an important fact which is overlooked. Moreover, one must be very careful when tinkering with history that you don’t create distortion in the minds of new budding historians per se. Hence again not very historical in so many aspects but if it gets kids playing that’s a great.
    A game first and foremost as you state and not a wargame per se, but have to say it was very inspirational to us based on the earlier versions and like many historical players v4 didn’t go down well because it was seen as a cash grab and this caused a huge number to leave Fow and ironically these were the big spenders when many of the kids have a more limited budget.
    I think a compromise should have been considered and perhaps they should have made v4 a pure tournament system and also provided a more historical system to complement all their player base but hey ho understand their commercial position.
    We didn’t abandon the earlier concepts but decided to be inspired by some rubrics and that lead us to develop a highly more historical wargame system to fight ww2 on youtube. I have always said Bf need to be given more credit for their earlier work but I have to say a tad saddened it has become a warhammer like cash cow now but as you said your points are entirely well made.
    Ultimately it’s horses for courses but I do think after a few games interest appears to be waning as you say , head to head play doesn’t tax wargamers or players so to speak and isn’t historical really and perhaps this is why there has been a fall off.
    Ultimately everyone has an opinion and people should always do what they enjoy and we love what we have developed from playing the older systems and still support the earlier old school players in historical wargaming using Fow. In the past it was for wargamer and gamer alike alas not so now but as we say rules are guidelines really and it’s what you do with what you create that counts th-cam.com/video/aBRrltJCh-o/w-d-xo.html

  • @danepatterson8107
    @danepatterson8107 4 ปีที่แล้ว +1

    Do you agree or disagree that this version relagates infantry to a minor support player in a game decided now mainly by armor?

  • @Scylla_Charybdis
    @Scylla_Charybdis 4 ปีที่แล้ว +1

    "Be professional," advice of the year.
    I agree with you guys, FoW is great! It's my 'primary' WW2 set, with Blitzkrieg Commander in 3mm there to handle larger scale battles (as well as stuff like Khalkin Gol and the Spanish Civil War).

  • @asurman77
    @asurman77 4 ปีที่แล้ว +4

    I've never gotten into FoW because every time I see it it's just mass tanks and very little, if any, infantry. Not for me.

  • @sagamer3594
    @sagamer3594 4 ปีที่แล้ว +2

    Great review guys (as always!). I agree that FoW4 is a bit bland, but as you pointed out, it does exactly what it set out to do and it's "let's roll fistfuls of dice" mechanic is a great vehicle for attracting players who are otherwise only familiar with GW products to historical gaming.

  • @kch5434
    @kch5434 4 ปีที่แล้ว +1

    Will there be a comparison with bolt action?

  • @memorarenz
    @memorarenz 4 ปีที่แล้ว +1

    Flames of War is great and what it's done for historical gaming is amazing. Plus Phil is a great chap.

  • @Cherokie89
    @Cherokie89 3 ปีที่แล้ว +1

    As far as clumping goes, don't think of it as a chain tethering your units together. They can move as far away from each other as they want, they just suffer minor penalties (such as +1 to hit) due to not being as easily controllable by the platoon leader. One could think of being IN COMMAND as being a benefit, rather than the opposite. Tank commanders that can't see where their units are can't really offer much in the way of sound tactical advice or up-to-date orders, even if they do happen to have a radio, which, as we all know, not all tanks did. If the tank platoon is within command range, it can coordinate more effectively. They will maneuver more tightly, coordinate fire, the tankers can rely on the platoon leader for more of the thinking and concentrate on serving targets, rather than watching their every flank and maneuvering more desperately, just as an in-universe example. So, you can choose to have your units operate wide apart with a slight penalty due to lack of C and C and open flanks/more risky solo maneuvering, or your units can operate in a tightly-grouped strike formation with the drawback of being clumped for easier targeting by artillery, etc but with a better chance to hit their target with massed/coordinated fire. The real-life-human commanders all choosing the latter is hardly the fault of the FoW rules, in my opinion. Besides, you don't even get a drawback if you don't move the unit while it's out of command. I often leave mortar and MG teams behind on the field in key spots and advance the infantry platoons away without them. The units hit normally as long as they don't move that turn. No big deal.

  • @eduardoregatieri
    @eduardoregatieri 4 ปีที่แล้ว +2

    I hate to see the tanks easily moving from its side.

  • @HeadHunterSix
    @HeadHunterSix 3 ปีที่แล้ว +1

    The most affordable way to get a rulebook is to ask ANYONE who plays FoW, who's bound to have several of them. I got into FoW a week ago and already have three. :D

  • @gibby_crusader
    @gibby_crusader 3 ปีที่แล้ว

    I loved Flames of War, first time I played it, I was a platoon of German Panzer IVs and a King Tiger. I loved it so much.

  • @tabletopgeneralsde310
    @tabletopgeneralsde310 4 ปีที่แล้ว +1

    Thanks for that review, I like FoW a lot, but there is nearly no support for Early War. Due to the streamlining much of the units flavour is gone and with the new point system is more unbalanced. Nevertheless a good game and cool ruleset, but it had been better with only minor changes to V3.

  • @lacrauzorro
    @lacrauzorro 2 ปีที่แล้ว

    Well, I like the rules. Simple to learn and play. The only thing I miss are historical scenarios books.

  • @tonys4341
    @tonys4341 4 ปีที่แล้ว +1

    Although I'm definitely not a fan of the rules (tank parking lots, no command system, the morale rules, on table heavy artillery, no opportunity fire/overwatch) I must admit they do a wonderful job of being highly accessible to new players, both in the rules and in the figure packaging. Then as players build their FoW collections, they discover that their armies can be used for other rules! One of the joys of historical gaming - can't copyright historical figures.
    One thing struck me as odd in the review. It was mentioned that they are somewhat bland as they attempt to cover all of WW2. I'm having trouble thinking of any competing rules that DON'T cover all of WW2. What stand alone rules focus exclusively on North Africa or the Eastern Front? And I'm not counting rules that offer supplements or theatre books that go in more detail for that specific period, because FoW and a lot of other rules obviously do that. I just can't think a miniature set of rules that goes that specific.

  • @reddragontabletopgames
    @reddragontabletopgames 4 ปีที่แล้ว

    Is this a new version of V4? Thought V4 was released 3 years ago.

  • @DeePsix501
    @DeePsix501 4 ปีที่แล้ว +3

    So back in the day of first edition, I was told Flames of War is the Warhammer40k of WW2. With the streamlining over time, do you think complexity has lowered compared to 40k?

    • @BobBob-ie6oi
      @BobBob-ie6oi 4 ปีที่แล้ว +4

      No. FOW has always been on the simple side compared to other wargames set in WW2 ( more play, less reading the rules, which some gamers love). I have played 40k on and off for years and the complexity is lower, but different.

    • @apropercuppa8612
      @apropercuppa8612 4 ปีที่แล้ว +2

      What bob said and what the guys said. Once you understand the basic ruleset, the quick guide sheets maximize time in game. On top of that, you have the unit cards, so when you forget what you’re hitting a unit on, or are being hit on, they’re there at hand. It’s all pretty streamlined now in v.4 and it’s quite easy to pick up and play.

    • @DeePsix501
      @DeePsix501 4 ปีที่แล้ว

      I always considered Bolt Action the light historical entry game, with Flames of War being another degree more difficult. Do you think their fairly similar with complexity?

    • @BobBob-ie6oi
      @BobBob-ie6oi 4 ปีที่แล้ว

      @@DeePsix501 I agree with you. When we played Bolt Action we found it is one of the simplest games we played in all genres.

  • @SinOfAugust
    @SinOfAugust 4 ปีที่แล้ว +3

    Would love to see you guys play it! Just do something other than a boring, old bocage country tussle.

  • @SGusky
    @SGusky 4 ปีที่แล้ว +3

    And all I forgot to add the one reason we liked Bella group so well is there TO &Es are very accurate and very historical you’re not gonna have 15 tiger ones fender to fender and moving around like formed infantry

  • @kej6753
    @kej6753 2 ปีที่แล้ว +1

    Social media cannot replace the forums. All you get is a scrolling mess of one liner answers with very little thought involved in the answer. I miss the forums tremendously.

    • @LittleWarsTV
      @LittleWarsTV  2 ปีที่แล้ว +1

      Agreed 100%! Searching for information was always so much easier with the old forum system. Now everything just gets buried by new posts. It happens on Twitter, Facebook, TH-cam, or any platform.

  • @adele8955
    @adele8955 4 ปีที่แล้ว +1

    thank you

  • @dalerobinson8051
    @dalerobinson8051 4 ปีที่แล้ว

    I have played Bolt Action at GenCon. The battles reminded me of chess: two parallel lines facing each other. There was no maneuvering. Each piece was committed to fighting the opposing piece. Does this happen in FoW? WWII was a war of maneuver and breakthroughs. Games should be, too.

  • @TheWikingWarrior
    @TheWikingWarrior 4 ปีที่แล้ว

    The rulesset is made with extensive research and is well established in historical accuracy
    Cheers!

  • @davetye
    @davetye 3 ปีที่แล้ว +1

    When compared to Squad Leader which also does company level actions the 2 games seem to be representing completely different things. The former is tactically rewarding while the latter has mega blobs charging each other as there isn't enough room on the table to do anything else. Also, rolling dozens of dice at once (over 40 in some cases) is a sign of pretty poor game design. If they had innovated instead of cloning GW rulesets it could have been much better. What needs fixing? Plenty, but for starters get rid of aircraft and most artillery on table. Allow defensive fire as units move, a better way of treating 30 stand platoons than exists currently and much more.

  • @vickyking3408
    @vickyking3408 ปีที่แล้ว

    Have you ever used Rapid Fire Rules

  • @e-4airman124
    @e-4airman124 4 ปีที่แล้ว +1

    thank you.

  • @deathguarddavegoogley2022
    @deathguarddavegoogley2022 4 ปีที่แล้ว +2

    Some good mechanics in FoW and very accessible but troops tend to be deployed in Napoleonics ‘blocks’ which doesn’t look or feel right to me tbh. 40k meets ww2 imho. Saying that, a lot of people seem to like the game.

  • @granapriego
    @granapriego 4 ปีที่แล้ว +11

    I love the models but to me it is to armour heavy and orientated. The infantry rules are trash.

    • @Chrisbo123
      @Chrisbo123 4 ปีที่แล้ว +3

      I played quite a lot of FoW v4 games and must disagree. At least in Late War the Infantry got a big boost in getting good anti tank weapons and are now almost unshiftable from an objective by an all out armored enemy. For Mid War you are right though (in my oppinion at least)

    • @granapriego
      @granapriego 4 ปีที่แล้ว

      It’s not so much the actual rules but the way they just sit there in a big block. I have been told there are a couple of systems out there where infantry are more than just counters.

    • @markcole5108
      @markcole5108 4 ปีที่แล้ว +2

      I played version 2 and 3 only using German infantry companies. For several years, they remained competitive in all three phases of the war. In LW, as the last campaign books were released, they became impossible to use against US infantry that had every option available or first strike US armor lists that were both ideal dreams for min/max power gamers to use. Version 4 defenders will point to German Panzerfaust usage as the great equalizer against Allied armor but it simply is not the case. In scenarios that require mobility, German infantry just get mown down by quick strike armor.

    • @granttar1981
      @granttar1981 4 ปีที่แล้ว

      @@markcole5108 I field an allied paratrooper army so my guys are better equipped against tanks but, the best way for infantry to fend off tanks is by giving them anti tank artillery, that is vital. Also counterassaults are the only way to fight tanks straight up as infantry.

    • @granttar1981
      @granttar1981 4 ปีที่แล้ว +1

      @@granapriego that is true but it is the nature of the game since it is more large scale you are supposed to kind of imagine that your infantry are in foxhole, and behind trees and stuff like that.

  • @vandpubsell
    @vandpubsell 3 ปีที่แล้ว +1

    I think FOW is a fantastic set of rules...its certainly the best set of WW2 rules I've ever played. It IS rather "gamey" - particularly this latest V4 iteration, but as you reviewed, it is designed to be accessible for new players, and it most definitely is that. I agree that you always get a good game from FOW. Always. Even if the scores are not particularly even, they almost never reflect on how close a game was. I do think the points system has lost definition. In order to make certain elements playable and fit into the points systems, very optimistic interpretations of the capabilities of some equipment has been made, especially at the lower end.

  • @Derrick_Campana
    @Derrick_Campana 4 ปีที่แล้ว +1

    6:45 I know what he means, but I can't get the image of Josef Stalin tearing a Panther apart with his bare hands out of my head.

  • @robertraine6045
    @robertraine6045 4 ปีที่แล้ว

    I stoped playing fow in 1st ed now I'm back definately likeing the easy approach game I love WW2 setting

  • @Malinski66
    @Malinski66 4 ปีที่แล้ว

    I saw the models as an affordable way to get new players into WWII minis games. Then just use another system to run it.
    I liked that it was focused on the company level action.
    Trouble is the 15mm scale, while okay for a starter system, the 6mm volume of other manufacturers of vehicles, buildings and other supporting materials, not to mention the table surface better representing the 'actual' battlefield (not so much 'clumping' except for wrecks), makes this a non-starter for me.

  • @Lorian667
    @Lorian667 ปีที่แล้ว +1

    What always irkes me about Flames of war: it seems so tank/vehicle heavy. WW2 was mostly a infantry war, and I see soo many tanks in FoW. Thats what I like more in Bolt Action.

  • @haydencz1079
    @haydencz1079 4 ปีที่แล้ว

    Excelent review, even though i moved into Battlegroup selled by PSC.

  • @derekrubicky4810
    @derekrubicky4810 4 ปีที่แล้ว

    I grew up on Panzer Leader, Squad Leader, Axis & Allies, and Starfleet Battles. Times have changed and so has the market demographics. FOW fills that niche perfectly for young gamers who don't have the attention span anymore for an overly complicated gaming experience. The D6 systems appeal to the younger generations as well as the ease of play. And when we're comparing the competition between video games and tabletop ones, that's saying a lot.

  • @e-4airman124
    @e-4airman124 4 ปีที่แล้ว +3

    Now please do Bolt Action WWII.

    • @acsmith70325
      @acsmith70325 4 ปีที่แล้ว +2

      ...and Battlegroup.

    • @LittleWarsTV
      @LittleWarsTV  4 ปีที่แล้ว

      Your wish shall be granted quite soon....

  • @chriscraft2444
    @chriscraft2444 4 ปีที่แล้ว +1

    I think this was going to be a tough rules to review because of the popularity and history there will dissenters and fanboys. If you have fun with this game then by all means play it, but I disagree with the historical flavor and the rules mechanics. 4th ed just got to water-down and un-flaverful that I don’t feel like I played a WW2 game afterwards, but more of a checkers version.

  • @davefranklin7305
    @davefranklin7305 4 ปีที่แล้ว +3

    Bought the first version rules. Didn't do anything for me. I quickly realized how it was designed to continually try to milk me for $ with the continuing changing supplements and versions. Didn't like the lack of Opp Fire. Also didn't like the "chrome" - LOADS of different special rules for every nationality (which as noted in the video, you have to memorize - yours and your opponents - to be effective). I thought it really jumped the shark with the teleporting U.S. TDs. Best quote I read about FOW: It is a game using WWII miniatures, it is not a WWII game.

  • @antonioaguilera616
    @antonioaguilera616 ปีที่แล้ว

    My friends and I play V4 but have nostalgia for v3
    Not necessarily for complexity but for logistical units, and some more immersive play
    We're going through v3 and making a house rule set that will adjust for that
    Using old V3 armies and special rules,
    Bogged down vehicles and recovery vehicles
    Using smoke and wind factor
    Ect.
    I see the value in simplified targeting, allocation, the cards are great for quick reference
    And we tend to play on a couple 6x8 -10 tables so using old unarmored trucks and jeeps are necessary
    Especially since I saw your brandywine game, we gave using the "off table movent" to create flanking and reserve immersive reinforcements
    What we need to figure out is the balance of using cards vs old rules and it's easy enough to find a similar card or make a judgement call

    • @granttar1981
      @granttar1981 5 หลายเดือนก่อน

      Hello. I am also working on some house rules and would love to see yours

    • @antonioaguilera616
      @antonioaguilera616 5 หลายเดือนก่อน

      @@granttar1981 we mainly use the V3 main rule book
      My friend and I use the V3 army books or campaign books but allow anyone new to use the v4 cards for ease of play
      House rules we tend to use are
      Unit coherency listed is for squad coherency
      And then it's doubled for the actual FOW unit
      Platoon or company depending on the army
      This by itself changes a lot
      And infantry armies feel more tactical
      Vehicles have to have
      A gap or 1/2 an inch or so between each other
      Lastly, a ton of research goes into each game
      And when I set up a game I come up with maps and references and we play on a very large board as is
      Each commander can use strategic flanking manuevers off board but depending on actual events will determine the outcome or time it takes
      Example, he was playing as the 12th ss and assaulting my British forces
      He decided to flank around the left side of the board but what he didn't know was commandos were actually in that AO
      And he had to roll off with me to see if they delayed his arrival
      The presence of roads or swamps ect.
      Gives the player a rough time frame on how many turns it takes to flank but stuff like paratroopers
      Bridges being taken out
      Flooded fields can surprise and delay further
      The host is the game usually does all the prep work
      We usually play much more then 6 turns, sometimes 10-12
      Many turns being just movement, making all the trucks and towing vehicles from V3 very useful

    • @antonioaguilera616
      @antonioaguilera616 5 หลายเดือนก่อน

      @@granttar1981 forgot to say in my example we were fighting near Caen
      And actual british commandos were in that AO on DDay taking bridges on the Orne River

    • @granttar1981
      @granttar1981 5 หลายเดือนก่อน

      @@antonioaguilera616 okay thank you I would definitely look into the off board movements for sure, along with scenario rules. I just play with my father and we have some house rules going already. We also try to run historical armies using v3 if needed.
      We have not added things such as trucks and towing vehicles yet. We just got our first draft of added rules in which focused more on adding than revising. We started in V3 and often fall into those rules because we like them better.

  • @charlesrowan1978
    @charlesrowan1978 4 ปีที่แล้ว +1

    What is the "game" equivalence of Squad Leader?

    • @angusgoodleaf9414
      @angusgoodleaf9414 4 ปีที่แล้ว

      having never played Flames of War... but having played squad leader back in the day. Would say that there is a far more streamlining of rules and conditions to which "realism" is ditched for ease of play. Followed by the unrealistic emphasis of units designed for competitive play again to sacrifice the simulations of battle set in miniature to that of getting the player base to purchase increasing numbers of units and figures that realistically seldom appeared in numbers that table tops tend to be populated with. But keep in mind that all this is the opinion of an outsider. When looking for a wargame i tend to avoid those that tend to follow in the lines of certain games workshop products.

    • @charlesrowan1978
      @charlesrowan1978 4 ปีที่แล้ว +1

      @@angusgoodleaf9414There's a guy at my FLGS playing Bolt Action using Gurka Paratroopers for his main play list. When I brought to his attention that the unit was only company strong used in 3 battles late 1945 and was swallowed up by a Indian Infantry Battalion He thought It was all fro fun who cares the list allow it I want it.

  • @bloodyswordsvids4463
    @bloodyswordsvids4463 4 ปีที่แล้ว +3

    I bought the starter box a few years ago. I was excited to play the game and I love the miniatures. I also bought several of the campaign/army books. What I truly dislike is that within only a few years they changed the rules twice. That seems to me to be a very GW thing to do. For the occasional player that is annoying.

  • @Flintlancer
    @Flintlancer 4 ปีที่แล้ว +1

    We had an active FOW group in my area before version 4 hit. All of the changes threw most of the long term players off. Afterwards, the group that played regularly splintered into 4 different rules sets, which usually no more than 2 people followed. Now our historical group has almost no steady WW2 activity. Numerous game options with a plethora of rules isn’t conducive for keeping an active player base.

  • @DominusRexDK
    @DominusRexDK 4 ปีที่แล้ว +1

    Ive always loved history and had an interest in wargaming, but never really gotten proper into it and started with wargaming. until Team Yankee WW3 came along, then I found a game system that combined my two interests. it managed to hit that golden balance, where I got a feel of something based in history but without it been to weighted down by simulation. a Rule system that did not have a steep learning curve, simple and approachable mechanics.
    that got me actually to start wargaming, which later actually lead me to find this channel. so without Battlefront, Flames of War and the misfit child Team Yankee I would not have been watching.
    does it have its issues, yes, but that's where you have to remember its a game. if I wanted a full on simulation I would just do what I already do on daily basis, as someone who studies history, and dive into books, accounts and archives. lets just say, its not really what Im looking for in my spare time. besides the mathematical complexities, that start to appear in a playable simulation, is handled way better by a computer, than can be done on the table top.

  • @russby3554
    @russby3554 4 ปีที่แล้ว +1

    Something I'd like is a 1/72 scale game. Anybody have any recommendations?

    • @corvusboreus2072
      @corvusboreus2072 3 ปีที่แล้ว +2

      I reccommend 'Chain of Command' published by Too Fat Lardies.
      It is a WW2 ruleset based around an infantry platoon plus support.
      The groundscale is 12 inches equals 40 yards, so 1/72 figures are not too oversized in terms of table scale.
      Speaking as an ex-infantryman, it is the most realistic approximation of infantry combat that I have played.

    • @bigbake132
      @bigbake132 5 หลายเดือนก่อน

      Play Bolt Action in 1/72 scale. That's what I do. Don't change any of the weapon ranges either as it makes it more realistic going down in scale.

  • @Cherokie89
    @Cherokie89 3 ปีที่แล้ว +1

    To be honest, vague basing has always been a turn-off for me with different rulesets. As a bit of a wargaming novice (and having remained so for years now, lol), I like specificity to help convince me to jump into things when I'm not sure about what I need and what I'm doing/getting into.

  • @DH.2016
    @DH.2016 4 ปีที่แล้ว

    My question to Miles is how can your school be uphill both ways? 8-)

  • @FrankyFes
    @FrankyFes 4 ปีที่แล้ว +2

    the versions weren't much of a problem but individual books that totally tilted the balance. some armies simply couldnt be defeated no matter the level of your experience with the game. thats what really killed it in my community and nobody plays it anymore i dont know how v4 is but i dont think it will revive the interest. i hope it does but i dont believe it will...

  • @thomaslietzau2813
    @thomaslietzau2813 ปีที่แล้ว

    HOW MANY AND WHAT KINDA DICE DO YOU NEED ?

  • @klausfritsch4350
    @klausfritsch4350 4 ปีที่แล้ว +1

    I am glad that FoW is out there. I love Battlefront's toys, but use them to play Chain of Command. :-)

  • @1teamski
    @1teamski 4 ปีที่แล้ว +1

    Warhammer WWII. I painted two armies before playing the rules and was bitterly disappointed. The game system was obviously designed to sell as many figures as possible while having 0% to do with anything associated with WWII. It is a joke if you think this is a WWII wargame. Use the minis to play ANY other set of rules for a more realistic experience.