Also check out my videos for the other tracks here: th-cam.com/video/oewVoP2uDs0/w-d-xo.html (High Speed Ring) th-cam.com/video/kBG1QMvBEGU/w-d-xo.html (Trial Mountain) th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca) th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
The leap from PS1 to PS2 still blows my mind to this day. I remember 14 year old me refusing to believe a game could look that good staring at screenshots of it prior to release lol. There’s a reason Digital Foundry called it the greatest generational graphical leap for a video game series of all time.
He used an emulator for GT3, so it can theoretically run faster and higher quality than an original PS2. It also looks HD to me, but I suppose it could be 480p with full anti-aliasing.
Honestly, I disagree. Okay first up, I would much rather have that banked corner instead of the hairpin, any day of the week. But that downhill flatout run to the line is genuinely god tier. In a perfect world, they'd have kept that banked corner but reprofiled the last section the way they did in GT7
@@redluca56 understandable. Perhaps they did the hairpin to allow for clean racing, especially when the old layout was actually untenable to online racing as far as I know.
it mostly had to do with the way old tube CRTs worked. Simplifying a little, these old TVs didn't displayed a picture through pixels but through lines. Due to the way these lines were made and lit up, they would blend the rough edges and atenuate the wobbliness of the ps1. GT1 indeed looked, in a way, better back then compared with its representation on modern screens :)
I felt the same about gt3, thought it looked so realistic as a kid. In comparison to gt1 and 2 it does look way better but it's kinda laughable now lol
While i do like the new layout in GT7, my only complaint is the enviorment. In GT3 you actually had the feel of racing through a massive forest, with trees almost covering the track at some parts. A gorgeous landscape. In GT7 you're racing in the border of a field with only a (not that deep either) forest section. Everything else, just nice.
I think they tried to make it realistic in GT7 more like a track you'd see in real life, as with safety and stuff you wouldn't see trees right at the side of the road these days
GT3 is my favourite. Aesthetically it looks amazing, even but todays standard! The rays of sunlight between tunnels 1 and 2 is so magical too! It gives me the feeling racing in a deep forest. Plus the fact that the reverse version had you race at sunset was a nice nod to the GT1/2 versions!
Agreed. GT4 also make it more better. But i have them both games (GT3 & GT4) in my laptop, because so much memories since i play PS2 since 10 years ago.
I remember the first time I saw GT3 in action I was absolutely gobsmacked. That game at the time it was released was just such an insane jump from GT2, it was hard to believe the screenshots were real until you actually played it. GT3 was just the best, good times.
Think about it - maybe it is for safety reasons? Tracks in real life don't have much trees near the road due to maybe marshals' ease of access, and having too many trees could hinder medical cars and such. While I would agree with how downgraded it is (quite a disappointment), these redesigns make it feel like an actual track that was built in the US (Trial) and Switzerland (Deep Forest).
I remember looking up the screenshots on the website for gt4 back in high school. The image quality then was like GT7 now. Of course, when you compare 4 to 7 that's not what it's like, but back then I'd say it's pretty close.
Both are very "Amazing" GT franchise ever. GT3 like some "unfinished" project about graphics but still good, and GT4 just perfect and better than another games.
I know that the new layout is better for racing. But for the pure enjoyment of driving, GT3 had the best feel and looks. The smoothness of the last corner, and the corner 11(?) right before the long hill, they were so good in GT3.
Thanks! I now made the same video for some other tracks too, if you want to see more of them. th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca) th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
Nothing better than nailing that last corner before the home stretch on the final lap. Flat out, no brakes, clip the corner, sliding to the shoulder. I had a few close calls that all came down to that last corner. I don't think many people realize that if you approach wide, clip the corner and exit wide you can just hoon it straight through without lifting. Shame they changed it in 7. Even thought it is faster it's much smoother. Just doesn't quite have that same thrill to it. I think that last hairpin just takes away too much.
Playing GT3 on release day was something special. The jump from PS1 to PS2 was just mind blowing. Especially when you consider the capabilities of the GS chip on the PS2 was equivalent to a Voodoo1 in terms of 'special features' like bump-mapping, etc; Way ahead in horsepower though.
Thanks! I now made the same video for some other tracks too, if you want to see more of them. th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca) th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
For me Gran Turismo 3 ASpec is the best of the saga. After loving and enjoying so much GT2, the first time I’ve played GT3 I was simply blown away by those beautiful graphics. One thing that bothered me though after GT3, it’s that the cars seemed to shrink when you play the game in that particular view. In GT4 looks a little smaller but after GT5 the cars look like mice. Great video, awesome memories. Thanks!
As some who never played GT games - GT3 looked best, on this video at least. The UI went straight downhill from there, visuals were most artisticly defined.
Es increible ver con que fluidez se mueve el coche en ps1, como bota en los baches se mueve hacia los lados al tomar las curvas o frenar bruscamente. Ahora en ps5 el coche parece una fotocomia pegada a la pantalla. Deprimente.
I noticed there are some distinct differences between GT3 & 4. In GT3, there are two blocked off support roads between the 1st and 3rd Turn that both don't appear in GT4, also the tarmac on the inside of Turn 4 is actually grass in GT3. Also there's sand in GT4 on the right side where's another blocked off support road in GT3 after the 2nd tunnel followed by a further support road not appearing in GT4 either. Furthermore, before the 3rd Tunnel, GT3's version features overhanging trees while they appear to be cut completely in GT4. In General, GT3 Features more trees which are also closer to the track than GT4, a bit "darker" tone and also more immersive light beams shining through the treetops in the middle section. Therefore, GT3 gives you the feeling of actually Racing, as the Name implies, inside a "Deep Forest", while GT4 seems to be more modern and closer to an actual rl Racetrack. I also noticed that GT3's version is almost a direct continuation of the PS1 era Variants, while the Version showed on GT4 seems to be a sort of an overhaul with the aim of giving the track a more "modern" and overall more serious look. Interestingly, the Same can be said about Trial Mountain imo (e.g. removing the Yellow Markers on the tarmac).
It's amazing to see how smoothly the car moves on ps1, how it bounces on bumps and moves sideways when cornering or braking sharply. Now on ps5 the car looks like a photocopy glued to the screen. Depressing.
Watching the GT5 segment brings back all the ear piercing bad memories of how every car in the game got the same "buzzing fly" high pitched shrill sound when you put the racing exhaust on. Every. Single. Car. Honda? yup. 427 Cobra? Also check. I gave up HP on almost very car just to keep my sanity. Hey do SS Route 5 next. Oh wait. I forgot Kaz was to busy demanding another dozen versions of the Nissan GTR.
Love the evolution of Deep Forest! The times seem to gradually increase through each version. I haven't played since GT4, but I'd almost buy a PS5 for the new GT.
Track modifications sometimes really are unnessicery, I loved the original bus stop chicane at the Spa circuit. I want to know why they felt the need to modify a perfectly good track in GT7.
Because of eSports, the sharper corner before the tunnels makes it trickier to get a good run down the straight, while the final hairpin gives a chance to overtake before the finish line
What does this have to do with spa? Nonetheless, I like the redesign, I honestly love the final run to the line as it has a huge sense of speed, The new hairpin and longer straight provide a place to pass. Just a lot faster
They weren't. It's an artefact of shitty emulator upscaling. The polygons' vertices all have to be in the centre of a pixel on PSX, and bad emulators upscale the res but keep the polygons snapping to the low resolution. On real hardware/low res it wasn't noticeable.
Not played GT7 yet but Deep Forrest seems to have a Mini Nordschleife look and feel about it. Not sure i like the new sections. Wrecks the fast flowing feel you got from the OG track.
Amazing circuit. I remember doing an endurance race of some kind, maybe GT2? Thinking I could skip the tyre change and win, but my lap times increased too much and I lost by like a second. Bellend.
Before I clicked on the video, I thought the track looked familiar. Cut to the first turn and my smile faded a little, due to the memories of restarting a certain license test (GT2? 3? 4? Can't really remember) for the umpteenth time, trying to get a gold medal. Still a good video, though.
This track would be so dangerous irl lol (except for GT7 version, that actually has the safety features of a real race track), but its one of my fav tracks of GT, I'd def would drive on it
Right I've figured out the problem of recent GT over the years - there's too much junk on the screen. Look at GT3 - the speedometer and gear number is the most significant HUD which takes up the screen, and its tucked away in the corner. The car is the most important thing is allowed the majority of the CENTER. It looks and feels so much better than the others.
Exactly. The GT HUD needs to be customizable, I really don't like seeing my consistent lap times unless I'm doing practice runs, and the delta wouldn't matter unless it's a serious competition.
Watching this video, I just remembered the first time I nailed turn 1. Going from outside curbing to apex to just kissing the outside curbing bounces the car ever so slightly back on the track without any loss of momentum and I felt like a god lol
Gt was surely not an arcade racer . Plus i was the first populous racing game that gave player so many customizations of the cars ...... from power to aerodynamics - suspensions .
Thanks! I now made the same video for some other tracks too, if you want to see more of them. th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca) th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
Okay, I'm always wary of the Nostalgia Bias, but here - I've got to Admit - gran Turismo's 3 raceway **Feels** the Best Sure, GT7's one **Looks** the best graphics-wise, but it doesn't Effuse the Atmosphere like it's somewhere Hidden Deep in a Forest, like - in my opinion - Track Bearing " **Deep** Forest Raceway " Name Should emanate. With it's current environment it is more deserving of a " Riverside Forest Raceway " Title
Thanks! I now made the same video for some other tracks too, if you want to see more of them. th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca) th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
Also check out my videos for the other tracks here:
th-cam.com/video/oewVoP2uDs0/w-d-xo.html (High Speed Ring)
th-cam.com/video/kBG1QMvBEGU/w-d-xo.html (Trial Mountain)
th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca)
th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
The jump from PS 1 to PS 2 is incredible!
Wish it was the same way today
@@ericstevens8138 But how? 2 times better resolution is not that easy to notice now, as games look good already.
The PS2 still holds up to this day. The PS2 was and still is SO GOOD!
Is it just me or does Gran Turismo 3 still look amazing? Especially considering it's a PS2 game..
It does.
Just you. Nobody else thinks that /s
It does I still remember playing that one
The leap from PS1 to PS2 still blows my mind to this day. I remember 14 year old me refusing to believe a game could look that good staring at screenshots of it prior to release lol.
There’s a reason Digital Foundry called it the greatest generational graphical leap for a video game series of all time.
He used an emulator for GT3, so it can theoretically run faster and higher quality than an original PS2. It also looks HD to me, but I suppose it could be 480p with full anti-aliasing.
Much respect for doing 20-35 laps of each version just to get the best lap time & footage.
i think he might have been enjoying himself for too much
And then only 4 laps in GT7... lol
@@kennethmoureau5123 In GT7 I did around 40 laps for this video.
And in the same car everytime lol
very technical game compared to gt5 haha@@Paragleiber
Deep Forest in GT7 is a textbook example of a track that has been tampered by Hermann Tilke. Kinda wish they had a legacy layout.
Like Trial Mountain did?
@@TheOneHi-C yep, that one too. Both tracks should have had an option for an old layout.
Honestly, I disagree. Okay first up, I would much rather have that banked corner instead of the hairpin, any day of the week. But that downhill flatout run to the line is genuinely god tier. In a perfect world, they'd have kept that banked corner but reprofiled the last section the way they did in GT7
@@redluca56 understandable. Perhaps they did the hairpin to allow for clean racing, especially when the old layout was actually untenable to online racing as far as I know.
@@rosaria8384 yeah the old Layout didn't had much Overtaking opportunities for a modern Racing Game
I love the rays of sunlight beaming down from between the trees in GT3. That shaded area is so pretty.
Can't believe GT1 looked like that. Back when I played it it felt like it looked the same as GT7 does now.
Because it did lol
it mostly had to do with the way old tube CRTs worked. Simplifying a little, these old TVs didn't displayed a picture through pixels but through lines. Due to the way these lines were made and lit up, they would blend the rough edges and atenuate the wobbliness of the ps1. GT1 indeed looked, in a way, better back then compared with its representation on modern screens :)
Ah yes …the car never leaves the center 🤣
I felt the same about gt3, thought it looked so realistic as a kid. In comparison to gt1 and 2 it does look way better but it's kinda laughable now lol
While i do like the new layout in GT7, my only complaint is the enviorment. In GT3 you actually had the feel of racing through a massive forest, with trees almost covering the track at some parts. A gorgeous landscape. In GT7 you're racing in the border of a field with only a (not that deep either) forest section. Everything else, just nice.
GT4 too but i agree with you Deep Forest on GT7 isn't the same feeling .. sadly
I think they tried to make it realistic in GT7 more like a track you'd see in real life, as with safety and stuff you wouldn't see trees right at the side of the road these days
@@wunyons I concur. The latest track is like a real track outside of the tunnels
Been suffering noticeable deforestation since GT4.
Not-So-Deep Forest Raceway am I right?
GT3 is my favourite. Aesthetically it looks amazing, even but todays standard!
The rays of sunlight between tunnels 1 and 2 is so magical too! It gives me the feeling racing in a deep forest.
Plus the fact that the reverse version had you race at sunset was a nice nod to the GT1/2 versions!
agree.
The long straight on Trial Mountain had the sun coming through the trees like that too. Always loved that look.
Agreed. GT4 also make it more better. But i have them both games (GT3 & GT4) in my laptop, because so much memories since i play PS2 since 10 years ago.
Gt4 my favourite.
It reminds me anime
I miss the god rays tree canopy from GT3
The graphics jump from gt2 to 3 blew me away as a kid. This track and those sun rays shining through the trees sticks out the most.
I love the turbo whistle from GT2, although highly unreal it brings me back memories and ads some substance to the game.
reminds me of the Sega Rally turbo flutter
I just realized something, so many original GT tracks have tunnels on them
Coz they're cool asf😂
@@manosche9673 more like to save on polygons and textures
Omg yeah 😂
Useful tactic back in the day to hide long draw distance and keep performance up.
When I started driving on tracks IRL I was pretty disappointed by the lack of tunnels.
Amazing how well GT3 still looks! Damn I love that game!
I remember the first time I saw GT3 in action I was absolutely gobsmacked. That game at the time it was released was just such an insane jump from GT2, it was hard to believe the screenshots were real until you actually played it. GT3 was just the best, good times.
Interesting. Deep Forest in GT7 had redesign the track. It has a second hairpin before the high speed corners.
It is a sacrilege!
Gt3 the only one that actually has a deep forest experience
Years passed and they cut down that forest u.u
As happens IRL
Think about it - maybe it is for safety reasons? Tracks in real life don't have much trees near the road due to maybe marshals' ease of access, and having too many trees could hinder medical cars and such. While I would agree with how downgraded it is (quite a disappointment), these redesigns make it feel like an actual track that was built in the US (Trial) and Switzerland (Deep Forest).
The Jump from PS1 to PS2 is enormous. I remember that I nearly sh*t my pants when I saw the Trailer for GT3
PS2 is crazy
GT3 and GT4 is still look good in now day
Imagine that they are maked in 2001 and 2004
GT4 (and Tourist Trophy, as it shares most of the code) pushed the limits of PS2 graphics back then, so...
I remember looking up the screenshots on the website for gt4 back in high school. The image quality then was like GT7 now. Of course, when you compare 4 to 7 that's not what it's like, but back then I'd say it's pretty close.
Both are very "Amazing" GT franchise ever.
GT3 like some "unfinished" project about graphics but still good, and GT4 just perfect and better than another games.
Ah Gran Turismo 97' hits right in the feels. Good ole' nostalgia.
_Sigh._
I knew it felt off but looking back to GT3 now GT7 doesn’t capture the magic of this track at all somehow
Love the graphical improvement from PS1 to PS2
I know that the new layout is better for racing. But for the pure enjoyment of driving, GT3 had the best feel and looks. The smoothness of the last corner, and the corner 11(?) right before the long hill, they were so good in GT3.
Dude I admire your patience, you took 27+ laps to demonstrate each Deep Forest tracks on the GT series
Thanks! I now made the same video for some other tracks too, if you want to see more of them.
th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca)
th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
2:55 that was smooth af
GT4って当時もショッキングだったが今比較しても凄かったんだな
アップコンバートしてるとはいえこのクオリティは素晴らしい
Nothing better than nailing that last corner before the home stretch on the final lap. Flat out, no brakes, clip the corner, sliding to the shoulder. I had a few close calls that all came down to that last corner. I don't think many people realize that if you approach wide, clip the corner and exit wide you can just hoon it straight through without lifting. Shame they changed it in 7. Even thought it is faster it's much smoother. Just doesn't quite have that same thrill to it. I think that last hairpin just takes away too much.
For real that last corner determined the whole race
I don't understand why Polyphony added that hairpin to the GT7 version.
Suited for better racing, just like real life race tracks have to do
At first I didn’t either, but it absolutely does improve the racing/overtaking aspect as it would be pretty hard without it in gt7
It appears that the layout changed in 7...the last couple tunnels seem to be longer than previous versions.
The jump from Gran Turismo 2-3 is just a monster slap to the face. It’s even bigger than GT6-GT7
The last 2 corners had changed!
Thanks for the video
The best Deep Forest in my opinion is GT3.
The sunlight going through the trees is amazing
amogus deep forest
Playing GT3 on release day was something special. The jump from PS1 to PS2 was just mind blowing. Especially when you consider the capabilities of the GS chip on the PS2 was equivalent to a Voodoo1 in terms of 'special features' like bump-mapping, etc; Way ahead in horsepower though.
Gt5*
@@MariaSilva-xp1kr GT5 too, but we're talking about GT3 here
i agree, GT3>GT7 in deep forest
Agree
I always loved how much you could cheese that left hander before turning right into the tunnel.
Deep Forest is a very special track.
True
I need the old Deep Forest and Cape Ring in GT7😢😢
my god GT3 deep forest feels so cool
The graphical leap from GT2 to GT3 is insane. GT3 looks as good if not better then some mobile games that come out today.
Jump from GT2 to GT3 was mindblowing.
Excellent video. Thank you for uploading.
Thanks! I now made the same video for some other tracks too, if you want to see more of them.
th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca)
th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
Somehow the global lightning in gt3 makes the game looks visually more plesent to me than the rest. Or I am just being nostalgic.
Just shows you how good the ps2 really was
Its called "deep forest" yet in gt7 the looming amounts of tress that would cover the track just disappeared
Yeah its a bummer all the shadows they cast are gone the track lost a lot drama it had tbh
Maybe the GT7 one is actually De-Forest Raceway because all the trees have been cut down over the years.
Chopped down forest
@@demomanchaos best comment, I'm calling it DeForest Raceway now
Glad to see that there's more people who cares about the environment and its magic among racing/cars. Thumbs up!
GT3 is my favourite.
Is GT7 made by Tilke? They change all tracks on worst
For me Gran Turismo 3 ASpec is the best of the saga. After loving and enjoying so much GT2, the first time I’ve played GT3 I was simply blown away by those beautiful graphics. One thing that bothered me though after GT3, it’s that the cars seemed to shrink when you play the game in that particular view. In GT4 looks a little smaller but after GT5 the cars look like mice. Great video, awesome memories. Thanks!
In GT7 you can choose a closer camera in the settings
I feel like GT3 looks the best after GT7
As some who never played GT games - GT3 looked best, on this video at least. The UI went straight downhill from there, visuals were most artisticly defined.
-Gran turismo 1 : lap time:1:00
-Gran Turismo 7 : lap time : 1:26
Mismo circuito, mismo coche, distinto tiempo , el 2JZ se hace mayor!
el circuito de GT7 es mas grande que los demas
It is not a 2JZ. It’s a 3S-GTE
Deep Forest from 1997 brings me back to a time i had innocence about life in overall
Es increible ver con que fluidez se mueve el coche en ps1, como bota en los baches se mueve hacia los lados al tomar las curvas o frenar bruscamente. Ahora en ps5 el coche parece una fotocomia pegada a la pantalla. Deprimente.
Old school!! A mi tb me gustaba mas el 1, jajjaa y encima el tiempo por vuelta era menor, hasta el sonido era mas espectacular!
Y la sensación de velocidad. De verdad parece que te vas a matar en cualquier momento jajaja (en PS1)
I noticed there are some distinct differences between GT3 & 4. In GT3, there are two blocked off support roads between the 1st and 3rd Turn that both don't appear in GT4, also the tarmac on the inside of Turn 4 is actually grass in GT3. Also there's sand in GT4 on the right side where's another blocked off support road in GT3 after the 2nd tunnel followed by a further support road not appearing in GT4 either. Furthermore, before the 3rd Tunnel, GT3's version features overhanging trees while they appear to be cut completely in GT4. In General, GT3 Features more trees which are also closer to the track than GT4, a bit "darker" tone and also more immersive light beams shining through the treetops in the middle section. Therefore, GT3 gives you the feeling of actually Racing, as the Name implies, inside a "Deep Forest", while GT4 seems to be more modern and closer to an actual rl Racetrack. I also noticed that GT3's version is almost a direct continuation of the PS1 era Variants, while the Version showed on GT4 seems to be a sort of an overhaul with the aim of giving the track a more "modern" and overall more serious look. Interestingly, the Same can be said about Trial Mountain imo (e.g. removing the Yellow Markers on the tarmac).
It's amazing to see how smoothly the car moves on ps1, how it bounces on bumps and moves sideways when cornering or braking sharply. Now on ps5 the car looks like a photocopy glued to the screen. Depressing.
That's a camera problem, and it's been that way since GT5. I agree, I hate it.
Watching the GT5 segment brings back all the ear piercing bad memories of how every car in the game got the same "buzzing fly" high pitched shrill sound when you put the racing exhaust on. Every. Single. Car. Honda? yup. 427 Cobra? Also check. I gave up HP on almost very car just to keep my sanity.
Hey do SS Route 5 next.
Oh wait. I forgot Kaz was to busy demanding another dozen versions of the Nissan GTR.
man gran turismo 3 was such a huge increase in quality
Love the evolution of Deep Forest! The times seem to gradually increase through each version. I haven't played since GT4, but I'd almost buy a PS5 for the new GT.
After GT4 it´s not a big jump in graphics. And i actually like the GT3 version more. I love the darker vibes
That GT2 era blow off valve though...... god damn they had that spring wound tight!
congratulations for the videos. showed the graphic evolution of the game very well. but a video of this with the replay of the return would be cool.
This was always my favorite fictional track. GT3 is my favorite version of it, too.
Appreciate today graphic fidelity more and more. But tbh, deep forest with tree canopy is better looking than tunnel.
2から3の進化がすごすぎる
and yet, still the atmosphere in the gt1 gt2 is unmatchable
I am 42 years old, i will be a boomer but i have played the Gran Turismo bikes and i have waited for them all and now i will also buy GT7!!
GT4のトンネル入った時の音の反響が、どのシリーズと比較しても1番分かりやすい
Track modifications sometimes really are unnessicery, I loved the original bus stop chicane at the Spa circuit. I want to know why they felt the need to modify a perfectly good track in GT7.
Because of eSports, the sharper corner before the tunnels makes it trickier to get a good run down the straight, while the final hairpin gives a chance to overtake before the finish line
What does this have to do with spa? Nonetheless, I like the redesign, I honestly love the final run to the line as it has a huge sense of speed, The new hairpin and longer straight provide a place to pass. Just a lot faster
@@chrissss696 So is this game GT4 2 or GT Sport 2? There's some conflicting decisions from the devs
I like the no-chicane there in the '60s.
Honestly, never remembered the grafics in GT1 and 2 being so wobbly :O
gt1 is funny, if u pay attention, the supra does the entire race using onyl 4th,5th and 6th gear, crazy unrealistic
They weren't. It's an artefact of shitty emulator upscaling. The polygons' vertices all have to be in the centre of a pixel on PSX, and bad emulators upscale the res but keep the polygons snapping to the low resolution. On real hardware/low res it wasn't noticeable.
Not played GT7 yet but Deep Forrest seems to have a Mini Nordschleife look and feel about it. Not sure i like the new sections. Wrecks the fast flowing feel you got from the OG track.
WTH they changed the layout for the GT7?! Feels like Hermann Tilke did an "upgrade" to the track, last sector was unique and now is gone.
It's better for racing in but certainly worse for driving alone
It’s still crazy to me how just adding reflections to the car made GT2 look better than GT1.
Amazing circuit. I remember doing an endurance race of some kind, maybe GT2? Thinking I could skip the tyre change and win, but my lap times increased too much and I lost by like a second. Bellend.
I've always loved this track. With that being said, the track could've been a whole lot worse in GT7.
anyone else think GT1 look the most fun to play? 😂
My favorite race track in Gran Turismo
You can tell how the auto gearboxes have evolved through the games
Many changes have been made to the layout of the circuit, the new version in GT7 looks more like a circuit attached to current FIA standards.
I miss Grand Valley, is one of my favorite original circuits and also Red Rock Valley, a very fast raceway
Before I clicked on the video, I thought the track looked familiar. Cut to the first turn and my smile faded a little, due to the memories of restarting a certain license test (GT2? 3? 4? Can't really remember) for the umpteenth time, trying to get a gold medal.
Still a good video, though.
This track would be so dangerous irl lol (except for GT7 version, that actually has the safety features of a real race track), but its one of my fav tracks of GT, I'd def would drive on it
Haven't played GT since 5, but I could've sworn I remember that long straigh extension with the sharp turn being in GT5.
Right I've figured out the problem of recent GT over the years - there's too much junk on the screen. Look at GT3 - the speedometer and gear number is the most significant HUD which takes up the screen, and its tucked away in the corner. The car is the most important thing is allowed the majority of the CENTER. It looks and feels so much better than the others.
You can remove the Hud in the settings for all GT games
Exactly. The GT HUD needs to be customizable, I really don't like seeing my consistent lap times unless I'm doing practice runs, and the delta wouldn't matter unless it's a serious competition.
GT1 looks Great, but HOLY SHIT GT3 looks amazing!!
Very interesting that Deep forest is based on the old Osstereich Track that is now the Redbull Ring
3ですでに完成されてる件について
Verblüffend wie es das Spiel geschafft hat so emotionslos zu bleiben
Why is the seventh one so different?
Sometimes i forgot how significant the graphical advancement was from 5th gen to 6th gen
Watching this video, I just remembered the first time I nailed turn 1. Going from outside curbing to apex to just kissing the outside curbing bounces the car ever so slightly back on the track without any loss of momentum and I felt like a god lol
My TV settings as a kid were incredibly dark so the tunnel sections in GT3 were just guesswork for me haha
Hate the hairpin and less "tree shadows", but love the extra curbs and that downhill at the end.
It's absolutely insane how far this game has come just from being an arcade racer to a sim in 2022.
Gt was surely not an arcade racer . Plus i was the first populous racing game that gave player so many customizations of the cars ...... from power to aerodynamics - suspensions .
GT 1 is much more simulated than the competition when it comes out.
It's always been a sim game bruh
@@baptistebeauchemin8162 Play Grand Prix Legends from 1998. Gt1/2 weren't sims, they were just marketed as such.
Ain't the type that likes old tracks to be messed with but in all honesty, i like gt7's track the most
Well done!
You drive very well indeed!
Thanks! I now made the same video for some other tracks too, if you want to see more of them.
th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca)
th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
From what Im getting with this information is that as the years go by the supra gets slower. lol
Okay, I'm always wary of the Nostalgia Bias, but here - I've got to Admit - gran Turismo's 3 raceway **Feels** the Best
Sure, GT7's one **Looks** the best graphics-wise, but it doesn't Effuse the Atmosphere like it's somewhere Hidden Deep in a Forest, like - in my opinion - Track Bearing " **Deep** Forest Raceway " Name Should emanate. With it's current environment it is more deserving of a " Riverside Forest Raceway " Title
the original deep forest was better than the GT7 one is
Nice video
Thanks! I now made the same video for some other tracks too, if you want to see more of them.
th-cam.com/video/NZBM6oxF0VE/w-d-xo.html (Laguna Seca)
th-cam.com/video/fpX9dMeJayo/w-d-xo.html (Fuji Speedway)
The sense of speed is greater in the first 2 GTs.
GT1 nostalgia pura meus amigos,
Yamauchi: Do you want?
Tilke: Yes!
Ps1 to ps2 leap was the greatest. Gt3 looked the best, living through the name “deep forest” while gt7 just mentions “deep forest” on the bridge
From 1:03 GT1 to 1:28 GT7
sound castrol supra from GT1 so amazing