Exploring Ruins with the DIG RIG’s New Rapid Fire Laser, in Mech Engineer

แชร์
ฝัง
  • เผยแพร่เมื่อ 13 มิ.ย. 2024
  • Welcome to Episode 7 of my First Taste mini-series for Mech Engineer!
    Have you ever wondered what you'd get if you mixed XCOM: Terror From The Deep, Highfleet, and Mortal Engines? Keep watching, and you might find out!
    ********************
    Help Support Aavak’s adventures on Patreon - / aavak
    Join Aavak and the Dapperlings on Discord - / discord
    Aavak on TH-cam - / aavak
    ... and - / @aavakafterhours
    Aavak on Twitch - / aavak
    Aavak on Twitter - / aavak_
    Aavak on Instagram - / aavak_official
    ********************
    #LetsPlay #MechEngineer #indie
    Mech Engineer playlist: • Let's Play: Mech Engineer
    Mech Engineer on Steam: store.steampowered.com/app/14...
    ********************
    3rd party music attribution:
    Music from filmmusic.io
    By Kevin Macleod (incompetech.com)
    License: CC BY (creativecommons.org/licenses/b...)
    End screen background music - "Frost Waltz"
    End screen & character art:
    Jackie Musto - www.kayandp.com/
  • เกม

ความคิดเห็น • 198

  • @roadtrain_
    @roadtrain_ หลายเดือนก่อน +61

    Paint mister pink brown, and mister brown pink. For reasons.

    • @legofisch9753
      @legofisch9753 หลายเดือนก่อน +5

      Evil :D

    • @geoffreyentwistle8176
      @geoffreyentwistle8176 หลายเดือนก่อน +6

      I both love and hate this comment.

    • @roadtrain_
      @roadtrain_ หลายเดือนก่อน +5

      @@geoffreyentwistle8176 I am chaos.

  • @dragerk121
    @dragerk121 หลายเดือนก่อน +52

    I'm a simple man, i see Aavak video, i click like. If it's a Mech Engineer video, i also comment in hopes the series keeps going! Keep it up Aavak

  • @alfa-hf7lp
    @alfa-hf7lp หลายเดือนก่อน +43

    In the research tab you can pause a research you're currently working on by clicking it and hitting the select button. All progress will be saved and it will free up the scientists to work on something else so feel free to spend as many as you can because if you reveal something you really want you can pause your 10+ day research at any time.

    • @Aavak
      @Aavak  หลายเดือนก่อน +17

      This will be a great help, thanks for the info!

    • @asureaskie
      @asureaskie หลายเดือนก่อน +2

      Oh, jeez, thanks for the info!

  • @TaylorfromPapaLouie
    @TaylorfromPapaLouie หลายเดือนก่อน +20

    The City might look like a tincan on legs... But its the greatest Tincan on legs!

  • @realityveil6151
    @realityveil6151 หลายเดือนก่อน +29

    Stormfather! The highstorm comes.

    • @c2games592
      @c2games592 หลายเดือนก่อน +1

      stormlight archive is great :)

  • @Blxz
    @Blxz หลายเดือนก่อน +26

    Best playlist on this game so far.

    • @Aavak
      @Aavak  หลายเดือนก่อน +6

      Thank you!

  • @asureaskie
    @asureaskie หลายเดือนก่อน +15

    It's +25% evasion chance, so I read that as +25% to any base evasion chance. So, if you have a 10% evasion chance, +25% would be 12.5%. Just how I read it.
    Frostburn is a classic name and has my vote!

    • @EpsilonRosePersonal
      @EpsilonRosePersonal หลายเดือนก่อน +5

      I'm pretty sure the skill uses the same wording.

    • @asureaskie
      @asureaskie หลายเดือนก่อน +5

      @@EpsilonRosePersonal On checking, you're correct. Unfortunately, it's going to need to be scienced.

  • @arnoldstomelis163
    @arnoldstomelis163 หลายเดือนก่อน +36

    Please keep uploading more of these I have been smashing the refresh and like button like crazy!!

  • @TheRedBrain
    @TheRedBrain หลายเดือนก่อน +12

    Here's my feedback:
    Our Mechs Great!
    Also, I'm really enjoying this full playthrough ;)

  • @Alikimoko
    @Alikimoko หลายเดือนก่อน +17

    Early on Consumer Goods and Food Supply will keep going up and down until you repair the city a considerable amount. If you look in the manual it will tell you that consumer goods influence food supply. You can see it as the city using the large stockpile of consumer goods (farming tools) from turn 1 to produce more food in turn 2, but since the production of new consumer goods can't quite keep up, your stockpile will go down, which means less food can be produced in turn 3 and the consumer goods stockpile can recover. This will go back and forth until your consumer goods production can keep up and/or your food production is efficient enough to not use up your stockpiles. Since it's self balancing it's tricky to point out which of the two to increase more, or even if you should focus on it at all if any of the two can get to 100% in the cycle.

    • @Aavak
      @Aavak  หลายเดือนก่อน +8

      Thank you very much for the info, this will certainly help me prioritise things better!

    • @geoffreyentwistle8176
      @geoffreyentwistle8176 หลายเดือนก่อน +4

      That's fascinating... I've got a mental image of guys in bespoke control chairs leading legions of farming robots, versus guys who have to make their own hoes by stealing metal pipes and chunks of hull and handing them together with rocks... That makes a great deal of sense, when I put it that way.

  • @michaelray3865
    @michaelray3865 หลายเดือนก่อน +15

    Hey, if the world is crapsack, at least some diversion while trudging through the crap is welcome! There’s a reason that submariners get the best possible food among the US armed forces considering the limited possibilities while underway. It makes a fascinating diversion to look into the importance of ice cream to the US armed forces during WW2, for example.

    • @Aavak
      @Aavak  หลายเดือนก่อน +15

      Yurp, same in the UK, the Navy gets the best food... because the last place you ever want to be is stuck on a big metal raft with a few dozen to a few hundred other people. And they're hangry.

  • @vilmaksp3054
    @vilmaksp3054 หลายเดือนก่อน +10

    Our city-spider legs great! (I'm really grasping at straws here.)

    • @Aavak
      @Aavak  หลายเดือนก่อน +6

      It's appreciated xD

  • @89Joe08
    @89Joe08 หลายเดือนก่อน +11

    I discovered yesterday that Shard-mod Missile launchers with 12 armour pen are amazing armour shredders making it easier to kill the high armour enemies, in particular the mech crunchers. I went from avoiding missions with them on to being able to fight them from Day 1. Combined with someone shooting a Slow-mod kinetic and some other damage dealer is the go to, though now you're at lasers you'll have a better time.

  • @stormmk9
    @stormmk9 หลายเดือนก่อน +9

    Love the series! In terms of names for the Firestorm, I'm honestly partial to "Cryo Cremator" even if it might be a little long (i did consider "The Sultan of Sublimation" but i figured that would definitely be too long)

    • @Aavak
      @Aavak  หลายเดือนก่อน +6

      Haha, wonderful, but yes, a bit too long xD

  • @CaptAoife
    @CaptAoife หลายเดือนก่อน +7

    Since you get a free copy of all researched equipment, you could research the aquatic mech and just have one true specialist mech to anchor (lol) your lance when operating underwater.

  • @darklight437
    @darklight437 หลายเดือนก่อน +5

    seeing a prophecy of doom play out over the first half of the episode as the digrig was outfitted with a weapon wholly unsuited to killing operarius and then getting absolutely swarmed with no focused support was... in a word: Stressful.

    • @wombatgirl997
      @wombatgirl997 4 วันที่ผ่านมา

      I'm glad I wasn't the only one who thought that. I haven't played this game but here's what I've thought about the use cases for the weapons so far. I would love to know if this is in any way accurate:
      1. rotary cannon - I see this as having a definite niche as a close range "get off me" lawnmower for the Operarius stream. Probably should use shotgun or shards for maximum anti-horde
      2. lasers - this is your medium range option. Stutter laser seems to be good as a single target face melter (critical modification). Big laser cannon seems like amazing medium range anti-everything with fire, since that blast zone is huge.
      3. tank cannon - your long range sniper option for picking off nests. Not sure how useful it is, probably want the rocket modifier to hit things across the map.
      I wish there was some smarter targeting options, but you could probably do some "good enough" approximation of clever AI by getting cute with the per-creature type engagement range on the weapons.

  • @skaianDestiny
    @skaianDestiny หลายเดือนก่อน +21

    I highly recommend progressing through Holo even if you don't use it because it's gatekeeping the rest of the mechs, though I suppose you can delay that for a bit!
    Also some tips for the upcoming mission, bring your best single target DPS weapons, especially energy weapons, and mount thick armor.

  • @TheH0U53
    @TheH0U53 หลายเดือนก่อน +8

    I have emerged from the deep lurk. This game and serise is fantastic!
    Here's a comment for the algorithm and a like for a great playthrough!

    • @Aavak
      @Aavak  หลายเดือนก่อน +3

      Cheers, much appreciated :)

  • @antigravvector3721
    @antigravvector3721 หลายเดือนก่อน +11

    I'm personally rather partial to something like Cryoburn or Flashfreeze for a mech designed around both ice and fire.

    • @supremecommander2398
      @supremecommander2398 หลายเดือนก่อน +4

      As long as he doesn't name it "BING HUO MO CHU" as in "the magical chef of fire and ice" :D

    • @supremecommander2398
      @supremecommander2398 หลายเดือนก่อน +1

      totally forgot, in Path of Exile are some good names for that combo: Heatshiver and Frostburn

  • @PvtHopscotch
    @PvtHopscotch หลายเดือนก่อน +5

    Feeding the TH-cam machine spirits.

  • @Bill.Papadakis
    @Bill.Papadakis หลายเดือนก่อน +4

    the city getting 0.50% damaged each turn really makes me nervous

  • @hartzaden
    @hartzaden หลายเดือนก่อน +7

    so Aavak, the big missile, if you want to see some commical fun, shotgun mod, max damage. trust me, you will love the results almost as much as tea

    • @HappyAspid
      @HappyAspid หลายเดือนก่อน +6

      Can confirm. Just set MINIMUM range to be at least 2x explosion size and keep it offline in tight corridors. It one shots resource carriers.

    • @ham_the_spam4423
      @ham_the_spam4423 หลายเดือนก่อน +9

      I'm imagining The Multiball from Heat Signature. With a single squeeze of the trigger the assassination target is dead, every guard is dead, the pilot is dead, and I'm also dead. good times.

  • @ham_the_spam4423
    @ham_the_spam4423 หลายเดือนก่อน +5

    I think researching the Holo could be a good idea. The description doesn't mention auxiliary or motor slots so it could potentially be a replacement for the Dig Rig, a good general mech, or it could even be better than the Plate. Also for underwater missions I think fitting the mechs with the Needler, Underwater Combat, and Torpedo modules is enough and a full lance of Holos would be overkill.

  • @AlchemicalAcorn
    @AlchemicalAcorn หลายเดือนก่อน +6

    Hey Aavak, the left 4 on the world map (3 down, 1 left from the city) must be a nest. The 2 in its top right corner must see 2 nests in it's bottom 3 tiles and one nest must be out side the range of the other 2 thus the 4 is a nest. Hope that was clear, and am loving this series!

    • @Aavak
      @Aavak  หลายเดือนก่อน +6

      Thanks for the tip!

  • @oiller05
    @oiller05 หลายเดือนก่อน +6

    You did a city check your new loot. The others gave you lots of loot. Great Job otherwise so far Aavak!

  • @PeteOfDarkness
    @PeteOfDarkness หลายเดือนก่อน +12

    Love the series!
    I picked a game about week ago, struggled with default mechs (in-game manual "lied" that miniguns are bad against Aries, so I tried to rocket them, it went as good as you may have expected), read some guides, struggled harder (they said drills are garbage and one should use fire-ammo minigun), then saw your LP and had BLAST with trying new combos. You should try rushing those circles on world map (I had spawn with 3 of those adjecent to my city, so on day 2 I was playing sandbox mode basically), green one have a lot of good early game stuff.
    I really wish this game had a wiki.

    • @Aavak
      @Aavak  หลายเดือนก่อน +3

      Thanks for the tip! Glad you're enjoying the game so far :)

  • @Lacarait
    @Lacarait 8 วันที่ผ่านมา +1

    Shotgun laser was great to see in action. Keen on the rockets too.

  • @ezikalivingston5529
    @ezikalivingston5529 หลายเดือนก่อน +3

    I think it would be a good idea to re-outfit the shell cracker into another digrig? or at least into a melee/close range mech that can melt through armor(shells) for the team, this would clear you up to take 2 spears into tight quarters and eventually when you get new melee weapons you can perhaps turn it into something else? (also if you do this shell cracker should have a paintjob that references hollow knight since they really like shells in that game)

    • @Aavak
      @Aavak  หลายเดือนก่อน

      I really like the idea of the Hollow Knight theme!

  • @CaptAoife
    @CaptAoife หลายเดือนก่อน +3

    Suggestion: Name one of your mechs "Wrex".
    Also, I wouldn't be surprised if the shotgun laser becomes a common secondary weapon for your mechs. A short ranged weapon that takes no ammunition and can keep firing while the primary weapon or weapons reload. That's one way to keep the swarm off.

  • @wombatgirl997
    @wombatgirl997 4 วันที่ผ่านมา +1

    I slept on this series, much to my regret now I started watching. I've been going nonstop to the point I have completely forgotten to comment up to now. In no particular order:
    1. Everyone notes the obvious XCOM comparison, but the battle map gameplay is remarkably similar to a game called Infested Planet (highly recommended)
    2. Before I watched this game I had no idea "Sidewinder lock on tone" was a genre of music (the in base menu music)
    3. The idea of a centipede the size of an office building that can survive a nuclear strike is fundamentally terrifying to me.
    There are dozens more little nuggets I've come up with while watching this amazing series, but I'll stop here.

    • @Aavak
      @Aavak  3 วันที่ผ่านมา

      Glad you're enjoying the series so far :D

  • @Atturburz
    @Atturburz หลายเดือนก่อน +3

    Best series out there on Mech Engineer. Thank you for your work!
    Still watching right now and seeing around 30 weight free (oh, why the coating, why?) on the Dig Rig for me would be a reason to design second gun for the mech. Diversifying the types of damage mech can deal is a nice way to go. Specialization, on the other hand, sometimes could be better. Nevertheless, your Dig Rig right now has three main enemies - operari, ares and fragellum. Dig Rig can counter fragellum with the drill, it also can counter ares with the laser, and you can maybe put a mini-gun to counter the waves of operari.
    Hoping you would and will proceed with the game! Thanks!

  • @NIL0S
    @NIL0S หลายเดือนก่อน +5

    TEEEEEN-HUT

  • @64bitrobot
    @64bitrobot หลายเดือนก่อน +2

    Here is my engagement comment because boy do I hope to se this run finished.

  • @Cuthawolf
    @Cuthawolf 29 วันที่ผ่านมา +1

    Absolutely loving the series, eagerly waiting for more. Frostburn is a great name for a mech, IMO.

  • @skaianDestiny
    @skaianDestiny หลายเดือนก่อน +4

    Excellent work on the Firestorm's paintjob!

    • @Aavak
      @Aavak  หลายเดือนก่อน +4

      Thank you :D

  • @gurvell2263
    @gurvell2263 หลายเดือนก่อน +2

    If you're going to stick with the "Storm" naming scheme for the plate-type mechs, naming one "Storm Lord" and giving it the blue and white of Legio Tempestus would certainly bring the grace of the omnissiah! "Last of the first!"

  • @jacthing1
    @jacthing1 หลายเดือนก่อน +2

    I'm very much enjoying this series

  • @styks5960
    @styks5960 29 วันที่ผ่านมา +1

    Finally decided to get the game myself, I was put off of it at first just by reviews but then I remembered I played System Shock classic and beat the game why would I care about not knowing what im doing and watching Aavak made it easier since I learnt several things thanks to this series and reading the comments.

    • @Aavak
      @Aavak  29 วันที่ผ่านมา

      So glad you decided to give the game a chance :D

  • @ninjabacon6430
    @ninjabacon6430 หลายเดือนก่อน +4

    Love the series, it's a blessing everything I see a new video uploaded

  • @d_drakov1902
    @d_drakov1902 หลายเดือนก่อน +1

    I think the most fearsome enemy you'll face later on is the long bug one, I had an encounter with it in labyrinth and it's terrifying

  • @Malins2000
    @Malins2000 หลายเดือนก่อน +1

    I love 5his series so much. I can't wait for clash with the giants

  • @helicoidcyme
    @helicoidcyme 29 วันที่ผ่านมา +1

    ive just caught up with this series and i am. quite invested

  • @badnade4886
    @badnade4886 หลายเดือนก่อน +3

    Freezer burn!

  • @MsRafa365
    @MsRafa365 หลายเดือนก่อน +2

    from what i know about evasion it only works for melee you can always evade attacks it works with the mech evasion, the pilot skill and something else i dont really remember, tbh if bugs arent reaching you, you wont need it but for mechs that will get closer to combat it works pretty good

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Cheers for the info!

  • @GtierGoes
    @GtierGoes หลายเดือนก่อน +1

    Our Mech Engineer Great!

  • @theaureliasys6362
    @theaureliasys6362 3 วันที่ผ่านมา

    43:58 Aavak a vampire dragon confirmed.

  • @hutchy5407
    @hutchy5407 หลายเดือนก่อน +1

    26:15 funny you should say this, if you hover over the Max Outside Temp it will say "it is recommended to be one and half times mission environment temperature"

    • @Aavak
      @Aavak  หลายเดือนก่อน

      LOL I hadn't noticed, but glad the numbers seem to line up with my expectation!

  • @kuliksco
    @kuliksco หลายเดือนก่อน +1

    Best series on YT.

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Very kind of you to say :D

  • @bow-tiedengineer4453
    @bow-tiedengineer4453 หลายเดือนก่อน +1

    There just isn't enough info to figure out for sure which tile in the row with the 4s is safe, but every unidentified tile in the row above that is safe. If you explore the special point of interest and the tile to the right of that, that should give enough info to start figuring out the row with the 4s in it.

  • @Rebound1234
    @Rebound1234 หลายเดือนก่อน +1

    23:35 I saw that. I was just in the process of debating whether I should comment on it now or wait till the end of the episode, nearly made a fool out of me!

  • @bandti45
    @bandti45 หลายเดือนก่อน +1

    I've been binging these and I keep thinking it could be worth changing the big cannons to have more fire rate over more pen and damage. My reasoning is if you are already having over 10 extra pentation then your only looking for more damage with increasing that stat, and if that's the case DPS is a more important measurement than per shot damage.
    My point being, you will probably do more damage on the brutus and hives with a higher fire-rate cannon than a higher power cannon. And it would also be better at supporting fire against the weaker enemies. I don't think it would take too many engineers to switch the stats back later.
    Loving this series Thank you for showing off this game!

    • @Aavak
      @Aavak  29 วันที่ผ่านมา +1

      The issue with that is that the bleed of energy from a ballistic weapon is so aggressive at long range, the velocity and penetration power drop so much that we need to over pen so that the projectile can still be useful at long range (the job of the 120mm)

    • @bandti45
      @bandti45 29 วันที่ผ่านมา

      @@Aavak fair i think the extra dps is worth it on everything but the toughest enemies but nothing wrong with being safe!

  • @Wattz_Robotics
    @Wattz_Robotics 26 วันที่ผ่านมา +2

    I rarely comment on videos. However, mech engineer is very very very important.

  • @TheH0U53
    @TheH0U53 หลายเดือนก่อน +2

    Finished the video, can't wait for the next one!!

  • @darloth
    @darloth หลายเดือนก่อน +1

    I hope you realise just how lucky you got with the initial movement of the enemy giants - they haven’t messed up the earth much at all which is going to slow down the enemy escalation into horrendous lategame quite a lot since they’re just sitting in one spot!

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Yup, we were super lucky, I think I mentioned that a little early on. But yeah, having the red spawn so close to the gold basically put them to sleep after the first few turns.

  • @captainwolf5922
    @captainwolf5922 หลายเดือนก่อน +2

    I don’t have the game, but I could see a point in having 1 Holo mech optimized for underwater combat, because your other mechs are never going to be as good underwater as they are on land, and so having 1 water specialist would help make up the difference. Also, presumably the Holo would still be a decent mech above water

  • @yobgodababua1862
    @yobgodababua1862 26 วันที่ผ่านมา +1

    Mmm? A mech of ice and fire? Dracarys.

  • @JackClawson
    @JackClawson หลายเดือนก่อน +1

    Loving this series.

  • @Talon1124
    @Talon1124 หลายเดือนก่อน

    I didn't comment the last couple vids, but I'm glad that at least part of my suggestion worked out.
    If only for a short while before the weapons became obsolete.

  • @Deipnosophist_the_Gastronomer
    @Deipnosophist_the_Gastronomer หลายเดือนก่อน +3

    Well, I'm very glad to find this series, because Mech Engineer has been spankin' my butt. Thank you.

    • @Aavak
      @Aavak  หลายเดือนก่อน +2

      Hope my videos are helpful somehow :)

  • @felixbramsved
    @felixbramsved หลายเดือนก่อน +1

    Loving this series

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Thanks :D

  • @Pepper_Pip
    @Pepper_Pip 21 วันที่ผ่านมา

    I'm really enjoying this playing game myself! Once I got the rocket research done used it immediately with critical strikes and the explosion is HUGE! And of course that lead to what would have been a damage less mission into a near loss when one of the missiles hit a nearby bit of turf and detonated on the whole crew!

    • @Aavak
      @Aavak  21 วันที่ผ่านมา

      Yikes!! With critical too? How much damage did it end up doing to everyone, if you don't mind me asking?

  • @Hermslice
    @Hermslice หลายเดือนก่อน +1

    O my another one this is so exciting!!!

  • @nicholaswilson3116
    @nicholaswilson3116 หลายเดือนก่อน +1

    Loving the series and the game myself! I just got to at least try and learn how to paint mechs as good as Aavak 😅

  • @ExtraRaven_
    @ExtraRaven_ หลายเดือนก่อน +1

    yesss comment for the algorithm and for aavak thank you for the videos

    • @Aavak
      @Aavak  29 วันที่ผ่านมา

      And thank you for the comment :D

  • @kholdanstaalstorm6881
    @kholdanstaalstorm6881 หลายเดือนก่อน

    A wide selection of mechs are a good thing, since there's no limit on the number you can have.

  • @nekronmania1603
    @nekronmania1603 หลายเดือนก่อน +1

    Just for the algorithm and the serie

  • @IncognitoSprax
    @IncognitoSprax 15 วันที่ผ่านมา +1

    I've been playing this playlist in the background so haven't been watching besides the occasional glancing. Just looked cause was curious on how laser mech did and I see that you have SIX MECHS in an early game mission, which confused me so I rewind, and now see that you're setting priority targets for mechs. Both are things I didn't even know you can do, I've just been rolling with four the whole time and manually selecting. 😂
    I literally did not see that knob when placing mechs so thought four was the limit. I've cleared most of North America with that too (after a restart as didn't know giant would insta kill city) so I don't know that makes me good or not

    • @Aavak
      @Aavak  15 วันที่ผ่านมา

      Haha, yeah, it changes the game in a big way to take larger groups!

  • @zangiry
    @zangiry หลายเดือนก่อน

    Woooh, new episode!

  • @clockworkgiant9070
    @clockworkgiant9070 29 วันที่ผ่านมา +1

    In battletech a group of 5 mechs is called a star. However, calling it a pike seems a bit more in keeping with the theme if you’re going to call a group of 3 mechs a spear. A
    Also, I’d love to see you paint up one of your mechs with a shark face like an old p51, though I don’t know if the painting tools in this game are good enough to do that

    • @Aavak
      @Aavak  29 วันที่ผ่านมา +1

      Haha, that would be cool but might be a bit of an ask XD

  • @ratakaio3802
    @ratakaio3802 หลายเดือนก่อน +2

    Hey just finished the previous episode lucky me 😊

  • @ya-boi-reeeeeeeblast
    @ya-boi-reeeeeeeblast หลายเดือนก่อน +2

    I'm loving the series

    • @Aavak
      @Aavak  หลายเดือนก่อน +1

      Cheers :D

  • @validtoaster4715
    @validtoaster4715 29 วันที่ผ่านมา +1

    !!! Wyt ti'n siarad cymraeg Aavak???
    Also am absolutely loving this series!!!! Please keep it going!! ❤❤❤

    • @Aavak
      @Aavak  29 วันที่ผ่านมา +1

      Cymraeg yw fy mamiaith :)
      And I'm very glad you're enjoying the series ;)

  • @kiobio4743
    @kiobio4743 หลายเดือนก่อน +1

    As far as a name for the Firestorm, wouldn't a better name for incorporating the slow effect be Slowburn or Slowcooker? If you go with Slowcooker you can also paint it like a crockpot

  • @fallonsky_
    @fallonsky_ หลายเดือนก่อน +1

    ooooo I did not know you were playing this game :D time to binge some mech engineer while my drives format

    • @Aavak
      @Aavak  หลายเดือนก่อน +1

      Enjoy! Hope the drives format smoothly (and you didn't forget anything important XD)

  • @GentlemanBrawler
    @GentlemanBrawler หลายเดือนก่อน +2

    FreezerBurn.

  • @joshuaharlow4241
    @joshuaharlow4241 หลายเดือนก่อน +1

    Not much to say today, other than keep em' coming!

  • @lf4186
    @lf4186 หลายเดือนก่อน +1

    Mechs go boom, Aavak loves boom

  • @bennetnelson
    @bennetnelson หลายเดือนก่อน

    Aavak I started this video and, i didn't think you didn't know this, if you click the different icons on the engineering mech panel, armor, Power, Weight brings up different stats on the display on the right.

  • @BjrnFriedrichsen
    @BjrnFriedrichsen 27 วันที่ผ่านมา

    1:08:09 "I dont see anything" and I saw 3 things you could research.

  • @Ravenblues
    @Ravenblues ชั่วโมงที่ผ่านมา

    Games with good mechanics don't have graphics and games with graphics don't have good mechanics (usually) what a time to be alive

  • @dat2594
    @dat2594 หลายเดือนก่อน +1

    I like FreezerBurn

  • @Brandon34098
    @Brandon34098 หลายเดือนก่อน +1

    i wonder what happens when you leave the planet, there is so much potential with this game and the foundation this game/engine lays for any further games in this line of thought

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Agreed!

  • @user-wd8oe1vo8n
    @user-wd8oe1vo8n 28 วันที่ผ่านมา +1

    the Tesla is clearly just a PPC

  • @matthewallen5276
    @matthewallen5276 หลายเดือนก่อน +1

    i apparently suck at the nest sweeper- given i was playing the demo earlier but i ended up finding a nest on my second mission out- talk about orinic luck

  • @bradboelter
    @bradboelter 23 วันที่ผ่านมา +1

    I'm a week late but the fire/ice mech should be Hailfire

  • @geoffreyentwistle8176
    @geoffreyentwistle8176 หลายเดือนก่อน

    Does the fact that mechs with high stability can pull ones with poor stability mean that you can essentially make an engineering mech? Like an engineering vehicle - something that's only lightly armed, extremely heavily admitted, designed to drag vehicles out of hostile combat zones? Intriguing!

    • @Aavak
      @Aavak  29 วันที่ผ่านมา

      Hmm, that seems like it could be a possibility!

  • @superking208
    @superking208 หลายเดือนก่อน +1

    Tundrablaze. Like tundra, but ablaze. That's all I got.

  • @ragingauroch1690
    @ragingauroch1690 หลายเดือนก่อน

    I was thinking Cold Fusion instead of Freeze Burn but I like the paint either way

  • @minipancho94
    @minipancho94 หลายเดือนก่อน +1

    Im not certain but it looks like the arty might be capped at 10. 13 days and its only been fired twice now iirc. Also the dropping of the energy shields on several of the mechs is a mistake imho. Most of the damage you take seems to be from the Columbras and being too indecisive around them. Even with the slow, you really should keep moving counter clockwise a bit to put distance between you and it's detection bubble, as several instances of major damage were from it unfreezing mometarily due to a reload or dps going elsewhere. The TTK on the mechs seems quite low, so I'm kinda surprised we haven't lost anyone yet.

    • @Aavak
      @Aavak  หลายเดือนก่อน +1

      I haven't seen anything in the manual to indicate arty is capped at 10, but that could easily be the case, I'll keep a closer eye on it!

  • @nobob8564
    @nobob8564 หลายเดือนก่อน +2

    I'd go with Frostfire rather than Freezeburn

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Love this suggestion!

  • @TheDistur
    @TheDistur 29 วันที่ผ่านมา

    Fancy game

  • @nobob8564
    @nobob8564 29 วันที่ผ่านมา +1

    I'm on day 55, and FYI, the game gets a lot harder, but some of the researchable weapons can get stupidly powerful. The stupidly difficulty increase is balanced out by the new weapons, BUT make sure you go for the new weapons and the nuclear reactor(after the nuke missile) early, or you may difficulty lock yourself(which is a poor design choice imo). Also, get that processor research early, but after reactor research, cuz it's gonna change EVERY design you have, it's pretty great.
    You tend to comb over the details before missions, so you should be okay. But you really should get that upper factory up ASAP. It's gonna matter, a lot.
    Also, I like your paint jobs. The painting system is pretty crap, especially the color picking, so kudos on making good looking mechs with the meager coloring capability.
    P.S. The HOLO frog mech is pretty worthless, but necessary to get to the other mech designs. Don't make the mistake of building any, they're worthless and very expensive to build.

    • @Aavak
      @Aavak  29 วันที่ผ่านมา

      Thanks for all the tips!

  • @stkinkuwait
    @stkinkuwait 26 วันที่ผ่านมา

    You should have a slow laser in every mission because they never reload. Two would be even better to control more than one enemy when needed.

  • @hoabinh555
    @hoabinh555 หลายเดือนก่อน +1

    I still find a lot of the interface bad but the game is so fascinating. Let's stomp some bugs.

  • @pip7286
    @pip7286 หลายเดือนก่อน

    Good Morning

  • @DisillusionedAcronym
    @DisillusionedAcronym หลายเดือนก่อน

    i like 'firestorm'. no thanks on the 'freezeburn'. would accept something like 'slow burn'.

  • @Vognee
    @Vognee หลายเดือนก่อน

    Crisp.

  • @theogijoe
    @theogijoe หลายเดือนก่อน +1

    Stormae 😂

  • @JonahShrike
    @JonahShrike หลายเดือนก่อน +1

    Decided give this another go...its going lol. How is it running so smooth for you Aavak? Its like slow motion for me, have I missed a hidden setting somewhere? Lol

    • @Aavak
      @Aavak  หลายเดือนก่อน

      Hmm, no idea, it's never run anything but smooth for me. I'm aware it's built on Game Maker, so perhaps something with the underlying engine?

    • @JonahShrike
      @JonahShrike หลายเดือนก่อน

      @@Aavak I'll have to have a gander, but for me the calubra falls over as if hes a powerpoint presentation lol

  • @lbiesek
    @lbiesek หลายเดือนก่อน

    Amazing series. Can I ask a question? Why Mr. Brown and Mr. Pink are not painted with the colors of their names yet? ;) hahahah Please, don't stop this serie.