NEW Minimalist Automation Game!! - Beltmatic - Factory Base Builder
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- เผยแพร่เมื่อ 5 พ.ค. 2024
- Beltmatic gameplay with Orbital Potato! Beltmatic is a casual factory game where you combine numbers using mathematical operations.
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Welcome to channel if you're new here, I'm Orbital Potato and play a bunch of strategy, simulation and sci-fi games here on TH-cam. I usually cover these games in the Lets Play format, but also make videos analysing specific game mechanics and looking at new releases. If you feel so inclined, consider subscribing, I would love to have you along for the ride! - เกม
I like how they immediately require a prime number after you unlock multiplication to drill in addition is still important.
Good spot!
So, shapez but arithmetic. And the node input/output positions seem to be flexible, which is better (less restraining) than shapez in this regard.
came here to say this^^
that's what i was thinking from the start, a less interesting shapesio.
@@ARockRaider Which is why I feel weird, that shapez is free and this is 6,99€. This game clearly copied a lot from shapez, which is fine, game devs copy all the time, but it's still weird. It's even more funny, because they released another game in 2022, which is also the same game, but hexagons instead of squares and sell that for 4,99€ as well.
Yeah I think shapez is more interesting this. The limited input/output nodes is part of the game
oh noes, this is a Beltex alike not shapez
Got about 3 minutes into the video and decided to instantly buy the game. I don't want anything spoiled but man this looks amazing. I tried shapes but it didn't click in my brain but numbers??? That makes perfect sense to me. Thank you for posting the video
You’re very welcome indeed, glad I could share a great game with you!
Don't know if all TH-camrs does this, but i feel like they play the game in the worse way possible so that i want to go play it myself properly 🤣
You are absolutely right man
It's the same tactic as those mobile game ads.
Doesn't earn my sub, but it earns my desire to buy the game. So it works I guess
ikr Like how he absolutely wasted all those 3s instead of adding them together with a 1 to create 10s
you need to read more of the details, the extractor upgrade you researched hinted at the fact it can output 2 full belts when it was upgraded, which when combined with the belt speed upgrade hints at the extractors can end up being super powerful.
And you basically want to maximize output to at least one full belt (which is at max belt speed / sec), not only you're gathering numbers faster, but also many locations become reusable, so when smaller numbers become obsolete, you can redirect them for more complex production. It's a neat game, I just wish there was more hindrance/power/cost/friction of some sort.
This video was an OCD nightmare :)
It was
Bro fr be leaving random pieces of road and that one tiny part with an 18 stuck in it
that triggered my OCD sooo damn bad
You would be amazing at mobile game ads with how unsatisfying your design for 16 was by 18:37, all the strain on one 3 generator, while the conveyors for adding 12s and 4s doesn’t even connect to one bridger, yes this was only written because it was absolutely frustrating and I would’ve played the game because of it if I could, 10/10 great advertisement for the game. I’m sure you’ll get past level pink!
The other day I watched a video about "integer complexity" in which a guy in the video talk about how many 1s would it need to create a number with addition, multiplication, then later on subtraction and division, the concept would be really useful for this game as you could have a general sense in how to figure out an optimal set up for making a certain number with the least amount of required input.
All hail the algorithm
Same developer made Beltex a few years ago. Same game but instead of being on a square grid, you are on hexagons.
my god. I love making CPU's. Also lol, "it's sequential." - me: oh, 1, 2, 3, 5. What happened to making 4?
Sequential -> Monotonically increasing, it seems!
Sequential doesn't mean consectuive
Looks like Fibonacci numbers to me.
This is basically Numberz
There is nothing minimalist about Potatograd's OP-144 factory. It's such a large factory that the test flights are done inside its massive walls and high ceiling.
I wonder if my child could use this to find the fun in math...will have to test those waters when she gets to mult and div. I'm a factory game enthusiast so this looks great for developing basic math skills and problem solving.
I hope so!
You are making compact adders but inefficient belts
16 is a power of 2, meaning you can get a *much* simpler design (=easy copy+paste) with just doubling up 2s (like in a pyramid-shape). Using 3s isn't any faster, you just made your design way more complicated than it needs to be.
But that does require 2 more belts of extraction input (8 vs 6)
This is by the developer of Beltex, the same concept, just switched from hex to square grid.
Huh, i like somehow that there are no splitters required to split belts... although it looks weird. :D
This is a great game, might have to get this for my kids. Maths and Game all in one!
Two other great games are Human Resource Machine and its sequel 7 Billion Humans. Those two games got my nephew interested in computer science.
You should!
try and trick me into doing math while gaming?!?!?! HOW VERY DARE YOU!!! :P
This is as much math as your comment is an essay though
;)
@isaosauzedde5513 joke Dictionary
Definitions from Oxford Languages · Learn more
noun
a thing that someone says to cause amusement or laughter, especially a story with a funny punchline.
"she was in a mood to tell jokes"
See if that helps you champ 😂
@@jasonhunter3429 And as your joke both lacked originality and participate in perpetuating a preconceived idea which I believe to be harmful for society in general, I use sarcasm ("sarcasm is the caustic use of words, often in a humorous way, to mock someone or something"), indeed to mock you ;)
i LOVE this game!
who needs graphics, when you would have 100% strategy
You should have taken the main converter-belt and used it as a random input. Meaning all numbers should in theory be obtainable through putting in a number close to that range plus the converter belt. This would mean that until you get multipliers which will do the higher numbers you don't do anything.
I enjoyed the video so much I went out and bought the game. I can already feel my brain getting sharper.
man.. i sure hope there is no one who will make a computer in that game..
nah am not gonna fall into that trap again
Mindustry 2: electric boogaloo
Just like Beltex (Beltex uses hexes)
same developer
This feels like it would be better if you could only extract primes.
the factorio/shapez player in me is screaming "the ratios are all wrong!"
will give this game a try
I clicked on this video cause the thumbnail and title was interesting. after about 2 minutes I bought the game myself. my adhd CRAVES numbers right now. so excited to get home and play this after work
It’s so good isn’t !
You need more buffer coming out of your addition modules. If your belt is full, the addition module will pause.
The unique part is that you work with numbers . the rest is just shapez
I've noticed, one resource can only fill 2 belts without skipping the line.
Hmm this smells like "Macrodata Refinement" from Severance...
Hm, I like factory games, and I can also enjoy abstract and niche games, but somehow this misses the mark for me. Most factory games have you solve multiple puzzles, or on multiple "layers" (building designs, overall architecture, throughput on a micro level, and balancing progress and improving your infrastructure), but this one seems kind of one dimensional to me. It makes it accessible in a weird way, but for me it's kind of missing the "game" mark, and feels more like an educational experience.
I get what you mean, but you'd be surprised, it scales pretty cleverly. Algebra sneaks up from behind! The game gets very interesting as it progresses, in my experience, and the gameplay shown in this video resembles something similar to Factorio spaghetti, i.e. it's not really representative of true play. For example as soon as you master the belt throughput optimization, you progress onto modular design and reusable circuitry. In the mid-game the designs get very streamlined, but you juggle between the factories in a vast play area. Suddenly you want to redirect that 36 factory because you can clone a place that can do x12 and a place that will subtract 5 for your current goal of 427. Yes it's abstract, but in a sense you build your own commodities and factory chains with this game and every solution is different.
Shapez...with Numberz
almost two years ago, the same developers already made such a "shapezio with numbers" game *_Beltex,_* but added the twist of a hexagonal playing field, and that one is even a little cheaper than this one. is this game worth it to buy yet another variant with a normal grid and probably less features than shapezio?
This game is literally just shapez with numbers.
that's really cool, I hope there are android games like that
Big Shapez fan so will be giving this a go. Thanks for highlighting this game for me.
Agree!
have a look at Beltex: same developers, same principle of using numbers, but the new twist of using a hexgrid ... and cheaper.
@@Anson_AKB Thanks for the tip.
@@roccov3614 and currently the "original" (shapez, including wires and programming) is even cheaper,
with a -78% rebate for 3.24€ as a bundle of "game + puzzle DLC"
I always wanted to make or play an game about discovering numbers with bigget and bigger formulas/calculs
And here is my dream, in front of my eyes
I can see a main bus here.
Definitely cool.
I think, I goota like this game very much ...
Factory belt number 4 😮
why do you use each separate extractor for 1 with sumaa if it doesn't absorb quite a few units in a long time
Very nice :)
12:26
You could have got 2(2 + 2) and then added then 1(4+4) and then 1(8+2)
that would be faster cause you got 3 adding steps but in your combo you got 4
18:11
You didnt connect the 4th add to 12 input
18:47
1 3extractor is connected to 2 add
2 3extractors are connected to 6 add
20:17
Realisation
22:12
Clearly your lack of organasing
ahh yes. subtraction, also know as negative multiplier
This is literally Beltex, but squares instead of hexagons.
That's Beltex, but with a grid instead of "hexagrid"
same developer
is the music from the game? I love retro music
its only 7 bucks, instant buy for me, thanks for showing. I used the link in the description, is that an affiliate link?
Is this from the same dev as Beltex? It looks very similar.
I checked their steam page and it seems it is in fact developed by the same people that did Beltex. The reviews mention that it improves on the previous game. It seems the hex grid didn't end up panning out as a fun mechanic in the end.
@@Intrebute I have 18 hours in Beltex: can confirm, the hex grid was the worst part about the game
@@TitoRigatoni Why?
I think Google was listening to me because today I mentioned I wanted another game like shapz and then this video was recommended to me like 20 minutes later…
Nice game, but as a part time ocd enjoyer, I have my trouble watching you build this 😅
Looks like square version of *Beltex*
PS. ohh I see, both are from *Notional Games*
nice, I purchased
It's Shapez with numbers
Factorio but for math majors :)
Wasn't this game initially using hexagons and on the diagonal?? 🤔
That game is Beltex. This seems a direct copy other than is on squares.
It’s the same developer
Try Industry Idle
At this point, just get a job at the factory.
Huh this is like a square version of beltex which uses hex grid
Beltex !
I was right
As a Mindustry player some of the belt layouts pains me at how horrible they are
Shapez but with math
Why does this remind me of shapez
Shapez Io but about numbers?)
Mr. I new I like your vide so far but at 3:10 is it three 3
Math factorio
Anybody know a game like this on mobile?
Could of just done (3x10)+1
22:30 was so painful to watch, you obviously don't understand how the bridges work. You make a lot of mistakes actually, kinda frustrating for someone whose literal job is to be good at these kinda games :/
what is your job man?
haha sry that was a genuine question, I wasn't trying to be sarcastic.
for some reason I thought you were the one whose job is to be good at these games, and I got curious... now that I've reread your post, I get what you meant...
Not my job at all!
Do you know what sells games? Watching gameplay and saying to yourself "I can do better". Just about every mobile game ad does this.
12h
So many of these questions are solved by a "consciousness" approach. People are like antennae, and some are tuned into parts of this singular consciousness in such a way that they perceive other beings. We are all capable of this, and sometimes stress (like being near death) causes us to perceive these other aspects of reality.
The downside is we need to accept that both angels and demons are also like this - some reflecting and having their "person" in the higher realms of consciousness, some in the lower. However, both of these are also feeding back info into "God" - God which is the consciousness looking through every eye, experiencing every phenomena, and also causing all phenomena. The difference between the angel and the demon is one of tuning (and the Biblical lore teaches that they were once the same type of creature, but chose different paths). Just like you can have "good" humans and "bad humans" - yet all humans are capable of choosing either a good path or a bad path. It is irresponsible to claim that "all beings from non-earthly dimensions / places / planets are demons" - just as it would be irresponsible to say all humans are good or all humans are bad. Like us - these beings need to be evaluated on a case by case basis.
It is important to remember that even the demons serve a purpose - they are the vehicle whereby God experiences everything demonic.
Even dismissing some of these experiences as "oh - they are schizophrenic" as though that is an explanation does us all a dis-service. Sometimes people are tuned into these other dimensions, and see it as a negative thing - so we label it, and now we have a "disorder" and we can ignore the actuality of their conscious experience and focus on "controlling symptoms"... there we go right back into a materialist paradigm.
This does play havoc with the insistence on a "physical" resurrection - mostly because once you accept a "consciousness" approach, then the "physical" becomes "yet another thing that appears in consciousness". There is no "body" - not yours, not mine, not on any sort of fundamental level. The physicalness of our world is of equal validity as the physicalness of your dream last night... here for a moment, and gone once you wake up. Your physical body in the dream is made up of... wait for it... consciousness. Likewise, this physical body we enjoy running around on earth is made up of the stuff of God's consciousness. This is the mind of God, God's dream. So did Jesus physically resurrect? Sure - but there is no such thing as physical. It's the wrong question - a question arrived at by drinking deep from materialism.
"The body is a temple" - ok, who inhabits temples? What inhabits your body? Could it be that consciousness is divine?
Does God require a temple to exist? Does God lament when a particular temple dies? If your frame demands that "God cannot will X to happen to a body" (mortification and death) - then what happens when you look at Abraham and Isaac. Did God just wink and nod at them when he said "sacrifice your son"? Did God not desire for Jesus to be sacrificed on the cross? I think Bethel really backed herself into a corner by having a firm line - this is what God does and so if it is not like this, then it must not be God. OK - who else can it be? and where did they come from?
This materialist metaphysics is really messing with potentially great Christian thinkers / apologists. I don't think most of you realize how deeply it sits at the core of thought in western Christianity. Just like the west's moral systems are all based on a Christianity it rejects, so do all of Christian metaphysical thought rest on a Materialist framework that it accepts whole cloth.
Fun game But man it could sure use a blueprint option!!
Yeah, like not having to redo each game your blueprints.