@@ARockRaider Which is why I feel weird, that shapez is free and this is 6,99€. This game clearly copied a lot from shapez, which is fine, game devs copy all the time, but it's still weird. It's even more funny, because they released another game in 2022, which is also the same game, but hexagons instead of squares and sell that for 4,99€ as well.
You would be amazing at mobile game ads with how unsatisfying your design for 16 was by 18:37, all the strain on one 3 generator, while the conveyors for adding 12s and 4s doesn’t even connect to one bridger, yes this was only written because it was absolutely frustrating and I would’ve played the game because of it if I could, 10/10 great advertisement for the game. I’m sure you’ll get past level pink!
Got about 3 minutes into the video and decided to instantly buy the game. I don't want anything spoiled but man this looks amazing. I tried shapes but it didn't click in my brain but numbers??? That makes perfect sense to me. Thank you for posting the video
like the way he did the 10 as 2 + 2 + 2 + 2 + 2, when you might as easily do 2 + 2 + 4 2, or the 20 as 3 + 3 + 6 + 4 + 4 instead of 4 + 4 + 8 + 4, and so on
you need to read more of the details, the extractor upgrade you researched hinted at the fact it can output 2 full belts when it was upgraded, which when combined with the belt speed upgrade hints at the extractors can end up being super powerful.
And you basically want to maximize output to at least one full belt (which is at max belt speed / sec), not only you're gathering numbers faster, but also many locations become reusable, so when smaller numbers become obsolete, you can redirect them for more complex production. It's a neat game, I just wish there was more hindrance/power/cost/friction of some sort.
The other day I watched a video about "integer complexity" in which a guy in the video talk about how many 1s would it need to create a number with addition, multiplication, then later on subtraction and division, the concept would be really useful for this game as you could have a general sense in how to figure out an optimal set up for making a certain number with the least amount of required input.
16 is a power of 2, meaning you can get a *much* simpler design (=easy copy+paste) with just doubling up 2s (like in a pyramid-shape). Using 3s isn't any faster, you just made your design way more complicated than it needs to be.
I recommend reading up on the tooltips that show up whenever you unlock something new. If you simply drag one belt across another, the game automatically places a bridge for you. And with the extractor upgrades you can pull multiple belts from each source.
There is nothing minimalist about Potatograd's OP-144 factory. It's such a large factory that the test flights are done inside its massive walls and high ceiling.
I wonder if my child could use this to find the fun in math...will have to test those waters when she gets to mult and div. I'm a factory game enthusiast so this looks great for developing basic math skills and problem solving.
@isaosauzedde5513 joke Dictionary Definitions from Oxford Languages · Learn more noun a thing that someone says to cause amusement or laughter, especially a story with a funny punchline. "she was in a mood to tell jokes" See if that helps you champ 😂
@@jasonhunter3429 And as your joke both lacked originality and participate in perpetuating a preconceived idea which I believe to be harmful for society in general, I use sarcasm ("sarcasm is the caustic use of words, often in a humorous way, to mock someone or something"), indeed to mock you ;)
You should have taken the main converter-belt and used it as a random input. Meaning all numbers should in theory be obtainable through putting in a number close to that range plus the converter belt. This would mean that until you get multipliers which will do the higher numbers you don't do anything.
Thank you for the great video. Never heard of this game but have heard of the other ones people are mentioning in the comments. Similar theme, but this one makes more sense to me. Will be happy to check it out. Thanks!
Hm, I like factory games, and I can also enjoy abstract and niche games, but somehow this misses the mark for me. Most factory games have you solve multiple puzzles, or on multiple "layers" (building designs, overall architecture, throughput on a micro level, and balancing progress and improving your infrastructure), but this one seems kind of one dimensional to me. It makes it accessible in a weird way, but for me it's kind of missing the "game" mark, and feels more like an educational experience.
I get what you mean, but you'd be surprised, it scales pretty cleverly. Algebra sneaks up from behind! The game gets very interesting as it progresses, in my experience, and the gameplay shown in this video resembles something similar to Factorio spaghetti, i.e. it's not really representative of true play. For example as soon as you master the belt throughput optimization, you progress onto modular design and reusable circuitry. In the mid-game the designs get very streamlined, but you juggle between the factories in a vast play area. Suddenly you want to redirect that 36 factory because you can clone a place that can do x12 and a place that will subtract 5 for your current goal of 427. Yes it's abstract, but in a sense you build your own commodities and factory chains with this game and every solution is different.
I clicked on this video cause the thumbnail and title was interesting. after about 2 minutes I bought the game myself. my adhd CRAVES numbers right now. so excited to get home and play this after work
@@roccov3614 and currently the "original" (shapez, including wires and programming) is even cheaper, with a -78% rebate for 3.24€ as a bundle of "game + puzzle DLC"
almost two years ago, the same developers already made such a "shapezio with numbers" game *_Beltex,_* but added the twist of a hexagonal playing field, and that one is even a little cheaper than this one. is this game worth it to buy yet another variant with a normal grid and probably less features than shapezio?
I checked their steam page and it seems it is in fact developed by the same people that did Beltex. The reviews mention that it improves on the previous game. It seems the hex grid didn't end up panning out as a fun mechanic in the end.
12:26 You could have got 2(2 + 2) and then added then 1(4+4) and then 1(8+2) that would be faster cause you got 3 adding steps but in your combo you got 4 18:11 You didnt connect the 4th add to 12 input 18:47 1 3extractor is connected to 2 add 2 3extractors are connected to 6 add 20:17 Realisation 22:12 Clearly your lack of organasing
3:57 see it. Bought it. Played it thill 16 bc needed to go to bed. Watching this to 4 minutes in and finds out there are “UPGRADES” for “SPEED”?!?! Shit!!
I think Google was listening to me because today I mentioned I wanted another game like shapz and then this video was recommended to me like 20 minutes later…
22:30 was so painful to watch, you obviously don't understand how the bridges work. You make a lot of mistakes actually, kinda frustrating for someone whose literal job is to be good at these kinda games :/
haha sry that was a genuine question, I wasn't trying to be sarcastic. for some reason I thought you were the one whose job is to be good at these games, and I got curious... now that I've reread your post, I get what you meant...
I like how they immediately require a prime number after you unlock multiplication to drill in addition is still important.
Good spot!
Just multiply by 1
30 is NOT prime so (10 * 3) + 1
@@orbitalpotato are you going to make part two?
So, shapez but arithmetic. And the node input/output positions seem to be flexible, which is better (less restraining) than shapez in this regard.
came here to say this^^
that's what i was thinking from the start, a less interesting shapesio.
@@ARockRaider Which is why I feel weird, that shapez is free and this is 6,99€. This game clearly copied a lot from shapez, which is fine, game devs copy all the time, but it's still weird. It's even more funny, because they released another game in 2022, which is also the same game, but hexagons instead of squares and sell that for 4,99€ as well.
Yeah I think shapez is more interesting this. The limited input/output nodes is part of the game
oh noes, this is a Beltex alike not shapez
You would be amazing at mobile game ads with how unsatisfying your design for 16 was by 18:37, all the strain on one 3 generator, while the conveyors for adding 12s and 4s doesn’t even connect to one bridger, yes this was only written because it was absolutely frustrating and I would’ve played the game because of it if I could, 10/10 great advertisement for the game. I’m sure you’ll get past level pink!
My thoughts as well, lol. Like I yelled "Stop being so dumb please!"
Got about 3 minutes into the video and decided to instantly buy the game. I don't want anything spoiled but man this looks amazing. I tried shapes but it didn't click in my brain but numbers??? That makes perfect sense to me. Thank you for posting the video
You’re very welcome indeed, glad I could share a great game with you!
Same, got to level 20 by the end of the day
Don't know if all TH-camrs does this, but i feel like they play the game in the worse way possible so that i want to go play it myself properly 🤣
You are absolutely right man
It's the same tactic as those mobile game ads.
Doesn't earn my sub, but it earns my desire to buy the game. So it works I guess
ikr Like how he absolutely wasted all those 3s instead of adding them together with a 1 to create 10s
like the way he did the 10 as 2 + 2 + 2 + 2 + 2, when you might as easily do 2 + 2 + 4 2, or the 20 as 3 + 3 + 6 + 4 + 4 instead of 4 + 4 + 8 + 4, and so on
This was itching me big time, but i don’t think it was intentional
you need to read more of the details, the extractor upgrade you researched hinted at the fact it can output 2 full belts when it was upgraded, which when combined with the belt speed upgrade hints at the extractors can end up being super powerful.
And you basically want to maximize output to at least one full belt (which is at max belt speed / sec), not only you're gathering numbers faster, but also many locations become reusable, so when smaller numbers become obsolete, you can redirect them for more complex production. It's a neat game, I just wish there was more hindrance/power/cost/friction of some sort.
This video was an OCD nightmare :)
It was
Bro fr be leaving random pieces of road and that one tiny part with an 18 stuck in it
that triggered my OCD sooo damn bad
I don‘t even know if I have OCD, but yeah.
One can just think, I have no power over that mess.
the factorio/shapez player in me is screaming "the ratios are all wrong!"
will give this game a try
The other day I watched a video about "integer complexity" in which a guy in the video talk about how many 1s would it need to create a number with addition, multiplication, then later on subtraction and division, the concept would be really useful for this game as you could have a general sense in how to figure out an optimal set up for making a certain number with the least amount of required input.
All hail the algorithm
Hail forest clock professor
yoo pfp
woo combo class 🎉
my god. I love making CPU's. Also lol, "it's sequential." - me: oh, 1, 2, 3, 5. What happened to making 4?
Sequential -> Monotonically increasing, it seems!
Sequential doesn't mean consectuive
Looks like Fibonacci numbers to me.
16 is a power of 2, meaning you can get a *much* simpler design (=easy copy+paste) with just doubling up 2s (like in a pyramid-shape). Using 3s isn't any faster, you just made your design way more complicated than it needs to be.
But that does require 2 more belts of extraction input (8 vs 6)
the limit was adder speed anyway
Same developer made Beltex a few years ago. Same game but instead of being on a square grid, you are on hexagons.
I recommend reading up on the tooltips that show up whenever you unlock something new. If you simply drag one belt across another, the game automatically places a bridge for you.
And with the extractor upgrades you can pull multiple belts from each source.
There is nothing minimalist about Potatograd's OP-144 factory. It's such a large factory that the test flights are done inside its massive walls and high ceiling.
This is by the developer of Beltex, the same concept, just switched from hex to square grid.
I wonder if my child could use this to find the fun in math...will have to test those waters when she gets to mult and div. I'm a factory game enthusiast so this looks great for developing basic math skills and problem solving.
I hope so!
This is basically Numberz
If you connect the output of the adder/multiplier to its input
would it get infinitely large?
at most 2^1024 then infinity or NaN
"off by 1" I see what you did there xD
Huh, i like somehow that there are no splitters required to split belts... although it looks weird. :D
You are making compact adders but inefficient belts
not even, it's not compact when you can do it with a layer less of adders
try and trick me into doing math while gaming?!?!?! HOW VERY DARE YOU!!! :P
This is as much math as your comment is an essay though
;)
@isaosauzedde5513 joke Dictionary
Definitions from Oxford Languages · Learn more
noun
a thing that someone says to cause amusement or laughter, especially a story with a funny punchline.
"she was in a mood to tell jokes"
See if that helps you champ 😂
@@jasonhunter3429 And as your joke both lacked originality and participate in perpetuating a preconceived idea which I believe to be harmful for society in general, I use sarcasm ("sarcasm is the caustic use of words, often in a humorous way, to mock someone or something"), indeed to mock you ;)
This is a great game, might have to get this for my kids. Maths and Game all in one!
Two other great games are Human Resource Machine and its sequel 7 Billion Humans. Those two games got my nephew interested in computer science.
You should!
man.. i sure hope there is no one who will make a computer in that game..
i LOVE this game!
who needs graphics, when you would have 100% strategy
You should have taken the main converter-belt and used it as a random input. Meaning all numbers should in theory be obtainable through putting in a number close to that range plus the converter belt. This would mean that until you get multipliers which will do the higher numbers you don't do anything.
Thank you for the great video. Never heard of this game but have heard of the other ones people are mentioning in the comments. Similar theme, but this one makes more sense to me. Will be happy to check it out. Thanks!
Just like Beltex (Beltex uses hexes)
same developer
Hmm this smells like "Macrodata Refinement" from Severance...
Looks like square version of *Beltex*
PS. ohh I see, both are from *Notional Games*
Hm, I like factory games, and I can also enjoy abstract and niche games, but somehow this misses the mark for me. Most factory games have you solve multiple puzzles, or on multiple "layers" (building designs, overall architecture, throughput on a micro level, and balancing progress and improving your infrastructure), but this one seems kind of one dimensional to me. It makes it accessible in a weird way, but for me it's kind of missing the "game" mark, and feels more like an educational experience.
I get what you mean, but you'd be surprised, it scales pretty cleverly. Algebra sneaks up from behind! The game gets very interesting as it progresses, in my experience, and the gameplay shown in this video resembles something similar to Factorio spaghetti, i.e. it's not really representative of true play. For example as soon as you master the belt throughput optimization, you progress onto modular design and reusable circuitry. In the mid-game the designs get very streamlined, but you juggle between the factories in a vast play area. Suddenly you want to redirect that 36 factory because you can clone a place that can do x12 and a place that will subtract 5 for your current goal of 427. Yes it's abstract, but in a sense you build your own commodities and factory chains with this game and every solution is different.
Extractor's speed is measured in belts... meaning it cannot operate at maximum capacity until it has enough belts
I clicked on this video cause the thumbnail and title was interesting. after about 2 minutes I bought the game myself. my adhd CRAVES numbers right now. so excited to get home and play this after work
It’s so good isn’t !
I enjoyed the video so much I went out and bought the game. I can already feel my brain getting sharper.
You need more buffer coming out of your addition modules. If your belt is full, the addition module will pause.
My eye is twitching watching you play lol
This feels like it would be better if you could only extract primes.
This game is strangely addictive! LOL
I always wanted to make or play an game about discovering numbers with bigget and bigger formulas/calculs
And here is my dream, in front of my eyes
Mindustry 2: electric boogaloo
Big Shapez fan so will be giving this a go. Thanks for highlighting this game for me.
Agree!
have a look at Beltex: same developers, same principle of using numbers, but the new twist of using a hexgrid ... and cheaper.
@@Anson_AKB Thanks for the tip.
@@roccov3614 and currently the "original" (shapez, including wires and programming) is even cheaper,
with a -78% rebate for 3.24€ as a bundle of "game + puzzle DLC"
Mr. I new I like your vide so far but at 3:10 is it three 3
Shapez...with Numberz
almost two years ago, the same developers already made such a "shapezio with numbers" game *_Beltex,_* but added the twist of a hexagonal playing field, and that one is even a little cheaper than this one. is this game worth it to buy yet another variant with a normal grid and probably less features than shapezio?
I love it, I've downloaded it.
nah am not gonna fall into that trap again
that's really cool, I hope there are android games like that
Is this from the same dev as Beltex? It looks very similar.
I checked their steam page and it seems it is in fact developed by the same people that did Beltex. The reviews mention that it improves on the previous game. It seems the hex grid didn't end up panning out as a fun mechanic in the end.
@@Intrebute I have 18 hours in Beltex: can confirm, the hex grid was the worst part about the game
@@TitoRigatoni Why?
12:26
You could have got 2(2 + 2) and then added then 1(4+4) and then 1(8+2)
that would be faster cause you got 3 adding steps but in your combo you got 4
18:11
You didnt connect the 4th add to 12 input
18:47
1 3extractor is connected to 2 add
2 3extractors are connected to 6 add
20:17
Realisation
22:12
Clearly your lack of organasing
Jesus christ I started to sweat @ 30:16. My OCD can't handle this.
So basically slowed circuits and ALUs (Arithmetic Logic Units)
I've noticed, one resource can only fill 2 belts without skipping the line.
The unique part is that you work with numbers . the rest is just shapez
is the music from the game? I love retro music
Should have called it Mathomatic
its only 7 bucks, instant buy for me, thanks for showing. I used the link in the description, is that an affiliate link?
This game is literally just shapez with numbers.
Wasn't this game initially using hexagons and on the diagonal?? 🤔
That game is Beltex. This seems a direct copy other than is on squares.
It’s the same developer
why do you use each separate extractor for 1 with sumaa if it doesn't absorb quite a few units in a long time
Looks like Shapes, but with numbers instead of shapes
I think, I goota like this game very much ...
This game is just shapez... but with numbers
ahh yes. subtraction, also know as negative multiplier
Definitely cool.
That's Beltex, but with a grid instead of "hexagrid"
same developer
I can see a main bus here.
3:57 see it. Bought it. Played it thill 16 bc needed to go to bed. Watching this to 4 minutes in and finds out there are “UPGRADES” for “SPEED”?!?! Shit!!
This is literally Beltex, but squares instead of hexagons.
Glad there a dakr mode though
Factory belt number 4 😮
Nice game, but as a part time ocd enjoyer, I have my trouble watching you build this 😅
It's Shapez with numbers
nice, I purchased
I think Google was listening to me because today I mentioned I wanted another game like shapz and then this video was recommended to me like 20 minutes later…
Huh this is like a square version of beltex which uses hex grid
Name for the game: "Factorial" ;)
Very nice :)
Ehm the Dev has the same game dubled. Beltex is the same game just hexagonal on the field.
Shapez Io but about numbers?)
Is this what a calculator feels like?
I was right
But is it turing complete?
More importantly, can you make a fully automatic factory? (Like a MaM in shapez)
At this point, just get a job at the factory.
Factorio but for math majors :)
i want a mod that uses kaktovik numbers
Try Industry Idle
As a Mindustry player some of the belt layouts pains me at how horrible they are
Beltex !
the guy design factory like an architect... no callculation and low comprention of why it work or not.
Lot of time it doesnt work but go for it.
Why does this remind me of shapez
Shapez but with math
I feel like the square hole girl watching this
sooo, shapez, but math
I had to use someone calcualtor thingy i found on the Reddit to do th bigger numbers. is tha cheating? idk still fun I suppose
6×7=42
Is there a way to get it free ?
Anybody know a game like this on mobile?
hes tryna use the bridges like splitters im so sad
22:30 was so painful to watch, you obviously don't understand how the bridges work. You make a lot of mistakes actually, kinda frustrating for someone whose literal job is to be good at these kinda games :/
what is your job man?
haha sry that was a genuine question, I wasn't trying to be sarcastic.
for some reason I thought you were the one whose job is to be good at these games, and I got curious... now that I've reread your post, I get what you meant...
Not my job at all!
Do you know what sells games? Watching gameplay and saying to yourself "I can do better". Just about every mobile game ad does this.
Math factorio
Could of just done (3x10)+1