Have you learned NOTHING from cascade, WOTC?! | Discover Combo | Explorer/Pioneer

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  • เผยแพร่เมื่อ 2 พ.ย. 2024
  • The cascade mechanic is notoriously broken, and was introduced in Alara reborn more than a decade ago, and now we got the 2.0 version AKA Discover, and it also turns out to be busted beyong imagination. Initially people figured out that Q.K. is a determinisitic game ending 1 card combo. Here's how it works: you build your deck in a way, so when you tick down to discover 4, you're guaranteed to spin into cards that can clone Q.K. Then you tick down the cloned Q.K. to do the same thing, and you repeat this process until you eventually drain out opponent with the static ability.
    And as if that's not wild enough already, It turns out that with a few adjustments, you can do the exact same thing with Geological Appraiser, and thus combo off a turn earlier. With it's discover trigger we either hit Glasspool Mimic or Release to the Wind which let us discover again, or an Eldritch Evolution, to turn the Geological Appraiser into a Trumpeting Carnosaur.
    That discovers for 5 which will hit either one the cards we just mentioned, more clones or a Q.K. - all of which let you keep the discover train going. Our primary win condition is using the last copy of Eldritch Evolution, to put a Doomskar Giant in play to give the whole team haste and just win through combat. This version relies less on Q.K, since discovering an Eldritch Evolution or a Glasspool Mimic by ticking down just fizzles the combo without a creature on the battlefield. but it's still a solid back up plan.
    All we need to combo off by turn 3 is a Geological Appraiser and either a Magma Opus or a Creative Outburst in our hand, which really isn't asking a lot. Keep in mind that we get to mulligan quite aggressively, since we often actually want to start with less than 7 cards, so we can move combo pieces back in the deck.
    Decklist ➡️ www.moxfield.c...
    SIDEBOARD:
    1 Keruga, the Macrosage
    3 Cavern of Souls
    4 Clever Impersonator
    2 Colossal Skyturtle
    4 Cragcrown Pathway
    3 Creative Outburst
    2 Doomskar Titan
    4 Eldritch Evolution
    4 Geological Appraiser
    4 Glasspool Mimic
    4 Magma Opus
    1 Otawara, Soaring City
    1 Quintorius Kand
    2 Release to the Wind
    3 Repudiate/Replicate
    4 Riverglide Pathway
    3 Spark Double
    4 Spirebluff Canal
    4 Steam Vents
    4 Trumpeting Carnosaur
    Sources:
    All card images and Magic: the Gathering art - www.scryfall.com
    All Music - StreamBeats by Harris Heller
    All Sound effects - Soundly and Pixabay

ความคิดเห็น • 11

  • @sorek__
    @sorek__ 11 หลายเดือนก่อน +4

    Very good channel.
    Shown really well both combo, how it works with examples of play, fast pacing and really well done. Subscribed!
    As for combo I found it impossible to play against. Especially in single ranked play on arena you are guessing what you play against (since why people don't even run companion for that reason).
    You either have edict or some hard removal and keep it to your turn or you are dead.

    • @ceaselessmtg
      @ceaselessmtg  11 หลายเดือนก่อน

      Wow thanks a lot for the kind words! I'm actually thinking that my next video is going to be about how to beat the discover nonsense. Would you be interested in something like that?

    • @sorek__
      @sorek__ 11 หลายเดือนก่อน +1

      @@ceaselessmtg I play rakdos oven so in theory with 3x main thiughseize, 2x fatal push and 2x sheoldred I should be fine but I never one because they can just topdeck combo piece and it's really hard to win against 1 card combo..

  • @blong217
    @blong217 11 หลายเดือนก่อน +2

    I've played against the deck quite a bit on Arena. It's good in the sense that when it the combo starts it's impossible to stop. However it can be disrupted. The 3/2 is easily disrupted, the Carnosaur is much harder. I will say if you are a midrange deck this matchup sucks. Aggro has a good shot and control has the best. If the deck makes a large competitive splash I suspect sideboard pieces will arise to hate out the combo.
    Either way the deck is very solid.

  • @10kRats
    @10kRats 11 หลายเดือนก่อน +5

    Love the condensed format for the video! Everything is very clear, doesnt waste any time. The ducking of the background music is a little jarring between game 1 and game 2 though, are you doing that automatically or by hand?

    • @ceaselessmtg
      @ceaselessmtg  11 หลายเดือนก่อน

      Thanks for the kind words. I do it manually, although this one was a little bit rushed in the end, so I don't get to clean it up as much as I'd have liked to. :)

  • @AVA4242
    @AVA4242 10 หลายเดือนก่อน +1

    Hit Mythic with a similar version of the deck, minus the quintorius combo and with added Discover dinos and big end creatures like Ghalta

    • @ceaselessmtg
      @ceaselessmtg  10 หลายเดือนก่อน +1

      Sweet. Ghalta is a nice backup target for your evolution, if Doomskar Titan get's stuck in hand. But well, Appraiser is banned now, but I think the Quintorious version will keep being a part of the format.

    • @AVA4242
      @AVA4242 10 หลายเดือนก่อน

      yeah its very nice. I've been running it in Historic and I still love this deck. Great video!@@ceaselessmtg

  • @66josephrichter
    @66josephrichter 9 หลายเดือนก่อน

    Why the companion? Does it do anything to help?

  • @hp5310
    @hp5310 11 หลายเดือนก่อน +5

    Thanks is again Mark Elkwater... Dude needs to be fired. 😂 Incompetence. Look up the story on how he was told no cards like Lurrus. Once the dude had the power to add them he did. He has made bad choices time after time. I share this because it's honestly a rabbit hole you may enjoy. Cheers.