Keep Track Of Your Variables!! GB Studio 3.1

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 ก.ย. 2024
  • As your game gets bigger, it also gets more complicated. It will also take longer to build the play test, and you don't want to keep re-playing the first part of your game over and over.
    After watching my intro scene 50 times I finally figured out the solution: keep track of the variables and make a title screen. This is especially important if you are a fly by the seat of your pants developer like myself.
    Save your time and keep your sanity by writing down your variables so you can hard code them into the new scenes of your game. Then you can set the game's starting point right where you need to test it.
    Let me know if you have any other questions, I am currently learning myself so let's figure this thing out! SHOOTS!
    Tech Stuff:
    * GB Studio 3 on Itch.io:
    chrismaltby.it...
    * "Awakening" Tileset by Sodacoma on Itch.io:
    sodacoma.itch....
    * Video created with OpenShot:
    www.openshot.org/

ความคิดเห็น •