Runes & Build Changing Champs Identity | Broken by Concept Episode 184 | League of Legends Podcast

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  • เผยแพร่เมื่อ 5 ส.ค. 2024
  • Check Out Mid.gg Here : mid.gg/download?...
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    Sajam video: • People Don't Want to L...
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    brokenbyconceptshow@gmail.com
    Curtis' Coaching Program Link : midlaneacademy.com/
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    00:00 - 25:10 // Itemization And Runes Importance (We Were Wrong)
    25:10 - 39:04 // Sajam Reaction Video + Sports vs. League + Business Model Of League
    39:04 - 46:55 // Sajam Reaction Video + Toxic Positivity + Toxic Content
    46:55 - 51:10 // Curtis’ Clip Corner - Fake Communication
    51:10 - 01:00:06 // SummonerSchool - Fundamentals Aren’t Everything
    01:00:06 - 01:06:50 // Nathan’s Mailbag - Magnus - Why Ban In Draft?
    01:06:50 - 01:16:22 // Nathan’s Mailbag - Absolute - Negative Confidence + Imposter Syndrome
    01:16:22 - 01:31:25 // Nathan’s Mailbag - Tim - Crazy League Story
    league podcast , mid coach , jungle coach , solo queue podcast , how to climb, season 13 climb , how to climb in season 13 , how do I improve at league , coach curtis , nathan mott
    #BrokenByConcept #Podcast #LeagueOfLegends
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ความคิดเห็น • 118

  • @jorgeolopezdiaz1648
    @jorgeolopezdiaz1648 6 หลายเดือนก่อน +92

    Beard left with s13 😢

    • @manuelolival949
      @manuelolival949 6 หลายเดือนก่อน +8

      He got nerfed 😢

    • @isaacEluggage12345
      @isaacEluggage12345 6 หลายเดือนก่อน +23

      Beard is no longer a mythic item, but he can buy it maybe 4th or 5th

    • @coreyjasper8329
      @coreyjasper8329 6 หลายเดือนก่อน +4

      @@isaacEluggage12345nah this one got me 😂😂😂

    • @jonathanwynne6925
      @jonathanwynne6925 2 หลายเดือนก่อน

      looks better imo

  • @christianowens4104
    @christianowens4104 6 หลายเดือนก่อน +36

    The fighting game TH-camr's name is prounounced Say-Jam. And his content is dope, and often applies to many genre's outside of Fighting Games, and he often uses League analogies because he's played the game. Highly recommend to people that like to nerd out over conceptual stuff.
    He would also probably make a fantastic guest even though he's primarily a Fighting Game guy

  • @josephrobert6100
    @josephrobert6100 6 หลายเดือนก่อน +25

    WELCOME BBCERS🎉

  • @Untap101
    @Untap101 6 หลายเดือนก่อน +23

    That BBCer's SLAPPED today. Felt like a 4k hp sion Heartsteel proc

    • @lilbozo5459
      @lilbozo5459 2 หลายเดือนก่อน

      Pause

  • @deejayf69
    @deejayf69 5 หลายเดือนก่อน +3

    What I appreciate about you guys so much is your humility and you ability to reflect on stuff that you might've gotten wrong.
    It's truly inspirational to see such healthy minded individuals in this community.

  • @noxlunesia
    @noxlunesia 6 หลายเดือนก่อน +3

    My biggest example of this is (admittedly this may be ARAM specific) going Heartsteel into Fimblwinter on Shaco and turning him into... not quite tank but more teamfight disruption focused. You can basically bulk up and have much more presence and possibly increase your overall damage because of having the increased uptime.
    Also, it's just plain more fun to not be paper thin all of the time.
    Heartsteel can proc from your clone, and as long as E is not on cooldown, it will apply slows on autos that will give you extra shielding.

  • @vyacheslavfokin5535
    @vyacheslavfokin5535 6 หลายเดือนก่อน +2

    56:00 Champ mastery is power of the engine. You start of with basic combustion engine of 13 horse powers, you dont need rear view mirrors, or driving techniques because car wont go faster then pedastrian anyway. You slowly upgrade, when you get to 200 horse power you need to know how to drive at 90 km/h, how to turn etc etc. And when you get to sport car 600 horse power you need every little details - precise movements down to 0.1 second, aerodynamics etc

  • @tuh774
    @tuh774 6 หลายเดือนก่อน +2

    Speaking of viktor runes, i can't wait for curtis videos on control mages this season. Since lost chapter items changed some mages lost a lot of power and some mages straight up stopped building lost chapter entirely. Would really like to see an overview/guide type of video on that.

  • @kiwiskilled
    @kiwiskilled 6 หลายเดือนก่อน +1

    for your car analogy:
    the champion mastery is the engine so the car moves in a direction
    the macro is the steering wheel so you go where you want to go more effectively

  • @sloth109
    @sloth109 6 หลายเดือนก่อน +2

    Good morning BBC'ers! Can't wait to listen through this when I get back to the office! Thank you for everything you do for the community coaches!!

  • @Kevin_7345
    @Kevin_7345 6 หลายเดือนก่อน +3

    So glad the way you talked about scaling runes on scaling champs, I recently had people question why I go PTA and Kraken on Kayle and not Lethal Tempo with Nashors. But for me I just found that PTA and noonquiver allows me to take decent trades, compared to lethal tempo and Recurve bow+amp tome, you still just lose any trade, and so I just find myself getting bullied and ending up with so much less CS. Because sure going lethal tempo scales into team fights better, and Full AP oneshots people at 3-4 items. But PTA with Kraken can actually win 1v1 2v2 and sometimes even 1v2.
    Did a lot of yapping, just thought I’d share my experience

  • @justinspice3599
    @justinspice3599 6 หลายเดือนก่อน

    Alois’ unranked to masters series are truly quality content, and it’s not because he teaches fundamentals, it’s because it’s multiple hours of champion gameplay, he teaches not only how to play the title champion fundamentally, but also he’s good at giving game plans for different lane opponents and even gives great examples of threat assessment mid to late game, sure I learned even more about champs I play like Jax and yone, but more so, I learned how best to lane against other champions, and that was the fruit I needed, those are the examples people can actually work to replicate

  • @Insidelowkick
    @Insidelowkick 6 หลายเดือนก่อน +2

    I’d kill for a BBC x Fighting Games Community podcast, with Sajam or anyone else. Theres tons of overlap between fighting games and LoL, especially as it relates to the importance of character mastery and execution. The communities also experience many similar issues, but I feel the FGC has many more positive figures who combat the bad narratives and encourage players to improve. “Just get good” is one of the most repeated mantras you’ll hear from fighting game players, and I can only hope for something similar to happen in league.

  • @garagavia
    @garagavia 6 หลายเดือนก่อน +2

    Great work as always guys! You should totally reach out to Grubby, he is an old school Warcraft 3 pro turned Dota player, who has been learning league for a few months now. Really great to see a new player's take on the game, especially someone who has such a great fundamental understanding of similar games. Would be awesome to see you interact with him!

  • @user-pr1dh2bw6k
    @user-pr1dh2bw6k 6 หลายเดือนก่อน +1

    If I were to state something, it would be that runes are a type of optimization for a champion, so coming in too early to discuss them does distract from more basic, fundamental problems. But it certainly does matter once you become more an more experience with the champion you're playing.
    Taking Asol as an example, changes in the secondary runes can completely change the state of a matchup. Taking Comet as control, one can go with resolve secondary (Bone plating/overgrowth) against unfavourable matchups that want to be in your face, like Yone or Fizz. This will allow you to survive the lane and scale. If you are in a skill matchup/favorable matchup like Ryze or Anivia, going precision secondary (Presence of mind/Coup de Grace) allows you to maintain pressure and mana sustain for a harder scaling than your opponent. If you are in a matchup that only looks to shove and poke you under tower, like Malzahar or Cassiopeia, going minion dematerializer as secondary or primary in case you go First Strike allows you to reestablish the state of the lane and scale for free.
    It certainly helps, but it's more of a question of what advantages or disadvantages the runes are going to give for the game. When a player is barely starting, they are not going to be able to see or measure these differences, so cookie-cutter builds will be more effective. Runes are useful, but they certainly require nuance, so I'm not surprised you had originally reached the conclusion it wasn't worth discussing them during coaching.

  • @freethugga4L
    @freethugga4L 6 หลายเดือนก่อน

    Great episode as always lads. 16:15 love curtis' concerned face hahaha

  • @Bighomer5
    @Bighomer5 6 หลายเดือนก่อน

    Thinking about items and runes and how to optimise them each game is part of the fun honestly. And it's going to be a minor aspect for 4 out of 5 games, but it can be the difference maker. As an example, I recently lost a game to a tank Sion because my Morde top had neither rift maker nor Liandries, and my Ezreal had neither Conqueror nor cutdown, so we simply had to damage to take him down. In another game recently I played Zac top and rushed Frozen Heart vs Yone top (and Yasuo mid), and while the item has little synergy with Zac I feel like it helped me win quite a bit in that game. You brought up the example of jungle Lillia and it reminded me of one game where I gave DH a try and thought to contest an Evelyn on her second set of camps top side since she hadn't based yet. And not having Conqueror just made that play fail, so your champ select choice really will impact your plan for the game and how strongly you should hang onto it.

  • @ashleydoma8038
    @ashleydoma8038 6 หลายเดือนก่อน

    I don't know if a comment like this helps. But regarding builds sometimes it completely changes the dynamic of a lane and how you approach it. For ex, as a singed player. Running phase rush against darius makes laning possible as with a flip, auto and poison puff your phase rush allows you to outrun his e range by the time he has control again. combine this with goo for xtra fun.

  • @TheTimtam112
    @TheTimtam112 6 หลายเดือนก่อน +1

    Talking about Diablo and game design, the developers of Path of Exile (New Zealanders btw) have an extremely open take on their game design process. Diablo and Path of Exile are very very similar games and a lot of League of Legends players (I meant streamers, but I guess that works too) play PoE on the side
    Thinking about "the process" behind game design, I think "improvement in a game" and "improvement of a game" is less different than you might think.
    In fact, Phreak has, on many occasions made content about PoE and frequents the PoE subreddit

  • @notieming
    @notieming 6 หลายเดือนก่อน +1

    55:30
    My analogy would be Golf. The most fundemental part of golf is hitting the ball with your club. In golf you are allowed up to 14 different clubs which have various different uses, most recognizable clubs are probably the driver and the putter. Point is that it doesn't matter how many clubs you have if you can't hit the ball. You can definetly find youtube videos of pro golfers playing with only one club vs intermediate golfers with 14 different clubs. Which would correlate to a person with a lot of champion mastery playing against a higher elo player playing a new champion. The person with more champion mastery would win, not because they have more golf clubs, but because they hit the ball much better.
    I feel this at the moment trying to learn Syndra. I peaked master 500 lp one tricking Ivern mid, but that currently means nothing when I play Syndra, I am currently plat 2.
    I.E I have a lot of clubs, but I can't strike the ball very well.

    • @Nuvizzle
      @Nuvizzle 6 หลายเดือนก่อน

      I think a funny example relating to golf is the debate on whether golf carts should be allowed in tournaments or if it detracts from the physicality of the sport. Like technically speaking making the players walk gives an advantage to the more physically fit player, so in theory it makes the sport more competitive. But if we're being real, golf is less a physical 'sport' and more a game of skill and precision like darts, so testing the physical fitness of the players by making them walk long distances isn't really testing the essential part of the game. That's kinda similar to the recent decision made on removing MR and armor shards, because their existence was only testing how much you were paying attention in champion select, not an essential part of the gameplay loop.

    • @willmorris6260
      @willmorris6260 5 หลายเดือนก่อน

      Would love to see some kind of ivern mid guide that's a crazy pick

  • @JonathanSaxon
    @JonathanSaxon 6 หลายเดือนก่อน

    Great episode thanks guys.

  • @rileykwak4339
    @rileykwak4339 6 หลายเดือนก่อน

    Appriciate all the work guys thanks for caring

  • @gabe0628
    @gabe0628 6 หลายเดือนก่อน

    I am only 5 minutes into the podcast and wanted to bring up something. Diana has a few rune pages to go mid lane. I had a game where conq was given to me by riot for some reason and the matchup was a lot harder than it needed to be. Next time I played vs anivia I had phase it completely changed the dynamic of how the lane was approached. This was masters / grandmaster elo

  • @Chymistry
    @Chymistry 6 หลายเดือนก่อน

    so glad you've mentioned sajam

  • @chazfernandes9840
    @chazfernandes9840 หลายเดือนก่อน

    The first real micro transaction that I remember is the Elder Scrolls Oblivion paid DLC horse armor. Before they were even called micro transactions.

  • @Pyrrha_Nikos
    @Pyrrha_Nikos 6 หลายเดือนก่อน

    I think the best way to go about runes and items, even for new players, is take the cookie cutter straightforward rune page and build, but explaining WHY it's good on that champ. What's the goal of the champ, what's the identity behind this structured setup. So the player doesn't bother trying to figure out the new weird hotness on the champ, but also has a good understanding on what to look for when playing that setup

  • @yorckenke5248
    @yorckenke5248 6 หลายเดือนก่อน

    For your car analogy:
    Imagine you are in a race and you invest in a really fast and impressive car, it won't do you you any favors if you don't know how to race or even drive a car in the first place. Sure you can install new software and brakes or tires and tune your car, but you need to be a good driver to actually win.
    Soo the goal is to win the race, get to the finish line first. All the extra tunings on your car make that goal easier to achieve IF you are a good driver (good on your champ).

  • @ShinkouKaze
    @ShinkouKaze 6 หลายเดือนก่อน

    Car analogy in my eyes...
    The car is the champion you pilot (drive).
    The road you drive on is the lane you play.
    Fundamentals are based around your lane/game knowledge this is similar to a road in that it's a constant, you know there will always be a road there, you know and learn signs and traffic control.
    Micro as in your champion is the car you drive. The engine, the wheels, the gears and all of its moving parts that a car requires to drive are the abilities.
    Windows, AC, boot space and all the extras are the items in that you pick those based on what the vehicle is needed for.
    Knowing how to drive using the sum of all it's parts such as the gears, clutch, mirrors, spatial awareness is similar to knowing how to pilot your champion.
    Anyone can learn signs on the road, or know where that road will lead (macro) but someone who knows how to drive their car safely (pilot their champion) can utilise that road to get to where their journey will end.
    That's my take on it.

  • @lolddoss
    @lolddoss 6 หลายเดือนก่อน

    Epic Episode. Bout to be electric on the rift. Keep up the good work

  • @manavor9429
    @manavor9429 6 หลายเดือนก่อน

    I play kalista adc in S14. Sometimes I play against full long range + assassin comp and the game feel simply impossible to play. I can’t auto attack, lethal tempo is useless, and I don’t use the rage blade passif.
    But if I go lethality + hob, the playstyle is totally different and I loose what I like the most about kalista (dashing/dancing around my enemy) but the game become so much easier. Now I’m a long range champion too, 1 Q and they are midlife.

  • @xavi25pt
    @xavi25pt 6 หลายเดือนก่อน

    Following your analogy I would go this way, the champ mastery would be the engine and the fundamentals would be the gear.
    You can still drive the car from A to B, but it might take longer with low speed. With gears you get faster and optimise the road trip according to the state and type of road.

  • @CollectorVX
    @CollectorVX 6 หลายเดือนก่อน

    I i think the reason people complain about games is not just that they could in theory be different, its just that they spend so much time on it that they are familiar with the bad parts of it. At the end of the day, you are still playing the game instead of doing anything else at that moment, so it cant be that bad (unless you are actually addicted). Also as human you are just naturally more focused on negatives than positives, so it follows that the people with the most complaints and hate for a game are those who play it the most. If you just wouldnt care, you wouldnt complain

  • @sertyu222
    @sertyu222 6 หลายเดือนก่อน

    amazing lifechanging podcast

  • @Brightside187
    @Brightside187 6 หลายเดือนก่อน

    Champ mastery is the engine, the fundamentals are the cooling system, map pressure is the transmission, and the economy is the RPM

  • @SnowU3
    @SnowU3 6 หลายเดือนก่อน

    Analogy for fundamentals / champ mastery attempt : Fundamentals are tools and techniques available to repair a clogged sink, champ mastery is the person repairing the sink. You don't really need fancy professional tools to unclog your sink. A professional with every tools and techniques will be a lot more efficient, but a nobody can make do, but in any case you need a person to get the work done.

  • @DerpSerpi
    @DerpSerpi 6 หลายเดือนก่อน

    26:50 the crazy thing is that when he talked about when you hear people saying "oh this game is sick", what came to my mind immediately was the Melee community, a fandom of a game that is too old to be changed. I definitely have some beef with the way League is constantly patched - even just for the sake of change sometimes - but it is what it is, it definitely fits League in a way. The point is that everything is complex and you always need to adapt, and the patches do contribute to that

  • @BobFudgee
    @BobFudgee 6 หลายเดือนก่อน

    Firsr sponsor I've ever actually used, W sponsor!

  • @nathanouellet1253
    @nathanouellet1253 6 หลายเดือนก่อน +1

    Have a wonderfull day Mr.Mott and Mr.Morgan.
    Great podcast.

    • @ElliotScottDating
      @ElliotScottDating 6 หลายเดือนก่อน +1

      First name coach last name Curtis

  • @smappa849
    @smappa849 6 หลายเดือนก่อน

    Speaking of bans and draft, even as I one trick Nidalee, I just swap to first pick preferably with top lane to help them. I don't feel like jg is as impacted by counter pick and my champ is very adaptable as well. Some drafts do become nightmarishly hard, but those are often the most fun games that I learn a lot from.

  • @karole7345
    @karole7345 6 หลายเดือนก่อน

    Wow really good episode

  • @Brightside187
    @Brightside187 6 หลายเดือนก่อน

    Welcome back gamers!

  • @yGKeKe
    @yGKeKe 6 หลายเดือนก่อน

    I think you missed the purpose of Profane Hydra. It scales insanely with AD. You can literally one shot an entire team by jumping in and pressing Hydra. That's why people build it. The ACTIVE scales with AD.
    Fundmentals are power steering. You can drive a car without power steering, but it's a helluva lot easier with power steering...champ mastery is the engine tho.

  • @SH0YU99
    @SH0YU99 5 หลายเดือนก่อน

    Fundamentals are the most important things to learn, but you can't learn them when you're too focused on learning how to CS or trade properly.
    You need the comfort of champion- and micro mastery before you can start looking at the bigger picture.
    Or with the car analogy; you need to know how to pilot your car and where the gas and breaks are before you can start looking at the traffic and signs around you.

  • @0Bonaparte
    @0Bonaparte 5 หลายเดือนก่อน

    So my plan with bans is in ranked/ranked adjacent I always ban similar to what Curtis said with the caveat of “I don’t like this champ I am banning it” this lead me to ban Yuumi a lot because I hated playing *with* it. However in non ranked games I none ban because I want to force myself to play every matchup and every lane. I play Norms fairly often with friends so I get a lot of practice with it

  • @gediminaskulakauskas8799
    @gediminaskulakauskas8799 6 หลายเดือนก่อน +1

    Hey, BBC! I would love to get in touch with you in some shape or form, if possible.
    I believe I might have some good input and be of good value to this channel as a player. At the moment, if I'm not mistaken, I have the most amount of games played season 14 in EUNE server at high ranks (Diamond1/Master).
    I'm learning, reviewing my vods, working on various aspects of myself, but would genuinely love to look further into how I could improve, maybe there are key aspects that I'm missing and so on. Also, most of the time when I game, I stream. I use that to review my POV of the games that I play. I've made loads of learnings just this season (which has not been a month yet). I'm thinking of compiling a lot of them in one place and sharing with the world.
    In any case, it's hard to say what form the interaction could take the place, but I'm genuinely having a positive experience of league, having a positive attitude in general and would love to improve to become the top rank (considering the fact that I'm already pretty close statistically speaking). I like teaching others (did that on Valorant when I was Immortal 3 rank), interacting online (hence the stream), and so on.
    If we could come up with something, please let me know via reply leaving some form of your contacts or simply adding me on Discord : gedas6411
    If nothing will happen, I wish the best of luck to you and maybe one day I will be able to take your coaching regardless! :)

    • @gedas7058
      @gedas7058 6 หลายเดือนก่อน

      Damn

  • @multicrogamer
    @multicrogamer 6 หลายเดือนก่อน

    For credit my peak is D2 last season. In SC2 when i played i was also diamond but % is around 10% i think or so.
    SC2 has massive barrier to entry but to this day is my favourite competitive game. It's all you. All aspects of your play depend on you. Just maximising macro can get you to diamond, more shit wins battles, you don't have to micro.
    Yeah APM in SC2 goes to 200 for casual competitive players. You have to watch multiple flanks, manage your economy, coherently understand economic windows, tech timings, everything.
    Game is awesome.
    It had it's peak when it went free to play but issue was and always is barrier to entry. Fast paced RTS like SC2 is hardest genre to get in to. Mechanical difficulty is trough the roof. 1.5 seconds of not watching your army can cause you to lose the game. I had biggest dopamine hits playing this game. Only thing from league that compares is 1v3 outplay with highly mechanical champion.
    How often does that happens? Maybe once 5 games if you are very good at it.
    My experience with SC2 was every game is so intense and you literally feel tired of playing 1 hour session it feels like a workout. I got same from league.
    I know you like to compare games but if you were in to RTS competition you wouldn't mind paying to play SC2 multiplayer which at first was locked behind paywall. Experience was great and worth every money i paid for it.
    Nowdays they gone for free to play and cosmetics model. Game still lost players but core community is there.
    Since you love analogies here is 1 for SC and LoL.
    Just like how you have different matchups and then derivate of that is different champion identities same things happen in SC2.
    Which map are you playing? This changes every season, map pool shuffles. Some maps favor certain economic strats like fast expand, skipping baracks for terran, something different for Zerg and toss etc...
    Then it diverges. Which variation of build you go for? Even with 3 races there are endless possibilities. Macro in lol is fog of war, recall timings, item spikes. In SC2 it's same since they have similar elements but its more like : tech timings, build order openings, fog of war, expansion timings.
    Also you can play trade heavy with pressure or play scaling economic openings. It's very similar to league. But micro in RTS is 10x harder. No player can play perfectly even with best's of best with 500apm you need 1 second of not paying attention to significantly fall behind.
    In lol your attention is also split on jungle and tracking enemies, yes it's hard, but in SC2 you sometimes have to micro on 3 parts of map and divide your attention accordingly. Your mental stack is 110% maxed out. I guess this is where all rush is coming from. You forget about your problems and want to do it all again. Yeah that's unhealthy but game is legendary who knows knows...

    • @multicrogamer
      @multicrogamer 6 หลายเดือนก่อน

      Try watching SC2 tournament series you 2 would love it. Fundamentals from 2 games overlap with each other such as positioning and build order / builds in lol.
      MOBAs were originally a Warcraft 3 mod which then became dota and LoL was as you said first free to play game model which attributed to it's success nobody.
      There were more polished MOBAs at that time behind a paywall. LoL is winner in MOBA genre for multiple reasons which i don't want to write down here you can look it up.

    • @Freakattaker
      @Freakattaker 6 หลายเดือนก่อน

      A lot of the difficulty in the game genre LoL is in is actually the psychological aspect of being 1/10 players in a game with snowballing factors to the game and working off of random team mates in a sub-optimal condition. For example making the best decision when 3/5 of your team are forcing a Baron that's a 95% chance of just ending with everyone dying is a hard thing to do, but it's also hard to distill the way to improve your decision making from that play when there were probably several things that led to that situation happening.

    • @multicrogamer
      @multicrogamer 6 หลายเดือนก่อน

      True. Climbing play is to use what you have for highest win%.Optimal play is what high elo players think about, this is why low elo and high elo have such high differences.

  • @taxman_x
    @taxman_x 6 หลายเดือนก่อน

    Did they VGU Curtis?
    Jokes aside, love the podcast, been binge watching it last week.

  • @butterflyfx57
    @butterflyfx57 6 หลายเดือนก่อน +3

    As a Miss Fortune main this split, I can confirm that runes and itemization are huge to champion identity. First strike full lethality Miss Fortune plays almost exclusively off of her ultimate cooldown with auto attacks more as a supplement. Meanwhile the critthality PTA setup is meant to gun down enemies in a couple of high damage autos with her passive and Q. Ult is still important, but isn't the everything that it is for full lethality. And there's even a further Lethal Tempo crit playstyle that involves Navori that is almost solely auto attack and mainly exists as an adaptation to a hard game where there is many tanks and you're role in the game is to wear them down by having W up permenantly using Navori cooldown reduction. All three of these setups change how you play the champion on a fundamental level.

    • @yGKeKe
      @yGKeKe 6 หลายเดือนก่อน

      "First strike full lethality Miss Fortune plays almost exclusively off of her ultimate cooldown with auto attacks more as a supplement."
      It amazes me that this misconception is so insanely wide spread. This statement couldn't be more false.

    • @Freakattaker
      @Freakattaker 6 หลายเดือนก่อน

      @@yGKeKe You should elaborate to counter the misconception then

  • @antoine9704
    @antoine9704 6 หลายเดือนก่อน +1

    SO TRUUUE SYLAS IDENTY FINDING IS SO HARD

    • @tristan6773
      @tristan6773 6 หลายเดือนก่อน

      what. every sylas build is E W E Q aaaaaaaaaa till you kill

  • @dumpsterplayer2700
    @dumpsterplayer2700 6 หลายเดือนก่อน +2

    in regards to builds, sometimes the non meta build is better for the way you play the game.
    for example if you're playing veigar, you could go the full damage build to one shot somebody which could work if you're good at keeping safe amongst teammates, but if you like to look for catches with cage then you may need to be nearer to the front, in which case a zhonyas could offset that.
    Trying to synergise your playstyle strength and weaknesses with your item builds strengths and weaknesses is something to think about

  • @Asdasty
    @Asdasty 6 หลายเดือนก่อน +2

    Coach Curtis, do you still think you can get challenger this season without your beard?

  • @maxtracey3842
    @maxtracey3842 6 หลายเดือนก่อน

    Champion mastery is an engine and fundamentals are the steering wheel. A car with no engine will never move. A car with no steering wheel will drive beautifully, at least until you hit a corner.

  • @benhughes5308
    @benhughes5308 6 หลายเดือนก่อน

    Haven't listened yet, but I'm assuming it's based on Nathan's realisation around lillia.

  • @saturnmissile5306
    @saturnmissile5306 6 หลายเดือนก่อน

    Champion mastery is like knowing how to drive your car, and macro is like knowing traffic code.

  • @karole7345
    @karole7345 6 หลายเดือนก่อน

    Beard gone looking clean Courtis

  • @joseschofield3371
    @joseschofield3371 6 หลายเดือนก่อน

    Great content as usual guys, tho I disagree with the game design talk insofar as "games as services" are detrimental to most games. Maybe League is one of those few that can beenfit from it.
    I have an idea wrt to the fundamentals issue: I think the whole issue is precisely calling them "fundamentals." Maybe I'm wrong, but it seems that calling something a "fundamental of x" is essentially calling it "the most important part of x," when really what we could be talking about are "the basics of x." Perhaos the etymologies are similar but if I picked up two books and one talked about "The Fundamentals of Calculus" and the other about "The Basics of Calculus," I'd expect the former to be more advanced than the latter. The former is probably more oriented towards, say, professional mathematicians rather than Calc 101 students. So when people like Alois et al talk about "the fundamentals of top laning," it feels more like he's trying to talk about generally applicable decisions and not the starting point to League.

  • @kiwiskilled
    @kiwiskilled 6 หลายเดือนก่อน

    would be cool if you would talk about the layoffs at riot and what this means for the future of league and esports (lcs)

    • @smarticuno690
      @smarticuno690 6 หลายเดือนก่อน

      Most of the layoffs were in the axillary games and legends of runeterra teams. The pro team stayed mostly intact, the bigger loss is the card game and games like mageseeker or song of nunu

  • @ChimkinSendwich
    @ChimkinSendwich 6 หลายเดือนก่อน

    Year 3 of I will do Akali Irelia guide this year!! 😢

  • @brokenfc
    @brokenfc 6 หลายเดือนก่อน

    People complain about negatives because humans love to commiserate. It’s easier to do it and say X champ/item is broken. Because if not then it’s a “skill issue”. That is something that is in your own control and that means the problem is internal and not external.

  • @Rutious4
    @Rutious4 6 หลายเดือนก่อน +1

    I'd be careful with claiming how microtransactions are healthy for the consumers. It works with league because riot values the competitive integrity and long term health of the game. However most mitrotransactiton based games are built to get you reliant on regular purchases or extract as much as they can before you quit.

  • @khoatran4926
    @khoatran4926 6 หลายเดือนก่อน

    yo curtis looks so different without his beard

  • @emprahsfinest7092
    @emprahsfinest7092 6 หลายเดือนก่อน

    It’s so fucking frustrating to try to play one or two games before work.
    First attempt was trolled by a jinx jg who was stoned.
    Next had my main banned so I dodged.
    Then had auto filled support and adc went afk.
    So in my attempt to play ONE game before work I went -58 lp.
    This is high silver/low gold mmr.
    These guys really don’t get it sometimes.

  • @briancho7730
    @briancho7730 6 หลายเดือนก่อน

    I'm a big soccer or "football" nerd, and I think there is a lot of overlap in terms of what people complain about in soccer vs. video games. Let's take for example, the average player not Messi or Ronaldo, which we'll use as an analogy for a champion in LoL.
    People will complain about certain traits such as not being physically strong enough, having poor passing range, inability to resist the press, too slow, poor decision-making, or doesn't have the skills required for the "modern game", and the list goes on and on. Compare that soccer player to a typical champion in League. Not physically strong enough -> ADC's are too squishy, poor passing range -> Melee champ with no dash, inability to resist the press -> Weak early game junglers who are vulnerable to invades, Doesn't have the skills required for the modern game -> Champion sucks in this meta. Then we have the manager who also either is praised/defended to no end or should be stripped of his certifications and sentenced death. Typical complains we see - the manager's tactics are old and outdated -> essentially not playing accordingly to the meta, or why does the manager keep playing this person despite his poor form -> why are you playing a champion that is not OP or meta. It's really all the same. People see something, people feel something, people use word to describe feeling, people blab or type out words to tell other people about what they're thinking. There is nothing wrong with that, but I guess when you're trying to learn and get better at League it takes a lot to distinguish the signal from all the noise.

  • @benhughes5308
    @benhughes5308 6 หลายเดือนก่อน

    I've always played the game with build variability intention, if you just build the same every game its a sign you don't have depth of knowledge and you will lose games because of it. The classic you see is vs all AD comps, even many emerald platers don't adjust their build to ninja tabis when it is the clear efficient choice.

  • @everything-has-a-handle-now
    @everything-has-a-handle-now 6 หลายเดือนก่อน

    Curtis looking clean without beard

  • @j-7299
    @j-7299 6 หลายเดือนก่อน

    BBCers BACK AT IT AGAIN WITH ANOTHER BANGER

  • @jbennett8660
    @jbennett8660 6 หลายเดือนก่อน

    Love your work boys.
    PS it's pronounced 'Say-Jam'.

  • @SeanTheShinigami
    @SeanTheShinigami 6 หลายเดือนก่อน

    SAJAM MENTIONED

  • @MrMooooole
    @MrMooooole 6 หลายเดือนก่อน

    Maybe the simplification was to help you to teach rather than to help them to learn. Now you're more experienced you can juggle it.

  • @eebbaa5560
    @eebbaa5560 6 หลายเดือนก่อน

    nah sajam crossover is crazy

  • @wor2xfs250
    @wor2xfs250 6 หลายเดือนก่อน

    Ayo let's go

  • @Charms256
    @Charms256 6 หลายเดือนก่อน

    Glitch in the matrix at 1:08:05

  • @thedankmagician1459
    @thedankmagician1459 6 หลายเดือนก่อน

    Only 1 pair of shorts today 😢

  • @ElliotScottDating
    @ElliotScottDating 6 หลายเดือนก่อน

    Amumu is life [Logan/mrpusstang]

  • @tristan6773
    @tristan6773 6 หลายเดือนก่อน

    I can’t play orianna without phase rush man it feels so bad

  • @fireemblemaddict128
    @fireemblemaddict128 6 หลายเดือนก่อน +2

    Fiora Yone is kinda boosty

  • @brandonchilds2612
    @brandonchilds2612 6 หลายเดือนก่อน

    I wanna see Curtis full flex. I’m looking at this right arm and the tight sleeve and it’s so distracting I don’t even know what they are saying. This man is slick yolked

  • @EverestGaming99
    @EverestGaming99 5 หลายเดือนก่อน

    BBCers worldwide ❤

  • @Freakattaker
    @Freakattaker 6 หลายเดือนก่อน +1

    The way CC is thinking of micro transactions is kinda off. Games already did micro transactions a long time ago. They were called "expansion packs" and "sequels". AoE2 was cited by players as just an all around better game than AoE1, but AoE3 wasn't so the company making AoE nosedived. AoE 1 and AoE2 expansion packs added new content, rebalanced the game, and fixed bugs.
    Subscription based services aren't done because they're consumer friendly for improving the product, they're done because they're the most profitable way of doing business. And it's the same with F2P+micro transactions.
    Look at mobile games. They're all that and have a way better bang for investor buck than many other types of games specifically because F2P makes it easier to grow your customer base and reach. Then you gouge the whale % of your playerbase and make a much larger profit and a bigger cultural impact than if you had gone P2P getting a set amount of money from a smaller number of customers.

  • @jketch932
    @jketch932 6 หลายเดือนก่อน

    But the items and runes are also looking into your champs and the creators who play it you guys put me onto this don’t do all the hard work when one tricks exists just research it if you care enough

  • @lolMidroid
    @lolMidroid 6 หลายเดือนก่อน

    Where is Curtis and who is this younger handsome guy doing there on his place 😏?

  • @Nuvizzle
    @Nuvizzle 6 หลายเดือนก่อน

    I think the "meta complaints" you see about sports are more like the kind of meta complaints you see about League pro play - mostly complaints about the rules of the competition rather than the game itself. It's funny because the most common complaints are, I think, largely the same as the most common complaints about League pro play; players are too conservative, they don't take risks, so games are slow and low scoring compared to casual play. I think that's just the nature of professionalism, professionals take fewer risks and know their limits better. If they're faced with a 55% vs. a 45% play they'll take the 55% play every time whether it's League of Legends or basketball.

  • @JohnnyYeTaecanUktena
    @JohnnyYeTaecanUktena 6 หลายเดือนก่อน

    One champ i usually always ban is Tryndamere Top when i am playing Soraka Top as no matter what while she can have a 50/50 with all other A tier champs he is one she should never be able to beat as a good Trynda or one that has common sense will just push her under tower and kill her then leave with ult. Like unless you are low elo there is literally no way she should win that matchup as he could then split push rest of the game and win that way. Worst part is there is literally nothing you could do against his split pushing as he could always ult and run and come back with ult up always since Trynda is bullshit with a 15 or so sec ult cd later into the game
    Like even if you shit on Trynda early game somehow as Soraka Top it is the later game that will be hell with barely anything you can do as again he is a split pusher that you will never catch or can do anything about. Unless you can snowball harder than the Trynda split ALWAYS ban Tryndamere as he is the hardest counter
    Sure there are other split pushers and counters but none like Tryndamere that deserves a perma ban as you and or your team can beat the others in late game but never beat a Tryndamere, as the higher elo you go the worse the matchup is as those players would more than likely split push and just be unkillable and you lose no matter what

    • @masoncordell9685
      @masoncordell9685 6 หลายเดือนก่อน

      What rank are you

    • @JohnnyYeTaecanUktena
      @JohnnyYeTaecanUktena 6 หลายเดือนก่อน

      @@masoncordell9685 Does that really matter? If i were to give a high elo rank a lot of people would dismiss and say either it is high elo so things are different or that i am one tricking/maining the champion so things are different for you. And if i were to give a low elo rank a lot of people would dismiss and say i am low elo so i know nothing of what i say even if i get a lot of things right. Yes oddly specific as people have dismissed me either for low once or one tricking/maining in the past. Sorry if that came off as sounding rude or annoyed but i honestly don't see how rank would matter when discussing a counter or a always banned champion to your own pick. Even if trynda is not picked much for higher elos compared to low elo it is too much of a risk to just leave him open.
      Here is a build you can try for yourself i got it from my mentor which is a D2 Korean on the Korean Server that plays Soraka Top, however unfortunately he had to stop streaming this past year as he has to look for a job and do internships as he wants to be a teacher. He left with a parting gift which is the build from what little he played in his spare time of Season 14 patch 14.1
      Ionian boots rush into Rod of ages into Moonstone past that you can build support or mage whatever you feel like. Now the runes are Aery, manaflow, transcendence and for the last row pick what you like as if you feel like the game is going to be long then gathering storm otherwise scorch and for the secondary's biscuits and triple tonic with the shards being haste and adaptive damage with the last row being up to you but i like taking flat health unless against something like Jax or Nasus where i need the tenacity as fuck max rank Wither. Jax is annoying for ranged matchups as he is good into them so the shorter you are stunned the better as he will always hop to you and stun you other than that he is easy as long as you heal with your Q and he does not remember exe exists otherwise he is a hard matchup as gw severely gimps healing
      Now rod is also being buffed for patch 14.3 as it is getting a bit more health and giving 100 more mana. And as you noticed this is a skirmishing build as Koreans really love fighting so the mana is appreciated greatly
      Now weither or not that you agree with me please do note that Soraka Top is best used against Tanks and some Bruisers/Juggernauts which are normally seen in Top lane such as Nasus, Shen, Garen, Darius just to name a few
      Now some of the more common top lane champions that Soraka really hard counters are Darius, Mordekaiser, Mundo, Garen other matchups that are not that common that she hard counters are GP and Kennen. Things get more fun when people remember that exe or some other form of gw exists and they rush it then one mistake might get you killed, but not even high elo players like to rush a gw item they usually get it 2nd or 3rd item which sucks for them as Soraka does not need much gold at all with being a support and all.
      And before you ask "What about ganks from the enemy jungler?" the changes to the map for season 14 makes what is already relatively safe as long as you kept wards up a even more safer lane ESPECIALLY if you are starting red side as it is harder for the enemy jungler to gank and leaves one less area to ward. Other stuff are the same from season 10 you have global threat once you hit 6 as then they can't take objectives or gank without it being a great risk of failing thanks to your global heal. And since Soraka is pretty much a space cockroach ganking her is a waste of the enemy jungler's time unless they can get her to pop ult then it would have been a somewhat worthwhile gank even if they could not kill her
      More often than not a enemy jungler would just forgo ganking a Soraka Top as it is just not worth it as she is going to back away to safety the moment she sees a enemy in topside river as that is the only thing she has to worry about warding top side. And if they do gank a Soraka then the Soraka's jungler has opportunities that opens up for having a global threat in top lane such as they can counter gank and kill a enemy champ, they can take objectives without worrying abut the enemy jungler, or they can take camps from the enemy jungle
      And the best part is in game or champ select you can make a deal with your jungler saying "Hey if you gank for me you can have the free kill and cs if you wish so you can snowball i don't need much gold anyways to be a asset" and often times your jungler or mid laner will take you up on that offer and set the enemy top laner behind even more. It also causes the enemy laner to tilt as their jungler is not helping and more than likely CAN NOT help.
      Now when to roam i can not possibly tell you as there are so many factors but say a Garen lane swaps with his mid laner then you lane swap as well as he is trying to get away and get free kills. I literally lost a game before as i should have lane swapped with my mid laner to match the Garen that was once top lane as my team fed the Garen while i had to deal with a Yasuo. By the way Yasuo is a hard matchup as it is skill based and his annoying wind wall you have to bait out
      Just like Fiora you have to bait out her riposte to win. There are matchup specific details for some champions i can not explain as you have to learn by playing the game just like i can't explain when to roam since it is something that comes from playing the game. In other words some stuff are just intuition based that you just have to fail at at first to get better
      Also before you ask while yes Brand is a counter to Soraka he is not a counter to Soraka Top, since it is a 1v1 not 2v2 so Soraka does not have to worry about keeping her ADC alive and staying alive at the same time plus top laners don't typically rush a gw item but supports in the bot lane do especially if they are kill lane supports such as Brand
      Now i will admit that there are some Top lane matchups i know nothing about as they don't pop up often they are too niched. However Lissandra is a different story it is equal footing as you can't kill each other so find a opportunity to roam and help the team as odds are the Liss player will try to split push. Funny thing is Lissandra Top with grasp is actually one of the ones i played against the most as it is a cockroach so it makes sense to be a good split pusher. Another common one is Poppy and if they build Lethality cheese they will literally be useless to their team just so they can crush you during lane, which you still win the game as you are still a Soraka you are more useful than a full lethality Poppy.
      And Darius has to blow both his sums just to get to you and potentially kill you However you are still Soraka you actually counter his damage with your healing and in teamfights you counter him even more as you heal the damage he deals to your team. Even if he gets buffed patch 14.3 and becomes more common top you still hard counter Darius as he still has to blow both his sums just to get to you.
      Soraka has different strengths and weaknesses with Tryndamere being the biggest pain in the ass as his bs ult allows him to not die for way too longand he has insane wave clear. Sure Singed also counters Soraka as he will just proxy but at least you can't tower dive you and then get away scot free. But if a Singed is not proxying he is not playing the champ right as not many champs can handle Proxy Singed
      But most Juggernauts Soraka only counters because they are too slow to get to her so they can't kill her thus they fall behind in items because they can't get the gold as Soraka will also harass them out of CS since she is a ranged champ, meaning you kinda have to match them when they try to roam to deny them kills.
      Also don't forget Soraka is going to be doing more damage overall as they removed the armor and mr shards so she can lane bully more. Oh yeah i forgot the sums Soraka will take are Flash and Barrier or Exhaust up to you but personally i like exhaust as i can also use it incase a enemy tries to run from a gank, or you can use exhaust to save yourself up to you
      Before you ask Pantheon can not do anything to you top lane you counter him, and that matchup i know from personally maining Pantheon for years before Soraka

    • @masoncordell9685
      @masoncordell9685 6 หลายเดือนก่อน

      @@JohnnyYeTaecanUktena I wanted to gauge your level of competition which is why I was asking, like obviously it’s easier to punish a low elo trynd which makes more mistakes. That’s all lol

    • @JohnnyYeTaecanUktena
      @JohnnyYeTaecanUktena 6 หลายเดือนก่อน

      @@masoncordell9685 Honestly i am not sure how well a rank would do that as there is so much that even high ranking players don't know even if they are one tricking to say Challenger. Again sorry if i sounded rude in my previous comment
      Though if it makes ya feel any better i actually did not play season 13 i took a break from league as 13 is not that lucky of a number in my family

  • @JMGaming1288
    @JMGaming1288 หลายเดือนก่อน

    I like to ban the most OP champion in the current meta, especially if they can play multiple roles.

  • @frankbisono5602
    @frankbisono5602 6 หลายเดือนก่อน +1

    Ngl you guys come off as pious sometimes. But at least you came to that realization a bit. Just don't back track.

  • @sebastiantroncoso2958
    @sebastiantroncoso2958 6 หลายเดือนก่อน

    Day 1 of asking Curtis to learn Spanish, create a LAS account and go from bronze to challenger WITHOUT muting the players 😂

  • @Nr4747
    @Nr4747 6 หลายเดือนก่อน

    Imho, thinking about runes, items and summoners while not playing the game is actually very helpful *if* - and only if - it doesn't supercede the actual process (playing regularly, in blocks, small champion pool, proper review of each game). It engages you with the game more and on a different axis than your moment to moment gameplay. What you guys always cautioned against (rightfully, imo), at least from my perspective, was more about trying to use runes, items and summoners as a "quick fix" instead of following the proper process. This mindset is awful and you rightfully critisized it in the past.

  • @setajucizbun7073
    @setajucizbun7073 6 หลายเดือนก่อน +4

    First part of this video felt good until you said "but we kinda had to". No you didn't have to exaggerate. Kinda disappointed you literally never stand by the things you say, or you immediately jump the boat and say "but this and that". There are no buts. You feel like you have authority to say things because you achieved things in your life that others might have not. The reason they might have not is what you don't consider. Example is that you think if everyone reviews their own games, take their time and just focus on themselves they will improve. Sure, if you don't have a life. The best way to get better is to go do 9-5 for a month and buy a coaching. What you're propagating is "build a huge sand castle 1 grain of sand a day" but the waves come in the meantime and wash the progress away. You can't get better at the game if you don't play a lot in general. But you don't consider this, ever. What you also don't understand is that whatever you say, people take to extremes in lower ranks (gold and below, now even plat). This is literally because they don't know otherwise. "Runes aren't as important as items" and you get Jinx running hail of blades in G2 lobby. Seen it many times, people with wrong items and runes complaining their champ doesn't work. They mechanically play it right but the damage isn't there, the survivability isn't there, the champ doesn't work like that.
    And no, I'm not blaming you, I'm blaming your message and your mentality. There are others like you, you don't have to overexaggerate to get the point across. The main problem I have with you guys though, is that you say one thing today, but you'll change your narrative later when you realize your biases. And this applies to a lot of things you say or opinions you state. It's fine to grow but it's not fine to not see that you're capable of growing and declare things you say as facts because you feel entitled enough to do so. When I listen to you speak I don't notice a difference in mindset compared to a gold 4 hardstuck that cries about their teammates. I only know that you are challenger (OCE) because I simply know. If I didn't know that and heard what you're saying I would assume you're gold. Simple as that.
    I like what you guys are doing but please drop the overwhelming narrative of "Challengers OCE so we know better", then proceed to support each others arguments, and then confidently say something as "This is how it is and no other way". I hope you understand that you aren't the best, you aren't the smartest and you certainly aren't the most understanding. But you are good enough where you can share your opinions and say "This is what we think, but we might be wrong" and people will take those opinions into consideration. And if you think stating your opinions with less confidence (basically saying you might be wrong) invalidate them to some degree, yeah, they're your opinions, from your personal experiences, with your personal views inside of your personal environments. By default anything you say could be the polar opposite of what a challenger mid laner in EUW would say. That's all, cheers.

    • @emprahsfinest7092
      @emprahsfinest7092 6 หลายเดือนก่อน

      I’m lucky if I can get a couple games in each day and half the time I’m griefed

    • @setajucizbun7073
      @setajucizbun7073 6 หลายเดือนก่อน +2

      @@emprahsfinest7092 That's the fucking point. Now also keep up with 2 week balance shifts

    • @Freakattaker
      @Freakattaker 6 หลายเดือนก่อน +1

      Even though I sort of agree with the BBC's take of "we had to push this narrative because the narrative was overwhelmingly one sided on the other side of things", you still make good points.

  • @vox_borealis
    @vox_borealis 6 หลายเดือนก่อน

    My analogy for the 'fundamentals' vs 'champion mastery' discussion: Imagine League as a dynamic traffic scenario - in both situations, you're "playing" alongside random participants, all striving for success. What defines success in League? Winning, naturally. Now, we could say the measure of success in traffic is your ability to traverse from point A to point B safely and efficiently in a reasonable amount of time.
    So, how do we optimize our overall success? By establishing traffic laws and rules (the fundamentals) and imparting intricate knowledge about behavioral nuances in traffic. This approach makes the environment more predictable and stable for all involved.
    Champion mastery, in this analogy, is akin to your proficiency in piloting a specific vehicle. Picture this: you've honed your skills driving a car in a private road/field, thoroughly mastering its mechanics, yet lacking awareness of traffic laws. Place this adept driver on a public road, and chaos ensues. Sure, they might reach point B, but it won't be pretty.
    Now, let's consider mastering traffic laws and behavioral intricacies, only to switch to a different vehicle, say a motorcycle. Chances are, progress stalls. Learning how to get the bike moving, shift gears, execute safe turns, and more becomes imperative. There's so many things to learn before you can even think about applying any of the fundamentals.
    Overall I would say that fundamentals shape the environment for optimal navigation. Yet, without champion mastery, you're essentially going nowhere.

  • @darius6867
    @darius6867 6 หลายเดือนก่อน

    Curtis talking too much imo. but ima jungler. like he interrupts my man and he never really finishes what he’s sayin

  • @bvnl9865
    @bvnl9865 6 หลายเดือนก่อน

    BBC UNIVERSE🪐