Ace Combat 6 | Mission 12 | Weapons of Mass Destruction
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- เผยแพร่เมื่อ 8 ก.ย. 2024
- See my playthrough of the game here: goo.gl/QHP7y7
And enjoy Ace Combat 6's soundtrack here: goo.gl/TtRJDP
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Information:
Game - Ace Combat 6: Fires of Liberation
Difficulty - Ace
Aircraft - F-15E Strike Eagle (Garuda 1's official plane)
Level - 12 Weapons of Mass Destruction
Date - 1432 hours, 26, March, 2016
Location - Fort Norton, Emmeria
Enemy Ace - F-2A FLYUGER
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Ace Combat 6 - "We're here to rescue you, Garuda!"
Ace Combat 7 - " What the hell are you doing, Trigger? Hurry up and win everything already!"
This mission action felt somewhat realistic. Like your actually fighting a war and isn't just a one man army
Fr , i hate that ace combat became a one man army instead of a powerful aces killing giant birds
Like the drone story alone is good why did they include that short legged side twist
Windhover announcing that they've come to the rescue was probably one of the most epic moments in any ace combat. All your friends coming to help in your time of need
Late to reply, this mission is easily as awesome as ace combat 4 comona base mission
Same. I love that part.
Yeah for real, I was using the f117a nighthawk on my first time in this mission since it's a stealth mission so I thought it'd be appropriate with the mission.
But as soon as the updated mission told me to destroy all enemy aircraft, I was like wth. I was on normal difficulty, but it's still really pain when my aircraft are supposed to attack ground units while also having low max speed.
Then apparently windhover and friends were coming to the rescue. As soon as AS were available, I was like "hey please help me" and called for A.cover. They quickly covered me and destroyed almost all of the enemy units lol, and I was like "damn this is so cool".
This is my favorite mission in any ace combat. Is so well done. It first gives you the idea that you are alone and then BAM....your friends come to the rescue and they are actually useful.
O
this mission is great. the fact that there's no music while you're fighting off what feels like the entire Estovokian air force on your own, the only thing you focus on is your maneuvering, the missile alert and the gradual sense that the situation is becoming somewhat hopeless.
Then seemingly out of the blue, the cavalry arrives, your brothers in arms swoop in to save the day and the Fires of Liberation motif kicks in hard as the tables turn in an instant. Outstanding atmosphere building. The suspense, the helplessness, followed by the inspiration of the pilots, who you've helped out countless times up until this point returning the favour and pulling Garuda out of the fire.
In terms of structure, there's not much to this mission. But the contribution to the story and characterisation is immense.
You deserve more likes for that comment
Oh yeah? I hate this mission
1. Cause so many missiles lol
2. I get pounded by the other planes
3. You need a aircraft with great high g turns.
HELL YEAH
There is music playing when you're dogfighting that whole battalion, it's named "Boiling Point"
It's almost like the exact opposite of the battle for B7R when you think about it. In B7R you had 2 massive air forces battling it out until you came in and turned the tide. This time it was a massive force hunting down just you and your wingman but your allies came to your rescue at the last minute
The never ending sound of the missile alerts put fear in my heart for the first time.
It wasn't until I noticed my hands shaking on the flight stick that I realized it was fear. It's embarrassing, but once I felt that, I couldn't fly anymore.
Dat moment when the reinforcements arrive...
the music...
best moment of the level, if not the game (at least to me)
"Snake pit here, Guess I better pay you back before I have to pay interest."
It's been years since I've played it and I totally remember this moment. lol
this track is the same track as on the first mission, how can you miss that??
*goosebumps*
Snake Pit has one scary laugh.
Nodto Modley I think it was all of snake pit's crew inside of the black AWACS.
Agreed
@@kuyakyel324 but he's the pilot, awacs would have been on the awacs line
i swear the devs of this game could make the best movie with how they tie this story together man...
It's 10 out of 10 awesome for a game that could've had no story really. But the Devs were like , "no we are going to make this awesome as hell flying game and make the story full of fucking great ironic humor while at the same time being an actual story.
Its fucking sick, and i love it
I'd have to disagree on the movie part. Maybe a series would be nice, however I still believe that the greatest way to tell the stories of the Ace Combat franchise is through progressive gameplay because it provides a certain level of immersion and gives thr players a feel of the chain of events which he might directly influence. That experience cannot be offered by movies.
But that's my opinion.
This comment is exactly why HAWX only had 2 games
@@paulthenotsogreat8032
>This
While the stories would be enjoyable as movie and series, the game's have way of telling the stories that a move or series would never be able to do.
With how long these missions go and there are 15 of them it feels like a 13 episode anime with a 2 episode special afterstory
This mission is one of those moments where you just love this game without question.
Not when you're stuck in this mission on hard difficulty with an f16 or a10. Both happened to me at some point.
at 16:12 did anyone else think that was Snake Pit screaming and some other shit was coming out to get us?
Yes, why the hell did they leave that take in the game.
it sounds like it's the rest of the crew laughing.
He's a smoker so that's what he sounds like when he laughs lmao
At 8:11 I like how Shamrock points out how annoying it is, I can only imagine hearing that in a headset
WHOgaveTHESEguysSUGAR? Pigake
It reminds me of the original air combat (ace combat 1) when you got some damage it kept repeating alert body damage
I'm guessing irl it'd be more terrifying than annoying, given that it indicates active radar lock.
@@OniFeez nah, pilots say its both
It's also so crazy in mission 19 of
Ace Combat 7
Have any of you guys heard about that F-16 pilot who was shot at multiple times during Operation Desert Storm? Look up "F-16 pilot fights for his life." It will give you a real taste of how *terrifying* hearing the missile alert really is.
*The entire plot of Topgun Maverick in a nutshell*
And also the final battle of Topgun 1 (Iceman vs 5 migs)
Well, I guess your suspension for insubordination didn't last very long, lol.
GingerVikis ya think the high command is gonna sack their best pilots for disobeying orders to retreat in order to shoot down an enemy ace squadron?
Paul The not So Great No what happened was the pilots probably rebelled and they forced them reinstate Garuda team
It'd be a public relations nightmare, plus grounding your best flight pair during an active war is just not a good idea. You'd me amazed how much top pilots can get away with, even if they do get tossed in the brig. For an IRL idea, look into the story of Pappy Boyington during WWII
Actually I believe some time did pass. If you look around the screen during mission briefings you get a time and date , iirc this mission took place a month after the last.
@@arielfetters5662 If you haven't died yet, could you reccomend me some books/movies on Pappy Boyington?
The ending of this mission.... Really feeling like you're pulling a last valiant stand. The first time i played this, i didn't know what i was going to do, the enemy just seemed endless. Half my missiles missing cuz I had to break off to dodge a missile before i got a lock or had the best angle to fire 'em. SO FRUSTRATING, then the reinforcements arrive. All your buddies show up, and suddenly, it's the best furball of the whole game. Nothing to interrupt the aerial combat, no ground units you gotta support, no specific enemies you gotta target. Just you, and them, and a no-holds barred skirmish that absolutely was the highlight of the game for me, gameplay-wise.
16:12 ....it haunts me.....
It’s horrifying...
Indeed
SNAKE PIT, HAVE YOU BEEN SMOKING WEED?!?!?!?!?!?!?!?
Not bad, using the stall altitude to force a pirouette and come around quickly
Benhard Satrio I used to use the same tactic in Ace Combat 4
where does he do this in the video?
Pretty much every time you see STALL on his screen.
Necroposting, but that's not a pirouette. A Pirouette is a high angle of attack maneuver where the aircraft is in a controller flat spin essentially. The nose is pulled sharply up, and using rudder the nose is rotated as the plane spins in place. What he's doing in the video is closer to a herbst maneuver, accomplished using Ace Combat's unreal physics in place of thrust vectoring.
th-cam.com/video/b2wTpXGhiWE/w-d-xo.html
What pisses me off about that, is that the AI aircraft can fly well above that limit just fine, so It's very difficult to actually get some of them.
I remember this was the "un-passable" mission when I was 9! LOL how far I've come! I even still remember the plane and SP weapon I used on that mission when I finally beat it - F/A-18F With ECM pods!
Never before had Talisman's body been so viciously assaulted by the G-Forces he had sustained.
_Well above_ the optimal altitude he should be engaging, his plane was barely able to stay airborne with the amount of ice building up in the craft, only thawed out by the cooked out afterburners constantly thrusting it forward. Bobbing, weaving, dodging and praying, Talisman had no incentive to give up. He had faced suicidal odds before.
But he knew this time; his chances of survival were _very slim._
Shamrock's strenous groans in his right ear confirm that he too is not faring too well in this situation. There had to be *hundreds* of them at this point. AWACS was saying some words about holding out a little longer in his left ear. The cockpit Canopy constantly flashing crimson from the never-ending missile alerts locking onto Talisman.
Both ears were tuned out as his vision darkens, his Missiles long since run out. He had to rely on lucky strafing runs with his limited Cannon Ammo Count to make do for as long as he did.
He looks at his atlimeter. 12000 and wildly fluctuating. He looks at his fuel. Barely enough to survive the encounter, but after that... He looks at his radar. A see of angry red blips swarm about like killer hornets. His wingman, a singular blue arrow bobs and weaves the incoming dart projectiles decorating the screen before it meets the blue dots on the-
Wait... _Blue?_
As he spots the phantom dots, his ears buzz to life. The Radar acquires IFF Data simultaneously and lights up like a Christmas Tree.
"Garuda team? Come in! I'm here for you!"
The angels in the heavens come to his rescue.
Part of me feels like half of the reason for this mission was just to show off the game engine.
RedRocky54 And This ain’t Even Unreal Engine4 !
Laughs in Project wingman Berring straights
Dude I cant say how happy I was when I heard invasion of gracemaria playing again
How many missiles do you want on screen?
AC 6 devs: *Y E S*
TopGun maverick brought me back to this
I couldn't help but think of this mission when they we planning out the mission in the movie.
9:32 Imagine if this was what happened at November City. Chopper might have survived the battle and the war.
Even when I use the CFA-44, I never use the ADMMs on this mission just because it felt a lot more satisfying to use guns and standard missiles. It's a shame they haven't made a full remake for this game. I'd love to go dance with the angels on my xbox with AC7 graphics. Though it doesn't stop me from playing it...
Ace6 graphics are Way better than 7s still only thing better in 7 is the Moisture visuals and frame rate and maybe movement in the cockpit that's about it
@@mrandrossguy9871 doubtful
@@endercryptid8431 negative, i prefer 6's style over 7's too. something about the softer textures makes the immersion experience into strangereal more genuine. plus missile trails last longer in 6 and i really appreciated the temporary footprint of a dogfight
The way the music cuts off as you have perpetual missile warning beeps...
..holy moly
Command: Garuda Team, I've got good news.
Me: Oh nice, what is it?
Command: They're gonna use chemical weapons on our capital. And if we try to stop them they'll use it sooner.
Me: Where's the good news..?
Command: The resulting devastation would be too horrible to describe in words!
9:15
It's one of my favorite scenes in this game
Garuda team, thought you could use some cover!
I get chills everytime i hear that
9:14 awesome moment
Great Flying, Ace. I was impressed as hell as you rolled and fly under the bridge in that dog leg bend around the mountain. VERY well executed. Just discovered your channel today. Thank you for playing this game. You are a top pilot in my humble opinion!
i love that the tankers are basically doing the 3 kings story minus the Clooney bad acting
Look up "Kelly's Heroes". The story is a bit older than that :)
oh my god the bloody onslaught at the end of the mission >.>
Everybody gangsta till Flyuger thought he was in Project Wingman and tries to RKTL you
When playing through this the first time, I felt like "The Ace Pilot" and that I was doing "all the work." Then this mission came up, like any other I wasn't scared and felt confident on how simple and easy this will be. 7:15 - 9:22 I had never felt so relieved and instantly used the A.cover option. In repeat playthroughs compared to mission 13, 15, and Ace of Aces completing a No Dmg/hit playthrough was frustrating, in the end I sit haunted by the screams and destruction I sowed Perfectly.
I havent been able to play ace 6 for years, thank you for keeping it alive for me (even if you fly sloppy :) )
10:20 Giggity
9:14 Best part
The part where all your friends show up is probably my favorite moment in AC6.
so that suspension meant jack lol
snake pit's demonic screeching
Lmao
That’s Very Funny, Snake Pit.
Awesome! Garuda Team Is Going To The Finals!
So TOP GUN Maverick right? lol haven't play this game in a long time.
9:20 this moment is just 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
Can't even believe that most ac games have a type of low fly canyon mission
This is the best dogfight in all Ace Combat history, and one of my favorite missions in this game. Normal ace combat missions would announce “mission accomplished” upon the destruction of the WMD catalyst. Here it continues and has you fly back to base. The music changes from the WMD Gracemeria theme to this intense song as half of the Estovakian Air Force begins chasing and is hot on your tail. Then the music stops completely when the other half, after having cut you off shows up in front of you. It’s some intense dog fighting for a bit… and then Windhover comes over the radio. “Garuda team, come in. We’ve come for you.” Your allied support bar goes to full, you see all your Allie’s showing up and joining in the fight, and the music comes back with “Invasion of Gracemeria.” Absolutely epic. The biggest dogfight in video game history ensues.
They should got sent to 444 squadron after that that stunt they pulled off
I love how the music for the cavalry arriving is similar to the battle track from mission 1. It's like the shoe's on the other foot now and it's the Emmerians are thrashing the Estovakians' air force now instead of the other way around when the Nimbus were first used
Loved this mission lol and that missle alarm almost never stop
For once in a lifetime NPCs are finally done their job , Outstanding work computer controlled gentlemen
Snakepit's laugh at the end made my ears bleed
It had to be one of those heaving don't-breathe-too-well laughs.
this is some straight up anime shit right here Mission 1-13 are the entire season while Mission 14-15 are the OVAs
If I were him I would do in with the CFA-44 and the ADMM then rain hell on them
xTHExT0X1CxG4M3RZx i just use the a-10 and rain gatling gun bullets
Synthetical Gaming that's what I did the first time I played
for the first part of the retreat they literally spawn 2 for everyone 1 you kill for an amount of time
Its CFA-44 Nosferatu
@@morpheus2938Woe, GAU-8 be upon ye.
19:57 is that...McKnight?
POWER OF FRIENDSHIP
ok....15:31 - pretty sweet kill and fly through !
15:31
9:12
Windhover and Avalanche announce that they brought backup and give you a full meter
*Prepares Allied Attack with malicious intent*
Fly like a pro luv it keep up the good work
Everyone touts "Lighthouse War" as the best fit for "Showdown" BGM in AC.
I disagree. I think the mission update here fits better.
i remember this mission but when im doing my 1 aircraft class challenge, 1 fighter, 1 multirole and 1 attacker, i always stand my ground at the 'Project ACE' symbol in the top right corner of the map and take out as many as i can, i just like to listen to boiling point before invasion of gracemaria theme comes, having no music is not dramatic in my opinion but let me know if you liked my idea
Amazing story :D
18:47 love this part.
2:04 aaaaaaaaaaaaaaaaaa the Briefing theme from Assault Horizon Legacy!!
New top gun movie reminded me of this mission
Is it just me or does the river look strikingly similar to the one leading to Avalon? I mean, it even has the bridges in the same places.
This war does take place in the anean continent
How the hell did Ghost Eye not hear McKnight and his tank crew on the radio?
holy shit thats a lot of reinforcements to help ya
And just like that, the kids were bought by chocolate hahahaha.
The IGE: you just done screwed up now
Garuda 1 eats 9Gs for breakfast.
ac6 had the best art style imo
Hell yeah
well i think i found the inspiration for cold war mission in project wingman
That can be any of the furball missions really. If anything comona from ac4 would be a better inspiration
@@zennokmayhem for the radio chatter and enemy ace squadron interceptors, especially that line about "where are the reinforcements" and the "let's show them what the cascadian air force can do!" Line
Snake Pit kick-ass! hahaha
well, I know which mission I'm gonna hate if I do get this game
We also know which gamer we're going to hate if you don't get this game. ^_^
**starts up Showdown from project wingman**
This sounds better
"THE DAMN ALERT WONT SHUT UP!"
This friend never observed the flight attitude and posture of the enemy aircraft.
He just launched the missile lock directly.
I don‘t like him
Ikr... Not hating him, but he just launched the missile just as they are locked on. Its just make me cringed a bit.
Use an F-18 in this mission and its like the movie Behind Enemy Lines
Or Maverick lol
How long is this war raging on?
months so far I think, definitely less than a year
@@jaydeleon8094 About a year in total.
The one thing I hate about this mission is you're tricked into bringing anti ground like the XAGM, then the Stovie air force shows up and you've got no way to deal with them except guns and missiles, especially on hard.
0:28 Razuriz Mine? Wow, change a letter and it'll be a straight reference.
Given that this is the continent were the Razgriz Straits are located.
@@exukverathe chandelier is close to it iirc.
I hope in Ace Combat 8 they let your allies actually be useful again. Ace Combat 7 had some great moments, but it felt far too much like you against the entire world. Your allies were... well, useless.
Ace Combat 6>Ace Combat 7
In the part at around 7:00 I always get mega swamped with 6-10 missiles and I literally can’t shoot anything down. Very stuck and I’m only on normal. This game is hard as hell
2022 Watching this after Top Gun Maverick
Bet you to guess that command had actually sent Garuda to die, knowing that this was a suicide mission, as punishment for disobeying orders to retreat.
But everyone else, knowing that they're the sole reason why Emmeria is winning, came to the rescue because they went and said, "F### it! We're going to bail Garuda Team out. Now you can try and stop us, but we're ready to bail on you too, meaning no more of your best pilots. Your move."
And of course, realizing that they lost control of this situation and that there was no way they'll be able to win the war otherwise, command decided to just let this all slide and pretend that this mass insubordination never happened and move on to liberate Gracemaria with them all
That's my headcanon and I'm sticking with it. XD
Wait AC6 has flares already?
No
Those are actually rockets being shot at you by the named ace in this mission, Flyuger (in an F-2)
@@nickfury1279 He's so desperate for that RKTL kill
adorable
@@nickfury1279i miss SP wielding enemy aces alot, Flyuger was one of the funny ones. Firing RCLs at you
Why dosn't you kill the aces you encounter ? Is it because you aldready did since you play in ace difficulty ?
how do you go over 2000???
Does it have something to do with the difficulty?
No, he's just using the metric system.
I used a a10 for this lemme tell you it was sanity consuming
Great!
You let Flyuger live ? Why ?
Because he's just a nice, sweet guy that not mean-spirited or hateful towards anyone, not even against Emmerians.
@@Agent1Whe does a little rcl trolling and just go away when the furball's over
I really hate how at 12,000 your aircraft stalls out despite going full speed, and gets pushed down, and yet the AI can fight at well above that altitude.
How to do high 6
that enemy in F-2A was very though, even i gets twice hit by its missile
TE 37 Flyuger is a big pain in the a** to deal with.
Any plane that carries the qaam is annoying
That motherfucker really be shooting RCLs at you, the audacity.
who the heck produce F-15 how come both side have it
Laurence0227 maybe they both have licenses from the US.
@@randonlando418 There is no US in Ace Combat.
Antares or whatever country produces F-15s in that game...
I don't think the game considers what country an airplane is build in. The F15 is obviously an american/emmerian plane, yet it is used by estovakians only .
@@kennedyshotfirst2534 in canon, garuda team and many other past aces used the f15E.
Kemchho? Majjama?
Wheres Flyuger?