Navigating the Waters | STILL WAKES THE DEEP QA & Production Minidoc

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 11

  • @LeeGriggs
    @LeeGriggs 6 หลายเดือนก่อน +8

    What a cool team! Cannot wait for this!

  • @shannonbayley3684
    @shannonbayley3684 6 หลายเดือนก่อน +5

    Pre ordered my ps5 copy. Can't wait to jump into this fascinating narrative.
    You guys should really make a "The Thing" game - it would be epic from everything I've seen from Still Wakes The Deep.

  • @thetoastmonster
    @thetoastmonster 6 หลายเดือนก่อน +4

    I'm looking forward to this game!

  • @bhamacuk
    @bhamacuk 6 หลายเดือนก่อน +2

    This is looking great. I'm looking forward to it and will preorder the PS5 physical

  • @connornicholas8628
    @connornicholas8628 6 หลายเดือนก่อน +1

    I’ve really enjoyed watching this game’s development.

  • @kokomanation
    @kokomanation 6 หลายเดือนก่อน +3

    I really like your games I admire your work

  • @HillyHiJinix
    @HillyHiJinix 6 หลายเดือนก่อน

    Looks amazing

  • @visceralvore
    @visceralvore 6 หลายเดือนก่อน

    Could you create more reactive gameplay like in Alien Isolation ?

  • @mikeuk666
    @mikeuk666 5 หลายเดือนก่อน

    I really wanted to enjoy this as the atmosphere is amazing but the atmosphere for me is spoilt when the yellow paint strikes again marking out the pathway.... come on developers give us players some credit for working out a game without all the hand holding please.

    • @oktawianjasudowicz
      @oktawianjasudowicz 4 หลายเดือนก่อน

      I think the game is way too linear for giving up the yellow markings. The environment is dense and there is a lot of going on visually so I think it would fuck up the pacing. It would be cool for an optional mode tho.

    • @derBene
      @derBene 20 วันที่ผ่านมา

      ​@@oktawianjasudowicz Yes, an option would be great. I also think it would not be that hard to implement ...technically? But then you probably would have to make a second texture for every yellow painted surface? And that creates another very long check list for the developers? That time needed transfers into money again. - Still I think it's a good point.