This still remains my favorite SimCity game. (Though that's probably nostalgia more than anything else). The presentation, the graphics style, the enjoyment, the sound effects..... One of the few PC games I played when I was "younger". So many alien invasions, fires, floods, alien invasions.... Even though 3000 should probably be my favorite but I never played much of it. I should probably fix that but I'm way too sucked into Cities Skylines right now.
3000 is personally the one that is the overall best, and the soundtrack is amazeballs. Even back when I was a kid I was annoyed at how skippy the alien robot animation was in 2000 xD It's funny to see it's still laggy even on modern systems.
LOL Thanks for the max cycles tip. GOG's release of SimCity 2000 SE has the cycles set to...2000 cycles. I remember playing the HELL out of this game when I was a kid. This and SimFarm. Speaking of which, I need to find a copy of that.
I remember how difficult it was to get this game running back in the days. 256x640x480 was so ambitious and I was always jealous of me friends computer who could run this game.
The only reason the GOG release has the DOS version instead of the Windows 95 version of Simcity 2000 is because GOG always takes the easy way out when it comes to getting older games "working" on modern Windows OS's (LOLdosbox). I got Simcity 2000 (Windows 95 version) working on Windows 10. That's right, Windows. Friggin. TEN! And it's all a Google search away.
***** Hmm... well, I only played the Windows 95 version and I don't recall running into a lot of game-breaking bugs. I don't know if you know this, but there's actually TWO Windows versions of Simcity 2000: The older Windows 3.x version which is a 16-bit application I think, and the newer Windows 95 version, which is a 32-bit application. I discovered this by looking into the files of the SimCity 2000 Special Edition CD-ROM.
legionofdoom2009 Ah. That makes a little more sense then as I was speaking of the Win 3.x version. The biggest reason I can think of for them going with the DOS version then is immediate Mac support given the cross-platform support of DOSBox. I'm not sure if the Special Edition ever got a MacOS port. Earlier versions for sure.
I can tell you that I certainly played SC2K SE on MacOS, but it was Mac OS 9, so...The music was much, much better than the DOS version on the Mac version.
@@Cyberbrickmaster1986 no you're right some of them are seriously bad vibes. I skip them too simply because they're too anxiety producing. First time I've ever talked about this with anyone so thanks for listening
@@ThommyofThenn I feel that way with any song that gets too ominous. At least with the songs in Crush on PSP, they have a bit of a catchy vibe, which can be appreciated more when using headphones.
This was another game I remember playing in a classroom. Since I didn't have a manual handy I was never really sure what I was doing in the game. Funny thing… I distinctly remember one problem I ran into when playing this at school was that I couldn't figure out how to select what power plants to build. I didn't know you had to hold the mouse button down on the power line button, d'oh! XD
Turning off disasters prevents power plants from blowing up but also auto-rebuilds them so you need to have the money for it when the time comes 15:50 I think you can slow it down and manually demolish buildings at risk if you really need to
+Benjamin McLean I forget where I found information on it since this was years ago now, but again, it's related to disasters occurring after you've rejected having a military base.
+Benjamin McLean I found the information on the Easter Egg again! Without spoiling it, it's basically something that can stop a random disaster in its tracks but under three stipulations: 1. You must have a population over 60,000. 2. There cannot be a military base present. (So if you accept to have a base built but they fail to build one this can still trigger.) 3. The random disaster is not a fire. Even then, it's still random whether this will trigger or not and I don't know what the odds are as they were never listed. :B
+catsforbrains Depends on which Windows version. The very first Windows release likely won't run at all, while later releases designed to run in Windows 95 have a far greater chance of working. :B
Mh, actually this game does support VESA graphics... it complains, but it'll work fine. And the GOG version does have the Windows version on it, but I don't understand why anyone would prefer it... it is gameplay-identical, but with much worse music
This still remains my favorite SimCity game. (Though that's probably nostalgia more than anything else). The presentation, the graphics style, the enjoyment, the sound effects..... One of the few PC games I played when I was "younger". So many alien invasions, fires, floods, alien invasions....
Even though 3000 should probably be my favorite but I never played much of it. I should probably fix that but I'm way too sucked into Cities Skylines right now.
3000 is personally the one that is the overall best, and the soundtrack is amazeballs. Even back when I was a kid I was annoyed at how skippy the alien robot animation was in 2000 xD It's funny to see it's still laggy even on modern systems.
Sim City's cool jazz chip tunes are almost as legendary as the game itself, including all the llama references.
LOL Thanks for the max cycles tip. GOG's release of SimCity 2000 SE has the cycles set to...2000 cycles. I remember playing the HELL out of this game when I was a kid. This and SimFarm. Speaking of which, I need to find a copy of that.
In order to stop fire storms, you simply have to demolish the surrounding tiles.
I remember how difficult it was to get this game running back in the days. 256x640x480 was so ambitious and I was always jealous of me friends computer who could run this game.
SimCity 2000: Network Edition is one of the reasons you still need to have late 90s computer around: It runs in 1080p under Win98!
The only reason the GOG release has the DOS version instead of the Windows 95 version of Simcity 2000 is because GOG always takes the easy way out when it comes to getting older games "working" on modern Windows OS's (LOLdosbox). I got Simcity 2000 (Windows 95 version) working on Windows 10. That's right, Windows. Friggin. TEN! And it's all a Google search away.
The Windows version also has more bugs than the DOS version... That's not a bad reason for going the DOS route either. :P
***** Hmm... well, I only played the Windows 95 version and I don't recall running into a lot of game-breaking bugs. I don't know if you know this, but there's actually TWO Windows versions of Simcity 2000: The older Windows 3.x version which is a 16-bit application I think, and the newer Windows 95 version, which is a 32-bit application. I discovered this by looking into the files of the SimCity 2000 Special Edition CD-ROM.
legionofdoom2009 Ah. That makes a little more sense then as I was speaking of the Win 3.x version. The biggest reason I can think of for them going with the DOS version then is immediate Mac support given the cross-platform support of DOSBox. I'm not sure if the Special Edition ever got a MacOS port. Earlier versions for sure.
I can tell you that I certainly played SC2K SE on MacOS, but it was Mac OS 9, so...The music was much, much better than the DOS version on the Mac version.
I got Windows 95 version of Simcity 2000 too
Hopefully we'll get SimCity 3000 on GOG some time soon! They already have 2000 and 4, which is my personal favourite.
3K is the only one I have extensive experience with. Great soundtrack also.
@@ThommyofThenn A few songs I find a bit too ominous, but thankfully I have the option to turn specific songs on and off.
@@Cyberbrickmaster1986 no you're right some of them are seriously bad vibes. I skip them too simply because they're too anxiety producing. First time I've ever talked about this with anyone so thanks for listening
@@ThommyofThenn I feel that way with any song that gets too ominous. At least with the songs in Crush on PSP, they have a bit of a catchy vibe, which can be appreciated more when using headphones.
@@Cyberbrickmaster1986 Im no audiophile. I usually listen without headphones but when I do use them, it's to listen to OSTs such as this
6:10 ... OR a subway station. I made a whole-map city based on a VERY extensive and VERY expensive subway system. :-D
+Jez Which does indeed work. :B
This was another game I remember playing in a classroom. Since I didn't have a manual handy I was never really sure what I was doing in the game. Funny thing… I distinctly remember one problem I ran into when playing this at school was that I couldn't figure out how to select what power plants to build. I didn't know you had to hold the mouse button down on the power line button, d'oh! XD
+Jonny D I DID have the manual and STILL wasn't ever really sure what I was doing! XD
Had this on my old 98 computer after my sister got it. She never played it at all.
Turning off disasters prevents power plants from blowing up but also auto-rebuilds them so you need to have the money for it when the time comes
15:50 I think you can slow it down and manually demolish buildings at risk if you really need to
I am not seeing any easter egg related to saying no to the military base in Sim City 2000 documented anywhere online.
+Benjamin
McLean I forget where I found information on it since this was years ago now, but again, it's related to disasters occurring after you've rejected having a military base.
+Benjamin
McLean I found the information on the Easter Egg again! Without spoiling it, it's basically something that can stop a random disaster in its tracks but under three stipulations: 1. You must have a population over 60,000. 2. There cannot be a military base present. (So if you accept to have a base built but they fail to build one this can still trigger.) 3. The random disaster is not a fire. Even then, it's still random whether this will trigger or not and I don't know what the odds are as they were never listed. :B
FWIW, the Windows version runs great on NT 4!
+catsforbrains Depends on which Windows version. The very first Windows release likely won't run at all, while later releases designed to run in Windows 95 have a far greater chance of working. :B
This game runs fine on Windows for Workgroups 3.11 on DOSBox. Of course, the SVGA standard doesn't play nice on that version of Windows normally.
Mh, actually this game does support VESA graphics... it complains, but it'll work fine.
And the GOG version does have the Windows version on it, but I don't understand why anyone would prefer it... it is gameplay-identical, but with much worse music
Man, I played this game and the original Sim City to death on my SNES. Good old times.
Why would a nearby military base increase crime 😂
"Reticulating splines"