Animating snowfall in Blender with seamless looping particle systems.

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  • เผยแพร่เมื่อ 8 ส.ค. 2021
  • How to seamlessly loop particle systems to create a snowfall animation using Blender 2.93. We'll also use force fields to give the snow a more realistic feel.
    Ask me anything and get expedited answers ☕️
    beta.asktruss.com/q/aaron
    My IG: / aaronin3d
    IsoCam add on: www.dropbox.com/s/m642luyqwnn...
    Force fields explained: www.youtube.com/watch?v=TPxb6...
    Recommended (paid) course to learn Blender: polygonrunway.com/?affcode=35...
    #animation #blender3d #tutorial

ความคิดเห็น • 121

  • @videsign7318
    @videsign7318 2 ปีที่แล้ว +13

    More tutorials pleeeease!!!!!!! You're such a great teacher, this tut was really educational, with really great explanations!! Thanks

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +4

      Thanks for that feedback, really kind of you to take the time to let me know. I will certainly work on more!

  • @arCHieve37
    @arCHieve37 2 ปีที่แล้ว +1

    THANKYOU SO MUCH FOR THIS!!!

  • @ZachChurch
    @ZachChurch 2 ปีที่แล้ว +8

    This is great. I am looking forward to many more great tutorials!

  • @waleedali5349
    @waleedali5349 2 ปีที่แล้ว +1

    Great job and a nice start to the channel, we are waiting for your next lessons

  • @iam.2022
    @iam.2022 2 ปีที่แล้ว

    Beautiful work! You are an artist my friend!

  • @hyrization
    @hyrization 2 ปีที่แล้ว

    the best tutorial i ve watched ever! thanks!

  • @ChristopherHemsworthCreative
    @ChristopherHemsworthCreative 2 ปีที่แล้ว

    That's awesome man. I thank you!

  • @user-bt5nmjds0a
    @user-bt5nmjds0a ปีที่แล้ว

    other tutorial vids are helpful, but this one actually saved me. i had no idea how complicated it is to make a seamless loop.
    thanks a bunch!

  • @samnhatvu
    @samnhatvu 2 ปีที่แล้ว +2

    Thank you so much for the tut bro!
    Love your work on Insta btw!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +1

      Thanks Sam 🙏

  • @_dinesh
    @_dinesh 2 ปีที่แล้ว

    Awesome tutorial!!!! perfect phase. I am new to blender had no problems following along. Looking forwarded for some more videos!! ♥♥♥

  • @ahmadnoorzad
    @ahmadnoorzad ปีที่แล้ว

    This was helpfull. You explain very well. Thanks!

  • @a.darwinakash844
    @a.darwinakash844 2 ปีที่แล้ว

    Great tutorial thanks❤❤❤

  • @sablesanctum
    @sablesanctum ปีที่แล้ว

    Brilliant!

  • @magicwandyc
    @magicwandyc 2 ปีที่แล้ว +1

    Great tutorial! Love your work and looking forward to more videos!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      I hope to make some more and thanks for dropping by!

  • @TeoTheWizard
    @TeoTheWizard ปีที่แล้ว

    Thank you!

  • @hoodzfamily
    @hoodzfamily 2 ปีที่แล้ว

    THANKS SO MUCH, very good explained!!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Thanks and glad it helps!

  • @ariannelarose6106
    @ariannelarose6106 9 หลายเดือนก่อน

    Wow!Awesome tutorial, thanks for making this!

    • @aaronvdw
      @aaronvdw  9 หลายเดือนก่อน

      Glad you liked it!

  • @unfreezekaren
    @unfreezekaren ปีที่แล้ว +2

    I love how you focus on one main technique already leading to a very satisfying overall result (pro snowfall) yet giving additional, but only required explanations (on force fields) to learn from. Also, the general view on accompanying background knowledge (animation, the seamless way, noise setting) is well presented and highly appreciated!! 💜

    • @aaronvdw
      @aaronvdw  11 หลายเดือนก่อน

      Awesome, thank you!

  • @ronwatson3237
    @ronwatson3237 2 ปีที่แล้ว +1

    Great tutorial! I’m sure it will come in handy in the future!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Thank you Ron!

  • @Sourcream.oligarch
    @Sourcream.oligarch 2 ปีที่แล้ว

    This was a great tutorial! Really love to have explanations like this and really understand and learn.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Great to hear, I'm glad that the format worked for you and I'll plan more soon!

  • @lukazzangeli
    @lukazzangeli 2 ปีที่แล้ว

    Thank you so much!

  • @AnnParsonz
    @AnnParsonz 6 หลายเดือนก่อน

    This tutorial was amazing, so helpful, thank you!!!!!!!!!!!

    • @aaronvdw
      @aaronvdw  6 หลายเดือนก่อน

      glad to hear it helped you! 🌨

  • @blanchsb
    @blanchsb 2 ปีที่แล้ว

    Excellent. I was specifically looking for this and found your gem. Helped with a different set of particle simulation but had the same effect I wanted to accomplish. Such a cool way to think about it. Thanks.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Nice, yeah this method should work with pretty much any particle system!

  • @creativepeaksphotographyvi4671
    @creativepeaksphotographyvi4671 2 ปีที่แล้ว +1

    Very well done. Your pacing is perfect for me and you speak clearly. Keep up the good work. I'm looking forward to more of your work.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Thanks a lot for that feedback! I hope to make some more of these videos soon.

  • @pauldobbles679
    @pauldobbles679 2 ปีที่แล้ว +1

    This was really helpful for my snow globe project.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +2

      Awesome, let me know how I can see it when you're done!

  • @doremifunksoul
    @doremifunksoul 2 ปีที่แล้ว

    Congratulations, very comprehensive and good tutorial

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Great, thanks for the feedback and glad it helps!

  • @unwin42
    @unwin42 2 ปีที่แล้ว +1

    Great video

  • @speedasian
    @speedasian 2 ปีที่แล้ว +8

    Hey this tutorial was great! I’ve tinkered around with looping animations and it really frustrated me to play around with particle systems. Never thought of the fact that I had Brownian turned up for some randomness and it only occurred to me after seeing this! Good job on teaching a thought process and love the use of grease pencil to help illustrate what you mean!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +1

      Ha yeah that Brownian will get you every time with looping. Thanks for the kind feedback!

  • @freakmadman
    @freakmadman 2 ปีที่แล้ว +2

    Awesome! You are very calming and methodical! I also love that you use Collections as I do, which makes it so easy to follow you.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +1

      Thanks mate. Collections are underrated!

    • @Vinc3r
      @Vinc3r 2 ปีที่แล้ว

      @@aaronvdw agreed with @Mikk Pärg, for a first tutorial you already have nice habits: talking calmly (great for non-native english speakers), nice scene organization/asset naming (not so common in tutorials, when it should), congrats 👍🏽

  • @user-uf9zd3rx6b
    @user-uf9zd3rx6b 2 ปีที่แล้ว +4

    This tutorial was fantastic! It was inspiring, and, as a beginner, I would say it makes many things (about particles and forces) clear. Just want you to know that you’re doing great and keep on doing it! Thanks a lot! Subscribed.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Hey thanks and really value your feedback! Happy to know that it helped and I hope to get back to making more.

  • @vebulren3641
    @vebulren3641 ปีที่แล้ว

    thanks mate

  • @KhalidAli-jy6tu
    @KhalidAli-jy6tu ปีที่แล้ว

    Easy, simple to follow, and super helpful. As a beginner, I would have liked to see some of the materials settings of the final render even if you didn't explain each setting, but then again I suspect it's a simple white shader. Great video!

  • @yotsuba0129
    @yotsuba0129 2 ปีที่แล้ว

    bro you're underrated. really good tutorial!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +1

      Hey thanks, appreciate the support!

  • @owwwwo8314
    @owwwwo8314 2 ปีที่แล้ว

    Thanks!

  • @PhilR0gers
    @PhilR0gers 2 ปีที่แล้ว +3

    for a first tutorial, this was very good. I'd used this technique before several years ago and completely forgotten how to do it. As I am making some animated, projected backdrops for a theatrical production, that requires snow, your tutorial was very timely for me.
    Great stuff. Keep it up.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +1

      Thanks, I hope to get better and produce more and get more comfortable. And so glad to hear it helped out with the production backdrop!

  • @utkarshdubey0512
    @utkarshdubey0512 2 ปีที่แล้ว

    Man we need more of this and all of what u upload on insta

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Thanks! I hope to do more of all of that soon!

  • @LiMaking
    @LiMaking 11 หลายเดือนก่อน

    THANK YOU SO MUCH! I've followed a lot of tutorials on youtube that tries to explain how to make this kind of loop, but nobody actually properly explained where the loop happens and where on the time line to focus. I never got it right untill now. Thank you for properly and slowly explaning how, where and why. Really, thank you so much!

    • @aaronvdw
      @aaronvdw  10 หลายเดือนก่อน +1

      Thanks for the kind feedback and letting me know it helped you!

  • @drtchock
    @drtchock 2 ปีที่แล้ว

    i have liked and subscribed!

  • @mistube
    @mistube 2 ปีที่แล้ว

    great tutorial not running away, carm and informative

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Thanks! And what do you mean by 'running away'? Just so I know not to do that with any future ones I make :)

    • @mistube
      @mistube 2 ปีที่แล้ว

      @@aaronvdw you stick to the topic, and whats nessasary, not running out a path babbling about alot of stuff that is not nessasary, or show like 3 different ways to do it to confue one :) nice simple clear step by step, not a speed run

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      @@mistube Great thanks for the feedback!

  • @harpernicholson1
    @harpernicholson1 4 หลายเดือนก่อน

    thanks man, the middle 5 minutes of this provide some great baseline knowledge of particle systems and force fields. i am a better blenderer thanks to you :) using collections for particle sims is really cool and i always thought it would be more complicated than just putting objects in a box and picking from it

    • @aaronvdw
      @aaronvdw  4 หลายเดือนก่อน

      so happy it helped, and thanks for the feedback!

  • @PikaAnimations
    @PikaAnimations ปีที่แล้ว

    Is there any way to render the loop as when rendering, it doesn't show the loop and instead starts the particles from the beginning when they are beginning to fall

  • @res0ula471
    @res0ula471 ปีที่แล้ว

    Thanks for the tutorial, It worked for me but, during the first frame of my animation, there are no particles seen, but during the second frame, it goes haywire and messes up the motion blur for only that frame, it goes back to normal after that, but throughout the animation, there have been constant disappearing particles for 1 frame and come back on the next, and sometimes just absolutely no particles for 1 frame, and to the next its normal. Any idea on how to fix this problem? the loop worked fine.

  • @doublebouncebeat3276
    @doublebouncebeat3276 2 ปีที่แล้ว +1

    Wow this was an amazing tutorial for me , exactly what i was looking for and the pace of the video was perfect , everything worked as entended,thank you verry much and im looking forward to learn some more great trick with you.
    i was wondering how you made the snow on the ground and the roof. another tutorial maybe.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +1

      So glad to hear it helped you and thanks for the feedback on pace!

  • @danwilliams4032
    @danwilliams4032 ปีที่แล้ว

    Found this really helpful, thank you! Great pace throughout it - maybe a screen some in on some of the features and settings would help at times, as was quite hard to follow those bits. Also, I wonder if it would be possible to also show the snow settling and increasing on the ground?

    • @aaronvdw
      @aaronvdw  10 หลายเดือนก่อน

      Thanks for watching and for that feedback. It's possible to animate accumulation on the ground, but then the animation could not loop. If you didn't care about looping, you could have a separate particle system on the ground, where it spawned snow particles but without any gravity (or any physics at all). So they would just come into existence in one static position, if that makes sense.

  • @mrrecords2782
    @mrrecords2782 2 ปีที่แล้ว +2

    Amazing video! I love it! Could you make another to explain how to do the entire winter scene with the deers ?
    Or, is it possible to get this blender project ? Or I could buy it to you ?
    Thanks,
    Best regards!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      The entire scene is quite extensive to make and I don't think I have time to create a full tutorial on it but I might look at Patreon or other ways to make the models available - thanks for the suggestion.

  • @Hemlock2D
    @Hemlock2D 2 ปีที่แล้ว

    You had me at "seamless looping particle systems."

  • @amanthonytaylor
    @amanthonytaylor 2 ปีที่แล้ว

    Great tutorial! Anyways, I've tried to render but there's no snowfall on final. Could you help me with that please? Thanks in advance!

  • @pgedeon
    @pgedeon 2 ปีที่แล้ว

    Great tutorial! I have been wondering how this is done for a while.

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      So glad to hear it helped :)

  • @MilanKarakas
    @MilanKarakas ปีที่แล้ว +1

    Is it possible to add physics (rigid body) so that snow collecting on the ground?

    • @MilanKarakas
      @MilanKarakas ปีที่แล้ว

      Oh, yes - it is possible. With collision effector in particle systems. Chose ground as an effector... Before that set plane or any object as collision object in physics. Just... I made it with leaves and they do not lay flat, but rather sometimes cut into the surface. Not sure how to fix that.

  • @LauraLorang-Simon-ym5hz
    @LauraLorang-Simon-ym5hz 5 หลายเดือนก่อน

    Would recommend this tutorial. I'm only a noob and tried a couple of other snowing tutorials with little luck (that would be me and my lacking knowledge), however I found this tut was succinct and easy to understand, with fantastic explanations as to what and why I was making changes to settings so that I can learn to make future adjustments with more confidence. Thanks for putting this together and sharing your expertise to improve our skills

    • @aaronvdw
      @aaronvdw  5 หลายเดือนก่อน

      Great feedback, thanks for taking the time to comment. A lot (most?) tutorials out there are very time-efficient, but they don't take a moment to explain what is happening at a given step, or why you're doing a certain thing. I try to spend a bit of time on that without increasing the total time of the video too much. Glad it worked for you!

  • @PowersVideo3D
    @PowersVideo3D 2 ปีที่แล้ว

    Thanks so much for the great tutorial.. Relatively new to Blender, so sorry if these are self-evident questions, but 1: If it's part of a larger animation and the snow is just one element in the background outside a window, is there a way to make the looping still work? 2. How do you light this so it's visible? I try to make it a realistic size, but even when i add a "moon" spotlight to catch the flakes from the side, and jack it to 5000W, it still doesn't pick up the flakes in camera in cycles. I have the world set to a dark blue at 1 strength to mimic just before nightfall, and it's outside a window in a lit cabin, where the scene takes place. The material of the flake is just white color that's slightly transluscent.

    • @ghastyfox5049
      @ghastyfox5049 ปีที่แล้ว

      Just spam lights lol in every area. also prob still work but laggier

  • @santiagoslaby7578
    @santiagoslaby7578 2 ปีที่แล้ว

    Hi! Thank you very much for a very easy to follow tutorial. I was wondering, if I wanted to make a floating ashes atmosphere, it would take to play more with the force, right?

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Glad it helped! For ashes, I would experiment with some combination of reducing the world gravity, the mass of the particles, and more upward force.

  • @johnleighdesigns
    @johnleighdesigns ปีที่แล้ว

    This is great - I was not aware that the particle systems settings would render exact same result when duplicated - my expectation was that duplicating a particle system would have different results in positionings of the emitted particles so this is a very nice finding that allows for looping.
    Also love this approach to snow using wind and turbulance as previously I was using brownian and other settings which would make it impossoble to loop.
    Lastly that preview range thing is a bonus was not aware of but im not cleear on the difference between setting timeline to start at 181 or using the preview button to see the start at 181?

    • @aaronvdw
      @aaronvdw  ปีที่แล้ว +1

      Hm it might not be any different to start it at 181 as opposed to using the frame preview to view it from there. Haven't tried it that way. You could also technically use negative frames and set things up so the first loop starts at -180 to 0, and the second from 1 to 180. Either way.

  • @4topk
    @4topk 2 ปีที่แล้ว

    hello, thanks for your Tuto, I use it for make some loop with Metaball and particle system, you can see the result on my Chanel, but hard to slowly wind and loop the particle, but I find it ! thanks again for your tutorials.

  • @lilknockstar
    @lilknockstar 2 ปีที่แล้ว

    goat

  • @andrewsyrbu1942
    @andrewsyrbu1942 ปีที่แล้ว

    Thank you!!! But I have a question, would that snow work as exported .glb file for webgl?

    • @aaronvdw
      @aaronvdw  ปีที่แล้ว

      Great question and I have no idea unfortunately, never tried it. Lmk if it works

    • @andrewsyrbu1942
      @andrewsyrbu1942 ปีที่แล้ว

      ​@@aaronvdw I tried, and it didn't work, because it is generated by blender in blender, for apart project/file it has to have each particle apart, or maybe blender have some same option that I didnt find. But thx anyways! ;)

    • @hono9722
      @hono9722 ปีที่แล้ว +2

      @@andrewsyrbu1942 just to chime in if anyone is wondering about this. I have done this before with a script that instanced objects along each particle then animated each frame according to particle position rotation scale. If you get that far just delete any keys outside of the loop range and bake all that to a single fbx take and you have a looped exportable animation.

    • @andrewsyrbu1942
      @andrewsyrbu1942 ปีที่แล้ว

      @hono I think it's a great solution! And may be the only, because particle is not defined as multi object, but as one entire object.

  • @Max-hn5tc
    @Max-hn5tc 4 หลายเดือนก่อน

    Thank you very much for the tutorial! Creating your own snow in blender and watching it fall feels magical for some reason. I have a small question. Is it possible to add a colision for particles? Like, for example, it falls down to the ground, lies on it until its lifetime ends and then disappears instead of falling through?

    • @aaronvdw
      @aaronvdw  4 หลายเดือนก่อน +1

      You can, but then the scene won't loop seamlessly. This is a decent explanation th-cam.com/video/sSq-ueXccaU/w-d-xo.html

    • @Max-hn5tc
      @Max-hn5tc 4 หลายเดือนก่อน

      @@aaronvdwOh, yeah it resets abrubtly, plus the wind and force field makes snow roll around the ground after falling :/
      Anyway, thank you for the link and tutorial !

    • @aaronvdw
      @aaronvdw  4 หลายเดือนก่อน +1

      @@Max-hn5tc Give simulation nodes a try. You can control things more but it's a more complicated setup

    • @Max-hn5tc
      @Max-hn5tc 4 หลายเดือนก่อน +1

      @@aaronvdw Hm, I watched a video on simulation and understood that im satisfied with current snowfall for now 😄The setup looks really complex.
      So, maybe ill try it when Im more experienced with blender (and physics XD)

  • @aaniyaha.
    @aaniyaha. 5 หลายเดือนก่อน

    How do I get it to show in cycles when rendering?

    • @aaronvdw
      @aaronvdw  5 หลายเดือนก่อน

      Assign a material to the Flake object and it should show up

  • @sikfreeze
    @sikfreeze 2 ปีที่แล้ว

    Great tutorial. Thank you. But when I tried, snow1 doesn’t show up at the places they should be if I start rendering at 181. All the particles seem to have already ben\en emitted but all start falling from the very top instead. Already duplicated snow 1 to snow 2 like you did. Don’t know why the results are not the same

    • @sikfreeze
      @sikfreeze 2 ปีที่แล้ว

      FYI Anyone that is having the same problem, I solved it buy baking the particle cache and everything is perfect. Thank you for the great tutorial

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Yes I should have noted that clearing the cache and rebaking will give a fresh result. Thanks for highlighting that!

  • @renderpeach
    @renderpeach 2 ปีที่แล้ว

    Do you think you can make this Blender file downloadable? :)

  • @hollyaveent
    @hollyaveent 2 ปีที่แล้ว +1

    This tutorial was magnificent! I have one slight problem. When I do the preview range to loop the second particle system, I can definitely tell that its being looped...even though I followed your tutorial to the letter. I even deleted everything and started over...and it still loops...please assist

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Hi there. I'm not sure I understand the question, but here I've made the .blend file available for you to have a look at: www.dropbox.com/s/dv6mgcwsjkxoztf/snowfall-5.blend?dl=0

    • @W4YN0T
      @W4YN0T 2 ปีที่แล้ว +1

      I think I had the same issue. Clearing the particle cache and baking "all dynamics" helped resolve it. Hope that helps!

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      @@W4YN0T Yes I should have pointed that out. Clearing the bake and then rebaking all dynamics is the surest way to know you have current data in the animation!

    • @W4YN0T
      @W4YN0T 2 ปีที่แล้ว

      @@aaronvdw No worries 🙂 Thanks for the great tutorial 👍

  • @utkarshdubey0512
    @utkarshdubey0512 2 ปีที่แล้ว

    Fan from india

  • @MrFall-xy1bw
    @MrFall-xy1bw 2 ปีที่แล้ว

    Thank you very much for teaching me how to make your snow the best, sir, but can you make a complete tutorial, sir, at the same time as the house with snow on it?🙏🙏🙏

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      Glad you liked the tutorial 🙏 But I'm afraid a full tutorial on the entire scene would be a bit too much for me right now.

  • @ptiloupanda
    @ptiloupanda 2 ปีที่แล้ว

    Why don't you use the brownian effect ?

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว +2

      Because Brownian adds noise based randomness, which makes seamless looping very difficult to do.

  • @NebMotion
    @NebMotion 2 ปีที่แล้ว

    I am having a weird issue where when I duplicate the particle system to make the loop the particles emit from the wrong place, anyone else having this issue?

    • @NebMotion
      @NebMotion 2 ปีที่แล้ว

      SOLVED it was modifier order creating an issue causing all of the duplicated particles to emit from origin point. Just rearrange the particle modifiers to the top to fix

    • @aaronvdw
      @aaronvdw  2 ปีที่แล้ว

      @@NebMotion Glad you figured it out!

  • @MrMercwar
    @MrMercwar 5 หลายเดือนก่อน

    i have tried this tutorial 3 times now, and everything is great until you do the loop i cannot get this to loop for the life of me its like when you do the stop watch to get just the 180 to 360, no matter the settings, it restarts the simulation as if 180 was the first frame

  • @isometric9004
    @isometric9004 ปีที่แล้ว

    Hi ostad
    (Grand 3D master)
    Please can you nomad sculpt in the mobile application
    Teach a simple small isometric environment
    My facilities and utility are very limited. I mean, I do not have an laptop