Woah never played Sengoku 3 but that looks incredible still. I’m a huge fan of any game with an Izuna Drop haha. Agreed on story and in game dialogue, maybe they will add the option considering there’s a proper speedrun mode.
Hmm...based on what I see, it doesn't look too bad. Very limited moves, I guess, as there's just this 3-4 hit combo, running attack, dive kick, grab and hit or throw...and that's it. Also, most people complain game feels very sluggish and rangers are too slow and stiff. Is it?
It’s not a bad game, but disappointing off TMNT and SoR4. It does feel heavy, a boost in speed on both X and Y axis would help a lot since you have to be precise on the Y especially. There’s also a dodge delay after you dodge or 2x dodge where you can’t do it again with no visual indicator which feels rough. The dodge is nice overall though since you can cancel any attack to avoid damage which is what makes the game for me. The main issue is that this is the entire move set which would be ok if it wasn’t practically identical in function and damage across every character. Half of the enemy attacks you can’t really react to either which is why you have to line them up perfectly here or they will insta kick you. That said I did have fun doing this and will play some more. Apparently it was only made by 5-6 people which is impressive, but does explain a lot.
@@FBIMichaelScarn Yeah, I wasn't overly interested beforehand, but now I kind of lost it almost completely. Maybe on a deep sale. Btw, try "Vengeance Hunters", if you haven't. Very solid beat 'em up.
Well done, already getting no damage runs!!!
Haha thanks! With how this game is balanced this might be the first and the last of pure beat ‘em up levels.
Aside from having the option to turn off story dialogue, I wish the gameplay was like Sengoku 3 for Neo-Geo, or Battle Circuit from Capcom.
Woah never played Sengoku 3 but that looks incredible still. I’m a huge fan of any game with an Izuna Drop haha. Agreed on story and in game dialogue, maybe they will add the option considering there’s a proper speedrun mode.
I wish the game gives you extra lives
Hmm...based on what I see, it doesn't look too bad. Very limited moves, I guess, as there's just this 3-4 hit combo, running attack, dive kick, grab and hit or throw...and that's it. Also, most people complain game feels very sluggish and rangers are too slow and stiff. Is it?
It’s not a bad game, but disappointing off TMNT and SoR4. It does feel heavy, a boost in speed on both X and Y axis would help a lot since you have to be precise on the Y especially. There’s also a dodge delay after you dodge or 2x dodge where you can’t do it again with no visual indicator which feels rough. The dodge is nice overall though since you can cancel any attack to avoid damage which is what makes the game for me. The main issue is that this is the entire move set which would be ok if it wasn’t practically identical in function and damage across every character. Half of the enemy attacks you can’t really react to either which is why you have to line them up perfectly here or they will insta kick you. That said I did have fun doing this and will play some more. Apparently it was only made by 5-6 people which is impressive, but does explain a lot.
@@FBIMichaelScarn Yeah, I wasn't overly interested beforehand, but now I kind of lost it almost completely. Maybe on a deep sale.
Btw, try "Vengeance Hunters", if you haven't. Very solid beat 'em up.
Thanks I’ll give it a look! 100% trust any of your recommendations
@@FBIMichaelScarn Thanks, man!
Full game no damage🙏🙏🙏🙏
Haha that last boss is a mess currently but if they tweak that would be a spicy challenge. Full game S ranks definitely on deck though!