Factorio - Automated Mining Outpost Builder

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  • เผยแพร่เมื่อ 22 ก.ย. 2020
  • The is an automated outpost builder that was inspired by Rain9441's ( / rain9441 ) TLS system. I wanted to create my own as an exercise to get more experience with the circuit network. The system works with a single stop. The train ID number is reported to the circuitry, which in turn sets the filter inserters.
    This playthrough also features Rain's excellent train system. You'll see a bit of it described in this video but I highly recommend checking out his video where he goes in to detail with the design of it. You can see that here: • Vanilla 5K SPM Megabas...
    This is a completely vanilla playthrough. Version 1.0 at time of creation.
    I used this system to build my first proper megabase, which you can see here: • Turning on the Factory...
    #factorio #megabase #outpost

ความคิดเห็น • 196

  • @wgisexuallyidentifyasprett4142
    @wgisexuallyidentifyasprett4142 3 ปีที่แล้ว +659

    meanwhile, me, an intellectual: You see, when you put 2 burner miner drills pointing towards each other while mining coal, you don't have to feed them ever again

  • @lunarlith
    @lunarlith 2 ปีที่แล้ว +119

    The fact that your base has a central computer that decides whether it wants more of something (like copper) and sends a train is just mind boggling. It does not sound too hard to make, and it is a great idea. This community's ingenuity is amazing.

  • @Thatlandydefenderdriver
    @Thatlandydefenderdriver 3 ปีที่แล้ว +307

    I wish i had the knowledge to build such complex logistic contraptions! Very nice to watch indeed, thumbs up!

  • @AbstractHexagon
    @AbstractHexagon ปีที่แล้ว +2

    When you realize that you actually don't know how to play factorio!

  • @pommeanonyme1139
    @pommeanonyme1139 3 ปีที่แล้ว +76

    That’s impressive when you are like me, still at blue science and happy with 3 colored lamp x)

  • @Trupen
    @Trupen 3 ปีที่แล้ว +31

    someday I'll also make nice blueprints...

  • @tsoomq8068
    @tsoomq8068 2 ปีที่แล้ว

    I understood absolutely nothing! I dont know how to play this game,after 700 houres...

  • @QuantArmor
    @QuantArmor 2 ปีที่แล้ว +17

    For me who only just completed the game for the first time this seems literal magic

  • @gandalfwiz20007
    @gandalfwiz20007 2 ปีที่แล้ว +2

    Pretty sure people who can think this up are java script or python programmers for a living

  • @Dianbler
    @Dianbler 3 ปีที่แล้ว +39

    Jesus, man. This is amazing. I can barely get two trains to work in the same track at the same time. You make some pieces of art.

  • @okras2007
    @okras2007 3 ปีที่แล้ว +179

    So that is how Factorio masterpiece looks like

  • @TheLetterB123
    @TheLetterB123 3 ปีที่แล้ว +21

    This channel deserves more subs.

  • @businessmonkey4726

    Seeing push pull trains being used at such a high level just made me question 1000 hours worth of Factorio experience lol. I love how if you go down the rabbit hole for long enough, this game turns into Circuitorio

  • @jdwithaddinhd5811
    @jdwithaddinhd5811 3 ปีที่แล้ว +4

    just wow… this really is the culmination of all of humanities efforts into science and education

  • @ShiryuCain
    @ShiryuCain 2 ปีที่แล้ว

    I have no idea how those filter and logic parts work and this amazes me.

  • @airanu_7640

    wow that's an amazing work dude

  • @BlikeNave

    Very nice! Really advanced set up. Gives me some ideas. I did a poor man's/lazy version of this. I built the entire outpost around 1 roboport in the center, and built in is a 'Construction Unloading' stop for my build train, and an ore/oil pickup train. I set up a spidertron with all the stuff to build the initial 'Construction Unloading' station and the rails out so that it can call in the construction train which will auto unload the bots and bring in the materials needed. It brings general materials automatically, but you can customize the numbers if you want more or less of something. So I send out the building spidertron with an escort to clear the area while placing tracks, and once it finishes the center of the blueprint with the construction stop then the train comes and unloads everything for the bots to autobuild the blueprint. Very lazy and quick but pretty simple and dynamic. I also import steam and ammo to these outposts to keep em running. I have the circuits set to turn on the 'Construction Unload' station if anything is still needed that isn't in the chests, and the main base trains will go wherever they are needed. Same with the ore trains, all my stops are named the same thing like "Copper" or "Iron" and as they get enough, they activate and an available train of that type will go where it can to pick up the ore. So it's mostly automatic without the need to meticulously pick each station or name them uniquely, or even send out the engineer to start the base.

  • @cf453
    @cf453 3 ปีที่แล้ว +4

    Very nicely done!

  • @maxberlin4024
    @maxberlin4024 2 ปีที่แล้ว +1

    Even though I played Factorio, im not entirely sure what i just saw. But it sure looks awesome!

  • @sebastianmohrs8001
    @sebastianmohrs8001 2 ปีที่แล้ว

    i am deeply impressed. i guess you did put some onto factorio :)