Scientific Illustration in Blender: A Basic Introduction

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 พ.ค. 2024
  • This video gives a succinct overview of the entire creative process in blender, with a little design 101 before the end.
    0:00 Summary
    0:35 Asset Modelling
    3:25 Assembly with Geometry nodes
    4:44 Materials
    5:23 Lighting
    6:26 Composition
    7:55 Rendering
    8:34 Result
    Musical Credit:
    AlexiAction - AbstractWorld from Pixabay
    Adrift Among Infinite Stars by Scott Buckley | www.scottbuckley.com.au
    Music promoted by www.chosic.com/free-music/all/
    Creative Commons CC BY 4.0
    creativecommons.org/licenses/...
    bedtime after a coffee by ikkunn (Barradeen) | / ikkunwastaken
    Creative Commons Attribution-ShareAlike 3.0 Unported
    creativecommons.org/licenses/...
    Music promoted by www.chosic.com/free-music/all/
    Moonlight by Scott Buckley | www.scottbuckley.com.au
    Music promoted by www.chosic.com/free-music/all/
    Creative Commons CC BY 4.0
    creativecommons.org/licenses/...
    Heroism by MaxKoMusic | maxkomusic.com/
    Music promoted by www.chosic.com/free-music/all/
    Creative Commons Attribution-ShareAlike 3.0 Unported
    creativecommons.org/licenses/...

ความคิดเห็น • 47

  • @travissmith7471
    @travissmith7471 หลายเดือนก่อน +5

    When I first began. I would have taken about 4 hours to do this 8-and-a-half-minute video. Because I want to know how we choose what geometry node to use. I have caught on a little better in my understanding of geometry nodes. But it was not overnight. It has been a year and a half now. I always would encourage taking a paid class. Thanks for sharing. This video was amazing.

  • @jvdome
    @jvdome 3 วันที่ผ่านมา

    so cool, actually useful for students to learn both blender and the subject

  • @ping_th
    @ping_th หลายเดือนก่อน +5

    You’re 100% will be popular! this quality of media is really astonishing and there should be much more people to watch this channel

  • @fergadelics
    @fergadelics หลายเดือนก่อน +3

    Returning to say thanks and thanks yt for the suggestion. I took a break and just had some unrelated creature fun after watching this. It was refreshing.

  • @Stephen-T-Clark
    @Stephen-T-Clark หลายเดือนก่อน +2

    Thanks to you, I now know how I can create a Sandworm's mouth in blender. Though this may not have been your intent, know that I will use this power most responsibly.

  • @sushantdeshpande7722
    @sushantdeshpande7722 หลายเดือนก่อน +6

    I enjoyed the tutorial! I'm looking forward to seeing more tutorials like this in the future. 🎉

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      Thanks! Hope to see you around here!

  • @jatorogames4616
    @jatorogames4616 หลายเดือนก่อน +1

    I study biology and medical laboratory research, and have been practising blender for the last couple of months. Time to combine the two with the help of your videos :)

  • @alexdivietro249
    @alexdivietro249 หลายเดือนก่อน +3

    Amazing. I always wondered how they created the graphics in my biology books during undergrad.
    Great tutorial man, will look for more from you

  • @NeelCGIs
    @NeelCGIs หลายเดือนก่อน +3

    I am very new to this channel and this video surprised me how on earth you don't have at least 100k subscribers. Keep this great quality content in your future videos too and hope you will keep growing. Love from India🇮🇳❤❤

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      Thanks a lot kind sir! I will remember you when we get to 100k;)

  • @blenderzyx
    @blenderzyx หลายเดือนก่อน +3

    this is so simple yet beautiful. nicely explained 👍

  • @jeffdavies2824
    @jeffdavies2824 หลายเดือนก่อน +1

    Great content. I almost didn't watch this due to the channel title. I've been using blender for years now and never had the need (or so I thought) to use the Simple Deform modifier. Now I see the power and usefulness of that modifier. Keep up the good work!

  • @98Castaway
    @98Castaway หลายเดือนก่อน +3

    I've been looking for something like this!! Hope you do more in-depth videos similar to this one!!!

    • @98Castaway
      @98Castaway หลายเดือนก่อน +1

      Especially animations!

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      @@98Castaway Thank you, I will! What type of animations do you have in mind?:)

  • @kristinafranco8345
    @kristinafranco8345 หลายเดือนก่อน +3

    Nice video ! Maybe I'll start doing my own projects thanks to your clear explanations :-)

  • @sherpa7304
    @sherpa7304 14 วันที่ผ่านมา +1

    Very helpful to my research team and I! Love blender, but we've never considered making our own renders like this. Going to have a crack at it!

    • @ClickbaitScience
      @ClickbaitScience  13 วันที่ผ่านมา

      Thank you, glad I can be helpful! Show me your creations when they come out

  • @AndreasEngels030
    @AndreasEngels030 หลายเดือนก่อน +1

    Again, Amazing! Nice content - good time frame for a detailed overview! I really hope this channel takes off!
    Already showed your channel to several researcher colleagues!

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      Thanks again! And thank you for contributing to the growth of our community, its much appreciated!

  • @AcercateaRD
    @AcercateaRD หลายเดือนก่อน +1

    Amazing! 😮

  • @M4rt1nX
    @M4rt1nX หลายเดือนก่อน +3

    Amazing!!!
    Thanks a lot

  • @pZq_
    @pZq_ หลายเดือนก่อน +3

    beautiful tutorial. thx 🧡

  • @proofofeverything
    @proofofeverything หลายเดือนก่อน +3

    man will outsource it

  • @alirezaakhavi9943
    @alirezaakhavi9943 หลายเดือนก่อน +1

    really interesting and nice tutorial! thank you for sharing. subbed! :)

  • @jamawahid9408
    @jamawahid9408 24 วันที่ผ่านมา +1

    Great Video!! Thank you!

  • @pirateking34
    @pirateking34 หลายเดือนก่อน +1

    wow those were some nice points with a nice production

  • @tahatdh
    @tahatdh หลายเดือนก่อน +1

    it was a great video.
    thanks

  • @user-oo8fd2ov5m
    @user-oo8fd2ov5m หลายเดือนก่อน +1

    Oh my Gosh that's amazing
    Thank you man

  • @locomotorafilms
    @locomotorafilms หลายเดือนก่อน +1

    Hey man, thanks for the tutorial, I appreciate it!

  • @shagithyansathishkumar6283
    @shagithyansathishkumar6283 หลายเดือนก่อน +1

    thank u

  • @moodberry
    @moodberry หลายเดือนก่อน +2

    You are a talented Blender user. I learned something, but from a beginner's point of view, here's my dilemma...
    Yes, each step from the primitive to the finished product is "easy" to do. But the real problem is knowing WHICH tool to use and WHEN to use it. Actually using the tool isn't that hard, but theory about what ought to be used is where I mess up.

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      Thank you! Yes indeed especially since there are so much of them and they are changing. That's kind of where I see the added value of my channel. 3D is my hobby, therefore I can spend lots of time trying to figure these things out. I turn them into bite-sized tutorials that hopefully align with what people from science want to create, but who can't necessarily spend dozens of hours every month to keep up with this stuff. Don't hesitate to tell me if you have some problem you need solving, that's what I do with my weekends

  • @marwamarwa-bj1by
    @marwamarwa-bj1by หลายเดือนก่อน +1

    can u please model organs ! so helpful for me as a medical student thankks and good luck ! :D

  • @sobreaver
    @sobreaver หลายเดือนก่อน +1

    hmm intéressant :)

  • @AstaMuratti
    @AstaMuratti หลายเดือนก่อน +2

    thank you, geonodes seems to be really powerful ! i wonder, are you planning to have some detours in another realms-> physics for example? how about waves? sound and light) i still can't figure out how to make longitudinal (compression) waves, and in geonodes with math functions - there seems to be some kind of geometry on points (on every vertex in a curve, representing sine wave), but it never renders out, i end up making a curve or a surface 'old way', switch to geonodes and just put instances on points, but then i can't find a way to animate it all

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน +1

      Hi, thanks mate) ! That would be a fun short vid idea actually. Compression waves you mean as in a volume? I would use the Position Node, feed it through separate XYZ, then pick for example the X value, pass it through math-sine and add 1. This 'sine' field will have a value between 0 and 2 varying with a sine function on the x axis. Then use that output to control the density of a volume cube for example. Or do a volume cube > distribute points in volume > set position, then control the offset with the sine field (use combine xyz to convert the sine field to a vector field). This should make all the points wobble back and forth along X, they should accumulate and deplete. TO animate you can add math nodes before and after the sine function to change the values

    • @AstaMuratti
      @AstaMuratti หลายเดือนก่อน +1

      @@ClickbaitScience volumes! of course, thank you so much, i somehow always forget we have volumes) i think it will produce exactly the results i am looking for (but surely i would love to see tutorials on this matter from you). and this 'separate XYZ, then pick the value, pass it through math-sine and add 1' is exactly what i saw in another vid, and hoped it is the right solution, but it seems there is no geometry - real geometry - what can be displayed in render view? it is something that baffles me) do we need to feed some 'Instance on points' there? with spheres for example as instances?

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      @@AstaMuratti I think the look of the volume can be rendered with a principled volume shader? Also yes I would do as you describe, maybe not only sphere but little O2/ N2/CO2 molecules)

    • @AstaMuratti
      @AstaMuratti หลายเดือนก่อน

      @@ClickbaitScience yes, i suppose so, we need principled volume for it. ah, little happy molecules) can't wait to play more with geonodes)

  • @imnezx5013
    @imnezx5013 หลายเดือนก่อน +1

    thanks for the video !, is there any course that you would recommend for us? online or on youtube?

    • @ClickbaitScience
      @ClickbaitScience  หลายเดือนก่อน

      If you are a new to blender I would very strongly recommend taking the time to complete BlenderGuru's Donut tutorial here on youtube. It's kind of a rite of passage.

  • @jamesriley5057
    @jamesriley5057 หลายเดือนก่อน +1

    The only problem with such a workflow is that you require someone to render/illustrate the subject before you can even understand what to model. So first you have to find it on google images. Maybe you could render the subject with AI first, but at this point AI is not trustworthy for realistic renders of a cell or a virus or whatever. I love the tutorial - sub'd

  • @lougarou2113
    @lougarou2113 5 วันที่ผ่านมา +1

    The video is super intressant. Tu es français ? Parce que j’ai l’impression que t’as un petit accent.

    • @ClickbaitScience
      @ClickbaitScience  5 วันที่ผ่านมา +1

      Merci! Presque:p mais bien vu pour l'accent!