Space Engineers Tutorial - How To Build a Battleship #2 - Large Ship Design

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 พ.ย. 2024

ความคิดเห็น • 29

  • @Unsinkable-sam451
    @Unsinkable-sam451 ปีที่แล้ว +9

    Your video on building a battleship has helped me understand how to build one and the music you picked out is top teir for making it feel like its in space, space engineers has a weird sense of fulfillment because its so open to build what you want it makes it nore fun to play my main goal is to build a ISD from star wars

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว +3

      Thank you very much! Really appreciate that. Keep building!

    • @Eggmayor
      @Eggmayor 9 หลายเดือนก่อน

      Is it gonna be 1:1 scale?

    • @ClankerWanker
      @ClankerWanker หลายเดือนก่อน

      How did it go?

  • @woodlandknight85-pv6ww
    @woodlandknight85-pv6ww หลายเดือนก่อน

    That side hanger is like one of my fighters per 😂

  • @sp33dweed
    @sp33dweed ปีที่แล้ว +4

    dam thats gonna be a tight fit for ships in the hangar

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว +2

      Perfect fit for small grid fighters

  • @Milsar774
    @Milsar774 ปีที่แล้ว +1

    I went with more of the Daedalus shape for the hangars and I plan on sticking a thruster pack on each hangars, thanks for the help !

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว

      Great design choice! Would love to see what you come up with if you get chance to upload something.

    • @Milsar774
      @Milsar774 ปีที่แล้ว +1

      I will haha
      @@Psy-Prime

  • @patrickkalmakoff6314
    @patrickkalmakoff6314 9 หลายเดือนก่อน

    Dont forget you can control click and drag a line of blocks also control delete to delete a line

  • @sebione3576
    @sebione3576 ปีที่แล้ว +7

    Seems like you don't mind using mods. You should get the +1000% multi lang gyroscope mod and the Epstein drive mod, so you don't need to build thruster balls filled with gyroscopes to make your ships fun to fly.

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว +8

      Sounds like fun for personal builds. Thanks!
      For videos I’m strictly sticking to mods that can be replaced with vanilla solutions without losing basic function.

    • @sebione3576
      @sebione3576 ปีที่แล้ว +5

      @@Psy-Prime understandable, thanks for the video

  • @planetbob4709
    @planetbob4709 ปีที่แล้ว +2

    welders do a 3x3 area right, so why not space them two blocks apart?

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว +3

      It's not quite a 3x3 area - more like 1.5 x 1.5 but alternate spacing would still work with that.
      No critical reason for having them densely populated other than appearance and repair speed.

  • @ShadowlessNevermore
    @ShadowlessNevermore ปีที่แล้ว +2

    are you going to put a button for the wielder area on the ship so they are not going to be on all the time or are they going to be running always? also if anything is going on the other side of the wielder pad if so are you going to put a path maybe around the wield pad?

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว

      There’s going to be a button panel in the hangar for welder and door control so they’re only on when someone is manning the buttons. They’ll be also controllable from the bridge.
      There is going to be something further forward but access to that area will be for repairs only. The side hangar welders will also have button control and sensor activation, but a lot of the extra features like those will be worked on in the main series.

  • @vacrawlers5436
    @vacrawlers5436 9 หลายเดือนก่อน +1

    What mods for the reactor, shields, and weapons?

    • @Psy-Prime
      @Psy-Prime  9 หลายเดือนก่อน

      Deuterium Fusion Reactor, Weaponcore with MA weapons pack, and shields are just called Defence Shields.
      I've got a couple of videos on those mods in a playlist along with these build videos.

  • @driftkingtate
    @driftkingtate ปีที่แล้ว +1

    are these ships gunna be on steam workshop

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว

      That’s the plan. At the end of the series we’ll do a roundup and release of the best builds from 2 Idiots on a Mission.

  • @darksaigith7285
    @darksaigith7285 ปีที่แล้ว

    Im just coming back to the game, what mods are you using?

    • @Psy-Prime
      @Psy-Prime  ปีที่แล้ว +1

      There’s a full list in the description for part 1: th-cam.com/video/Ygr7lis6iTQ/w-d-xo.html

    • @darksaigith7285
      @darksaigith7285 ปีที่แล้ว +1

      @Psy-Prime thanks! I can't wait to add these. I am loving the series so far. It's great that you let the new person discover and try things. And then, after he flips the rover, you show him how to fix it. I can't wait to finish watching the rest.

  • @nemoz82
    @nemoz82 8 หลายเดือนก่อน

    THIS IS NOT A TUTORIAL -.-

    • @Psy-Prime
      @Psy-Prime  8 หลายเดือนก่อน

      It’s part of a 4 part tutorial.

    • @nemoz82
      @nemoz82 8 หลายเดือนก่อน

      @@Psy-Primesorry for the caps. No i mean is like you build the ship but missing too many parts, cant re-build it by looking the video

    • @Psy-Prime
      @Psy-Prime  8 หลายเดือนก่อน +1

      Ah I see what you mean. Yeah this tutorial was never meant to be a straight follow along - the ship is on the workshop for anyone who wants one. This was intended more to build the principles that I use to design your own ship with complexity. Sorry for any confusion.
      Having said that, someone did actually manage to reproduce the Genesis before I got it on the workshop. Props to them!