Space Engineers - Large Ship Printers Tutorial
ฝัง
- เผยแพร่เมื่อ 22 ส.ค. 2024
- Hello Everyone,
Since we have finished building the Pioneer in my Large Ship Building Series, i thought it was prudent to show you several different Large Ship Printers to print a ship of this size out.
I hope you enjoy the video, please let me know what you guys think of the video in the comments below, and I really hope you enjoyed this video!
If you enjoyed the content, please consider leaving a like and maybe subscribe for future content.
I hope to see you next time!
World Link - steamcommunity...
Midas Weld Ship - steamcommunity...
Pioneer Interplanetary Vessel - steamcommunity...
Moving the welders makes the projector much larger than it needs to be. Build a rotor printer that is fixed. Put Glass blocks infront of it, this prevents blocks being welded too soon, and then either use a wheel trolley or a piston to move the projection away from the wall. Doing it this way also means you have much more flexibility on printing different size ships.
Its a really good idea :) Yeah the only problem I find with that style of welder is that they work really well in space but when in gravity you need to make a carriage with heaps of wheels to make it work.
@@TheGarageGamer86 Why not just make a vertical printer, with the ship oriented like a building? That would even out the gravitational forces.
@@tackytrooper That's a great idea 🙂 definitely another way you can do it 🙂 just gotta make sure the ship has enough lift to get of the ground vertically 😉
@@TheGarageGamer86Simply, when the ship is done attach a merge block on a piston to the ship and rotate it up.
Or, for those who like to live dangerously, a "nose down and burn" move can also be attempted.
Hello, fellow thread necromaner here, dropping some input. Glass blocks infront of welders not only prevent occassional stuck in, but they also expand the welder's "area of influence" by the surface area of glassblock.Moving the projector is much better than moving the welders and that kind of stuff can be easily utilised in gravity as long your printable can overcome the gravity. Naturally.
Heck, just simply as much pistons as you need with projection block, wall of welders (Checkered or not) with windows and boom. That's the simplest, hasslefreeist setup no matter where you build the printer. If you want to be fancy, you can have the projecting pistons on additional rotors to move it away from printing area for easier release. However, wall printing tends to be bit PCU intensive.
I use a printer wall like the first but its the other way around, the wall itself is fixed and the projector, which is mounted on the pistons, and the ship move away from it. The projection passes through the wall with only the first bit in front of the welders. As the the pistons extend each layer is welded up in turn. The pistons them selves don't need to be plumbed and I can use just plane blocks. Not to sure how that would effect your PCU and it would likely only work in space, I have only used it planet side for small grid. On the plus side the bulk is not really a problem as it can be set up in the hanger the ship is to use and you can then grind it down and move it to the next bay as needed.
Yeah that's a good idea :) and you can definitely do it that way. It would be especially good in space :)
You can do it on a planet, but i think you would need to build some type of platform with wheels that the blueprint could sit on while you move the projection back. But you would need to put a fair few wheels to hold the weight, im not sure if they have fixed the wheels clipping through armor blocks in the new Wasteland update, that's really the only issue i could see with doing it that way.
You could use a hybrid where the projection is moved back through z and the welders traverse z and or y.
@@jwadaow I could but I am convinced that Clang hates me personally.
Awesome ! Finally a large ship printer and some good explanations !
Thanks for the video dude and happy holliday season !
Thanks mate, glad you liked it and was helpful 😉. Same to your mate! 😁
Awesome! Now I just gotta design my very first large ship
Oh boy let me tell you about piston-based rail. With 2 rotors, 1 piston and some magic of rotor head attach/detach it's stable, reliable and allows infinite horizontal movement.
That sounds way beyond my abilities lol
I use gantries for strip mining ice lakes. The trick is to have the stabilizer wheels on the side far apart so you end up with a long carriage. And for welding up ships I mostly use a small drone on a "ball joint" and 2 arms.
The small drone on a ball joint idea is brilliant. Thank you!
The thought ocurs to me to use an inchworm design. Simmilar to a drilling machine but to lift a cradle with a prjector through a spinning printer blade in a vertical silo. Self reloading balistic missile silo anyone?
In Low/zero gravity this could feed straight into a railgun track.
The thought also occurs to construct ships in segments. Restricting these segments to what can fit into the slipway and assembilng them using tugs or cranes and merge blocks. Main body, turrets and engine nacels built up as I go.
That sounds really interesting, I would love to see that 😀 if you ever make something like that send me a link 😁
awesome video, also the last two ship printers are totally 3-D printers IRL, only difference is it's a bar printing not a single nozzle 😂😂😂😂😂😂😂😂😂😂
I used printer floor with a projetor on a piston but my next one is the spinning welders. A little tip for next time, press F7 to spawn a spectator camera near your and then F8 to save time ;) Thx for sharing your printer tips
Awesome man, i will use that next time 😁👌. I had no idea you could use F7 lol
No worries at all 😁
@@TheGarageGamer86 Glad to help :)
"Have you met klang?" *lightning begins* 🤣
... Or you could design a ship that prints itself :) I would love to see you tackle this kind of challenge. Worked for me
Yeah ive seen those, they look awesome but also way too technical for me lol, especially with that glitch at the end of this video that I just couldn't figure out lol
Carriage printer at the end. Use thrusters and gyros to control it, 100% strength, 0% friction, 0 steering and no drive. Drop your guide wheels down a block and maybe put some in to grab the bottom as well. Use suspension height to adjust the grip on the tracks and center the caddy, don't overdo it or clang will be summoned.
I had a similar gantry system set up in space once, the projector was the moving part since you can move gigantic objects with little effort but the principal was the same. I would share the blueprint for it but I have long since lost the world and blueprint. The wheels gripped a LOOOOONG single rail of light armor on 4 sides. With the suspension height adjusted 1 way it released the track completely with room to spare, with it adjusted the other way till all wheels touched the track it rode just fine, if I adjusted too tight the wheels would clip and I had to grind wheels and recenter it.
It worked really well in that I boosted backwards from the weld wall at a suitably slow speed, turn off the dampeners and/or thrusters and the entire ship would print without any further interaction.
Sounds like an awesome setup!! I think it work well in space! 😎. I generally just go for the welding wall style because I'm lazy lol. But then most of my experience is in single player so I can consume as much PCU as I like.
I've used something similar to #4 as a ship "recycler" in space. The carriage would carry the object to be carried, and drive it slowly into a grinder wall. Used a lot of 1x1 suspension wheel for up/down guidance and quick positioning, and 4 regular rotor + 3x3wheel for sideways guidance and slow but steady work propulsion. Worked fine in space. Works on planets too, but i'll admit there might be better methods for large ship recycling on ground.
Yeah I can see that working well for grinding ships down, as apposed to a static pit and just dropping something in and summoning clang :)
Definitely deserves a sub. Thanks for the content.😁👍
Thanks mate, thanks for the support 😁👌
The skirt is the bit that's been missing from my designs. Cheers!
No worries mate 😎👌👍
Anyone else notice the lightning everytime the garage gamer invokes Klangs name during welder type 4?
Klang was not happy lol
I am sure this could be automated with the Automation DLC I know you already have that DLC as I can see the Big Wheels that you showed in this video.
A printer like that first one is server cancer.
Welders tax sim speed A LOT, especially if you have like 3-4 people using 3D printers all at the same time.
Same goes for drill rigs. Some asshole in our server made a 25x25 large grid drill rig, and the server sim speed would drop to about 0.17 whenever he started drilling.
Worst part is, noobs like that don't realize you can space out drills and welders and accomplish the same task with half the drills/welders. Even then, such rigs are horribly inefficient.
We also had some guy complaining 50K PCU wasn't enough. We asked him what the hell he was trying to build, and it was a 25K PCU ship, but this nooblet's 3D printer was about 35K PCU. Meanwhile, I welded up my 21K PCU ship by hand with 14 jump drives, 36 batteries, about 20 gyros, and lots of other stuff in about 16 hours, and still had like 29K PCU to spare, and about 15K PCU to spare after making a miner, fighter, shuttle, rover, micro repair drone, and a micro combat drone. SMH.
21K PCU by hand!!!! Jeepers!! I think I would go crazy, yeah mostly on sever tours and such on youtube I have seen rotary printers, they seem to be the most efficient. I have used little small grid welding ships as well but I find it hard to load the resources I need into then for different components, with exception to regular blocks and steel plates orfcoarse :)
@@TheGarageGamer86 Welding by hand can be advantageous. Upon the server getting wiped, I spawned in deep space and blitzed from asteroid to asteroid to get the materials needed for my ship, then immediately welded for 16 hours straight. 14 jump drives, 36 batteries, large reactor, 20 gyros, about 14 O2/H2 generators, 12 airtight hanger doors, a refinery with yield modules, 2 assemblers with 8 speed modules, 34 H2 thrusters, 10 large H2 thrusters, 5 drills, and lots more. All by hand. Not to mention a fighter, miner, transport shuttle, and a few micro drones.
I was able to do 16,000 Km jumps before people were finished making their 3D printers. By the time the first war ship was printed, I'd already made my first 100M space credits.
3D printers have their place, for sure, but using an elite welder and the build planner can be surprisingly effective, too.
Also, if you're interested in the abomination that would have 14 jump drives, look up "Fortune's Gambit Mk. VI" on the Steam workshop. I'm currently working on the Mk. IIX, which is bonkers, having 38 jump drives, and can do single jumps over 25,000 Km.
I've probably gone mad with jump drive addiction.
I don't even know how to connect a seat to a landing foot or a gyro and a battery yet. Didn't realize I'd need a college course on engineering to play XD
Lol yeah I love this part of the game maybe a little too much, but I think it's perfectly OK to grab something from the workshop that suits your style and use that 😎👌.
@@TheGarageGamer86 I might have just figured it out. I had to do some of the tutorial first... Part way through attempting my first small ship now.
Looking forward to getting proficient enough to maybe join a small tribe.
I love your tutorials
Thanks mate!! 😎👌
Maybe you would have more success if you built these in space. You need a static grid with welders up next to each other with no spaces in between that can change in size depending on what ship you want to build and a tug ship that moves the printed ship so it can be transported before being turned on
I have done space based printers before, the most efficient way would be to have a wall and pull the projection rather than the printer, but in space you don't need to worry about gravity, so its alot easier to do it that way.
I tend to build a large ship in gravity and then leave the planet for space with everything I need to build a base on an asteroid 😁.
I’m thinking that the best printer,is one that’s utilizing the build and repair setup. You just plunk down a reactor, a controller seat, a projector and 4 build and repair stations connected to your inventory. And push a button,, two hours later,, you’ll have a Death Star worthy of the gods of clang !!!😊
Yeah that mod is really good for big builds 😎✌️
Don't you know that you can turn off the PCU limit, IT AIN'T CHEATING!
I always do 😎👌. The PCU cost is more relevant for people who don't or xbox players 😉
If u tap the key 5 times for 5x 0.5m couldn't you instead work with timers? For example 10 pistons, where after a given time a group of 5 pistons makes one step and after this the next group. You would just have to use a multiply of 5 pistons (5, 10, 15, ...).
You certainly can for sure!! But I wanted to keep this tutorial basic and focused on the printers themselves. Also I am sort of bad with timer blocks 😆
Could you not make it remote control so it moves from front to back at the right speed to weld all the layers
Yeah you certainly can, with timer blocks or programmable blocks 😁.
Would these printers be more useful in space? Hanging blocks, on a grid being printed, that get printed seem to fall on gravity planets. In space with no gravity, any hanging block stays put. Nice video.
Definitely more useful in space, when you do these in space you don't need the wheels on the bottom as nothing is pulling the printer down 😁👍
I'm new and I suspect this has something to do with stability, but for the first printer, what is the advantage to setting up the pistons offset with one another with extra conveyors, rather than simply putting all the pistons in a straight line?
There's nothing wrong with doing it that way, it is essentially the same thing, the only difference is that this way is more compact 😉👌
Awesome! Thank You!
what is holding the printed ship up as its being printed? Have you manually made a pillar of blocks attached to the front of the printed ship before starting it?
Yes, that is exactly how I have done it 😎👌
Surely another benefit of a printer is you can be doing other things instead of welding a ship.
Definitely, and if you are good with timer blocks and make sure you have enough components you could automate the entire ship!! :)
Imagine what clang you would have with a Carnot coordinate system printer.
Buenas tardes tengo un problema que al terminar la nave, cuando la quiero poner a prueba no me deja está como anclada, qué puede ser? Saludos y muchas gracias
I think I need a printer to build a printer lol I wish I was as knowledgeable about SE as most here in the comments but one day a week to play is hardly enough to practice and try all these things lol
If you want to you can just download the Build and Repair mod and it will build stuff for you, but I do find it a bit boring for my taste, but may work out for you! 😎✌️
@TheGarageGamer86 yeah I'm still trying to figure the whole game out I just make my first space fairing miner so I'm still learning I only got a few QOL mods but I'm keeping the game relatively vanilla till I become more seasoned but you, splitsie, andrewsgaming and kanajoshi have helped me immensely! Keep up the great content bud!
in vanilla im mostly craft the one with the turnung weldinghead. u can weld biggest ship with low cpu printer
Yeah it's a very efficient printer :)
Have you tried to combine the 2nd with the 3rd? Having the rotator going up and down instead forth and backwards? The 3rd wouldn't that be an option for a Hangar built like i have seen from your astroid Hangar? But i guess those are dementions then you could built a deathstar having it shit out ships on an assembly line hrhr
Nah I haven't to be honest, but I think it would be a good idea 😁
@@TheGarageGamer86 later on i saw a vid of a server where one group occupied the only uranium available. They went straight downwards in huge round whole in the ground and then at the side of that tunnel(if you could call it that ... perspective) they dug in for hangars and base stuff. Seemed straight forward and quick to establish. I imagine on the lowest point a huge printer covered by retrectable doors, so you print there, park at the side upwards or if it would be a capital ship fly it out. The sides also covvered in defenses so anything that flies in wont come out again.
@@kinngrimm yeah I seen that video, I think that was one of last stand gamers servers 😎 that pit was massive!
all it really takes is a big enough wall of welders for the height and width and plenty of pistons for the length
making it look good is another story though
For sure! Yeah I never really bother making them look good because they are usually temporary 😎👌
Tutorial is great just got into space engineers thanks to now having the game, I play it on Xbox sadly so nothing to fancy.....yet. but this will bug me if I don't ask, seeing as I just found your channel are you a new Zealander? Your accent was light at the beginning but thickened at a few parts and you said some stuff in a way only a new Zealander would say it
Nah mate, I'm an Aussie. From Perth Western Australia to be exact 😁🇦🇺
nvm figured it out, just needed blocks on the other end near the projection
Couldn't you set them to a certain speed if you check out how much Pistons your printer has and how fast the rotor is spinning so it moves 2.5m per Rotation ? Like setting each Pistons to a speed of -0.0023 m/s (this number is just an example) so you only have 1 Button click then sitting there and manually adjust everything 😅
Yeah you certainly can do it that way, and I have done that quite a bit in the past, you just have to be absolutely sure that the printer speed is slow enough to print every block and that you have all of the materials on hand unless you are going to watch the progress closely 😊👌
I've tried making a welding wall but the welder block doesn't connect correctly to the conveyors and doesnt pull components to it.
Yeah you have to run conveyors vertically on the back of the welders to connect the rows together 😎👌
How do you get your projector to project the image that far away. I cant even get mine to accept it 1 block away from the projector
I didn't catch where the projectors are and how they're set up.
Any suggestions for vanilla MP games with limited welder count? I'm thinking rotary printer but with a handful of welders on a couple of pistons so they can start in the centre and move their way to the outside while it spins. Vibration balance shouldn't be an issue if I counterbalance properly. I'm also considering using a sweeping arm motion with hinges to give a bit more power than the rotor, depending on how bouncy it gets.
I think the 3rd printer i have in this video would be the best, you can always reduce the amount of welders and then add additional pistons to go from left to right and just do the ship in strips. Just add a skirt to the side of the welders as well as the front and back then it wont weld the blocks in an L shape and prevent you from moving the welders over to weld another section of that layer :).
just rotate the blueprint instead of the welders
Thank you for this. Great information. Also going to adapt this concept (first piston set up) for a "tunnel boring machine" i need on a one off tunnel through an asteroid. :)
It's all good mate, thanks for watching!! 😀 I think it would work well for digging a tunnel in space 😁👌
Hey. I need help. I've just recently started playing. Survival mode anyway...
After watching a few other tutorials, I've seen that you can either grind away your landing pod or alter it to use as your first drill ship or out wheels on and use as a rover. My problem being that I can't figure out what I need to do to unlock the thrusters I need to turn it into a flying ship.
You need to first build a cockpit, which will then unlock the thrusters. If you go into the G menu at the top there will be a progression tab, click on that and it will show you what you need to build to unlock other items 😉. Hope that helps 😉👌
Having issues with the first printer, only the few blocks touching my platform are weldable, the rest won't weld as the wall moves, any suggestions?
Sometimes it take a long time to weld blocks because the game is struggling a bit or using a heap of CPU. It could also be that the blocks the printer is trying to weld are not supported by blocks underneath as they need to be attached to something to print. What i tend to do is weld up one layer of the front of the ship especially if the very front of the ship is not attached to the bottom. I cover it in more detail in this video here - th-cam.com/video/uovF9Pvu9M8/w-d-xo.html
oke thanks you :)
No worries at all mate :)
@@TheGarageGamer86 hello a won asking you something how can a put mods in my server in nitadro do you now that ?
Why do you use the square conveyors instead of the pipe conveyors?
He probably doesn't know the simulation needs to make 6 checks per conveyor junction vs 2 checks for straight and bend conveyors.
You should only use the conveyor junctions if you absolutely need them; less checks for the server to make, improving server performance.
Edit:
I really wish they'd add airtight straight and bend conveyor tubes, as well as a 3-way corner, and a 4-way intersection, all airtight, for vanilla SE. I could make my ships run even more optimized.
Yeah I do know that, but mainly it's for attachment points :). Tubes do not have attachment points on the side :).
@@TheGarageGamer86 Indeed. I wish they'd make the straight and bends with attachment points. Not judging you; the game does have limits you have to work around. 👍
Oh I know there was no judgement 😁👌. Yeah I wish they had a conveyor junction with only two ports, for the sake of airtightness, and right angled ones as well. You can get away with tubes on the welding wall, and only use a few conveyors for joining the rows together. I do like to have a few more attachments just incase one get struck by lightning or blown up by and NPC 😀
Does anyone know how many welders can be attached to a rotor? Will the rotor break or just stop moving if I exceeded this maximum number of attached welders?
as long as it is balanced, so the same on either side you should be able to fit as many as you could possibly need to complete a large ship. In space you could fit as many as you want!!
@@TheGarageGamer86 that's what I was thinking. About to try and build a ship printer in space that will be expandable to print any size ship you can imagine. Thanks for the info. Will post a link when I finish and upload to workshop. Thanks so much for the video also, it was top notch
@Nasser Qabazard all good man, I'm happy it was helpful! 😎👌
Thats a huge amount of welders you can make a much smaller welding rig. Although this video is kind of older.
Yeah she is getting on a bit this video haha. I didn't cover kebab printers in this video either!
What if your trying to make large grid missiles? I’m trying to make them but the projector only builds within a 1 block radius. Help?
I think you would need to build them sideways, so have the welder weld them up from the side, rather than the top. Otherwise you could just go and place a single component into the launcher, to make it a wire frame and the welder will finish it up :)
I'm having trouble with the fact my ship seems to be too long for the amount of pistons how can I get around that without deconstructing the entire conveyer and piston system I have built
You can try to attach landing gears to the side of the welders and lock it to the ground or something, then grind back the Piston head thats attached to the printer, add the pistons you need. On the end of the new Piston put a conveyor Junction and a merge block on one side and then replace a welder with a merge block and reconnect it all. It is very tedious but it should work haha
You know what I didn't even think of a merge block! I locked the printer into place removed rhe old pistons but couldn't replace the new ones as they wouldn't attached. I ended up putting more wheels on the frame and a cockpit and driving it. Only that didn't end very well 🤣
🤣🤣👌👌
I shouldn't play this game unsupervised 🤣
am i able to make a rotary printer with gaps between the welders? im trying to build on in space on a multiplayer server and the amount of welder blocks is limited therefore i need the least amount of welders to still be efficient
I'm sure you can, it should work! I have used welders spaced apart by one block for the welding walls and it works just fin so i assume it would work for a rotary printer as well 😁👍
@@TheGarageGamer86 alright, thanks!
Nice. Been thinking of making a large ship printer. You Aussie?
Sure am buddy :)
only good for large ships? shit we print racks of fighters at a time... way better than doing 5 small grid fighters by hand.
Haha yeah, that's actually a really good idea!!! 😁👌 I have to admit it never even crossed my mind, then again I only really play single player lol.
hello how can a open the bleuprint screen ?
F10 on PC :).
To create a blueprint you look at an object or collection of blocks (A Grid) and then select Ctrl+B
Can you make a large ship printer with 5 welders or less for official vanilla servers?
Yeah for sure, you could setup the layer printer to do that, and have a set of pistons that move from side to side, instead of having the welders span the entire width of the ship, although I'm going to hazard a guess and say they also have a restriction on amount of pistons you can use, so might just be better to use a welding ship 🤔😁👍
I am running the latest version 1.199.025 and have subscribed to this blueprint but can't get it to show in the projector list. I found the blueprint folder in Steams app folder but it's not in Windows-APPDATA-USER folder. Any help would be appreciated. I could build a printer using your video.
Sorry figured it out. You have to open Sandbox.sbc with Steam then new game then pick workshop then there is your Large Printers pick and run.
Do any of the printers miss blocks though?
Nah they are all good, no blocks missed 😁
@@TheGarageGamer86 How do I make the printer go all the way to the end? I tried adding more pistons but something made them bump out of alignment and they won't connect to the printer wall
I got a problema. I printed the pilgrim with a printer similar to the first one, but when it ended, the ship its no a ship, its an station, and it doenst take off. I even grind down the landing gears and now its floting but I still cannot use it haha
Yeah this happened to me as well, its caused by a setting called "unsupported stations" which mean that even though a grid is floating in mid air it is still a station. What you have to do is go into the K menu and then go to the Info tab, then click convert to ship. Make sure the thrusters are turned on and inertial dampeners are on or it will fall to the ground 😎👌
@@TheGarageGamer86 thanks. Really like tiene pilgrim!!!
@@dobermad195 thanks mate, glad you like it 😎👌
No use for the Build and Repair™ mod ?🤔🤨
Yeah if you had that mode then you probably wouldnt need one of these printers haha :)
13:14 this pistons bro.. wtf 😭
can you make the printer a blueprint please
Will do mate :) Although because of the pistons there will be multiple sub grids so you won't be able to project the whole thing in survival, i will try to merge block the caraige to the floor though.
you forgot the link to the ship in the description ! XD
Thanks for letting me know mate, I've added the links for the weld ship and the big ship I was printing :)
Does this work on xbox?
Yeah it should do mate :) only issue is that it uses quite a bit of PCU, so I would recommend a rotary printer for xbox :).
But when does he explain the tutorial to build them?
There is a blueprint for this world on my workshop if you want to check them out up-close and personally and see all of the settings 😎👍
A-Frame.
Would severely lag a dedicated server
Sure would, they lag my single player games sometimes lol. I guess it all depends on what your server admin allows, and how good the server is, I have mainly seen rotary printers on servers but I suspect those servers are pretty high end. For the most part i use these in my single player worlds.
I tried this at like 5 times the scale, my computer crashed
Yeah I can see how the engine wouldn't like that very much LOL
I'm gonna turn that ship into a drone and have a ton of drone factory's underground to destroy my freinds
at the moments this comment is posted this video has exactly 777 likes
Better than 666 hahaha. I'm just glad its helping people out 😎👌
@@TheGarageGamer86 yeah the video is great, but the design isn't really helpful on some servers where there is a welder limit
@@Fized Yeah that may require you to build a welder ship instead, I have done that a few times myself, still works but just takes a lot longer haha.
Here is one I have designed - steamcommunity.com/sharedfiles/filedetails/?id=2140520466
I will upload the Ion Variant soon 😁👌
Peezdobol
You need to learn not to smack your lips.
your videos all though informative are very nauseating- so much excessive movement and slapping keys thats not needed- its like watching the poor cell phone camera man try to film something.
I have my mouse sensitivity set to the highest possible setting, I think that is why 😅