Packing Spherical Cells Using MoGraph and Volumes

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  • เผยแพร่เมื่อ 4 ต.ค. 2024

ความคิดเห็น • 69

  • @noseman
    @noseman  4 ปีที่แล้ว +16

    If you are doing this in R20, please make Sure you Select the Volume Builder in the Field List and Deactivate the Remapping in the Remapping Tab. Otherwise the effect will fail in R20.

  • @billydunsmuir
    @billydunsmuir 22 วันที่ผ่านมา +1

    Wow! This is one of the best tutorials I have ever done. Congratulations and Thank You - Bill D

  • @billydunsmuir
    @billydunsmuir 23 วันที่ผ่านมา +1

    Excellent. Quite possibly one of the best C4D tutorials I have ever watched. Thank you Noseman🙂

  • @REALsandwitchlotter
    @REALsandwitchlotter 4 ปีที่แล้ว +6

    Bit pissed at the moment, but going to Watch this asap when sober, never will i ever miss a noseman post!!!

    • @noseman
      @noseman  4 ปีที่แล้ว +1

      Cheers then!

  • @gabrielsmetzer4137
    @gabrielsmetzer4137 หลายเดือนก่อน

    Just modelled Caviar, thank you!

  • @microcosmmedical
    @microcosmmedical 4 ปีที่แล้ว +3

    This is one of those rare genuinely useful tutorials, where I can already imagine a hundred other uses for the technique. Thank you so much ! :)

  • @donross7820
    @donross7820 3 หลายเดือนก่อน

    This is SUCH a great technique for an effect which I had tried to achieve for a long time. Thank you!

  • @okfir
    @okfir 3 ปีที่แล้ว +1

    Where were you last year? I was modeling a Pomegranate and this method could save me so much time...
    and like always, great tutorial.

  • @sheldondrake8935
    @sheldondrake8935 3 ปีที่แล้ว

    ok, I'll have to watch this 4 times but yeah geeeenius

  • @wigglysquidsb
    @wigglysquidsb 5 หลายเดือนก่อน

    Good stuff!

  • @JustinMarimon
    @JustinMarimon 4 ปีที่แล้ว

    Really brilliant setup. I never would have thought of using the Volume Builder with an instance to create a real-time falloff for deformers. Thank you as always!

    • @noseman
      @noseman  4 ปีที่แล้ว

      weird epiphanies come at strange times...

  • @ace5
    @ace5 4 ปีที่แล้ว +1

    very cool technique!

    • @noseman
      @noseman  4 ปีที่แล้ว

      Thanks Aleksey!

  • @smudgebits
    @smudgebits 2 ปีที่แล้ว

    True ingenuity.

  • @gilkadosh1121
    @gilkadosh1121 ปีที่แล้ว

    Dude, fantastic! Tnx for that, been looking for a technic to do just that 😊

  • @nuncatto
    @nuncatto 4 ปีที่แล้ว

    dude, are you a wizard?!!!!

    • @noseman
      @noseman  4 ปีที่แล้ว

      is it not obvious? What else do I need to do?

  • @GashiryItgo
    @GashiryItgo ปีที่แล้ว

    Brillient Idea!! Appreciate you!

  • @donross7820
    @donross7820 2 ปีที่แล้ว

    Your tutorials are SO cool! I learn so many amazing techniques when I watch one. Thank you thank you.

  • @orcunakman
    @orcunakman 4 ปีที่แล้ว +1

    I really enjoyed this one. Really a great idea to use volume this way. Thanks.

    • @noseman
      @noseman  4 ปีที่แล้ว

      Brother... you enjoy all my tutorials. You are very welcome.

  • @jenskruger975
    @jenskruger975 4 ปีที่แล้ว

    That's awesome. I didn't know that kind of use it

  • @jespersandell9020
    @jespersandell9020 4 ปีที่แล้ว +1

    That’s clever! Great tutorial.

  • @jagz888
    @jagz888 3 ปีที่แล้ว

    superb tutorial, you have a talent for teaching.

  • @PHaNtoM44443
    @PHaNtoM44443 3 ปีที่แล้ว

    awesome approach!

  • @NicolasNami
    @NicolasNami 4 ปีที่แล้ว

    I'll give this one to the greeks. Well done, my friend. Very useful.

    • @noseman
      @noseman  4 ปีที่แล้ว +1

      and many other things...
      Thank you for your nice words!

    • @NicolasNami
      @NicolasNami 4 ปีที่แล้ว

      @@noseman 😁😁😁

  • @jankarl5269
    @jankarl5269 2 ปีที่แล้ว +1

    Hey Noseman! I think I just found a quick and dirty way to do this without even having to bake them (real time viewport)! - it requires a displacer and a proximal shader, I'll let you figure out the rest ;)

    • @noseman
      @noseman  2 ปีที่แล้ว +1

      Would you care to share a scene file, because those where the first things I tried when developing this technique. I'll be very surprised if it did, and will make a tutorial in your honour...

  • @MatthieuFremeaux
    @MatthieuFremeaux 4 ปีที่แล้ว

    really clever technic, thousand thanks !!

    • @noseman
      @noseman  4 ปีที่แล้ว

      a million welcomes!

  • @valentinamaccarinelli3976
    @valentinamaccarinelli3976 4 ปีที่แล้ว

    Fantastic tutorial! Thanks a lot!

  • @meowboogie7224
    @meowboogie7224 4 ปีที่แล้ว

    learned so much! thank you!!

  • @3dkng
    @3dkng 3 ปีที่แล้ว

    Epic tutorial!

  • @ArturKiraga
    @ArturKiraga 3 ปีที่แล้ว

    Thank you

  • @MrTravisDCook
    @MrTravisDCook 3 ปีที่แล้ว

    excellent!!!!!

  • @kenedamoncef6735
    @kenedamoncef6735 3 ปีที่แล้ว

    Ohh man thank you so much

  • @ExpressoMechanicTV
    @ExpressoMechanicTV 3 ปีที่แล้ว

    Fab - thanks once again!

  • @vladan.Poison
    @vladan.Poison 4 ปีที่แล้ว

    Very nice.. thanks

    • @noseman
      @noseman  4 ปีที่แล้ว

      you're very welcome!

  • @traegami
    @traegami 4 ปีที่แล้ว

    brilliant . . .

    • @noseman
      @noseman  4 ปีที่แล้ว

      I know...

  • @Rentoa
    @Rentoa 4 ปีที่แล้ว +1

    Well that was cool!💪 👍 need to kick my kids away from my pc, and start testing this. Thank you.🙏

    • @noseman
      @noseman  4 ปีที่แล้ว

      how did that go?

  • @donross7820
    @donross7820 2 ปีที่แล้ว

    I'd like to request a tutorial on procedural texturing in Redshift. No textures allowed. Only precise placement using Fields, Vertex Maps, Nodes, and possibly even hand painting with Vertex Color tag.

    • @noseman
      @noseman  2 ปีที่แล้ว

      thanks for the compliments, but your email is not accepting my replies... post some beer foam images when you're done

    • @donross7820
      @donross7820 2 ปีที่แล้ว

      @@noseman I got your reply but I am not sure why you would get that message? Now back to creating photorealistic beer foam in Redshift finally possible despite being told all those years that it was impossible. How about "Gamechanger" as your new nickname?

  • @gbiny7291
    @gbiny7291 4 ปีที่แล้ว

    Genius

    • @noseman
      @noseman  4 ปีที่แล้ว

      I am...

  • @k4824l
    @k4824l 4 ปีที่แล้ว +1

    Great tutorial! Question - 33 seconds into the video, there is one sphere that is moving from right to left, how was done?

    • @noseman
      @noseman  4 ปีที่แล้ว +3

      Thanks. I used a Mograph Selection to select a single Clone, and applied a Plain Effector only to that one. The Mograph setup has dynamics, and a Force to create mutual attraction. Then I Cached the animation, and then I applied the Packing effect.

  • @gregkulz6403
    @gregkulz6403 4 ปีที่แล้ว

    cool technique. when i tried it I couldn't get the range mapper to create the spaces.

    • @noseman
      @noseman  4 ปีที่แล้ว

      because the SDF's values change depending on the size of the model, you may need to tweak the values of the range mapper. I did some tests and used -3% in the Max output for example.

    • @noseman
      @noseman  4 ปีที่แล้ว

      if you're using R20, please read the first Pin comment...

  • @Meeksy
    @Meeksy 4 ปีที่แล้ว

    Very cool technique! Does this still work when the spheres are randomly scaled as well?

    • @noseman
      @noseman  4 ปีที่แล้ว +1

      yes

  • @simontrickfilmer
    @simontrickfilmer 4 ปีที่แล้ว

    love this Tutorial. But the thumbnail is the opposite of a clickbait :-(

    • @noseman
      @noseman  4 ปีที่แล้ว +1

      Thanks, and I fixed the thumbnail

  • @sicest5415
    @sicest5415 4 ปีที่แล้ว

    knows man nose the way to persuade C4D to believe he (or she) is a Houdini baby.

    • @noseman
      @noseman  4 ปีที่แล้ว +1

      Dad, is that you?

  • @hhhmoh5455
    @hhhmoh5455 4 ปีที่แล้ว

    Hi Mr Noseman . Can you please make a tutorial from start to end about braodcast design like the stuff on n3design.com , i really need it .
    by the way i have good experience on c4d but i don't know why i can't complete a project like that

    • @noseman
      @noseman  4 ปีที่แล้ว

      I can't make tutorials on "Design" so save my life. On the other hand, if you want tutorials on techniques, then... maybe.

  • @KosSedakoff
    @KosSedakoff 2 ปีที่แล้ว

    How to do it in R19 version?

    • @noseman
      @noseman  2 ปีที่แล้ว

      You can't. R19 doesn't have Volumes or Fields.

  • @sharhu
    @sharhu ปีที่แล้ว

    파우더
    초능력자코스
    군인훈련소
    휴먼
    시민훈련소
    천수를다하고죽으면황제훈련소
    새치기하면치매

  • @_o__o_
    @_o__o_ ปีที่แล้ว

    i dont like it.