(Just gotta say your video makes for great cat T.V., I recorded my cat batting at the screen as those bat-flies showed up, it's up on my channel rn. I like the documentary style your intro was going for, very professional indeed!)
13:30 Game "cycle 185" Rivulet "185?! HOW LONG HAVE I BEEN ASLEEP?! I was going to five vary specific rocks but the goofy aah rot probably hollowed out his insides by now..."
- the noise at 9:32 was an audio glitch of a cyan lizard's jump - the water in The Wall was changing colour due to the changing colour palette - the rain persisting in indoor rooms is probably due to the room not having any empty space above the ceiling, causing the rain to come from the first empty space in the room, that empty space being underneath the roof (may be wrong) - The Wall - or the lower section of it - is always blue in Rivulet's campaign thank you for reading my nerd paragraph hoping to see more of this series soon :)
Honestly, a lot of these rooms are really beautiful with water, I really enjoy water as an aesthetic underwater caves are some of my favorite vibes in games and IRL, probably why I love MS so much
I don't even know what to say, I'm deeply concerned now that I know shelters can fail.....I'd shit myself if that happened to me lmao. Also the ploinks were so hilarious lmao. I'm very sad that this video was so short. Please post the next part soon.
13:54 When your hunter meter shot up I knew that would happen. I encountered that glitch with Spearmaster when I did a playthrough with The Mast. It shot me up to cycle 850. And for some reason gave me a ridiculous amount of Orange Lizard kills. My score at the end was nuts.
my game did the same with artificer. went from cycle 150 something with 400 scavenger kills to cycle 870 with 2000 scavenger kills (and 200 centiwing kills for some reason)
I ain't gonna lie. Underrated content right here. I have NEVER seen someone do this kind of challenge and I am subbed to SEVERAL Rain World content creators
ice cropping shitlor In all seriousness, very entertaining video. I’d never once thought to myself “but what if all the rooms were flooded” yet it’s actually kind of interesting seeing that
I don't think you should feel bad about not using your voice in this one - there's something super nice about rainworld videos with no audible commentary. I feel like I can just chill while watching them and if I come across them again I love to just have them on in the background while I do other things (like play rainworld lol). Either way if you decide to speak in future videos or not, you've got another subscriber :)
alright so it's NOT just my game that's been rendering rain effects in "indoor" rooms/occasionally not rendering rain outdoors properly/wrongly applying the water reflections on walls/playing the wrong sound effects at times. huh...... this honestly looks so cool though, even if a lot of creature ai simply does not know what to do about water........ poor scavs 😭 cyan lizards trying to leap through the water is really silly though. love that
Oh my god. This would make for such a sick campaign? A half submerged map where water is in every room (with fitting enemy spawns) with an aquatic slugcat,, may or may not be enabling chaos mod all of a sudden for some strange and unrelated reason, haha :]
I laughed so hard at the cycle 185 part because that happened to me as well For some reason my game corrupted and turned my Saint save into cycle 223 and my Hunter save literally unplayable at cycle -40 💀
would be so cool if this could also replace all creature spawns with aquatic creatures, lizards are either salamanders or eelzards,centipedes are aqua centipedes, more jetfish
Honestly, I'd love it if people made a modded version where each region was like manually drowned as an alternate flooding timeline, like manually choose the water level of each room
If the challenge didn't require an obscene amount of map editing I would suggest "Rain World: But The Floor is Gone". Play as Artificer/Saint, and replace so much of the floor with bottomless pits that Sky Islands and Underhang look grounded.
Pebbles’s water obsession with water and similar liquids **cough*pebsi*cough** has gone so far that he has broken the laws of both gravity and reality itself.
I use Microsoft clipchamp. It should be on your computer if you have windows. Before I made rain world videos I used to use iMovie which I don’t recommend lol
Okay, but after 300 hours how have I never seen a ploink before? What on earth is it? Also damn good editing, this content is gold, hope you can get some more recognition.
i keep getting that cycle count glitch too! itll get stuck when i go to sleep, sometimes work sometimes crash, and boom somehow 100+ cycles have passed
Cyans be annoying tbh cause their hard to escape even more of a pain when ur playing as Arti and trying to make ur way up the wall which is why I like to have a vulture mask with me
I wish Rivulet got large scale world changes similar to how Saint gets snow world, but just lots of water instead to allow for more use of water enemies and the long breath time.
You know, giving rivulet unlimited breath and then filling everything to the max would make for a fun time! You'd have to replace most of the lizard spawns though lol
oh forgot to add this here but here’s the second episode th-cam.com/video/htIOrf02Pkk/w-d-xo.htmlsi=4wId9cVsPLPwA2bw
(Just gotta say your video makes for great cat T.V., I recorded my cat batting at the screen as those bat-flies showed up, it's up on my channel rn. I like the documentary style your intro was going for, very professional indeed!)
you saw submerged superstructure, get ready for submerged.. umm.. uhhh.. everything
Submerged facility grounds
*Engulfed Towers*
Outskirts > shoreline
Industrial complex > flooded complex
Shaded citadel > overfilled citadel
Chimney canopy > water vents
Farm arrays > river arrays
Subterranean > Subterranean
Five pebbles > Flooded modules
Exterior > Waterfalls
Shoreline > submerged superstructure
Submerged superstructure > watery hell
Outer expanse > Outer expanse
Metropolis > Atlantis
Sky islands > Sea islands
Hello pipeyard centipede
13:54
Turns out Rivulet fell in a coma and hibernated for a tad longer than normal
and apparently rivulet was eating batflies while sleeping
@@juan21474 Sleep walking in Rainworld and surviving is impressive
@@juan21474 gotta stay on that diet
Even when sleeping for several months
@@juan21474 cant break the daily routine
@@juan21474smh i do that daily
Rain World: Stop Pouring
and somehow with that much water pebbles would still find a way to make sure moon got no water
He increased his water intake by 40x instead of 4x
Edit: f/ck it was originally 5x not 4x
Uhh just pretend the number is right-
Man has to drink
@@florijanresetar7322 so does moon lol
@@Crev_ce3 not as much as Five pebbles
I wonder how painful it would be to play Artificer with this...
Oh god…
*KABOOM*
you just wake up go out of your den and 2 seconds later you just implode or explode idk
Instant kaboom
I heard news that Satan wants you to be new ruller of Hell
13:30
Game "cycle 185"
Rivulet "185?! HOW LONG HAVE I BEEN ASLEEP?! I was going to five vary specific rocks but the goofy aah rot probably hollowed out his insides by now..."
As for the glitch the shelter froze so it probably called an end game script but was too stupid to realize that it did so it did it again
"five very specific rocks" yep, that's his name now, canon.
"Looks like Drainage System is clogged again"
-a very chaotic rainy world.
- the noise at 9:32 was an audio glitch of a cyan lizard's jump
- the water in The Wall was changing colour due to the changing colour palette
- the rain persisting in indoor rooms is probably due to the room not having any empty space above the ceiling, causing the rain to come from the first empty space in the room, that empty space being underneath the roof (may be wrong)
- The Wall - or the lower section of it - is always blue in Rivulet's campaign
thank you for reading my nerd paragraph
hoping to see more of this series soon :)
Honestly, a lot of these rooms are really beautiful with water, I really enjoy water as an aesthetic
underwater caves are some of my favorite vibes in games and IRL, probably why I love MS so much
Yeah MS is such a great region
He truly submerged that superstructure
@@AdaTheWatcher hola ada
@@goldfishchromee hola fish
5:57 LMAO THE DROWNING VUILTURE
I don't even know what to say, I'm deeply concerned now that I know shelters can fail.....I'd shit myself if that happened to me lmao. Also the ploinks were so hilarious lmao. I'm very sad that this video was so short. Please post the next part soon.
I’ll hopefully have the next video out soon. It’s almost the holidays as well so that gives me extra time to do it I guess
rivulet's campaign really amps up the shelter faliure chances. you'll probably end up getting them every other cycle or so
shelter failures arent that bad, you can actually just wait somewhere till the rain completely goes away, but its kinda boring
Just so you know shelter failures only happen with the downpour DLC on.
14:37
That looks so perfectly lined up so ima say the lore here is that that is a pool and I suppose you climbed up the drain
13:54
When your hunter meter shot up I knew that would happen.
I encountered that glitch with Spearmaster when I did a playthrough with The Mast.
It shot me up to cycle 850. And for some reason gave me a ridiculous amount of Orange Lizard kills. My score at the end was nuts.
Do you remember your score?
I thought cycle 180 was high but CYCLE 850????
@@GalacticPosting I remember it was like in the 70k-80k range
@tetraneo Yeah it's a weird glitch. Don't know what causes it, but neat to see a similar case.
my game did the same with artificer. went from cycle 150 something with 400 scavenger kills to cycle 870 with 2000 scavenger kills (and 200 centiwing kills for some reason)
I ain't gonna lie. Underrated content right here. I have NEVER seen someone do this kind of challenge and I am subbed to SEVERAL Rain World content creators
from seeing the trailer, this is what i thought rivulet's campaign would be
CANNONBALL!! 8:48
the legendary upsuck dlc
We all know shelter failures but what about world failures?
ice cropping shitlor
In all seriousness, very entertaining video. I’d never once thought to myself “but what if all the rooms were flooded” yet it’s actually kind of interesting seeing that
The idea of the entire world being flooded up to the height of the superstructures is terrifying.
seems pebs finally got all the water he wanted, though 12:58 it seems that it started to wash off the rust and dust layer from his skin
Rain world: overpour
Evil FP be like
Moon: Stop drinking all the water!
FP: Okay. *proceeds to drown the world instead*
Rain World: Uppour
I don't think you should feel bad about not using your voice in this one - there's something super nice about rainworld videos with no audible commentary. I feel like I can just chill while watching them and if I come across them again I love to just have them on in the background while I do other things (like play rainworld lol). Either way if you decide to speak in future videos or not, you've got another subscriber :)
watching this whilst currently drowning for peak immersive experience
Lovely and another fine addition to my collection of Rain world Content Creators expect to see me sometimes a bit more
alright so it's NOT just my game that's been rendering rain effects in "indoor" rooms/occasionally not rendering rain outdoors properly/wrongly applying the water reflections on walls/playing the wrong sound effects at times. huh......
this honestly looks so cool though, even if a lot of creature ai simply does not know what to do about water........ poor scavs 😭 cyan lizards trying to leap through the water is really silly though. love that
flood plain world
Love this vid!
Evryone has that one nap that's way longer than expected.
rain world but you have a shotgun
edit: basicly a spear that you can throw infinite times
5:40
Enable subtitles
Seeing Chimney canopy flooded is so cursed, especially when i'm barely getting through it as normal
Oh my god. This would make for such a sick campaign? A half submerged map where water is in every room (with fitting enemy spawns) with an aquatic slugcat,, may or may not be enabling chaos mod all of a sudden for some strange and unrelated reason, haha :]
Ah yes, Rainier World
10:39 that room with that water with that beautiful shade of blue is way better than the original
10/10 subtitles
It's Water World now.
Ngl, the water noises are so smoothing and scratches my brain just right
pebbles is probably working on 500% power with how much water he has
I laughed so hard at the cycle 185 part because that happened to me as well
For some reason my game corrupted and turned my Saint save into cycle 223 and my Hunter save literally unplayable at cycle -40 💀
Imagine oversleeping and suddenly you’re dying of hypercancer
would be so cool if this could also replace all creature spawns with aquatic creatures, lizards are either salamanders or eelzards,centipedes are aqua centipedes, more jetfish
14:03 damn, The Wall being lit by the sun is beautiful
pebbles un-eated the water that moon needed, but a bit too much and... everywhere.
Honestly, I'd love it if people made a modded version where each region was like manually drowned as an alternate flooding timeline, like manually choose the water level of each room
14:43 Pebbles got himself a lil swimming pool
Submerged world
If the challenge didn't require an obscene amount of map editing I would suggest "Rain World: But The Floor is Gone". Play as Artificer/Saint, and replace so much of the floor with bottomless pits that Sky Islands and Underhang look grounded.
Oh my god that would be so ragey but SO cool 😂 i love saint/artie's platforming mechaics
Imagine doing this as artificer
( *Ploink* )
9:46 11:19 11:25
Pebbles’s water obsession with water and similar liquids **cough*pebsi*cough** has gone so far that he has broken the laws of both gravity and reality itself.
I hope we can see the Metropolis submerged!😊
SCAV SOUP SCAV SOUP SCAV SOUP
RAIN WORLD: POUR. THE NEW SERIES! WOOO!
Riv is having fun in the poolrooms
I had to put my phone in a bag of rice to dry it out after watching this video
arti will have a bad time while this map is submerged in water
Hi tetraneo!, i love your content and i know this is such a dumb question but what software do you use to record and edit your videos?, just curious!
I use Microsoft clipchamp. It should be on your computer if you have windows.
Before I made rain world videos I used to use iMovie which I don’t recommend lol
@@tetraneo ha, thank you!, looking forward to see more of your content
Giant swimming pool! 14:38
This is a really cool challenge! Can’t wait for part two!
undrewater scav doesnt exist, it cant hurt you
underwater scav: 2:05
Rain World: Drainage System Simulator
Biblically accurate rivulet campaign
I find this really funny, what I find extra funny is how the hell water got into the higher regions, like Chimney Canopy.
Pebbles' water consumption was historically unparalleled...
Artificer: sweats profusely
this is how i find out that ploinking exists
Jeez, it really WAS a rain world…
13:27 DIDN'T KNOW YOU COULD JUST WAIT...
rain world but its my backyard after it rains (we get swampified)
How am I just now finding out about this "ploinking" thing. It was done so casually, my jaw dropped
umm... may I ask how you do that?
oh wow top of the wall looked honestly so cool like this
Nice!!
thanks for the video!
Edit: I wonder if the two fully aquatic slugcats would allow you to use the entirely submerged gates?
Underrated TH-camr This Guy Needs More Subs
Okay, but after 300 hours how have I never seen a ploink before? What on earth is it? Also damn good editing, this content is gold, hope you can get some more recognition.
This was truly a downpour on this world
i keep getting that cycle count glitch too! itll get stuck when i go to sleep, sometimes work sometimes crash, and boom somehow 100+ cycles have passed
It seems like this glitch is a lot more common than I thought lol
Cyans be annoying tbh cause their hard to escape even more of a pain when ur playing as Arti and trying to make ur way up the wall which is why I like to have a vulture mask with me
no world - only rain
Rain world: to much pour
Rain world when the iterators find out about the consequences of global warming D:
Seems like it really rained in this world
I wish Rivulet got large scale world changes similar to how Saint gets snow world, but just lots of water instead to allow for more use of water enemies and the long breath time.
Teach me that ploink tech, I want to go "WEEE"!
A lot of people have asked how to do this so I might make a video lol
Atlternate title: (spoilers) Rainworld but five pebbles vaped more water than usual
Nature is healing
But it's still not all underwater,It would be more challenging if most of the buildings were submerged and there was only a little space to breathe
Subtitles for subtitles are another lvl of art
13:00
this literally just happened to me with my hunter save. it shot me *backwards* into cycle -232. what the hell
OP rivulet is perfect for these conditions
This is how Rivulet's campaign should have been!
This, but playing as Artificer.
why does the thumbnail look like tidal wave
With some fine tuning, this could be an actual mod!
pebbs let out the water i guess
You know, giving rivulet unlimited breath and then filling everything to the max would make for a fun time! You'd have to replace most of the lizard spawns though lol
Just be me
The retaining wall is too good pls nerf.
Rain World: Done/Poured
that intro was very cool
What I thought Rivulet's campaign would actually be