Hey Ace can i do this instead? I wanted to make sure I can think about acceleration in x and y direction? Thanks for the help in advance deltaY= Voyt + 1/2at^2 (in y) 45 = 0 + 1/2 10 t^2 t= 3 Now go to x direction deltaX= Voxt + 1/2at^2 (in x) 1/2at^2 (in x) is zero since no acceleration in X direction deltaX= Voxt deltaX= 9 x 3 deltaX = 27
Hey Ace can i do this instead? I wanted to make sure I can think about acceleration in x and y direction? Thanks for the help in advance
deltaY= Voyt + 1/2at^2 (in y)
45 = 0 + 1/2 10 t^2
t= 3
Now go to x direction
deltaX= Voxt + 1/2at^2 (in x)
1/2at^2 (in x) is zero since no acceleration in X direction
deltaX= Voxt
deltaX= 9 x 3
deltaX = 27
Yup! It's just a different way of getting the same result. If you think about it, v=d/t is just that larger equation when a=0.