4.1 - VELLUM BRUSH - Brush Basics in Houdini

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 14

  • @LoganPinney
    @LoganPinney ปีที่แล้ว +1

    So impressed at how fast the cloth sims --- WOW! Thanks for the quick overview of vellum cloth brush.

    • @MarkFancherFX
      @MarkFancherFX  ปีที่แล้ว

      Thanks! So glad you have been enjoying the videos!!

  • @vladartiomav2473
    @vladartiomav2473 ปีที่แล้ว +3

    Have a feeling that this cloth brush is better than the blender’s version!

  • @SwordOfFaith888
    @SwordOfFaith888 ปีที่แล้ว

    Thank you this has incredible potential.

  • @andreimikhalenko1568
    @andreimikhalenko1568 2 หลายเดือนก่อน

    and any chance to make up-res simulation of cloth made with vellum brush, when I make form of cloth as I wand in quite low-res version, and then substitute that low res with high res and pass it to actual vellum solver to simulate final quality?

  • @chillsoft
    @chillsoft ปีที่แล้ว

    Since ruffle and crease change the actual size of the polygon/triangle, doesn't that affect whatever UV we have coming from up-stream?

    • @MarkFancherFX
      @MarkFancherFX  ปีที่แล้ว

      Definitely something to be aware of!

  • @neptunediz
    @neptunediz ปีที่แล้ว

    Super cool!!!!))))

  • @saebr
    @saebr ปีที่แล้ว

    Is there a way to render an animation of the brush drag...?

    • @MarkFancherFX
      @MarkFancherFX  ปีที่แล้ว +5

      Yeah! I am able to do it by inserting a file node right after the vellum brush node - on the file node, I set the file mode to "write", and give it a file path with $F in it ... something like C:/TEMP/cache/vellum.$F.bgeo.sc. then if i press play on the timeline and start using the brush it caches out the brush movements for me. If i hit stop on the timeline, then switch the file mode back to "read" it will play back the brush movements

    • @MarkFancherFX
      @MarkFancherFX  ปีที่แล้ว +1

      This actually doesn't require unlocking the vellum brush node- so i modified my previous reply!

    • @saebr
      @saebr ปีที่แล้ว

      @@MarkFancherFX thanks a lot, I truly appreciate it.

  • @underberg9124
    @underberg9124 ปีที่แล้ว

    I never understand how vellum brush uses compiled openCL Kernals and gets super interactive while the vellum solver has to run a lot slower compared to that.

    • @MarkFancherFX
      @MarkFancherFX  ปีที่แล้ว

      I think vellum also uses opencl, it just might be a low res enough sim that it feels like it performs pretty fast in a brush scenario.