I suspect Battlestar fans in particular might enjoy our original science fiction Audio Drama; The Sojourn. Check it out here! www.thesojournaudiodrama.com/
Embarrassingly mention the sojourn during my soapbox rant. To say it's top of the line removes the ability to say it's gold standard. Unrealistic expectations come back and haunt fans. Asking to much without allowing for growth. Will haunt fans of this channel. People who follow others don't even remember what it originally was. I Hope people realize spacedocks vision and chase the dream as I have.
@UCJn2zABLVHdD4QkbTFBQeow so? 5 years ago what was the numbers? Have you seen every episode. Thought about how it's a transition to their own project? I have seen most of Spacedock to develop their own IP and go for it? Other than expanse where else is material coming from. I'm not attacking your comment, if you have been here 5 years, be better please. They deserve it. (Autocorrect I hate you, faster than rewriting)
Off at tangent but did you ever play mass effect 3? Disappointing endgame. I always think how that game could have been the best in the series if had thrown out the ending and replaced it with BSG system for deploying all those war assets you spent 50 hours recruiting
I was pretty ecstatic when I saw that the deadlock valkyrie is show accurate ftom the launch tubes to the missile deployments (weapon placement and cap can be underwhelming). The end result of seeing it in action in game is all worth it.
@@michaelandreipalon359 as a game if was fine but kind of collapsed at the end. Most people hate the actual ending, what I actually hated was all those Fleet assets you collected didn't really play into the game. I'd happily pay 4 dlc if it was deadlock style so I could use all those assets and feal the pain of every loss. This game would so fit what was actually happening.
You know, you can see the Valkyrie as a strip DOWN of the traditional Battlestars OR you can also see it as a buff UP of the Adamant frigate which is one of the most versatile and useful ships in Deadlock. I frequently found myself thinking "Gee if I could just put some Battlestar artillery and some flak defenses onto the Adamant I could build see myself building whole fleets made up entirely of them!" Apparently Colonial command agreed.
You know after playing it for the first time, I treat it as a leader for a Adamant formation. It really does feel like the next gen Adamant while the Mercury was the next step for the Jupiter II.
I love this ship! In Deadlock, it really proves that these ships are small but definitely worthy of the battlestar label. I always thought it was an evolution of the Adamant frigate
One thing that I took from the official meshes (not the game footage that has monstrously oversized guns on her) of Valkyrie was that compared to the larger Jupiter class, she seemed more like an escort with numerous rapid fire, smaller caliber guns, much like Atlanta class light cruisers of WW2.
BSG the new series is definitely a great franchise. So is the Expanse. But for me, my favorite Sci-Fi franchise is Babylon 5. If they ever remake that series using modern special effects, I would be a very happy person.
the editing improvements are STRONG in this one. Seriously, I know you said there were be editing improvements some time ago, but this was the first video I REALLY noticed it. Hats off mate.
Imagine a more technical and grounded Battlestar series. For instance, this ships wouldn't need to be in the same axis like in Star Wars, and two Valkyrie class battlestars could fly "belly to belly" covering their weak spot. It always seemed unforgivable to me to expose that much the FTL drives, given how important they are. Even more than the sublight engines.
The 2003 Series is what you say. And who is to say the Cylon basestars weren't flying upside down relative to each other or the colonials. No, nuBSG was not as exacting as "The Expanse", but don't put nuBSG on the same footing as Star Wars. NuBSG does it better. As for Valkyries flying belly to belly, it would only work if the ships were NOT going to move at all. We also never saw the ship in any actual canon action before the fleet was destroyed. There is nothing to say they did not flying b2b when necessary or possible.
Such a “belly to belly” formation, as you call it, seems like it would be difficulty maintain during combat manoeuvres and it would also limit the firing arcs of some of the ventral weapons. I think it would much easier to just turn the underside away from the enemy.
@@ronin3381 Perhaps if the ships controls could be linked? So in the control in puts by one would be mirrored by the other? Most likely extremely complicated to engineer, but a cool concept!
I’m glad to see the smaller size quoted here - online there is a wide range of sizes quoted - up to almost as big as Galactica, but it’s clear from the launch tubes that this ship is far smaller.
Absolute favorite Battlestar design-wise and in concept. Not heavy like a Mercury or particularly reliant on fighters like a carrier, but its presence simply can't be ignored and agility cannot be discounted. Do not regret my buy of Deadlock.
3:01 Love that shot :D I find it kind of funny that the "cheap and quick to make" Valkyrie has such a good in universe reputation. Like yeah it might have been an excellent ship but it still had obivious weaknesses and on it's own it wouldn't survive long.
Out of curiosity was there ever a reason given in BSG canon as to why the Vipers need to launch via a catapult as opposed to taking off from the flight deck like the Raptors? (besides the obvious "because it's cool" answer?)
In the original series, no. in the RDM series, the launch tubes allow the Vipers to reach combat speed without using there fuel. didn't you ever notice the vipers igniting there engines AFTER they left the tubs.
I can't say it's "the" reason, but "a" reason may be that it improves launch time and reduces fuel consumption. It can take a LOT of fuel for even a modern aircraft to get to high velocity. Raptors also aren't typically combat aircraft, so they don't need a quick response launch.
The tubes allow them to go directly from the pressurized hangar areas beneath the flight deck, to the exterior of the ship. If you launched them like Raptors from the flight pods, you'd need to wheel each one of them on to elevators and raise them up from the hangars to the flight deck, stopping half way to put them through a large airlock. In short, it would be way too slow in combat. - Dan
It seems to be to allow a faster deployment. It kind of makes sense, you _would_ want to get your fighters out as quickly as possible. As to the Raptors, I think the reason that they don't is because they can't fit in the tubes. Plus, they tend not to be needed at as such short notice as the Vipers. Although if I'm not mistaken, I think the Mercury class had a larger, different shaped tube just for Raptors.
If I'm going to be honest, I doubt the validity of the launch tubes in general. If I were making a space carrier it would be as if Galactica and the Donnager had a baby. 2 sides of the ship would have the enclosed flight deck with multiple adjacent decks acting as hangers. When deploying ships they would face into the hanger, internal airlocks would close, and the elevator they're on would rotate them 90 degrees to become vertical on the outside flight deck.
"Wait one, Yashuman, i'm going hot" That quote has a story to tell, its such a shame we didnt get to see some of that between Valkyrie and Yashuman in the BSG reboot series. Some comm chatter in the CIC of each ship showing the horror and confusion. Anyone else think the same?
Still my favorite ship on top on my favorite part of the lore. Knowing who broke the treaty first changes things. Irony is an understatement, the leadership failure in a Valkyrie-type Battlestar would lead Colonial Fleet to redemption. (First part was seeing if people got 2 the paragraph) Leadership failure should have gone to the top for the mission itself was FUBAR. Taking responsibility is what a leader does and doesn't pass the buck. Great video, sometimes what's left unsaid on this channel is almost as relevant as what is. Honestly it's great to see that the writing and narrative has grown with the channel. People have unrealistic expectations. I honestly don't know how people who have been seen the growth spurts here should expect things to evolve. Younger people should be telling people like me, that our viewpoint is unreasonable not the other way around. Godspeed to a future with better rev sharing to the gold award 🥇 sojourn. (Soapbox rant over)
I would love to see videos on the ships of the "Starlancer/Freelancer" universe. Especially the Galaxy class freighter. My all time favorite ship in video games.
@@shanenolan5625 yes sir. Colonials have the Celestra to install aplique armor and restock munitions, Cylon shave the Hydra and Medusa: one heals ship health the other give extra processing power to increase ship performance
@@shanenolan5625 almost forgot about the defender frigate: has extra marine you can add to other ships to boost their def if being boarded, has an extra repair bay for the fighters of other ships and has a similar support suite where it send a Raptor to a ship to enhance performance for one category
😉👍Very nicely well done and very well executed and informatively explained in every way shape and form and detail provided on this format and subject matter on the Valkyrie class Battlestars indeed!,👌.
Love BSG, wish they were able (or interested) in doing spinoff shows. I also enjoy your videos, all the details, the presentation and your graphics are awesome.
Interesting how you address Adama's command of Valkyrie. In the episode "Hero", Bulldog is recovered after being held captive for 3 years. Given that this episode has our intrepid fleet on the run for over two years (9 months in space followed by just over 16 month on New Caprica), that would put the Stealthstar incident at approximately one year before The Fall. Additionally, in the miniseries, Gaeta tells Adama how much he's enjoyed working for him for the past 3 years, presumably on Galactica. One could interpret that to mean Gaeta served under Adama on both Valkyrie and Galactica (as did Tigh), perhaps like our own Navy that has subs manned by two different crews (Red Crew, Blue Crew, etc....). Anyway, good video as always.
I'm not criticizing the ship design, but Season 3's "Hero" is when I realized the writers were really making shit up as they went along; they literally recycled an unused season one script, with no thought to how it would contradict all sorts of other statements in the intervening two seasons. The funny thing was when the writers actually came onto the SciFi official forum and dared fans to name a point they contradicted...and we listed off quite a few. To which they had no response. That Adama couldn't have been given a demotion to serving on Galactica only one year ago...when THROUGHOUT Seasons 1 and 2, they established that he'd been in command of the ship for multiple years. They just plain stopped paying attention. If indeed they ever did. It's painful thinking back to how much faith I had in this show, in Ron Moore, only to realize they were making it up as they went along - and yes, they always insisted "we have a plan" but they really didn't. Their original series bible only had ideas for seasons 1 and 2, exhausted them by Season 3....even Season 4, they at least sat down and scripted out "okay this is the final season"; so if you watch Season 4 in isolation, it's at least presentable action (though not a good final season)....Season 3 though, post-New Caprica...is one of the worst stretches of TV episodes I've ever seen. They'd run out of ideas, and the network insisted on having one continuous 20 episode season with no breaks, WELL BEYOND their capacity to produce them that quickly....it was just a hot mess of bad standalone episodes, often cobbled together from C-list plotlines. But the ship designs were always good.
Given that it'd favor head-on attacks over broadside barrages, it makes sense that the launch tubes are forward facing since that's the direction the enemy would most likely be in.
Overall, one of the best breakdowns yet. And the editing is a serious step up! Congrats! What a fantastic surprise today! I love the ship and I love the cost efficient platform emphasis. Very neoliberal military... the philosophical influence of which heavily influences the re-visioned Battlestar Galatica.
I always liked the shape of its hull, I think its a great looking ship. When I got my hand on one in Anabasis was shocked when I saw how tiny it is compared to the Jupiter/Mercury class.
I love the Valkyrie, really wish we got to see more of it in the reimagined tv series. Also, does anyone know how to approximate the crew of a Valkyrie? I love details like that as it makes the universe that much more interesting, like the Jupiter-class holding 3,000 (peace-time) to 5,000 (war-time, or the Mercury-class (2,500). If anyone know how to know or guess, let me know. It’s one detail that I wish Slitherine Games had included in the specs for their colonial ship designs!
This is my favorite of all the colonial ships. It is the apex of battlestar design. By this point in the war they'd learned a lot of hard lessons about ship design and resource management, and realized it makes much more sense to mass produce small but flexible warships than bet everything on a handful of massive ships. A couple of Valkyries can do almost anything a larger battlestar can, at a fraction of the cost in both materials and manpower. IRL navies figured out the same thing in WWII where the largest battleship in history (the Yamato) went down with a whimper, pretty much without firing a shot
@@jakeg3733ok well in Star Wars the Marg Sabl closure maneuver, is a capital ship tactic where you rotate a capital ship such as a star destroyer at a 20-degree angle, so that the enemy fleet think you are vulnerable but also to have your ships guns pointing at the enemy to provide screening fire, and once they get close enough your capital ship launches it's entire compliment of fighters and strike craft and they fly away from the ships hanger out from the ships sides as well as over and under the ship, the fighters then fly in an unstructured flight pattern and destroy the enemy fleet with all of their weapons.
I didn't really like the look of these until I got them in Dreadlock, where I appreciate them a lot more. Also in that game they're rapidly becoming one of my favurite ship types. Small, but extremely mobile and if you position them right pack more of a punch than an Artemis.
I see that it's a pretty common sentiment that the Valkarie seems to be less of a "Lil' Brother" Battlestar, and more of a "next step" evolution of our beloved Adamant. Great game, Deadlock, and great videos covering the awesome ships. Now if we could get them to do something similar to this game, but using the ships, characters, and story of SG1, or Babylon 5. So many great scifi series that showed us some beautiful ships designs, and every now and again a few seconds of space combat.
Do consider covering the Sobek class from the fantastic fan game Diaspora: Shattered Armistice! It's non-canon, but it's such a well put together game which fits very well with the game's lore.
I finished all the campaigns for this game a few months ago. Seeing how the story is over I didn't expect another video. Happy to be wrong. Did they start working on another DLC? I was under the impression they were done with the game.
It’s already in the game with the modern fleet pack but only available in anabasis or scrimish. Deadlock is so far “dead” maybe we’ll get a deadlock 2 in the future but unlikely
@@BossDosTV Yeah, I know, I recognised the ship, but I thought that maybe something was up given a new video came out. Guess they just decided to make one for fun, not to promote anything.
Seems like a mid range overgunned Light Cruiser/Carrier (It's smaller than the Berserk and Adamant Frigates...) Valkyrie might actually be a Canceron ship design given that we never saw a Canceron ship design in the game (Correct me if I'm wrong). Like the Minerva the Valkyrie was likely developed as an ultra cost effective alternative to Artemis and Jupiter Battlestars lessening local Colony Defense Force's reliance on the Ministry of Defense and Colonial Fleet for basic protection enabling the latter to go on the offensive. When Valkyrie was heavily damaged it was diverted (Along with 4 other of it's class) to the Ghost Fleet to serve as a Support ship for an unidentified Jupiter-II Battlestar. The Valkyrie design is well suited for Planetary Defense and stealth operations but likely not protracted slugging matches with Cylon Basestars (It took 3 Valkyries to defeat a Cratus Basestar in skirmish with 2 being lost and the third heavily damaged). Such a versatile design with continual refits would endure far longer than the Galactica which was never Refitted after the end of the First Cylon War.
I have a Question. How would the Second Cylon War have played out if the Colonials secretly discovered the backdoor in the CNP program who might've won?
Colonials. The Cylons banked everything on the CNP, from their Basestar designs(only missiles and fighters) to their skinjobs. They have 1 mobile factory the size of a country. The colonials had 12 industrially developed worlds and orbital infrastructure. The Cylons wasted 40 years of successive industrial advantages(robots in space) for a single hailmary plan. Without that, well Galactica took 4 seasons and a fleet worth of basestars to fully cripple and Pegasus mowed down 2 simultaneuosly, 1 in under a minute and 3 before it went down at new Caprica. The Colony may remain hidden near its black hole and survive, but it would be on the run, and within Cylon space.
It would be amazing if you covered all of the various transforming fighter craft from the Macross and Robotech series such as the yf-29 VF 25 and 31 ect as well as their various super variants
If I could make a request for a breakdown of an upcoming ship? How about the Eagle Fighter from Space: 1999, especially sad it’s September 13 (Breakaway Day)? Just an idea 😁
Adama's ship was an older MK I the one seen in the plan are MK II's, I know this ship well I spent two years building a full scale totally interactive MK II for a free battlestar galactica role play sim, it had everything a battlestar had from all fighter craft and shuttles down to paper with the corners cut off, I got wiped out by universal when they came out with battlestar galactica online though, my simulator was fan made not for profit but they considered me a competitor so crushed me, I eventual got a fair use agreement to reopen but building an entire fleets of fully interactive scale ships for both human and cylon sides avatars uniforms fully functional fighters with Newtonian physics down to the tiniest little detail like rank pips completely burnt me out so I just gave up. I built over 40,000 unique functional canon props for that sim and haven't touched a bit of 3d modeling software or coded since, it drove me slightly mental made me scared to touch a computer ever again basically. Still love this ship design though.
I wouldn't be surprised if they made a "Heavy Valkyrie" class to give more armor to the ventral side (and perhaps heavier engines/armament as well. That strikes me as a crucial weakness. It would be easy to strand a valkyrie much like that first resurrection ship was stranded via it's exposed FTL.
Just clicked on video, but i *hope* you go over the size discrepancy and choose the larger size :) @0:45 - It's clearly more than 3/4 the length of the Haraz, which looks like a Jupiter Class.... @0:53 - Ok So you went with 649m. That's half of a Columbia/Jupiter class. Now i understand why there are only 3 launch tubes per flight-pod.
Comparing sizes using the models in Deadlock is ill-advised since they're not totally accurate. For example, the Orion is nearly the same size as the Valkyrie in game despite the fact that it's canonical length would make it barely the size of the Valkyrie's flight pod.
I have a hard time deciding which layout and configuration is my favorite, all of the different Battlestars or the Tauri BC-304 layouts and configurations. The contemporary weapons systems of the Battlestar are a bit weird considering the technological achievement of an FTL of any type. The battle techniques are also very accurate for space warfare at least by Newtonian physics. But, the BC-403 has a mixture of contemporary and next-gen+ armaments. The battle methods are interesting but I still think that few depictions of space battle have been done very well and accurate even with the non-Newtonian tech the Tauri have at their disposal. Counter to my statement above I think most SciFi ships are badly designed. I think that they would all benefit from CWIS along all of the sides F, R, L, R, T, & B, with the big guns along the length of the ship (Like the UNSC ship mounted MACs). Keep the muzzle of the bug gun pointed toward the target(s) at all times, you don't have to move forward for lift, move the ship about the muzzle of the business tools. This also gives you a smaller silhouette if the vehicle is like most shown in SciFi. Pull some Picard maneuvers, fire, jump, come about, fire, jump to another angle, come about, repeat. If you want to ambush the target(s) with multiple ships, jump into the space in a three dimensional L shape to avoid cross fire. Get them from above, behind, and Port/Starboard. Then Picard your way around the target(s).
Honestly, one of my biggest gripes with Stargate was its wild fluctuation on the Goa'uld energy weapons and their capabilities, and the absolutely atrocious underselling of railguns. Seriously, Goa'uld energy weapons never actually have any on-screen damage output against ANYTHING that makes it even remotely logical that Goa'uld ship shields laugh at nukes and railguns but can be defeated by those energy weapons.
@@youtubepleb Poor wording on my part, I meant its been hard to find any images, footage etc on my part since I dont own the game and the replays dont give the best view of it
Valkyrie looks like a battlecruiser, smaller than other battlestars, but likely faster/agile, with heavy weaponary but lighter armor. IMO one of the best looking ships of any sci fi show. I would like to see more of her in a series.
No way Adamas mission went wrong Command wanted a war and used him to get it. Look at the military build up and if Baltars thing wasnt hacked they would had decimated the cylon threat and could stop living in uncertainty.
I suspect Battlestar fans in particular might enjoy our original science fiction Audio Drama; The Sojourn. Check it out here!
www.thesojournaudiodrama.com/
Embarrassingly mention the sojourn during my soapbox rant. To say it's top of the line removes the ability to say it's gold standard. Unrealistic expectations come back and haunt fans. Asking to much without allowing for growth. Will haunt fans of this channel. People who follow others don't even remember what it originally was. I Hope people realize spacedocks vision and chase the dream as I have.
@UCJn2zABLVHdD4QkbTFBQeow so? 5 years ago what was the numbers? Have you seen every episode. Thought about how it's a transition to their own project?
I have seen most of Spacedock to develop their own IP and go for it? Other than expanse where else is material coming from. I'm not attacking your comment, if you have been here 5 years, be better please. They deserve it. (Autocorrect I hate you, faster than rewriting)
Please make a video on the SDF-1 Macross from the Macross franchise!
Spool up the taiko drums.
I love how Battlestar Galactica: Deadlock is such a solid, flexible game that you can use it get so much show footage. Such a good game.
Deadlock and SINS BSG Mod for all your Galactica footage and FX needs.
Off at tangent but did you ever play mass effect 3? Disappointing endgame. I always think how that game could have been the best in the series if had thrown out the ending and replaced it with BSG system for deploying all those war assets you spent 50 hours recruiting
I was pretty ecstatic when I saw that the deadlock valkyrie is show accurate ftom the launch tubes to the missile deployments (weapon placement and cap can be underwhelming). The end result of seeing it in action in game is all worth it.
@@michaelandreipalon359 as a game if was fine but kind of collapsed at the end. Most people hate the actual ending, what I actually hated was all those Fleet assets you collected didn't really play into the game. I'd happily pay 4 dlc if it was deadlock style so I could use all those assets and feal the pain of every loss. This game would so fit what was actually happening.
It is a brilliant game. Wish they'd have kept the content going
You know, you can see the Valkyrie as a strip DOWN of the traditional Battlestars OR you can also see it as a buff UP of the Adamant frigate which is one of the most versatile and useful ships in Deadlock. I frequently found myself thinking "Gee if I could just put some Battlestar artillery and some flak defenses onto the Adamant I could build see myself building whole fleets made up entirely of them!" Apparently Colonial command agreed.
You know after playing it for the first time, I treat it as a leader for a Adamant formation. It really does feel like the next gen Adamant while the Mercury was the next step for the Jupiter II.
So that's the surprise ship. Always love using them in Deadlock. Their design is also sleak as hell
It just sucks you can't use them in the late-war campaign missions.
Never got the hang of them
Doubt hell is sleak.
@@latch9781 they're like super-Adamants, little fast frigates with flak, missiles, and a Viper squad.
@@polygondwanaland8390 pretty sure cuz the devs didn’t like B&C adding them in, didn’t fit right so they retconed it
I love this ship! In Deadlock, it really proves that these ships are small but definitely worthy of the battlestar label. I always thought it was an evolution of the Adamant frigate
They work very well in the Frigate role if you just treat it as a Heavy Adamant with CWIS and Flak.
One thing that I took from the official meshes (not the game footage that has monstrously oversized guns on her) of Valkyrie was that compared to the larger Jupiter class, she seemed more like an escort with numerous rapid fire, smaller caliber guns, much like Atlanta class light cruisers of WW2.
Battlestar Galactica continues to be my favorite sci-fi franchise ever.
So say we all , but the expanse is definitely on par with bsg.
@@dwaynehicks6838 battletech for me!
BSG the new series is definitely a great franchise. So is the Expanse. But for me, my favorite Sci-Fi franchise is Babylon 5. If they ever remake that series using modern special effects, I would be a very happy person.
Nice to see Deadlock's filming mode is doing its part lol. Best update to the game imo
Yep! I love getting cool shots that like head-on Viper launch one with it.
- hoojiwana from Spacedock
the editing improvements are STRONG in this one.
Seriously, I know you said there were be editing improvements some time ago, but this was the first video I REALLY noticed it. Hats off mate.
The really close shots of the hull really show how big those fucking arty guns are
And at 1:36, REALLY smooth there.
Imagine a more technical and grounded Battlestar series. For instance, this ships wouldn't need to be in the same axis like in Star Wars, and two Valkyrie class battlestars could fly "belly to belly" covering their weak spot.
It always seemed unforgivable to me to expose that much the FTL drives, given how important they are. Even more than the sublight engines.
that would be cool
The 2003 Series is what you say. And who is to say the Cylon basestars weren't flying upside down relative to each other or the colonials. No, nuBSG was not as exacting as "The Expanse", but don't put nuBSG on the same footing as Star Wars. NuBSG does it better. As for Valkyries flying belly to belly, it would only work if the ships were NOT going to move at all. We also never saw the ship in any actual canon action before the fleet was destroyed. There is nothing to say they did not flying b2b when necessary or possible.
Such a “belly to belly” formation, as you call it, seems like it would be difficulty maintain during combat manoeuvres and it would also limit the firing arcs of some of the ventral weapons. I think it would much easier to just turn the underside away from the enemy.
@@ronin3381 Perhaps if the ships controls could be linked? So in the control in puts by one would be mirrored by the other? Most likely extremely complicated to engineer, but a cool concept!
You can totally do this in Deadlock. You’ll probably lose, but you can do it.
Just got Deadlock on Steam. The Val has quickly become one of my favorite ships to fly in any video game.
I’m glad to see the smaller size quoted here - online there is a wide range of sizes quoted - up to almost as big as Galactica, but it’s clear from the launch tubes that this ship is far smaller.
I love the Deadlock music in the background. That game has some seriously awesome music.
Absolute favorite Battlestar design-wise and in concept. Not heavy like a Mercury or particularly reliant on fighters like a carrier, but its presence simply can't be ignored and agility cannot be discounted. Do not regret my buy of Deadlock.
More of this.
Also always love BSG deadlock for background footage... Such a beautiful game with its designs.
Very happy to see you mention the launch tubes.
3:01 Love that shot :D
I find it kind of funny that the "cheap and quick to make" Valkyrie has such a good in universe reputation. Like yeah it might have been an excellent ship but it still had obivious weaknesses and on it's own it wouldn't survive long.
Notice the names? ;)
- hoojiwana from Spacedock
@@hoojiwana Nice :D
Out of curiosity was there ever a reason given in BSG canon as to why the Vipers need to launch via a catapult as opposed to taking off from the flight deck like the Raptors? (besides the obvious "because it's cool" answer?)
In the original series, no.
in the RDM series, the launch tubes allow the Vipers to reach combat speed without using there fuel. didn't you ever notice the vipers igniting there engines AFTER they left the tubs.
I can't say it's "the" reason, but "a" reason may be that it improves launch time and reduces fuel consumption. It can take a LOT of fuel for even a modern aircraft to get to high velocity. Raptors also aren't typically combat aircraft, so they don't need a quick response launch.
The tubes allow them to go directly from the pressurized hangar areas beneath the flight deck, to the exterior of the ship.
If you launched them like Raptors from the flight pods, you'd need to wheel each one of them on to elevators and raise them up from the hangars to the flight deck, stopping half way to put them through a large airlock.
In short, it would be way too slow in combat. - Dan
It seems to be to allow a faster deployment. It kind of makes sense, you _would_ want to get your fighters out as quickly as possible.
As to the Raptors, I think the reason that they don't is because they can't fit in the tubes. Plus, they tend not to be needed at as such short notice as the Vipers.
Although if I'm not mistaken, I think the Mercury class had a larger, different shaped tube just for Raptors.
If I'm going to be honest, I doubt the validity of the launch tubes in general.
If I were making a space carrier it would be as if Galactica and the Donnager had a baby. 2 sides of the ship would have the enclosed flight deck with multiple adjacent decks acting as hangers. When deploying ships they would face into the hanger, internal airlocks would close, and the elevator they're on would rotate them 90 degrees to become vertical on the outside flight deck.
One of my favorite ships in BSG!
that was some gorgeous visual work/material used for the audio
Awesome vid. It's a real shame Black Lab doesn't wanna do anymore with the Battlestar license.. they had a really good thing going with Deadlock.
"Wait one, Yashuman, i'm going hot"
That quote has a story to tell, its such a shame we didnt get to see some of that between Valkyrie and Yashuman in the BSG reboot series. Some comm chatter in the CIC of each ship showing the horror and confusion.
Anyone else think the same?
Still my favorite ship on top on my favorite part of the lore. Knowing who broke the treaty first changes things.
Irony is an understatement, the leadership failure in a Valkyrie-type Battlestar would lead Colonial Fleet to redemption. (First part was seeing if people got 2 the paragraph) Leadership failure should have gone to the top for the mission itself was FUBAR. Taking responsibility is what a leader does and doesn't pass the buck. Great video, sometimes what's left unsaid on this channel is almost as relevant as what is.
Honestly it's great to see that the writing and narrative has grown with the channel. People have unrealistic expectations. I honestly don't know how people who have been seen the growth spurts here should expect things to evolve. Younger people should be telling people like me, that our viewpoint is unreasonable not the other way around. Godspeed to a future with better rev sharing to the gold award 🥇 sojourn. (Soapbox rant over)
You can also see two valkyrie class battlestars in very low orbit docked at the ground based caprica terminal in the caprica series
When the Valkyrie charges into battle, the epic Walkürenritt music can be heard in the distance.
I'm not even a bsg fan and i came running towards this video. I adore detailed ships~
My all time favorite ship from BSG, great design, great lore, love it all
I would love to see videos on the ships of the "Starlancer/Freelancer" universe. Especially the Galaxy class freighter. My all time favorite ship in video games.
Always a pleasure to see more BSG breakdowns
BSG-37 has 4 of these in service. Good to see other officers in the lineup. Hopefully more will be promoted and join the ranks.
Do they have other support ships ? Escorts ?
@@shanenolan5625 yes sir. Colonials have the Celestra to install aplique armor and restock munitions, Cylon shave the Hydra and Medusa: one heals ship health the other give extra processing power to increase ship performance
@Battlestargroup and that bsg group with food valkeries ,( a special taste force) I assume did thry have support ships ? Tigers or a carrier perhaps ?
@@Battlestargroup thanks for replying bye
@@shanenolan5625 almost forgot about the defender frigate: has extra marine you can add to other ships to boost their def if being boarded, has an extra repair bay for the fighters of other ships and has a similar support suite where it send a Raptor to a ship to enhance performance for one category
The Valkyrie and Pegasus are my top two favorite ships in Battlestar Galactica.
I love my Eaglemoss battlestar's they did a good job building them.
😉👍Very nicely well done and very well executed and informatively explained in every way shape and form and detail provided on this format and subject matter on the Valkyrie class Battlestars indeed!,👌.
could the Valkyrie class pull off a Marg Sable from Star Wars against a Cylon fleet or a Basestar?
Love BSG, wish they were able (or interested) in doing spinoff shows.
I also enjoy your videos, all the details, the presentation and your graphics are awesome.
I absolutely love the Valkyrie Class! Thanks for the video!
Interesting how you address Adama's command of Valkyrie. In the episode "Hero", Bulldog is recovered after being held captive for 3 years. Given that this episode has our intrepid fleet on the run for over two years (9 months in space followed by just over 16 month on New Caprica), that would put the Stealthstar incident at approximately one year before The Fall.
Additionally, in the miniseries, Gaeta tells Adama how much he's enjoyed working for him for the past 3 years, presumably on Galactica. One could interpret that to mean Gaeta served under Adama on both Valkyrie and Galactica (as did Tigh), perhaps like our own Navy that has subs manned by two different crews (Red Crew, Blue Crew, etc....). Anyway, good video as always.
“‘I’ve been looking forward to this”.
What a beautiful presentation. I loved how subtly the background video matched the story you were telling
I'm not criticizing the ship design, but Season 3's "Hero" is when I realized the writers were really making shit up as they went along; they literally recycled an unused season one script, with no thought to how it would contradict all sorts of other statements in the intervening two seasons. The funny thing was when the writers actually came onto the SciFi official forum and dared fans to name a point they contradicted...and we listed off quite a few. To which they had no response. That Adama couldn't have been given a demotion to serving on Galactica only one year ago...when THROUGHOUT Seasons 1 and 2, they established that he'd been in command of the ship for multiple years. They just plain stopped paying attention. If indeed they ever did. It's painful thinking back to how much faith I had in this show, in Ron Moore, only to realize they were making it up as they went along - and yes, they always insisted "we have a plan" but they really didn't. Their original series bible only had ideas for seasons 1 and 2, exhausted them by Season 3....even Season 4, they at least sat down and scripted out "okay this is the final season"; so if you watch Season 4 in isolation, it's at least presentable action (though not a good final season)....Season 3 though, post-New Caprica...is one of the worst stretches of TV episodes I've ever seen. They'd run out of ideas, and the network insisted on having one continuous 20 episode season with no breaks, WELL BEYOND their capacity to produce them that quickly....it was just a hot mess of bad standalone episodes, often cobbled together from C-list plotlines. But the ship designs were always good.
@@michaelandreipalon359 worse than B5 Season 5 - that was just "continuing adventures" but it didn't feel "non canon".
Also was not helped by killing off the Pegasus. That should have waited until the start of the final season before destroying the Pegasus.
@@TheCoolCucumber Because of the nature of the business of television.
Given that it'd favor head-on attacks over broadside barrages, it makes sense that the launch tubes are forward facing since that's the direction the enemy would most likely be in.
Been waiting for a redo of this ship for awhile. Well done.
Overall, one of the best breakdowns yet. And the editing is a serious step up! Congrats! What a fantastic surprise today! I love the ship and I love the cost efficient platform emphasis. Very neoliberal military... the philosophical influence of which heavily influences the re-visioned Battlestar Galatica.
Great to hear you again, Daniel. I was missing your voice.
I always liked the shape of its hull, I think its a great looking ship. When I got my hand on one in Anabasis was shocked when I saw how tiny it is compared to the Jupiter/Mercury class.
I love the Valkyrie, really wish we got to see more of it in the reimagined tv series. Also, does anyone know how to approximate the crew of a Valkyrie? I love details like that as it makes the universe that much more interesting, like the Jupiter-class holding 3,000 (peace-time) to 5,000 (war-time, or the Mercury-class (2,500).
If anyone know how to know or guess, let me know. It’s one detail that I wish Slitherine Games had included in the specs for their colonial ship designs!
This is my favorite of all the colonial ships. It is the apex of battlestar design. By this point in the war they'd learned a lot of hard lessons about ship design and resource management, and realized it makes much more sense to mass produce small but flexible warships than bet everything on a handful of massive ships. A couple of Valkyries can do almost anything a larger battlestar can, at a fraction of the cost in both materials and manpower. IRL navies figured out the same thing in WWII where the largest battleship in history (the Yamato) went down with a whimper, pretty much without firing a shot
do you think in BSG deadlock, the Valkyrie class Battlestar might be able to pull off the Marg Sabl from Star Wars?
@@brettglover135 Not sure what that is
@@jakeg3733ok well in Star Wars the Marg Sabl closure maneuver, is a capital ship tactic where you rotate a capital ship such as a star destroyer at a 20-degree angle, so that the enemy fleet think you are vulnerable but also to have your ships guns pointing at the enemy to provide screening fire, and once they get close enough your capital ship launches it's entire compliment of fighters and strike craft and they fly away from the ships hanger out from the ships sides as well as over and under the ship, the fighters then fly in an unstructured flight pattern and destroy the enemy fleet with all of their weapons.
Really need to watch this show
I didn't really like the look of these until I got them in Dreadlock, where I appreciate them a lot more. Also in that game they're rapidly becoming one of my favurite ship types. Small, but extremely mobile and if you position them right pack more of a punch than an Artemis.
Still hoping for a vid about the Battlestar Theseus from Diaspora Shattered Armistice
Happy to hear Daniel's narration!
I see that it's a pretty common sentiment that the Valkarie seems to be less of a "Lil' Brother" Battlestar, and more of a "next step" evolution of our beloved Adamant. Great game, Deadlock, and great videos covering the awesome ships. Now if we could get them to do something similar to this game, but using the ships, characters, and story of SG1, or Babylon 5. So many great scifi series that showed us some beautiful ships designs, and every now and again a few seconds of space combat.
It's the replacement for all the older ships that make up a fleet supporting a battlestar.
I Love How most of the larger ships of the line have that crocodile aesthetic.
Definitely my favourite Battlestar design. Maybe even my favourite Capital ship design ever
Do consider covering the Sobek class from the fantastic fan game Diaspora: Shattered Armistice! It's non-canon, but it's such a well put together game which fits very well with the game's lore.
Loved that game, probably the best fan game I've ever played and the mechanics were basically perfect from the show.
Can you do TIE bomber and finish off the tie line seeing you've done TIE fighter and interceptor
with so many of them being made, you think at lest 1 or 2 of them would have survived like the pegasus to eventual join the fleet in the show.
BSG doesn't get remotely enough credit. Still probably my favorite work of fiction of all time.
Keep the videos coming!! BSG is definitely my all time favourite show.
I finished all the campaigns for this game a few months ago. Seeing how the story is over I didn't expect another video. Happy to be wrong. Did they start working on another DLC? I was under the impression they were done with the game.
It’s already in the game with the modern fleet pack but only available in anabasis or scrimish. Deadlock is so far “dead” maybe we’ll get a deadlock 2 in the future but unlikely
@@BossDosTV Yeah, I know, I recognised the ship, but I thought that maybe something was up given a new video came out. Guess they just decided to make one for fun, not to promote anything.
@@TheCoolCucumber I'm curious what they'll make next.
@@TheCoolCucumber In the same style or something different?
Could you do a video on the Atlas Carrier? I just like the fact its basically a bigger mobile flight pod.
Seems like a mid range overgunned Light Cruiser/Carrier (It's smaller than the Berserk and Adamant Frigates...) Valkyrie might actually be a Canceron ship design given that we never saw a Canceron ship design in the game (Correct me if I'm wrong). Like the Minerva the Valkyrie was likely developed as an ultra cost effective alternative to Artemis and Jupiter Battlestars lessening local Colony Defense Force's reliance on the Ministry of Defense and Colonial Fleet for basic protection enabling the latter to go on the offensive. When Valkyrie was heavily damaged it was diverted (Along with 4 other of it's class) to the Ghost Fleet to serve as a Support ship for an unidentified Jupiter-II Battlestar. The Valkyrie design is well suited for Planetary Defense and stealth operations but likely not protracted slugging matches with Cylon Basestars (It took 3 Valkyries to defeat a Cratus Basestar in skirmish with 2 being lost and the third heavily damaged). Such a versatile design with continual refits would endure far longer than the Galactica which was never Refitted after the end of the First Cylon War.
Possible suggestions, Wing Commander, Space Shuttle, Space balls, Predator ships
I have a Question.
How would the Second Cylon War have played out if the Colonials secretly discovered the backdoor in the CNP program
who might've won?
Colonials. The Cylons banked everything on the CNP, from their Basestar designs(only missiles and fighters) to their skinjobs. They have 1 mobile factory the size of a country. The colonials had 12 industrially developed worlds and orbital infrastructure. The Cylons wasted 40 years of successive industrial advantages(robots in space) for a single hailmary plan. Without that, well Galactica took 4 seasons and a fleet worth of basestars to fully cripple and Pegasus mowed down 2 simultaneuosly, 1 in under a minute and 3 before it went down at new Caprica.
The Colony may remain hidden near its black hole and survive, but it would be on the run, and within Cylon space.
Colonial stomp.
Finally! My favorite Battlestar class.
I need to buy battlestar Galactica: deadlock... it looks like such an awesome game!
It would be amazing if you covered all of the various transforming fighter craft from the Macross and Robotech series such as the yf-29 VF 25 and 31 ect as well as their various super variants
Yep, the entire Caprican fleet got "Khaned". They got their prefix codes.
Khan: Where's the override? THE OVERRIDE!!
The workhouse capital ship of the Colonial Fleet. A pocket Battlestar or escort for the larger ships like the Mercury Class.
I will watch every bit of your BSG content at least once :)
If I could make a request for a breakdown of an upcoming ship? How about the Eagle Fighter from Space: 1999, especially sad it’s September 13 (Breakaway Day)?
Just an idea 😁
Would love to see one of these on the Adamant from Deadlock.
Excellent vid, love your videos
I LOVE you new intro!
Daniel's BACK! Woot
Nicely done and thank you
Adama's ship was an older MK I the one seen in the plan are MK II's, I know this ship well I spent two years building a full scale totally interactive MK II for a free battlestar galactica role play sim, it had everything a battlestar had from all fighter craft and shuttles down to paper with the corners cut off, I got wiped out by universal when they came out with battlestar galactica online though, my simulator was fan made not for profit but they considered me a competitor so crushed me, I eventual got a fair use agreement to reopen but building an entire fleets of fully interactive scale ships for both human and cylon sides avatars uniforms fully functional fighters with Newtonian physics down to the tiniest little detail like rank pips completely burnt me out so I just gave up. I built over 40,000 unique functional canon props for that sim and haven't touched a bit of 3d modeling software or coded since, it drove me slightly mental made me scared to touch a computer ever again basically. Still love this ship design though.
Battlestar in movies:
Battlestar in Imperial delusions and megaprojects: *giant shell surrounding a star with some engines, jam-packed with weapons*
I wouldn't be surprised if they made a "Heavy Valkyrie" class to give more armor to the ventral side (and perhaps heavier engines/armament as well. That strikes me as a crucial weakness. It would be easy to strand a valkyrie much like that first resurrection ship was stranded via it's exposed FTL.
I’m still waiting for a Lore video on the Mark 1 Dodge Viper. Still, good content as always.
Valkyrie class reminds me of the jeep carriers of WW2.
Thanks for the content.
Great job!
brings back memories
These are the videos I sub for.!
I would love you to do a video for the Andromeda Ascendent.
Just clicked on video, but i *hope* you go over the size discrepancy and choose the larger size :)
@0:45 - It's clearly more than 3/4 the length of the Haraz, which looks like a Jupiter Class....
@0:53 - Ok So you went with 649m. That's half of a Columbia/Jupiter class. Now i understand why there are only 3 launch tubes per flight-pod.
Comparing sizes using the models in Deadlock is ill-advised since they're not totally accurate. For example, the Orion is nearly the same size as the Valkyrie in game despite the fact that it's canonical length would make it barely the size of the Valkyrie's flight pod.
Thank you
now that is a sexy ship
still, galactica remain my favorite 😅
I have a hard time deciding which layout and configuration is my favorite, all of the different Battlestars or the Tauri BC-304 layouts and configurations.
The contemporary weapons systems of the Battlestar are a bit weird considering the technological achievement of an FTL of any type. The battle techniques are also very accurate for space warfare at least by Newtonian physics.
But, the BC-403 has a mixture of contemporary and next-gen+ armaments. The battle methods are interesting but I still think that few depictions of space battle have been done very well and accurate even with the non-Newtonian tech the Tauri have at their disposal.
Counter to my statement above I think most SciFi ships are badly designed. I think that they would all benefit from CWIS along all of the sides F, R, L, R, T, & B, with the big guns along the length of the ship (Like the UNSC ship mounted MACs). Keep the muzzle of the bug gun pointed toward the target(s) at all times, you don't have to move forward for lift, move the ship about the muzzle of the business tools. This also gives you a smaller silhouette if the vehicle is like most shown in SciFi. Pull some Picard maneuvers, fire, jump, come about, fire, jump to another angle, come about, repeat.
If you want to ambush the target(s) with multiple ships, jump into the space in a three dimensional L shape to avoid cross fire. Get them from above, behind, and Port/Starboard. Then Picard your way around the target(s).
Keep ranting my friend, sci-fi is made to be ranted over lol
Honestly, one of my biggest gripes with Stargate was its wild fluctuation on the Goa'uld energy weapons and their capabilities, and the absolutely atrocious underselling of railguns. Seriously, Goa'uld energy weapons never actually have any on-screen damage output against ANYTHING that makes it even remotely logical that Goa'uld ship shields laugh at nukes and railguns but can be defeated by those energy weapons.
Video on the Taipan bomber, seen barely any info on that ship?
The lack of info is probably why a video on it hasn’t been made yet.
@@youtubepleb Poor wording on my part, I meant its been hard to find any images, footage etc on my part since I dont own the game and the replays dont give the best view of it
Thanks for another great video
I would've loved to see a show with the colonials at their zenith.
Can you please finish the rest of the ships in Battlestar Galactica Deadlock?
I think they look an awful lot like an eagle from "Space 1999".
Valkyrie looks like a battlecruiser, smaller than other battlestars, but likely faster/agile, with heavy weaponary but lighter armor.
IMO one of the best looking ships of any sci fi show. I would like to see more of her in a series.
No way Adamas mission went wrong Command wanted a war and used him to get it. Look at the military build up and if Baltars thing wasnt hacked they would had decimated the cylon threat and could stop living in uncertainty.
Nice remake of the Valkyrie.
Now the Omegas turn next please?
I really wish you could use this ship in the campaigns in deadlock
Interesting design....I don't know if I love it or hate it?
Nice