you writed what i wanted to write XD what a shame :,,,,, i thinked of this and youtube give me the video already uffff i cant sell "my inventions" because they already exist
Xxx Xxx..... It only proves you have viable ideas, keep thinking.. Don't give up because it can strike you anywhere at any time. What is your real passion (what do you love doing so much, you'd do it for free every day?), what does that activity lack? How can you make it better? :-)
Man this is entirely to show off the basic functions... you can see the cage tilted 90° to the side but on screen the wings are aligned with the horizon.
@@terrywilson4166 dude 2 mins of this and you would be miserable. When a fighter pilot does a full loop the Gs are pushing him down on his seat, but with this when you go upside down there wont be any Gs so you will end up with your seat belt digging in
Actually, the rotation could in theory simulate G-forces by orienting based on where the forces would be pulling, rather than based on the horizon. Granted, it'd never exceed 1g, but it would at least provide a sensation of G-forces.
For flying games a max of 10G with training a special suit that comes with it but even then your using it so you should know your limits of how much you can take before you black out over 10G is death but 10g for 5 secs before completely blacking out would make for a cool experience
I tried one of these and man they're a trip. Maybe arcades could make a comeback with machines like this. Imagine a star Wars or Battlestar Galactica game with full motion?
.. rotating gyros? Are you serious? No. They use integrated circuits, solid state. Probably something like this, it might even be literally this chip: www.sparkfun.com/products/10937 VR headsets use exactly the same type of motion sensing gyros / accelerometers that your phone uses.
Very popular,360 degree rotation flight simulator. Contact with me if you are interested in. My Email: ivy@linkyousim.com My skype: ivy.huang90 My Mobile/Whatsapp/Viber: +86 13760836679 www.linkyousim.com
nice idea but need some stability. 1.its too light and wobbles. 2.also the cage is unbalanced. add more weight on toppart to even out the seat and players weight.. every axis need to be in balance. reduce wear and give a smoother movement. 3. that chain drive need tensioners. going all in and use hydraulics would make it perfect i think. but also cost more. try getting your hand on a used/broken roller coaster arcade machine.. theyre old now but then you can use the parts and inspiration from there to make it even better. keep on with the project.
This is a terrific start without resorting to one of those 7 million dollar Spar or Raytheon Motion Flight Simulator installations at a few USAF bases or NASA. A precision 20 ton robot arm is a pretty expensive piece of hardware plus you need a flight surgeon as a safety monitor for the motion simulator in case you red out and bust a blood vessel pulling high negative sustained Gs.
>flight surgeon as a safety monitor for the motion simulator in case you red out and bust a blood vessel pulling high negative sustained GsThis is the important part. You can't "just get one of these" if you have the money. When people pay to go get taken up in a real fighter jet for some extreme thrills, there's a medical checkup by a flight surgeon beforehand. You have to get your blood pressure taken among other things.
Its a frame that spins around for consumers to customize. rudders already exist, sticks exist, vr exists... this company isn't showing shit that it doesn't need to prove works or that they don't even sell. they are showing a customizable rotating frame...
needs a bit of smoothing to the motion but since its a 2015 video that may have been done. The real question is how loud are the drives, Would end any immsersion in a flight sim if you are hearing the whine of electric motors over the howl of jet engines.
Noticed when he was flying straight on screen he was upside down on machine ,if you notice he cuts out the display tv when it happens to back side of TV
A 20x20 degree range of motion makes more sense for a flight sim rig. Because of the lack of g forces its better for the gravity to be down. With VR goggles on, a 20x20 range of motion is incredibly immersive. Still not entirely realistic but better than this.
I saw that too, Also I believe they are using batteries for the computer and monitor, so it probably only works IF IT WORKS for a limited period of time. It's unlikely they are passing current through the main bearing that connects the main chassis and the rolling cart thingy.
everybody saying this is a fake demonstration is right, but keep in mind that flight simulators tend to orient themselves according to the g-forces experienced rather than the plane's orientation, meaning that for example if you were to go full throttle while flying perpendicular to the ground the cockpit would still tilt upwards to simulate the g-force from your accelleration. of course since it's a static simulator it uses gravity to do so meaning you can only experience one g in any direction, you need a multimillion centrifuge simulator to go above that
First off, brilliant! Love the simple design. Question: Would it be possible (or practical) to align both axes of rotation with the user's upper torso or head? I feel like that might even further improve how real it feels since you won't feel the acceleration of the machine as it moves to a given position quite as much. Still love the design though man, great work
It reminds me Charlie Chaplin sitting on the anti-aircraft cannon in The Great Dictator's beginning, lol :) Joking aside - thanks for sharing, nice demo!
The videos 8 years old in case you didn't notice. Considering how much peripheral latency has improved in the last decade just imagine how responsive these 720 degree sims are today.
This + driving seat + thrustmuster 300 gt + vr + a game were you can actually flip over if your a dumb driver... And the let people try it for the first time without saying them what this thing can do... would be funny as hell This is amazing... it sucks to be not rich :) First world problems ...
Sooooo, at 0:35 the jet is pretty much level with a slight decent towards the city, still the player is facing upwards in a strange angle and rotation... Other than that, the stick inputs does not match the movement of the contraption at all...
stiffness of haribo jelly. It doesn't look like it's going to hold up... They should be stiff at the first pivot point and the frame itself bends below it.
So get this. A half moon base with rollers powered by both x and y axis servo motors that spin a sphere in the same 360° motion in less space and giant mechanical arm moving parts 👍🏽
You cannot be upside down for too long for critical health reasons but I wonder what the motion sickness is like, how long can you move before it gets too tiring? are there better seats? These are questions that need real answers because the whole reason I don't buy into VR is because of the sickness it induces on me.
El problema es que el movimiento va a acorde al movimiento que tu hagas, pero no va sincronizado con lo que ves en la pantalla, ejemplo si el da vuelta a la izquierda o derecha la cabina se movera, pero llega un momento de desincronizacion y tu puedes estar hacia arriba y en la pantalla ver que vas en picada
interesting concept...if i had it i'd enclose it, fit it with a "g-seat" (contracting harnesses on the seat that simulates forces on the pilot), use a projection system in a room to project surroundings on the walls and ceiling and speed up the yaw and pitch rates. couple of tweaks and it would be incredible.
Nah stick that thing in a centrifuge good to go then lol at 11 g during a high speed tight turn me be blacking out and puking lol would be cool idea but it needs the G Force if it can figure out how to make it safe and have a warning that you may need to train your mind and body for Gs over 5G that way you can increase the G force until you hit fighter pilot level of G and hold it
You guys need to pay attention to the motion of the simulator, and the motion of the game. It's clearly a pre-recorded gameplay video, and the joystick controls the simulator. I doubt the sim actually works 100% with games yet. Like if you're flying upwards in a jet, this simulator will probably end up just doing backflips.
Does it have an ejection seat function? LOL In all seriousness, just imagine yourself having a great time and suddenly this thing goes out of control and won't respond to the flight controls. Without a kill switch you'd be screwed. That would be why it should have a kill switch lever that would be where the ejection seat handle would normally be. How cool would that be?
Right idea 正确的想法. Wrong execution 错误执行. It is not necessary to simulate more than 1 G of acceleration and lateral forces in 99% of car and aircraft simulations. This means you only require 180-degrees of range in both axis. Following this rule, you can reduce the platform size and weight (and cost) considerably. This will also reduce the moment arm 力矩臂 to eliminate 消除 much the jerkiness 抖. Instantaneous torque authority 转矩控制 is critical in gaming. I also suggest you consider beginning from a platform like the Playseat Evolution or similar.
at 1:41 what if you want to push down on the control stick? I think that the frame also needs to be able to swivel in order to get more degrees of movement. it seems a bit jerry atm but still cool
who plays in rotation but 3rd person ?
TheDragonFlyer Aviation an idiot...
TheDragonFlyer Aviation with no rudder pedals too
you writed what i wanted to write XD
what a shame :,,,,, i thinked of this and youtube give me the video already
uffff i cant sell "my inventions" because they already exist
Xxx Xxx..... It only proves you have viable ideas, keep thinking.. Don't give up because it can strike you anywhere at any time. What is your real
passion (what do you love doing so much, you'd do it for free every
day?), what does that activity lack? How can you make it better? :-)
Man this is entirely to show off the basic functions... you can see the cage tilted 90° to the side but on screen the wings are aligned with the horizon.
all that and hes playing in 3rd person.......love the range of motion. even better if you pair it up with a VR headset though.
We have VR version ^-^
Thats what i was thinking
@@ivyhuang7869 VR + DCS
@@Kev376 Was thinking of setting this up with a pimax 5k & playing DCS or IL2.
@@terrywilson4166 dude 2 mins of this and you would be miserable. When a fighter pilot does a full loop the Gs are pushing him down on his seat, but with this when you go upside down there wont be any Gs so you will end up with your seat belt digging in
Actually, the rotation could in theory simulate G-forces by orienting based on where the forces would be pulling, rather than based on the horizon. Granted, it'd never exceed 1g, but it would at least provide a sensation of G-forces.
For flying games a max of 10G with training a special suit that comes with it but even then your using it so you should know your limits of how much you can take before you black out over 10G is death but 10g for 5 secs before completely blacking out would make for a cool experience
This rotation only does -1G and 1.2Gs
1:47 pushes stick forward like a maniac... Nothing happens lol.
Omg yes 😂😂😂
I guess he wasn't sync enough with movie playing on that TV.
hahahhahahaaahhahahahhahaaaahh
LOL
If I do 20% of that at high speed in our glider in real life we would crack the wings and see red.
I tried one of these and man they're a trip.
Maybe arcades could make a comeback with machines like this. Imagine a star Wars or Battlestar Galactica game with full motion?
Lol imagine Tie Fighter or X-Wing on this? Maybe Descent!
when im rich youll get to experience it believe me
@@GalaxyStandard77 in space there is no gravity, just accelerations, you can't simulate it at 1 g
agreed, americans have the infrastructure and cliente to do this, but are the most lazy people in the world
@vrgamingitalia8105 Actually you can and vp21ct told how 5 years ago in this same chat...
It's not synched with the game, someone's manually trying to match the rotations with what's happening on the screen, awesome set up though.
Are you serious? Hes playing Ace Combat in 3rd person? Cool machine no doubt but at least demo some DCS...maybe with some VR.
vr uses rotating gyros inside their sensors so i think this will probably damage it.
.. rotating gyros? Are you serious? No. They use integrated circuits, solid state. Probably something like this, it might even be literally this chip: www.sparkfun.com/products/10937
VR headsets use exactly the same type of motion sensing gyros / accelerometers that your phone uses.
a real flight simulation
th-cam.com/video/T8XLyvUlDD8/w-d-xo.html
@@Dan-uo6vi lol, no
Just some advice if you're trying to sell these... Instead of putting on a suit, put on a smile and look like you're having a good time...
dont forget the gold watch
Because he doesn’t believe it’s safe
Very popular,360 degree rotation flight simulator.
Contact with me if you are interested in.
My Email: ivy@linkyousim.com
My skype: ivy.huang90
My Mobile/Whatsapp/Viber: +86 13760836679
www.linkyousim.com
Where are you hiding the batteries. I don't believe you are passing current through the bearings to the computer and monitor.
flight simulator
skype: ivy.huang90
Whatsapp/Viber: +86 13760836679
Email: ivy@linkyousim.com
Awesome man, I hope you guys keep developing. The feedback of the simulator looked really smooth and quick.
This is awesome!! Can wait to see it hooked up to AC7 with PSVR and rudder pedals.
I want to build one to fly real time FPV..Beautiful....Love your engineering.
keep working on this, DCS World needs it!
nice idea but need some stability.
1.its too light and wobbles.
2.also the cage is unbalanced. add more weight on toppart to even out the seat and players weight..
every axis need to be in balance.
reduce wear and give a smoother movement.
3. that chain drive need tensioners.
going all in and use hydraulics would make it perfect i think. but also cost more.
try getting your hand on a used/broken roller coaster arcade machine..
theyre old now but then you can use the parts and inspiration from there to make it even better.
keep on with the project.
This is a terrific start without resorting to one of those 7 million dollar Spar or Raytheon Motion Flight Simulator installations at a few USAF bases or NASA. A precision 20 ton robot arm is a pretty expensive piece of hardware plus you need a flight surgeon as a safety monitor for the motion simulator in case you red out and bust a blood vessel pulling high negative sustained Gs.
>flight surgeon as a safety monitor for the motion simulator in case you red out and bust a blood vessel pulling high negative sustained GsThis is the important part. You can't "just get one of these" if you have the money. When people pay to go get taken up in a real fighter jet for some extreme thrills, there's a medical checkup by a flight surgeon beforehand. You have to get your blood pressure taken among other things.
I love the rudder pedals!
! ;')
All that work and no foot pedals for yaw control?
I'm sure you can firmly bolt some Saitek Flight Pro Rudder pedals to the floor footplate.
how about there being just a basic joystick and a screen on that rig?? xd
thing is, you don't even have a YAW rotation axis in this machine.
Its a frame that spins around for consumers to customize. rudders already exist, sticks exist, vr exists... this company isn't showing shit that it doesn't need to prove works or that they don't even sell. they are showing a customizable rotating frame...
He's using an X-52, the rudder is on the stick. It's a twist rudder
I think it needs rudder pedals, full immersion, if you're gonna do it, go all out. This is badass, though. Good job!
needs a bit of smoothing to the motion but since its a 2015 video that may have been done. The real question is how loud are the drives, Would end any immsersion in a flight sim if you are hearing the whine of electric motors over the howl of jet engines.
Flight simulator
Email: ivy@linkyousim.com
Skype: ivy.huang90
Mobile/Whatsapp:0086 13760836679
Web:www.linkyousim.com
I could not help but imagine the screen coming loose and falling onto the poor schlub. That would be terrifying!!!
Noticed when he was flying straight on screen he was upside down on machine ,if you notice he cuts out the display tv when it happens to back side of TV
This would be bad ass for a car game too? Drive drunk and boom car starts rolling lmao
I somewhy have always wanted to feel what its like to roll in a car ofc not with injuries
Lol - I see some other devices like this on YT, and they hardley make them move. This guy does not dissapoint.
trade the screen for vr and your done
Vraiment kiffant le simu, avec un casque VR pour s'envoyer en l'air ça serait bien!
A 20x20 degree range of motion makes more sense for a flight sim rig. Because of the lack of g forces its better for the gravity to be down. With VR goggles on, a 20x20 range of motion is incredibly immersive. Still not entirely realistic but better than this.
Have had a 6DOF with 25degrees of pitch, roll and yaw (plus sway, heave and push) and it's incredibly realistic if done well. Oh and all in VR
WTF ... why is the ground vertical at 0:36 ?
because its a fake demonstration of a product that most likely dosent work?
I saw that too, Also I believe they are using batteries for the computer and monitor, so it probably only works IF IT WORKS for a limited period of time. It's unlikely they are passing current through the main bearing that connects the main chassis and the rolling cart thingy.
This is Stupid
Because, we were inverted.
everybody saying this is a fake demonstration is right, but keep in mind that flight simulators tend to orient themselves according to the g-forces experienced rather than the plane's orientation, meaning that for example if you were to go full throttle while flying perpendicular to the ground the cockpit would still tilt upwards to simulate the g-force from your accelleration.
of course since it's a static simulator it uses gravity to do so meaning you can only experience one g in any direction, you need a multimillion centrifuge simulator to go above that
First off, brilliant! Love the simple design. Question: Would it be possible (or practical) to align both axes of rotation with the user's upper torso or head? I feel like that might even further improve how real it feels since you won't feel the acceleration of the machine as it moves to a given position quite as much.
Still love the design though man, great work
"Do a barrel roll!!"
😁
It reminds me Charlie Chaplin sitting on the anti-aircraft cannon in The Great Dictator's beginning, lol :) Joking aside - thanks for sharing, nice demo!
This looks cool but you can see there's quite a delay (which I'm sure is inevitable) between the movement on screen and in the seat
The videos 8 years old in case you didn't notice. Considering how much peripheral latency has improved in the last decade just imagine how responsive these 720 degree sims are today.
That suit spent six weeks at the dry cleaners, getting the sweat and creases out. 😂
This + driving seat + thrustmuster 300 gt + vr + a game were you can actually flip over if your a dumb driver...
And the let people try it for the first time without saying them what this thing can do...
would be funny as hell
This is amazing... it sucks to be not rich :)
First world problems ...
Sooooo, at 0:35 the jet is pretty much level with a slight decent towards the city, still the player is facing upwards in a strange angle and rotation... Other than that, the stick inputs does not match the movement of the contraption at all...
imagine playing DCS,War Thunder,IL2 with actual cockpit on it & with VR as well😍😍❤️
I have no desire to want this. I need to snack and drink when gaming 😆
good thing it isnt for gaming...
casul
The picture doesnt even represent the position of the simulator....wtf :)
stiffness of haribo jelly. It doesn't look like it's going to hold up... They should be stiff at the first pivot point and the frame itself bends below it.
r u kidding me. this is fkng awesome!!!!!
VR headset would be sick on this! 😎
So get this. A half moon base with rollers powered by both x and y axis servo motors that spin a sphere in the same 360° motion in less space and giant mechanical arm moving parts 👍🏽
You cannot be upside down for too long for critical health reasons but I wonder what the motion sickness is like, how long can you move before it gets too tiring? are there better seats?
These are questions that need real answers because the whole reason I don't buy into VR is because of the sickness it induces on me.
looks jerky and laggy also would suck if it busted a chain or reduction drive upside down, great concept though.
I would like to watch the Top Gun 2 movie in this setup =D
El problema es que el movimiento va a acorde al movimiento que tu hagas, pero no va sincronizado con lo que ves en la pantalla, ejemplo si el da vuelta a la izquierda o derecha la cabina se movera, pero llega un momento de desincronizacion y tu puedes estar hacia arriba y en la pantalla ver que vas en picada
Nice! With sparks falling of the electric motor as well @ 0:52 !!! Very realistic lol... I guess you need AT LEAST usb type C to power this 😋
Haha there's a guy welding behind the sim
Just like the old TV show “UFO”...flying in a polyester leisure suit! (If they let me fly this, I’d wear anything they asked...please please please!!)
looks like it would take some $$$$. Any yaw rotation yet?
give him a virtual reality headset to make it more realistic
this, but for DCS world with a 1:1 cockpit for say, a F18 or F16, would be AMAZING in VR
all these level of realism sophistication and they showcase it with Ace Combat lmao
fire fire fire fire fire!!! "After burner"
interesting concept...if i had it i'd enclose it, fit it with a "g-seat" (contracting harnesses on the seat that simulates forces on the pilot), use a projection system in a room to project surroundings on the walls and ceiling and speed up the yaw and pitch rates. couple of tweaks and it would be incredible.
Nah stick that thing in a centrifuge good to go then lol at 11 g during a high speed tight turn me be blacking out and puking lol would be cool idea but it needs the G Force if it can figure out how to make it safe and have a warning that you may need to train your mind and body for Gs over 5G that way you can increase the G force until you hit fighter pilot level of G and hold it
You guys need to pay attention to the motion of the simulator, and the motion of the game. It's clearly a pre-recorded gameplay video, and the joystick controls the simulator. I doubt the sim actually works 100% with games yet. Like if you're flying upwards in a jet, this simulator will probably end up just doing backflips.
i think the sega 360 simulation chair was much better more compact smoother experience ,smoother when needed smooth that is...
Sega always ahead of its time
Imagine War Thunder SB with a VR headset and this. :P
Seems like this would have to be built more robust for American players. Is this a product, or a prototype?
Stop asking whu he's in 3rd person we have to admit this is actually pretty cool.
a wrap around , 360 degree internal 4k screen would be nice.
or just a vr headset would be miles cheaper
Now he jsut needs some virtual reality.
yep, you made all that and you just use a normal flight stick, is that all the weight you can handle?
If you can't vomit, this machine will help!
what type of sliprings do you guys used for electrical and data transfer? or do you guys using batteries?
Does it have an ejection seat function? LOL In all seriousness, just imagine yourself having a great time and suddenly this thing goes out of control and won't respond to the flight controls. Without a kill switch you'd be screwed. That would be why it should have a kill switch lever that would be where the ejection seat handle would normally be. How cool would that be?
That'd be funny to watch
That'd be funny to watch
Bugger spilt mah coffee!
1:59 unstraps quick af and runs off to puke.
Really, really cool. You guys should film from inside the seat with a GoPro. That would be even better.
Right idea 正确的想法. Wrong execution 错误执行. It is not necessary to simulate more than 1 G of acceleration and lateral forces in 99% of car and aircraft simulations. This means you only require 180-degrees of range in both axis. Following this rule, you can reduce the platform size and weight (and cost) considerably. This will also reduce the moment arm 力矩臂 to eliminate 消除 much the jerkiness 抖. Instantaneous torque authority 转矩控制 is critical in gaming. I also suggest you consider beginning from a platform like the Playseat Evolution or similar.
unless you want continuous roll
0:52 Uuuuuuh.... is it me or your machine sparks?
This is really cool. I want one now.
He's playing Ace Combat Assault Horizon out of all other ones in the AC series.
The power of christ compels that Chair
Imagine hooking up this to Ace Combat 7. Shit would be fuckin intense
imagine playing war thunder on that it would be insane
What kind of power does this rig require?
Thank you *Daily Dose of Internet*
How does the cables don't twist at some point?
the game he is playing is ace combat assault horizon, meaning he's playing an arcade fligh game with a 720 degree rotation chair... Talk about G-force
He has a full rotation flight simulator and plays Ace Combat in 3rd person?? What in the world
LEAVE ME ALONE MOM I'M OWNING!
What about looking around the skies?
i remember trying to build something like this in my grandpa’s garage and i got stuck upside down lol, the motor is too weak 😂
I don't know why you put all that time and effort in building that without adding a yaw mechanism.
Don`t stall (in VR). (The plane)
Finally, i can experince gloc and die peacefully in my house
Imagine playing ksp with this then the kraken strikes.
Why would u fly in chase cam view while strapped into this thing!? Also, seems like way too much slack in the system.
at 1:41 what if you want to push down on the control stick? I think that the frame also needs to be able to swivel in order to get more degrees of movement. it seems a bit jerry atm but still cool
How do you get started with this kind of project? damn.
This would be great for war thunder
Just noon things.. Playing in 3rd person... 😁
Use a vr headset to increase immersion.
You need to take the slack out of the chains to get rid of the jerky movement.
He's wearing a suit!
Now imagine all the gluttons that can't get on their...
He isn't even controlling it. The joystick/game and seat are not moving in relation to eachother
Also noticed that. Either this thing has an insane lag is unprecise as hell or he is not controlling this thing.
All that for ace combat!? Try DCS world, it would be a lot of fun in that thing.
Up-down, side-to-side not important. You fly You Like You buy.