Just to clarify something relating to the *Sore Eyes* modifier technically this modifier is an accidental reference to Eyefestation however it's simply a remake of an old modifier I made 5 months ago in this video: th-cam.com/video/oEl9FV1ggPc/w-d-xo.htmlsi=sgd_kzhnfzF45KRp which you can find at around 2:18 to 2:20 where you see a modifier called *L O O K A T M E*
Jumper: enables jumping during all segments of the game (including hotel, backdoor, rooms, and mines, boss fights, and castle) -10% knobs requires not 5 stars and running track
moonwalk: jump gravity decreased during jump segments (can be combined with jumper for lower gravity EVERYWHERE) -10% knobs requires not 5 stars and down the drain
omi-directional treadmill: ambushes speed will change with each encounter +5% knobs (the reason its 5% and not 10% like rushes is because ambush doesn't appear alot) requires unbound
Jack of all trades: jack can appear if rush or ambush is coming (not alot of people know that jack cant spawn if rush or ambush is coming) +10% knobs requires meet jack and rock bottom
Sorry it took so long, but here are my thoughts on the tweaked modifiers: Magnitude: -I’d shorten the description like so; “Earthquakes will occur more frequently, and will be more intense.” -The Modifier menu for The Mines will most likely only be accessible if you have See You Soon, so the achievement requirement could be removed (it’s pointless to have a modifier for The Mines require See You Soon when you can’t even activate modifiers for The Mines at all unless you have obtained See You Soon. Hopefully this makes sense to you, let me know if it doesn’t) Gas Leak: -I’d change the description to not reference the player sort of like this; “More Firedamp leaks can be found. Electrical light sources are now susceptible to combustion.” Festering: -I’d rewrite the description like so; “Figure will attack more often and is more aggressive.” Echoing Chasm: -I don’t really see the point of this achievement. There’s already an achievement for using a glow stick on an entity, and in my opinion, there doesn’t need to be two, also because Figure doesn’t even react to the glow stick thrown at it, unlike Giggle. Under Lock n’ Key: -I’d change the name to something like “Placeholder” (when I think of something I’ll come back to this comment and change the Placeholder to whatever I came up with) -I’d change the description like so; “Rooms in The Mines can now be locked.” -The achievement requirement should be Rocky Passage instead of Outwitted, since the modifier has nothing to do with Dupe Rocky Express: -I’d change the description to make it sound more modifier-like; “The Minecart Chase is longer and more difficult. -The bonus should be changed to +20% at least Capitalism: -The No Rift tag should be removed, since most, if not all items can be purchased in the pre-run shop -Personally, I don’t like modifiers that increase the prices of Jeff’s Shop, since El Goblino Was Here already makes the shop less affordable, and the modifiers’ difficulty solely depends on whether you rely on Jeff’s Shop or not -“El Goblino’s Payday” is spelled like this -It should disable Out Of Stuff, the Pre-Run Shop really isn’t that expensive imo Brittle Bones: -This modifier doesn’t work all that well; Timothy and Snare cannot kill you, drowning and Firedamp leaks are one shots anyways, so the only thing this modifier really affects is Gloombat eggs… -I also think that this modifier should make non-fatal entities deal double damage from the start, that way the modifier is more effective -I’d rewrite the description to use less of the word “you” like so; “Non-fatal attacks and environmental hazards are now deadlier.” -The modifier shouldn’t require Not Five Stars (unless it is compatible with The Hotel, in which case it should say Not Five Stars OR Rocky Passage Dreading Hour: -I’d change the description to; “Dread will attack faster.” -This modifier is close to, if not impossible when used with certain combinations of other modifiers Lepidopterophobia: -“Gloombats” is one word Bug Spray+ -I’d separate this into two modifiers; Bug Spray (already in game) and another modifier which removes Gloombats (I’d call it Insect Repellent or something), I think it makes more sense than combining an already existing modifier with a new one Anti-Laughing Gas: -Not a suggestion, just saying that my version of this modifier is called “Mask Of Sadness” -Giggles being gone is a bad thing >:c Laughing Stock: -I’d change the description to, “There are too many Giggles.” The Grumbling: -I’d separate it into two different modifiers, sort of like with Bug Spray+ Queen’s Gambit: -Nothing besides adding a period to the description
I made one its called "Look Up" this modifiers spawn giggles in floor 1 to get it u need "trickshot" badge It have 20% knobs bonus It can spawn in seek chase,library and electrical room
Modifier ideas: 1. Training wheels: Door number will always be displayed for the player, entities will go easier on the player, a message will help them know what to do with each entity and if you die, the game will simply tell you why you died and will keep you playing. Also seek's chase will have easier obstacles and figure will be nearly deaf. (-100% knobs, NO RIFT, NO PROGRESS) 2. Best merchant: Jeff now sells good items (if you are playing solo and you have a non stackable item, jeff will not sell the item you already have), for example the crucifix is guaranteed in every run, he can sell the gummy flashlight, and even sell band-aid packs. (-50% knobs, NO RIFT) 3. Hardcore mode: Every room is guaranteed an entity attack, seek's chase will start from room 20, figure can hear when you use an item or collect an item and a 30 character code, most rooms are dark, no healing AT ALL, any entity (including limited event ones) can spawn, collecting too much money summons greed, and many other fan made entities spawn. (100% knobs)
I can't change my handle so ignore it but anyway: My Fanmade mods are (Backdoor Only): Dashing through the floor Blitz will appear at door -50 and start slowly chasing you like Haste until everyone dies or escapes. [-30% Knobs, Rift disabled] (Hotel only): Rumbling Sensation The Nest replaces the library but makes the nest Hotel themed [+50% knobs] Dazing: Dozer from Grace can appear at any floor [+10% knobs] A Throwaway Joke: Glowsticks can appear anywhere, and Giggles are stunned for longer. (Castle Only): Surging Rooms Surge (a fanmade entity) can spawn anywhere including Seek Chases, Infected Figure (another fanmade entity)'s Rooms and door 300. [+30% knobs, Rift disabled] (Backdoor and Rooms only): Anymore space? All entities from the Mines, Hotel and Castle (unreleased) can spawn anywhere at any time, except door 0000 and A-1000. That's all!
I feel like doors needs more easy modifier so here are my 5 easy modifier idea 1:My Luck Is Real... Chances of getting Crucifix are increased to 99% (-105 Knobs) required:Hotel Heck 2:The Best Time Ever! All Entity will never been seen(except seek and figure and also -150 knobs Required:hotel heck 3:Now My Voice Is Back! Guiding light will now have voice(same negative knobs as voice acting) 4:Figure Got Deaf. Figure Is Deaf Now,you can walk freely(-100 Knobs) Required:All Figured Out 5:Your Too Slow! Seek will run slow(-90 Knobs)Required:Take A Breather
woww everything is a lot better now, i really like the changes to the old modifiers. Remember: you need rock bottom for every floor 1 modifier, and maybe another badge too. The same thing should be with floor 2, but then needing see you soon instead of rock bottom.
Things I’d change/mistakes I noticed: Most, if not all ideas lack punctuation Invisi-Key: -I’d remove the achievement requirement (not every modifier requires an achievement (as you can see with Power Shortage), but especially small-bonus general modifiers such as this one) Superius Divinitate: -You aren’t even guaranteed to get a Crucifix every run -This modifier is free knobs when combined with Out Of Stuff (or even if it can still be found) -Modifiers can only require one achievement (Always Watching requires You Can’t See Me, but Seeing Double and Four Eyes do not) A Curious Replacement: -Activating Gone Fishing and Soundproofing would give free knobs -Imo, the modifier should require Detour, since that’s when you first meet Curious Light IRS: -The modifier is free knobs when using El Goblino’s Payday Charity: -Should not disable the Rift (shop items are easily affordable anyways) Second Chance: -Bonus should be changed to -75% -The description directly references the player, I’d change it to simply, “A Revive is offered upon death.” or something like that S I L E N C E: -“Entities” should not be capitalized -I think a name like “Dead Silent” or “Silent But Deadly” would work better tbh -I’d change the description to simply, “Entities will emit no sound.” -You’d get free knobs if you used this with I’m Tip-Toein Here -The bonus should be changed to at least +30% purely because of Screech -Should not require See You Soon to be used in The Hotel Fatal Injuries: -“Health” and “Bandages” should not be capitalized Perpetual Darkness: -“Room” and “Pitch Black” should not be capitalized -You’d get free knobs for using this with Lights Out, Power Shortage, Bad Electrical Work, or Gone Fishing -Modifier shouldn’t require Hellbent Caverns Hellbent: -Shouldn’t disable the Rift -Directly references the player as “you” -“Entities” shouldn’t be capitalized -Rush would be basically impossible to react to in the Greenhouse -Modifier can’t require more than one achievement Emptiness: -“Floor” shouldn’t be capitalized -The bonus is too high (should be -5% since you could just not open the side rooms) -Should be incompatible with The Rooms -Other Way Back doesn’t exist. Did you mean “Other Way Around”? Occupied: -I’d change the description to simply, “Jack will attack more often.” Sore Eyes: -Directly references the player as “you” Going On A Stroll: -Directly references the player as “your”, I’d change the description to “Halt’s Dining Hall/Grotto (whether it says Dining Hall or Grotto depends on the floor the modifier is activated on) is longer. Movement speed is slower.” The Void Is Coming: -Directly references the player as “you” -Could potentially be impossible with certain modifier combinations -Should require Not Five Stars/Rocky Chasm
Can I ask? I noticed one thing about your critiques/changes to my modifier ideas specifically about the descriptions, where it directly references the player with "you." Can I ask, why does it matter? Nonetheless, these changes are great. Btw, do you have any critiques about the Tweaked Modifiers (besides the descriptions)?
I guess it doesn’t matter, I just pointed it out because modifiers in game never use words like “you”, “your”, you’re”, etc. in their descriptions (e.g. Didn’t Skip Leg Day’s description is “Movement speed is faster.” instead of something like “Your movement speed is faster.”) I’ll probably look through the Tweaked Modifiers later, I’m at school right now and it took the entirety of gym class to write my critiques for these ideas lol
Modifer idea: Run & think. Dupe now spawns in seek chases however guiding light will not shine the door. 10% knobs badges needed: outwitted Too much laughter: Giggles will now spawn anywhere in the nest 10% knobs No badges needed Minions: Screech can now attack in seeks chase however he will not attack at the back etc only at the front 10% knobs badges needed: none Mind if i help u?: Makes backdoor entitys spawn in the mines (does not include haste and yes vacuum is here included) badges needed: other way around 10+ knobs Im too old for this: Queen grumble is now slower 10- knobs badges needed: trespassing Hallucinations: staying in a firedamp leak for 8 seconds will cause hallucinatinos (etc: u will hear rush sound but he will not come or giggle laughter but he is not there) badges needed: whoever smelt it 10+ knobs april fools modifer: FROM THE SCREEN TO THE RING TO THE PEN TO THE KING KSI IS NOW A REAL ENTITY HE SING THICK OF IT YES HE WILL SING IT AND U HAVE TO SEARCH THE SONG UP AND LISTEN TO IT OR ELSE HE INSTAKILLS -ksi knobs Badges needed: listened to ksi new song thick of it for 30 minutes straight Good news and bad news.: no more giggles will appear but screech is WAY WAY more common now badges needed: Not funny, | I hate u. 5+ knobs
My idea: a modifier know as "the last laugh" where giggles spawn more throughout, and could also make them spawn in the hotel, and if they attack, the giggle will be fatal to the player, hence, " the *last* laugh"
I have an idea of a modifier called approaching if you want to use this modifier you need the void achievement (not void buster) this modifier makes it so void acts differently and slowly consumes the hotel he moves at 20% of the players speed and will appear when you reach door 5, void will no longer spawn when a player is to far behind the group but he can instantly kill you void will slowly move towards the players and if it is a seek chase scene he will be buffed to move at 100% the players speed and in room 50 and 100 he will move slower but can still consume the rooms +50% modifier boost
More ideas: Sold +5% (No rift) Jeffs shop is now closed What -90% (No rift and progress) Room generation is now goofy, rooms from Mines, Hotel, Backdoor and Retro mode will now spawn in the same floor (Does not affects bosses) Seek chase gets affected but only Mines and Hotel rooms will generate during it Divine power -120% (No rift and progress) ALL Harmful entities will automatically be crucified when killing or damaging you
@@teleport-scrucifix and skele key are rare, even in drawers, your only source of them are practically (PRACTICALLY.) Jeff's shop and the rift or at least that's what I think is the reason lol
My 10 ideas of new modifiers: 1. Who's Giggling Now Huh: Giggle no longer make its sound. +30% Badge needed: Just A Prank 2. Screeches:(idk if that was already included but oh well) Screech will attack more often. +10% Badge needed: I See You 3. Ready To Die: Jack will deals 100 damage. +10% Badge needed: Meet Jack 4. Eyes On You: All Seek's Eyes will be spawn. +20% Badge needed: You Can Run 5. Aquaphobia: The Mines is almost covered with waters. +20% Badge needed: One Of Many 6. Mute: Jack's sound is now silent. +20% Badge needed: Meet Jack 7. MY EYES: Eyes's glows will be incredibly bright. +20% Badge needed: Look At Me 8. Sold Out: Jeff's Shop will be closed. +10% Badge needed: Pls Donate, Supporting Small Business 9. No Ambience: All Ambience sounds will be muted. +40% Badge needed: Hotel Hell 10. Taking Your Eyes: Eyes will deals 100 damage. +10% Badge needed: Look At Me Yeah that was my ideas lol. I did this on 9 pm.
Got Out of The Back: enables backdoor entities in the hotel and subfloors, requires "Yeah, I Got Time" to be used, +15% knobs in the hotel, +20% in the mines since thats stacked on top of a LOT more difficulty than in the hotel, knob bonuses stack if you continue to the mines, making a +35% bonus if you play both floors in one run, very helpful if you need Rocky Passage.
New badge idea: "a new hiding place!" Hide from rush in a vent. New modifiers idea: IMPOSSIBLE MODE makes the game 1000x harder and the netiries will be 100x aggresive requirements: Hotel hell, A-1000, See you soon, and all crucifix achivement knob bonus: 2763 ( a BFB reference)
Modifiers ideas (floor 2 included): Hotel ones: It's My Time (dread will kill you instantly after midnight) 5% Unready (Seek will unexpectedly appear) 10% You Are Really Smart (figure will chase you easily if he hears something) 10% Weak Heart (hearbeat minigame now exists and beats will be faster) 15% Always Coming (Ambush will replace rush and appear more frequently) 15% Rushing In Darkness (rush can now appear in dark rooms) 5% Spiky Teeth (screech will kill you instantly) 15% Never Outwitted (dupe will spawn in every room except figure and seek moments) 20% Mining For One (Gloombats from the mines has a chance to appear in the Hotel) 10% On The Way To Laugh (giggles has a chance to appear in the mines) 10% Mines ones: Locked In (every room will need fuses to open the gate) 10% Die In Laughter (giggles can kill you instantly) 15% Be Careful! (1 random modifer will be activated) 15% Dangerous Caves (3 random mods will be activated) 35% All Chaos On Me (5 random mods will be activated) 60% Up And Down! (seek worms can appear in Phase 1 and 2) 20% No Redness (Seek Dam wont give any warnings about when he will attack) 30% There We Have It (every rooms are filled with Gloombats except 150 and 200) 10% AND THATS ALL OF THEM!
1. "Poor stock" Jeff's shop has 36% chance of items appearing, 36% of Rare items (Barrel of starlight included) and another 36% of no items. Requirements: "Poor hotel guy" (New achievement that you can get when beating DOORS with no coins.). Bonuses: 10% Knobs and -10% Coins (New bonus that decreases/increases the coin chance) 2. "Spirit O' The Blue" Guiding light will spawn quicker, will be more brighter and will be more louder. Requirements: "Ten of many" and "Smart brain" (Another new achievement that you get for finding something before guiding light highlights it.). Bonuses: -15% knobs. (Thats all, Thanks for reading.)
Extra: "Holy Hotel" Crucifix has %25 chance of spawning in the hotel, making it an uncommon item. Requirements: "Evil Be Gone!" and "All Banished." (Another new achievement you get for crucifying all entities.) Bonuses: -5% Knobs and -10% Item chance (I don't think i need to explain it.)
Modifier idea: Everything, Everywhere, All at once all entities from all floors will spawn (The Backdoor, The Hotel, The Rooms, and Floor 2) 115% knobs Badges needed: Rock bottom, Back on Track, Other Way Around, and See you Soon.
Two steps forward, and one step find the key.: in a halt, need find the key in tumbs and other. Can using modification in a hotel, mines, castle. +30% knobs. Need badge: two steps ahead.
My modifier idea its called: Grumble Party. It makes that grumble in tunel rooms (not 150 room) can spawn to unlock the modifier you need: The Bigger They Are, Tresspasing and See You Soon badges It gives you 25% knobs bonus
Modify idea: Giggle infestation . This modifier mix that giggle can spawn in in every room and even at the hotel and they do twice as damage and there are 10 to 18 of them and they can stack. To get this modifier: you need to not funny badge, it was just a prank dude and a helping hand
Gas leak is so free like no one is gonna be using light sources in these rooms. Instead you should make it so the effect of you staying over time in the room becomes faster and so you have to quickly find the next door
RAGE: entities will check every single corner of every single room (wont check closets) and gives +5% knobs (this idea is a reference of the entitiy rage in the fanmade floor 2) HARDCORE: Rebound Ripper Cease Shocker Silence A-60 A-90 Deer God Frostbite and Dread can spawn and gives +30% knobs
Guiding light modifier idea: Why is it red? Mischevous light (the red one) will replace guiding light. (15%) FUNCTIONS: Key doors will display the wrong drawers, The crucifix will display the "Your crucifix feels lighter than before" message (making it borderline useless), the possesed candle CANNOT be obtained, the rift is disabled, and mischevous light will display the wrong doors in the hotel and make you follow the wrong places in the seek chase.
Modifier idea: We are here too 50% knobs bonus Every entity from the backdoor, hotel, rooms and mines will spawn in all floors, excluding retro mode and super hard mode
Yes this will make it feel more realistic, I feel for entities like rush and ambush the chance is super low, while for something like dupe it’s super high, so the player isn’t just trying to get out of a fake door
Concept for a new modifier! (Deadly Virdus)herb of virdus now kills the player after the player activates herb of virdus/if you go near any vines you will now take 25 damage/snares now spawn more in the basement,and greenhouse/snares now do 35 damage to players/snares now spawn in floor 2/requirements herb of virdus,rock bottom,and trespassing (cuz of that one vine in door 152)/Knobs bonus:either 35+ knobs or 50+ knobs.
it shouldn't boost knobs to change it to curious light because you've already beat the floor so you wouldn't need help with anything from guiding light
Modifier idea Times up items only last 2 minutes and disappear afterwards items are a bit more common to compensate +25% knobs cannot be used with any item modifiers
Entomophobia: Timothy and gloombats appear way more than the last achievement and you will see hallucinations of them The hallucinations lower your speed and flash bang you for some time if went near to or if looked at for too long
Modifier Idea Part 123.456 Haltaway [Halt will spawn more and its attack will instantly kill you] 50+% Requires “Two Steps Ahead” Flying Away [Ambush emits no sound, his arrival still sounds] 150+% Requires “Unbound or Not Five Stars” Are Those Psst? [Screech has a chance to insta-kill when damaged] 5+% Requires “I Hate You or Hotel Hell” [This currently activated modifier disables the Rift] LIGHT SPEED [Movement speed is way too fast] -123.456.789 Requires “Hotel Hell and See You Soon” [This currently activated modifier disables progress and rift] Locked, Locked, Very Much Keys, Very Much Keys [Every room is endlessly locked, Seek’s chase is locked too] 150+% Biggest Family Ever [All entities from The Mines have a chance to attack] 20+% Requires “See You Soon” Light Hating [Gloombats from The Mines has a chance to attack] 15+% Requires “See You Soon”
My idea I My head is hurt +10% knobs Make your vision blurry by 10% Required: Nothing My brain hurt alot +25% knobs Your vision will completely blur by 25% Required: Whoever smelt it Fire in chase +5% knobs Fire will spawn everywhere during chase (Won't spawn in minecart part) Required: Running A track Dinner +10% knobs Giggle will spawn in nest Required: Trespassing The big nest +35% knobs Added Four more grumble in the nest Required: See You Soon Interesting Backdoor +20% knobs Blitz, vacuum, lookman will appear Required: Other Way Around Must make haste +15% knobs Lever start appearing Required: Other Way Around (Can be combined with Interesting Backdoor) Thanks for Visiting -35% knob Jeff sell All Item only for 50 gold Required: Pls Donate (El goblino on break will be useless) Super Overdrive -250% knob, NO PROGRESS, RIFTS DISABLED Move speed is hyper fast
I haven't took this seriously: giggle can now spawn in the hotel, backdoors,rooms and mines, 5 gjggles will spawn in every room except a-1000, seek chases and the dam. 10 giggles will spawn in the nest(not including minecart chase scene in the nest) +35% knobs, required achievement is not funny, trickshot, just a prank and helping hand.
Remember that eyes has teleportation in the mines, although eyefestation does have teleportation, it happens when you move a new window in a certain room if enraged or outraged
For under lock and key, What does OUTWITTED have to do with keys? I suggest changing the Achievement to the herb achievement because it least it involves a skeleton key. Or just remove the achievement requirement. Thats even better.
One simple reason... Outwitted is related to Dupe which uses the doors as a way to ambush and attack players, this modifier is more related to the doors than keys, since for a key to even exist in the Mines (or Hotel), the door has to be locked.
I think the"A curious Replacement"should be liki this: The curious light has 50/50 to go the wrong path or door In the Minecraft chase when the curious light goes to the wrong path,the curious light Will stop for Abit,so the player have a hint so they can go to the right path And thats it
Mossy - some rooms have growth of moesh (5+ knobs) MONSOON CLIMATE - every door has a greenhouse theme growth snares can spawn door can be moshed and have an unbreakable shears which can cut moesh (50+ knobs) last few breaths and fell down - you have 1% health witch can't be healed (45+ knobs)
So, 6 to 8 guaranteed Figure Rooms (excluding the Chasm) while making Figure more aggressive by increasing Figure's speed is going to be a free modifier?
@@Just_somerandomcat Imo, Magnitude & Gas Leak are the free modifiers. Since Lepidopterophobia increases the chances of Gloombats appearing more often which will break all of the lights in the room you were in, while increasing the duration of the Gloombat swarms. Capitalism isn't really free, considering most players would buy stuff from the Pre-Run Shop more than Jeff's Shop which with that modifier active will be 2x more expensive.
Two modifier ideas. I dont know what to call them so reply with suggestions One where figure’s light is on always and another where it doesn’t glow at all, -5% and +5% respectively
50% modifier idea: "dark and scary": how the miners work here? (escape the mines with %50 modifiers) 150%modifier idea: "The cursed mines":the worst mines to work for sure (escape the mines with %150 modifiers)
Although the idea of it giving wrong directions is messed up. I have an Idea for this Light! In the modifier menu there's a little thing on the top which allows you to switch lights (includes Death Animation, Crucifix, and light) However there's some requirements. They are A-1000 and any Curious light related badges And the Curious Rift (If it's deactivated you will still be able to turn this option on) Since it would make sense to gain the light's trust.
The Stress You Get It spawns screech in almost every room. Except seek chase and figure 15% Knobs It Races Forward Rush spawns every 40 seconds same as ambush 40% Knobs MAXIMUM NON-STOP The speed is 5 times faster than MAXIMUM OVERDRIVE -50% Knobs Guys it’s Ambushes brother! Depth spawns in the hotel and the mines 20% knobs
More: btw i watch your first vid "Same Life" Health are now connected from one or more players (Needed Buddy System) 20% knobs "Need a Theraphist" Halt will chase you faster. . 25% knobs "Package" Items in chest will spawn more.. -5% knobs "Gloombats took Over" (Like Lights Out) 30% knobs Lastly, "Food Fright" Figure always knows where you are.. 35% knobs
Heyo, I lied here some MORE!!: "Glitch's Paradox" Glitch will now damage you.. 15% knobs "Glitch Internality" Glitch will spawn randomly... 50% knobs (Needed Error Badge) Disclaimer for Asgrimmm only: I stole the name but it has different cause so if you saw this pls dont be mad.. "Occupied" Hide will spawn every time you left the hiding spots.. 15% knobs (Needed Hotel Hell) "Hotel, HOTEL" Rooms will have every apartment *or whatever its called*...but it will have no Keys 45% knobs (Needed all The Badges except the events one) "I am an Assassin" Ambush will no longer emit sound 30% knobs (Needed "Unbound" and "Rebound") "Really Slippery" You will slip on the floor less often... 15% knobs
"Too Dizzy" Your camera will shake left and right... 15% knobs "Overdose" You will lose balance on walking... 20% knobs "Illyngophobia" You will lose balance on walking and you will tilt... 25% knobs "Bruises" Walking will lead you to faint.
I just found your comment relating to your modifier, I didn't remember that you suggested that, considering there's over 650+ comments on that video. I apologise for accidently taking your modifier
Back again? Can be used in hotel but requires rock bottom can be used in rooms but a-1000 for the mines it’s free There are now backdoor entities New mechanic: You can make a custom elevator of rooms but need back on track and a 1000 +5% Party Every music in the whole entire game (including unused ones) will play non stop Requires a1000 back on track rock bottom see you soon and other way around +200%
Just to clarify something relating to the *Sore Eyes* modifier technically this modifier is an accidental reference to Eyefestation however it's simply a remake of an old modifier I made 5 months ago in this video: th-cam.com/video/oEl9FV1ggPc/w-d-xo.htmlsi=sgd_kzhnfzF45KRp which you can find at around 2:18 to 2:20 where you see a modifier called *L O O K A T M E*
@@Asrgrimm I have one don't haste your self haste will not be in the backdoors
The achievement is other way back
I was about to say that
Jumper: enables jumping during all segments of the game (including hotel, backdoor, rooms, and mines, boss fights, and castle) -10% knobs requires not 5 stars and running track
moonwalk: jump gravity decreased during jump segments (can be combined with jumper for lower gravity EVERYWHERE) -10% knobs requires not 5 stars and down the drain
confusion: rushes speed will change with each encounter +10% knobs requires stay out of my way
omi-directional treadmill: ambushes speed will change with each encounter +5% knobs (the reason its 5% and not 10% like rushes is because ambush doesn't appear alot) requires unbound
wild ride: crouch plank thingies will appear in the minecart section more often +5% knobs requires not five stars and running track
Jack of all trades: jack can appear if rush or ambush is coming (not alot of people know that jack cant spawn if rush or ambush is coming) +10% knobs requires meet jack and rock bottom
The Void is Coming sounds fun! We need it!
7:39 good idea but I would leave out the forcing you to look at eyes part because it would probably be too hard, especially with the damage boost.
07:42 Bro its basically Eyefestation from Pressure, still cool tho
Sorry it took so long, but here are my thoughts on the tweaked modifiers:
Magnitude:
-I’d shorten the description like so; “Earthquakes will occur more frequently, and will be more intense.”
-The Modifier menu for The Mines will most likely only be accessible if you have See You Soon, so the achievement requirement could be removed (it’s pointless to have a modifier for The Mines require See You Soon when you can’t even activate modifiers for The Mines at all unless you have obtained See You Soon. Hopefully this makes sense to you, let me know if it doesn’t)
Gas Leak:
-I’d change the description to not reference the player sort of like this; “More Firedamp leaks can be found. Electrical light sources are now susceptible to combustion.”
Festering:
-I’d rewrite the description like so; “Figure will attack more often and is more aggressive.”
Echoing Chasm:
-I don’t really see the point of this achievement. There’s already an achievement for using a glow stick on an entity, and in my opinion, there doesn’t need to be two, also because Figure doesn’t even react to the glow stick thrown at it, unlike Giggle.
Under Lock n’ Key:
-I’d change the name to something like “Placeholder” (when I think of something I’ll come back to this comment and change the Placeholder to whatever I came up with)
-I’d change the description like so; “Rooms in The Mines can now be locked.”
-The achievement requirement should be Rocky Passage instead of Outwitted, since the modifier has nothing to do with Dupe
Rocky Express:
-I’d change the description to make it sound more modifier-like; “The Minecart Chase is longer and more difficult.
-The bonus should be changed to +20% at least
Capitalism:
-The No Rift tag should be removed, since most, if not all items can be purchased in the pre-run shop
-Personally, I don’t like modifiers that increase the prices of Jeff’s Shop, since El Goblino Was Here already makes the shop less affordable, and the modifiers’ difficulty solely depends on whether you rely on Jeff’s Shop or not
-“El Goblino’s Payday” is spelled like this
-It should disable Out Of Stuff, the Pre-Run Shop really isn’t that expensive imo
Brittle Bones:
-This modifier doesn’t work all that well; Timothy and Snare cannot kill you, drowning and Firedamp leaks are one shots anyways, so the only thing this modifier really affects is Gloombat eggs…
-I also think that this modifier should make non-fatal entities deal double damage from the start, that way the modifier is more effective
-I’d rewrite the description to use less of the word “you” like so; “Non-fatal attacks and environmental hazards are now deadlier.”
-The modifier shouldn’t require Not Five Stars (unless it is compatible with The Hotel, in which case it should say Not Five Stars OR Rocky Passage
Dreading Hour:
-I’d change the description to; “Dread will attack faster.”
-This modifier is close to, if not impossible when used with certain combinations of other modifiers
Lepidopterophobia:
-“Gloombats” is one word
Bug Spray+
-I’d separate this into two modifiers; Bug Spray (already in game) and another modifier which removes Gloombats (I’d call it Insect Repellent or something), I think it makes more sense than combining an already existing modifier with a new one
Anti-Laughing Gas:
-Not a suggestion, just saying that my version of this modifier is called “Mask Of Sadness”
-Giggles being gone is a bad thing >:c
Laughing Stock:
-I’d change the description to, “There are too many Giggles.”
The Grumbling:
-I’d separate it into two different modifiers, sort of like with Bug Spray+
Queen’s Gambit:
-Nothing besides adding a period to the description
I love videos suggesting modifiers and badges
I made one its called "Look Up" this modifiers spawn giggles in floor 1 to get it u need "trickshot" badge
It have 20% knobs bonus
It can spawn in seek chase,library and electrical room
Should be 10% or 5%,giggle is too easy
Got one: Family Party
Idea: Giggles can spawn in the nest as well
Modifier ideas:
1. Training wheels: Door number will always be displayed for the player, entities will go easier on the player, a message will help them know what to do with each entity and if you die, the game will simply tell you why you died and will keep you playing. Also seek's chase will have easier obstacles and figure will be nearly deaf. (-100% knobs, NO RIFT, NO PROGRESS)
2. Best merchant: Jeff now sells good items (if you are playing solo and you have a non stackable item, jeff will not sell the item you already have), for example the crucifix is guaranteed in every run, he can sell the gummy flashlight, and even sell band-aid packs. (-50% knobs, NO RIFT)
3. Hardcore mode: Every room is guaranteed an entity attack, seek's chase will start from room 20, figure can hear when you use an item or collect an item and a 30 character code, most rooms are dark, no healing AT ALL, any entity (including limited event ones) can spawn, collecting too much money summons greed, and many other fan made entities spawn. (100% knobs)
I LOVE the curious light modifier! 😭
I can't change my handle so ignore it but anyway:
My Fanmade mods are
(Backdoor Only): Dashing through the floor
Blitz will appear at door -50 and start slowly chasing you like Haste until everyone dies or escapes. [-30% Knobs, Rift disabled]
(Hotel only): Rumbling Sensation
The Nest replaces the library but makes the nest Hotel themed [+50% knobs]
Dazing: Dozer from Grace can appear at any floor [+10% knobs]
A Throwaway Joke: Glowsticks can appear anywhere, and Giggles are stunned for longer.
(Castle Only): Surging Rooms
Surge (a fanmade entity) can spawn anywhere including Seek Chases, Infected Figure (another fanmade entity)'s Rooms and door 300. [+30% knobs, Rift disabled]
(Backdoor and Rooms only): Anymore space?
All entities from the Mines, Hotel and Castle (unreleased) can spawn anywhere at any time, except door 0000 and A-1000.
That's all!
3:47: 𝚑𝚎𝚛𝚎 𝚝𝚘 𝚜𝚔𝚒𝚙
Modifier idea:
Reunion
Floor 2 entities spawn in floor 1
I feel like doors needs more easy modifier so here are my 5 easy modifier idea
1:My Luck Is Real...
Chances of getting Crucifix are increased to 99% (-105 Knobs) required:Hotel Heck
2:The Best Time Ever!
All Entity will never been seen(except seek and figure and also -150 knobs Required:hotel heck
3:Now My Voice Is Back!
Guiding light will now have voice(same negative knobs as voice acting)
4:Figure Got Deaf.
Figure Is Deaf Now,you can walk freely(-100 Knobs)
Required:All Figured Out
5:Your Too Slow!
Seek will run slow(-90 Knobs)Required:Take A Breather
woww everything is a lot better now, i really like the changes to the old modifiers. Remember: you need rock bottom for every floor 1 modifier, and maybe another badge too. The same thing should be with floor 2, but then needing see you soon instead of rock bottom.
I got an idea!
Yoink!
Jack will spawn a little more frequent and if you find him, he will steal a random item you have!
Things I’d change/mistakes I noticed:
Most, if not all ideas lack punctuation
Invisi-Key:
-I’d remove the achievement requirement (not every modifier requires an achievement (as you can see with Power Shortage), but especially small-bonus general modifiers such as this one)
Superius Divinitate:
-You aren’t even guaranteed to get a Crucifix every run
-This modifier is free knobs when combined with Out Of Stuff (or even if it can still be found)
-Modifiers can only require one achievement (Always Watching requires You Can’t See Me, but Seeing Double and Four Eyes do not)
A Curious Replacement:
-Activating Gone Fishing and Soundproofing would give free knobs
-Imo, the modifier should require Detour, since that’s when you first meet Curious Light
IRS:
-The modifier is free knobs when using El Goblino’s Payday
Charity:
-Should not disable the Rift (shop items are easily affordable anyways)
Second Chance:
-Bonus should be changed to -75%
-The description directly references the player, I’d change it to simply, “A Revive is offered upon death.” or something like that
S I L E N C E:
-“Entities” should not be capitalized
-I think a name like “Dead Silent” or “Silent But Deadly” would work better tbh
-I’d change the description to simply, “Entities will emit no sound.”
-You’d get free knobs if you used this with I’m Tip-Toein Here
-The bonus should be changed to at least +30% purely because of Screech
-Should not require See You Soon to be used in The Hotel
Fatal Injuries:
-“Health” and “Bandages” should not be capitalized
Perpetual Darkness:
-“Room” and “Pitch Black” should not be capitalized
-You’d get free knobs for using this with Lights Out, Power Shortage, Bad Electrical Work, or Gone Fishing
-Modifier shouldn’t require Hellbent Caverns
Hellbent:
-Shouldn’t disable the Rift
-Directly references the player as “you”
-“Entities” shouldn’t be capitalized
-Rush would be basically impossible to react to in the Greenhouse
-Modifier can’t require more than one achievement
Emptiness:
-“Floor” shouldn’t be capitalized
-The bonus is too high (should be -5% since you could just not open the side rooms)
-Should be incompatible with The Rooms
-Other Way Back doesn’t exist. Did you mean “Other Way Around”?
Occupied:
-I’d change the description to simply, “Jack will attack more often.”
Sore Eyes:
-Directly references the player as “you”
Going On A Stroll:
-Directly references the player as “your”, I’d change the description to “Halt’s Dining Hall/Grotto (whether it says Dining Hall or Grotto depends on the floor the modifier is activated on) is longer. Movement speed is slower.”
The Void Is Coming:
-Directly references the player as “you”
-Could potentially be impossible with certain modifier combinations
-Should require Not Five Stars/Rocky Chasm
Can I ask?
I noticed one thing about your critiques/changes to my modifier ideas specifically about the descriptions, where it directly references the player with "you." Can I ask, why does it matter?
Nonetheless, these changes are great. Btw, do you have any critiques about the Tweaked Modifiers (besides the descriptions)?
I guess it doesn’t matter, I just pointed it out because modifiers in game never use words like “you”, “your”, you’re”, etc. in their descriptions (e.g. Didn’t Skip Leg Day’s description is “Movement speed is faster.” instead of something like “Your movement speed is faster.”)
I’ll probably look through the Tweaked Modifiers later, I’m at school right now and it took the entirety of gym class to write my critiques for these ideas lol
@Fazer976 Oh, alright, have a great day!
@@Asrgrimm Thanks :D
Modifer idea:
Run & think.
Dupe now spawns in seek chases however guiding light will not shine the door.
10% knobs
badges needed: outwitted
Too much laughter:
Giggles will now spawn anywhere in the nest
10% knobs
No badges needed
Minions:
Screech can now attack in seeks chase however he will not attack at the back etc only at the front
10% knobs
badges needed: none
Mind if i help u?:
Makes backdoor entitys spawn in the mines (does not include haste and yes vacuum is here included)
badges needed: other way around
10+ knobs
Im too old for this:
Queen grumble is now slower
10- knobs
badges needed: trespassing
Hallucinations: staying in a firedamp leak for 8 seconds will cause hallucinatinos (etc: u will hear rush sound but he will not come or giggle laughter but he is not there)
badges needed: whoever smelt it
10+ knobs
april fools modifer:
FROM THE SCREEN TO THE RING TO THE PEN TO THE KING
KSI IS NOW A REAL ENTITY HE SING THICK OF IT YES HE WILL SING IT AND U HAVE TO SEARCH THE SONG UP AND LISTEN TO IT OR ELSE HE INSTAKILLS
-ksi knobs
Badges needed: listened to ksi new song thick of it for 30 minutes straight
Good news and bad news.:
no more giggles will appear but screech is WAY WAY more common now
badges needed: Not funny, | I hate u.
5+ knobs
rare footage of dupe and seek teaming
hallucinations is actually cool
6:25 Bro i can't even escape it with 0% knobs 💀
escape what with 0% knobs
My idea: a modifier know as "the last laugh" where giggles spawn more throughout, and could also make them spawn in the hotel, and if they attack, the giggle will be fatal to the player, hence, " the *last* laugh"
Omg You listened to my recommendation for the brittle bones modifer thanks!
Np, and thank you for suggesting your recommendation!
I have an idea of a modifier called approaching if you want to use this modifier you need the void achievement (not void buster) this modifier makes it so void acts differently and slowly consumes the hotel he moves at 20% of the players speed and will appear when you reach door 5, void will no longer spawn when a player is to far behind the group but he can instantly kill you void will slowly move towards the players and if it is a seek chase scene he will be buffed to move at 100% the players speed and in room 50 and 100 he will move slower but can still consume the rooms +50% modifier boost
More ideas:
Sold +5% (No rift)
Jeffs shop is now closed
What -90% (No rift and progress)
Room generation is now goofy, rooms from Mines, Hotel, Backdoor and Retro mode will now spawn in the same floor (Does not affects bosses) Seek chase gets affected but only Mines and Hotel rooms will generate during it
Divine power -120% (No rift and progress)
ALL Harmful entities will automatically be crucified when killing or damaging you
sold is a bad idea why disable the rift if the players are gonna get items from drawers and lockers you dum?
@@teleport-scrucifix and skele key are rare, even in drawers, your only source of them are practically (PRACTICALLY.) Jeff's shop and the rift
or at least that's what I think is the reason lol
I mean for Wear and Tear they disable it's rift too (or well idk i don't check modifiers that much lol)
@@teleport-s getting items ain't too hard bro, even if you didn't find none, itemless is still easy 😭
My 10 ideas of new modifiers:
1. Who's Giggling Now Huh:
Giggle no longer make its sound.
+30%
Badge needed: Just A Prank
2. Screeches:(idk if that was already included but oh well)
Screech will attack more often.
+10%
Badge needed: I See You
3. Ready To Die:
Jack will deals 100 damage.
+10%
Badge needed: Meet Jack
4. Eyes On You:
All Seek's Eyes will be spawn.
+20%
Badge needed: You Can Run
5. Aquaphobia:
The Mines is almost covered with waters.
+20%
Badge needed: One Of Many
6. Mute:
Jack's sound is now silent.
+20%
Badge needed: Meet Jack
7. MY EYES: Eyes's glows will be incredibly bright.
+20%
Badge needed: Look At Me
8. Sold Out:
Jeff's Shop will be closed.
+10%
Badge needed: Pls Donate, Supporting Small Business
9. No Ambience:
All Ambience sounds will be muted.
+40%
Badge needed: Hotel Hell
10. Taking Your Eyes:
Eyes will deals 100 damage.
+10%
Badge needed: Look At Me
Yeah that was my ideas lol. I did this on 9 pm.
isnt jack dealing ONE HUNDERED DAMAGE a bit unfair?
and eyes dealing ANOTHER ONE HUNDERED DAMAGE
and mute is just a free knob cash out
Cool idea: Whoever smelt it
Jack jumpscaring you and making a red room instantly makes it a firedamp room
+10%
Requires the firedamp survival achievement
Got Out of The Back: enables backdoor entities in the hotel and subfloors, requires "Yeah, I Got Time" to be used, +15% knobs in the hotel, +20% in the mines since thats stacked on top of a LOT more difficulty than in the hotel, knob bonuses stack if you continue to the mines, making a +35% bonus if you play both floors in one run, very helpful if you need Rocky Passage.
Can the modifier Get Out of The Back mixed with other modifiers like room for more, it will be awesome as multiverse mode
@@itowahju8087 yes it can, it can mix with Room For More
you mean Other Way Around
@@constellationmaker135 nope, you gotta go through the work to beat the backdoor to get the modifier
@@itowahju8087 yes, it can be mixed with other modifiers
5:45 that should be a way bigger bonus simply because of ambush and screech.
And Rush in the greenhouse.
Yeah, maybe around +20% or +25%
New badge idea: "a new hiding place!" Hide from rush in a vent.
New modifiers idea: IMPOSSIBLE MODE makes the game 1000x harder and the netiries will be 100x aggresive requirements: Hotel hell, A-1000, See you soon, and all crucifix achivement knob bonus: 2763 ( a BFB reference)
why do you lose knobs by disabling the rift
Same reason as to why the "MAXIMUM OVERDRIVE" modifier disables the rift
Badge ideas:
Sneaky Escapist
Beat floor 1 without closets. Works with floor 2 aswell.
Faster than Flash
Beat any boss room in under 5 mins.
another badge idea: Faster Than HASTE escape from backdoors under 5 five mins... Doors opened: escape from every floor in the same run
Modifiers ideas (floor 2 included):
Hotel ones:
It's My Time (dread will kill you instantly after midnight) 5%
Unready (Seek will unexpectedly appear) 10%
You Are Really Smart (figure will chase you easily if he hears something) 10%
Weak Heart (hearbeat minigame now exists and beats will be faster) 15%
Always Coming (Ambush will replace rush and appear more frequently) 15%
Rushing In Darkness (rush can now appear in dark rooms) 5%
Spiky Teeth (screech will kill you instantly) 15%
Never Outwitted (dupe will spawn in every room except figure and seek moments) 20%
Mining For One (Gloombats from the mines has a chance to appear in the Hotel) 10%
On The Way To Laugh (giggles has a chance to appear in the mines) 10%
Mines ones:
Locked In (every room will need fuses to open the gate) 10%
Die In Laughter (giggles can kill you instantly) 15%
Be Careful! (1 random modifer will be activated) 15%
Dangerous Caves (3 random mods will be activated) 35%
All Chaos On Me (5 random mods will be activated) 60%
Up And Down! (seek worms can appear in Phase 1 and 2) 20%
No Redness (Seek Dam wont give any warnings about when he will attack) 30%
There We Have It (every rooms are filled with Gloombats except 150 and 200) 10%
AND THATS ALL OF THEM!
1. "Poor stock"
Jeff's shop has 36% chance of items appearing, 36% of Rare items (Barrel of starlight included) and another 36% of no items. Requirements: "Poor hotel guy" (New achievement that you can get when beating DOORS with no coins.).
Bonuses: 10% Knobs and -10% Coins (New bonus that decreases/increases the coin chance)
2. "Spirit O' The Blue"
Guiding light will spawn quicker, will be more brighter and will be more louder.
Requirements: "Ten of many" and "Smart brain" (Another new achievement that you get for finding something before guiding light highlights it.).
Bonuses: -15% knobs.
(Thats all, Thanks for reading.)
what is that math
Extra:
"Holy Hotel"
Crucifix has %25 chance of spawning in the hotel, making it an uncommon item.
Requirements: "Evil Be Gone!" and "All Banished." (Another new achievement you get for crucifying all entities.)
Bonuses: -5% Knobs and -10% Item chance (I don't think i need to explain it.)
Modifier idea:
Everything, Everywhere, All at once
all entities from all floors will spawn
(The Backdoor, The Hotel, The Rooms, and Floor 2)
115% knobs
Badges needed:
Rock bottom, Back on Track, Other Way Around, and See you Soon.
Two steps forward, and one step find the key.: in a halt, need find the key in tumbs and other. Can using modification in a hotel, mines, castle. +30% knobs. Need badge: two steps ahead.
My modifier idea its called: Grumble Party.
It makes that grumble in tunel rooms (not 150 room) can spawn
to unlock the modifier you need: The Bigger They Are, Tresspasing and See You Soon badges
It gives you 25% knobs bonus
A curious replacenement is alot like my modifier
I'm just curious (-5% knobs)
• Guiding light have been replace by curious light
I have a modifier, Giggler: Giggle can spawn anywhere (even in floor 1).
You need all Giggle achievements.
Modify idea:
Giggle infestation .
This modifier mix that giggle can spawn in in every room and even at the hotel and they do twice as damage and there are 10 to 18 of them and they can stack.
To get this modifier: you need to not funny badge, it was just a prank dude and a helping hand
Gas leak is so free like no one is gonna be using light sources in these rooms. Instead you should make it so the effect of you staying over time in the room becomes faster and so you have to quickly find the next door
The IRS one is evil yet so true
RAGE: entities will check every single corner of every single room (wont check closets) and gives +5% knobs (this idea is a reference of the entitiy rage in the fanmade floor 2)
HARDCORE: Rebound Ripper Cease Shocker Silence A-60 A-90 Deer God Frostbite and Dread can spawn and gives +30% knobs
Guiding light modifier idea: Why is it red?
Mischevous light (the red one) will replace guiding light. (15%)
FUNCTIONS: Key doors will display the wrong drawers, The crucifix will display the "Your crucifix feels lighter than before" message (making it borderline useless), the possesed candle CANNOT be obtained, the rift is disabled, and mischevous light will display the wrong doors in the hotel and make you follow the wrong places in the seek chase.
Modifier idea:
We are here too
50% knobs bonus
Every entity from the backdoor, hotel, rooms and mines will spawn in all floors, excluding retro mode and super hard mode
at 3:30, is the Grumbling a refrence to attack on titans Rumbling?
Yep, the Grumbling is a reference to AoT's Rumbling
I like the crucifix one, but I think I like the idea of making crucifixes always have a chance to fail on all entities
Yes this will make it feel more realistic, I feel for entities like rush and ambush the chance is super low, while for something like dupe it’s super high, so the player isn’t just trying to get out of a fake door
Concept for a new modifier! (Deadly Virdus)herb of virdus now kills the player after the player activates herb of virdus/if you go near any vines you will now take 25 damage/snares now spawn more in the basement,and greenhouse/snares now do 35 damage to players/snares now spawn in floor 2/requirements herb of virdus,rock bottom,and trespassing (cuz of that one vine in door 152)/Knobs bonus:either 35+ knobs or 50+ knobs.
3:00 yay my suggestion
I kind of like dread hour, It encourages players to try their best to speed run the game.
it shouldn't boost knobs to change it to curious light
because you've already beat the floor so you wouldn't need help with anything from guiding light
Caverns Seek Chase, The Minecart Chase, and the Sewer Pipes, you require *Guiding Light's help* to even get passed those
Modifier idea
Times up items only last 2 minutes and disappear afterwards items are a bit more common to compensate +25% knobs cannot be used with any item modifiers
Entomophobia: Timothy and gloombats appear way more than the last achievement and you will see hallucinations of them
The hallucinations lower your speed and flash bang you for some time if went near to or if looked at for too long
Modifier Idea Part 123.456
Haltaway
[Halt will spawn more and its attack will instantly kill you]
50+%
Requires “Two Steps Ahead”
Flying Away
[Ambush emits no sound, his arrival still sounds]
150+%
Requires “Unbound or Not Five Stars”
Are Those Psst?
[Screech has a chance to insta-kill when damaged]
5+%
Requires “I Hate You or Hotel Hell” [This currently activated modifier disables the Rift]
LIGHT SPEED
[Movement speed is way too fast]
-123.456.789
Requires “Hotel Hell and See You Soon” [This currently activated modifier disables progress and rift]
Locked, Locked, Very Much Keys, Very Much Keys
[Every room is endlessly locked, Seek’s chase is locked too]
150+%
Biggest Family Ever
[All entities from The Mines have a chance to attack]
20+%
Requires “See You Soon”
Light Hating
[Gloombats from The Mines has a chance to attack]
15+%
Requires “See You Soon”
seek chase locked? are you out of your mind 💀
This modifier will stop seek from moving
I’m sorry but the LIGHT SPEED modifier was from P6ul’s Doors RP
@@anouarmsaad1526 let’s do 1 room only
@@Judeedits-vd8rx [aka: alt-channel]
I’m renaming this to
No Locks
[No rooms are locked]
???-%
And impossible to guess which knobs it removes
7:44 "Sore Eyes Increases Eyes' damage when looked at and *forces players to look at them* " EYEFESTATION REFERENCE???
That's exactly what I was thinking
An accidental reference
Sore eyes is literally eyefestation
An accidental reference relating to Eyefestation
The curious light one should be called
“Im Confused”
Curious thoughts?
@@twinscartoons4798 Maximum Confusion Output
That 75% Jack appearances + 10% Damage makes the game kinda unplayable... Imagine dealing with Ambush with this, i this you should reduce it to 25%
How about 35%?
@@Asrgrimm sounds good
3:21 laughing stock gets added into a run
game: ok enjoy ur crushed giggle
this is a joke
New modifier: Prime time. All room entities have a chance to spawn their prime versions (except a-120) +10% knobs Requires Back On Track
My idea
I My head is hurt
+10% knobs
Make your vision blurry by 10%
Required: Nothing
My brain hurt alot
+25% knobs
Your vision will completely blur by 25%
Required: Whoever smelt it
Fire in chase
+5% knobs
Fire will spawn everywhere during chase (Won't spawn in minecart part)
Required: Running A track
Dinner
+10% knobs
Giggle will spawn in nest
Required: Trespassing
The big nest
+35% knobs
Added Four more grumble in the nest
Required: See You Soon
Interesting Backdoor
+20% knobs
Blitz, vacuum, lookman will appear
Required: Other Way Around
Must make haste
+15% knobs
Lever start appearing
Required: Other Way Around
(Can be combined with Interesting Backdoor)
Thanks for Visiting
-35% knob
Jeff sell All Item only for 50 gold
Required: Pls Donate
(El goblino on break will be useless)
Super Overdrive
-250% knob, NO PROGRESS, RIFTS DISABLED
Move speed is hyper fast
I haven't took this seriously: giggle can now spawn in the hotel, backdoors,rooms and mines, 5 gjggles will spawn in every room except a-1000, seek chases and the dam. 10 giggles will spawn in the nest(not including minecart chase scene in the nest) +35% knobs, required achievement is not funny, trickshot, just a prank and helping hand.
7:42 That's basically Eyefestation from Pressure...
Remember that eyes has teleportation in the mines, although eyefestation does have teleportation, it happens when you move a new window in a certain room if enraged or outraged
Jack modifiers will be good
For under lock and key, What does OUTWITTED have to do with keys? I suggest changing the Achievement to the herb achievement because it least it involves a skeleton key. Or just remove the achievement requirement. Thats even better.
One simple reason... Outwitted is related to Dupe which uses the doors as a way to ambush and attack players, this modifier is more related to the doors than keys, since for a key to even exist in the Mines (or Hotel), the door has to be locked.
My new modifier! Its called time is ticking. Basically Haste will spawn in floor 1 badge:Other way around.
I think the"A curious Replacement"should be liki this:
The curious light has 50/50 to go the wrong path or door
In the Minecraft chase when the curious light goes to the wrong path,the curious light Will stop for Abit,so the player have a hint so they can go to the right path
And thats it
sore eye=pressure eyefestation - the enragement
Mossy - some rooms have growth of moesh (5+ knobs)
MONSOON CLIMATE - every door has a greenhouse theme growth snares can spawn door can be moshed and have an unbreakable shears which can cut moesh (50+ knobs)
last few breaths and fell down - you have 1% health witch can't be healed (45+ knobs)
Isn't "Last Few Breaths and Fell Down" just Last Breath?
1:27 why instead add it as herb or verdis or use rock bottom again
Substitute (basically a curious replacement)
curious light takes the place of guiding light
*may give wrong directions [2/3 chance of doing so]
I dont have mod ideas but i do have a achievement idea!
Hell of a ride
My feet died
Do every floor in 1 run
Sore Eyes remind me of a certain pressure entity :)
festering IS SUCH A FREE MODIFIER LOL
So, 6 to 8 guaranteed Figure Rooms (excluding the Chasm) while making Figure more aggressive by increasing Figure's speed is going to be a free modifier?
@@Asrgrimmnah capitalism and lepidopterophobia are the truly free modifier
@@Just_somerandomcat Imo, Magnitude & Gas Leak are the free modifiers. Since Lepidopterophobia increases the chances of Gloombats appearing more often which will break all of the lights in the room you were in, while increasing the duration of the Gloombat swarms. Capitalism isn't really free, considering most players would buy stuff from the Pre-Run Shop more than Jeff's Shop which with that modifier active will be 2x more expensive.
@@Asrgrimm people would use El Goblino's Payday so consider that is useless tho
@@Asrgrimm and just don't use light so u can easily surpass gloombat room
Two modifier ideas. I dont know what to call them so reply with suggestions
One where figure’s light is on always and another where it doesn’t glow at all, -5% and +5% respectively
Instead curious replacing guiding should be mischievous replacing guiding
50% modifier idea: "dark and scary": how the miners work here? (escape the mines with %50 modifiers)
150%modifier idea: "The cursed mines":the worst mines to work for sure (escape the mines with %150 modifiers)
mines chaos
50% modifiers: Dangerous Caverns
150% modifiers: Mines Meltdown
@@SpaceHardcore88 nice idea
I'll take the Curious light one!
Although the idea of it giving wrong directions is messed up.
I have an Idea for this Light!
In the modifier menu there's a little thing on the top which allows you to switch lights (includes Death Animation, Crucifix, and light)
However there's some requirements. They are A-1000 and any Curious light related badges And the Curious Rift (If it's deactivated you will still be able to turn this option on) Since it would make sense to gain the light's trust.
The Stress You Get
It spawns screech in almost every room. Except seek chase and figure
15% Knobs
It Races Forward
Rush spawns every 40 seconds same as ambush
40% Knobs
MAXIMUM NON-STOP
The speed is 5 times faster than MAXIMUM OVERDRIVE
-50% Knobs
Guys it’s Ambushes brother!
Depth spawns in the hotel and the mines
20% knobs
8:13 NAW I HATE THIS ONE
HOW DO U EVEN LOOT KEYS IN LOCKED ROOMS
You have to be fast or just have lockpicks on you
@Asrgrimm thx
Sore Eyes feels like Eyefestation
7:44 ah yes eyefestation but pain
Maths genius
- Spawns 3 to 4 more anchors each difficult than the previous one
Bonus- 45%
Requires- trespassing and the bigger they are,
3:37 CHESS REFERENCE XD
The Void is Coming modifier is basically another dread modifier
May I ask, how is exactly is it another "Dread Modifier"?
dreading hour I was thinking of the name “the clock is ticking”
Sore eyes is basically eyefestation
Dreadin hour should be renamed to "im dreading this"
Creepy crawlies.
Requires not funny and trespassing
Giggles can now crawl around and spawn in the nest
+15% knob bonus
Unoccupied: hide and Jack can’t spawn in cupboards
-25% knobs
Mm it is a cool closet. : then hide in a safe spots, to rimothy attack you. Can using in a hotel, mines, castle. +10% knobs. Need badge: meet timothy.
Cool modifiers😮
More: btw i watch your first vid
"Same Life"
Health are now connected from one or more players
(Needed Buddy System)
20% knobs
"Need a Theraphist"
Halt will chase you faster.
.
25% knobs
"Package"
Items in chest will spawn more..
-5% knobs
"Gloombats took Over"
(Like Lights Out)
30% knobs
Lastly,
"Food Fright"
Figure always knows where you are..
35% knobs
Heyo, I lied here some MORE!!:
"Glitch's Paradox"
Glitch will now damage you..
15% knobs
"Glitch Internality"
Glitch will spawn randomly...
50% knobs
(Needed Error Badge)
Disclaimer for Asgrimmm only: I stole the name but it has different cause so if you saw this pls dont be mad..
"Occupied"
Hide will spawn every time you left the hiding spots..
15% knobs
(Needed Hotel Hell)
"Hotel, HOTEL"
Rooms will have every apartment *or whatever its called*...but it will have no Keys
45% knobs
(Needed all The Badges except the events one)
"I am an Assassin"
Ambush will no longer emit sound
30% knobs
(Needed "Unbound" and "Rebound")
"Really Slippery"
You will slip on the floor less often...
15% knobs
"Too Dizzy"
Your camera will shake left and right...
15% knobs
"Overdose"
You will lose balance on walking...
20% knobs
"Illyngophobia"
You will lose balance on walking and you will tilt...
25% knobs
"Bruises"
Walking will lead you to faint.
Bruh I thought this was real until I read the description
HEY THE SILENT IS MY SUGGESTION!
Where did you suggest it? I didn't see it in 15 New Modifiers for the Mines's comment section, or anywhere else.
No In your first vid i was there amd commented an essay of modifiers and mine is "Silence Took Over"
Anyways if you saw this go back in yoir fist vid and read my modifiers again
I just found your comment relating to your modifier, I didn't remember that you suggested that, considering there's over 650+ comments on that video. I apologise for accidently taking your modifier
@@Asrgrimm bro its okay ur vids are goof and making modifiers here are FUN!!
5:52 cool, how are you going to beat greenhouse
Possessed Candle, or simply luck
dreading hour should give more: figure fuse would basically be impossible
Wdym by "figure fuse"?
@@Asrgrimm the second figure room ( mines)
@reghiwasouad5165 Oh, they were talking about the Figure Fuse Room, I thought they were talking about Figure fusing with something
We need more fan made hadge
these would be fire
Back again?
Can be used in hotel but requires rock bottom can be used in rooms but a-1000 for the mines it’s free
There are now backdoor entities
New mechanic: You can make a custom elevator of rooms but need back on track and a 1000
+5%
Party
Every music in the whole entire game (including unused ones) will play non stop
Requires a1000 back on track rock bottom see you soon and other way around
+200%
7:46 wow so original
@Heckre-kv9lb I know, it's basically Eyefestation
3:47
I think a good rename for "Dreading Hour" would be Right On Time
"Right On Time" doesn't really fit what I had in mind when naming "Dreading Hour" since I took some inspiration from the pharse "Witching Hour"