Some clarification for the video: (Cold War) It's not a real reboot, but I looped it in as 2019 was the start of a new wave for multiplayer which is where I considered CW's multiplayer to be a reboot, even when it's not storyline wise whatsoever. (MW2019) I know the game was getting a lot of flak before and at launch, it was only after everything settled down that I thought the game was being more well-received. After the release of more COD games did I think they were starting to just follow in the footsteps of MW2019, becoming very similar in feel. (WAW connection) Yes World at War ties into the Black Ops storyline and is made by the same developers, Treyarch. However, the Black Ops series is still separate and generally considered separate when looking at the multiplayers. I am aware of the story ties, this video was specifically targeted at multiplayer and no story connections. The original COD games could be tied in with Modern Warfare as well because of the connection with the Price family. (MW3) Also my wording got messed up talking about nukes and MOABs. The MOAB does not end the game, but does wipe the entire enemy team like the nuke, forgot to correct it in the editing process. Let me know your thoughts on everything about the video and whether you agree
Trick shotting was debunked all where cheated. And mwf2 was way better. They actually made call of duty. Activison fired call of duty after mwf2. Black ops was Activison.
Man the classic MW and BO games had so much more atmosphere than what we get these days. Everything feels so cleaned up now instead of battlefields. It's all so sterile.
There was something in the air when they made MW19. the game is just so smooth despite being slower paced. the way the guns feel, how you move and run. Lightning in a bottle.
too bad the maps, perk balance, weapon balance, spawns, and spec ops were all terrible. Biggest waste of potential because Infinity ward can’t take constructive feedback.
For the first month of the game free for all matches were ending at 14-16 kills with the 725 shotgun campers and the claymores. The balance was absolutely atrocious the first couple months.
Call of duty games used to have a distinct look and feel to them, not so much the case anymore since 2019 onward, only Cold War kinda felt not like modern warfare 2019. Infinity ward games had weapons that were sleek and slim, black ops bulky and rough.
Eh, both devs have gone up and down with weapon models looking bulky and slim tbh. Look at the AK47 for example, the Cod4 and Bo1 versions are slim and clean, the MW2 and MW3 versions and bulky and ugly. Then the ACR from MW2 to MW3 went from bulky to slim. It's hit and miss really. Also yeah the old games had a distinct feel and charm to them we don't get anymore cause every Cod now is on the same base engine, the only thing getting changed is mechanics which they hardly even do that aside from Bo6 with omnimovement, otherwise every Cod since 2019 except Cold War has been on the same exact engine, copy paste copy paste. That's why I kinda like Cold War, it's the only Cod since Bo4 to actually feel different and use a different engine. Something I wish Cod would keep doing and miss about years prior.
@@Nitroh- I would argue the problem isn't just the engine. But it's also the UI. Back then, multiplayer, singleplayer and side modes used to have very distinct UI. Now everything look so clean and standardize. And yeah Cold War rocks. The UI is very minimal to the point that it looks distinguish enough from other COD entries. UI is the only the easiest problem. Art direction, story direction and everything else must iterate as well. I feel like every COD nowadays only change the system but its look always stays consistently bland.
One of my favourite weapons in Black Ops, was the Enfield. Generally bad iron sights, heavy recoil and low mobility; but Jesus fucking Christ in the right circumstances I could dominate with that thing, and I know that saying that makes me sound like a total twat, but... Shut up. Nowadays it's all just a case whatever the game feels like you're allowed to use. I swear, it doesn't matter what I use. Whether it's my own setup, someone else's or however I play; the games feel like they purposefully stop you from getting the same performance as everyone else regardless of the class. Yet Xx_PussySniffer_xX (TTV) can come along, pick up whatever you've been using and suddenly it's a one-shot, cross-map meta weapon.
Cold War definitely felt more like Classic COD compared to all other MW2019 and on games, but yea they all feel much more similar now. Black Ops and MW original trilogy both felt and played different enough that it wasnt too fatiguing to get each game.
Cod 4, World at War, MW2 and Black Ops were PEAK. But I guess peak for anyone is just the time they were the age where they could just hop on with their buddies after school and game
Too bad trickshotting died because too many people felt pressured to make the most insane trickshots so they just started cheating, making everyone just regard any trickshot as cheating.
yea thts not the reason trickshotting died they did away with mechanics of trickshotting and made their games less and less casual . cod use to be arcadey
@@wrongdoings2934 no it is the reason, trickshooting died way before they nerfed snipers, people were using soft aim constantly and there was no real way to prove anybody was legit, some of the most iconic shots we all watched hundreds of times as kids were all exposed, faze even had kids in their tryout lobbies using it and they didn’t know for years, optic had to ban some big name members because of it too It was huge back in the day
@@Apolly0na they don’t make cod anymore with the same mechanics that allowed for trickshotting like insta swapping etc . they don’t make cod a casual experience anymore .
@@wrongdoings2934 ok and how many 360 nacs were those “casual gamers” hitting, none that’s why they complained and that why they removed it, you could easily argue removing those mechanics in fact made the game more casual because not everyone could hit those shots 🤷♂️
@@Apolly0 bo2 was probably peak for trickshotitng after bo2 u had garbage ghost and sweaty advance warfare two games people jus stayed on bo2 bc they were so bad and didn’t do what bo2 did so well
I miss the healthy competition during Cod 4, waw, mw2, bo1, mw3, and bo2 days. The multiplayers had their own identity and fans, but both developers were considered gods and were respected. It’s so different nowadays
MW3 search and destroy was to much fun. So many fun underrated maps. Bootleg, Resistance, Mission, Lockdown, seatown, village, ect. Those arent even the most popular maps but still great
First 3-4 months of MW19 was ROUGH. Prob the worst cod experiences I’ve ever had until MW2022 dropped. After the growing pains, MW19 is easily the best modern cod. Best one since BO2, started to fall off after with og MW3
For me MW19 was and still is such a "what if" and "what could've been" for me. I really really liked the feel of the gunplay and movement. Too bad for the insane TTK in non hardcore combined with many many camp spots on multiple camper oriented maps. Updates brought non camper map playlists which was awesome, but now with no map voting and no playlists you are forced to play some of the worst maps in COD history which has ultimately led to the death of the game for the most part. It's still early, it still has it's problems that need to be worked on too but I'm playing BO6 on game pass and so far I think it's pretty good. It definitely suits a more run around style thanks to the movement and I love that. MW19 gunplay on maps that were hard to camp on would've been prime to me, but so far unless they ruin it BO6 feels nice.
Back in these days IW set the trend. COD4 dropped and treyarch followed its lead for WAW. MW2 dropped and BO1 followed it's lead but also corrected many of the major balancing issues MW2 had, although it did introduce some of its own. This only really changed once the original IW crew fell apart and their design philosophy changed, and then 3arc took the lead. Despite this pattern the games still had their own unique feel to them. All the modern cods feel the exact same
Bro 😂 most people only talk about modern warfare & black ops but most of us who played call of duty since cod 1 & 2 people don’t understand how great call of duty 3 & world at war was at the time and zombies in world at war was mind blowing. By the time cod 4 mw came out and mw2 and black ops it only got better till after bo2 everything became a shell of its time I do like ghost and love bo3 & Infinite warfare, bo4 was & is still good, but the latter part of games compared to cod3 and world at war which era would you right have?
The actual guns in BO1 were statistically speaking worse balanced than MW2... There is a very clear hierachy in BO1 while the meta MW2 guns are the best jack of all traits while several others were better specialized and gave it a more Rock-Paper-Scissors sandbox. Perks... Well... yeah, they were both not particularly great... but MW2 was kinda on meth...
Your wrong, even when the old games were new everyone said the games all played the same, it's always been this way, people have always said the games all play the same, it's been a complaint for decades now.
@@SoulyG LMGs were kinda insane. Having no damage drop off meant you can get a 750rpm 2 shot kill with the L86 at any range... Which is just madness...
I think we see it as a competition of the two bc whenever there is two thing that are good at the same thing then we start to get picky on which one is the "real" best one. It was never a competition it was more of a library of of two different series in one company. It's like switching from your pokemon scarlet game to your violet game. They are both fun and have similarities but sometimes you just feeling one game instead of the other some days.
You hit the mark with this video you are 100% right that the modern warfare games felt fun due to the community which was a product of its time, nothing will sadly bring back the gaming community from the 2000s and 2010s but it was fun to experience
Last CoD i played was BO2, but I always had a bias for InfinityWard's iterations. The gunplay felt smoother and the net code was usually better (in my experience). But as you pointed out, the maps were more unique - it made every round of dom/search a little different.
Something worth mentioning. fast TTK and more chaotic maps dosen't make a game "faster paced" typically faster paced refers to how fast you move around the map and how balanced and engaging gunfights are. fast paced dosen't mean being one framed fast paced means being able to run behind cover and turning on someone. I always see people call MW19 fast paced despite having some of the slowest base movement speed, worst overall map design that ENCOURAGES camping, and incredibly fast TTK, this does NOT increase the pace of the game it decreases it you're encouraged to slow down, not run into a building because you can die quicker. I'd argue black ops 4 and cold war and 3 are the fastest paced COD's to date because you can easily traverse the map if you're at all competent and understand how to manage heals, how well you know the map layout and those kinds of factors. fast ttk =/= fast paced.
nah man, if you are not a noob, mw2019 is ultra fast paced, there's no denying that, just see any clip of some good player and it's super fast paced, you not being able to go that fast because of your skill doesn't make the game less fast paced, noobs that camp are just easy kills to everyone else that is good
MW2019 was the slowest paced CoD along with Ghosts, it was common to go to score limit in TDM and FFA, nobody will gaslight me into thinking that game was anything but deeply flawed
Logically Black Ops games are better games. But the Modern Warfare games are more fun. Black Ops games feel like they are made for 5v5 or 4v4 competitive. But for most 6v6-12v12 game modes that are chaotic, Modern Warfare just embraces the chaos of more players on the map better.
MW2 is my most played cod by far, but noobtubing was such a massive L that I fully understand BO1/BO2 as answers. Much more balanced and less rage inducing. Also, zombies mode was always cooler than whatever survival/spec ops stuff the modern warfare series had going.
@ but see! We Black Ops fans lost what WE loved. Can’t you understand that’s unfair… like common dude speak up for the man next to you. They were never meant to be the same.
The clips you showed of BLOPS CW were so awesome. When that game released it was the loneliest time of my life and also I had a long break from work around Christmas because I got my wisdom teeth removed. Very nostalgic seeing those clips and I had a great time playing it. Wow, that touched a part of my soul lol.
1:56 no it wasnt a product of its time and no it has not become tamed. I am tired of whiny revisionist saying this. The only reason the lobbies feel dead and not echoing with life is because of the reporting system that took flight in mw2 2022 and the ai reporting system in MW3 2023 and BLK ops 6. Otherwise people would still being kicking and saying whatever comes to mind without fear.
exactly. it would be fine. the silent lobbies are a product or our current time. take away all the hall monitors and it will naturally return to normal.
Awesome video man really captures how epic the older cod games are and nostalgia they were and far more fun to play than these newer games. So cool see videos like these popups to educate the new fan base what they missed out on.
Older cods has so much more spirit. Like achieving a killstreaks is accompanied by a sound that defines the character of the streak and the guitar rifts when levelling up. Something modern cods lack. Mw2019 the last great cod
Very well said. Your reasons were the exact same as I have. Its a shame to see the Modern Warfare name become a joke in my opinion. Granted I am a Black Ops fan I still love the MW series.
Seeing modern vs old CoD is so heartbreaking even as a relatively new player, I picked up my first FPS in 2017 and the first CoD (BO3) mid 2018, yet I can feel the nostalgia even though I haven't played any game pre-BO3 (except a few dozens hours on BO2)
Tac sprint was actually introduced to *slow down* the game. It seems backwards, but basically your max tac sprint speed is lower than your basic sprint speed in the older games. It makes the game feel faster, and raises the execution ceiling while actually lowering the skill ceiling by making it easier to react to movement and track your target
Black ops has always been leagues ahead of modern warfare and Treyarch has always been the best COD dev. There’s a reason almost everyone is begging for black ops 2 remaster.
The black ops games have always just been more fun for me. I cant put my finger on exactly why, but the black ops games just feel more in line with what cod is supposed to feel and play like
I feel like black ops cold war was so underrated back when it came out “oh, it’s nothing like mw2019” yeah, it wasn’t supposed to be, and that made it great
Dude, YES! it was its own thing, and they took it away from us... I'm done supporting COD TH-camr's because they wont speak out and tell people NOT to buy the game. They're all shills to me at this point because none of them have the balls to side against the developers. No matter what comes out, they're going to play it all year and make content on it and COD just doesn't deserve that kind of loyalty right now. Simple as that.
i remember when it first came out how ppl would just make fun of how “unrealistic “ and “cartoonish” cold war is compared to mw. too bad it’s gotten a lot of hate despite being made during the pandemic
I never played it, but I distinctly remember all the reviewers blasting it for the constant crashing at launch. I imagine a lot of people left and didn’t give it another chance afterward.
good vid, agree with a lot said here. i really miss the identity and immersion of those early games. cod4/bo1 prob my favorite from that era. mw2019 was definitely of breath of fresh air in 2019...things were not looking good for cod mp back then but i personally loved wwii and bo4. but it's the catering to wz and stupid decisions by iw (which impacted the following games too) that drove me away from playing as much as i once did. mwiii definitely fixed a lot that i didn't like and bo6 i'm actually kinda excited for. they maybe clunky and frustrating at times but old is still gold and i occasionally go back to them.
The OG MW3 is my favorite COD. My least favorite are Infinite & Advanced Warfare (well their multiplayer). World At War was solid, how they introduced zombies was crazy.
Great video! A few thoughts. As mentioned by others, I think it would have made sense to include WaW on the Treyarch side. Even though it was not Black Ops, it was absolutely their arrival for competitive multiplayer, and represented the start of the 'Treyarch vs I.W' divide that really defined the series more than BO vs MW. WaW might have been the best game overall for the variety it brought to MP, with different types and scales of maps and vehicles while retaining core COD gameplay. MW1 and WaW were almost perfect games, and I felt were really only hampered by: a.) the stupid 'Stopping Power' perk that was so essential to most builds it basically rendered one perk slot redundant. Getting rid of it was the best thing Treyarch ever did. b.) nerfing shotguns (from their COD2 level) to the range of a rubber band and removing 1 shot kill (un-scoped) bolt action rifles (also from COD2). I think I.W did this because they feared they would be OP on consoles with 'sticky aim'. This was one of the many increasingly sad concessions made in both series due to the move to consoles. Black Ops 1 I think represented possibly the best overall MP experience for core COD gameplay combined with the variety in builds and usable weapons classes of the newer games. The only thing that really let the game down for me was the move to the new spawning system that continually flipped the spawning locations from one end of the map to the other. Treyarch did this to stop the spawn locking present in MW1 and WaW, but it turned TDM into feeling like FFA. Spawn locking was a problem, but it was also operated as kind of an extra tactical objective in TDM, the goal was to try to lock down the opposing team, not just kill more. This made the layout of each map super important. The move to the new spawning system made TDM matches disorientating, with enemies constantly spawning behind you rendered end to end layout of the maps basically redundant as you were continually doing 180 degree flips. With regard to 3 lane map design. They are primarily designed around the S&D game mode, but the principles in their design mean they play well in other modes too. The best thing I ever read about how they are designed and how they work, is this excellent concise blog post. Scroll down to the comments to see diagrams of the concepts discussed. drive.google.com/file/d/1e9KP_kxTZ_nrjZyx8aeXWcnL5vVhZv1S/view?usp=sharing
I haven’t bought a cod since Cold War, and I’m glad I haven’t. The modern games don’t really look or “feel” like they did in the past. Most of the problem is due to warzone, but besides that, the games overall seem bland. Campaigns have been either solid or terrible, multiplayer is just for cosmetics and warzone nowadays, and the new zombies is uninteresting (The dark aether story is just really boring without the old crew, like I don’t care about these randos and Weaver lol)
MW19 was by far my favorite CoD of all time. It’s an underrated factor but the gunsmith in this game was incredible. So many weapons that you could turn into weapons that felt like something completely different-take for example the M4. You could convert it into an smg, a dmr, or an lmg, and it didn’t just feel like a different ammo type, it felt like a completely different gun. These days gunsmith attachments honestly don’t feel like anything different-maybe just microscopically adjusting stats, but the feel just isn’t there.
The connection is there for sure, but it was the start of a new series and is too different to include here. Just like how the new era of Modern Warfare and Black Ops is crossing over in storylines, people don't connect the two as one singular series.
I disagree completely on the “rough time period” or worst era for cod. I do not think it was the jet pack era, and thus supply drops. I got every item in Bo3 for free, as if you completed the events you would get weapon bribes for free. Same with mwr, and their supply drop system was a vast improvement letting players use salvage to buy stuff outright. Didn’t spend a dime on supply drops on either. In today’s era, games are riddled with Sbmm, and most of us on here feel that’s a bad thing. That aside, all the items in the shop are expensive, with no other way to unlock them. There’s nothing to grind for anymore other than the mastery camo. It depletes the game of stuff to do, and it really sucks
I played mw first but black ops and black ops 2 are way more memorable for me. It’s the only game me and my friends would play when we went to each others houses
OG MW3 and Black Ops 2 had the best multiplayer. I always Remebered when I was kid rotating those two games. MW3 for the insane loadouts and black ops 2 for its customization and custom emblems. What a time to be alive to play COD at its peak back then.
I think that hands down, the thing that killed call of duty, is they tried to fit in with society norm. Back in the older games everyone was talking, whether it be the most insane trash talk, just chatting with people, or screaming everyones favorite word, people were talking to each other. However, now if you say the wrong word your comm banned and sometimes worse. Another big thing I think is killing things is the lobby switching (personal opinion). I find a group of people I vibe with and they just force me to leave them. And lastly, SBMM. Nobody likes it in casual game modes. Thanks for reading my little rant :)
The other problem with Blops 4 was that they also tried to make it a hero shooter, so there were specialist abilities that were pretty annoying. I enjoyed that they increased the health pool in that and MW3 (23) though. As time as gone on, my reaction speed isn’t what it used to be, so I tend to gravitate to games like Halo where the gunplay is less reliant on twitch response.
I still think an amazing idea for the next CoD multiplayer would be to have a "Pick 10" system that incorporates Gunsmith. You get a primary and a secondary and total of 10 slots. Weapon attachments, perks, lethals, and tactical all cost slots. Want a perked out load out but at the cost of no lethals and tactical and weapon attachments? Sure go ahead.
There was an era where I would actually switch between mw2, waw, and Bo1 depending on my mood. All the games were populated no matter what you felt like playing. Now days it feels like you have to play the most recent.
Yeah I missed the olden days with modern warfare 2 and Black ops I could literally sit there all day playing those two games had some of the best experiences from those two games
11:58 to me, as someone who basically only ever played warzone, warzone is the reason tactical sprint was added to clear open areas faster in exchange for your aim down sights speed being slower if I understood it correctly. Now, I don’t know if tac-sprint actually decreases your aim down sights speed, but it was definitely implemented because of warzone.
Tac sprint increase your sprint-to-fire time, and if you want to cancel it with ads and you ads lower than sprint out time then your ads will increase to match your sprint out time( example your sprint out time is 300ms, your ads 150ms if you break your tac sprint with ads your ads will increase from 150 to 300ms)
black ops actually started back in 2008 with WaW. Black ops is a sequal because of the campaign tie in, and also the continuation of the zombies story, with also the game taking place in the 60s and 70s after the events of WaW in the 1940s
I know this video was mostly talking about multiplayer but I think it would’ve been nice to mention the side modes that MW/BO offered and how those changed with the franchise. For a lot of players(like me), zombies is a big reason I still play COD and MW has never really offered an equivalent game mode that was as fun. There’s extinction and survival but those game modes didn’t make much of an impact
I disagree about MW2 2022 encouraging one play style, the unlock system was deliberately designed so that you had to go out of your comfort zone and try new weapons that you never did before. It was great in that respect.
Nice and informative video, I agree with most of it. I think that tech has come so far that everything is incredibly smooth now, which makes it less enjoyable to play. The loopholes in the games and the overall feeling of playing is just completely different now
The black ops series always felt better to me. Can also imagine it depends if you started on cod 4, mw2 or black ops. If you started on cod 4 or mw2 then they will probably be the better series. I didn’t really like the weapon selection in the Mw series or the timeline it was set but appreciated the game for what it was. Black ops felt like it became apart of our identity. Again maybe because trickshotting stayed on bo2 until bo3 came out, spent 3 years on one cod so all the snipers and trickthotters just have an affinity towards bo2 as we spent a lot of our developing years on that game. Like 12-15 years old is a long time to be playing one game
I miss the days when cheating wasn’t prominent. Then whoever won you knew it was fair and square, no hackusations. BO2 was the best COD I’ve ever played. But I do feel that nostalgia takes over for some and mw19 deserves to be higher on the rankings
MW2019 brought me back to the series. It was an important game, but the series is right back where it was before MW2019. It’s become stagnant again, let’s see what happens.
07:10 tbh what i loved about MW2 and even more about MW3 is that everything was broken, you could get a nuke in MW2 just by getting the predator which was 5 kills and not 10 and a half as in BO6, then harriers and AC-130. I didn't like at all that BO2 had the PDW and AN-94 broken at the start but they nerfed it, I loved that things were broken, that the time to kill was 3 bullets and not 5-6 like right now
For me the best feeling multiplayer games have always been the Modern Warfare titles and even Ghosts and Infinite Warfare. The only Modern Warfare title I didn't really care for was MWIII 2023. MW2019 was honestly like perfect.
TH-cam had a big part to play imo. Back in the day, you could cross map noob tube someone twice then hit them with a pred missile and they're still in the game, you do that now and they've left after the first noob tube. Watching pros and sweats on youtube drop nukes or flawless/deathless gameplay has got people believing they should be doing the same, and 1 death ruins that for them. There's also all the "guides" or "tips and tricks" on how to be the best player, using the best class. There's always going to be someone researching tier lists and checking data so they can abuse the most overpowered gun or character in order to get an advantage to win/dominate, so many other people feel like they should do the same to "make it fair". If MW2 was remastered as it was, every game would have at least 1 person in it running noob tubes and OMA
Bo1 largely killed the dropshot and the quickscope. In school I had friends on both sides, some who were excited hearing Bo1 would have it removed (or so we thought) and friends who were avid MW2 quickscopers, who did end up playing Bo1 and subsequent cods but never stopped playing MW2. One of those guys I still talk to, and he played MW2 on his 360 until they shut it down. In MW2, your screen wouldn't scope in a single centimeter until the scope got to your eyeball, then it would immediately be at 100% zoom. In Bo1, WHILE your character was pulling the weapon to his face, it would simultaneously be scoping in slightly more and more until it hits the eye, where it becomes full zoom. That, and while the weapon is being pulled to your face, your camera would wobble slightly along the path of the normal scope sway to make aiming harder and different every time you tried zooming. MW2 did not have this, if it made any sense. But it's the steps Treyarch took to mitigate what was at the time one of the most contentious parts of the game. So much so that if I remember right, they brought it up at e3 or something and got cheers from the crowd, similarly to when they announced the removal of last stand.
I love you. Show me these old clips from Black ops videos it gives me a extalgia brings me back when I was a little kid thank you man. You're a true legend❤❤❤😊
MW19 would have been the BEST game in the last 6 years if they had never taken ninja as a perk out the game. Ninja as field upgrade killed that games MP so hard
COD4, WAW, MW2, BO, MW3, BO2 was an insane generational run. Call of duty has been chasing the high ever since and have gotten absolutely lost in the sauce. They need to change things up by adding environment damage like battlefield in my humble opinion.
While I do agree that mw2 was broken in many ways, I think it would still be received pretty well today. Even if one man army etc was way too overpowered, one thing mw2 did almost perfectly was integrating map design and movement. Like, mw2s maps played so well and this has been cod multiplayer’s biggest issue for so long now. Furthermore, most of infinity ward (the company behind mw games) was fired/quit a couple weeks after the games release, meaning the game barely got any updates. I’m pretty sure they had a patch for one man army but never implemented it bc of a lack of staff, so I think if it came out today it would’ve been fixed
I don't think they've done Gunsmith as good as MW19. Black Ops' versions fall short and there isn't much unique about every gun. The way gunsmith works in Warzone 2.0 and the reboot sequels feel like such a mess, there's unique stuff for each gun but why would I bother when I can level up a different gun and get an attachment that's the overall best?
Some clarification for the video:
(Cold War) It's not a real reboot, but I looped it in as 2019 was the start of a new wave for multiplayer which is where I considered CW's multiplayer to be a reboot, even when it's not storyline wise whatsoever.
(MW2019) I know the game was getting a lot of flak before and at launch, it was only after everything settled down that I thought the game was being more well-received. After the release of more COD games did I think they were starting to just follow in the footsteps of MW2019, becoming very similar in feel.
(WAW connection) Yes World at War ties into the Black Ops storyline and is made by the same developers, Treyarch. However, the Black Ops series is still separate and generally considered separate when looking at the multiplayers. I am aware of the story ties, this video was specifically targeted at multiplayer and no story connections. The original COD games could be tied in with Modern Warfare as well because of the connection with the Price family.
(MW3) Also my wording got messed up talking about nukes and MOABs. The MOAB does not end the game, but does wipe the entire enemy team like the nuke, forgot to correct it in the editing process.
Let me know your thoughts on everything about the video and whether you agree
If WAW isn’t considered Black Ops in your eyes, then Cold War might as well be considered a reboot
My main issue is you didn't mention the two biggest flaws of MW 2019: the SBMM and the size of the maps.
Trick shotting was debunked all where cheated. And mwf2 was way better. They actually made call of duty. Activison fired call of duty after mwf2. Black ops was Activison.
Doesn't matter, WAW and Black Ops is tied, you said false facts by not mentioning it.
WAW was one of the best of the series. To not acknowledge is Crazy af lol
Man the classic MW and BO games had so much more atmosphere than what we get these days. Everything feels so cleaned up now instead of battlefields. It's all so sterile.
Its sad too because of today’s tech. Like imagine games like WaW, BO1, and 2 in today’s graphics. It’d be fucking surreal.
Nobody forces you to buy their new crap
You can thank sbmm/eomm manipulation for that
@@jmichael91only if it doesn't have thick sbmm/eomm manipulation
@@adnsalazar2 im talking about the games being the exact same way they are, just with the exception of modern graphics
There was something in the air when they made MW19. the game is just so smooth despite being slower paced. the way the guns feel, how you move and run. Lightning in a bottle.
too bad the maps, perk balance, weapon balance, spawns, and spec ops were all terrible.
Biggest waste of potential because Infinity ward can’t take constructive feedback.
For the first month of the game free for all matches were ending at 14-16 kills with the 725 shotgun campers and the claymores. The balance was absolutely atrocious the first couple months.
Imo it's the worst Call of duty. It was catered towards campy playstyles. Also the first cod to introduce EOMM.
@@benpokeevery cod was campy. Ever played mw2?
No that game was especially campy
Call of duty games used to have a distinct look and feel to them, not so much the case anymore since 2019 onward, only Cold War kinda felt not like modern warfare 2019.
Infinity ward games had weapons that were sleek and slim, black ops bulky and rough.
Eh, both devs have gone up and down with weapon models looking bulky and slim tbh. Look at the AK47 for example, the Cod4 and Bo1 versions are slim and clean, the MW2 and MW3 versions and bulky and ugly. Then the ACR from MW2 to MW3 went from bulky to slim. It's hit and miss really.
Also yeah the old games had a distinct feel and charm to them we don't get anymore cause every Cod now is on the same base engine, the only thing getting changed is mechanics which they hardly even do that aside from Bo6 with omnimovement, otherwise every Cod since 2019 except Cold War has been on the same exact engine, copy paste copy paste. That's why I kinda like Cold War, it's the only Cod since Bo4 to actually feel different and use a different engine. Something I wish Cod would keep doing and miss about years prior.
@@Nitroh- I would argue the problem isn't just the engine. But it's also the UI. Back then, multiplayer, singleplayer and side modes used to have very distinct UI. Now everything look so clean and standardize. And yeah Cold War rocks. The UI is very minimal to the point that it looks distinguish enough from other COD entries. UI is the only the easiest problem. Art direction, story direction and everything else must iterate as well. I feel like every COD nowadays only change the system but its look always stays consistently bland.
One of my favourite weapons in Black Ops, was the Enfield.
Generally bad iron sights, heavy recoil and low mobility; but Jesus fucking Christ in the right circumstances I could dominate with that thing, and I know that saying that makes me sound like a total twat, but... Shut up.
Nowadays it's all just a case whatever the game feels like you're allowed to use. I swear, it doesn't matter what I use. Whether it's my own setup, someone else's or however I play; the games feel like they purposefully stop you from getting the same performance as everyone else regardless of the class.
Yet Xx_PussySniffer_xX (TTV) can come along, pick up whatever you've been using and suddenly it's a one-shot, cross-map meta weapon.
BO6 didn’t feel like a mwii dlc in my opinion
Cold War definitely felt more like Classic COD compared to all other MW2019 and on games, but yea they all feel much more similar now.
Black Ops and MW original trilogy both felt and played different enough that it wasnt too fatiguing to get each game.
Cod 4, World at War, MW2 and Black Ops were PEAK. But I guess peak for anyone is just the time they were the age where they could just hop on with their buddies after school and game
100% I would add black ops 2 as well
@@spinofthewheel5345yea I would say after Black ops 2 it just went downhill and Mw2019 brought attraction back
Too bad trickshotting died because too many people felt pressured to make the most insane trickshots so they just started cheating, making everyone just regard any trickshot as cheating.
yea thts not the reason trickshotting died they did away with mechanics of trickshotting and made their games less and less casual . cod use to be arcadey
@@wrongdoings2934 no it is the reason, trickshooting died way before they nerfed snipers, people were using soft aim constantly and there was no real way to prove anybody was legit, some of the most iconic shots we all watched hundreds of times as kids were all exposed, faze even had kids in their tryout lobbies using it and they didn’t know for years, optic had to ban some big name members because of it too
It was huge back in the day
@@Apolly0na they don’t make cod anymore with the same mechanics that allowed for trickshotting like insta swapping etc . they don’t make cod a casual experience anymore .
@@wrongdoings2934 ok and how many 360 nacs were those “casual gamers” hitting, none that’s why they complained and that why they removed it, you could easily argue removing those mechanics in fact made the game more casual because not everyone could hit those shots 🤷♂️
@@Apolly0 bo2 was probably peak for trickshotitng after bo2 u had garbage ghost and sweaty advance warfare two games people jus stayed on bo2 bc they were so bad and didn’t do what bo2 did so well
I miss the healthy competition during Cod 4, waw, mw2, bo1, mw3, and bo2 days. The multiplayers had their own identity and fans, but both developers were considered gods and were respected. It’s so different nowadays
"Healthy competition" lmfao. That was the most toxic the community has ever, and will ever be.
Old mw3 and black ops 2 where hands down the best time ever for me.. miss those days
Were*
@@Shadow42317 ah thanks, didn't even realize I did that 😂
Agreeed
You mean MW2 dlc?
MW3 search and destroy was to much fun. So many fun underrated maps. Bootleg, Resistance, Mission, Lockdown, seatown, village, ect. Those arent even the most popular maps but still great
First 3-4 months of MW19 was ROUGH. Prob the worst cod experiences I’ve ever had until MW2022 dropped. After the growing pains, MW19 is easily the best modern cod. Best one since BO2, started to fall off after with og MW3
True
@@EricReed-y1g i can’t believe your able to play modern cods . there such a soulless rigged experience it’s mind blowing ppl still buy the games
@@wrongdoings2934wish they would just make cod mobile THE call of duty game and make regularly updates and content
For me MW19 was and still is such a "what if" and "what could've been" for me. I really really liked the feel of the gunplay and movement. Too bad for the insane TTK in non hardcore combined with many many camp spots on multiple camper oriented maps. Updates brought non camper map playlists which was awesome, but now with no map voting and no playlists you are forced to play some of the worst maps in COD history which has ultimately led to the death of the game for the most part.
It's still early, it still has it's problems that need to be worked on too but I'm playing BO6 on game pass and so far I think it's pretty good. It definitely suits a more run around style thanks to the movement and I love that. MW19 gunplay on maps that were hard to camp on would've been prime to me, but so far unless they ruin it BO6 feels nice.
Back in these days IW set the trend. COD4 dropped and treyarch followed its lead for WAW. MW2 dropped and BO1 followed it's lead but also corrected many of the major balancing issues MW2 had, although it did introduce some of its own. This only really changed once the original IW crew fell apart and their design philosophy changed, and then 3arc took the lead. Despite this pattern the games still had their own unique feel to them. All the modern cods feel the exact same
Bro 😂 most people only talk about modern warfare & black ops but most of us who played call of duty since cod 1 & 2 people don’t understand how great call of duty 3 & world at war was at the time and zombies in world at war was mind blowing. By the time cod 4 mw came out and mw2 and black ops it only got better till after bo2 everything became a shell of its time I do like ghost and love bo3 & Infinite warfare, bo4 was & is still good, but the latter part of games compared to cod3 and world at war which era would you right have?
The actual guns in BO1 were statistically speaking worse balanced than MW2... There is a very clear hierachy in BO1 while the meta MW2 guns are the best jack of all traits while several others were better specialized and gave it a more Rock-Paper-Scissors sandbox. Perks... Well... yeah, they were both not particularly great... but MW2 was kinda on meth...
@@scottjs5207 mw2 was no that bad without one man army n noob tubes, i mean ump45 was broken but u can use any gun and have fun, even lmgs
Your wrong, even when the old games were new everyone said the games all played the same, it's always been this way, people have always said the games all play the same, it's been a complaint for decades now.
@@SoulyG LMGs were kinda insane. Having no damage drop off meant you can get a 750rpm 2 shot kill with the L86 at any range... Which is just madness...
I think we see it as a competition of the two bc whenever there is two thing that are good at the same thing then we start to get picky on which one is the "real" best one. It was never a competition it was more of a library of of two different series in one company. It's like switching from your pokemon scarlet game to your violet game. They are both fun and have similarities but sometimes you just feeling one game instead of the other some days.
Absolutely agree
You hit the mark with this video you are 100% right that the modern warfare games felt fun due to the community which was a product of its time, nothing will sadly bring back the gaming community from the 2000s and 2010s but it was fun to experience
Last CoD i played was BO2, but I always had a bias for InfinityWard's iterations. The gunplay felt smoother and the net code was usually better (in my experience). But as you pointed out, the maps were more unique - it made every round of dom/search a little different.
Something worth mentioning. fast TTK and more chaotic maps dosen't make a game "faster paced" typically faster paced refers to how fast you move around the map and how balanced and engaging gunfights are. fast paced dosen't mean being one framed fast paced means being able to run behind cover and turning on someone. I always see people call MW19 fast paced despite having some of the slowest base movement speed, worst overall map design that ENCOURAGES camping, and incredibly fast TTK, this does NOT increase the pace of the game it decreases it you're encouraged to slow down, not run into a building because you can die quicker. I'd argue black ops 4 and cold war and 3 are the fastest paced COD's to date because you can easily traverse the map if you're at all competent and understand how to manage heals, how well you know the map layout and those kinds of factors. fast ttk =/= fast paced.
nah man, if you are not a noob, mw2019 is ultra fast paced, there's no denying that, just see any clip of some good player and it's super fast paced, you not being able to go that fast because of your skill doesn't make the game less fast paced, noobs that camp are just easy kills to everyone else that is good
MW2019 was the slowest paced CoD along with Ghosts, it was common to go to score limit in TDM and FFA, nobody will gaslight me into thinking that game was anything but deeply flawed
"MW19 has some of the slowest base movement speed"
Are you actually retarded?
Yeah sure go play cold war then watch the speds in MW
@@stealthiscool "MW 2019 slowest paced cod" LMAO have you seen people using stims and slide cancelling?
Logically Black Ops games are better games. But the Modern Warfare games are more fun. Black Ops games feel like they are made for 5v5 or 4v4 competitive. But for most 6v6-12v12 game modes that are chaotic, Modern Warfare just embraces the chaos of more players on the map better.
MW2 is my most played cod by far, but noobtubing was such a massive L that I fully understand BO1/BO2 as answers. Much more balanced and less rage inducing. Also, zombies mode was always cooler than whatever survival/spec ops stuff the modern warfare series had going.
I don’t mind combining the universes together but i hate that they combined the way the games play. I want to black ops not modern warfare.
Yeah man, Black ops gameplay was its own thing, and it was awesome. Wish more people would speak out against this.
See I feel the opposite I like modern warfares much better so getting MW attributes in a black ops game makes me like the game more
@ but see! We Black Ops fans lost what WE loved. Can’t you understand that’s unfair… like common dude speak up for the man next to you. They were never meant to be the same.
Music goes hard 18:14
BO2 as a whole went hard
The clips you showed of BLOPS CW were so awesome. When that game released it was the loneliest time of my life and also I had a long break from work around Christmas because I got my wisdom teeth removed. Very nostalgic seeing those clips and I had a great time playing it. Wow, that touched a part of my soul lol.
CW might be the best "new era" cod we have right now. BO6 is alright too.
@gamingfowardtobe7470 feels in a lot of ways CW 2 and that's a good thing to me.
1:56 no it wasnt a product of its time and no it has not become tamed. I am tired of whiny revisionist saying this. The only reason the lobbies feel dead and not echoing with life is because of the reporting system that took flight in mw2 2022 and the ai reporting system in MW3 2023 and BLK ops 6. Otherwise people would still being kicking and saying whatever comes to mind without fear.
As they should. Free speech ftw
@@chrishall2594 agreed o-o
Hell yeah
For real its a mature game and we can't even curse. It is pay 70 bucks I should be able to say what I want and talk shit
exactly. it would be fine. the silent lobbies are a product or our current time. take away all the hall monitors and it will naturally return to normal.
Wheezy always makes quality content! Great video man
@@ZenkaiGoose hey thank you my man! You’ve been killing it yourself 😎
Awesome video man really captures how epic the older cod games are and nostalgia they were and far more fun to play than these newer games. So cool see videos like these popups to educate the new fan base what they missed out on.
Older cods has so much more spirit. Like achieving a killstreaks is accompanied by a sound that defines the character of the streak and the guitar rifts when levelling up. Something modern cods lack. Mw2019 the last great cod
there literally are guitar riffs when leveling up in bo6...
@ don’t have it
The introduction of sliding might be one of the big reasons the new games dont feel the same as the old ones
sliding is so lame i hate it
black ops 1 and black ops 2 were peak Cod
@Ratclan you're right I wish they had a mode where it was no sliding, I'm sure a lot of the maps on bo6 would play better
@@Hasmoon1 yeah it just makes the maps feel so cramped when you have double sprint and slide cancel, plus jumping and diving.
Very well said. Your reasons were the exact same as I have. Its a shame to see the Modern Warfare name become a joke in my opinion. Granted I am a Black Ops fan I still love the MW series.
Black Ops is what all my hope for call of duty is in from now on.
What a great video! I felt super immersed and loved the documentary style, incredible work
0:20 Technically the second started with world at war
Seeing modern vs old CoD is so heartbreaking even as a relatively new player, I picked up my first FPS in 2017 and the first CoD (BO3) mid 2018, yet I can feel the nostalgia even though I haven't played any game pre-BO3 (except a few dozens hours on BO2)
You need to go back and play the original MWs and BOs from 2007-2012. Until then you don’t have any nostalgia.
I see so many new players on that game
Bro Black Ops 3 was the first real one I started with and that game was 🔥
@@babbabiamesser it sucks u have to grow up on these fortnite cods
Tac sprint was actually introduced to *slow down* the game. It seems backwards, but basically your max tac sprint speed is lower than your basic sprint speed in the older games. It makes the game feel faster, and raises the execution ceiling while actually lowering the skill ceiling by making it easier to react to movement and track your target
Some of Black Ops 2's scorestreak rewards were crazy
Black ops has always been leagues ahead of modern warfare and Treyarch has always been the best COD dev. There’s a reason almost everyone is begging for black ops 2 remaster.
as much i enjoyd black ops 2.... IMO i didn't like the futuristic feel of it
@@jmgonzales7701The future is now lol Black Ops 2 takes place in 2025
im still playing orignal COD 4 multiplayer ... and i love every bit of it
Which platform are you playing cod 4 on? The cod 4 remastered has a small number of players on multiplayer these days
@@E_Nygma cod 4 on ps3
@@E_Nygma game ranger is where i last played in 2018
The black ops games have always just been more fun for me. I cant put my finger on exactly why, but the black ops games just feel more in line with what cod is supposed to feel and play like
WaW should have been here.
OG Modern Warfare 3 remains my favorite CoD multiplayer. Damn, I wish it features bots.
I feel like black ops cold war was so underrated back when it came out “oh, it’s nothing like mw2019” yeah, it wasn’t supposed to be, and that made it great
Dude, YES! it was its own thing, and they took it away from us... I'm done supporting COD TH-camr's because they wont speak out and tell people NOT to buy the game. They're all shills to me at this point because none of them have the balls to side against the developers. No matter what comes out, they're going to play it all year and make content on it and COD just doesn't deserve that kind of loyalty right now. Simple as that.
i remember when it first came out how ppl would just make fun of how “unrealistic “ and “cartoonish” cold war is compared to mw. too bad it’s gotten a lot of hate despite being made during the pandemic
I never played it, but I distinctly remember all the reviewers blasting it for the constant crashing at launch. I imagine a lot of people left and didn’t give it another chance afterward.
Black Ops was a direct sequel to World at War. They have the same stories.
good vid, agree with a lot said here. i really miss the identity and immersion of those early games. cod4/bo1 prob my favorite from that era. mw2019 was definitely of breath of fresh air in 2019...things were not looking good for cod mp back then but i personally loved wwii and bo4. but it's the catering to wz and stupid decisions by iw (which impacted the following games too) that drove me away from playing as much as i once did. mwiii definitely fixed a lot that i didn't like and bo6 i'm actually kinda excited for. they maybe clunky and frustrating at times but old is still gold and i occasionally go back to them.
I feel like maps should have more varied platforms cuz they’re all pretty much horizontal maps now with maybe one floor difference
The OG MW3 is my favorite COD. My least favorite are Infinite & Advanced Warfare (well their multiplayer). World At War was solid, how they introduced zombies was crazy.
Great video! A few thoughts.
As mentioned by others, I think it would have made sense to include WaW on the Treyarch side. Even though it was not Black Ops, it was absolutely their arrival for competitive multiplayer, and represented the start of the 'Treyarch vs I.W' divide that really defined the series more than BO vs MW. WaW might have been the best game overall for the variety it brought to MP, with different types and scales of maps and vehicles while retaining core COD gameplay.
MW1 and WaW were almost perfect games, and I felt were really only hampered by:
a.) the stupid 'Stopping Power' perk that was so essential to most builds it basically rendered one perk slot redundant. Getting rid of it was the best thing Treyarch ever did.
b.) nerfing shotguns (from their COD2 level) to the range of a rubber band and removing 1 shot kill (un-scoped) bolt action rifles (also from COD2). I think I.W did this because they feared they would be OP on consoles with 'sticky aim'. This was one of the many increasingly sad concessions made in both series due to the move to consoles.
Black Ops 1 I think represented possibly the best overall MP experience for core COD gameplay combined with the variety in builds and usable weapons classes of the newer games. The only thing that really let the game down for me was the move to the new spawning system that continually flipped the spawning locations from one end of the map to the other. Treyarch did this to stop the spawn locking present in MW1 and WaW, but it turned TDM into feeling like FFA. Spawn locking was a problem, but it was also operated as kind of an extra tactical objective in TDM, the goal was to try to lock down the opposing team, not just kill more. This made the layout of each map super important. The move to the new spawning system made TDM matches disorientating, with enemies constantly spawning behind you rendered end to end layout of the maps basically redundant as you were continually doing 180 degree flips.
With regard to 3 lane map design. They are primarily designed around the S&D game mode, but the principles in their design mean they play well in other modes too. The best thing I ever read about how they are designed and how they work, is this excellent concise blog post. Scroll down to the comments to see diagrams of the concepts discussed.
drive.google.com/file/d/1e9KP_kxTZ_nrjZyx8aeXWcnL5vVhZv1S/view?usp=sharing
I haven’t bought a cod since Cold War, and I’m glad I haven’t. The modern games don’t really look or “feel” like they did in the past. Most of the problem is due to warzone, but besides that, the games overall seem bland. Campaigns have been either solid or terrible, multiplayer is just for cosmetics and warzone nowadays, and the new zombies is uninteresting (The dark aether story is just really boring without the old crew, like I don’t care about these randos and Weaver lol)
I truly feel bad for anyone who didn’t get to witness these games in their prime. Call of duty and online gaming was just a different vibe back then.
This channel is a literal definition of quality over quantity. Keep up ,friend.
And it's not a bot comment lol.
Black Ops seems like they still have their touch. Idk what happened to Modern Doorfare.
MW19 was by far my favorite CoD of all time. It’s an underrated factor but the gunsmith in this game was incredible. So many weapons that you could turn into weapons that felt like something completely different-take for example the M4. You could convert it into an smg, a dmr, or an lmg, and it didn’t just feel like a different ammo type, it felt like a completely different gun. These days gunsmith attachments honestly don’t feel like anything different-maybe just microscopically adjusting stats, but the feel just isn’t there.
Correction: The Black Ops series started during 2008 with World at War
The connection is there for sure, but it was the start of a new series and is too different to include here. Just like how the new era of Modern Warfare and Black Ops is crossing over in storylines, people don't connect the two as one singular series.
@@theWheezyblack ops is the same story and universe as WAW
@@ZephyreWasHere yes zombies started here, but "black ops" isnt in the name.
Reznov/dimitri connect the 2 games, if zombies hadnt already
false. that’s the world at war series
I disagree completely on the “rough time period” or worst era for cod. I do not think it was the jet pack era, and thus supply drops. I got every item in Bo3 for free, as if you completed the events you would get weapon bribes for free. Same with mwr, and their supply drop system was a vast improvement letting players use salvage to buy stuff outright. Didn’t spend a dime on supply drops on either. In today’s era, games are riddled with Sbmm, and most of us on here feel that’s a bad thing. That aside, all the items in the shop are expensive, with no other way to unlock them. There’s nothing to grind for anymore other than the mastery camo. It depletes the game of stuff to do, and it really sucks
If BO3 didn’t have gambling mechanics it would have been perfect.
The movement was the best version of booster packs and the gun play was so butter
I played mw first but black ops and black ops 2 are way more memorable for me. It’s the only game me and my friends would play when we went to each others houses
Great video, very well put together :)
OG MW3 and Black Ops 2 had the best multiplayer. I always Remebered when I was kid rotating those two games. MW3 for the insane loadouts and black ops 2 for its customization and custom emblems. What a time to be alive to play COD at its peak back then.
why is this exactly the video i need right now
I think that hands down, the thing that killed call of duty, is they tried to fit in with society norm. Back in the older games everyone was talking, whether it be the most insane trash talk, just chatting with people, or screaming everyones favorite word, people were talking to each other. However, now if you say the wrong word your comm banned and sometimes worse. Another big thing I think is killing things is the lobby switching (personal opinion). I find a group of people I vibe with and they just force me to leave them. And lastly, SBMM. Nobody likes it in casual game modes. Thanks for reading my little rant :)
MW2 and Black Ops in back to back years cannot be topped.
The other problem with Blops 4 was that they also tried to make it a hero shooter, so there were specialist abilities that were pretty annoying. I enjoyed that they increased the health pool in that and MW3 (23) though. As time as gone on, my reaction speed isn’t what it used to be, so I tend to gravitate to games like Halo where the gunplay is less reliant on twitch response.
I’ll never forget when I hit my first, AND only 360 quick scope on bo1
i still remember mw2 when the first time i unlokced the scar-L, i was so happy, the most beautiful gun every created in game
I still think an amazing idea for the next CoD multiplayer would be to have a "Pick 10" system that incorporates Gunsmith. You get a primary and a secondary and total of 10 slots. Weapon attachments, perks, lethals, and tactical all cost slots. Want a perked out load out but at the cost of no lethals and tactical and weapon attachments? Sure go ahead.
There was an era where I would actually switch between mw2, waw, and Bo1 depending on my mood. All the games were populated no matter what you felt like playing. Now days it feels like you have to play the most recent.
Yeah I missed the olden days with modern warfare 2 and Black ops I could literally sit there all day playing those two games had some of the best experiences from those two games
Black ops has always been the better series for me. Just feels more fun.
11:58 to me, as someone who basically only ever played warzone, warzone is the reason tactical sprint was added to clear open areas faster in exchange for your aim down sights speed being slower if I understood it correctly. Now, I don’t know if tac-sprint actually decreases your aim down sights speed, but it was definitely implemented because of warzone.
Tac sprint increase your sprint-to-fire time, and if you want to cancel it with ads and you ads lower than sprint out time then your ads will increase to match your sprint out time( example your sprint out time is 300ms, your ads 150ms if you break your tac sprint with ads your ads will increase from 150 to 300ms)
The editing on this video is insane
"Black Ops vs Modern Warfare"
World at War: 😐
World at war is a black ops game
black ops actually started back in 2008 with WaW. Black ops is a sequal because of the campaign tie in, and also the continuation of the zombies story, with also the game taking place in the 60s and 70s after the events of WaW in the 1940s
5:37 THAT WAS AMAZING
Past: Black ops = MW
Now: Black ops > MW
I know this video was mostly talking about multiplayer but I think it would’ve been nice to mention the side modes that MW/BO offered and how those changed with the franchise. For a lot of players(like me), zombies is a big reason I still play COD and MW has never really offered an equivalent game mode that was as fun. There’s extinction and survival but those game modes didn’t make much of an impact
I disagree about MW2 2022 encouraging one play style, the unlock system was deliberately designed so that you had to go out of your comfort zone and try new weapons that you never did before. It was great in that respect.
Nice and informative video, I agree with most of it. I think that tech has come so far that everything is incredibly smooth now, which makes it less enjoyable to play. The loopholes in the games and the overall feeling of playing is just completely different now
We are back in the day when I was a younger those jump spots used to be super popular I used to know all of them back in the day
The black ops series always felt better to me. Can also imagine it depends if you started on cod 4, mw2 or black ops. If you started on cod 4 or mw2 then they will probably be the better series. I didn’t really like the weapon selection in the Mw series or the timeline it was set but appreciated the game for what it was. Black ops felt like it became apart of our identity. Again maybe because trickshotting stayed on bo2 until bo3 came out, spent 3 years on one cod so all the snipers and trickthotters just have an affinity towards bo2 as we spent a lot of our developing years on that game. Like 12-15 years old is a long time to be playing one game
I miss the days when cheating wasn’t prominent. Then whoever won you knew it was fair and square, no hackusations. BO2 was the best COD I’ve ever played. But I do feel that nostalgia takes over for some and mw19 deserves to be higher on the rankings
I was there at modern warfare 1 and 2 days. Good times
World at War was the first Black Ops game.
I was also about to say the same
i wasn't lmfao.. Did it have black ops in the name? Sure it was made by treyarch but that's it.
Right ✅
Even ends the video on the most badass theme in COD history
I missed those mic quality mannnnn ughhh such nostalgia
Cold war was great only problem i ever had was the amoint of maps especially at launch
I like treyarch movement but infinityward/Activision knew how to make a gun feel like a gun tbh
To me Bo2 is peak MP.
idc if a lot of people hate black ops 3 and mw 2019. They were the most fun I've ever had in the cod series and have the most good memories with
2:05 World at War had similar map design.
MW2019 brought me back to the series. It was an important game, but the series is right back where it was before MW2019. It’s become stagnant again, let’s see what happens.
MW2 was exploited by everyone and in turn made them think they were better at the game because they could abuse them. BO2 is king
Black Ops 1 had kill streaks.
Point streaks started with BO2
The pure joy you hear in these classic CoD games 😢😞
07:10 tbh what i loved about MW2 and even more about MW3 is that everything was broken, you could get a nuke in MW2 just by getting the predator which was 5 kills and not 10 and a half as in BO6, then harriers and AC-130. I didn't like at all that BO2 had the PDW and AN-94 broken at the start but they nerfed it, I loved that things were broken, that the time to kill was 3 bullets and not 5-6 like right now
For me the best feeling multiplayer games have always been the Modern Warfare titles and even Ghosts and Infinite Warfare. The only Modern Warfare title I didn't really care for was MWIII 2023.
MW2019 was honestly like perfect.
This is a great video
TH-cam had a big part to play imo. Back in the day, you could cross map noob tube someone twice then hit them with a pred missile and they're still in the game, you do that now and they've left after the first noob tube. Watching pros and sweats on youtube drop nukes or flawless/deathless gameplay has got people believing they should be doing the same, and 1 death ruins that for them.
There's also all the "guides" or "tips and tricks" on how to be the best player, using the best class. There's always going to be someone researching tier lists and checking data so they can abuse the most overpowered gun or character in order to get an advantage to win/dominate, so many other people feel like they should do the same to "make it fair". If MW2 was remastered as it was, every game would have at least 1 person in it running noob tubes and OMA
Bo1 largely killed the dropshot and the quickscope. In school I had friends on both sides, some who were excited hearing Bo1 would have it removed (or so we thought) and friends who were avid MW2 quickscopers, who did end up playing Bo1 and subsequent cods but never stopped playing MW2. One of those guys I still talk to, and he played MW2 on his 360 until they shut it down. In MW2, your screen wouldn't scope in a single centimeter until the scope got to your eyeball, then it would immediately be at 100% zoom. In Bo1, WHILE your character was pulling the weapon to his face, it would simultaneously be scoping in slightly more and more until it hits the eye, where it becomes full zoom. That, and while the weapon is being pulled to your face, your camera would wobble slightly along the path of the normal scope sway to make aiming harder and different every time you tried zooming. MW2 did not have this, if it made any sense. But it's the steps Treyarch took to mitigate what was at the time one of the most contentious parts of the game. So much so that if I remember right, they brought it up at e3 or something and got cheers from the crowd, similarly to when they announced the removal of last stand.
I rate the credit thankyou bro❤
Love the video keep up the good work
I love you. Show me these old clips from Black ops videos it gives me a extalgia brings me back when I was a little kid thank you man. You're a true legend❤❤❤😊
MW19 would have been the BEST game in the last 6 years if they had never taken ninja as a perk out the game. Ninja as field upgrade killed that games MP so hard
COD4, WAW, MW2, BO, MW3, BO2 was an insane generational run. Call of duty has been chasing the high ever since and have gotten absolutely lost in the sauce. They need to change things up by adding environment damage like battlefield in my humble opinion.
MW19 was my first COD game and I really enjoyed it
While I do agree that mw2 was broken in many ways, I think it would still be received pretty well today. Even if one man army etc was way too overpowered, one thing mw2 did almost perfectly was integrating map design and movement. Like, mw2s maps played so well and this has been cod multiplayer’s biggest issue for so long now. Furthermore, most of infinity ward (the company behind mw games) was fired/quit a couple weeks after the games release, meaning the game barely got any updates. I’m pretty sure they had a patch for one man army but never implemented it bc of a lack of staff, so I think if it came out today it would’ve been fixed
I don't think they've done Gunsmith as good as MW19. Black Ops' versions fall short and there isn't much unique about every gun. The way gunsmith works in Warzone 2.0 and the reboot sequels feel like such a mess, there's unique stuff for each gun but why would I bother when I can level up a different gun and get an attachment that's the overall best?