From Revit to Twinmotion Tutorial - Modern Barn (Episode 03)

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 23

  • @emmanouilekpelardis7053
    @emmanouilekpelardis7053 ปีที่แล้ว +2

    I really appreciate you doing those videos. I've watched a lot of your videos and they have helped me a lot! Thanks

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว

      Cheers! Thanks for tuning in and for the kinds words. I am so glad you are enjoying the series!

  • @max22able
    @max22able ปีที่แล้ว +1

    Nice - thanks for this.
    At 19:35 you propose a little tip to help isolate the terrain for grass painting, but it doesn't resolve the real problem.
    If you again replace the terrain mesh with a new one, you will lose your foliage yet again. This is a problem, and I hope the developers find a way to re-link foliage to updated/ replace base meshes. I've lost hours of work having to re-place painted foliage. They need to realize that terrain changes frequently during design iterations in most projects.

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว +1

      The other tip I suggest (but didnt mention in this video) is to bring in your topography SEPARATE from your building. So, if your building changes A LOT, you arent refreshing the topography model all the time (and potentially losing the painted vegetation). Not sure there is much to do about that issue.... As you are painting on a mesh surface and that mesh surface gets replaced and potentially modified

    • @max22able
      @max22able ปีที่แล้ว

      @@TheRevitKid Yes - I always have a "TERRAIN" fbx separate from the main model for this reason. Still, foliage is lost with every refresh of that terrain model. My work-around is to apply foliage to a "dummy" terrain which is switched off during renders. That way, if the displayed terrain has been changed then the foliage is not lost because it's connected to the dummy. It's still a problem though if the new terrain has, for instance, some new lowered areas around a building. The foliage (connected to the dummy) will appear to float over the lowered terrain. You're right - not much can be done - but Epic could create a new kind of "dynamic geometry" that can re-connect foliage to it's revised z-depths on each refresh.

  • @kentklippenstine7531
    @kentklippenstine7531 ปีที่แล้ว +2

    Hi, did you post process these views before showing your client?

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว

      Just a little bit of color correction... yes. Nothing more than that.

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว +1

      Look at this video... around 39 minutes I show basically the extent of my color correction: th-cam.com/users/live00-lkTbX0lI?feature=share

  • @instrumentogrupo4472
    @instrumentogrupo4472 ปีที่แล้ว

    Gracias lo aprecio mucho, excelente.

  • @marcelofernandocriollovill341
    @marcelofernandocriollovill341 3 หลายเดือนก่อน

    Hello, could you teach me how to configure the scroll button of mouse to move on iPad when use Revit?
    It is the only thing that I have not been able to do. In your video where on your iPad you use your computer you can rotate the model of revit using the scroll of the mouse. I have looked for a way to do it and I have not been able to do it, when I press the scroll what it does is selecting instead of move, please help me, it's something I haven't been able to solve in a long time and I'm frustrated.

  • @MWulffy
    @MWulffy 8 หลายเดือนก่อน

    How is this tutorials in this insane speed ? 😅

  • @mohammedalsenaid6289
    @mohammedalsenaid6289 ปีที่แล้ว

    Is there any way you can soften the model edges through the material editor?

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว

      No… Not the I am aware of. You’d have to chafer the mesh edges.

  • @hamidmohsenzadeh2354
    @hamidmohsenzadeh2354 ปีที่แล้ว

    Hi
    I have question about Revit ....
    after drawing pipes ( without any connection with mechanical equipment ) , how can i change pipes SYSTEM TYPES ?
    actuallu there arent options in project browser when you select the pipes . Two system type ( Hydronic and HHSW ) are seen, but i want Fire Protection Wet
    the mentioned system ( fire protection wet ) can be seen in Pipe system but doent shown in project browser
    thanks

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว

      Check out this video: th-cam.com/users/liver0z3ntzpqks?feature=share

  • @abcreations3298
    @abcreations3298 ปีที่แล้ว

    Hello Sir, is there any way we can reduce the poly count in Revit, cant find any solution Sir please help me...

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว

      Not sure what you mean? Do you mean when you EXPORT from Revit to Twinmotion?

    • @abcreations3298
      @abcreations3298 ปีที่แล้ว

      @@TheRevitKid Sir, for VR Experience i want to Reduce the polygon count of Revit Model Sir...

    • @abcreations3298
      @abcreations3298 ปีที่แล้ว

      Can u tell me a way to decrease the mesh of a Revit Model Sir...

    • @TheRevitKid
      @TheRevitKid  ปีที่แล้ว +1

      @@abcreations3298 Revit does not have meshes... so you need to tell me what format you are exporting to and trying to use VR with before I can answer you.

    • @abcreations3298
      @abcreations3298 ปีที่แล้ว

      @@TheRevitKid i have Tried with fbx and Datasmith Sir, to import it into Unreal Engine, but as my project is large the polycount went to 2 Million...

  • @adri_dm
    @adri_dm ปีที่แล้ว

    👏🏻🩵🇬🇧