Houdini Tutorial - Procedurally Model & Texture a Sequins Pillow - ALL IN HOUDINI

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  • เผยแพร่เมื่อ 10 ก.พ. 2025
  • If you like this, visit www.parameter3... for more Houdini tips and tricks.
    In this in-depth tutorial, I explain how to create a procedurally generated sequins pillow that you can have modelled and textured 100% inside Houdini without even needing to worry about UV-mapping or other tedious tasks to create an asset.
    Obviously it has it's limitations, this approach does create heavy poly counts in the assets, but the trade off is getting to have a high quality, useable and very procedurally editable asset in a very short amount of time.
    There's a lot of great tips and tricks here, so I highly suggest giving it a watch if you're interested.
    ----
    If you'd like to help support by donating to help these videos continue to be created, I'd greatly appreciate that! -- Patreon -- / mrbennelson

ความคิดเห็น • 3

  • @Thunderstrike10
    @Thunderstrike10 2 ปีที่แล้ว +3

    Newbie here learning houdini. Im glad you went through and started these tutorial series, they are invaluable!

    • @mrbennelson
      @mrbennelson  2 ปีที่แล้ว

      Nice! Glad to know they are helpful.

  • @dirtcreature3d
    @dirtcreature3d 2 ปีที่แล้ว +1

    Dope tutorial dude!