@@stast2944 Wasteful. A stone wall is a good defense but why wall from edge to edge when you can pick two or three narrow passages and achieve basically the same result unless the map is a completely open plain. If it is a plain, you're better to invest in towers and such probably, since you can't defend a stretch of wall that long anyway. You can then build a smaller, easier to defend wall near your base. Just a case of logistics, but if you want to do it anyway then go ahead, games are supposed to be fun.
However! It's actually valid tactic in some maps as Lithuanians due to +150 food start. It enables 2 militia + scout rush while enemy is most likely without loom and luring first boar. With specific build order planned for it, it wont delay your villager creation or anything else either. It's somewhat difficult to execute flawless though.
I still remember one of my first games ever 20 years ago, when I found out that the trebuchet has 16 range and 200 attack. I was like this is the most OP unit of the game and made 20 of them put them on transport ships and droped them inside the enemy base, just to watch them getting completely butchered by his Paladins. I then decided that the only mistake I did was to not have walls in front of my trebuchets. So I did the same thing again, but brought some villagers to build towers and walls around the trebuchets. This is was my main strategy for years until I finished elementary school.
I dont know why, when i was in elementary school i can defeat 8 ai players in hardest level. But now when i study in graduate school i can't even win campaign mode in moderate level
I remember playing this game as a 12 year old in the early 2000s using the ancient GameSpy client to search for other players and having the most cheesy tactic of walling myself with 3 layers of stone walls while slowly building up my army of cavalry, crossbowmen and pikemen combined with trebuchets to overrun the enemy. I also made some friends during this time and we often played together. One day a player asked to play against me and a friend 1vs2 and he overrun my teammate pretty quickly. But because I was protected behind my 3 layers of rock I felt safe ... well, until I saw about 50 elephants knocking on my doors. He had no problem to force his way inside my base and overrun my army while destroying my important buildings with his siege weapons. When I capitulated I saw that the WHOLE map was literally filled with his buildings and that he had about 10 town centers. That's when I realized that my tactics weren't great and that there are far better players than myself. And this was in the early 2000s!
At my first online game I was rushed and then moved to my teammate base, back then I thought we should communicate like in a RPG game so I wrote something like: "My town has fallen and I retracted strategically with my army, let's join forces my Lord?", then I was called noob by my team.
I just send everyone to bush. Long distance bush farming ftw. And by the time bush gets completely used, you can build a few farms from your long distance straggler tree wood farming.
I dnno why it is considered a newbie thing if that's the way it used to work on Age of Kings, when they changed it on The Conquerors expansion I was very glad
That is not the point in the video. He even does the shift click in the video. The point is that you cue upp 2-3 stables full with 15 unit and let 5-6 stables not work. The idea with having 8 stables is that you can get 8 unit out in the time it takes to produce one.
I can see you're trying very hard to pretend yourself to be one aoe noobs. but the fact is that aoe starters won't even know how to spawn 5 unit in 1 click
That half map wall line... It feels like claiming half of the map, only to find out later that the walls are nowhere near complete and the villagers are nowhere to be seen. Memories. 😅
It was alsp fun when we easily breach walls by one shotting trees that act like walls Or villagers of our own town make a hole by cutting those trees acting like natural boundaries
1:01 Even that might be giving too much credit. I started playing AoE2 in 2003. I didn't discover shift-clicking to que up batches of 5 units until 2019. I still remember speed clicking the re-seed farm que 40 times in the middle of battles.
@@ThePrinceUva hold shift key while clicking (or hot key'ing) to create a unit, and it'll automatically que up 5 of those units instead of just one. When starting a regular conquest game, always have your fingers ready and in position to press H and then SHIFT + Q, and you'll instantly start making 4 new villagers without having to touch your mouse. Then press the " . " button to select an idle villager, press Q twice again, and you're ready to start placing houses.
1:59 is the best imo. Perfect. Make a early barrack for no reason, and use all 3 starting villagers on it. Ignore the scout for about 2-5 minutes probably. See the fancy looking shield/Feudal Age upgrade. Click on it without reading it, realize that it's translucent for a reason. Even the placement of the barracks is perfect. This was childhood me all the damn time.
I remember some noobs things i did when i was young. Build a wooden wall ALL around my base. Even at the end of the map. My men at arm where between a watch tower and a bowman. Me : attack the tower ! No the bowman! The tower (5 minutes later) all my men are dead without inflicting damage. When building wall i was building towers *inside* the wall because i found this cool. (*ten minutes later my towers are litteraly rape by battery rams*) Woah Onagers launch several rock at once! They are probably better than trebuchet. Let's attack this castle! *moments later* Okay they aren't fit for destroying building. Probably better against enemy's units. Gotta sends them with my army of Champions. What could possibly go wrong? I wanna rush the town center. With bowmen. Peasent rush.
Towers inside the wall is OK IMO, it really add more durability to the tower. Any building isn't OK against Ram. Attacking town center only using bowmen happened a lot. Just can't rush with it. Fire arrows helps. It is a slow process but will work eventually.
You should also make a noob campaign compilation, I once played a Saladin mission(was either the third or fourth) where I was supposed to just steal and retrieve a relic but it ended up being a 4v1 brawl mission for 2h 20+ mins with me being limited to 75 population without castle and walls and I didn't even find the relic until I had killed everyone(the teutons, britons and franks if I remember lmao).. Good times lol
I remember spending hours on one campaign mission, trying to build a massive base that looked nice. Then make a save file just before I finished the mission. Lol
@Cord Beckemeier Yeah I actually won by killing the last base in the far south and didn't even notice the relic until I saw the map revealed at victory.. lol. The biggest problem was the population shortage and constant battling at both bases while having substandard amount of villagers to keep up army size. I even killed the French commander charging at the south with just TC and couple knights vs probably 30+ units, then walling up again there. :)
I remember doing Joan of Arc campaign and trying hard to establish a base in the last mission only to have it effectively ruined everytime, wherever I built it until I realized it wasn't about building lol
One of the Inca missions, capturing I think 4 relics. I ended up treating it just like a normal 'kill everything' map until I realized that, hey, there's like SIX of these relics, and some are in easy reach! I didn't need to dig into that castle-entrenched hell after all.
Dang this is accurate. I remember when i was still a noob, i really scared of the enemies so i build lots of walls around my tower center. After i build enough walls, i realized something... How can i gather resources while my villagers stuck in my own wall?
Britons have good knights and scouts, you rush the goths because they don't have stone walls, you make them panic because they don't know other than infantry spam, GG
0:44 I think a true noob wouldn't mass select villagers prior to construction. A real noob will prepare construction, then select villagers individually afterwards.
the wall thing was me when I started playing these games was like " meeh if I cut it in half imma have much more space and they can't come in" or i just keep putting more walls thinking it will do something if u stack em up lol
I'm not a noob, I've been playing this game since 2003! But I've also played lots of city building games and I'm very influenced by those. I like a chill, slow game. 1v1 on ludacris size with a 30 minute truce works for me. Of course, I've been defeated every single time I've tried a more "conventional" game (i. e., 1v1, small in Arabia).
I played like this with my best friend back in 1999 when we just wanted to chill, build up our base, fortifications and army, develop new stuff and get going when we are ready for it. We would have never won a competitive game against the AI and of course no online game against real players if we played like this. But yeah, from 2006-2012 I played Company Of Heroes very compatitively online and reached high ranks in the leaderboards. Since then I can't play RTS games 'slow' anymore and just try to do everything as fast as possible to be able to rush my enemy as quickly as possible. I miss those good old chill days, though.
@@JackoBanon1 I think the slow pace build up would make a lot more sense in a scenario where there's more than 2 teams (e.g. a 1v1v1v1) since attacking your opponent creates a vulnerability for other opponents to exploit - so it would only make sense to deploy in offence what you can afford to loose from your defence or to time your attacks when other opponents are busy, but in a 2-team match (which most strategy games are), there's basically no point to defences in most games since using those resources to build offensive units will give you more versatility, less vulnerability to siege units and being the aggressor lets you control the pace of the game. It's shame though since purely aggressive gameplay is boring to me; the satisfaction of building up your forces and creating a cunning defence to absorb the enemy's attack before unleashing your counterattack is part of the reason I choose to play strategy games rather than just playing FPS games; trying to get hyper-active gameplay from a strategy game or trying to rush your opponent to me is like eating your fill of water rather than food - sure you can do it, but there's far better things to satiate that hunger.
When I first played the demo of this game I didn't even understand RTS or the relationship between military and economy. I was just happy I had a bunch of men I could control and could fight with them. It would be decades before I even learned to play. These dudes look like pros in comparison to my first few attempts at Age 2 even though it was some of the most fun I've ever had in a game
Where is the part where the pocket player is frantically building walls, refrains from barracks until Imperial Age and advises his teammates on the outlying position to do the same?
That last one is Out of the Box. But the most painful ones are the archers vs Onagers. I play as the Mongols cause the Mangudai only costs wood and gold. And we know how fast and avurate Mangudais are. A combo of Mangudais and Bombard canons (through all tech) can reduce a city to rubble. And especially useful in Regicide games. By the time the Canons destroy the castle and the King ungarrison himself the Mangudais one shot him and the rest of the city is nothing.
The memories that were brought by that walling in of the town center... oof. I remember being a kid and being so bad at AoE2 that in the Battle of Falkirk scenario (Wallace campaign, the original AoE2 disc) that when that ambush of five militia happened they managed to destroy absolutely everything in my base. My town center, dock, houses, mill, wood camp, every villiager, were destroyed in that stupid raid. By the time they were done, I had only a fishing ship to my name. I was scarred for life. The next replay immediately after, me, recalling how throughout the tutorial levels they seemed to spawn anywhere, built a palisade wall directly surounding the town center. Then to my horror, I realized I trapped my new villagers. Furthermore, I didn't have enough wood to make a lumber camp for my villagers outside. ... I also believed "Trebuchet" was pronounced "Tree-bucket."
I had a friend who had a hearing disability who played with my main group of friends and he pronounced two things in AoEII wrong; Trebuchet and Cataphract. He said it Tray-bucket and Caffel Tract. We still use those terms today when talking about those units.
I have few: - 15 unit being trained on a single barracks instead of multiple. -Spending all your resources on Blacksmith upgrades before training a single unit. - Build houses ONLY when you reach pop cap.
0:35 This hurts my soul, good thing I don't have one xD **Researching Heresy* Brother, get the flamer... The *HEAVY. FLAMER.* I wish there's is a perfectly symmetrical farms clip in this... Disappointed!!
When I was 11 I borrowed Imperium from a friend. I needed walls but I didn't know how to build gates, so I built a long curved wall that went all around multiple times like a swirl. It was technically open, but highly guarded with archers and if enemies tried to enter they would have walked way too long under the arrows of the archers. I turned Imperium into a tower defence.
it's expensive, unwise to spend on it too early (or at all), unlikely to become crucial... ..especially if you are not a noob (thus aiming at ending matches as soon as possible); remember the game also allows you to build wonders, in many game types, even those not having it as a win condition/option. same way, no one is saying researching "Heresy" is absolutely wrong, "Heresy" might be relevant if you plan to play against armies of monks.. .. but are you gonna?.. and wouldn't it be wiser to try not allowing the enemy build their army of monks?
Back when i played i made other players regret not researching it. Sending monks with units was part of my strategy, either id end a skirmish with more troops then i went in with, or i had archers flinging vollies and monks killing dudes with conversions or making them scatter back. Britons, longbowmen, monks. If you go imperial and get elite longbowmen its basically cheating. They outrange every defensive building, monk, siege unit, and other ranged unit, 35 of them with 5 monks is a game over against any opponent
Shit. I tried age of empire 3 campaign as the Native Americans that fought with the revolutionary army against the British. That Hill mission was fooking impossible. I’m decent at rts but I think I’m just to hardwired to empire at war AoTr units tactical use compared to AoE spam play
this is how i played this game when i was 7 years old, the memories. all of these look familiar in a way that i didn't remember. thanks for bringig back those moments!
The wall through the halfway has actually helped me win a couple matches. It's an extra set of eyes for you. It looks crazy, but walls work really well.
I've done it on small maps where battles are occurring across the entire map and our bases/'frontlines' have expanded so much that I actually need to wall across the freaking map
This hits very close to home. I'm a little fuzzy on the details, but when I started playing AoE as a kid in like primary school my cousin who was like 20 years older than me caught me out by moving his horse in between my catapults and getting them to attack themselves. I still haven't quite gotten over that yet... I think it was the first time I ever played a game of AoE multiplayer. Tbh I never really played a lot of AoE.
damn, this brings feelings of physical pain and sweet nostalgia. I remember walling the entire map as a kid, I think even then I new it was bad idea but it was cool so you did it anyway.
It's been a long time since I've played AOE2, but what was the problem of getting a map-sized wall. In the Genghis Khan campaign, it let me go after Kushluk without he or the Kara Kiti being able to come after me.
@@dupplo5467 Ah. I could never get into that if they weren't permanent (cliffs, rivers, etc.), since I tended to play for attrition, and I knew they'd eventually get mined, or chopped down.
@@morgant.dulaman8733 well a good player (and that explicitly excludes me ^^) will take care of any gaps that might occur due to overchopping. It's also faster to close your base if u wall near your town center and use existing structures, if u create a complete wall a rusher (e. g. with scouts) might get behind them before you are finished :) I still see your point tho :D
that great wall that spans at both sides of the map is genius! "why would I just wall up a small section when I can just wall up the whole section for me to benefit right?"
Me and my friends recently bought AEO3 Definitive Edition on steam, I used to play the pirate version on Game Ranger. One of my friends is a noob and just expends the entire game farming, building walls and don't do a single troop. Always saying " just let me farm a little more and I'll be ready " hahahaha. But he is becoming better, just a matter of time.
recuerdo mi primer partida online en AOE II y leer un comentario de un rival que exploró mi gran ciudad, el mismo fue "ultra noob" me atacaron y en 2 minutos estaba en ruinas...buscando tutoriales de como jugar jajaja después de eso empecé a disfrutar del juego
Yes especially the original age of Kings AI from 1999 does not know how to react to a wall across the map and always attacks in the same spot. Then you simply drop a castle and a few towers there and garrison them with archers plus a few mele units to take out any trebs and the AI will waste all its resources trying to push through that spot until it runs out of everything and just gives up. This is how I won many games back in the early 2000s when I was still in elementary school.
against AI i never built actual walls as they are a military unit, however surrounding your base with houses with a single opening funnels the AI into that one spot and its just bodies. They almost never attack houses while there are military units and structures even if they are behind the houses. I remember in one match i didnt wall off half the map, but my opponent didnt realize his defensive strategy made a siege hilariously easy. He walled himself onto a peninsula, so i just built a bigger wall farther back and took out his docks early.
I love how the villagers just say "ok" after being ordered to build a wall across the entire known world.
Republican villagers
Trump would be so proud
biden sucks
The Chinese did that too, were they retard noobs? I doubt.
More like ”babelutyun”
The stone wall across half the map brings me memories..
I thought I was SO smart..
I have to ask: whats wrong with it? I am still doing this.😂
that was my go to move lol
I played through the campaigns using this exact tactic.
@@stast2944 Wasteful. A stone wall is a good defense but why wall from edge to edge when you can pick two or three narrow passages and achieve basically the same result unless the map is a completely open plain.
If it is a plain, you're better to invest in towers and such probably, since you can't defend a stretch of wall that long anyway. You can then build a smaller, easier to defend wall near your base.
Just a case of logistics, but if you want to do it anyway then go ahead, games are supposed to be fun.
meh, It works in stronghold
You forgot the most important tactics... do all the military upgrades at the very end and then do all of them even though you only use one unit.
I only upgrade them all when I have a lot of spare money. It is for pride and collection.
or just go for a 6 kind of units army comp and never upgrade them
since they're noobs probably they'll use a lot of different units upgrades because of bot army composition LMAO
@Miles Doyle TL;DR
I come to TH-cam to be entertained. Not personally attacked! 🤣
I am not exactly a good player myself, but these starting barracks brought me actual physical pain.
И то, что чел использует оригинальную версию игры, а не DE
Same i'm just an average player but seeing this, this is pain
Me too
However! It's actually valid tactic in some maps as Lithuanians due to +150 food start. It enables 2 militia + scout rush while enemy is most likely without loom and luring first boar. With specific build order planned for it, it wont delay your villager creation or anything else either. It's somewhat difficult to execute flawless though.
@@DogMeat- That sounds interesting. Thanks.
Make several universities, blacksmiths and markets for decorative reasons
That is god mode
Gotta get that score boah
I do that , indian universities are beautiful
What's wrong with 2 or more Blacksmiths or Universities? Halves the time needed to research stuff?
ow :( I'm in this comment and I don't like it
I still remember one of my first games ever 20 years ago, when I found out that the trebuchet has 16 range and 200 attack. I was like this is the most OP unit of the game and made 20 of them put them on transport ships and droped them inside the enemy base, just to watch them getting completely butchered by his Paladins.
I then decided that the only mistake I did was to not have walls in front of my trebuchets. So I did the same thing again, but brought some villagers to build towers and walls around the trebuchets.
This is was my main strategy for years until I finished elementary school.
That’s some Roman styles tactics there buddy. You did it right. When in doubt, build fortifications!
Works untill the enemy comes by with a couple of siege onagers or bombard cannons :P
@@Gin-toki Or simply attack the unfinished walls before it's even built
I dont know why, when i was in elementary school i can defeat 8 ai players in hardest level. But now when i study in graduate school i can't even win campaign mode in moderate level
I remember playing this game as a 12 year old in the early 2000s using the ancient GameSpy client to search for other players and having the most cheesy tactic of walling myself with 3 layers of stone walls while slowly building up my army of cavalry, crossbowmen and pikemen combined with trebuchets to overrun the enemy. I also made some friends during this time and we often played together.
One day a player asked to play against me and a friend 1vs2 and he overrun my teammate pretty quickly. But because I was protected behind my 3 layers of rock I felt safe ... well, until I saw about 50 elephants knocking on my doors.
He had no problem to force his way inside my base and overrun my army while destroying my important buildings with his siege weapons.
When I capitulated I saw that the WHOLE map was literally filled with his buildings and that he had about 10 town centers.
That's when I realized that my tactics weren't great and that there are far better players than myself.
And this was in the early 2000s!
At my first online game I was rushed and then moved to my teammate base, back then I thought we should communicate like in a RPG game so I wrote something like: "My town has fallen and I retracted strategically with my army, let's join forces my Lord?", then I was called noob by my team.
Lol, and they probably got mad for taking their resources.
Lovely story
Heartwarming story
Online games would be much more fun like this
aoe 2 community are pretty brutal against new players, some of the insult are hilarious though
oh wow mom look! i`m on youtube!
Encerio??
@@jorgeignaciodfullbuster9212 en serio*
@@douglitasadalbertojuanguil8938 *Henzerio
@@jesusgst pistachio
@Miles Doyle WTF Dude?
You missed a classic: Start the game building farms and completely ignore the sheep.
I'm vegan.
The wildlife is pointless, setup a couple farms auto seed and crop rotation when you can and you'll never run out.
I used to do that as a kid.
I just send everyone to bush. Long distance bush farming ftw. And by the time bush gets completely used, you can build a few farms from your long distance straggler tree wood farming.
I do that as I always fuck up and forget to have them basically in my tv so I only sometimes use them
spam clicking each paladin from each stable is SO familiar!
I didn't get why it is a "noob" thing.
Maybe 'cuz I am a noob 😐.
Anyway, what would an experienced player do?
@@diyorbeksadullaev same.
Cause I tried selecting two buildings and clicking just once like you would do in warcraft but it doesn't work
@@tayron2766 Thanks a lot!
I dnno why it is considered a newbie thing if that's the way it used to work on Age of Kings, when they changed it on The Conquerors expansion I was very glad
That is not the point in the video. He even does the shift click in the video. The point is that you cue upp 2-3 stables full with 15 unit and let 5-6 stables not work. The idea with having 8 stables is that you can get 8 unit out in the time it takes to produce one.
Oh my ! He is unbeatable, he knows all the tricks !
I can see you're trying very hard to pretend yourself to be one aoe noobs. but the fact is that aoe starters won't even know how to spawn 5 unit in 1 click
Been playing since I was a kid. Not sure how to do that even now.
@@Drrobverjones use shift 😀
@@Fulcrum-Edits thx
@@Paytolose174 np 😁
@@Drrobverjones i can defeat four computer in hard mode...can you??
That half map wall line... It feels like claiming half of the map, only to find out later that the walls are nowhere near complete and the villagers are nowhere to be seen.
Memories. 😅
It was alsp fun when we easily breach walls by one shotting trees that act like walls
Or villagers of our own town make a hole by cutting those trees acting like natural boundaries
Those darn wolves get ‘em every time.
ah shit i woke up my girlfriend, laughing out loud at the point of "the villagers nowhere to be seen" ...damn that felt familiar XDDDDDDDD
Good thing in rise of nations 2003 you have own territory and you need no worry about it.
1:01 Even that might be giving too much credit. I started playing AoE2 in 2003. I didn't discover shift-clicking to que up batches of 5 units until 2019. I still remember speed clicking the re-seed farm que 40 times in the middle of battles.
You can what now? Orz
@@ThePrinceUva hold shift key while clicking (or hot key'ing) to create a unit, and it'll automatically que up 5 of those units instead of just one.
When starting a regular conquest game, always have your fingers ready and in position to press H and then SHIFT + Q, and you'll instantly start making 4 new villagers without having to touch your mouse. Then press the " . " button to select an idle villager, press Q twice again, and you're ready to start placing houses.
I still do lol
I've played since 2005 and I didn't discover shift-clicking to que up until I read this comment lmao
@@chandler224 me too lol
1:59 is the best imo. Perfect.
Make a early barrack for no reason, and use all 3 starting villagers on it.
Ignore the scout for about 2-5 minutes probably.
See the fancy looking shield/Feudal Age upgrade.
Click on it without reading it, realize that it's translucent for a reason.
Even the placement of the barracks is perfect. This was childhood me all the damn time.
i just delete my scout in the beginning so that i will have the pop for another paladin in the end.
I remember some noobs things i did when i was young.
Build a wooden wall ALL around my base. Even at the end of the map.
My men at arm where between a watch tower and a bowman.
Me : attack the tower ! No the bowman! The tower (5 minutes later) all my men are dead without inflicting damage.
When building wall i was building towers *inside* the wall because i found this cool. (*ten minutes later my towers are litteraly rape by battery rams*)
Woah Onagers launch several rock at once! They are probably better than trebuchet. Let's attack this castle!
*moments later*
Okay they aren't fit for destroying building.
Probably better against enemy's units. Gotta sends them with my army of Champions. What could possibly go wrong?
I wanna rush the town center.
With bowmen.
Peasent rush.
What about choosing the huns for the first time and thinking that the game broke and we have max pop 😅
That last one actually can work with the Mayan special tech
Towers inside the wall is OK IMO, it really add more durability to the tower. Any building isn't OK against Ram.
Attacking town center only using bowmen happened a lot. Just can't rush with it. Fire arrows helps. It is a slow process but will work eventually.
@@edhikurniawan I think what they meant is that they would build the towers as part of the wall, i.e. replace a wall segment with a tower.
I remember build wall around base but in the AOM, love there design 😂
You should also make a noob campaign compilation, I once played a Saladin mission(was either the third or fourth) where I was supposed to just steal and retrieve a relic but it ended up being a 4v1 brawl mission for 2h 20+ mins with me being limited to 75 population without castle and walls and I didn't even find the relic until I had killed everyone(the teutons, britons and franks if I remember lmao).. Good times lol
I remember spending hours on one campaign mission, trying to build a massive base that looked nice. Then make a save file just before I finished the mission. Lol
@Cord Beckemeier Yeah I actually won by killing the last base in the far south and didn't even notice the relic until I saw the map revealed at victory.. lol.
The biggest problem was the population shortage and constant battling at both bases while having substandard amount of villagers to keep up army size. I even killed the French commander charging at the south with just TC and couple knights vs probably 30+ units, then walling up again there. :)
I remember doing Joan of Arc campaign and trying hard to establish a base in the last mission only to have it effectively ruined everytime, wherever I built it until I realized it wasn't about building lol
One of the Inca missions, capturing I think 4 relics. I ended up treating it just like a normal 'kill everything' map until I realized that, hey, there's like SIX of these relics, and some are in easy reach! I didn't need to dig into that castle-entrenched hell after all.
@@Pandalka It isn't about building?
I can confess to trying out the Great Wall of China tactic MANY times
Dislikes are the people whose videos were used.
I disliked because it's exaggerated, I don't play AoE 2
@@puro7706 lol
@@silverwoodlawn4913 owo
I was waiting for the " villager created sound " at the end .he'shhhhhh ha 🤣 to find himself trapped
Dang this is accurate. I remember when i was still a noob, i really scared of the enemies so i build lots of walls around my tower center. After i build enough walls, i realized something...
How can i gather resources while my villagers stuck in my own wall?
Im crying XD
idk fam, maybe build gates?
Lmfao XD that's how you learn tho 😂
If you were smart like I was back then, you just need to build a gate in each of the 4 sides of the wall... Omg how have I even won sometimes?
@@martinhorvath4117 If I recall correctly, there were no palisade gates in the original version of the game.
I felt that it was me playing for a second
You should've include my style of playing against goths, I played them with britons & get annihilated even before I produce a goddamn military
Not that the military would help you in that matchup
Britons have good knights and scouts, you rush the goths because they don't have stone walls, you make them panic because they don't know other than infantry spam, GG
@@AramesiaToken Luckily Goths can't make spears/pikes/halbs! (Briton cav is mediocre at best btw, no bloodlines is worse than you think)
@@musfiquerrhman7329 perhaps my comment was a sarcastic reaction to the idea to counter Goths with cavalry
@@bartelvandervelden9894 no it wasnt
0:44 I think a true noob wouldn't mass select villagers prior to construction. A real noob will prepare construction, then select villagers individually afterwards.
the wall thing was me when I started playing these games was like " meeh if I cut it in half imma have much more space and they can't come in" or i just keep putting more walls thinking it will do something if u stack em up lol
I'm not a noob, I've been playing this game since 2003! But I've also played lots of city building games and I'm very influenced by those. I like a chill, slow game. 1v1 on ludacris size with a 30 minute truce works for me. Of course, I've been defeated every single time I've tried a more "conventional" game (i. e., 1v1, small in Arabia).
Hey, guys liking this comment, contact me if you are interested in a chill game :P
Omg yes! I've been playing like this since I was 6. Almost 30 now. lol
I played like this with my best friend back in 1999 when we just wanted to chill, build up our base, fortifications and army, develop new stuff and get going when we are ready for it. We would have never won a competitive game against the AI and of course no online game against real players if we played like this.
But yeah, from 2006-2012 I played Company Of Heroes very compatitively online and reached high ranks in the leaderboards. Since then I can't play RTS games 'slow' anymore and just try to do everything as fast as possible to be able to rush my enemy as quickly as possible.
I miss those good old chill days, though.
@@JackoBanon1 I think the slow pace build up would make a lot more sense in a scenario where there's more than 2 teams (e.g. a 1v1v1v1) since attacking your opponent creates a vulnerability for other opponents to exploit - so it would only make sense to deploy in offence what you can afford to loose from your defence or to time your attacks when other opponents are busy, but in a 2-team match (which most strategy games are), there's basically no point to defences in most games since using those resources to build offensive units will give you more versatility, less vulnerability to siege units and being the aggressor lets you control the pace of the game.
It's shame though since purely aggressive gameplay is boring to me; the satisfaction of building up your forces and creating a cunning defence to absorb the enemy's attack before unleashing your counterattack is part of the reason I choose to play strategy games rather than just playing FPS games; trying to get hyper-active gameplay from a strategy game or trying to rush your opponent to me is like eating your fill of water rather than food - sure you can do it, but there's far better things to satiate that hunger.
@@Neion8 Why is not rushing better than rushing?
When I first played the demo of this game I didn't even understand RTS or the relationship between military and economy. I was just happy I had a bunch of men I could control and could fight with them. It would be decades before I even learned to play. These dudes look like pros in comparison to my first few attempts at Age 2 even though it was some of the most fun I've ever had in a game
1:44 I like how detailed it is, when the unit stopped, the music stopped too !
0:47 the great wall of china
Ive grown out of most of these except for span clicking units
Where is the part where the pocket player is frantically building walls, refrains from barracks until Imperial Age and advises his teammates on the outlying position to do the same?
What a lovely collection of sensible plays. Makes so much more sense than what I see in so-called pro gamers' videos.
This makes me respect the training and discipline Roman Generals required to make such formations work.
My ADHD sometimes has me forgetting about my poor villager I sent towards the boar...
That last one is Out of the Box. But the most painful ones are the archers vs Onagers. I play as the Mongols cause the Mangudai only costs wood and gold. And we know how fast and avurate Mangudais are. A combo of Mangudais and Bombard canons (through all tech) can reduce a city to rubble. And especially useful in Regicide games. By the time the Canons destroy the castle and the King ungarrison himself the Mangudais one shot him and the rest of the city is nothing.
The memories that were brought by that walling in of the town center... oof.
I remember being a kid and being so bad at AoE2 that in the Battle of Falkirk scenario (Wallace campaign, the original AoE2 disc) that when that ambush of five militia happened they managed to destroy absolutely everything in my base. My town center, dock, houses, mill, wood camp, every villiager, were destroyed in that stupid raid. By the time they were done, I had only a fishing ship to my name. I was scarred for life. The next replay immediately after, me, recalling how throughout the tutorial levels they seemed to spawn anywhere, built a palisade wall directly surounding the town center. Then to my horror, I realized I trapped my new villagers. Furthermore, I didn't have enough wood to make a lumber camp for my villagers outside.
...
I also believed "Trebuchet" was pronounced "Tree-bucket."
Wow treebucket. I used to pronounce chaos as “cha-ows” instead of “kayos “
And sword was literally sWWoord
I had a friend who had a hearing disability who played with my main group of friends and he pronounced two things in AoEII wrong; Trebuchet and Cataphract. He said it Tray-bucket and Caffel Tract.
We still use those terms today when talking about those units.
1:13 had me in splits 😆😆 Best micro. Pro splits
0:35 🤣🤣🤣🤣🤣🤣i can't stop laughing at that yell!
I have few:
- 15 unit being trained on a single barracks instead of multiple.
-Spending all your resources on Blacksmith upgrades before training a single unit.
- Build houses ONLY when you reach pop cap.
0:35 This hurts my soul, good thing I don't have one xD
**Researching Heresy* Brother, get the flamer... The *HEAVY. FLAMER.*
I wish there's is a perfectly symmetrical farms clip in this... Disappointed!!
You recreated my childhood man. That is how it was, when times were easier.
Placing barracks 30 second in the game and researching loom was the most nostalgic and wholesome thing to me there :D
When I was 11 I borrowed Imperium from a friend. I needed walls but I didn't know how to build gates, so I built a long curved wall that went all around multiple times like a swirl. It was technically open, but highly guarded with archers and if enemies tried to enter they would have walked way too long under the arrows of the archers. I turned Imperium into a tower defence.
Scenario 1: "What an idiot!!"
Scenario 2: "What an idiot!!"
Scenario 3: "Oh crap, that's me...."
2:35 Enlighten me, why choosing this upgrade is a bad move?
it's expensive, unwise to spend on it too early (or at all), unlikely to become crucial... ..especially if you are not a noob (thus aiming at ending matches as soon as possible);
remember the game also allows you to build wonders, in many game types, even those not having it as a win condition/option. same way, no one is saying researching "Heresy" is absolutely wrong, "Heresy" might be relevant if you plan to play against armies of monks.. .. but are you gonna?.. and wouldn't it be wiser to try not allowing the enemy build their army of monks?
Back when i played i made other players regret not researching it. Sending monks with units was part of my strategy, either id end a skirmish with more troops then i went in with, or i had archers flinging vollies and monks killing dudes with conversions or making them scatter back.
Britons, longbowmen, monks. If you go imperial and get elite longbowmen its basically cheating. They outrange every defensive building, monk, siege unit, and other ranged unit, 35 of them with 5 monks is a game over against any opponent
2:20 that is so me 🤣🤣
Not even noob tier, more like "go back to campaigns" tier.
More like go back to the William Wallace campaign on easiest difficulty tier. 😂
More like get stuck on that help your yellow ally William Wallace campaign mission
I bet they can't even finish the campaign
Most of the campaigns don't teach you crap about the game honestly. Joan of Arc doesn't deserve to exist in this game.
Shit. I tried age of empire 3 campaign as the Native Americans that fought with the revolutionary army against the British. That Hill mission was fooking impossible. I’m decent at rts but I think I’m just to hardwired to empire at war AoTr units tactical use compared to AoE spam play
Thank you. You made me smile, I needed this :)
Be a noob is fun. As long u can do teamwork.😂😂😂
Me when things got worse and all u got is town center : how do you turn this on
This is not just a 90s game.this is a emotion
I'm not ready to be called out like this
Listen I was laughing until I saw the paladins queuing
The last one hurt the most
Here is a tip: if you want faster upgrades from blacksmith, build at least 2-3 of them.
This whole thing hurt. I remember my noob days.
I'm not that good in AOE games but this oh my god this is just extreme.
this is how i played this game when i was 7 years old, the memories. all of these look familiar in a way that i didn't remember. thanks for bringig back those moments!
1:05 this can't be a noob thing :D back than when I was noob I built only one stable :D
The wall felt like a personal attack
The wall through the halfway has actually helped me win a couple matches. It's an extra set of eyes for you. It looks crazy, but walls work really well.
Well I think the problem he's demonstrating here is that new players put too many villagers and resources into it too early
i often spam houses all over the center of the map mid game for that reason
I've done it on small maps where battles are occurring across the entire map and our bases/'frontlines' have expanded so much that I actually need to wall across the freaking map
If you've never walled off an entire map section you weren't living
This hits very close to home. I'm a little fuzzy on the details, but when I started playing AoE as a kid in like primary school my cousin who was like 20 years older than me caught me out by moving his horse in between my catapults and getting them to attack themselves. I still haven't quite gotten over that yet... I think it was the first time I ever played a game of AoE multiplayer. Tbh I never really played a lot of AoE.
Imagine if that tactic worked in real life
damn, this brings feelings of physical pain and sweet nostalgia. I remember walling the entire map as a kid, I think even then I new it was bad idea but it was cool so you did it anyway.
Me: *Sees a strategy game video*
Also Me: "Where are the pylons and warpgates?"
the boar killing the villager cut deep.....
1:00 how else am I suppose to mass out troops? This is exactly how I've always done it 🤣
Select all the buildings at once
Now I want to try out the huge wall
Hahaha! the fact that each of these makes me laugh so much is proof of how true they are...
This video made me found anger issues I didn't know I have.
0:29 Archers and Skirmishers kill this Mangonel in no time.
Researching Heresy is the ultimate noob action.
tbh heresy is ok in castle if you see monk (aztec noob play) rush
When I saw him click Heresy instead of Fervor, I screamed internally.
omg this reminds me of when i was like 10 playing for the first time, it hurts but its hilarious
Why you must hurt me this way
Army of villagers. The best strat. Works all the time with me LOL. Invade and build towers randomly
Spanish inquisition be like
The one building the barracks killed me
It's been a long time since I've played AOE2, but what was the problem of getting a map-sized wall. In the Genghis Khan campaign, it let me go after Kushluk without he or the Kara Kiti being able to come after me.
its cheaper to use given structures such as forests and cliffs as part of your walls :)
@@dupplo5467 Ah. I could never get into that if they weren't permanent (cliffs, rivers, etc.), since I tended to play for attrition, and I knew they'd eventually get mined, or chopped down.
@@morgant.dulaman8733 well a good player (and that explicitly excludes me ^^) will take care of any gaps that might occur due to overchopping. It's also faster to close your base if u wall near your town center and use existing structures, if u create a complete wall a rusher (e. g. with scouts) might get behind them before you are finished :)
I still see your point tho :D
that great wall that spans at both sides of the map is genius!
"why would I just wall up a small section when I can just wall up the whole section for me to benefit right?"
2:37 this wasnt a noob move..... Its a "i normaly play vs CPU" Move
I feel like I'm being personally attacked
Noobs in Age of Empires be like... let me play HD on Steam in 2021
You got me !
I bought the HD version years ago. I play once in a while, vs the AI.
Came here to see if I fit the bill. Did not disappoint.
Me and my friends recently bought AEO3 Definitive Edition on steam, I used to play the pirate version on Game Ranger. One of my friends is a noob and just expends the entire game farming, building walls and don't do a single troop.
Always saying " just let me farm a little more and I'll be ready " hahahaha. But he is becoming better, just a matter of time.
That's me in AOE2.
You should 1vs1 him one day and attack him regardless. He will rethink his priorities 😁
3:04 this is for zombie apocalypse
Why have I yet to see the ultimate box palisade maneuver in a real game? My elo must be too low.
The forager dying to the boar took me out 😂😂😂
1:45 day of the siege alternate ending be like
Admit it, we’ll all thought the Great Wall was a good idea at some point
I’m a noob, and I approve of all of these strategies.
the thumbnail makes me wish no one had ever heard the word "build order", so precious.
recuerdo mi primer partida online en AOE II y leer un comentario de un rival que exploró mi gran ciudad, el mismo fue "ultra noob" me atacaron y en 2 minutos estaba en ruinas...buscando tutoriales de como jugar jajaja después de eso empecé a disfrutar del juego
No es nesesario saber jugar AoE II
Despues de todo no es muy diferente a otros juegos pero si en lo de defenderte y unidades sino le sabes sos pollo
One can never underestimate the importance of road textures for a 10/10 immersive game.
эх .. все мы так делали по началу )))
Great content ❤️ Keep it up
Im proud to say i used to do all of these, literally 😂
This is painfully accurate
Hey! Walling off half the map can actually work if you do it correctly. But probably only vs AI 😅
Yes especially the original age of Kings AI from 1999 does not know how to react to a wall across the map and always attacks in the same spot. Then you simply drop a castle and a few towers there and garrison them with archers plus a few mele units to take out any trebs and the AI will waste all its resources trying to push through that spot until it runs out of everything and just gives up. This is how I won many games back in the early 2000s when I was still in elementary school.
@@AntonFetzer they always seem to specifically attack gates as well which funnily enough is where I concentrate most of my defences 😅
against AI i never built actual walls as they are a military unit, however surrounding your base with houses with a single opening funnels the AI into that one spot and its just bodies. They almost never attack houses while there are military units and structures even if they are behind the houses.
I remember in one match i didnt wall off half the map, but my opponent didnt realize his defensive strategy made a siege hilariously easy. He walled himself onto a peninsula, so i just built a bigger wall farther back and took out his docks early.
@ damn I never thought of that with the houses, might try that out next time I play
Oh my gosh, the clicking on each stable and mouse clicking to make units was painful