Baldur's Gate 2 had a loading screen that said "Remember that, while your character doesn't have to eat, you do. We don't want to lose any dedicated players."
The first time I read that, I noticed I was a bit hungry, so I walked away from my PC to eat lunch. It was dark out, 3 or 4AM. I started playing around 9 AM.
I view the Barbershop Quartet in Cuphead as a hidden boss that tries to trick you into stop playing the game in the hopes that you'll be too intimidated at the daunting task of beating the game to return to it after taking a break and having to shake off the rust, thus ending your run in failure.
I have to note Undertale: After beeting a pacifist ending, and loading up the game again, flowy pops up and, after explaining that there is nothing left to worry about, tells you that there is infact one person who can still screw up the happy ending, YOU you still have the power to make everyone forget everything, and reset from the beginning, you have the power to toy with everyone's lives like flowy had just been doing, just five minutes ago. He successfully prevented me from running a genocide run with his speech
I had a similar 'broken reality' moment playing Metal Gear Solid 2 for the first time. It was 2 AM, I was badly sleep-deprived, and suddenly Colonel Campbell is telling me to "turn the game console off RIGHT NOW." He didn't need to tell me twice, and I noped out until I'd had a proper rest.
Don't forget how in Undertale, after you complete the good ending, the next time you load up the game a character appears and pleads with you not to spoil everything now that everyone's happy.
@@cealvan8941 i hate monsters they hunted humans why do you think how tf undyne is strong and sans monters who consumed souls their soul stay longer after you kill them if you doupt go on game theory difrent soul diffrent amaunt of power
Mario and Luigi: Bowser’s Inside Story. At one point, Bowser injures his back, so Mario and Luigi venture to his back muscles and drill into them to undo the cramp. Toadsworth then arrives and arranges a tea party with a real time duration of about 10 minutes while the Bros perform their unlicensed chiropractics.
Every time the “You’ve been playing for a while, why not take a break?” pops up when saving in Link Between Worlds I continue playing entirely out of spite
Honestly it would be pretty funny if the narrator scolded you for cheating that 'chievement. Like you still get it but he pings a universal clock or w/e and calls you on it.
Question: How many people asked themselves what the hell were they doing when they were working on Cuphead and how many times did they ask it? I'm guessing Lots and Quite Often.
They specifically made it the way it is because they wanted it be like old run and gun games like Contra or Gunstar Heroes, the latter in particular. They didn't intentionally make it hard to punish anyone, though. They just made it how they remembered those old games being and they personally didn't find them too difficult. The same with the artstyle, animation and sound design. They just really liked Fleischer era cartoons and wanted to play a game that looked and sounded like that but since no one else had made such a game, they basically said, "screw it, we'll do it ourselves. And we'll do it properly."
The game Stronghold (2001) would do the same thing, having the advisor voice give you different messages the longer you were playing, such as "How about a sandwich, m'lord?"
I remember seeing my brother get this and i laughed for 4 minutes because he literally spent a chunk of summer just to get max prestige for the game to throw this at him.
It's funny how for some reason I was the only person who WANTED Multiplayer Achievements in the 360 era of Call of Duty (mainly the MW & Blops Series), and they were never included for reasons obvious to anyone who plays COD. Nowadays tho, Cold War has em for Zombies (nothing new) AND Multiplayer! I'm pretty sure Modern Warfare (2019) does as well, but I'm only like 45% sure on that. It would at least be nice to get an achievement for winning your first WARZONE match FFS. All that blood, sweat and memes has to be rewarded somehow 😂
Mario & Luigi: Bowser's Inside Story - When Mario and Luigi deal with Bowser's back pain, Toadsworth and Toadbert encourage you to put down the DS and take a break until an alarm sounds.
Pretty much every Edmund game does this, the funniest one was in The Basement Collection where the game just becomes confused that you 100%ed everything (meaning you had to beat the bonus rounds of AVGM, a game about flicking a light switch on and off a thousand times)
My favorite is still from Dungeon Keeper when the Mentor provides you with "Your nocturnal perseverance has earned you a hidden gaming tip: GO TO BED!"
@@Amaritudine exactly that. The first time, I'd been playing most of the night and into the morning, and literally just went "nope!" before shutting off the PS2 and going to sleep. Played from the previous save once I'd actually gotten some sleep.
I was hoping that Hotline Miami 2 was going to be in this list. At one point, Richard judges you for replaying the game and the game menu literally begs you not to replay the final chapter. Heavy stuff.
For a bit of irony, there is a part in Earthbound where one of the police officers tells you not to be running around, but instead go and play Nintendo games. Make up your mind Earthbound!
The Legend of Zelda: Ocarina of Time 3D has a number of features not found in either the original N64 game, including motion controls for aiming your projectile weapons, Sheikah Stones, and boots being able to be mapped to a button. Relevant to this list is the fact that Navi, annoyer of many, now has one more reason to prompt you to ask her advice: if you spend enough time playing, she'll "Hey!" until you tap her button, and when you do just to shut her up for a while, she asks if you're tired, claims she is, and recommends you take a break.
I have respect for anyone who actually waited long enough to get the "Go Outside" achievement legitimately. Especially since a quick trip to the time and date settings will allow you to get the "Go Outside" achievement in only a few minutes.
@@kobuseksteen411 Not really, messing your computers time settings effects nothing in-game. So the narrator would have no reason to send people who have done that to the serious room
I got my “Go Outside” achievement last year after happening to look at the achievement list on steam for a totally different reason the day before I could get it. It was a very surreal coincidence
The Plants vs Zombies: Battle for Neighborville achievement, "Time to seriously go outside," which you get by promoting 20 out of the 23 characters to the Master rank. They also had this achievement for Garden Warfare 2, but that was just for promoting one character to master rank.
My most memorable one is the message at the end of SLY 2 after the credits. The fact the game says “Good job you beat the game. Now go outside,” Just stuck with me. It’s small but it was effective.
@@sandyk9300 I can see your point of view being titles that were not made to be satire but still asks you to go outside because it is unexpected. I think it really depends on our interpretations of the vid title.
MMORPGs in the mid to late 00s, before they implemented stamina systems, they would nag you everywhere if you played for too long. Heck, looking back even earthbound reminds you to take a break once in a while
I nominate the Dead Rising games and Scurge: Hive. Scurge is an action-adventure Metroidvania where you’re tasked with hunting down a parasitic lifeform that’s capable of adapting to and infecting literally anything. You’re given a suit that resists it but can’t stop it, meaning you get infected the first time you encounter it and have to race against time even while you’re backtracking. Thankfully, you can reset the timer at a select few places and you don’t die immediately when the infection reaches 100%. That being said, it WILL drain your health and eventually kill you if you don’t get to one of those said places in time. Also, it has 2 game over scenes. One where you just die because you ran out of health before the infection reached 100% and one where you die then get turned into a monster because you ran out of health after it reached 100%.
Not too sure if it applies, but the days in Stardew Valley being just 20 real time minutes long is a huge damper for me. Between getting bored and also feeling quite stressed despite there not really being pressures to play the game in a particular way (there are, though, between the museum, community center, the 2 year deadline for the grandfather's visit, & being broke af forever when starting out), the 20 minutes per day really messes me up. I hated being all the way in the mines or some place all the way across the map from my farm and having to book it as fast as my character could run before 2am hit and I passed out. I've only gotten as far as the middle of Summer in my first farm (and never out of Spring with the next 2 farms I tried) and so I never got the horse or the things that help you some, but I do know that the higher up you get with your farm and such, the less adequate 20 minutes truly is. I'd be better if the game didn't force me to get my character back to bed before 2am each day, but as it is, I just can't get into it.
@@SolaScientia I don’t think it does. In that game, you aren’t ever on a timer, you don’t have to manage your time if you don’t want to. If time’s still considered a resource when playing that game, it’s not one you need to worry about managing.
@JayLeeBeanz Or I can just pay someone on ebay to do it for me while I go outside and work my horse.. I live on a motorway from the nearest down and I ain't walking in front of a 50mph truck just to get a few pokemon, since in that town nobody is in raids while I'm in town.
I like how the onion in cuphead is actually pretty nice about winning, instead of mocking you for dying, he reassures you that its ok to cry or get mad
Me trying to 100% The Stanley Parable: "I know what I have to do, but I don't think I have the power to do it..." *- Opens date settings and goes 5 years later -*
Seaman displayed an eerily prescient understanding of what the internet would eventually become. Seaman: He was not just creepy to look at. He knew things he should not know.
Monkey Island 2's ending wasn't 'it was all a dream' - they show the bad guy's eyes glowing in the end in this very video and they have a character actually state out loud 'I hope didn't put under some sort of spell'. Also, the game that came 6 years later did try to explain it, they went with it being a spell but also added that there was a real carnival that the hero was trapped in between games.
Agreed. Hell,originally they had the option to stop playing completely in the game but they had to remove it after testing because too many of the play testers would choose to stop. None (AFAIK) finished it.
The ending or to be more precise the prompt for achieving that in a criminally overlooked JRPG/adventure game moon remix rpg adventure was AFAIK the ballsiest message from a video game for gamers. It literally coaxes you to stop playing by opening good old PS1 disc tray which sounds ridiculous without context but makes perfect sense if you've played the game.
I can’t watch a video that includes a mention of Ness' Dad without a reminder of the time Andy phoned his Dad in order to test whether saving in that way worked in real life. "Well yes, I do still make videos about video games....... IT IS A REAL JOB!!"
Although they are a bit different in that the game isn't asking you to take a break but rather to stop playing out right, some interesting examples are Spec Ops: the Line and Hotline Miami 1/2. Basically throughout the game characters point out to the protagonist how messed up they are making the situation, and begs tell them to stop, but the true target of this warning is the player.
Fire Emblem Warriors. Everytime you open the menu either a random character reminds you to take a break or you put it in your favorite character's voice and get scolded by Tiki.
Meanwhile, Miitopia's Inn Events: (if you don't get it Miitopia has an inn event that happens really often for some reason where the player can either keep playing or just say "That's It For Now" and stop playing)
I got really freaked out when mike said to watch this on a phone outside cause I had finally decided to take a walk after playing Skyrim and I am sitting at a park
Earthbound!!!! That game was my childhood! I'm always happy to see it get more recognition. And I'll admit, I got those calls a few times while playing...
While it's not begging, snatcher's tip for the seal the deal death wish, he says "remember to take a break every once in a while, not moving for a while is bad for your health"
undertale after a pacifist run where flowey tells you to stop and let frisk live their life that message singlehandedly made me never replay it. deltarune also looks like its going to do that later too since kris is possessed asf
@@vampireteddygram720 why does KJ need to justify their reason about being excited to be 22? Or for being excited about anything for that matter? I think what you meant to comment was, "happy birthday!"
Zoombinis: Logical Journey had some narration whenever you get a batch of 16 Zoombinis to Zoombiniville, including "you've done just great for today. Relax, turn off the computer, go get some fresh air".
No mention of Flowey/Asriel begging you to let the game be over after the true pacifist ending in Undertale? That one is legendary because not only do you have to stomp all over those requests, but most likely you went straight to the Genocide run..... you monster
You know, one good category you could do? Achievements you got by dying. This idea is mostly inspired by Black Mesa, which is loaded with them. Enter the Anti Mass Spectrometer beam. Let the AMS charge too long without putting the sample in. Headcrab. Lambda Core's coolant. The teleporter charging too long. The Gonarch, I think. I may have missed some. And that's just one game.
Jane: the PS3 game flower puts you in control of a breeze carrying flower petals for miles around an idyllic game world, it's either a soothing uniquely relaxing experience or if you're a hay fever sufferer, a nightmarish survivor horror game On a par with Resident Evil 7. Me: Nightmare survival horror game On a par with Resident Evil 7
The Virtual Boy would cut you off after an hour or so with a big text box that told you to take a break. This was always helpful as I played it a lot on the floor and my neck would be sore from putting myself in a trunk lift hold for so long. Also my hands would be numb from being trapped between the controller and the floor.
Championship Manager used to have an 'Addictedness rating on startup, based on how often you played it. My flatmate managed to get it to say "Remember to eat.'
Dungeon Keeper 2 - I got it for Christmas as a kid and it absolutely freaked me out at around 3-4am as the narrator assistant said "Your perseverance has earned you a secret tip GO TO BED" XD
Surprised neither of the "there is no game" games are on this list. Those games are ACTIVELY telling you to quit the game and stop, because it's "not a game" lmao
@@neradas7499 thankfully it doesn't actually, because it's supposed to be more or less a jump scare but IMAGINE, a game deleting your save file because you got a quiz question wrong
i remember at the end of Akimi Village, the game tells you about the character going back home, and switches to the player during the monologue, and asks you to put the controller down and go outside i miss it
If you play Fire Emblem Warriors late at night, the playable characters will comment on how late it is. Some characters will chastise you for being up late, others will tell you to go to bed soon, and some will invite you to stay up with them. My favorite was Tiki's, who will promise that everyone will still be there when you wake up in the morning. It's sweet in Warriors, but heartbreaking when you remember that, in the main line games, Tiki gets put into an endless slumber to keep her from losing control of her powers and wakes up some 2,000 years later to find all of her loved ones are dead.
Dungeon Keeper 2: If your computer's clock reads that you're playing late at night, the announcer's voice-over will say things like: "it's late. Go to bed!" or maybe "You know that piece of furniture in the other room that's downy soft & relaxing to use? It's called a 'bed' & you should be using it."
Baldur's Gate 2 had a loading screen that said "Remember that, while your character doesn't have to eat, you do. We don't want to lose any dedicated players."
Legend
I'd forgotten that :)
Cute ☺️
That's why the Baldur's Gate games and other such Infinity Engine D&D games are some of the best PC games I've ever seen/played
The first time I read that, I noticed I was a bit hungry, so I walked away from my PC to eat lunch. It was dark out, 3 or 4AM. I started playing around 9 AM.
If you play Two Point Hospital for long enough, you hear an announcement that "Players are reminded to stay hydrated."
That just confirms that Jane doesn't play Two Point Hospital enough lol
Oh, that's why. It's a good tip, I do have a tendency to forget to drink while playing
Love that game
That's so good 👍
DRINK
WATER
The funny thing about Ness’s dad is that if he calls you in a section where Ness isn’t playable, he’ll ask why ‘Ness’ is using a strange voice
...
@Jacob Moreno arcos sus drip
And when you say that you don't want to quit, he says that its all cool and good that you need to save the world but you should also rest a little.
@@tiramisuellie Which is funny seeing as he works 24/7.
@@kilerscn it’s a cover for the fact that he is a phone
I view the Barbershop Quartet in Cuphead as a hidden boss that tries to trick you into stop playing the game in the hopes that you'll be too intimidated at the daunting task of beating the game to return to it after taking a break and having to shake off the rust, thus ending your run in failure.
same but they didn't count on me being stupid and m@s0ch1st1c :)
@@ddjsoyenby why the fuck did you spell masochistic like that lmao
@@croquemaster314 just to make sure youtube didn't nuke the comment.
@@ddjsoyenby you went a tad bit overboard with it though lmao
@@croquemaster314 agreed
I finally got the achievement 'Go outside' in The Stanley Parable on February 21st
Congratulations!
I can’t even get that achievement in real life
Did you go outside though
I just had a look and i could get it in a couple months too it seems lol.
I uninstalled the game and still waiting to play it
I have to note Undertale:
After beeting a pacifist ending, and loading up the game again, flowy pops up and, after explaining that there is nothing left to worry about, tells you that there is infact one person who can still screw up the happy ending, YOU
you still have the power to make everyone forget everything, and reset from the beginning, you have the power to toy with everyone's lives like flowy had just been doing, just five minutes ago.
He successfully prevented me from running a genocide run with his speech
Successfully?
SPEECH 100
Even sans in the genocide run when he spares you and you do either he says "get dunked on! If you really are my friend then don't come back"
@@dylanvandort1523 they are saying floweys speech made them decide not to do a genocide run
One of Flowey's catch phrases is "Don't you have anything better to do?"
The first time my in-game Dad actually made me save my progress and stop playing Earthbound, I thought I'd somehow broken reality itself...
@Nícolas Mallmann Thanks!
I had a similar 'broken reality' moment playing Metal Gear Solid 2 for the first time. It was 2 AM, I was badly sleep-deprived, and suddenly Colonel Campbell is telling me to "turn the game console off RIGHT NOW." He didn't need to tell me twice, and I noped out until I'd had a proper rest.
Don't forget how in Undertale, after you complete the good ending, the next time you load up the game a character appears and pleads with you not to spoil everything now that everyone's happy.
His speech successfully prevented me from doing a genocide run
Yeah a few characters actually beg you to stop playing...
It’s pretty damn sad..
@@cealvan8941 i hate monsters they hunted humans why do you think how tf undyne is strong and sans monters who consumed souls their soul stay longer after you kill them if you doupt go on game theory difrent soul diffrent amaunt of power
My brother literally did the good ending and never played the game again
"This is Seaman, the Sega Dreamcast character from the game of the same name, which I will enunciate very carefully for the entire segment."
The double like button appears to be missing!
Also very specifically pluralizing it seamanS.
s E a M a n *S*
Mario and Luigi: Bowser’s Inside Story. At one point, Bowser injures his back, so Mario and Luigi venture to his back muscles and drill into them to undo the cramp. Toadsworth then arrives and arranges a tea party with a real time duration of about 10 minutes while the Bros perform their unlicensed chiropractics.
That sounds brutal
I thought that was cool. I just went and put the kettle on like he said. It's almost a shame there's a code to skip it.
That’s crazy no wonder why bowser hates them lol.
@@arcengal vibrations actaully undo knots...alot of chiro use them....mine did for my hip.
Last two words are funny
I wouldn't say cuphead begged you to stop for fresh air. They just think your sanity can't handle the rage you'll be experiencing
They warned you to take a break so you don’t shatter your monitor
@@GreenEyedPsycho or set your controller on fire
"I'LL MURD3R YOU STUPID GAME!"
I almost went insane getting the last trophy, but it is done. What i'm saying is that is what they were saying, but i did not leason to it.
Especially since the quartet is right in between not 1, not 2 but 3 of the hardest bosses in the game!
Every time the “You’ve been playing for a while, why not take a break?” pops up when saving in Link Between Worlds I continue playing entirely out of spite
"Don't play the game for five years."
is the same achievement as: "Learn how to set your computer clock to a different year."
@JayLeeBeanz Stanley Parable definitely doesn't. That's how I got my achievement.
Honestly it would be pretty funny if the narrator scolded you for cheating that 'chievement. Like you still get it but he pings a universal clock or w/e and calls you on it.
@@Naxer2272 it might throw you into a room for 100 billion trillion years though
HMMMMMMMMMMMMMMMMMMMMMMMMMMMM
:/
I Wonder If It Works
Watch out guys we have a badass
Seaman called one thing right: The Internet DID get very dangerous decades down the line!
Everything got dangerous down the line. Young/teenage girls can't even take their dog for a walk without fear of dog thieves and rapists.
@@Kat-mu8wq OR dog rapists, knowing the direction the current generation is going. Seriously.
Seaman or seme-
@@angrydorito3252 Both are equally valid.
@@Kat-mu8wqor activists apparently
Mike: "Enjoy maybe on a mobile device..."
Me: "Already doing that"
Mike: "....outside"
Me: "Are you crazy the sun is out there"
He wants us to go OUT? In the FRESH AIR?? No thanks! XD
Have you looked outside?! It's SUICIDE out there!
It's far too outsidey!!! No thank you!
the sun is a deadly laser, etc.
The sun, bugs, covid, so many dangers, it's just too risky
Question: How many people asked themselves what the hell were they doing when they were working on Cuphead and how many times did they ask it? I'm guessing Lots and Quite Often.
I refuse to believe they could create a game which causes so much pain without knowing exactly what they were doing at all times.
It's an amazing game. No two ways about it.
They specifically made it the way it is because they wanted it be like old run and gun games like Contra or Gunstar Heroes, the latter in particular. They didn't intentionally make it hard to punish anyone, though. They just made it how they remembered those old games being and they personally didn't find them too difficult. The same with the artstyle, animation and sound design. They just really liked Fleischer era cartoons and wanted to play a game that looked and sounded like that but since no one else had made such a game, they basically said, "screw it, we'll do it ourselves. And we'll do it properly."
@@Se7en2107 I always saw gameplays if it and I wanna play it😭
But I dunno where😢
@@kclarke421 on your pc
What's the plural of Seaman?
"Seamans"
Good choice.
Agreed. Same goes for Ouranos.
Haha I just got the joke
Awesome choice
@@michaelandreipalon359 OUR anous
Gentlemanly voice: "...and then Mike e-mailed me his credit card details."
You beat me to it
@@willieismael2991 bot
@Emery Ezekiel another bot
"Guess again, game! I was staring at my phone the whole week."
I. I felt that.
Ouch. :(
Yeesh.
Were you also "doom-scrolling the world news?"
@@favoritemustard3542 Nope, watching humourous TH-cam videos. Just as much a waste of time, but much easier on my blood pressure.
I was staring at my phone for the 5 years ... that doesn't seem right
The game Stronghold (2001) would do the same thing, having the advisor voice give you different messages the longer you were playing, such as "How about a sandwich, m'lord?"
There's even one if you played for 3 days straight
Man I haven't heard of stronghold in at least like..10 years ? I'd say ?
You fully gave me a flashback to younger me and my siblings.
The Cod: WaW achievement for getting max prestige. It was hilariously titled "go get some sun"
Unreal Tournament 3 had an achievement called Get A Life, for getting 200 kills a day for 50 days.
Not as bad as Cold War it doesn’t tell you what to do for half of the achievements
I remember seeing my brother get this and i laughed for 4 minutes because he literally spent a chunk of summer just to get max prestige for the game to throw this at him.
It's funny how for some reason I was the only person who WANTED Multiplayer Achievements in the 360 era of Call of Duty (mainly the MW & Blops Series), and they were never included for reasons obvious to anyone who plays COD. Nowadays tho, Cold War has em for Zombies (nothing new) AND Multiplayer! I'm pretty sure Modern Warfare (2019) does as well, but I'm only like 45% sure on that. It would at least be nice to get an achievement for winning your first WARZONE match FFS. All that blood, sweat and memes has to be rewarded somehow 😂
My brain refuses to read that as anything other than Call of Duty: World of Warcraft and I don’t know if I can handle that image
Mario & Luigi: Bowser's Inside Story - When Mario and Luigi deal with Bowser's back pain, Toadsworth and Toadbert encourage you to put down the DS and take a break until an alarm sounds.
The binding of Isaac has achievements that tell you to stop playing, it’s hilarious the last one for 1000000% literally telling you “just stop”
Pretty much every Edmund game does this, the funniest one was in The Basement Collection where the game just becomes confused that you 100%ed everything (meaning you had to beat the bonus rounds of AVGM, a game about flicking a light switch on and off a thousand times)
i was abt to say but i wanted to check if anyone said it first
My favorite is still from Dungeon Keeper when the Mentor provides you with "Your nocturnal perseverance has earned you a hidden gaming tip: GO TO BED!"
I work at Night you damn mentor, I only can play at night!!!
The colonel going haywire in MGS2 creeped me out so badly back in the day begging me to turn the console off. Prob my own fault for playing at 3am lol
I had the same experience. That whole portion of the story is a bad time if you've been playing too long, on too little sleep.
@@Amaritudine exactly that. The first time, I'd been playing most of the night and into the morning, and literally just went "nope!" before shutting off the PS2 and going to sleep.
Played from the previous save once I'd actually gotten some sleep.
Same
I was hoping that Hotline Miami 2 was going to be in this list. At one point, Richard judges you for replaying the game and the game menu literally begs you not to replay the final chapter. Heavy stuff.
There is a trophy in the first Hotline Miami called "Get A life" that pops if you get A+ on all the chapters. Way harsh.
"Stay indoors. Join us. Join us."
Whelp, I'm sold. Where do I sign?
For a bit of irony, there is a part in Earthbound where one of the police officers tells you not to be running around, but instead go and play Nintendo games. Make up your mind Earthbound!
Does Earthbound want us to take a break from video games or not? 😂
I am ashamed to admit that until this video, I thought Ness' father was portrayed by a stone nose and shades, but instead it's a telephone.
💀💀💀💀💀😭😭😭😭🤣🤣🤣 no you're not wrong it's a stone nose and shades
Baldur's Gate : the "Your character does not need to eat... but you do ! We don't want to loose you !" loading screen advice ;7
The "Begged You to Stop Playing" has to be about The Binding of Isaac I thought... my disappointment is immeasurable and my day is ruined
Same
The Legend of Zelda: Ocarina of Time 3D has a number of features not found in either the original N64 game, including motion controls for aiming your projectile weapons, Sheikah Stones, and boots being able to be mapped to a button. Relevant to this list is the fact that Navi, annoyer of many, now has one more reason to prompt you to ask her advice: if you spend enough time playing, she'll "Hey!" until you tap her button, and when you do just to shut her up for a while, she asks if you're tired, claims she is, and recommends you take a break.
I have respect for anyone who actually waited long enough to get the "Go Outside" achievement
legitimately. Especially since a quick trip to the time and date settings will allow you to get the
"Go Outside" achievement in only a few minutes.
I feel like the narrator will place in that cheater's purgatory room for it.
@@kobuseksteen411 Not really, messing your computers time settings effects nothing in-game. So the narrator would have no reason to send people who have done that to the serious room
@@kobuseksteen411 nah, no serious room. the game won't know.
I got my “Go Outside” achievement last year after happening to look at the achievement list on steam for a totally different reason the day before I could get it. It was a very surreal coincidence
Journey is another game that would encourage you to go and leave. They had that achievement as well to come back after a week of not playing
The red cloak game or a different Journey game?
@@imdumbbut8915 yeah, you had a red cloak and scarf
My favorite is Pony Island, indie puzzle type game, literally tells you to uninstall it when you finished it
If all my games begged me to uninstall them after I finished them... I'd have less games collecting dust on my cyber-shelf lol
While we are mentioning Indie games that are underrated, I would love to mention Oneshot. The World Machine asks you to stop playing.
The Plants vs Zombies: Battle for Neighborville achievement, "Time to seriously go outside," which you get by promoting 20 out of the 23 characters to the Master rank. They also had this achievement for Garden Warfare 2, but that was just for promoting one character to master rank.
WoW: They had a loading message that said, "Its great to take you're friends into Azeroth, but remember to take them out as well."
You know I always thought that meant kill off their character
Jokes on WoW I don't have any friends! 😎
Hoping to see Wii sports/fit. Game is constantly asking you to take a break
This comment is underrated currently at the time of writing
I mean if you play that game correctly... you probably will be happy to take a break. It's more like the game giving you permission to stop really :D
your right but this video is about creative ways games told you to stop. wii sports was simple popup.
So does Ring Fit Adventure for Switch.
My most memorable one is the message at the end of SLY 2 after the credits. The fact the game says “Good job you beat the game. Now go outside,” Just stuck with me. It’s small but it was effective.
What about “ there is no game” that game tries to dissuade you from playing through out the entire game!
thats the whole theme of the game tho....sounds different from these
@@sandyk9300 considering the title of this vid it would fit perfectly in my opinion
@@godismyjudge4964 i guess....
@@sandyk9300 I can see your point of view being titles that were not made to be satire but still asks you to go outside because it is unexpected. I think it really depends on our interpretations of the vid title.
Of course
BECAUSE THERE IS NO GAME
Snake "attracting swarms of flies."
From experience, they're just using
you as a salt lick...
Female horse flies actually drink blood. They slit you open with their mouth parts are feed, sometimes leaving behind an unwelcome gift.
Love a “ordinary people way over their head video” like gordon freeman, frank west, mario etc
Mario is basically a divine being though, being a "star child".
@@BJGvideos later. Initially in the original he wasn’t was he? Like the first game
@@averagegamecritic Yeah way back when. But the timeline is basically out of order, that is if there's a timeline at all.
@@BJGvideos so TECHNICALLY you could, it’s not impossible to point out before or afterwards
MMORPGs in the mid to late 00s, before they implemented stamina systems, they would nag you everywhere if you played for too long. Heck, looking back even earthbound reminds you to take a break once in a while
Stamina systems?
Could you do a list on 7 times time was the most important resource. I nominate phantom hourglass. The namegiving mechanic nearly ruined it for me.
Fallout 1 as well the first half is literally a race against time to get water to your vault. Same with the second half now that I'm thinking about it
I nominate the Dead Rising games and Scurge: Hive. Scurge is an action-adventure Metroidvania where you’re tasked with hunting down a parasitic lifeform that’s capable of adapting to and infecting literally anything. You’re given a suit that resists it but can’t stop it, meaning you get infected the first time you encounter it and have to race against time even while you’re backtracking. Thankfully, you can reset the timer at a select few places and you don’t die immediately when the infection reaches 100%. That being said, it WILL drain your health and eventually kill you if you don’t get to one of those said places in time. Also, it has 2 game over scenes. One where you just die because you ran out of health before the infection reached 100% and one where you die then get turned into a monster because you ran out of health after it reached 100%.
Not too sure if it applies, but the days in Stardew Valley being just 20 real time minutes long is a huge damper for me. Between getting bored and also feeling quite stressed despite there not really being pressures to play the game in a particular way (there are, though, between the museum, community center, the 2 year deadline for the grandfather's visit, & being broke af forever when starting out), the 20 minutes per day really messes me up. I hated being all the way in the mines or some place all the way across the map from my farm and having to book it as fast as my character could run before 2am hit and I passed out. I've only gotten as far as the middle of Summer in my first farm (and never out of Spring with the next 2 farms I tried) and so I never got the horse or the things that help you some, but I do know that the higher up you get with your farm and such, the less adequate 20 minutes truly is. I'd be better if the game didn't force me to get my character back to bed before 2am each day, but as it is, I just can't get into it.
@@SolaScientia I don’t think it does. In that game, you aren’t ever on a timer, you don’t have to manage your time if you don’t want to. If time’s still considered a resource when playing that game, it’s not one you need to worry about managing.
@@SolaScientia There are mods that help with that, but yeah, playing without them does get very frustrating sometimes.
"one would say you're quite obsessed" nah i just have no life and an addictive personality.
Games that ask you to take a break in not-interesting ways: everything Nintendo published from 2000 to the present.
Pokemon Go the F*ck Outside Already
@JayLeeBeanz Or I can just pay someone on ebay to do it for me while I go outside and work my horse.. I live on a motorway from the nearest down and I ain't walking in front of a 50mph truck just to get a few pokemon, since in that town nobody is in raids while I'm in town.
Thanks for the reminder. My 5 years in the Stanley Parable were up on the 6th, so I just unlocked the achievement legitimately.
Also, Mario and Luigi: Bowser’s Inside Story. It tells you to take a break when bowsers back is healing.
I like how the onion in cuphead is actually pretty nice about winning, instead of mocking you for dying, he reassures you that its ok to cry or get mad
Ahhhhh, the Stanley Parable. Thank you for the nostalgia trip! And, ooh, it's been 6 years since I played it... Guess I got the achievement.
Me trying to 100% The Stanley Parable:
"I know what I have to do, but I don't think I have the power to do it..."
*- Opens date settings and goes 5 years later -*
Seaman displayed an eerily prescient understanding of what the internet would eventually become. Seaman: He was not just creepy to look at. He knew things he should not know.
Monkey Island 2's ending wasn't 'it was all a dream' - they show the bad guy's eyes glowing in the end in this very video and they have a character actually state out loud 'I hope didn't put under some sort of spell'. Also, the game that came 6 years later did try to explain it, they went with it being a spell but also added that there was a real carnival that the hero was trapped in between games.
"Ha ha! HIS NAME IS POO!"
Well, you're a hit with the four year old. ;)
He'll raise his new bairn well, I imagine.
What about Spec Ops: The Line? The whole game literally judges you for playing it.
Agreed. Hell,originally they had the option to stop playing completely in the game but they had to remove it after testing because too many of the play testers would choose to stop. None (AFAIK) finished it.
@@thegeneralpopulace8513 lol the whole point is to not play and they take out the option...
The ending or to be more precise the prompt for achieving that in a criminally overlooked JRPG/adventure game moon remix rpg adventure was AFAIK the ballsiest message from a video game for gamers. It literally coaxes you to stop playing by opening good old PS1 disc tray which sounds ridiculous without context but makes perfect sense if you've played the game.
I can’t watch a video that includes a mention of Ness' Dad without a reminder of the time Andy phoned his Dad in order to test whether saving in that way worked in real life.
"Well yes, I do still make videos about video games....... IT IS A REAL JOB!!"
Clive Barkers Jericho is not talked about enough also TOP 10 Horror game weapons that you had to pay for
Although they are a bit different in that the game isn't asking you to take a break but rather to stop playing out right, some interesting examples are Spec Ops: the Line and Hotline Miami 1/2. Basically throughout the game characters point out to the protagonist how messed up they are making the situation, and begs tell them to stop, but the true target of this warning is the player.
Fire Emblem Warriors. Everytime you open the menu either a random character reminds you to take a break or you put it in your favorite character's voice and get scolded by Tiki.
Meanwhile, Miitopia's Inn Events:
(if you don't get it Miitopia has an inn event that happens really often for some reason where the player can either keep playing or just say "That's It For Now" and stop playing)
I got really freaked out when mike said to watch this on a phone outside cause I had finally decided to take a walk after playing Skyrim and I am sitting at a park
In Rogue Galaxy on PS2, your party members say things like "shouldn't you save now?" and "haven't you been playing long enough?"
I AM enjoying this on a mobile device outside! How did Mike know?!
I’m kind of surprised That Spec Ops the line isn’t on here, it’s literally the point.
Miitopia could count as one as often the characters in an inn room are shown sleeping or goofing off and giving you the option to stop for now.
Relieved that sprite in Earthbound was revealed to be a shadowy, angry skateboarder and not... the thing the sprite looked like before the battle...
"Join us...join us..." You know what, he makes a compelling argument...
Earthbound!!!! That game was my childhood! I'm always happy to see it get more recognition. And I'll admit, I got those calls a few times while playing...
Ride to hell: retribution didnt have to beg people to stop playing it. It simply MADE them stop with its sheer awfulness
While it's not begging, snatcher's tip for the seal the deal death wish, he says "remember to take a break every once in a while, not moving for a while is bad for your health"
Surprised about the absence of undertale here, where flowey literally begs you to close the game
you forgot about WII SPORTS!
Because almost every time when i want to play a pop up message shows up "why dont you take a break"
Seaman's predictions have been spot on
I know, right? And we thought he was a madman!... Or madfishman... Or whatever he is
undertale after a pacifist run where flowey tells you to stop and let frisk live their life
that message singlehandedly made me never replay it.
deltarune also looks like its going to do that later too since kris is possessed asf
IT'S MY BIRTHDAY TODAY, NOW!! BOOYAH, MAN!!
I AM FINALLY 22!!😊😁😉
Happy birthday!
Happy birthday
Why are you so excited to be 22?
@@vampireteddygram720 why does KJ need to justify their reason about being excited to be 22? Or for being excited about anything for that matter? I think what you meant to comment was, "happy birthday!"
Happy birthday! I hope you enjoy your cake and your day 🥰
These videos cure my depression for their duration.
Haha the bit about Nes needing therapy was immediately followed by an ad for an antidepressant
Cuphead delivered the message in the most stylish way possible, while all the other games do the dumbest/weirdest things to get you to stop playing…
“Adamantium Dark Souls” is the name of my new band!
First single: “Anthropomorphic Potato”
Zoombinis: Logical Journey had some narration whenever you get a batch of 16 Zoombinis to Zoombiniville, including "you've done just great for today. Relax, turn off the computer, go get some fresh air".
No mention of Flowey/Asriel begging you to let the game be over after the true pacifist ending in Undertale? That one is legendary because not only do you have to stomp all over those requests, but most likely you went straight to the Genocide run..... you monster
You know, one good category you could do? Achievements you got by dying. This idea is mostly inspired by Black Mesa, which is loaded with them. Enter the Anti Mass Spectrometer beam. Let the AMS charge too long without putting the sample in. Headcrab. Lambda Core's coolant. The teleporter charging too long. The Gonarch, I think. I may have missed some. And that's just one game.
Dark Souls 2 and Resident Evil HD Remake. Both of them pop for dying at least once and both of them go "Get used to it."
Jane: the PS3 game flower puts you in control of a breeze carrying flower petals for miles around an idyllic game world, it's either a soothing uniquely relaxing experience or if you're a hay fever sufferer, a nightmarish survivor horror game On a par with Resident Evil 7.
Me: Nightmare survival horror game On a par with Resident Evil 7
The Virtual Boy would cut you off after an hour or so with a big text box that told you to take a break. This was always helpful as I played it a lot on the floor and my neck would be sore from putting myself in a trunk lift hold for so long. Also my hands would be numb from being trapped between the controller and the floor.
If you played Dungeon Keeper 2 after midnight the narrator would tell you to go to bed
This is the one i was hoping to see, he first hints about that other room and pillows before just growling go to bed.
I thought it was 3am when dk2 finally "unlocked a special gameplay hint: GO TO BED."?
I think that's right it builds up to it. Which is why it's good for this list it teases before the hidden hint.
Which as a night worker annoy the freak out of me when I play in week ends. “No I won’t go to bed, I go at 9am damnit!!!”
"Surely even Keepers have a lair to retire to of some description"
13:00 "their sea-mansss" yeah, nice dodge there Mike! 😂
"Stay indoors. Join us." needs to be right up there with F Around and Find Out.
Championship Manager used to have an 'Addictedness rating on startup, based on how often you played it. My flatmate managed to get it to say "Remember to eat.'
What about Dugeon Keeper 2?
Narrator has some comments If you are still playing at midnight or even after that.
Dungeon Keeper 2 - I got it for Christmas as a kid and it absolutely freaked me out at around 3-4am as the narrator assistant said "Your perseverance has earned you a secret tip GO TO BED" XD
Surprised neither of the "there is no game" games are on this list. Those games are ACTIVELY telling you to quit the game and stop, because it's "not a game" lmao
Not to mention that if you follow the arrows you'll end up closing it. At one point it even deletes your save file.
@@neradas7499 thankfully it doesn't actually, because it's supposed to be more or less a jump scare but IMAGINE, a game deleting your save file because you got a quiz question wrong
i remember at the end of Akimi Village, the game tells you about the character going back home, and switches to the player during the monologue, and asks you to put the controller down and go outside
i miss it
the irony of this today with outside being a covid sespool ...lol
If you play 3 levels in Miitopia in a row the game will ask if you want to stop for now or continue.
Flowers gives you an achievement lol for taking a break for 7 days lol.
If you play Fire Emblem Warriors late at night, the playable characters will comment on how late it is. Some characters will chastise you for being up late, others will tell you to go to bed soon, and some will invite you to stay up with them.
My favorite was Tiki's, who will promise that everyone will still be there when you wake up in the morning. It's sweet in Warriors, but heartbreaking when you remember that, in the main line games, Tiki gets put into an endless slumber to keep her from losing control of her powers and wakes up some 2,000 years later to find all of her loved ones are dead.
I managed to obtain the two Stanley Parable achievements legitimately while working... talk about immersion.
It took SOOOO long to legitimately earn Go Outside.
@@darrylhamlin7475 How long did it take? Like 5 years or something?
Dungeon Keeper 2: If your computer's clock reads that you're playing late at night, the announcer's voice-over will say things like: "it's late. Go to bed!" or maybe "You know that piece of furniture in the other room that's downy soft & relaxing to use? It's called a 'bed' & you should be using it."