MY INITIAL REACTION TO LAYER 7 OF ULTRAKILL, VIOLENCE HAKITA COOKED ONCE AGAIN Follow me on twitter / arrow_sucks Everything else I do arrowsucks.car...
I like to imagine the reason V1 only used his flashlight now is like how Wheatley from Portal 2 was told that if he ever turned it on he would die. The other levels you still had SOME light source, but he thought the flashlight was just a last resort till he used it and realized it was fine lmao
Here are a few tips that may make p-ranking just a bit easier. 1: if you punch an airborne mannequin, it dies instantly. 2: ground slamming a gutterman’s corpse will cause a giant red explosion as well as sending you into the air 3: guttertank rockets can be frozen with the freezeframe and if you ride their rocket back into them, it instakills them and grants a special style bonus. 4: parrying a mine into an enemy grants the [+SERVED] style bonus as well as the parry bonus. However, parrying a mine into the guttertank that placed it will grant the [+LANDYOURS] bonus which grants more style. 5: a rocket that has been frozen for at least one second will now give off a much larger red explosion, making for even larger nukes That is all. Thank you for your time
You are the most talented overall ultrakill player ive seen, not only your guns skill level, but your orientation for the levels, so many people got so confused with the first level including me hahaha
Honestly yeah he's doing pretty damn well, all he really needs is to learn to railcoin some more He even knows instakills like the virtue overpump instakill which I don't see much of on YT
@@mlgiyel3021 it's kind of amazing how many things there are to do in this game to the point that even good players will play differently. Every player i've seen has a different approach to dealing with every enemy.
Holy moly, I didn't expect you to beat the Minotaur so fast It was great to witness later 7 with you, your Ultrakill skills are top notch, I was watching this like WHOAHHHH
Great video! Good commentary, good gaming, a much more 'relaxed' playthrough of Violence than some others I've seen. Now I'm looking forward to layer 8 lol :D
Thank you!! I realized I screwed up the audio mixing after I finished recording and was worried it'd get a bad reception because of it, glad to see you enjoyed it tho!!
What I'm noticing from everyone I've watched is that no one got to the train cart before the Minotaur fight and thought, "Well, it's faster to bhop" and spent over 10 minutes wondering if it was looping or just a really long hallway lol
You didn't actually miss the railcannon shot! You actually hit the Minotaur, it just fucking deflected it because the porcelain parts of its body are immune to damage
probably already known fact: the Earthmover brain IS a Mother Brain reference. the number 1000 in roman numerals is M, which would make it a literal M-THR Brain. you're welcome.
Figured as much. Since there's japanese writing on the signs inside the Earthmover, the 1000 could be pronounced as "sen" also making it Sen-THR, like Centaur
I managed to only die once in the entire layer on my first try of it, and that was to the core failure countdown, I also managed to not get lost at all in The Garden of Forking Paths (Im bragging, sorry)
Because that's hardly necessary at all in regular levels??? I really only find a use for it in speedrunning or cybergrind, and most other people could say the same thing
Honestly the only things I have against this layer are 1. Guttertanks are kinda annoying to defeat, and 2, the "Earthmover" doesn't interact with you during the battle more than 4-5 times.
V1 is designed to kill these things, also besides a security system it can’t really do much because of how massive it is Guttertanks kinda suck to deal with, my method of whiplash, shotgun, and praying doesn’t work on them
Benjamin was about to rail V1 at the start using his spear. But our boy Benjamin got hit by another Benjamin at the distance so he revert his attention back to that Benjamin instead.. Benjamin was massive so it cant do much to defend itself from V1 which is small and fast
Yeah I know this, but as for a boss fight it only interacts with with the player directly four times. The beginning where it gets interrupted by another Earthmover, the Defense System, the Idol Section, and attacking the "brain" (The detonation sequence might count for some people but only barely). It's quite a spectacle but it sort of doesn't work as an ULTRAKILL fight. Of course, it's still a lot of fun and I don't hate the fight, and I like what Hakita and the rest of the team were going for.
For guttertanks, there's an easy strategy of baiting them into doing their punch, and then backing off. If they don't hit the punch, they tumble over, can be parried on their fall, and take a lot of time to get back up. They also spam mines, which you can parry for free health lol
NEW ULTRAKILL VID IS UP!!!!!!!!! GO WATCH IT!!!!!
I like to imagine the reason V1 only used his flashlight now is like how Wheatley from Portal 2 was told that if he ever turned it on he would die. The other levels you still had SOME light source, but he thought the flashlight was just a last resort till he used it and realized it was fine lmao
*sees a massive Earthmover the size of a skyscraper looking down at you*
*immediately attempt to ricoshot it*
Lore accurate V1 gameplay
I slept to this because it was so calming and soothing to listen... 10/10 video
who even is this guy???
@@kingofnothing6969mf appear out of thin air just to drop a calm and soothing vid.
@@wetsocks4460 while reading your comment, i was attacked by a slightly large mosquito. It is not scared of my moving hand.
No sound no memory literally gave me chills when the tree bloomed for the first time
no sound no memory is so good bro
Here are a few tips that may make p-ranking just a bit easier.
1: if you punch an airborne mannequin, it dies instantly.
2: ground slamming a gutterman’s corpse will cause a giant red explosion as well as sending you into the air
3: guttertank rockets can be frozen with the freezeframe and if you ride their rocket back into them, it instakills them and grants a special style bonus.
4: parrying a mine into an enemy grants the [+SERVED] style bonus as well as the parry bonus. However, parrying a mine into the guttertank that placed it will grant the [+LANDYOURS] bonus which grants more style.
5: a rocket that has been frozen for at least one second will now give off a much larger red explosion, making for even larger nukes
That is all. Thank you for your time
Good to know, even tho I already p ranked everything day 1 LMAO, I'll def use these in the cybergrind
This layer was the best one so far! Especially 7-3, I love it so much
7-3 is so good man
23:33 you are the first person I’ve seen who ACTUALLY watched the bomb go off. *Thank you!*
You are the most talented overall ultrakill player ive seen, not only your guns skill level, but your orientation for the levels, so many people got so confused with the first level including me hahaha
@@CleetusGlobin um, ok?
Honestly yeah he's doing pretty damn well, all he really needs is to learn to railcoin some more
He even knows instakills like the virtue overpump instakill which I don't see much of on YT
@@mlgiyel3021 it's kind of amazing how many things there are to do in this game to the point that even good players will play differently. Every player i've seen has a different approach to dealing with every enemy.
@@mlgiyel3021 yeah there's a few things i need to brush up on, I fumble my nukes a lot in the cybergrind lol
Holy moly, I didn't expect you to beat the Minotaur so fast
It was great to witness later 7 with you, your Ultrakill skills are top notch, I was watching this like WHOAHHHH
Thank you!!!!! I've dumped 200 hours into the game so I'm glad it's paid off lol
Hakita be like "I just can't let Fromsoft 1up me"
i cant belive act 3s first boss is [BIG SHOT]
Thank god, an act 3 video with someone who has a good mic
Sorry I messed up the audio mixing tho, itll be fixed for the next ultrakill vid
I still can't understand how people P-ranked this in the first 3 hours it was released in
And people already doing it with fists only…
@@alma-76 wait WHAT?!?!
people are p-ranking this meanwhile im suffering just to kill guttertanks
Good News guys I P-ranked every level 👍
@@mkk1323 gg
Great video! Good commentary, good gaming, a much more 'relaxed' playthrough of Violence than some others I've seen. Now I'm looking forward to layer 8 lol :D
Thank you!! I realized I screwed up the audio mixing after I finished recording and was worried it'd get a bad reception because of it, glad to see you enjoyed it tho!!
What I'm noticing from everyone I've watched is that no one got to the train cart before the Minotaur fight and thought, "Well, it's faster to bhop" and spent over 10 minutes wondering if it was looping or just a really long hallway lol
There's a whole bunch of new techniques introduced you should read the patch notes
I saw them all after this and have been abusing them in the cybergrind lmao
I just realized that the statues are posing like a JoJo character... Wtf...
Arrow-Kun makes another banger video...
You didn't actually miss the railcannon shot! You actually hit the Minotaur, it just fucking deflected it because the porcelain parts of its body are immune to damage
Oh yeah ik, demons are lame like that smh
12:43 the secret isn’t finished yet. Edit: I made a mistake, I thought it referred to the secret level.
probably already known fact: the Earthmover brain IS a Mother Brain reference. the number 1000 in roman numerals is M, which would make it a literal M-THR Brain. you're welcome.
Figured as much. Since there's japanese writing on the signs inside the Earthmover, the 1000 could be pronounced as "sen" also making it Sen-THR, like Centaur
I managed to only die once in the entire layer on my first try of it, and that was to the core failure countdown, I also managed to not get lost at all in The Garden of Forking Paths
(Im bragging, sorry)
my headcanon is that v1 stole the flashlight from v2 and that's why you didn't already have it
Mannequin jump-scare
This doing numbers 🦅🦅🦅🇺🇸🇺🇸🇺🇸
IK BRO GRAAAAAAAAAAAGH
me when jumpscare
Why do you keep switching between pistols, does it give some kind of boost?
It gives you a quick burst of damage with the slab variants (switching back to them the second time will still play the hammer cocking animation tho)
Probably to skip the reload animation and to give the new weapon style multiplier
+quickdraw
"remember switching your gun is faster than reloading" -some guy
big damage from the slab variant, and it skips the reload animation
if i miss this railcannon shot ill kill myself
7-3 does not hit the same anymore after i learned the lore reason behind the people trees
???? That makes it hit harder lmao, more depressing
Wait how does that lessen the impact of the level?
Bro didn't read the machines entries :c
I did but I think I accidentally cut them out, that's mb 💔🙏
T
T
T
Why don’t you rocket ride?
Because that's hardly necessary at all in regular levels???
I really only find a use for it in speedrunning or cybergrind, and most other people could say the same thing
it's rlly only useful in the cybergrind and on certain speed runs, and i was trying to go slow and just take in the levels
Honestly the only things I have against this layer are 1. Guttertanks are kinda annoying to defeat, and 2, the "Earthmover" doesn't interact with you during the battle more than 4-5 times.
V1 is designed to kill these things, also besides a security system it can’t really do much because of how massive it is
Guttertanks kinda suck to deal with, my method of whiplash, shotgun, and praying doesn’t work on them
Because it was fighting other Earthmovers, it was literally gonna kill V1 with it's main weapon but was interrupted by another Earthmover.
Benjamin was about to rail V1 at the start using his spear. But our boy Benjamin got hit by another Benjamin at the distance so he revert his attention back to that Benjamin instead..
Benjamin was massive so it cant do much to defend itself from V1 which is small and fast
Yeah I know this, but as for a boss fight it only interacts with with the player directly four times. The beginning where it gets interrupted by another Earthmover, the Defense System, the Idol Section, and attacking the "brain" (The detonation sequence might count for some people but only barely). It's quite a spectacle but it sort of doesn't work as an ULTRAKILL fight. Of course, it's still a lot of fun and I don't hate the fight, and I like what Hakita and the rest of the team were going for.
For guttertanks, there's an easy strategy of baiting them into doing their punch, and then backing off. If they don't hit the punch, they tumble over, can be parried on their fall, and take a lot of time to get back up. They also spam mines, which you can parry for free health lol
Top 3 reasons why i "slightly dislike" hakita
10:38
26:43
37:58
and 12:03 is honorable mention
@BatuhanDere Nah this whole layer is goated from start to finish, unironically 0 flaws
I don't get what's wrong bro, explain it
@@BatuhanDere Could you explain what you specifically didn’t like? The time stamps don’t really help with understanding
Goofy moments like: minotaur jumpscare, something wicked sfx to troll us, and that annoying brain bossfight @@mixednarwhal