This week on Zero Punctuation, Yahtzee reviews The Murder of Sonic the Hedgehog. www.escapistmagazine.com/the-murder-of-sonic-the-hedgehog-zero-punctuation/ Watch it early on TH-cam via TH-cam Memberships or Patreon.
Thats kind of how eldritch/Lovecraftian horror is supposed to work: the monsters are more of an existent threat rather an immediately direct threat. That's the kind of horror I LOVE.
@@Tenacitybrit Exactly. Although that's also why it's so damn hard to translate Lovecraftian horror to visual mediums, because it's so easy to just end up with guys in goofy rubber costumes like any other monster movie. As an aside, you might want to watch the recent movie "Glorious," if you haven't. It has some flaws, mostly with the lead actor being a bit weak, but it's got a brilliant premise for a low-budget B-movie filmed in a single location: A guy recovering from a hangover at a rest stop finds himself trapped in the bathroom with an eldritch god hiding in one of the stalls. And the god is played by JK Simmons, who pretty much carries the whole film with his voice alone.
That's sort of how they're supposed to be. They're so beyond our understanding and unimaginably powerful that we can't really do anything about them, and often they aren't even aware of us. Their very existence is a threat.
"Cosmic horror was all about challenging humanity's self-importance. The horror of Cthulhu lay not in Cthulhu wanting to nibble off our knackers, but in the fact that Cthulhu doesn't really give a shit; he was around before humanity, will be around long after, and spares us no more thought than he would the dust mites in his bathroom carpet. But that horror doesn't work so well in the modern age, when we only need open a web browser to be reminded that humanity is pointless and deserve to die out and leave naught but cheap plastic Spider-Man Halloween costumes for the archaeologists of future races to puzzle over." - Yahtzee
While I agree that Dredge sets up its horror beautifully, I think its payoff isn’t found within the leviathans that hunt you throughout the game. Rather, I’d say it’s a bit more like fridge horror- you adapt to these surroundings, you become part of the world, of the eeriness inherent in it, and it’s only when you step away to do something else that the sheer horror hits you. You became complacent in the lovecraftian horror but at the same time you can’t outrun it nor can you fight against it. You have become a part of it, so gradually that you didn’t notice till it was far, far too late.
@@milton_foward Or the following communist revolution, when you slowly realize you've been delaying the stop to terror campaigns for a few years now, and now you cant stop because someone might want revenge if you do... (actually just read about the soviet revolution and lenin is that kinda guy)
you know, I have a problem with Lovecraftian games that don't seem to get what the psychological horror of Lovecraftian horror is all about. but you know what, a game about how you have to deal with monsters on your day to day life to the point it becomes mundane and just part of life is strangely interesting. its like, those things are clearly wrong and terrible, but you are so beyond the rabbit hole that you don't even care anymore, it became part of normal life. in the end it does have the The Shadow over Innsmouth vibes to it.
@@BrunoMaricFromZagreb In the middle is Rune Factory 5, a franchise spun off from Harvest Moon that combined Harvest Moon's farming and daily life sim with a anime fantasy-themed action-adventure game and are IMO more fun than HM/SoS (think Stardew Valley but more anime and a tolerable combat system). 5 is the first one in proper 3D so it's not super innovative compared to 4 but is still fairly solid. Front-right is My Time at Sandrock, a sequel to My Time at Portia that I don't know much about but is a 3D adventure thing mostly about collecting and crafting through increasingly sophisticated production lines (but without such an intense focus on pure automation like, say, Satisfactory). Of course both have the requisite social and daily life aspects.
Honestly, outside of nature documentaries and people who watched the making of Walking With Dinosaurs special, I never would have expected New Caledonia to get any mainstream recognition, especially with regards to the indigenous culture. Fair play to Tchia and its developers, especially with the clear love they put into it.
@goldenfiberwheat238 I heard. Seems pretty dodgy in terms of how it played out. Hope the Kanaks, along with all other indigenous groups, get a better deal in times to come.
As someone who's learned quite a bit about writing tropes recently due to my obsession with TV/film, seeing you put up a fridge graphic while explaining your fridge logic is *chef's kiss*
A little girl named Tchia who can possess other objects and even animals and NOT one Chia Pet joke? I don't know whether to be proud of Yahtzee or disappointed in him.
Getting cut off by a rando driver as first encountering the big eldritch horror in Dredge is exactly how it felt. A brief moment of excitement that something major is about to happen then bang, zoom and the big fish is gone and I'm limping home doing the math calculations in my head about how much the repair costs are going to set me back.
This Dredge review is probably standard for all of you, but it's a momentous and deeply emotional occasion for me. For the first time in close to two decades, after watching every ZP review dozens of times and softly drifting to sleep to the compilations on more than one night, I finally agree with Yahtzee on a game.
Looking forward to any DLC or additions Dredge gets in the future. There is some room to grow there. But, having caught every fish and aberration in the almanac and seen all the monsters and mastered the various locales... I found it actually comfortable and deeply enjoyable. Well worth the money for a weekend that promised to be annoying and anxiety filled and turned into relaxed fishing with lovecraftian horror.
Same! I even did a challenge mode I made up wherein I didn't buy any tools or equipment other than engines and the basic trawl net (the game actually provides everything else you need elsewhere) because I'd already done everything there was to do but wanted a reason to keep playing. I PRAY for DLC, or a sequel, or additions, or SOMETHING, and by that I mean something more substantial than the DLC that unlocks two items at the start of the game and that's it, I'll throw any amount of money at this game if it means I get to play more of it. Hopefully getting exposure from Yahtzee and Jacksepticeye will make the game big enough that the devs will see fit to make our wish come true.
This. Its the only game ive 100%ed in a very long time. I felt every bit of my time was respected and rewarded. Finishing upgrading my shift wasn't difficult. I was mostly done by the end of the game. And grinding out all the fish discoveries? That was something I genuinely wanted to do because I wanted to see each of the different aberrations. Im totally down with more areas and fish. They don't even need crazy new mechanics. Just a new area to explore, new fish, and a new sea monster.
Honestly, the ending is what did it for me. No spoilers, but the good ending left me very satisfied, and the bad ending was as thoroughly disturbing as I hoped.
having been to several strip clubs in Missouri I can say confidently that none of them are well organized but they are like Dredge in that the secrets just below the surface are disgusting and you become numb to them quickly enough that the real horror lies in not being able to go back to normalcy after having witnessed what lies beneath.
There's some titles that are popular enough for he to review out of obligation (even those he sometimes skips if they are formulaic enough), medium sized indies he reviews iff he believes there's something good to be said, and for the rest of the year he basically calls dibs on whatever looks nice from the promotional key pile.
I don't see why not... Yahtzee regularly reviews lesser known or even obscure indie titles, and Dredge is a game pass release that has been generating buzz among a number of major games journalists and outlets. Not at all surprising
Haven't played Tchia, but played 10h of Dredge so far. It's not going to be anyone's best game, but its very very fun. If you like the formula of "doing something - upgrade - doing it better but with a twist now" with a interesting background story, you are going to like this one.
Its been YEARS since I've started watching ZP and if Yahtzee would just put a LIMITER ON THE INTRO that would be the best innovation the channel could possibly have.
Tchia's powers kinda remind me of Cappy from Super Mario Odyssey. Which is good, because there's plenty more room for games where you possess objects, especially since there's an impish joy to the whole affair.
First time I ran into one of the big beasties it hit me, the hull damage was on an engine space, I started leaving to limp to the nearest port, it circled back and hit me again, new hull damage on the second engine - I was left with only my boost and the speed the boat goes with no engines and one HP. I couldn't overheat the engines but mannnnnnnnnnn I fine lined it until the dock and the beastie swam past as I got safe
For the first time in over 15 years this felt like the first ZP video to have an actual spoken outro sequence and not just the blaring heavy metal outro that comes on when you're at your most vulnerable
watching these videos having played the games are hilarious, yet the second they begin playing a game that’s alien to you, you begin going “did she really turn into a knife” and now you want to buy the game
I've played through Dredge three times (first one blind, second one completionist, third one a challenge mode I made up wherein I only bought engines and the basic trawl net and got everything else from the game's puzzles), and if you're curious, giant fish monsters are NOT the mystery. I mean it would be a crummy mystery if it was, but no, the mystery is actually about the cause of the monsters' occurrence, and it's totally missable, you have to see every dialogue option and read every message in a bottle, and even then if you don't get the semi-secret ending you can still be partially clueless. I highly recommend the game, if some rando's opinion matters to you, it was fun enough that I played it nonstop for three days straight and would have continued if I hadn't done everything there was to do. XD
Dredge feels like youre a side character in a lovecraft story honestly. Like an old linguist can visit the Marrows at any time and get sent your way, sticking to your side as he writes down every weird phrase you cough up or listens to the whispers of the evil engines and talismans you casually toss into your hull because it gets you places faster. Only to then get promptly eaten when he drops the talisman in the wrong spot and an anemone the size of east Germany rises up from the depths and pulls you off deck so he can wallow in insanity for a few months and take your spot after.
Being set in New Caledonia automatically makes a game good, that place is literally the Lost world with extremely strange flora and fauna, toxic high metal soil and general remoteness.
I got to play Tchia through PS Plus and quite enjoyed it. It's a relatively short open world game, but very charming. I agree with Yahtzee that it's a bit tonally inconsistent, but I still enjoyed my time with it.
The Pacific islanders got all the cool gods and legends. I'm from the Caribbean where they politely killed off the indigenous folk before moving us in, so all our gods where of the generic "forest witch" type.
Thats very accurate if you think about it. Like in dunwich horror or color from outer space farm communities just adapt to live beside eldritch things instead of marching into asylum moment someone notices it.
@@Conrock1296 yes of course you're entitled to your own opinion. The same way I'm entitled to criticize it and you're entitled to ignore it. I'm just saying in MY opinion a remake doesn't deserve to be nominated as it denies an actually new game the slot of goty.
Both of these sound pretty wonderful with a sincere amount of earnestness to them. I think that's what really makes a game into a solid game for Yatzee. Earnestness and sincerity.
Dredge reminded me of two of Yahtzee's games, "The life or Erich Zann" and "Something's in the Sea". Especially because of the fact you have to manage down time.
Dredge is a an RPG about a silent gig economy worker. When I played it there was a nest of birds on or around my roof who became agitated by the sound effects - 8/10
If it were longer id probably not have actually 100%ed it. Its as long as game should be. Im an adult now, im tired of meaningless grind. A game isn't "longer" because it was artifically lengthen by making me collect 3 of each fish to complete the mission instead of just one. That doesn't add any value to my dollar and only works to drive me away before completion. Dredge took just enough work to both respect my time and feel rewarding.
I like Dredge. The story is pretty good, especially the end reveal. It did properly capture the horrific feeling that came with eldritch Gods, monsters and madness, while fishing alone out at sea.
I'd say Dredge is more an eerie dad game rather than a horror game, in the same way Subnautica is an eerie survival game or Phasmophobia is an eerie puzzle game. There's horror elements, but the scares don't show up if you're doing it right. You could remove the horror elements without damaging the core gameplay loop. Meanwhile games like FNAF or Mortuary Assistant or Outlast or Resident Evil would stop functioning without the horror elements.
I like how in this video you directly state that you recommend the games, and that this video was released not long after the message to haters one, in which you say one of the things people complain about your reviews is that they never know if you liked the game or not.
The description of "secondary" horror in Dredge sounds like the reasonable way to pull off the second big reveal of "Shadow over Innsmouth" in a video game. "Now you're the same kind of weirdo".
Dredgetchia, where you possess objects to escape the notice of the horrors of the deep before they see you with their thousand eyes and eat you like they did Atnas Sualc.
I gotta say my first interaction with a "giant fish" went a lot better than that. Started with me seeing something poking out of the horizon, and then when I finally realised what it was and how fucking BIG it was, stood there gobsmacked so long by the time I realised it was beelining for me I didn't have time to get out of the way before it nonchalantly tore a hole in my hull with an idle flick of the fin.
It's pretty rare to have a game getting both Yahtzee and 3 minutes review, and this time it's 2 ! To indie developpers : if you want to get on zero punctuation, you need to have a nautical element (& choose your release date carefully of course)
I never thought I'd hear Missouri be mentioned in a ZP video. Mostly cause there's nothing notable about this place. Our main tourist attractions is a giant upside down horseshoe after all.
If i had a nickel for every time Yahtzee mentioned New Caledonia in a zero punctuation video, I'd have two nickels. Which isn't a lot, but it's weird that it happened twice.
I'm assuming that the ribbons were a reference to a recent EP where he talked about how many viewers are confused by the lack of any sort of score given. But I'd totally not mind if it became a recurring thing.
This is why I come to watch ZP videos. If Yahtzee likes the game, chances are I will to and should probably buy it. If he DOESN'T like the game, I'll still probably like it, I just won't be able to afford it
I would honestly love to play a game that essentially has dredge as a part of the game but there are other things that you can do that still has the lovecraftian vibe to it and you lean even harder into using stuff and animals with that theme for daily life such as making tools and medicines with them. I love simple games like dredge but feel there could have been some more that could have been done with the theme.
Yeah some of the Dredge creatures did feel a little unthreatening after a point. The ones around the Marrows were my favourite. Stellar Basin was largely ignorable (and only attacks if you stop over it), Gale and Twisted do make you react to them (even if Twisted becomes "safe" after the main quest), and Devil's Spine was scary and hard when i went there early, but when I was meant to I could outrun them easily (or banish spell). And I wanted a bit more from the ending, like something with the old lighthouse and/or the robed figures for a secret (3rd) ending
tbf, dredge does have a really good first introduction to a danger fish in the angler ship, which i wish was more of a scripted first encounter rather than something that you would only stumble upon if you decided the villagers were all full of shit. the way it slowly approaches you from the fog whilst you try to get a clearer view of what you think is a ship, until you realize that its careening towards you at mach 10 and you've got to get the fuck out of there before this "ship" eats your ass.
Somehow the only thing I have a problem with is that Rune Factory is not an indie game. The series started out as a spin off from Harvest Moon/Story of Seasons franchise before becoming it's own thing. It is developed by Marvelous after the original company Neverland went bankrupt over half a decade ago.
As someone from Missouri, this video is probably the most recognition we're ever going to get and it's more than we deserve. Also, horrible pronunciation of Missouri. 10/10 will start using irl
I really liked dredge but I’m also pretty afraid of the ocean so a lot of that stuff creeped me out. Wish the game was longer because I messed around doing everything and it only took me like 10 or 11 hours. You could probably beat the game in 2 and a half hours if you ignore all upgrades and side quests.
This week on Zero Punctuation, Yahtzee reviews The Murder of Sonic the Hedgehog. www.escapistmagazine.com/the-murder-of-sonic-the-hedgehog-zero-punctuation/ Watch it early on TH-cam via TH-cam Memberships or Patreon.
I'm sometimes feel that Sonic is unironically one yahtzee favorite franchises
If there are seven, you can at least find one, right?
I do really like the idea of the eldritch horrors not giving a fuck about you, and just being a problem by being in the area.
Thats kind of how eldritch/Lovecraftian horror is supposed to work: the monsters are more of an existent threat rather an immediately direct threat. That's the kind of horror I LOVE.
@@Tenacitybrit Exactly. Although that's also why it's so damn hard to translate Lovecraftian horror to visual mediums, because it's so easy to just end up with guys in goofy rubber costumes like any other monster movie.
As an aside, you might want to watch the recent movie "Glorious," if you haven't. It has some flaws, mostly with the lead actor being a bit weak, but it's got a brilliant premise for a low-budget B-movie filmed in a single location: A guy recovering from a hangover at a rest stop finds himself trapped in the bathroom with an eldritch god hiding in one of the stalls. And the god is played by JK Simmons, who pretty much carries the whole film with his voice alone.
@@jasonblalock4429 "an eldritch god hiding in one of the stalls. And the god is played by JK Simmons, " Shut up and take my money.
That's sort of how they're supposed to be. They're so beyond our understanding and unimaginably powerful that we can't really do anything about them, and often they aren't even aware of us. Their very existence is a threat.
"Cosmic horror was all about challenging humanity's self-importance. The horror of Cthulhu lay not in Cthulhu wanting to nibble off our knackers, but in the fact that Cthulhu doesn't really give a shit; he was around before humanity, will be around long after, and spares us no more thought than he would the dust mites in his bathroom carpet. But that horror doesn't work so well in the modern age, when we only need open a web browser to be reminded that humanity is pointless and deserve to die out and leave naught but cheap plastic Spider-Man Halloween costumes for the archaeologists of future races to puzzle over."
- Yahtzee
Dredgetchia sounds like a country that would have visa issues with Arstotska
Glory to Arstotska! Now back to sorting people out in a totally not a social commentary way.
@@Claymoresmash glory to Dredgetchia, *pionting 3 ICBM missles*
No entry from Dredgetchia.
Good luck detecting when THAT word is misspelled on a fake passport 🤦♀️
@@Claymoresmash GOD DAMMIT JORJI
Never realized how much I depended on Yahtzee until he took a week off to go to a developers conference.
Same
Look! The ogre has developed a parasocial relationship with a youtuber!
You had to put cream on your haemorrhoids all by your self?
ha padstava
Actually looked up the channel to check
While I agree that Dredge sets up its horror beautifully, I think its payoff isn’t found within the leviathans that hunt you throughout the game. Rather, I’d say it’s a bit more like fridge horror- you adapt to these surroundings, you become part of the world, of the eeriness inherent in it, and it’s only when you step away to do something else that the sheer horror hits you. You became complacent in the lovecraftian horror but at the same time you can’t outrun it nor can you fight against it. You have become a part of it, so gradually that you didn’t notice till it was far, far too late.
So it's about the horrors of capitalism?
So it's about gun violence in the US?
@@milton_foward Or the following communist revolution, when you slowly realize you've been delaying the stop to terror campaigns for a few years now, and now you cant stop because someone might want revenge if you do...
(actually just read about the soviet revolution and lenin is that kinda guy)
Yep, that is what Yahtzee said thanks for repeating it.
you know, I have a problem with Lovecraftian games that don't seem to get what the psychological horror of Lovecraftian horror is all about. but you know what, a game about how you have to deal with monsters on your day to day life to the point it becomes mundane and just part of life is strangely interesting. its like, those things are clearly wrong and terrible, but you are so beyond the rabbit hole that you don't even care anymore, it became part of normal life. in the end it does have the The Shadow over Innsmouth vibes to it.
I fell like Yahtzee being a dad now, gives him extra points when talking about "dad games" 😂
post-dad* games
He is a dad actually
Which videogames were showcased in that dmpster?I can only read Sun Haven & Coral Island.
@@BrunoMaricFromZagreb In the middle is Rune Factory 5, a franchise spun off from Harvest Moon that combined Harvest Moon's farming and daily life sim with a anime fantasy-themed action-adventure game and are IMO more fun than HM/SoS (think Stardew Valley but more anime and a tolerable combat system). 5 is the first one in proper 3D so it's not super innovative compared to 4 but is still fairly solid.
Front-right is My Time at Sandrock, a sequel to My Time at Portia that I don't know much about but is a 3D adventure thing mostly about collecting and crafting through increasingly sophisticated production lines (but without such an intense focus on pure automation like, say, Satisfactory).
Of course both have the requisite social and daily life aspects.
@@SirFooplesTheThird I know, that´s what I said
Honestly, outside of nature documentaries and people who watched the making of Walking With Dinosaurs special, I never would have expected New Caledonia to get any mainstream recognition, especially with regards to the indigenous culture. Fair play to Tchia and its developers, especially with the clear love they put into it.
They had an independence vote recently but it failed
@goldenfiberwheat238 I heard. Seems pretty dodgy in terms of how it played out. Hope the Kanaks, along with all other indigenous groups, get a better deal in times to come.
Wait, that's a real place?
@@ryancbarrett96 yep. It's an island chain in the Pacific, near Australia.
I mean this is the most I've heard about New Caledonia outside of finding a random coin of theirs on the ground one day
As someone who's learned quite a bit about writing tropes recently due to my obsession with TV/film, seeing you put up a fridge graphic while explaining your fridge logic is *chef's kiss*
Omg Tchia summoning cthulu at the end only to possess him to fish some more was the best ending to a combo game video ever 😂❤
A little girl named Tchia who can possess other objects and even animals and NOT one Chia Pet joke? I don't know whether to be proud of Yahtzee or disappointed in him.
Right? I was so confused about the sneeze joke, because no, it doesn’t sound like a sneeze, it sounds like delicious little seeds 😂
Because much like Atomic Fart it was beneath him.
Getting cut off by a rando driver as first encountering the big eldritch horror in Dredge is exactly how it felt. A brief moment of excitement that something major is about to happen then bang, zoom and the big fish is gone and I'm limping home doing the math calculations in my head about how much the repair costs are going to set me back.
I am now curious about Yathzee's time in Missouri.
This Dredge review is probably standard for all of you, but it's a momentous and deeply emotional occasion for me. For the first time in close to two decades, after watching every ZP review dozens of times and softly drifting to sleep to the compilations on more than one night, I finally agree with Yahtzee on a game.
How do you fall asleep with the drums blasting every 4-7 minutes?
@@MarceauD I think the big compilation videos they put out don't have the intro/outro music blasts for just such purposes.
@@thaddeusgenhelm8979 Correct, and also I'm usually blasted to the rafters
Which game did you agree with Yahtzee on?
Yahtzee unable to resist Lovecraftian seafaring
Or games with lots of boats and sailing as the core mechanic, like Windwaker and Assassin's Creed IV.
Looking forward to any DLC or additions Dredge gets in the future. There is some room to grow there. But, having caught every fish and aberration in the almanac and seen all the monsters and mastered the various locales... I found it actually comfortable and deeply enjoyable.
Well worth the money for a weekend that promised to be annoying and anxiety filled and turned into relaxed fishing with lovecraftian horror.
Same! I even did a challenge mode I made up wherein I didn't buy any tools or equipment other than engines and the basic trawl net (the game actually provides everything else you need elsewhere) because I'd already done everything there was to do but wanted a reason to keep playing. I PRAY for DLC, or a sequel, or additions, or SOMETHING, and by that I mean something more substantial than the DLC that unlocks two items at the start of the game and that's it, I'll throw any amount of money at this game if it means I get to play more of it. Hopefully getting exposure from Yahtzee and Jacksepticeye will make the game big enough that the devs will see fit to make our wish come true.
This. Its the only game ive 100%ed in a very long time. I felt every bit of my time was respected and rewarded. Finishing upgrading my shift wasn't difficult. I was mostly done by the end of the game. And grinding out all the fish discoveries? That was something I genuinely wanted to do because I wanted to see each of the different aberrations. Im totally down with more areas and fish. They don't even need crazy new mechanics. Just a new area to explore, new fish, and a new sea monster.
Same I’m hoping for any dlc that just lets me keep coming back more options for what to do with money would be nice.
well luckily for you, apparently dlc is on the roadmap
Honestly, the ending is what did it for me. No spoilers, but the good ending left me very satisfied, and the bad ending was as thoroughly disturbing as I hoped.
having been to several strip clubs in Missouri I can say confidently that none of them are well organized but they are like Dredge in that the secrets just below the surface are disgusting and you become numb to them quickly enough that the real horror lies in not being able to go back to normalcy after having witnessed what lies beneath.
I felt the same about Dredge. It was just neat. I enjoyed the atmosphere and the gameplay loop though.
That joke with the turtle is definitely one of my new favorites.
Did not think Dredge was going to be popular enough for Yatzee to review
There's some titles that are popular enough for he to review out of obligation (even those he sometimes skips if they are formulaic enough), medium sized indies he reviews iff he believes there's something good to be said, and for the rest of the year he basically calls dibs on whatever looks nice from the promotional key pile.
I don't see why not... Yahtzee regularly reviews lesser known or even obscure indie titles, and Dredge is a game pass release that has been generating buzz among a number of major games journalists and outlets. Not at all surprising
The game has continuously been high on the sales chart for console and pc
Dunno what you mean, Dredge is way more popular than Tchia who I’ve only seen a single person play.
I do enjoy Dredge. It's game play loop is nice and I dont feel like I have to complete it in one sitting.
Dredgetchia sounds more like the name or a microorganism you'd use as a proxy for ecosystem health, or some sort of parasite that causes dysentery.
4:57 I hope we get to see more of teary-eyed Yahtzee in the future.
I'm sure there are other instances, but one I remember was his Spiritfarer review. He talked about crying in that, too.
Haven't played Tchia, but played 10h of Dredge so far. It's not going to be anyone's best game, but its very very fun. If you like the formula of "doing something - upgrade - doing it better but with a twist now" with a interesting background story, you are going to like this one.
This is the first time a double bill has sold me on both games. Honestly Yahtzee gives really good indie recommendations.
Dredge I find very similar to Shipbreaker, very relaxing as long as you don't get absorbed.
Its been YEARS since I've started watching ZP and if Yahtzee would just put a LIMITER ON THE INTRO that would be the best innovation the channel could possibly have.
click on the video and press the right arrow key twice, skips like 98% of the intro
@@glassphoenix9095 Or press L
Tchia's powers kinda remind me of Cappy from Super Mario Odyssey. Which is good, because there's plenty more room for games where you possess objects, especially since there's an impish joy to the whole affair.
>Dredge is a fishing game with not-so-subtle cthulean undertones.
Meh.
>Dredge really hit those dad game neurons for me.
You have my attention.
First time I ran into one of the big beasties it hit me, the hull damage was on an engine space, I started leaving to limp to the nearest port, it circled back and hit me again, new hull damage on the second engine - I was left with only my boost and the speed the boat goes with no engines and one HP. I couldn't overheat the engines but mannnnnnnnnnn I fine lined it until the dock and the beastie swam past as I got safe
Watched the first half of the Dredge portion, went and bought Dredge, regret nothing.
I am glad Yahtzee reviews these more niche indie games. I never would have heard of these otherwise.
The way you described tchia made it sound like the seasons of Buffy with the evil principal trying to blow up the world.
For the first time in over 15 years this felt like the first ZP video to have an actual spoken outro sequence and not just the blaring heavy metal outro that comes on when you're at your most vulnerable
Reverse Santa Claus is literally just Futurama Santa Claus
watching these videos having played the games are hilarious, yet the second they begin playing a game that’s alien to you, you begin going “did she really turn into a knife” and now you want to buy the game
Now that Yahtzee's a dad, it looks like he's no longer immune to the power of love. He even referenced the dad's love being eternal 👍
I've played through Dredge three times (first one blind, second one completionist, third one a challenge mode I made up wherein I only bought engines and the basic trawl net and got everything else from the game's puzzles), and if you're curious, giant fish monsters are NOT the mystery. I mean it would be a crummy mystery if it was, but no, the mystery is actually about the cause of the monsters' occurrence, and it's totally missable, you have to see every dialogue option and read every message in a bottle, and even then if you don't get the semi-secret ending you can still be partially clueless. I highly recommend the game, if some rando's opinion matters to you, it was fun enough that I played it nonstop for three days straight and would have continued if I hadn't done everything there was to do. XD
Dredge feels like youre a side character in a lovecraft story honestly. Like an old linguist can visit the Marrows at any time and get sent your way, sticking to your side as he writes down every weird phrase you cough up or listens to the whispers of the evil engines and talismans you casually toss into your hull because it gets you places faster. Only to then get promptly eaten when he drops the talisman in the wrong spot and an anemone the size of east Germany rises up from the depths and pulls you off deck so he can wallow in insanity for a few months and take your spot after.
Being set in New Caledonia automatically makes a game good, that place is literally the Lost world with extremely strange flora and fauna, toxic high metal soil and general remoteness.
I got to play Tchia through PS Plus and quite enjoyed it. It's a relatively short open world game, but very charming. I agree with Yahtzee that it's a bit tonally inconsistent, but I still enjoyed my time with it.
The Pacific islanders got all the cool gods and legends. I'm from the Caribbean where they politely killed off the indigenous folk before moving us in, so all our gods where of the generic "forest witch" type.
The Highest praise I can give Dredge is that it feels like playing a lovecraft novel. Especially the twist at the end
Thats very accurate if you think about it. Like in dunwich horror or color from outer space farm communities just adapt to live beside eldritch things instead of marching into asylum moment someone notices it.
If you want to play a Lovecraft novel for real, try "Dreams in the Witch House".
Dredge is my GOTY so far, just ahead of the Dead Space Remake. I'm a massive lovecraftian horror fan and Dredge absolutely scratches that itch
Same! (Grant us eyes)
How can a remake make goty...
@@iliketheforbiddenfruit6946 because I said so? Welcome to the wonderful world of 🌈 opinions 🌈
@@Conrock1296 yes of course you're entitled to your own opinion. The same way I'm entitled to criticize it and you're entitled to ignore it. I'm just saying in MY opinion a remake doesn't deserve to be nominated as it denies an actually new game the slot of goty.
@@iliketheforbiddenfruit6946 an opinion no one asked for. Gtfo my mentions and play some games
5:29 You mean “subterreindeers.”
Both of these sound pretty wonderful with a sincere amount of earnestness to them. I think that's what really makes a game into a solid game for Yatzee. Earnestness and sincerity.
You've convinced me to try this one out! On a plane to Missouri as I type this.
Dredge reminded me of two of Yahtzee's games, "The life or Erich Zann" and "Something's in the Sea". Especially because of the fact you have to manage down time.
Dredge is a an RPG about a silent gig economy worker.
When I played it there was a nest of birds on or around my roof who became agitated by the sound effects - 8/10
"C'Thullu with a flower petal sitting in a boat and fishing" is my favorite image of the month.
T'chillu?
The underlying lovecraftian menace graphic killed me.
I never thought that Yahtzee can be so chill
I love how his lovecraft monster is Zucker 😂
“evil ambulatory tea towels” 😂
'Solid above average' is Yahtzees's equivalent of GOTY candidate. Well done Tchia.
Hey man I'm just glad to hear Missouri even remotely mentioned in one of these.
I liked Dredge. Just wish it was longer, but maybe it is good it didn't overstay it's welcome.
If it were longer id probably not have actually 100%ed it. Its as long as game should be. Im an adult now, im tired of meaningless grind. A game isn't "longer" because it was artifically lengthen by making me collect 3 of each fish to complete the mission instead of just one. That doesn't add any value to my dollar and only works to drive me away before completion. Dredge took just enough work to both respect my time and feel rewarding.
the 5 panel credits comic might be one of your best yet!
I like Dredge.
The story is pretty good, especially the end reveal. It did properly capture the horrific feeling that came with eldritch Gods, monsters and madness, while fishing alone out at sea.
This "Bed Bath and Beyond" joke aged out immediately xD
I'd say Dredge is more an eerie dad game rather than a horror game, in the same way Subnautica is an eerie survival game or Phasmophobia is an eerie puzzle game. There's horror elements, but the scares don't show up if you're doing it right. You could remove the horror elements without damaging the core gameplay loop. Meanwhile games like FNAF or Mortuary Assistant or Outlast or Resident Evil would stop functioning without the horror elements.
I like how in this video you directly state that you recommend the games, and that this video was released not long after the message to haters one, in which you say one of the things people complain about your reviews is that they never know if you liked the game or not.
No man is an island, so welcome Father Dagon into your heart!
No Yahtzee, Dredgetchia lies neighbouring GLORIOUS ARSTOTZKA
Finally after all these I have a country to call my own. Come with me fellow peanut butter lovers
Did you have to leave your home country for your love of peanut butter? Did the neighbors find out?
@@trustyvault13canteen32 Do you eat cigarettes with or without the skin? My kid gets real picky about that
The description of "secondary" horror in Dredge sounds like the reasonable way to pull off the second big reveal of "Shadow over Innsmouth" in a video game. "Now you're the same kind of weirdo".
Dredgetchia, where you possess objects to escape the notice of the horrors of the deep before they see you with their thousand eyes and eat you like they did Atnas Sualc.
I gotta say my first interaction with a "giant fish" went a lot better than that. Started with me seeing something poking out of the horizon, and then when I finally realised what it was and how fucking BIG it was, stood there gobsmacked so long by the time I realised it was beelining for me I didn't have time to get out of the way before it nonchalantly tore a hole in my hull with an idle flick of the fin.
It's pretty rare to have a game getting both Yahtzee and 3 minutes review, and this time it's 2 !
To indie developpers : if you want to get on zero punctuation, you need to have a nautical element (& choose your release date carefully of course)
1:45 I love this. so much. idk why i just laugh.
1:59 It gets better!
As someone with a phobia for the ocean this review will be as close to dredge as my getting, so thank you 😅
I never thought I'd hear Missouri be mentioned in a ZP video.
Mostly cause there's nothing notable about this place. Our main tourist attractions is a giant upside down horseshoe after all.
Dredgetchia is very obviously a Pokémon.
I think the tone of Tchia might be related to New Caledonia’s history like the Ouvéa cave hostage taking
this is a glowing review by Yahtzee's standards, these games must be great
Dredge is a great game. I wholly recommend it.
Im hoping he'll do pizza tower at some point
Two positive reviews in a row? That’s rare
After all this time, being able to still pull those off while remaining creative and informative is a huge feat.
If i had a nickel for every time Yahtzee mentioned New Caledonia in a zero punctuation video, I'd have two nickels.
Which isn't a lot, but it's weird that it happened twice.
That Heterosexuals Welcome sign killed me lmao
A game with an emotional tone that actually lands the emotions it's trying to convey? Might have to give Tchia a try
From time to time I still sing the "Island Boy" song. I'm glad this video made no reference to it.
I'm assuming that the ribbons were a reference to a recent EP where he talked about how many viewers are confused by the lack of any sort of score given.
But I'd totally not mind if it became a recurring thing.
As a native Missourian, I have to say he is %100 accurate about the strip clubs
This is why I come to watch ZP videos. If Yahtzee likes the game, chances are I will to and should probably buy it. If he DOESN'T like the game, I'll still probably like it, I just won't be able to afford it
i almost snorted up chunky soup from laughing at the wet sneeze joke
So glad I got an engineering degree so that I know that the formula on the board was for the moment of inertia.
I would honestly love to play a game that essentially has dredge as a part of the game but there are other things that you can do that still has the lovecraftian vibe to it and you lean even harder into using stuff and animals with that theme for daily life such as making tools and medicines with them. I love simple games like dredge but feel there could have been some more that could have been done with the theme.
Yeah some of the Dredge creatures did feel a little unthreatening after a point. The ones around the Marrows were my favourite. Stellar Basin was largely ignorable (and only attacks if you stop over it), Gale and Twisted do make you react to them (even if Twisted becomes "safe" after the main quest), and Devil's Spine was scary and hard when i went there early, but when I was meant to I could outrun them easily (or banish spell). And I wanted a bit more from the ending, like something with the old lighthouse and/or the robed figures for a secret (3rd) ending
Yahtzee keeps mentioning "7". I think he may showing early signs of SCP-2747.
I wish these zero punctuation vids were more frequent. Brilliant as always
@@yungoldman2823once a week? I feel like they are Months apart. Maybe my feed is not putting it in front of me. Idk. I dig em though.
Imagine having a balanced view of something but still enjoying it. What sort of star wars fan are you (completely agree)
tbf, dredge does have a really good first introduction to a danger fish in the angler ship, which i wish was more of a scripted first encounter rather than something that you would only stumble upon if you decided the villagers were all full of shit. the way it slowly approaches you from the fog whilst you try to get a clearer view of what you think is a ship, until you realize that its careening towards you at mach 10 and you've got to get the fuck out of there before this "ship" eats your ass.
Glory to Dredgetchia! Please have your papers and your peanut butter ready.
I understood that reference!
Somehow the only thing I have a problem with is that Rune Factory is not an indie game. The series started out as a spin off from Harvest Moon/Story of Seasons franchise before becoming it's own thing. It is developed by Marvelous after the original company Neverland went bankrupt over half a decade ago.
Missouri mentioned.
That's the thing with unknowable horrors from the depths. Why should they care about you and what you think of them? Until they get hungry that is
As someone from Missouri, this video is probably the most recognition we're ever going to get and it's more than we deserve.
Also, horrible pronunciation of Missouri. 10/10 will start using irl
I really liked dredge but I’m also pretty afraid of the ocean so a lot of that stuff creeped me out. Wish the game was longer because I messed around doing everything and it only took me like 10 or 11 hours. You could probably beat the game in 2 and a half hours if you ignore all upgrades and side quests.
Still have yet to play Dredge, but all the talk of it makes me think of the Modest Mouse music video for Dashboard.