It's the final Fully Ramblomatic episode of the year! The Best, Worst and Blandest will arrive on January 1st, with the 2023 - 2024 compilation of Fully Ramblomatic arriving the following Wednesday, and then we're back to Yahtzee's normal schedule! Thanks for all your support this year and have a great holiday season from all of us at Second Wind! And yes, there will be an audio version of the compilation on Spotify for those of you who like to use it as a sleep aid, or whatever other uses you have for it. - Nick
@@drunkdrag0n We're not done just yet! Unpacked tomorrow, Dokapon Kingdom on Friday, Adventure is Nigh on Saturday and some more videos before we end the year!
My favorite thing about the game is how if one guy spots you sneaking not everyone magically knows your there. So it’s a viable strategy to bum rush with a wrench before he can call his mates
@@MatthewCSnow It kind of has the opposite problem tho, where you can whipcrack a guy to disarm him, smash a guitar over his head and beat another guy senseless with a shovel, only to realise their buddy standing not 10 metres away is completely oblivious to the whole thing.
Stealth is a war of information. The hunters needing to share the intel of your positions as fast as possible so that they can box you in, and, unfortunately, I have yet to see a game where the enemies aren't either brain-dead ghouls that'll watch you kill their mate right in front of them and shrug it off, or a super-powered hive mind where every last guard has your exact positional coordinates the second one of them spots your ankle poking out of a vent.
I feel like it says a lot when "very little new but everything right" and "resoundingly okay" feels like it's clearing a high bar that few games seem to reach anymore.
Considering how most games are shameless reskins of the same crap you’ve already played for the last two decades (looking at you CoD and any sports game), resoundingly okay is high praise indeed.
In a way, it's the curse of the critic - a person whose job it is to experience and criticize games sees the highs and lows of what the medium has to offer, so a game that is competent and generally solid gets a very honest "Nothing new, but nothing wrong either" - descriptively, a game that can be described in that way is one that the typical game player would probably affirmatively like, and thus the critic reviewer acknowledges that. At the same time, he must compare the game to his own experiences, which have included games that break the mold and do new things (though may have major flaws in the process), or the rare game that do something truly innovative as well as being very solid experiences. Not out of any desire to hold the reviewed game to an impossible standard, but because that is part of the spectrum of comparison that is relevant to describe. Everyone loves the nitpicks, and they are worth picking because somethings that one thing is a dealbreaker for a player and now they know, even if most players won't care, or will merge all that into some kind of aggregate 'still good'.
He's right. "Resoundingly okay" is the appropriate score; it has plenty of dumb shit and glitches, just not to the degree to break it. It's a moderate quality product, which stands out against a backdrop of blatantly offensive tripe.
@@edwardurkowitz2171 That does seem to be his way of saying “it’s good”. He says himself right at the beginning that the game doesn’t do anything new, it’s just executed very well.
@@mosorireayewale2820And honestly, I'm with Yahtz. If you're not gonna come up with the next Balatro, you might as well make a really good Mario game and not whatever the heck Ubisoft has been churning out for the past 15 years or so.
Ever since that Robocop game there's been a resurgence of actually moderately good licensed games. They're not amazing and/or life changing experiences but they capture the vibe and fans of whatever license will get a lot of enjoyment out of it. I know the Robocop devs also did a couple Terminator games that were decent, we had a great remaster of The Thing that adds much needed QoL and now an Indiana Jones game that feels like Indiana Jones
@@computernoise2209 Yahtzee had famously stuck to a piece of 2006 software up until Zero Punctuation gave way to Fully Ramblomatic. And it wasn't even PowerPoint.
This game is the perfect “play with my dad” game because it’s a convincing Indiana Jones story, the gameplay is simple and fun enough that it’s not hard to understand what we need to do, and fucking up is fun to watch. I’m also a huge immersive sim guy, so when you find out that if you whip crack in stealth, the guards will go towards the source of the whip crack and not *you*? OH BOY WAS THAT SATISFYING! That was big “foam dart gun activates touch screens in Prey (2017)” energy.
I'll bet he can book a dozen or more VA gigs in the space of time it takes to shoot a blockbuster film, and he doesn't have to spend months on a misery-inducing diet and fitness regime.
If for actual movies they're gonna make creepy CGI "deaging" or even ghost-acting (Ian Holm in the last Alien) for nostalgia's sake, don't expect anyone but Harrison Ford('s likeness) in the next 10 Indiana Jones if this one has any success
@@armelior4610honestly I really hate the practice of reanimating dead actors in films. I think it’s fine if it’s just a quick cameo, but otherwise it’s incredibly disrespectful both to the original actor and the new actor, not to mention creepy.
@@frizzmoyThe few live action roles I've seen by Troy, he was fine. But he prefers voice acting because he doesn't have to show up at some ungodly hour, sit for hours in a makeup chair, and the parts are more boring. With live action you are limited to your looks. With voice acting, he can be anyone as long as he can sound the part.
I loved that the game overall deemphasized direct combat and focused on exploration, puzzle solving, and stealth. Indy isn't Nathan Drake. He's not a superhero. He's an especially adventurous college professor. If he's in an stand-up fight against more than a few enemies at once, he's going to have a bad time, and the game got that across.
I think it's pretty funny that it finally conclusively proves that no, Tomb Raider and Uncharted didn't actually need to have their protagonists killing a thousand dudes.
@@glibfacsimile I think this is acceptable simply because that's how movies go to. A could quick punches and lights out. It keeps that vibe without getting too far the other way.
I'm pretty sure IOI will do at least as good of a job with Bond as MachineGames did with Indy. It's another pairing of license with a developer that's positioned do something interesting with it.
I'm curious about his project because James Bond is sometimes a silent assassin, but more often as subtle as any other action hero... whether that's on purpose or failing his stealth sequence
It's probably what inspired Kim Possible's running gag of her getting free rides to all the locales she needs to because she helped someone in the past and they're grateful enough that Kim can call in a favour here and there.
It’s a nice final role for him too. I was so disappointed when most of his lines in Spider-Man 2 got cut and then he passed but he actually gets some wonderful moments in this game and his character is one of my favorite parts especially in the last couple hours of the story.
Ah - the reference to Fascist Dictator Monthly happily set off my Red Dwarf reference-o-meter. Yahtzee has now been promoted to technician second class
During the very first dream sequence where Alfred Molina asks him to toss the idol, I just stood there and absolutely nothing happened. XD No time limit at all.
You mean the barely interactive cutscene was indeed a cutscene ? I was kinda surprised when they talked about it positively in the "good way to start a game" podcast and then complained about long cutscenes
The interesting part is that it's probably the first depiction of Battle of Shanghai and 1937 invasion in movies. Maybe in a few decades we can finally hope to see people start regarding 1937 as start of WWII(as that's the start of Second Sino-Japanese War, which was integral part of WWII).
So, remind me again who declared war on one another at the Second Sino-Japanese War and who declared war on each other at the invasion of Poland, and which of those nations had global colonial holdings that were dragged in.
TheArklyte@@TheArklyte given that the bad guys from that war are for some reason back today, I think people might just want to leave that era in the past ;)
@@DiggingForFacts Germany used to have the most colonial holdings until they lost WW1 and were forced to give them up to several nations, including Japan. Japan had these colonial holdings plus further colonial holdings from the invasion of Manchuria. Poland had no colonial holdings. Taiwan and Okinawa could be considered post-colonial holdings of China and Japan respectively, having been fully integrated into the colonizer's national administration. Japan declared war on China in the invasion of Manchuria, and no peace was signed when ongoing skirmishes transitioned into total war when the Japanese launched a full-scale war of aggression. As for Germany, they committed the war crime of beginning an invasion without a formal declaration of war, and Poland did not declare war either.
@DiggingForFacts Soviets sponsored maoist guerrillas in creating sabotage on japanese border to give Japan easy excuse to satiate their imperialism, thus forcing China into two front war if they would try to oppose soviet de facto annexation of Sinkiang in western China, third soviet excursion into the area in a decade. Then they proposed symbolic military aid to China in exchange for not touching said excursion during the war, which soviets used to help Mao supply and train new troops for 1945-1949. And once again soviets carved up Poland together with Germany. So the answer is russian imperialism and Stalin. You good?
@DiggingForFacts Soviets sponsored maoist guerrillas in creating sabotage on japanese border to give Japan easy excuse to satiate their imperialism, thus forcing China into two front war if they would try to oppose soviet de facto annexation of Sinkiang in western China, third soviet excursion into the area in a decade. Then they proposed symbolic military aid to China in exchange for not touching said excursion during the war, which soviets used to help Mao supply and train new troops for 1945-1949. And once again soviets carved up Poland together with Germany. So the answer is russian imperialism and Stalin. You good?
Fun fact: "you" was the formal you in English, equivalent to the French vous or German Sie, "thou" was the informal you equivalent to the French "tu" or German "du". But the English dropped the informal you around the late middle ages and only kept the formal one and now, because it's been so long, the old informal you sounds fancy and cool to English speakers.
TBF to Temple of Doom, there was a cut scene of Indie and some other British Explorer type talking about the Indian cuisine being strange (snake surprise and monkey brains) but Indie mentions that these should actually be vegetarians so their meal choices were more of a threat/intimidation attempt.
That is interesting, but if it isn't in the movie, it doesn't actually matter. The editor of the movie then just decided to make the movie more othering and exoticising than it needed to.
Probably not the GOAT. But boy is it satisfying to see the real Indiana Jones back in action on a screen. And they nailed Indy from the early movies. No innuendo or crucification puns intended.
Fate of Atlantis is currently my favorite Indiana Jones game. I'm not LOOKING for Great Circle to dethrone it, but I wouldn't complain even a little of it managed.
@@tahunuva4254 I mean, very few people would consider an inter dimensional alien smiting Cate Blanchett with their psychic power to be a regular Indiana Jones story beat (said few people includes its creators but still)
I guess the point is that you don't actually want a boss fight in an Indiana Jones game, you want a puzzle, possibly with some action sequences, or an escape.
To whoever in the editing room decided to use a horse chestnut with the spiky bits still on it, and not just the large woody unbroken inner nut that most people would normally think of of when they hear chestnut, thank you. Gave a solid laugh over that one, it made the joke at least 2x as funny (at least for me).
This confirms my theory that the last two Indiana Jones movies would’ve been a lot better received if they had been made when Harrison Ford was younger.
the most recent was was pretty well received it just failed to make a profit due to half the budget going on that moronic cgi de-aging nonsense for the opening scene. the body double they cast already looked like a young harrison so it makes no sense to me as to why they felt they needed to slap a CGI face onto him
I'm sensing a last-minute squeaking into the Top 5, Talos Principle 2-style. Sure, he said it was "resoundingly okay" and had a laundry list of qualifiers to go with it, but in the festering cesspit that is today's gaming environment, that's enough to get you into contention for Game of the Year right there.
I was about to comment about Fate of Atlantis... luckily I know your past into point'n'click adventures, so I waited a coupe of minutes instead. :D BTW, I'm still awaiting/hoping on that Trilby retrospective.
I feel like the whole "not doing anything new, just doing really well" thing has always been the appeal of Indiana Jones. The films were inspired by the old adventure serials Spielberg and Lucas grew up watching. An Indiana Jones film is just a fun and silly story you'd see in one of those serials with the benefit of having really good people to direct and produce it. It would be like getting someone like Martin Scorsese to direct something like a Dick Tracy movie.
All this game needed to be is a modern take of Indiana Jones Greatest Adventures on SNES, and from critics and even Yathz himself, Machinegames succeeds on that goal.
As an extreme fan of Dishonored, this game slaps so hard. Not only is it a great run around and do stuff game, but you get to punch nazis in the mean time. Solid foundation what can I say. All that said, I did have an incredible experience with the immersive sims aspect of the game. When you finish the Vatican the game tells you "You keep all your stuff between areas, even if you go back". And then, when you buy all the stuff in an area it tells you "You bought everything, go donate the rest of your money to charity". Which for my 21st century brain was extremely confusing, because why would I give up all my money if I get to keep it in the next area? Anyway, I donated all to charity and t hen moved to Gizeh and got the first pile of money and realised that Italy and Egypt use different currencies and it blew my mind. I live in an age where all my money can be instantly changed to any other currency by an app that works perfectly (as long as you don't go to far away countries like China). So it didn't even cross my mind that different areas use different currencies. All in all this is why I love immersive sims. They hit you with obvious stuff that, as a person living with internet, don't even realise.
Honestly hearing yatzee say that a game released by a triple A company this year as "Fine" feels like a reason to celebrate, Now where did I leave my Champagne?
I expected him commenting on the fact that (in the early bits at least) your enemies aren't Nazis, but Italian Fascists. I might be mistaken but I think those seldom pop up in video games, since the Nazis are the more iconic and identifiable villains.
The difference between Cairo and Giza is the difference between Minneapolis and St Paul. They’re just on opposite banks of the river. At least Venice and Rome aren’t a short walk away from each other.
I was watching a friend play this and once he figured out that he could toss a weapon from one area into another--such as, for instance, a rifle from one end of a zipline to another--it was all over for the game's ideas of limitations on player choice of weaponry.
What, no narrated ad? How will my Christmas be saved? Oh, and now I want to play Indiana Jones and The Great Circle. Which I was sure was a sentence I'd probably never say. So there's that.
Watching this I can't help but wonder if Yahtzee is still editing his own visuals or if they have a team to imitate his style and do it for him This one felt a little bit off somehow even before the smoothly animated hand
OK Yahtzee. That's the first proper belly laugh you've got from me in many a year, as you whimsically summarise this Indy game against the process of plopping a turd. Top tier shit.
I don't know much about the game, and it's nice to see that it's apparently good, but like... could they not also have given it a good title? Like, the Great Circle has the mystery and intrigue of a page of a geometry book that you've already read half a dozen times
If anyone asks why the love interest is brimming with redoubtable spunk, then all I can say is, "it wasn't me", while quickly clearing my browser history.
Yeah I _was_ going to comment bringing up Fate of Atlantis after that intro, but held off because I suspected there'd be some kind of _sneaky double back_ later in the video... But really I'm mostly just happy people still remember Fate of Atlantis. It's an awesome game, especially for any fan of Indiana Jones.
The stealth action seems a perfect fit for Indiana Jones in that regard. I wouldn't expect the Doctor of Archaeology I know to gun down a hundred Nazi's, but I know for certain they had to once outrun and escape from the Swiss Guard after an accident and a misunderstanding. They'd probably take a swing at someone with a plunger in a true emergency too.
I mean I never got the impression this game was in trouble. Just that it was being made. Also, with the fact Uncharted exists, and for some very obvious reasons why making more Indie moviews just aren't feasible, I couldn't see why making a modern Indie game wouldn't work. Glad to hear it is well received.
It's the final Fully Ramblomatic episode of the year! The Best, Worst and Blandest will arrive on January 1st, with the 2023 - 2024 compilation of Fully Ramblomatic arriving the following Wednesday, and then we're back to Yahtzee's normal schedule! Thanks for all your support this year and have a great holiday season from all of us at Second Wind!
And yes, there will be an audio version of the compilation on Spotify for those of you who like to use it as a sleep aid, or whatever other uses you have for it.
- Nick
The less questions asked about what other uses we have for these audio files, the better
See you in 2025 Second Wind! Have a Merry Christmas, a Happy Holidays and a peaceful and enjoyable New Year's Eve and Day!
@@drunkdrag0n We're not done just yet! Unpacked tomorrow, Dokapon Kingdom on Friday, Adventure is Nigh on Saturday and some more videos before we end the year!
Hope you're having a good day, nick.
@@bird3713 The answer to all of them is the same: "background noise as we try to sleep."
Always good to see Yahtzee review Indie games.
...*get out!!!!!!!!!*
You spelled it wrong
*Clap clap* Oh yes very good very good.
I clicked away and then came back a second later once it set in to give you a like
I get that reference!
My favorite thing about the game is how if one guy spots you sneaking not everyone magically knows your there. So it’s a viable strategy to bum rush with a wrench before he can call his mates
@@MatthewCSnow It kind of has the opposite problem tho, where you can whipcrack a guy to disarm him, smash a guitar over his head and beat another guy senseless with a shovel, only to realise their buddy standing not 10 metres away is completely oblivious to the whole thing.
One of my favorite things about the game is when you first find money on a table to steal, Indy says, "Fascists don't need money anyway."
He said for me, "Fascists can't be trusted with money" which is pretty funny
now that is stealth gameplay done right! superb!
Stealth is a war of information. The hunters needing to share the intel of your positions as fast as possible so that they can box you in, and, unfortunately, I have yet to see a game where the enemies aren't either brain-dead ghouls that'll watch you kill their mate right in front of them and shrug it off, or a super-powered hive mind where every last guard has your exact positional coordinates the second one of them spots your ankle poking out of a vent.
I feel like it says a lot when "very little new but everything right" and "resoundingly okay" feels like it's clearing a high bar that few games seem to reach anymore.
Considering how most games are shameless reskins of the same crap you’ve already played for the last two decades (looking at you CoD and any sports game), resoundingly okay is high praise indeed.
“Resoundingly okay,” by his standards would probably be an 8/10 on an IGN review score, take of that what you will.
Nah, Yahtzee’s been a real softie for some time. I feel like more of his reviews end on a least a “meh it’s fine” note more often than not
In a way, it's the curse of the critic - a person whose job it is to experience and criticize games sees the highs and lows of what the medium has to offer, so a game that is competent and generally solid gets a very honest "Nothing new, but nothing wrong either" - descriptively, a game that can be described in that way is one that the typical game player would probably affirmatively like, and thus the critic reviewer acknowledges that.
At the same time, he must compare the game to his own experiences, which have included games that break the mold and do new things (though may have major flaws in the process), or the rare game that do something truly innovative as well as being very solid experiences. Not out of any desire to hold the reviewed game to an impossible standard, but because that is part of the spectrum of comparison that is relevant to describe. Everyone loves the nitpicks, and they are worth picking because somethings that one thing is a dealbreaker for a player and now they know, even if most players won't care, or will merge all that into some kind of aggregate 'still good'.
Considering that most gamers whine that you don't innovate enough, and then whine when you do something new, I think it sounds like High praise to me.
For a game he called "resoundingly okay" that review seemed pretty glowing to me. Even with the caveats.
The bar for AAA games these days can only be found at the bottom of a missile silo, discovered under a coal mine
He's right. "Resoundingly okay" is the appropriate score; it has plenty of dumb shit and glitches, just not to the degree to break it. It's a moderate quality product, which stands out against a backdrop of blatantly offensive tripe.
@@edwardurkowitz2171 That does seem to be his way of saying “it’s good”. He says himself right at the beginning that the game doesn’t do anything new, it’s just executed very well.
@@mosorireayewale2820And honestly, I'm with Yahtz. If you're not gonna come up with the next Balatro, you might as well make a really good Mario game and not whatever the heck Ubisoft has been churning out for the past 15 years or so.
Ever since that Robocop game there's been a resurgence of actually moderately good licensed games. They're not amazing and/or life changing experiences but they capture the vibe and fans of whatever license will get a lot of enjoyment out of it.
I know the Robocop devs also did a couple Terminator games that were decent, we had a great remaster of The Thing that adds much needed QoL and now an Indiana Jones game that feels like Indiana Jones
5:06
Seeing actual movement in a FR episode is mind-blowing
When you discover motion paths in Powerpoint
It feels illegal
@@computernoise2209 Yahtzee had famously stuck to a piece of 2006 software up until Zero Punctuation gave way to Fully Ramblomatic. And it wasn't even PowerPoint.
Yahtzee discovered what Keyframes are 😵💫
Huh the use in capitals of FR confused my brain since it's the standard letters for France
This game is the perfect “play with my dad” game because it’s a convincing Indiana Jones story, the gameplay is simple and fun enough that it’s not hard to understand what we need to do, and fucking up is fun to watch.
I’m also a huge immersive sim guy, so when you find out that if you whip crack in stealth, the guards will go towards the source of the whip crack and not *you*? OH BOY WAS THAT SATISFYING! That was big “foam dart gun activates touch screens in Prey (2017)” energy.
Prey is fantastic! More games should include foam darts blasters
THE DART GUN!! Easily the best part of the game, activating screens from range never got old
They do? Nobody seemed to notice when I crack a whip in super inappropriate places when I was playing.
**Deletes the 432 word essay about forgetting Fate of Atlantis in Good Indiana Jones media**
Ah, so you only got four paragraphs in then! Thought it best you scrap the other twenty or so! Got you!
the day this came out I saw a guy in full Indiana Jones cosplay at 3 the morning in a circle k gas station
Strange things are afoot at the Circle K.
@@SimuLord Strange Indy's are...oh, you get it.
In a great circle K if you will
@@SimuLord Now I’m imagining a Bill and Ted/Indiana Jones crossover movie and I want it so badly
What a coincidence.
Troy Baker forever jobbing as a VA despite LOOKING like he could play Indy in a movie will forever baffle the horse chestnuts out of me.
@@ceeaymoore I'd say maybe he's awful at moving his face but that never did Sylvester Stallone any harm.
I'll bet he can book a dozen or more VA gigs in the space of time it takes to shoot a blockbuster film, and he doesn't have to spend months on a misery-inducing diet and fitness regime.
If for actual movies they're gonna make creepy CGI "deaging" or even ghost-acting (Ian Holm in the last Alien) for nostalgia's sake, don't expect anyone but Harrison Ford('s likeness) in the next 10 Indiana Jones if this one has any success
@@armelior4610honestly I really hate the practice of reanimating dead actors in films. I think it’s fine if it’s just a quick cameo, but otherwise it’s incredibly disrespectful both to the original actor and the new actor, not to mention creepy.
@@frizzmoyThe few live action roles I've seen by Troy, he was fine. But he prefers voice acting because he doesn't have to show up at some ungodly hour, sit for hours in a makeup chair, and the parts are more boring.
With live action you are limited to your looks. With voice acting, he can be anyone as long as he can sound the part.
1:08 this is an historical moment. Yahtzee technically gave a score to a game
He gave two stars at the end of his Wolfenstein (2009) limerick. But only because "Two stars" rhymed with "Up your arse"
Uploaded to metacritic
Thank you for the review I was the guy in charge of putting spunk into love interests
Is the girl character a unlikable girl boss who’s lectures indie on “cultural appropriation”? That’s an instant dealbreaker for me?
@@monsterhunter66 2014 broke your brain and you have never recovered.
@@monsterhunter66 What are you even talking about?
@@monsterhunter66Forgot your meds today?
I hear you can get arrested for that kind of behaviour.
I loved that the game overall deemphasized direct combat and focused on exploration, puzzle solving, and stealth. Indy isn't Nathan Drake. He's not a superhero. He's an especially adventurous college professor. If he's in an stand-up fight against more than a few enemies at once, he's going to have a bad time, and the game got that across.
I think it's pretty funny that it finally conclusively proves that no, Tomb Raider and Uncharted didn't actually need to have their protagonists killing a thousand dudes.
Oh but he can punch out anyone. Ok...
@@glibfacsimileJust because it's not his first choice and generally a bad idea doesn't mean he isn't capable of it
@@glibfacsimile I think this is acceptable simply because that's how movies go to. A could quick punches and lights out. It keeps that vibe without getting too far the other way.
5:07 AHH! ANIMATION BETWEEN FRAMES!
KILL IT! *KILL IT!*
Not sure if a JPEG moving down the screen exactly counts
@Bighomie39 Dude, I am gonna *blow your MIND* when I tell you what Flash animation is.
@@dreadpiraterobertsnumba5 I know, but it's not quite as jarring as Yahtzee suddenly having fluid movements instead of being a PowerPoint presentation
I would kill for a James Bond video game that had this level of production value and thoughtfulness behind it as this game.
I mean they could easily do a James bond video simialr to hitman or a modernize golden eye
Lucky you, the studio behind the new Hitman trilogy is doing exactly that.
You might want to keep an eye on IO Interactive (Hitman)'s "Project 007", then.
I'm pretty sure IOI will do at least as good of a job with Bond as MachineGames did with Indy. It's another pairing of license with a developer that's positioned do something interesting with it.
I'm curious about his project because James Bond is sometimes a silent assassin, but more often as subtle as any other action hero... whether that's on purpose or failing his stealth sequence
Indy was always an interesting character. It's weird how he gets around, but it's like he knows a guy that knows a guy connections lol
I always dug that about him lol.
@@sharkkebunni Basically, he "knows a man who can", as it were.
It's probably what inspired Kim Possible's running gag of her getting free rides to all the locales she needs to because she helped someone in the past and they're grateful enough that Kim can call in a favour here and there.
A lot of foodstuff jokes in this one. One wonders if Yahtzee was hungry while writing the script for this
@@SirFooplesTheThird a lot of turd jokes too. So it was half written before lunch and half written afterwards
It wouldn’t be the first time he’s done that
Or on the toilet
Might just be thinking of all the biscotti he stole off of the fascists.
Which is legitimately part of the game.
I will say that the Candyman showing up in this game after the news of his passing was a nice surprise
It’s a nice final role for him too. I was so disappointed when most of his lines in Spider-Man 2 got cut and then he passed but he actually gets some wonderful moments in this game and his character is one of my favorite parts especially in the last couple hours of the story.
RIP Tony Todd 😭
The best gag of the whole video is at the end where Yahtz calls it the best Indy game
Indiana Jones taught me about the circle of life. When the caverns are rocking, don't come a knocking.
Because it was a trap activating and everyone's dead 😅
Ah - the reference to Fascist Dictator Monthly happily set off my Red Dwarf reference-o-meter. Yahtzee has now been promoted to technician second class
Be a government informer. Betray your family and friends. Fabulous prizes to be won!
@@BrianM_3rdVote Fascist for a Third Glorious Decade of Total Law Enforcement
I wonder if Hitler is still Mr October.
During the very first dream sequence where Alfred Molina asks him to toss the idol, I just stood there and absolutely nothing happened. XD No time limit at all.
You mean the barely interactive cutscene was indeed a cutscene ?
I was kinda surprised when they talked about it positively in the "good way to start a game" podcast and then complained about long cutscenes
It was just a dream
Gasp a tutorial has no repercussions who would have thought.
Well... It was a dream sequence, buddy. It was the tutorial stage of the game.
The interesting part is that it's probably the first depiction of Battle of Shanghai and 1937 invasion in movies. Maybe in a few decades we can finally hope to see people start regarding 1937 as start of WWII(as that's the start of Second Sino-Japanese War, which was integral part of WWII).
So, remind me again who declared war on one another at the Second Sino-Japanese War and who declared war on each other at the invasion of Poland, and which of those nations had global colonial holdings that were dragged in.
TheArklyte@@TheArklyte given that the bad guys from that war are for some reason back today, I think people might just want to leave that era in the past ;)
@@DiggingForFacts Germany used to have the most colonial holdings until they lost WW1 and were forced to give them up to several nations, including Japan. Japan had these colonial holdings plus further colonial holdings from the invasion of Manchuria. Poland had no colonial holdings. Taiwan and Okinawa could be considered post-colonial holdings of China and Japan respectively, having been fully integrated into the colonizer's national administration.
Japan declared war on China in the invasion of Manchuria, and no peace was signed when ongoing skirmishes transitioned into total war when the Japanese launched a full-scale war of aggression. As for Germany, they committed the war crime of beginning an invasion without a formal declaration of war, and Poland did not declare war either.
@DiggingForFacts
Soviets sponsored maoist guerrillas in creating sabotage on japanese border to give Japan easy excuse to satiate their imperialism, thus forcing China into two front war if they would try to oppose soviet de facto annexation of Sinkiang in western China, third soviet excursion into the area in a decade. Then they proposed symbolic military aid to China in exchange for not touching said excursion during the war, which soviets used to help Mao supply and train new troops for 1945-1949.
And once again soviets carved up Poland together with Germany.
So the answer is russian imperialism and Stalin. You good?
@DiggingForFacts
Soviets sponsored maoist guerrillas in creating sabotage on japanese border to give Japan easy excuse to satiate their imperialism, thus forcing China into two front war if they would try to oppose soviet de facto annexation of Sinkiang in western China, third soviet excursion into the area in a decade. Then they proposed symbolic military aid to China in exchange for not touching said excursion during the war, which soviets used to help Mao supply and train new troops for 1945-1949.
And once again soviets carved up Poland together with Germany.
So the answer is russian imperialism and Stalin. You good?
"The game is surprising ok."
Ehh, I'm not likely to get it.
"The game starts with Tony Todd..."
GODDAMIT WHY HASN'T MY ORDER GOTTEN HERE YET!
It was a roller coaster ride from beginning to middle!
Like Bioshock Infinite!
3:17 How polite of that Nazi that's about to try and kill Indy to address him with the formal "you".
@@barthvader95 He’s even asking if Indy wants to fight. What a polite man!
Fun fact: "you" was the formal you in English, equivalent to the French vous or German Sie, "thou" was the informal you equivalent to the French "tu" or German "du". But the English dropped the informal you around the late middle ages and only kept the formal one and now, because it's been so long, the old informal you sounds fancy and cool to English speakers.
I would put "Infernal Machine" and "Emperor's Tomb" in the Good Indiana Jones
The smoothly animated hand at the end feels illegal in a Yahtzee review
I’m surprised Yathzee didn’t call it “the great circle jerk”
I will never get over Yahtzee's ability to faintly praise a game while simultaneously comparing it to actual literal shit.
TBF to Temple of Doom, there was a cut scene of Indie and some other British Explorer type talking about the Indian cuisine being strange (snake surprise and monkey brains) but Indie mentions that these should actually be vegetarians so their meal choices were more of a threat/intimidation attempt.
That is interesting, but if it isn't in the movie, it doesn't actually matter. The editor of the movie then just decided to make the movie more othering and exoticising than it needed to.
That was surprisingly positive. I'm glad you liked it, underwhelming ending and all. Might give it a try myself.
Probably not the GOAT. But boy is it satisfying to see the real Indiana Jones back in action on a screen. And they nailed Indy from the early movies. No innuendo or crucification puns intended.
Fate of Atlantis is currently my favorite Indiana Jones game. I'm not LOOKING for Great Circle to dethrone it, but I wouldn't complain even a little of it managed.
Fate of Atlantis is one of the most amazing game experiences of my life
this game is belongs in a museum
Also you forgot the first Lego Indiana Jones the weight is perfectly balanced.
Great circle is what the boys back at the shipping docks call me
To be fair, an Indiana Jones plot is going to hit all the same beats. You are probably not going to get an Avengers Endgame portal scene
That's a bug, not a feature.
You say that, but the giant UFO under Acotar was a retry close
@@tahunuva4254 I mean, very few people would consider an inter dimensional alien smiting Cate Blanchett with their psychic power to be a regular Indiana Jones story beat (said few people includes its creators but still)
@@kingsleycy3450 Eh, Raiders already did it, albeit with Paul Freeman instead of Kate Blanchett
I guess the point is that you don't actually want a boss fight in an Indiana Jones game, you want a puzzle, possibly with some action sequences, or an escape.
You know you’ve done something right when Yatzhee approves of you.
"The least racist bits of Temple of Doom" is just the ride at Disneyland
IMMERSIVE SIMS ARE BACK, BABY!
To whoever in the editing room decided to use a horse chestnut with the spiky bits still on it, and not just the large woody unbroken inner nut that most people would normally think of of when they hear chestnut, thank you. Gave a solid laugh over that one, it made the joke at least 2x as funny (at least for me).
This confirms my theory that the last two Indiana Jones movies would’ve been a lot better received if they had been made when Harrison Ford was younger.
I think those movies have a lot more wrong with them than the fact that Harrison Ford is a mortal.
the most recent was was pretty well received it just failed to make a profit due to half the budget going on that moronic cgi de-aging nonsense for the opening scene. the body double they cast already looked like a young harrison so it makes no sense to me as to why they felt they needed to slap a CGI face onto him
2:58 Ah yes, Arnold J Rimmer's favorite magazine.
Have a like, try not to go into smug mode.
Hitler was Mr. October.
This game was my suprise game of the year
It's me. I am the little Fate of Atlantis obsessed twat who was running to the comments section after the first see-saw segment.
I love Indiana Jones, and I was really worried this game would suck. Now I’m going to have to play it
That final turd analogy was one of your finest, Yahtz. Keep it classy.
I do miss the dolphin sex analogies
I'm sensing a last-minute squeaking into the Top 5, Talos Principle 2-style. Sure, he said it was "resoundingly okay" and had a laundry list of qualifiers to go with it, but in the festering cesspit that is today's gaming environment, that's enough to get you into contention for Game of the Year right there.
I was about to comment about Fate of Atlantis... luckily I know your past into point'n'click adventures, so I waited a coupe of minutes instead. :D
BTW, I'm still awaiting/hoping on that Trilby retrospective.
There are so many improvised weapons here, it makes you forget that Indiana Jones has a signature weapon.
I feel like the whole "not doing anything new, just doing really well" thing has always been the appeal of Indiana Jones. The films were inspired by the old adventure serials Spielberg and Lucas grew up watching. An Indiana Jones film is just a fun and silly story you'd see in one of those serials with the benefit of having really good people to direct and produce it. It would be like getting someone like Martin Scorsese to direct something like a Dick Tracy movie.
Also like that bit in Last Crusade where Indi meets Hitler this time he meets Mussolini
Dunno about the game but the last shit analogy was spot on
The snippets of play I have seen of this game look right up my alley
All this game needed to be is a modern take of Indiana Jones Greatest Adventures on SNES, and from critics and even Yathz himself, Machinegames succeeds on that goal.
Was Yahtzee hungry when he wrote this. I feel like this is a huge amount of food metaphors
"It's like going poo after swallowing a horse chestnut"- Yahtzee giving a game a good recommendation
Here you go Mr. Algorithm. Have a comment. Yum yum!
This is the best thing to come out of the Indiana Jones Franchise in literal decades. I wish I was kidding.
feels appropriate that i watched this while on the toilet
As an extreme fan of Dishonored, this game slaps so hard. Not only is it a great run around and do stuff game, but you get to punch nazis in the mean time. Solid foundation what can I say.
All that said, I did have an incredible experience with the immersive sims aspect of the game. When you finish the Vatican the game tells you "You keep all your stuff between areas, even if you go back". And then, when you buy all the stuff in an area it tells you "You bought everything, go donate the rest of your money to charity". Which for my 21st century brain was extremely confusing, because why would I give up all my money if I get to keep it in the next area? Anyway, I donated all to charity and t hen moved to Gizeh and got the first pile of money and realised that Italy and Egypt use different currencies and it blew my mind.
I live in an age where all my money can be instantly changed to any other currency by an app that works perfectly (as long as you don't go to far away countries like China). So it didn't even cross my mind that different areas use different currencies.
All in all this is why I love immersive sims. They hit you with obvious stuff that, as a person living with internet, don't even realise.
I really hope he does arkham shadow before the year is over because that has got to be his top 5
Honestly hearing yatzee say that a game released by a triple A company this year as "Fine" feels like a reason to celebrate, Now where did I leave my Champagne?
Hey you forgot to mention Fate of Atlantis in that good Indy section!!!!
It shows the state of the 'aaa' game industry when something that's competent and does what it set out to do is held up like the Ark of the Covenant.
5:06 oh my lord is that smooth real-time motion in my Yahtzee review? The world is coming to an end
That closing gag might be both the greatest closing gag AND turd-related analogy.
Well on the good side yahtzee you failed to mention the lego games. The only lego games that let you build full levels
I expected him commenting on the fact that (in the early bits at least) your enemies aren't Nazis, but Italian Fascists.
I might be mistaken but I think those seldom pop up in video games, since the Nazis are the more iconic and identifiable villains.
This is my game of the year.
Has everyone forgotten Emperors Tomb?
4:09 kinda like the Uncharted 4 final boss?
Kinda like Uncharted 1 final boss
I can't play it because my 6gb 1060 doesn't meet min reqs for the game and it refuses to even try. Love that.
That last analogy made me think of Fallen Aces.
I think Yahtzee was quite hungry when he wrote the script for this one. Someone check on him
The difference between Cairo and Giza is the difference between Minneapolis and St Paul. They’re just on opposite banks of the river. At least Venice and Rome aren’t a short walk away from each other.
I was watching a friend play this and once he figured out that he could toss a weapon from one area into another--such as, for instance, a rifle from one end of a zipline to another--it was all over for the game's ideas of limitations on player choice of weaponry.
What, no narrated ad? How will my Christmas be saved?
Oh, and now I want to play Indiana Jones and The Great Circle. Which I was sure was a sentence I'd probably never say. So there's that.
Hmmm tempted by the parmesan on beans...
Feeding the algorithm with a comment, lets get Second Wind to 1 million!
I loved this game so much. One of the greats of this year in my opinion. Really suprised me.
Watching this I can't help but wonder if Yahtzee is still editing his own visuals or if they have a team to imitate his style and do it for him
This one felt a little bit off somehow even before the smoothly animated hand
Soft adaptation is the kind of inspired writing we need at the moment
In other words, it does the ENTIRE franchise justice 😆
OK Yahtzee. That's the first proper belly laugh you've got from me in many a year, as you whimsically summarise this Indy game against the process of plopping a turd. Top tier shit.
There are a few side quests that care nothing at all about the main plot, like the photograph every cat in Rome one.
@@0LoneTech Certainly was a main plot when I was with my ex in rome
I don't know much about the game, and it's nice to see that it's apparently good, but like... could they not also have given it a good title?
Like, the Great Circle has the mystery and intrigue of a page of a geometry book that you've already read half a dozen times
It took me way too long to get comfortable with every figure wearing glasses, you can't just throw ANIMATION in there without a proper warning!
You know what? I'm gonna mention _Indiana Jones and the Fate of Atlantis_ anyway because that game is just too fucking good.
...I feel so damned called out on the Fate of Atlantis joke. I was only lucky that I was patient enough to watch the whole video before posting!
At this point, being competent and not trying new things is a high point for the AAA industry.
I always found the chestnut being the best part
Nice to see a game Yatzhee enjoyed despite being traditional/unoriginal.
If anyone asks why the love interest is brimming with redoubtable spunk, then all I can say is, "it wasn't me", while quickly clearing my browser history.
Yeah I _was_ going to comment bringing up Fate of Atlantis after that intro, but held off because I suspected there'd be some kind of _sneaky double back_ later in the video... But really I'm mostly just happy people still remember Fate of Atlantis. It's an awesome game, especially for any fan of Indiana Jones.
The stealth action seems a perfect fit for Indiana Jones in that regard. I wouldn't expect the Doctor of Archaeology I know to gun down a hundred Nazi's, but I know for certain they had to once outrun and escape from the Swiss Guard after an accident and a misunderstanding. They'd probably take a swing at someone with a plunger in a true emergency too.
I mean I never got the impression this game was in trouble. Just that it was being made.
Also, with the fact Uncharted exists, and for some very obvious reasons why making more Indie moviews just aren't feasible, I couldn't see why making a modern Indie game wouldn't work.
Glad to hear it is well received.
This has got to be one oh his Top 10 Glowing reviews. (No, I’m not joking.)
As this is an indie game and we know how much he loves them probably do quite well in his list for the year