Change Graphics Settings In-Game - Unreal Engine 4 Tutorial

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
  • Learn how to create a video settings menu that allows the player to adjust the quality of the graphics while in the game with this UE4 tutorial.
    ASSET: www.unrealengine.com/marketpl...
    DOCUMENTATION: docs.unrealengine.com/latest/...
    Have any tutorial suggestions? Leave a comment below and I'll see what I can do!
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    / xcodeviper
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ความคิดเห็น • 171

  • @axolotlotlotl
    @axolotlotlotl 4 ปีที่แล้ว +165

    yes i can see the difference between 30hz and 60hz on a 1fps recording

    • @Drolletjessquad
      @Drolletjessquad 4 ปีที่แล้ว +1

      i think it's the unreal engine

    • @capr1corn233
      @capr1corn233 4 ปีที่แล้ว +3

      @@Drolletjessquad No doubt, but it must be running on a laptop. Still it's got to be 1 to 2 fps going on there.

    • @jneal4154
      @jneal4154 3 ปีที่แล้ว

      I'm 99% sure that was the viewport editor that slow, not the recording...

    • @Manim8
      @Manim8 3 ปีที่แล้ว

      ​@@capr1corn233 That is caused by the fact the screen recorder is running too. His GPU must not be strong enough to run both and get good FPS. Neither is mine (GTX 980ti), I get lag when screen recording too, sometimes. UE4 is demanding on the GPU for sure.

    • @LilYet
      @LilYet 3 ปีที่แล้ว +1

      @@jneal4154 no it’s because unreal has a higher priority than his recording software so when he’s in game it dedicated his processing power to unreal and not the recording software

  • @CodeViper
    @CodeViper  7 ปีที่แล้ว +57

    For quick access, here are the console commands used...
    *Resolution*
    r.ScreenPercentage 0 - 100
    *Post Processing*
    sg.PostProcessQuality 0 - 3
    *Anti-Aliasing*
    r.PostProcessAAQuality 0 - 3
    *Shadow Quality*
    sg.ShadowQuality 0 - 3
    *Frame Rate*
    t.MaxFPS 24, 30, 60, 144, etc.
    If you run into any confusion then don't hesitate to let me know. Cheers!

    • @MuhammadRoychanMeliaz
      @MuhammadRoychanMeliaz 7 ปีที่แล้ว +2

      These console commands doesn't work for compiled android game. Anyone knows why?

    • @pudopage1510
      @pudopage1510 7 ปีที่แล้ว

      Muhammad Roychan Meliaz did u find a solution ?

    • @awesomegoblin44
      @awesomegoblin44 6 ปีที่แล้ว

      i have been following your tutorials all night and i had trouble with a few but this one i had a lot of trouble with, when i try to change the graphics it keeps all of them on high but it only changes the main settings, please help :)

  • @AdeptusSteve
    @AdeptusSteve 7 ปีที่แล้ว +81

    Tutorials JUST how I like them, fast and effective, no pauses no ehms no uhms, just pure compressed information of quality.
    Thanks mate, subscribed!

    • @SquarerFiveStudios
      @SquarerFiveStudios 7 ปีที่แล้ว +3

      agreed, subscribed as well

    • @Fullmetal85
      @Fullmetal85 5 ปีที่แล้ว +2

      The ehms and hums are what makes it humble and easier to learn.
      Not all of us are geniuses like you guys.

    • @swiftyyy870
      @swiftyyy870 4 ปีที่แล้ว

      @@Fullmetal85 it doesn't take a genius to download an editing software

    • @wolcamophone4783
      @wolcamophone4783 4 ปีที่แล้ว +1

      It would be nice if he took moments to explain how the logic works or more complicated bits

  • @shadowdotpy
    @shadowdotpy 3 ปีที่แล้ว +7

    For the Users on the latest Ue versions: (12:04) The "GET" blueprint is the "Get (a copy)" blueprint (in the search box).

  • @Davidalvaa
    @Davidalvaa 6 ปีที่แล้ว

    Thank you very much for the tutorials! I did the menu, the pause menu and an options menu too and the three of them worked perfectly. Thank you so much, really. My project is progressing now because of your help.

  • @mantronicsenterprises
    @mantronicsenterprises 7 ปีที่แล้ว +11

    Thanks! this was easy to follow and works perfectly in my game prototype.

  • @ungordoenapuros
    @ungordoenapuros 4 ปีที่แล้ว +2

    If someone gets stuck at adding elements to TextArray, besides compiling and saving, be sure to click on the pink icon on the right side of "Variable type: Text". It will show other kind of data types. Click on the grid and you'll be good to go :)
    Great video, thank you very much!

    • @psh-idk2831
      @psh-idk2831 4 ปีที่แล้ว +1

      thank you so much ive been stuck on that forever.

    • @brandonloera2325
      @brandonloera2325 3 ปีที่แล้ว +1

      Thank you dude

  • @okanerenli
    @okanerenli 5 ปีที่แล้ว +2

    You can use Last index value from array. I was doing the same minus lenght thing. Great Tutorial

  • @AHabib1080
    @AHabib1080 5 ปีที่แล้ว

    Love your Work man.
    Thanks

  • @Millu30
    @Millu30 6 ปีที่แล้ว

    Thanks I will definitely visit your channel when I will need something or ask for now keep up the good work dude :D

  • @radualex7960
    @radualex7960 7 ปีที่แล้ว

    Your tutorials are good and I wait to make more vids

  • @AlphaOmega
    @AlphaOmega 3 ปีที่แล้ว

    love your tutorial.. clean fast and great

  • @MichaelKocha
    @MichaelKocha 6 ปีที่แล้ว +1

    Thanks for the fantastic, informative video!

  • @DangerSideburns
    @DangerSideburns 9 หลายเดือนก่อน

    Sick, thanks!

  • @genericatotalicus3507
    @genericatotalicus3507 6 ปีที่แล้ว

    Great tutorial. Thanks

  • @nizaralhamid4563
    @nizaralhamid4563 6 ปีที่แล้ว

    awsome powerfull tutorial . thanks man

  • @Chaosfoxx
    @Chaosfoxx 5 ปีที่แล้ว

    very nice and thank you for the project too i love it

  • @dom3590
    @dom3590 4 ปีที่แล้ว

    Great tutorial! Thanks a lot

  • @martinzhd3621
    @martinzhd3621 4 ปีที่แล้ว

    Great tutorial!

  • @bogdanpopa3214
    @bogdanpopa3214 6 ปีที่แล้ว +2

    I know this video is old but they're extremely helpful for beginners. Why don't you make more?

  • @jogosraio-x3093
    @jogosraio-x3093 6 ปีที่แล้ว

    instead of text I used image, and works good. THX.

  • @kup_guitarplayer
    @kup_guitarplayer 6 ปีที่แล้ว +31

    Now AA changing with "r.PostProcessAAQuality" command (added "r."), and the values is 0, 2, 4, 6. Might be useful for someone.

    • @ZAB-xg5nw
      @ZAB-xg5nw 5 ปีที่แล้ว +1

      big thanks

  • @aleksejjovanovic9957
    @aleksejjovanovic9957 7 ปีที่แล้ว

    Thank you very much, you helped me.

  • @nkhitrov
    @nkhitrov 7 ปีที่แล้ว +1

    Thanks!!! Greats tutorials!

    • @CodeViper
      @CodeViper  7 ปีที่แล้ว

      Thank you! :)

  • @FAQLUCIDEZMAIS
    @FAQLUCIDEZMAIS 6 ปีที่แล้ว

    very well man! thanks a lot!

  • @Igandalf2
    @Igandalf2 5 ปีที่แล้ว

    A lot of great information. Though I find it to be too quick for me. It would be nice to keep the nodes spaced away from each other so we can more easily see the which wires connect to which nodes, and making the work area larger so we can see all the nodes in one shot. Easier than constant rewinding and pausing. Thanks for making this.

  • @LakhwinderSinghTeona
    @LakhwinderSinghTeona 3 ปีที่แล้ว

    Thank you so much for your help. :)

  • @caron10130
    @caron10130 7 ปีที่แล้ว

    Amazing work man, you should do more tutorials, really easy to follow compared to a lot of tutorials. :)

    • @CodeViper
      @CodeViper  7 ปีที่แล้ว

      Thank you! More tutorials are definitely on the way. I'm in the process of moving to a new house at the moment so I've been releasing videos fairly infrequently but they'll be coming out faster once I get settled in.

  • @Bxnt0
    @Bxnt0 4 ปีที่แล้ว +3

    When I leave the Video Settings Menu and enter it again, the text for the settings resets to default, but the settings itselves will be saved. What did I do wrong? Can anyone help me?

  • @leoguillaume5682
    @leoguillaume5682 4 ปีที่แล้ว

    Thank's ! :)

  • @romazahrypa
    @romazahrypa 4 ปีที่แล้ว

    how good is it?
    because there's a game user settings object...
    but this object does not have get resolution scale and some other options.
    is it possible to save game settings slot to a file?

  • @Gerard_V
    @Gerard_V 7 ปีที่แล้ว

    good job!

  • @TooGoodForTV
    @TooGoodForTV 4 ปีที่แล้ว

    hi there. my menu is working apart from i cant increase the value, only lower it. Even if i press the right arrow it goes down...any ideas? Everything is the same

  • @SavageSnake-iu5pi
    @SavageSnake-iu5pi 3 ปีที่แล้ว +1

    I know it's been a long time since adding the movie, but how can I link the main menu with the options menu?

  • @KAT_Editor
    @KAT_Editor 3 ปีที่แล้ว

    Hello, if you use console command, this settings do not saved in any file, and I need apply them with every game launch?

  • @rctrickstipsfun6504
    @rctrickstipsfun6504 7 ปีที่แล้ว

    supergood thx :)

  • @theRPGmaster
    @theRPGmaster 6 ปีที่แล้ว

    How did you make the strings update, to show the player the current quality level?

  • @janmleung
    @janmleung 4 ปีที่แล้ว

    Hello, this works well for me. However when I go back to my setting menu to change a different setting the input is showing the default value which is 2. Anyway to see the value stays at 3 when ever I go back to settings?

  • @LuBRiHeRo
    @LuBRiHeRo 7 ปีที่แล้ว

    quick question, if i wanted to use ComboBox Strings, could i easily make this happen. like so
    (Variable)Resolution Option___Get Selected Option____Switch on String (Exp.(Low,Med,High,Ultra))-->
    Low__Set(varible) Command r.ScreenPercentage 0_____
    Med__Set(varible)Command r.ScreenPercentage 1_____
    High__Set(varible) Command r.ScreenPercentage 2_____ Branch_____Execute Console Command
    Ultra__Set(varible) Command r.ScreenPercentage 3_____ _____(Child)__(varible)Command

  • @kieron7943
    @kieron7943 5 ปีที่แล้ว

    At 4:10 when I copy and paste, it copies an additional text block. However I cant seem to delete it, and when I try to CTRL+C anything else in the hierarchy, UE4 instantly crashes. My version is 4.20

  • @omemester6985
    @omemester6985 5 ปีที่แล้ว

    Hi im currently playing an UE4 game thats only using my intel hd graphics and not my 1050ti, any idea how to fix this? I heard of a command called r.graphicsadapter, where do i put this command?

  • @eryctsang2139
    @eryctsang2139 6 ปีที่แล้ว

    Question:Like machinarium,how to fullscreen but don't stretch your graphic,fill the rest of the space with black???

  • @OoJxCorrey
    @OoJxCorrey 7 ปีที่แล้ว

    mmh, How does the engine knows that i change the settings? is it needed to link some variables to some engine settings?

  • @Ivan.striker
    @Ivan.striker 5 ปีที่แล้ว

    Hey great tutorial, it worked, the only thing is that since it removes ALL WIDGETS the widget of my character and enemies health bar was deleted too :/ any solution?

  • @andrelucas4473
    @andrelucas4473 3 ปีที่แล้ว

    This is a good one, but how can I save de changes in a menu? Your tutorial about saving does not work for this kind of settings. Tell me if I'm wrong, cause I'm looking for this "save options" for a while and couldn't find one that works yet.

  • @imaginaryconception
    @imaginaryconception 3 ปีที่แล้ว

    you save my game!!!!!!!

  • @Spamkromite
    @Spamkromite 3 ปีที่แล้ว

    Great! Now to wonder how to create a setting to adjust if they want the game windowed, borderless and pick the window resolution the user feels more comfortable with. Thanks for the old tutorial. Still useful though.

  • @celinhow
    @celinhow 7 ปีที่แล้ว

    Hello CodeViper
    Really great tutorial, but when i press the settings interface, all the values and text are on the high values, is there a way to save the changes after we change the settings?

  • @mrjunato5744
    @mrjunato5744 6 ปีที่แล้ว

    Perfect video, Thank you !!!!!!!!

  • @Modon55
    @Modon55 3 ปีที่แล้ว

    How do i create the save system for this?

  • @waseemhaji2372
    @waseemhaji2372 4 ปีที่แล้ว

    Very Good I like that,But I Have a simple problem ..When I open The widget by pressing F Key ..it Saves on high for all also 60Hz after I changed to something else before ???

  • @Yesi_25
    @Yesi_25 3 ปีที่แล้ว

    I need help.... when I change PP, AA shadow quality and fps only the first one moves and yes I'm on the newst unreal engine bulid... Can any help plz...😕

  • @lukegill7427
    @lukegill7427 7 ปีที่แล้ว

    could you do some tutorials on C++ Programming tutorials

  • @joranwedzinga8014
    @joranwedzinga8014 4 ปีที่แล้ว

    I can't add four boxes do you know what that is?

  • @patrick-johnvillanueva-mal9480
    @patrick-johnvillanueva-mal9480 2 ปีที่แล้ว

    how to solve the shader error when packaging the project to windows64bit?

  • @inikko
    @inikko 4 ปีที่แล้ว +1

    Followed your tutorial but had a bit of an glitch where i could go beyond ULTRA , it didn't change anything but it was invisible, but it doesn't matter as my engine crashed and on launch i lost all of my progress from this Tutorial and my Main Menu ... well second time watching this ... have to make sure i save it more frequently ... I reccomend to everyone to change the Auto-Save timer from 10 mins to 1-3 , it can save you a lot of work in case your Engine/pc crashes.

  • @ThunderWorldInteractive
    @ThunderWorldInteractive 5 ปีที่แล้ว +1

    How would I use this with the Save Game tutorial, what variables do i Save?

  • @fgc930
    @fgc930 6 ปีที่แล้ว

    Hello can you make a tutorial for rebind keyboard with widget??

  • @CoCServerOfficial
    @CoCServerOfficial 7 ปีที่แล้ว

    could someone or codeviper create a tutorial on how-to save the settings using the same blueprints? thanks!

  • @semihguler9006
    @semihguler9006 6 ปีที่แล้ว

    I press the change key I do not change when I close the menu

  • @justadragonnamemarcus1751
    @justadragonnamemarcus1751 4 ปีที่แล้ว

    How can I get ps2 and wii graphic design?

  • @-GameHacKeR-
    @-GameHacKeR- 4 ปีที่แล้ว

    Heya i'm looking to find out how to change settings in game using the command line, Like with idtech4 games you could type, r_customwidth 1920 r_customheight 1080 vid_restart i'm sure something like this can be done in the UE4 command line to turn things off like montionblur=0, The show collision command does list me the full settings in the console but can't find the commands ANYWHERE at docs.unrealengine.com etc

  • @MARCOAURELI0
    @MARCOAURELI0 6 ปีที่แล้ว

    Nice video .l have a question fo the text block.When i remove the widget to go for example back to the main menu and turn again to the settings widget the text is to default in high but the graphic it's actually changed.l would like the text to actually return the graphic set before closing the widget

    • @dkbuzzin665
      @dkbuzzin665 5 ปีที่แล้ว

      The bug occurs because each time you remove the widget it resets the variables that are inside the widget BP. I have found a solution and sadly a good solution is to recreate all the variables and blueprinting in the character blueprint with custom events. Then in the widget blueprint, on button clicks you call the custom event in your character blueprint. On the widget bindings you have to also cast to player character BP and get the variables from there.
      Setting it up this way will be easier for saving across play sessions too because your variables will be in the same place for saving as your other character specific variables like health and stamina etc.

  • @kagagutt2006
    @kagagutt2006 4 ปีที่แล้ว

    How to Save It when i open game again??

  • @sketchyarts1618
    @sketchyarts1618 4 ปีที่แล้ว +5

    0:59 bruhhh that is not smooth xD Nice Video though, really helped

  • @Krejwik
    @Krejwik 7 ปีที่แล้ว

    Hello! This settings will save? I mean i want to create this for main menu options and after a player will hit Play and the level will change this settings will stay? And what about restarting the game. Everytime some1 will play he needs to change options again? Thanks for answer

    • @CodeViper
      @CodeViper  7 ปีที่แล้ว

      A tutorial for how to save graphics settings is coming soon. I've recently moved and started a new job so it's been difficult to find time for new videos but once I get settled in they'll be coming out regularly. Would like to try and have the graphics save game video out this weekend. You can also checkout the save game tutorials currently on my channel. If you are able to grasp the underlying concepts taught in my other save game tutorials then you should be able to apply them with the graphics settings menu. If not, then a detailed tutorial is coming soon. Good luck! :)

  • @RaianMahmud1
    @RaianMahmud1 5 ปีที่แล้ว +6

    How do we save the text values? they always change back upon accessing the menu again

    • @RaianMahmud1
      @RaianMahmud1 5 ปีที่แล้ว +1

      @Ethan Atchley if it was only that simple

    • @Fullmetal85
      @Fullmetal85 5 ปีที่แล้ว +1

      You obviously have to build a save system to store the information for later use.
      Obviously, and i'm not that smart.

    • @MS3DChannel
      @MS3DChannel 4 ปีที่แล้ว +2

      @@RaianMahmud1 first watch CodeViper save and load and second that what i did to save data ibb.co/g4WvLBd do something like this :)

  • @ScientificDiscoveryNews
    @ScientificDiscoveryNews 6 ปีที่แล้ว

    Can you answer this today please? If I created this graphics settings on a different level/map then I open another map will it keep the same settings??

    • @kup_guitarplayer
      @kup_guitarplayer 6 ปีที่แล้ว

      If you use "Get game user settings", "Save settings" and "Load settings" internal UE4 functions - yes, it will.

  • @codeholic_
    @codeholic_ 4 ปีที่แล้ว

    Bro plz make a video how to save exact this UMG

  • @Funexx
    @Funexx 6 ปีที่แล้ว

    My Menu cant notice the last change when i press the back button. So if i change my graphic settings and then go back to the game and then again go back to the settings the texts all show the Default Values from the Inputs (Graphics stay right even if i go back to the game and back to the settings again). So the problem has to be somewhere at the printing, but i did the printing in the except same way as you :/

    • @dkbuzzin665
      @dkbuzzin665 5 ปีที่แล้ว

      The bug occurs because each time you remove the widget it resets the variables that are inside the widget BP. I have found a solution and sadly a good solution is to recreate all the variables and blueprinting in the character blueprint with custom events. Then in the widget blueprint, on button clicks you call the custom event in your character blueprint. On the widget bindings you have to also cast to player character BP and get the variables from there.
      Setting it up this way will be easier for saving across play sessions too because your variables will be in the same place for saving as your other character specific variables like health and stamina etc.

  • @mathewosyakob
    @mathewosyakob 6 ปีที่แล้ว

    I can't add more elements to the Default Value.

  • @RWOproduction62000
    @RWOproduction62000 3 ปีที่แล้ว

    I'm at 19:21 and I can't seem to connect my Graphicalindex to anything, I followed the video, I have everything correct, it's just at that point I can't go any farther

  • @MuhammadRoychanMeliaz
    @MuhammadRoychanMeliaz 7 ปีที่แล้ว

    These console commands doesn't work for compiled android game. Anyone knows why?

  • @david_heryanto
    @david_heryanto 5 ปีที่แล้ว

    Why it doesn't work on android?

  • @Shanks3737
    @Shanks3737 5 ปีที่แล้ว

    For those of you who are running the latest version of unity and running into problems with the settings going above ultra you need to set the "Up Buttons" Max Value as a subtraction of the Length instead of an Addition otherwise you'll get an extra value with no data and get an error

    • @anasdev1553
      @anasdev1553 5 ปีที่แล้ว

      ammm this is ue4 not unity

  • @dabbingcoca-cola6433
    @dabbingcoca-cola6433 6 ปีที่แล้ว

    Can you plz make a video on adding all of your videos together

    • @Fullmetal85
      @Fullmetal85 5 ปีที่แล้ว

      lol. It's too much work to watch one at a time right?
      Lazy bum.

  • @boostedplayer503
    @boostedplayer503 3 ปีที่แล้ว

    can i remove specific widget off the screen? The Remove all widget removes my HP bar Too.

    • @MrRybizzle
      @MrRybizzle 3 ปีที่แล้ว +1

      remove from parent try that

    • @boostedplayer503
      @boostedplayer503 3 ปีที่แล้ว

      @@MrRybizzle i did and that worked :)

    • @MrRybizzle
      @MrRybizzle 3 ปีที่แล้ว +1

      it work

  • @alexhalliday7427
    @alexhalliday7427 6 ปีที่แล้ว

    umm problem.... somehow my main settings don't show for AA and Pros Processing? Why?
    Great tutorial overall and fast and easy to learn

  • @Matthias22
    @Matthias22 7 ปีที่แล้ว +3

    How can i copy and paste? 4:07

    • @ovrdriv3568
      @ovrdriv3568 7 ปีที่แล้ว +2

      Ctrl+C = Copy Ctrl+V = Paste

    • @anasdev1553
      @anasdev1553 5 ปีที่แล้ว +1

      lol dude

    • @anasdev1553
      @anasdev1553 5 ปีที่แล้ว +1

      Ctrl+C = Copy and Ctrl+V = Paste

  • @sketchyarts1618
    @sketchyarts1618 4 ปีที่แล้ว

    On 6:15 it does not let me create these in the default value, what do i have to do to fix that?

    • @debbie1502
      @debbie1502 4 ปีที่แล้ว

      Same

    • @debbie1502
      @debbie1502 4 ปีที่แล้ว

      Alright, so click on the thing, so the mainSettings think or the ones your doing it to, under details you should see a line, pink, next to the thing that says Variable type, click on the pink line and it should show more things, click on the tik tac toe box thing, and then Compile it, and Default Value thing should be there. Hopefully that helps

    • @debbie1502
      @debbie1502 4 ปีที่แล้ว

      @Mirza Musab Goodluck with your project :D

  • @dkbuzzin665
    @dkbuzzin665 5 ปีที่แล้ว

    There is a pretty big bug with this set up. After a user pulls up the menu, changes settings and closes the menu, it works. When pulling up the menu a second time, all values have defaulted in the menu and adjusting them from that point messes everything up. Saving the variables across play sessions is one thing but this setup doesn't save them across entering and exiting the menu.

    • @dkbuzzin665
      @dkbuzzin665 5 ปีที่แล้ว

      The bug occurs because each time you remove the widget it resets the variables that are inside the widget BP. I have found a solution and sadly a good solution is to recreate all the variables and blueprinting in the character blueprint with custom events. Then in the widget blueprint, on button clicks you call the custom event in your character blueprint. On the widget bindings you have to also cast to player character BP and get the variables from there.
      Setting it up this way will be easier for saving across play sessions too because your variables will be in the same place for saving as your other character specific variables like health and stamina etc.

    • @Acrylixical
      @Acrylixical 5 ปีที่แล้ว

      how would we fix this then?

  • @elimemakesmusic
    @elimemakesmusic 4 ปีที่แล้ว

    Now working why?

  • @CherriColaV
    @CherriColaV 4 ปีที่แล้ว +1

    Um, I cant add varibles to the Default Value

    • @DanDCowan
      @DanDCowan 4 ปีที่แล้ว

      ok so just hit compile and it comes up, i was stuck with this too

    • @DanDCowan
      @DanDCowan 4 ปีที่แล้ว

      @Pablo Duval Did you press compile? That worked for me

  • @UCCi6g4buFK8dVtAxbFYEKzA
    @UCCi6g4buFK8dVtAxbFYEKzA 7 ปีที่แล้ว

    "Text" is a localizable string. Just use "string" instead for the console commands.

    • @CodeViper
      @CodeViper  7 ปีที่แล้ว

      You are correct. Technically "string" should have been used.

    • @alimzhilov7134
      @alimzhilov7134 3 ปีที่แล้ว

      @@CodeViper it's impossible to use string instead Text my project just crashed/

  • @SanneBerkhuizen
    @SanneBerkhuizen 4 ปีที่แล้ว

    I'm like, ultra 100%? Nah ultra will be 400%
    But very nice video, thanks

  • @elimemakesmusic
    @elimemakesmusic 4 ปีที่แล้ว

    My graphics setting not applying

  • @Chkoupinator
    @Chkoupinator 5 ปีที่แล้ว +6

    "even if it was [144Hz] you wouldn't be able to see it on youtube" well the game was running at like 5fps so the changes before didn't show anything either lmao

  • @erikreiz2464
    @erikreiz2464 5 ปีที่แล้ว

    How to save this settings?

    • @anasdev1553
      @anasdev1553 5 ปีที่แล้ว

      there is a tutorial on his chanel

  • @Shane1163
    @Shane1163 5 ปีที่แล้ว

    Whenever I copy and paste the settings, it does NOT copy properly! and when I click on the stuff it fricken crashes!!

    • @Ivan.striker
      @Ivan.striker 5 ปีที่แล้ว

      same thing happening to me, the copy paste is a mess and when i move the stuff that i just pasted ue4 crashes!!

  • @pauldrobnyy2289
    @pauldrobnyy2289 7 ปีที่แล้ว

    How can u make a save game for this?

    • @MuhammadRoychanMeliaz
      @MuhammadRoychanMeliaz 7 ปีที่แล้ว

      You save all the index variables to a save game file. Which you can learn on how to save ue4 game data.

    • @pauldrobnyy2289
      @pauldrobnyy2289 7 ปีที่แล้ว

      Text is not saved

    • @joure.v
      @joure.v 7 ปีที่แล้ว +1

      You can use a text or string variable... For console commands I just use string variables.

  • @spideyunitgaming164
    @spideyunitgaming164 5 ปีที่แล้ว

    nothing happens when i change my settings when in game.

  • @mayno169hajhabouda5
    @mayno169hajhabouda5 6 ปีที่แล้ว +7

    Nice ! However my Settings dont save

    • @kup_guitarplayer
      @kup_guitarplayer 6 ปีที่แล้ว

      If you need to save your settings, look at "Get game user settings" and "Save settings" internal UE4 functions. Something like this primitive example: drive.google.com/open?id=1y3KriJ4HmLIbXcikAmeeLwQpPkDq3D9d.

    • @waomae4411
      @waomae4411 5 ปีที่แล้ว

      won't work @@kup_guitarplayer

    • @kup_guitarplayer
      @kup_guitarplayer 5 ปีที่แล้ว

      What exactly does not working?

    • @rman197
      @rman197 5 ปีที่แล้ว

      The same. Every time I call Menu - it shows default values (all on High (index=2), 60 fps) no matter what settings were set. Wasted 2 hours of my life.

    • @waomae4411
      @waomae4411 5 ปีที่แล้ว

      hi @@rman197 you need to save your graphic setting variable via persistence

  • @MS3DChannel
    @MS3DChannel 4 ปีที่แล้ว +1

    thank you so much for your amazing tutorial , i would like to add something more "for any one want to save the data of this widget first watch CodeViper save and load and second that what i did to save data ibb.co/g4WvLBd do something like this"

  • @gshsenpai6446
    @gshsenpai6446 4 ปีที่แล้ว

    Dude make a game and make a deal with PlayStation and unreal and other companies and sell it and u will be famous and rich

  • @ccringee9094
    @ccringee9094 3 ปีที่แล้ว

    9:33

  • @bildiren
    @bildiren 6 ปีที่แล้ว +10

    SLOW DOWN FRIEND :D

    • @Fullmetal85
      @Fullmetal85 5 ปีที่แล้ว

      Yeah, it's like he left his food cooking on the stove or something.

  • @jasongh4100
    @jasongh4100 4 ปีที่แล้ว

    720p looks like 144p but 1080p looks like 720p
    WTF IS HAPPENING

  • @michaelsantamaria8306
    @michaelsantamaria8306 5 ปีที่แล้ว

    PPCommands I’m immature lol

  • @TheRabidCabbage
    @TheRabidCabbage 7 ปีที่แล้ว

    3 FPS & no mouse pointer. How is that even possible? :P

    • @CodeViper
      @CodeViper  7 ปีที่แล้ว +1

      Haha yeah, except for the first bit which was recorded after, I had the screen recorder set to not include the cursor.
      That FPS was also pretty awful. I'll have to find out how to fix that for future vids.

  • @XnathOW
    @XnathOW 4 ปีที่แล้ว +1

    Never use "Create a binding" - It executes the command EVERY FRAME.
    All your settings are looking at the the index -> Text 60 times per second, anytime the menu exists within the game.
    Create a method to update the value and call it when buttons are pressed.
    Please, stop using Create a binding in tutorials. Yikes
    Other than that, thanks for the UI shenanigans, I cant do UI for shet