So... what do you think of this one now it's releasing? Do check out Citadelum on Steam: bit.ly/4d7OIT2 [ad] Thank you for clicking and thanks to Abylight Studios for sponsoring.
Just bought the game. I watched your video, and it reminded me of Caesar 3. I had to try it. It was fun. Not overly difficult. Many game producers now are so focused on making the game difficult instead of fun. But the game had a nice balance. And visually was appealing. When I have some time, I'm looking forward to playing it.
I am watching this vdeo to bridge the time it gets released on steam finally. I had a lot of fun during the demo and my only concern was overly ambitious god activities. There is a lot I like and it will not replace C3 Augustus for me, but I am happy this genre gets some more acitivity and love these days again.
Yeah it's good that we got something in the subgenre. While streaming this I was trying to compare it to other contemporary ancient Roman city-builders, and I couldn't find any lol. I was sure some have released but even the 'Builders of' series isn't doing a Rome one.
I enjoyed the demo and it looks like they already improved a lot since then, great to see Update: I have 1 big problem with the game so far: every map is the same. It's just a big open field with resources scattered and no real variation between them. You can build the exact same city in every mission. There is also no logistics so you can also build your farms, industry and housing anywhere. The reason Caesar 3 is still my favorite city builder is because there's infinite replayability due to each map being a unique challenge I also tried the map editor and it's the most bare bones thing possible. You build from preset map pieces and then you put down some trees and rocks and you're done
Haha I can do texture work like I did with Nebuchadnezzar but things in 3D space might be hard for me. I'm also not experienced with game engines in general, but if someone gives me image files I can do a lot with that.
we need to see more. This was a joy to watch. thank you.
หลายเดือนก่อน +1
I am a fan of the classic Impressions games and Citadelum is the game I was waiting for, really enjoying it so far! I hope we have a series with all the missions. :)
You are under attack. Everyone: When in Rome. Just bought the game. Really looking forward to it. Love the mashed up features from various city builders. And I really look forward to city dwellers' humorous and witty dialogues in the future. Also, i've thought about this. In Simcity 4?, There were these missions that could be done. And that would impact the city. Someone incorporating that feature would be a fantastic thing. Like just imagine, people are complaining in the forum about thieves, so we play as a guard or a squad, and find the thieves guild. Or One of the senator is taking bribes from another city. A bit of an espionage mission and if it works, how to deal with the senator. My head is just brain storming while the game is being downloaded XD
same! A full play-through would be amazing! I love (and miss) the Caesar videos. So a play-through of this game with a bunch of longer videos would be fantastic!😊
This game has potential, I like it! But I can't shake off the feeling that something that made Caesar 3 great is missing here.. Is it possible to defend the city with your legions? I didn't find a way.
The bottom right wheel really indicates they plan on porting to mobile down the line. Like civ 6. Which is great for me since I play civ 6 on mobile nowadays exclusively.
Would be cool if you played through the campagin. I can't deny the city feels alive and thats a feature many mordern Citybuilders have sacrificed, haha.
How are walkers in this game? As I recall in Caesar 4 I did like how people would leave houses for their goods and entertainment (also how cluttered the streets were when the entertainment ended).
Thanks for the preview! Seems interesting. Not a fan of the color scheme...seems like everything is a shade of beige/brown? Hopefully mods like the one you did for Nebuchadnezzar can help the colors stand out a bit more.
58:10 So the cavalry lost to archers? I saw little cogwheel rolling in Zakh head when he had comprehend they died to archers after he explain that you can use tactic to dominate.
I had very few cavalry. A lot beats a little even if it's a counter. Yeah I lost my cavalry but the archers basically killed nothing else. Edit: Just to clarify, it was my 10 cavalry VS their 24 archers. They had more than double the archers than I had cavalry. I was not expecting my cavalry to just wipe out every archer for free. The little cog you saw was me calculating their relative strengths, not processing the fact my cavalry lost. To compare, they had 18 cavalry and I lost 0 archers because they ran their cavalry into my infantry, which they only killed 12.
the game looks nice and seems fun to play, though a little bit to intricate then i usually like in city builders. bg question from me what i can't find in the footage, how is the audio,music and voiceacting? and does the campain have some sorta storytelling?
This feels like Endzone 2. Does the dev use the engine for multiple city builders and just modifies it based on theme? Not that I mind, that has potential
Absolutely looks like a mobile game - and yet has a lot of complexity. The graphics are callbacks to mobile games like Farmville or "Glory of Rome" (facebook game) with little sparkles in the water (instead of animated water), cartoony Gods, and floaty numbers when you get a stat boost. I think these types of "hybrid" games will become more normal just as cross-platform PC games have become normal. I don't know if it's a good thing or not. I actually just came from your shortplay of Caesar 2 (posted 4 years ago). I urge all of you to compare the two games. To me, Caesar 2 felt "Roman", the music, the advisor - the city itself looked realistic and felt authentic without being flashy. The interface felt like a BBC documentary and the short full motion cutscenes were enjoyable. This...well, speaks for itself.
Came back to say that I'm not hating on this game. I actually want to try it! There's another indie game called "Pax Augusta" which strives for more authenticity with Roman architecture- but sadly lacks combat. I wish the teams would join and use "Pax Augusta" buildings and interface with this game's mechanics.
Is there a accept/get system in the game? Because I feel like you need to build a granary close to the farms and the market close to the granary. As a result, to me it feels like you NEED to build the city close to the production area.
iirc from the demo, granaries and storeyards have "infinite" range for market delivery. The markets have instant access to every granary on the map regardless of distance and road connections
It feels like a lot of city builders have popped up lately, all with similar mechanics and not offering much more than city builders from 15+ years ago. They also seem to be lacking any late game challenge and usually are full of bugs. If you compare any of them to sim city or Caesar you see they lack character and any deeper gameplay. The only one I've found that is actually pushing boundaries is workers and resources. This game feels the same, same mechanics as caesar3 with better UI and management but not really offering anything new. And due to the art style it's using it feels already more dated. I will give it a go, but it still looks like run of the mill game.
No missions in Greece and Asia Minor? Very important battles have taken place there, like the battle of Athens, battle of Magnesia ad Sypilum, battle of Pydna. Please, if the devs are reading this, consider some missions in the two very important provinces of the republic/empire. Ok, now time to watch the rest of the video :P PS the GOG referal link is not working for me? It instantly closes the opened tab. Do you have it as text url that I can copy paste in to my browser?
58:00 -> how come the 10 cavalry were destroyed by the archers alone? makes no sense, once the cavalry reaches contact it should be over for the archers. In CAESAR IV (in which this is clearly based) the cavalry is stronger than legionaries and legionaries alone destroy archer once reached contact, so those 10 cavalry should have cleared those 20 archers no problem, maybe lose ONE or two units at most...
@@vulcan2519 There were 24 archers. There can be balance discussions, but it's not unreasonable for 24 archers to kill 10 cavalry especially when I had to engage 1 archer group first, allowing the 2nd group to have time shooting. Balance in Caesar 4 (and Caesar 3) is all over the place, I wouldn't use it as a benchmark. In C4, a handful of armoured infantry wipe entire armies. In C3, cavalry is even more useless than this. Games are different, maybe compare it to 10 cavalry VS 24 archers in Rome Total War for a more realistic comparison?
I'm on a laptop because I moved across the world lol. I'd love a new PC but this laptop is actually really good and it feels like a bad idea to buy a new PC that's worse than my current laptop.
Every Roman city builder needs to choose their pantheon. You can't have all the gods. Because there's not really any water stuff happening in this game, Neptune isn't the best choice I feel.
@@GamerZakhWell to be honest not much in Caesar 4 we have Jupiter Mars Meecury Bachus Seres in Civ City Rome also Jupiter again Mars Venus Demetra and Mithras.
Turns out there hasn't been a lot. I thought there was, but during this stream I wanted to compare it to the last ancient Roman city builder that released and I couldn't find anything proper in the last 15 years. There's some other upcoming ones but not released ones. Greek, Egypt, Chinese, Mesopotamian, yes. Roman no. Even the 'Builders of' series doesn't have a Roman one.
Oh sounds like a miss; Gets very repetitive and annoying having to rebuild essentially the same town over for every "mission". This is not a city builder. It's build the same set of buildings, without any challenge to gather a type of resource and send it to rome. repeat 10 times.
Every modern city builder with military should based it on simplified total war military mechanics. There always should be some basic rock-paper-scissors interactions between unit types. PS: Shame on you, Pharaoh remake, shame...
So... what do you think of this one now it's releasing? Do check out Citadelum on Steam: bit.ly/4d7OIT2 [ad] Thank you for clicking and thanks to Abylight Studios for sponsoring.
Game seems very promising! Has improved quite a bit since you last demo.
I might get it if it ever goes on gog I think. It looks pretty good.
Rotes😊🎉
Just bought the game. I watched your video, and it reminded me of Caesar 3. I had to try it. It was fun. Not overly difficult. Many game producers now are so focused on making the game difficult instead of fun. But the game had a nice balance. And visually was appealing. When I have some time, I'm looking forward to playing it.
"Oh I better put this on my wishlist"... "Oh yeah, I put it on there last time Zakh put a video up playing this game!"
Lol😅😂❤🫖🎉
I am watching this vdeo to bridge the time it gets released on steam finally. I had a lot of fun during the demo and my only concern was overly ambitious god activities. There is a lot I like and it will not replace C3 Augustus for me, but I am happy this genre gets some more acitivity and love these days again.
Yeah it's good that we got something in the subgenre. While streaming this I was trying to compare it to other contemporary ancient Roman city-builders, and I couldn't find any lol. I was sure some have released but even the 'Builders of' series isn't doing a Rome one.
I enjoyed the demo and it looks like they already improved a lot since then, great to see
Update: I have 1 big problem with the game so far: every map is the same. It's just a big open field with resources scattered and no real variation between them. You can build the exact same city in every mission. There is also no logistics so you can also build your farms, industry and housing anywhere. The reason Caesar 3 is still my favorite city builder is because there's infinite replayability due to each map being a unique challenge
I also tried the map editor and it's the most bare bones thing possible. You build from preset map pieces and then you put down some trees and rocks and you're done
I can see we already need a zach "better grass" mod
Haha I can do texture work like I did with Nebuchadnezzar but things in 3D space might be hard for me. I'm also not experienced with game engines in general, but if someone gives me image files I can do a lot with that.
Looks really promising! Speaking of nostalgia-infused ancient city builders: Are you still planning on playing through Pharaoh: A New Era?
we need to see more. This was a joy to watch. thank you.
I am a fan of the classic Impressions games and Citadelum is the game I was waiting for, really enjoying it so far! I hope we have a series with all the missions. :)
Good stuff Zakh. Glad that we are getting new roman themed games - and that you can play and review them for us.
I can see myself watching you play these Roman City builders for days
Just be careful with the cities names!
I did check for underscores lol
@@GamerZakhThis game Is a great mix between Caesar 4 and Civcity Rome and Grand Ages Rome.
More like C4. C3 has its own charm and weirdness due to walking mechanics which makes it unique.
Luckily there was no Samarkand in the Roman Empire.
You are under attack.
Everyone: When in Rome.
Just bought the game. Really looking forward to it. Love the mashed up features from various city builders. And I really look forward to city dwellers' humorous and witty dialogues in the future.
Also, i've thought about this. In Simcity 4?, There were these missions that could be done. And that would impact the city. Someone incorporating that feature would be a fantastic thing. Like just imagine, people are complaining in the forum about thieves, so we play as a guard or a squad, and find the thieves guild. Or One of the senator is taking bribes from another city. A bit of an espionage mission and if it works, how to deal with the senator.
My head is just brain storming while the game is being downloaded XD
Cool video. I would like to see you play this some more.
same! A full play-through would be amazing! I love (and miss) the Caesar videos. So a play-through of this game with a bunch of longer videos would be fantastic!😊
The city building game we were waiting for! Thanks for showing
Emperor ROTMK was always my favourite, but I loved all the classic Impressions city builders :)
im about to beat C3 military campaign on augustus for the first time, GZ you helped me complete this game that confounded me as a kid!
already had this on wishlist, but nice to see real gameplay.
Looks like a mix of Caesar 3 and Civilization
Looks super sweet. Reminiscent of the olden ones. 😊
This game has potential, I like it! But I can't shake off the feeling that something that made Caesar 3 great is missing here..
Is it possible to defend the city with your legions? I didn't find a way.
Nice video and game. Will try to have it somewhere in my mind if one day they decide to put it on GoG.
The bottom right wheel really indicates they plan on porting to mobile down the line. Like civ 6.
Which is great for me since I play civ 6 on mobile nowadays exclusively.
Just bought the game - Cant wait to try it.
Would be cool if you played through the campagin. I can't deny the city feels alive and thats a feature many mordern Citybuilders have sacrificed, haha.
How are walkers in this game? As I recall in Caesar 4 I did like how people would leave houses for their goods and entertainment (also how cluttered the streets were when the entertainment ended).
Thanks for the preview! Seems interesting. Not a fan of the color scheme...seems like everything is a shade of beige/brown? Hopefully mods like the one you did for Nebuchadnezzar can help the colors stand out a bit more.
58:10 So the cavalry lost to archers? I saw little cogwheel rolling in Zakh head when he had comprehend they died to archers after he explain that you can use tactic to dominate.
I had very few cavalry. A lot beats a little even if it's a counter. Yeah I lost my cavalry but the archers basically killed nothing else. Edit: Just to clarify, it was my 10 cavalry VS their 24 archers. They had more than double the archers than I had cavalry. I was not expecting my cavalry to just wipe out every archer for free. The little cog you saw was me calculating their relative strengths, not processing the fact my cavalry lost. To compare, they had 18 cavalry and I lost 0 archers because they ran their cavalry into my infantry, which they only killed 12.
Alien planet maps and Romans?? It's Empire Earth all over again!
I did have a look at it and it's an alien world for sure. Crystal formations instead of trees and even the region map looks different.
I noticed that the waterways that transport water would flash
How did you liked Romania? Good work btw, long time follower :)
@@blogbusinness Thanks! Romania was great, very welcoming people, good food, and strangely felt a lot like my home country Malaysia haha
the game looks nice and seems fun to play, though a little bit to intricate then i usually like in city builders. bg question from me what i can't find in the footage, how is the audio,music and voiceacting? and does the campain have some sorta storytelling?
This feels like Endzone 2. Does the dev use the engine for multiple city builders and just modifies it based on theme? Not that I mind, that has potential
Almost every game today is either Unity or Unreal Engine.
what you think of Tlatoani: Aztec Cities ?? its also pharaoh style
The podium man is back...
Looks promising
Looks like a great game. You make it look easy! I bet I will get slaughtered. lol
Absolutely looks like a mobile game - and yet has a lot of complexity. The graphics are callbacks to mobile games like Farmville or "Glory of Rome" (facebook game) with little sparkles in the water (instead of animated water), cartoony Gods, and floaty numbers when you get a stat boost.
I think these types of "hybrid" games will become more normal just as cross-platform PC games have become normal. I don't know if it's a good thing or not.
I actually just came from your shortplay of Caesar 2 (posted 4 years ago). I urge all of you to compare the two games. To me, Caesar 2 felt "Roman", the music, the advisor - the city itself looked realistic and felt authentic without being flashy. The interface felt like a BBC documentary and the short full motion cutscenes were enjoyable.
This...well, speaks for itself.
Came back to say that I'm not hating on this game. I actually want to try it!
There's another indie game called "Pax Augusta" which strives for more authenticity with Roman architecture- but sadly lacks combat. I wish the teams would join and use "Pax Augusta" buildings and interface with this game's mechanics.
Don't forget the Gods! lol
Is there a accept/get system in the game? Because I feel like you need to build a granary close to the farms and the market close to the granary. As a result, to me it feels like you NEED to build the city close to the production area.
iirc from the demo, granaries and storeyards have "infinite" range for market delivery. The markets have instant access to every granary on the map regardless of distance and road connections
@@Ails1234 Okay, thank you.
It feels like a lot of city builders have popped up lately, all with similar mechanics and not offering much more than city builders from 15+ years ago. They also seem to be lacking any late game challenge and usually are full of bugs.
If you compare any of them to sim city or Caesar you see they lack character and any deeper gameplay.
The only one I've found that is actually pushing boundaries is workers and resources.
This game feels the same, same mechanics as caesar3 with better UI and management but not really offering anything new. And due to the art style it's using it feels already more dated.
I will give it a go, but it still looks like run of the mill game.
Abs!
No missions in Greece and Asia Minor? Very important battles have taken place there, like the battle of Athens, battle of Magnesia ad Sypilum, battle of Pydna. Please, if the devs are reading this, consider some missions in the two very important provinces of the republic/empire. Ok, now time to watch the rest of the video :P
PS the GOG referal link is not working for me? It instantly closes the opened tab. Do you have it as text url that I can copy paste in to my browser?
Gotta save some stuff for future DLCs!
Its too bad it doesent have mission in Gaul and Germania the Balkans only Italy Hispania and Nortn Africa.
A good Rome builder was not made in a day!
It certainly feels like it a bit
Looks 👍
go go Mr Caesar Zakh ! :)
Cool my weekend game now❤
What was I thinking? I should have come to you to find out the answer to this question 1st. Thanks
nice
Plebs are needed
Bonus dies! Civis Zacher!
58:00 -> how come the 10 cavalry were destroyed by the archers alone? makes no sense, once the cavalry reaches contact it should be over for the archers. In CAESAR IV (in which this is clearly based) the cavalry is stronger than legionaries and legionaries alone destroy archer once reached contact, so those 10 cavalry should have cleared those 20 archers no problem, maybe lose ONE or two units at most...
@@vulcan2519 There were 24 archers. There can be balance discussions, but it's not unreasonable for 24 archers to kill 10 cavalry especially when I had to engage 1 archer group first, allowing the 2nd group to have time shooting. Balance in Caesar 4 (and Caesar 3) is all over the place, I wouldn't use it as a benchmark. In C4, a handful of armoured infantry wipe entire armies. In C3, cavalry is even more useless than this. Games are different, maybe compare it to 10 cavalry VS 24 archers in Rome Total War for a more realistic comparison?
can this game be in french ??
52:02 WHAT! I thought you are not yet 30
Haha there's a reason why I like 90s games
Multiplayer??
17" monitor? Brother is living the 1990's life.
I'm on a laptop because I moved across the world lol. I'd love a new PC but this laptop is actually really good and it feels like a bad idea to buy a new PC that's worse than my current laptop.
Where is NEPTUNEEEEE???
Every Roman city builder needs to choose their pantheon. You can't have all the gods. Because there's not really any water stuff happening in this game, Neptune isn't the best choice I feel.
@@GamerZakhWell to be honest not much in Caesar 4 we have Jupiter Mars Meecury Bachus Seres in Civ City Rome also Jupiter again Mars Venus Demetra and Mithras.
A world map on a roman empire age xDD
A 'world map' is just a game mechanic term. A map of the known world is still a world map.
@@GamerZakh i know but was funny :D although in caesar 3 the “world map icon” was a empire roman map 🫢
Zack the romans didnt sacrifice humans .
You can tell the devs, I'm not 100% on all Roman history in the moment I tend to have to double check.
Is this an ancient Roman city builder? It looks like an ancient Roman city builder. There sure are a lot of ancient Roman city builders.
Turns out there hasn't been a lot. I thought there was, but during this stream I wanted to compare it to the last ancient Roman city builder that released and I couldn't find anything proper in the last 15 years. There's some other upcoming ones but not released ones. Greek, Egypt, Chinese, Mesopotamian, yes. Roman no. Even the 'Builders of' series doesn't have a Roman one.
Oh sounds like a miss;
Gets very repetitive and annoying having to rebuild essentially the same town over for every "mission".
This is not a city builder. It's build the same set of buildings, without any challenge to gather a type of resource and send it to rome. repeat 10 times.
No it's not, citadelum lacks something that Caesar had plenty, charisma and soul that get you entangled to end the campaign
Dont be like pharaoh a new era
Every modern city builder with military should based it on simplified total war military mechanics.
There always should be some basic rock-paper-scissors interactions between unit types.
PS: Shame on you, Pharaoh remake, shame...
To be honest. 3d graphics killed isometric city builders like this. I DON'T SEE A FCKING THING and I don't like the game just because of that
its ugly compared to ceasar. i got it im gonna wait till they update it more the gods are nuts
Plebs are needed