Alicorn : i have multiple rocket launcher Trigger: me too Alicorn: i have double railgun Trigger: me too lol Alicorn: ..... Trigger: i also got this thing that makes me a literal god Alicorn: WHAT THE FU-
So the Alicorn is like a supersized Nosferatu? -) both have multimissile launchers -) both have two railguns that doesn't one shot -) both have some sort of jammer -) both have guns at the front on both sides -) both are known to control drones (Well, in AC6 at least)
The prophet has returned! Praise be to SALVATION!!! Now the ignorant masses shall see true SALVATION, I give to you the SALVATION run. Any aircraft, no parts and no special weapons, ace difficulty and the ballast tanks can only be fired upon once all other emplacements are destroyed. And for those fellow submariners who beat this, I give to you the TRUE SALVATION run. rules are the same as above with the added restrictions that you cannot use any planes over 600,000 rp and dieing means that you restart the mission. And for those who just want a bit of fun, see how far you can get with the CFA using EMLs only. Good luck my fellow submariners.
"Oh it's beautiful." Also why are people upset? We knew ADMMs would be nerfed from previous Ace games to fit the Ace7 balance. We knew the 10km range would get slashed. They still perform as 12 AGM/AAM as they always have with 1 shot kill on most targets except for heavy bombers, stealth fighters and bosses. They're perfection as i see them
@ given the overall balance of Ace7 compared to the balanced of Ace6, I say the Nosferatu is perfect in 7. My test flight was on Stonehenge and not only were the ground targets wasted with little to no effort but I was killing the drones so fast that long Caster said I was running away with the score
even with the nerf its still quite good if you slap some upgrade part. the fact that it launched upward then steer to target actually work against unusual opponent like Hugin & Munin from my testing. your initial direction didnt really matter unlike standard missile, closer to qaam without upgrade
@@zuflis yes, because it's missiles essential come from 4 different directions than 1, it makes it very good against bosses. Their default path finds by for dodging only only handle 1 missile before at a time. The Nosferatu and its 4 vectors makes boss pathfinding panic. My second flight after Stonehenge was on Hush and they didn't know what to do. Missiles were just loading into them. But overall I like how they balanced the ADMMs in 7. You can't just spam them willy nilly like in Ace 6 and infinity, you gotta line up a decent shot first, one where you know the AI pathfinding will panic
Really, this isn't a fair test of the ADMM. Special weapons do about a quarter of the amount of damage to the alicorn than they do against other targets. To really show off the ADMM, put them in anchorhead raid.
Yeah, never mind that those unarmed convoys transported war critical supplies, or that we targeted tanks and AA emplacements inside the city, not houses, hospitals and orphanages. Trigger must be a war criminal, he would not be cool if he wasn't a war criminal 🙄 Also, let's pretend that those tents around Shillage castle actually had refugees in them and no military use: It wasn't Trigger who choosed to fire on them. It was *you,* the player.
@@Myuutsuu85 you know this is the concept that Ace Combat Zero use. It has the so called “Morality”/ style of ACE bar. Knight: those who fought with Honor (Basically just destroy the MAIN targets) Soldier: Those who knows the tide of battle. (Destroy main objectives, secondaries, and not the tertiaries (marked in yellow: usually civilian structure, damaged/immobilized enemy craft/vehicle/air & also fleeing enemy) MERCENARY: Those who seek fame. (Literally player go brrrrrrt F everything, destroy everything that is on your HUD.) Note: I forgot the description of the three types of ACES but you know what I meant. Note 2: if you know the correct ones, please correct me.
@@DanTheTTT You are right but it is the players choice, which part to follow. It is not set in stone. Almost everyone acts like Trigger, and of course, Cipher as well, is some bloodthirsty animal, that slaughter anyone they can, just for the kicks of it. I do not want to root for people like that, not in those types of games. Imaging Trigger/Chipher as pilots who know their duty, yet have a concept of honor and maybe even sportsmanship would not turn them into worse characters. At least that's what I think.
I’d say if the individual who surrenders then goes back on their word and refuses to surrender, firing at them should be legal if there is no doubt they’re not surrendering.
For a fun treat, try using the XFA-27 with MSTMs on Ace. You can literally destroy the ballast tanks before the Alicorn dives, skipping more than 50% of the final DLC mission. It's not even fair.
I just did this with the XFA-57 and realised I'd done the same thing as when I played the missions the first time. JSOWs don't work against moving targets. Also because most of alicorn's targets are only vulnerable from certain directions dropping fore and aft so bomblets hit all over the boat do minimal damage. The CFA is absolutely hilariously broken in Fleet Destruction and Anchorhead though. Fly in with the railguns and pop all the ships and platforms easily in fleet, then do the same in anchorhead, once the ships are down refit missiles and wipe all the soft targets in one pass. second enemy fleet comes in on a return line so fly over, soften up as many of the soft targets as you can on the ships with one volley of missiles, go get railguns, sink them then go get missiles again. When the Edge Twins show up they like to do weird low speed maneuvers right above you. Turns out the vertical launchers will lock and shoot at targets directly above them and don't like firing without a lock so one goes above you, mash the fire button and boom, dead bat because the AI coding has no idea it's about to get shot in that position.
yes, ADMM vertical launch actually gives it better edge at high maneuver enemy AI than any other missile (except QAAM maybe). no need for visual target, just lock on sound will still make it go after enemy just fine
ADMM nerfs were pretty much expected. Despite that, they're ungodly good against drones. Best SP weapon is definitely XFA-27's. You essentially get 4 more standard missiles, and it's a fuckin blast. Cooldown is pretty much nonexistent.
Albastru-Electrice CFA-44 "Nosferatu" (NATO code "Fandance") modern on-board stealth fighter equipped with an innovative weapon system. It looks like the Su-33 after going to the gym. He can perform many actions during missions, which is facilitated by ADMM missiles. The problem with the CFA-44 is that this fighter originated in a country that just shook off the fall of the Ulysses asteroid, and then plunged into a civil war that brought a military junta to power. The development of the fighter took a huge amount of money. Reportedly, journalists who wanted to know something about CFA-44 were disappearing under mysterious circumstances. Only one prototype was built. It was to be the main fighter of the Sky Fleet and the "Strigon" squadron. But in the end, the Su-33 was used. And this specimen was used in the duel between Ilya Pasternak and "Talisman" during the liberation of Gracemeria and was destroyed. In my opinion, only one fighter could compete with the CFA-44: the F-22N Sea Raptor. Considering the ability to perform multiple tasks during missions, the best one is Dassault Rafale M and Saab Gripen. And what additional skins should Rafale M and Mirage 2000-5, Gripen C/D/E/F/EW/M receive, and which Rafale C/B and Saab J35J Draken should they have appeared in AC7? Mirage 2000-5:" Sky Kid "," Experimental "," Schakal ", Rafale M:" GrauOrca ", "Cocoon", "Aurelia", "Vega", "Mobius 2004/2014", Rafale C: O: Standard French Air and Space Force Camouflage, E: Qatar Air Force Camouflage, SP: Rafale Solo Display colors or ACX demonstrator colors, 7. Rafale A or "Aurelia"/"Emmeria" colors, Rafale B: O: Standard French Air and Space Force camouflage, E: B301/302 prototype livery, SP: "Decoder", 7. Oured Capital District Air Command livery, J35J Draken: O: Air superiority gray, E: Dark green-brown camouflage, SP: Desert camouflage from "Area 88", 7. "Espada 1", 8. "Cipher", Gripen C/D/F/EW/M: O: Standard Swedish Air Force camouflage/Gripen Maritime camouflage, E: Forest camouflage/Blue sea camouflage, SP: Colors of the Gripen prototype No. 5/Blue with yellow stripes, 7. "Wisna", 8. "Gryphus ", 9." Messer ", Gripen E:" Copy # 6002 camouflage "," Squadron Grendel "," Nordennavic "," Ustio ".
I wish they'd do single players weapons different from multiplayer. Meaning make them Op like they usually are in past games but only in single player.
Shirako Takamoto yeah. It’s shown thst MP and SP have separate versions because of the laser mod that makes lasers as powerful in previous installments.
The captain of a giant submarine with two railguns, and the ace of aces with the ADMM. It's time. Our battle will be legendary. Edit: I think that there's damage reduction in place to stop you from curb-stomping the Alicorn in one minute. Oh, well...
Hmmmm...... Since the CFA-44 was devoloped for carrier take offs, imagine if something like the Alicorn could launch the Nosferatu as well? just like the Butterfly Master from the Heavy Command Cruiser..... that would look badass.
@@niekelsing I am aware, but Ace6 also had HUNDREDS of enemies in each mission. For balancing reasons, of course the Nosferatu was a monster there because it needed to fire off multiple salvos of the ADMMs at long range. Ace7 has WAY less targets per mission so the slight nerf of losing a few km of range is negligible
I love seeing any antagonist aircraft go in certain boss fights in either any ace combat game or even project wingman like this one. I even decided to buy the aircraft based on the hugin/munin drones and use it in all the sp missions
The Nosferatu is cool and all, but I never noticed one of the SACS pilots saying "I'll go head on with Three Strikes and take him with me!" Good lord that's something right outta War Thunder.
While I will never consent to saying Captain Torres is good, he is smart and super determined. He's willing to sink the Alicorn JUST TO KILL SOME PEOPLE. Yikes.
A part of me hopes someone somewhere makes a Su-34 style bomber variant of the CFA-44.. WITH 4 Shoulder mounts and 6-8 mounting points under the wings(like the Gripen does) and around 4 under the thrusters(like usual Sukhois) underneath.... Death Machine, with nerfed maneuverability but hardened Armor
Alicorn: Has multiple CIWS, SAM's, rail guns, and a main cannon. ME with overpowered star cruiser fleets: two can play that game buddy. \/thanks to fidelis miles for the original comment.\/
So, the ADMM now counts the total amount of missiles, not the volleys. Interesting. Also, I didn't notice, but does the ADMM launch a volley whether all missiles are lock or not or it doesn't launch a "full" volley?
its not. it launch how many were locked on target with maximum of 2 per target (12 at once max), so if you are against a single enemy it would fire 2 missile per fire. in short you dont lose the remaining salvo
I just got my 3 craft pack :D leme know if you wanna make some aircraft testing, I also play in ps4. BTW ADMM looks kinda nerfed to me but I bet in multi-player it should be balanced
For me doesn't come yet untill tomorow, bur I tested casual [Easy] Difficulty, infinite guns and infinite missles, those reload fast and enemys barely move, and AAguns just took at least 1% damage hardly. For the ADMM of CFA-44 are the same or little more damage as GKRT, just needed sp damage make them more lethal.
Honestly, I like this version of the CFA-44 it's not broken to the point where it makes everything boring but it's also not a wet paper bag. Plus I like how it's the only plane in AC7 that has G-lock from AC6 every time you do a high G turn. The plane is pretty much always in PSM mode xD
@@gracecalis5421 It's just a Ace Combat term. It sounds like G-LOC but since pilots in Ace Combat don't give a shit about blacking out from taking to much G's... G-LOC isn't a thing in Ace Combat at least in gameplay. G-lock however, is when a plane is locked into High G "mode". Though in Ace Combat 6, I think the CFA-44 was the only plane that locked up in high g turns since it was so unstable. The only way to get out of the G-lock in Ace Combat 6 was to either stall out or by letting the plane idle for a few seconds. In Ace Combat 7, the CFA-44 sort of has that G-lock trait but instead of locking you in high g it acts more like a extended high g turn. Reason why is because you don't need to idle the plane or stall out to get out of the high g turn. Sorry for the wall of text 😂
Give'em a break. When it gets down to it, when someone surrenders you have to give them to chance to see if they'll go through with it. If Strider Squadron attacked them during the process of surrender and breaches international law, there'll be big trouble on the country the attackers represent. Even if Strider's reasoning is sound, they'll still have to stick by the law set down, lest they pay the price. Besides David clearly saw through Matia's deception and asked Trigger to make the shot, and I'm sure Trigger had his finger on the trigger ready to pull. Matias was given a chance to stand down and disarm his weapons and surrender, but instead chose to disobey surrendering to try to destroy Oured, which breeches orders and chose to be destroyed. Don't fault Long Caster for upholding the laws, rules, and policies as he should as an airmen, as does all soldiers who chose to enlist.
@@leon4000 he could've costed the war from a stupid law that doesn't really matter Torres is insane u can't trust him it's so obvious long caster bought into it of course im going to give him shit for it
@@woodie5536 I'm just telling you what's up that's all. That's how it rolls in the military. Soldiers always have to play it by the book for the most. Granted it's iffy depending on whose in charge, but they don't mess around with this stuff.
What about the Season Pass owners like myself? Do we get the Special DLC as part of that? Otherwise I want a full refund of my £50 I paid for the pre-order.
Alicorn: *Has multiple CIWS, SAM's and rail guns*
CFA-44 with ADMM: Two can play that game buddy.
it's funny if you think about it the nosferatu is basically a mini alicorn, multimissile (vls) railguns and radar jammers.
.....
@@Kronos008 sorry, but the CFA-44 Nosferatu beat you.
@@d.olivergutierrez8690 _And_ it's carrier-operated, so yes, it can go out to sea; she's made for that.
@@d.olivergutierrez8690 we shall fill alicorn with mini alicorns!
Don't make me press forward on the dpad
-Strigon Leader
press x to doubt.
Alicorn : i have multiple rocket launcher
Trigger: me too
Alicorn: i have double railgun
Trigger: me too lol
Alicorn: .....
Trigger: i also got this thing that makes me a literal god
Alicorn: WHAT THE FU-
xdddddddddddddddd salvation xddddddddddddddd
What's wrong Torres?
Can't stand the taste of homing popcorns?
So the Alicorn is like a supersized Nosferatu?
-) both have multimissile launchers
-) both have two railguns that doesn't one shot
-) both have some sort of jammer
-) both have guns at the front on both sides
-) both are known to control drones (Well, in AC6 at least)
Yeah, it could've been better if they give Nosferatu WUAV instead of IEWS.
Alicorn : Destroy CFA-44 immediately !!!
CFA-44 : Wanna taste my ADMM or Railgun ?
Why my crisp white sheets
There's another two Hrimfaxi submarines Captain
Back to abyss as you go
Maybe your rest in quiet slumber
@@TineFangaming oh god that applies more than ever now xD
... again. 😉
The prophet has returned! Praise be to SALVATION!!! Now the ignorant masses shall see true SALVATION, I give to you the SALVATION run. Any aircraft, no parts and no special weapons, ace difficulty and the ballast tanks can only be fired upon once all other emplacements are destroyed.
And for those fellow submariners who beat this, I give to you the TRUE SALVATION run. rules are the same as above with the added restrictions that you cannot use any planes over 600,000 rp and dieing means that you restart the mission.
And for those who just want a bit of fun, see how far you can get with the CFA using EMLs only.
Good luck my fellow submariners.
Alicorn: Shoot that plane with our two railguns!! we have power!!
Nosferatu: I have two railguns too! And you have to destroy me to destroy them!!
Thats...thats exactly what I just said I will do
"Oh it's beautiful."
Also why are people upset? We knew ADMMs would be nerfed from previous Ace games to fit the Ace7 balance. We knew the 10km range would get slashed. They still perform as 12 AGM/AAM as they always have with 1 shot kill on most targets except for heavy bombers, stealth fighters and bosses. They're perfection as i see them
@ given the overall balance of Ace7 compared to the balanced of Ace6, I say the Nosferatu is perfect in 7. My test flight was on Stonehenge and not only were the ground targets wasted with little to no effort but I was killing the drones so fast that long Caster said I was running away with the score
even with the nerf its still quite good if you slap some upgrade part. the fact that it launched upward then steer to target actually work against unusual opponent like Hugin & Munin from my testing. your initial direction didnt really matter unlike standard missile, closer to qaam without upgrade
@@zuflis yes, because it's missiles essential come from 4 different directions than 1, it makes it very good against bosses. Their default path finds by for dodging only only handle 1 missile before at a time. The Nosferatu and its 4 vectors makes boss pathfinding panic.
My second flight after Stonehenge was on Hush and they didn't know what to do. Missiles were just loading into them.
But overall I like how they balanced the ADMMs in 7. You can't just spam them willy nilly like in Ace 6 and infinity, you gotta line up a decent shot first, one where you know the AI pathfinding will panic
Really, this isn't a fair test of the ADMM. Special weapons do about a quarter of the amount of damage to the alicorn than they do against other targets. To really show off the ADMM, put them in anchorhead raid.
@@GoldenSkies061 now I wanna see that.
Alicorn: So, whats your special in the menu?
CFA-44: I suggest to give you the RAILGUN SPECIAL Mixed with ADMM's on top
"It's a BREACH OF INTERNATIONAL LAW"
*Literally annihilated unarmed convoys, bombing cities, oh why not destroy some structures, refugee tents....
Yeah, never mind that those unarmed convoys transported war critical supplies, or that we targeted tanks and AA emplacements inside the city, not houses, hospitals and orphanages.
Trigger must be a war criminal, he would not be cool if he wasn't a war criminal 🙄
Also, let's pretend that those tents around Shillage castle actually had refugees in them and no military use: It wasn't Trigger who choosed to fire on them. It was *you,* the player.
@@Myuutsuu85 you know this is the concept that Ace Combat Zero use.
It has the so called “Morality”/ style of ACE bar.
Knight: those who fought with Honor (Basically just destroy the MAIN targets)
Soldier: Those who knows the tide of battle. (Destroy main objectives, secondaries, and not the tertiaries (marked in yellow: usually civilian structure, damaged/immobilized enemy craft/vehicle/air & also fleeing enemy)
MERCENARY: Those who seek fame. (Literally player go brrrrrrt F everything, destroy everything that is on your HUD.)
Note: I forgot the description of the three types of ACES but you know what I meant.
Note 2: if you know the correct ones, please correct me.
@@DanTheTTT You are right but it is the players choice, which part to follow. It is not set in stone.
Almost everyone acts like Trigger, and of course, Cipher as well, is some bloodthirsty animal, that slaughter anyone they can, just for the kicks of it.
I do not want to root for people like that, not in those types of games.
Imaging Trigger/Chipher as pilots who know their duty, yet have a concept of honor and maybe even sportsmanship would not turn them into worse characters. At least that's what I think.
I’d say if the individual who surrenders then goes back on their word and refuses to surrender, firing at them should be legal if there is no doubt they’re not surrendering.
For a fun treat, try using the XFA-27 with MSTMs on Ace. You can literally destroy the ballast tanks before the Alicorn dives, skipping more than 50% of the final DLC mission. It's not even fair.
You can do the same with LACM.
But in order to S-rank it, you need Alicorn to dive once to get some points from the drones.
AWACS Long Caster
《Strider 1, DRIVE! DRIVE!》
I always loved when that voice line came up.
Would love to see you battle the Arsenal Bird with the CFA. Gotta see that Macross Missile Massacre in action.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA LOOOOOOOOOOOOOOL
I just did this with the XFA-57 and realised I'd done the same thing as when I played the missions the first time. JSOWs don't work against moving targets. Also because most of alicorn's targets are only vulnerable from certain directions dropping fore and aft so bomblets hit all over the boat do minimal damage.
The CFA is absolutely hilariously broken in Fleet Destruction and Anchorhead though. Fly in with the railguns and pop all the ships and platforms easily in fleet, then do the same in anchorhead, once the ships are down refit missiles and wipe all the soft targets in one pass. second enemy fleet comes in on a return line so fly over, soften up as many of the soft targets as you can on the ships with one volley of missiles, go get railguns, sink them then go get missiles again.
When the Edge Twins show up they like to do weird low speed maneuvers right above you. Turns out the vertical launchers will lock and shoot at targets directly above them and don't like firing without a lock so one goes above you, mash the fire button and boom, dead bat because the AI coding has no idea it's about to get shot in that position.
yes, ADMM vertical launch actually gives it better edge at high maneuver enemy AI than any other missile (except QAAM maybe). no need for visual target, just lock on sound will still make it go after enemy just fine
ADMM nerfs were pretty much expected. Despite that, they're ungodly good against drones. Best SP weapon is definitely XFA-27's. You essentially get 4 more standard missiles, and it's a fuckin blast. Cooldown is pretty much nonexistent.
Albastru-Electrice CFA-44 "Nosferatu" (NATO code "Fandance") modern on-board stealth fighter equipped with an innovative weapon system. It looks like the Su-33 after going to the gym. He can perform many actions during missions, which is facilitated by ADMM missiles.
The problem with the CFA-44 is that this fighter originated in a country that just shook off the fall of the Ulysses asteroid, and then plunged into a civil war that brought a military junta to power. The development of the fighter took a huge amount of money. Reportedly, journalists who wanted to know something about CFA-44 were disappearing under mysterious circumstances. Only one prototype was built. It was to be the main fighter of the Sky Fleet and the "Strigon" squadron. But in the end, the Su-33 was used. And this specimen was used in the duel between Ilya Pasternak and "Talisman" during the liberation of Gracemeria and was destroyed.
In my opinion, only one fighter could compete with the CFA-44: the F-22N Sea Raptor. Considering the ability to perform multiple tasks during missions, the best one is Dassault Rafale M and Saab Gripen.
And what additional skins should Rafale M and Mirage 2000-5, Gripen C/D/E/F/EW/M receive, and which Rafale C/B and Saab J35J Draken should they have appeared in AC7? Mirage 2000-5:" Sky Kid "," Experimental "," Schakal ", Rafale M:" GrauOrca ", "Cocoon", "Aurelia", "Vega", "Mobius 2004/2014", Rafale C: O: Standard French Air and Space Force Camouflage, E: Qatar Air Force Camouflage, SP: Rafale Solo Display colors or ACX demonstrator colors, 7. Rafale A or "Aurelia"/"Emmeria" colors, Rafale B: O: Standard French Air and Space Force camouflage, E: B301/302 prototype livery, SP: "Decoder", 7. Oured Capital District Air Command livery, J35J Draken: O: Air superiority gray, E: Dark green-brown camouflage, SP: Desert camouflage from "Area 88", 7. "Espada 1", 8. "Cipher", Gripen C/D/F/EW/M: O: Standard Swedish Air Force camouflage/Gripen Maritime camouflage, E: Forest camouflage/Blue sea camouflage, SP: Colors of the Gripen prototype No. 5/Blue with yellow stripes, 7. "Wisna", 8. "Gryphus ", 9." Messer ", Gripen E:" Copy # 6002 camouflage "," Squadron Grendel "," Nordennavic "," Ustio ".
they really nerfed the admm? whatever i love the nosferatu no matter what
Yeah but it wasn't that much really also imagine ADMM/QAAM trailing and you got yourself an op weapon that might ruin the experience of others
Is like GKRT but aply in aircrafts too, just sp damage upgrades and is done
Well they nerfed practically every other super planes unique weapon so I figured the same would apply here.
I wish they'd do single players weapons different from multiplayer. Meaning make them Op like they usually are in past games but only in single player.
Shirako Takamoto yeah. It’s shown thst MP and SP have separate versions because of the laser mod that makes lasers as powerful in previous installments.
that last fight sequence with 98% damage
I'm watching thinking, "Are you even trying to evade, or are you just hellbent on proving that the Nosferatu is a brick shithouse?"
Alicorn: who are you?
CFA-44: I’m you but better
"MATIAS, ARE YOU SEEING THIS, IT'S NOT OVER YET!!!!"
-ILYA PASTERNAK, ON MATIAS TORRES
The captain of a giant submarine with two railguns, and the ace of aces with the ADMM. It's time. Our battle will be legendary.
Edit: I think that there's damage reduction in place to stop you from curb-stomping the Alicorn in one minute. Oh, well...
I always remember having one major issue with the cfa44 it stalled really easily anyone else have a similar issue
It has a stupid high stall speed
Alicorn: "This is the end of wakanda"
Hmmmm...... Since the CFA-44 was devoloped for carrier take offs, imagine if something like the Alicorn could launch the Nosferatu as well? just like the Butterfly Master from the Heavy Command Cruiser..... that would look badass.
That's Heavy Command Cruiser 2.0
Estovakian Super-aircraft piloted by Osean Ace VS Yuktobanian Super-submarine commanded by Erusean Naval Captain.
That's something...
CFA 44 Nosferatu is legendary
Looks like the ADMM needs a damage mod on PC, similar to what was done for the TLS.
It does the same damage as other SP weapons like QAAM or 8AAM. That's fine as it is
yeah the dmg is fine *too me dis too op xD *
@@phantomwraith1984 it was SEVERELY more overpowered in AC6 though. It was the literal bane of every ground target.
@@niekelsing I am aware, but Ace6 also had HUNDREDS of enemies in each mission. For balancing reasons, of course the Nosferatu was a monster there because it needed to fire off multiple salvos of the ADMMs at long range.
Ace7 has WAY less targets per mission so the slight nerf of losing a few km of range is negligible
Yeah, it looks terrible :(
I love seeing any antagonist aircraft go in certain boss fights in either any ace combat game or even project wingman like this one. I even decided to buy the aircraft based on the hugin/munin drones and use it in all the sp missions
Fun fact: With ADMMs you can focus down the railguns and destroy both before they have a chance to fire.
Capt. Torres: Eat my limitless anti-air weapons
Trigger on ADM: *Unloads 2 billion missiles*
The Nosferatu is cool and all, but I never noticed one of the SACS pilots saying "I'll go head on with Three Strikes and take him with me!" Good lord that's something right outta War Thunder.
pasterhacks protecting the future
Mihaly: "Wait, it's all Nosferatu?"
Pasternak: "Always has been."
Bruh...
Nothing bad ever happens to the Strigons!
Mihaly & Pasternak are the best antagonist on Ace Combat Series👍
While I will never consent to saying Captain Torres is good, he is smart and super determined. He's willing to sink the Alicorn JUST TO KILL SOME PEOPLE. Yikes.
I bitch slapped the Alicorn with the XFA-27 w/ MSTM, it's by far my favourite of the DLC.
Its a crying shame it doesnt have the OG ADMM Animation, and the Nosferatus guns deal way less damage in 7 than they did 6.
it is all fun and games until the air and water starts singing Latin, that's when you know that it just got real.
Trigger: Ladies, Gents; there is no sub on Earth able to resist me now. 😎
Pasternak would be proud
By far my favorite villain of all time
SALVATION!!
>
4:21 that timing was perfect. Makes it seem like your attack discouraged the Captain
Has anyone noticed that the alicorn crew's, cpt torres', and david's radio audio got changed ?
Exactly. I hardly understand their speech now, lol. I hope this can be fixed.
@@Avelancer39 it’s supposed to be better with the muffled voices, don’t you think? It doesn’t sound natural without the muffled effect.
Don't you see?
Wide boi wrinkles ranting homeless guy's crisp sheets, 2019 colorized
Time for W I D E boi to shine
A part of me hopes someone somewhere makes a Su-34 style bomber variant of the CFA-44..
WITH 4 Shoulder mounts and 6-8 mounting points under the wings(like the Gripen does) and around 4 under the thrusters(like usual Sukhois) underneath....
Death Machine, with nerfed maneuverability but hardened Armor
Basically the Macross DLC. Definitely worth 12 bucks
They go down so fast from the ADMM, you almost feel bad.
Shamerock: *Back to the see you go !*
NOW THAT WAS EXTREME EXPLOSION
This air craft is a monster
Why do the bad guys always leave their most valuable and advanced military assets in the hands of either total nutbars or uncontrollable rogue AI?
Because the Radicals backed by Belka had considerable control over the military, and Torres had convinced his crew to mutiny against Erusea.
Alicorn: Has multiple CIWS, SAM's, rail guns, and a main cannon.
ME with overpowered star cruiser fleets: two can play that game buddy.
\/thanks to fidelis miles for the original comment.\/
I have several questions
@@RazerTheDuck yeah?
So, the ADMM now counts the total amount of missiles, not the volleys. Interesting. Also, I didn't notice, but does the ADMM launch a volley whether all missiles are lock or not or it doesn't launch a "full" volley?
its not. it launch how many were locked on target with maximum of 2 per target (12 at once max), so if you are against a single enemy it would fire 2 missile per fire.
in short you dont lose the remaining salvo
CFA for life!
Still not out for Xbox one....Ugh. I'll have to play tomorrow after work I guess.
Gentlemen, I believe no lady on Earth can resist us now.
Anyone got a solution for the constant stalling of the CFA-44?
hey zap not sure if you know the answer to this but does the new dlc get added if you own the season pass
No, they are separate from the season pass. Each aircraft costs 5 dollars
Great video 👍
Please for the love of god. Add a co op.
I’ve never been able to finish AC7... game keeps causing my PS4 to overheat and emergency shutdown/crash ☹️
I just got my 3 craft pack :D leme know if you wanna make some aircraft testing, I also play in ps4. BTW ADMM looks kinda nerfed to me but I bet in multi-player it should be balanced
For me doesn't come yet untill tomorow, bur I tested casual [Easy] Difficulty, infinite guns and infinite missles, those reload fast and enemys barely move, and AAguns just took at least 1% damage hardly.
For the ADMM of CFA-44 are the same or little more damage as GKRT, just needed sp damage make them more lethal.
@@matthewmondragon2074 Who would play that diff tho
If an very difficult mode would be in this game, you should be obliterated at 2:30... ☺️ And this game would be more intense
They nurff her. They nurff her explosions. Fucking hell.
Some farmer probably got hit by the railgun
Is out on steam yet?
Yes
Honestly, I like this version of the CFA-44 it's not broken to the point where it makes everything boring but it's also not a wet paper bag. Plus I like how it's the only plane in AC7 that has G-lock from AC6 every time you do a high G turn. The plane is pretty much always in PSM mode xD
What's G-lock?
@@gracecalis5421 It's just a Ace Combat term. It sounds like G-LOC but since pilots in Ace Combat don't give a shit about blacking out from taking to much G's... G-LOC isn't a thing in Ace Combat at least in gameplay. G-lock however, is when a plane is locked into High G "mode". Though in Ace Combat 6, I think the CFA-44 was the only plane that locked up in high g turns since it was so unstable. The only way to get out of the G-lock in Ace Combat 6 was to either stall out or by letting the plane idle for a few seconds. In Ace Combat 7, the CFA-44 sort of has that G-lock trait but instead of locking you in high g it acts more like a extended high g turn. Reason why is because you don't need to idle the plane or stall out to get out of the high g turn. Sorry for the wall of text 😂
What type of plane control u use?
Inverted L2/R2 for L1/R1 and high G turn B type
So.... SFFS is better?
what's the pitch angle again?
"It's a breach of international law" u could've costed the war long caster
Give'em a break. When it gets down to it, when someone surrenders you have to give them to chance to see if they'll go through with it. If Strider Squadron attacked them during the process of surrender and breaches international law, there'll be big trouble on the country the attackers represent. Even if Strider's reasoning is sound, they'll still have to stick by the law set down, lest they pay the price. Besides David clearly saw through Matia's deception and asked Trigger to make the shot, and I'm sure Trigger had his finger on the trigger ready to pull. Matias was given a chance to stand down and disarm his weapons and surrender, but instead chose to disobey surrendering to try to destroy Oured, which breeches orders and chose to be destroyed. Don't fault Long Caster for upholding the laws, rules, and policies as he should as an airmen, as does all soldiers who chose to enlist.
@@leon4000 he could've costed the war from a stupid law that doesn't really matter Torres is insane u can't trust him it's so obvious long caster bought into it of course im going to give him shit for it
@@woodie5536 I'm just telling you what's up that's all. That's how it rolls in the military. Soldiers always have to play it by the book for the most. Granted it's iffy depending on whose in charge, but they don't mess around with this stuff.
@@leon4000 I get it but I still don't regret what I said about long caster
What about the Season Pass owners like myself? Do we get the Special DLC as part of that? Otherwise I want a full refund of my £50 I paid for the pre-order.
The season pass covers the 2019 content (the 3 ADF planes and the 3 new missions), these new planes are separate from it
I bought strangeral edition, season pass was worth its price in content
IF I CANNOT WATCH MARINE CHAN IN TH-cam DOT COM THAN NO ONE ELSE WILL
Na minha opinião o CFA foi o unico caça bom q veio nessa DLC...ainda bem q não é muito caro pra comprar os 3 (R$ 66,90 o conjunto)
depois que basicamente mataram a ogiva nuclear do morgan nem tava com esperança pro nosferatu
@@Elltalon será q essa arma dele ta muito nerfada?
ta TUDO nerfado no ac7 meu caro, no ACAH o nesferatu era rei da terra e do ceu, quero nem ver como deve ta o shinden
If he can't watch marine channel on youtube dot com no one else can
I haven't seen it on the store is the dlc out?
Yes. Midnight of the 28th.
Comes 28th I'm hyped right now
Rip alicorn late 2019-2021
YEEEHAAAWW COWBOY TEAR IT WIDE OPEN
YESSS BOYY
Btw, is it just me or your channel logo changed? #cfaisaflyingbrick
Wait wait wait, CFA-44!? I recognize that name!!
The super plane from Ace combat 6
@@phantomwraith1984 Yep! Glad to see it was finally put in AC7, I was worried they'd skip it
For all these weeks, it’s finally here
So ADMM is a peashooter
I don't remember it in main plot.
Now remember he gets mad if you take away his anime so watch out
(98%Damage)
Better luck next time
Gundam plane
Alicorn AKA Scinfaxi 2.0
Is this a 5th or 6th gen fighter?
Make it 7th gen thanks to strangereal
What stage is this? Dlc???
Yes, special mission 3
Like they did to ADF series
Atleast it isn't at dumb ad it was in 6
I think
Because I swear in 6 it could target more
In 6 it could target up to 12. So can this one.
6 Nosferatu is OP
AH Nosferatu is nerfed to hell
This is a fine middle ground.
Real deal is eml unlike other plane's eml it can fire twice.
Hiii
I really wanted OP ADMM's. C'mon Man 😕
성능 확실하구만
Today i bough this aircraft ... And the other aircrafts dlc are lees powerfull . So..
I dont want yo buy the shinden and fx 27
No so strong as I spected...