Meet the Siege Breakers in Space Marine 2

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  • เผยแพร่เมื่อ 27 พ.ย. 2024
  • This is a custom chapter made by my battle brothers and I

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  • @Wolf-Zuzu
    @Wolf-Zuzu หลายเดือนก่อน +2

    Thank you guys for showing so much interest to our chapter! Here is some lore:
    Overview
    The Siege Breakers, a Loyalist Second Founding Space Marine Chapter, is deeply rooted in the legacy of the Imperial Fists. They share the same gene-seed and primarch, Rogal Dorn, and their origin can be traced back to the Battle of the Iron Cage, a significant event that unfolded shortly after the Horus Heresy.
    Battle of the Iron Cage
    After the end of the Heresy, the Imperial Fists took it upon themselves to chase down the Traitor Legions into the Eye of Terror. Their Primarch, Rogal Dorn, was determined to avenge his father as he witnessed the Emperor's final moment, personally entombing the injured Master or Mankind on the Golden Throne. This vengeful doctrine was primarily focused on the Iron Warriors, the Legion's archenemy.
    Lost in their Zeal, the Imperial Fists fell into a trap. Perturabo, the Primarch of the Iron Warriors, constructed what he deemed the most fortified structure in the galaxy, the Eternal Fortress. This structure was built on the world of Sebastus IV, shaped to resemble the eight-pointed Star of Chaos. This place would become a tomb for many marines.
    The 71st Chapter of the Fists was crucial in allowing the Legion to enter the Fortress, clearing the path and detonating charges to topple the walls. Little did they know that entering the Fortress was playing right into Perturabo's hands. The trap, was sprung.
    What followed, were three consecutive solar weeks of non-stop combat. First, the bolter rounds ran out. Then, the fuel of the chainswords gave way. Suffering unprecedented casualties, Captain Relidan ordered the marines of the 71st Chapter to switch to combat knives. Blood flowed through the corridors of the accursed Fortress. All hope, seemed lost.
    Though the intervention was protested by the Imperial Fists, the Ultramarines came to aid their cousins, and together, the legions routed Perturabo and his lapdogs. As the final insult, the Iron Warriors did their best to deny recovery of the gene-seed from the fallen battle brothers. 400 Battle-Brothers were lost forever. Over a hundred of them belonged to the 71st Chapter, the first to break through the walls and amongst the last to retreat, shielding the rest of the Legion.
    After the battle concluded, Rogal Dorn changed his position on the Codex Astartes. It was decided that the Legion would divide itself into smaller forces, following the example of The Ultramarines and the Blood Angels. The Second Founding saw the Legion divided, giving birth to The Crimson Fists, The Soul Drinkers, The Black Templars, and one more brotherhood of the Adeptus Astartes, born from the three-hundred survivors of the 71st Chapter.
    Tasked with leading the newly formed brotherhood, Captain Relidan is said to have kneeled before his Primarch and is remembered proclaiming an oath of singular purpose. He would train his warriors to be relentless masters of assault, shaping them to become…
    The Siege Breakers.

    • @Wolf-Zuzu
      @Wolf-Zuzu หลายเดือนก่อน +1

      Part 2
      Chapter Recruitment
      Unlike some chapters that recruit from a single world to sustain cultural cohesion, the Siege Breakers are more interested in finding the best warriors, and that can only be done with a wide enough pool. This is why the first Chapter Master, Oathkeeper Relidan, made the decision to pick his own homeworld and the sub-sector it is in as their proving grounds.
      Each planet of the sub-sector has a recruitment regiment for the Space Marines of this chapter, and every single one is customised for that world to root out the best of warriors it could possibly provide.
      Challenges of the Siege Breakers
      Mortessa I - A Hive World, the smallest planet in the system. So tiny is this ball of sand that its resources can only sustain two Hive Cities, one on each opposite side of the world. Each Hive has a dependency on the other. Hive Uno extracts iron, creates petroleum and excavates all sorts of useful. The other, Hive Dos, produces all sorts of goods and commodities for the Imperium and the other hive, housing the largest cult of the Machine God in the sub-sector.
      Be it a promising hive ganger juvenile who wishes to prove themselves, perhaps a noble lordling who hopes to ascend, or even a promising tech adept yearning for a life in the ranks of the Angels, all must participate in the Great Maze. Once a year, the Siege Breakers conduct the games on the Hive World, alternating locations from Uno to Dos on the planet's seven-month solar rotation. The recruits face significant challenges that are kept secret from the wider populace to keep the games fair and challenging. Needless to say, the trial is filled with both physical and mental challenges. Some even say that the future recruits are to face an Astartes at the end of the maze. But none have ever confirmed these rumours.
      Mortessa II - +++CLASSIFIED+++
      Mortessa III - Large, green landscapes litter this world in abundance, its imperial tithe fulfilled in grain, buckwheat, and other longevity-orientated rations. This Agricultural World is forever stuck in the ancient traditions of medieval variety. The Hussars and Bogatyrs of this world are akin to knights of old, who pledge their allegiance to the Order of the God Emperor to protect the innocent and destroy the wicked. In constant battle with a minor race of semi-sapient serpent men [Imperium has attempted to exterminate this threat, but the resources that would take spending at eradicating these creatures outweigh the tithes received from the Planet is thrice over its output], the warriors of the Emperor delve deep into the cavernous nature of the world to slay the ancient foe. Some say that the serpent-men are merely humans, genetically mutated into what is now a deranged set of aggressive reptilians, but nothing has been confirmed.
      Once a year, the Feast of the Rat is held. On this occasion, a set of young volunteers are taken into the abandoned valley of castles. Ancient structures, which have been taken over by serpent-men long ago. It is said that on that night that lasts 16 hours, the Serpent King appears, wielding a hammer that breaks bone with a shockwave that can shake the stars loose. If the boys survive the night, they are taken away after the Feast concludes the next day, becoming aspirants for the Siege Breakers.
      Mortessa IV - +++CLASSIFIED+++
      Mortessa V - The Most distant planet in the system, this Death World is a cold wasteland where only the strongest survive. Filled with tribes of the Draught-men, ancient tales speak of the times when the world was filled with luscious islands and the ever-lasting ocean or bountiful prey. Nevertheless, some seven thousand years ago [Which the Imperial Records co-inside with a possible Warp Storm that occurred close to the outer edges of the sub-sector), the world's heart turned cold, and the endless ocean froze. The islands, gone beneath the ice, constantly grow thicker and taller as each year passes.
      The tribes are nomads, yet each has a sacred rite passed down from the shamans. Young men are taken to the planet's northern pole, and each has to prove themselves in a hunt of the Great Beast. It bares fangs that rotate in its mouth, shoots spikes that tear a body in two, and spits acid that boils the skin and organs alike. And if one defeats it, they are taken far away to serve the Master of Mankind as Space Marines.
      Mortessa VI - +++CLASSIFIED+++

  • @requiemagent3014
    @requiemagent3014  หลายเดือนก่อน +4

    The Siege Breakers are a custom made chapter by my battle brothers and I in Space Marine 2

  • @tremhere
    @tremhere หลายเดือนก่อน +4

    Beautiful Design

  • @artilleryboi8119
    @artilleryboi8119 หลายเดือนก่อน +2

    LORE DROP LORE DROP

    • @requiemagent3014
      @requiemagent3014  หลายเดือนก่อน

      Our chaplain was so kind to write it down for you. It's the pinned comment

  • @Steve-em4tb
    @Steve-em4tb หลายเดือนก่อน +3

    What is the lineage of this homebrew chapter? Ultramarine successor? Imperial Fist successor? Which founding was it created?

    • @requiemagent3014
      @requiemagent3014  หลายเดือนก่อน +5

      Glad you asked. Our chaplain would jump for joy.
      The Siege Breakers are a successor chapter of the Imperial Fists. We were founded in the 31st millennium and have the same primarch Rogal Dorn. Our warcry is "Strike the walls, break the cage"
      Siege Breakers are a specialized in breaking planetary sieges as the name implies. Our number one priority is to secure the ressources for the imperium, if we can avoid civilian casualties we will but it is not the main focus.
      I will drop you a quote from our chaplain, he is well versed in the history of the chapter.
      "The Siege Breakers, a Loyalist Second Founding Space Marine Chapter, is deeply rooted in the legacy of the Imperial Fists. They share the same gene-seed and primarch Rogal Dorn, and their origin can be traced back to the Battle of the Iron Cage, a significant event that unfolded shortly after the Horus Heresy"

    • @TFrog1324
      @TFrog1324 หลายเดือนก่อน +1

      They have “siege” in the name, I want you to guess which legion they’re a successor of

    • @sovietcurry8863
      @sovietcurry8863 หลายเดือนก่อน +1

      ​@@TFrog1324The Iron Warriors

    • @TFrog1324
      @TFrog1324 หลายเดือนก่อน +1

      @@sovietcurry8863 iron warriors don’t have successor chapters but sometimes the imperium mixes in a little bad geneseed, I was saying the imperial fists

    • @sovietcurry8863
      @sovietcurry8863 หลายเดือนก่อน +1

      @@TFrog1324 chances are low but there could be a chance. I mean, even imperial fist has a mix of iron warriors in their astartes mixed in all because of cawl