What was criminal was the number of times you said something to the affect of "wait until you hear what I have to say next" and then just sat silently for 10 seconds. Hiliarous, thanks.
The way you combine godlike gameplay with flawless commentary.. *chef's kiss* I would love if you made a habit of posting your replay with the video, if only a link to it so noobs like me could view it like it was my own, and try to copy it. Copying you would most likely not work in a ranked game due to the lack of your skills, but "trying" to in some kind of custom game would absolutely be a good way to improve in the game. Thanks 😘
I love bunkers, I know my ancestors wouldnt agree with me but I stand by my opinion. I never knew how to implement them well in practice, but once i started just pulling 3 workers with every push i started develop this tanklike bunker safety zones behind my line of aggression. I dont know why Ive never seen a pro really doing it with more than 1 bunker, but I think its a very viable thing to do, especially in combination with tanks, they dont only safe them for melee attacks, but also provide less surface to attack (1/4). And if you dont need them anymore and your push failed, you can literally sell them... Why nobody uses it? I feel like its good and I use it whenever I feel like my apm will be above 60 apm
i trashed a terran try that against me. when i saw it i said “cute” then i crushed the initial push with nydus to make him all in. then i crushed his tanks when he unseiged
honestly there are some units i love seeing and wish they where always a stable of the races; colossus, sentry, immortal; cool units. tanks, medivac, marines; cool units. ultra, hydra's, zerglings; cool units. -- though tanks and collos need more range +2-3 as t3 upgrade, collos need it to come with a x2 dmg to everything and collos should be able to hit air and ground (bc its a machine reaching the sky and using long range lasers as weapons why would it not hit air? especially when air to air hits it), ultra need more survival like +2 armour on base with an extra effect off taking half dmg from anti-armour on upgraded and zergling speed working for ultra's as well, how is it a marine runs cycles around something the size off a large building. sentry needed shield heal and more range; should always be behind other units so +2 range. zergling needs cost reduction upgrades at t2 or t3, lets get 4 from 1 egg; SWARM ;) immortal should get the auto revive with 20s cd (and increase shield x2, remove the magic block all trigger bs). medivac +healing range, ability to heal 2 instead off 1 in t3 upgrade. hydra's +1 range and t3 upgrade for brooding spawn like broodlords (just running on ground). ahh just want to see some cool stuff with cool units, instead off "sigh look 20 reapers being perma microed taking out x10+ more than they should" and other stupid stuff... photon cannons should have more range but need a nexus within 16 range. batteries should heal all including building shield on dmg; no more batteries dying while other batteries besides them pray... ahh rambling too much... sigh will never happen anything cool, bc micro and low unit count is what its about... which is sad... also ghost should lose emp and snipe, being cloaked and throwing nukes and doing solid dps and having more than twice the hp off a marine and being none armor type should be more than enough to see them being made. anti armour missiles effect should be 3 seconds with a t3 upgrade to 5 seconds. or exchange it, its a dumb ability that doesn't fit... thors should lose their anti-air and get +1 armour +25% dmg. not able to pickup in medivacs. bc its dumb; same goes for colossus and siege tanks; lets not kid ourselves at best 1 tank should fill a medivac. but I rather see it as part off a t3 upgraded to allow more units in medivacs. hellbats should not be hellions, you get either or; fix them. etc
captain, can you re-do the unit tierlist? or just grab some peeps and talk about starcraft - i enjoy the SC2 talk as i have no one else i can discuss this game with! i can at least listen to you guys do it
No way I’ve been doing this 3 rax cheese for a while! The key is to pull 3 SCVs at 11 supply to start moving across the map and cut SCV production after the 12th finishes. By the time they reach the other side you should have 450 mins to start all 3 rax at the same time.
yea cuz the terran players are like "what, we actually can play the game offensively? shit count me in brotha" honestly i'd rather see this than 60 minute turtle rrans
Beating Grandmasters With Stupid Stuff idea: Using hallucinations as a core tactic both by tricking the opponent to your army numbers and by absorbing damage, I only ever see them used to scout. It'd be great to see what a Pro could do.
He has done multiple BGMWSS focused on hallucinations in the past, you could watch these first. Also generally this doesn't work out very well because 1) hallucinations can be figured out by you not having the infrastructure or resources for these units or seeing them take double damage. The absorbing damage is sometimes useful but it's hardcountered by detection.
I could sense the hidden base in the 2nd game pretty early, just didn't make sense why he had so few units during the Roach push when the base was building etc. I think Harstem did too, he just didn't say it right away because he was so focused on not dying.
"What would a bad player do here?"
"Well lets think, what was my plan?"
Petition for a full "Harstem sings Disney classics album". Sign here.
Signature 1: nanu
12:45 for the encore
Where do I sign
Where do I sign
It needs to then be used as "game music"
"this is more nerve-wrecking than playing in tournaments". "Cuz THIS matters" xDDD
You commit to the cheese and dont puss out. It IS more important than tournaments.
"I hope I didn't give him the idea for..." "..." "..." "..." Harstem? Come in Harstem? Ground control to Major Harstem, do you read?
"Winning is a... is a... concept" - Harstem, 2024
Harstem motorboating those fat MMR gains at the end got me good 24:48
What was criminal was the number of times you said something to the affect of "wait until you hear what I have to say next" and then just sat silently for 10 seconds. Hiliarous, thanks.
you love to see Harstem this happy like a little kid!
“Listen to this plan”
*goes silent for 12 seconds*
Captain is a protoss player after all.
@@michaelbuckersI love how no matter what race is chosen there is something you collectively roast everyone that plays that race with.
"lets see, what would a bad player do? Well I was going to push the gold"
The way you combine godlike gameplay with flawless commentary.. *chef's kiss* I would love if you made a habit of posting your replay with the video, if only a link to it so noobs like me could view it like it was my own, and try to copy it. Copying you would most likely not work in a ranked game due to the lack of your skills, but "trying" to in some kind of custom game would absolutely be a good way to improve in the game. Thanks 😘
That last game was... something
"Let's get down to business, *TO* defeat the huns", sir
Alternative title: harstem violates his own comment guidelines.
"The cheesiest man is I" is correct, not "me"! You've been saying it correctly all along until now.
That last game was wild!
Whoa whoa whoa what's the casts logo doing on the thumbnail
Last game was awesome! GG!
fantastic games well done.
Can't get that song out of my head now, thanks
I love bunkers, I know my ancestors wouldnt agree with me but I stand by my opinion. I never knew how to implement them well in practice, but once i started just pulling 3 workers with every push i started develop this tanklike bunker safety zones behind my line of aggression. I dont know why Ive never seen a pro really doing it with more than 1 bunker, but I think its a very viable thing to do, especially in combination with tanks, they dont only safe them for melee attacks, but also provide less surface to attack (1/4). And if you dont need them anymore and your push failed, you can literally sell them... Why nobody uses it? I feel like its good and I use it whenever I feel like my apm will be above 60 apm
i trashed a terran try that against me. when i saw it i said “cute” then i crushed the initial push with nydus to make him all in. then i crushed his tanks when he unseiged
@@TerrariaiOSTAIOS then you woke up. just kidding good job.
In case the original bunker rush fails you still have money to get something else, like more Barracks or a CC
@@aloe7794 thats what i mean with you can always just sell the bunkers
honestly there are some units i love seeing and wish they where always a stable of the races;
colossus, sentry, immortal; cool units.
tanks, medivac, marines; cool units.
ultra, hydra's, zerglings; cool units.
--
though tanks and collos need more range +2-3 as t3 upgrade, collos need it to come with a x2 dmg to everything and collos should be able to hit air and ground (bc its a machine reaching the sky and using long range lasers as weapons why would it not hit air? especially when air to air hits it),
ultra need more survival like +2 armour on base with an extra effect off taking half dmg from anti-armour on upgraded and zergling speed working for ultra's as well, how is it a marine runs cycles around something the size off a large building.
sentry needed shield heal and more range; should always be behind other units so +2 range.
zergling needs cost reduction upgrades at t2 or t3, lets get 4 from 1 egg; SWARM ;)
immortal should get the auto revive with 20s cd (and increase shield x2, remove the magic block all trigger bs).
medivac +healing range, ability to heal 2 instead off 1 in t3 upgrade.
hydra's +1 range and t3 upgrade for brooding spawn like broodlords (just running on ground).
ahh just want to see some cool stuff with cool units, instead off "sigh look 20 reapers being perma microed taking out x10+ more than they should" and other stupid stuff...
photon cannons should have more range but need a nexus within 16 range.
batteries should heal all including building shield on dmg; no more batteries dying while other batteries besides them pray...
ahh rambling too much... sigh will never happen anything cool, bc micro and low unit count is what its about... which is sad... also ghost should lose emp and snipe, being cloaked and throwing nukes and doing solid dps and having more than twice the hp off a marine and being none armor type should be more than enough to see them being made.
anti armour missiles effect should be 3 seconds with a t3 upgrade to 5 seconds. or exchange it, its a dumb ability that doesn't fit...
thors should lose their anti-air and get +1 armour +25% dmg. not able to pickup in medivacs. bc its dumb; same goes for colossus and siege tanks; lets not kid ourselves at best 1 tank should fill a medivac.
but I rather see it as part off a t3 upgraded to allow more units in medivacs.
hellbats should not be hellions, you get either or; fix them. etc
captain, can you re-do the unit tierlist? or just grab some peeps and talk about starcraft - i enjoy the SC2 talk as i have no one else i can discuss this game with! i can at least listen to you guys do it
No way I’ve been doing this 3 rax cheese for a while! The key is to pull 3 SCVs at 11 supply to start moving across the map and cut SCV production after the 12th finishes. By the time they reach the other side you should have 450 mins to start all 3 rax at the same time.
"This is not a way to play"
Harstem, 2024
That second game was a banger!
I'm calling the police
Oh my goodness, friends! It's our boy Harstem, the cheesiest man alive!
Thanks for the great content, Captain
Thanks!
This one was so fun
Great video, though watching Harstem shoot 2 out of 3 changelings and then leave the last one sitting next to his army is making my hair go grey.
The first game TvP was so filthy, i like it!
Glory to Chaos!
Goddammit Harstem, Terrans are too eager to adopt any cheese you show them.
yea cuz the terran players are like "what, we actually can play the game offensively? shit count me in brotha" honestly i'd rather see this than 60 minute turtle rrans
Yes! It matters!
The guy gg'ed as well what a lad
Beating Grandmasters With Stupid Stuff idea: Using hallucinations as a core tactic both by tricking the opponent to your army numbers and by absorbing damage, I only ever see them used to scout. It'd be great to see what a Pro could do.
Could it be you missed whats called the Idra move? You should see the match. I think you find it with typing Idra halucinations
@@xXiklititiXx the infamous idra ragequits...good times :'D
@@xXiklititiXxvoid rays were halluc btw
He has done multiple BGMWSS focused on hallucinations in the past, you could watch these first. Also generally this doesn't work out very well because 1) hallucinations can be figured out by you not having the infrastructure or resources for these units or seeing them take double damage. The absorbing damage is sometimes useful but it's hardcountered by detection.
Harstem actually does it all the time by hallucinating immortals in pvp to trick opponents with stalkers into blinking in to try and snipe it
Why is there a watermark with Harstem casts on the vid ?
This is me playing the AI every time.
winning is a concept.
Second game with blocking zerg’s natural it’s exactly how I play every game in my golden league…
I think the point is that you're gold playing gold strats against other golds. Harstem is using memes in 5k+
Illegal video 😳😨
Your opponent is going to send this game in and say that teran is IMBA
this is select's patented cheese
i see cheesiest man alive i click and press the like button and comment and algorithm
What a game... we lost and won this match twice
You can now watch one match per day for the entire year! Haha! :)
I want to gouge my eyes when I see that you make macro plans to your 3 bunker all in. :D WHY!?!?!
Hi everyone, where can I send a potential maphack replay?
Brood School
this is hot.
😳
Why are you geh
24:48
Harstem recks lambo today 2-0 love to see it
W guy on Discord, L Harstem for thinking he knew better than rando on Discord
I hate him so much, but I love him so much.
I could sense the hidden base in the 2nd game pretty early, just didn't make sense why he had so few units during the Roach push when the base was building etc. I think Harstem did too, he just didn't say it right away because he was so focused on not dying.
tries to snipe natural with banshees, completely stops the micro them, gets it on the last shot anyway.. truly protoss luck
He ggd after u predicted he would not. Then, you counted him as NOT gg. We don't know if he is even casting himself. YOU are the bm!
Terran is astonishingly over powered.
Be gentle, pls...
can u play against me harstem
Firstnd
All I see now in plat ladder is your two factory tank, cyclone push 🥲