DCS Hind Tutorial #3- Unguided Weapons Employment- The Bump

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 152

  • @theFM78
    @theFM78 3 ปีที่แล้ว +19

    Love that power management approach to handle a helicopter, something more than just push it forward to the limits and let it be

  • @anzacwargaming1698
    @anzacwargaming1698 3 ปีที่แล้ว +36

    This is pretty much exactly how the Swedish army taught us that the Hind would be employed against us. An interesting fact that they claimed is that the rockets would most likely be fired at a range great enough that you would not have detected the helicopter by hearing yet. So unless the guy you set to watch for air attack get lucky and spots that tiny dot rising up about 2km away the first indication of an attack is the sound of the rockets impacting. I have been employing the same tactic with the ATGMs and petrovish, but in that case i do not dive on the target and I do it at 5km from the target. It is perfect because it get you up high so that you get better line of sight, and it slows you down so that you get more time finding, selecting and guiding the missile to the target.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +12

      Yeah once you get better you can extend the range out. As a Kiowa guy I’m used to just being really close.

    • @MrMattumbo
      @MrMattumbo 3 ปีที่แล้ว +5

      Yeah the range of S-5 rockets is pretty impressive, the Chechens actually modified them to be shoulder fired AT weapons to make up for their lack of ATGMs in the second war. Somehow they managed to lob those things a good couple Km and still score hits often enough to make it worthwhile.

    • @anzacwargaming1698
      @anzacwargaming1698 3 ปีที่แล้ว +1

      @@MrMattumbo I think it varied greatly, especially during that time of history. If they had been stored properly sure, but nothing worked in Russia at that time. If you got a batch of rockets that spent a year in a leaky warehouse that did not receive funding to fix the roof you got results like this: th-cam.com/video/kTSHyL6RBNU/w-d-xo.html 26 seconds into the clip

    • @MrMattumbo
      @MrMattumbo 3 ปีที่แล้ว +4

      @@anzacwargaming1698 Yeah the book I read mentioned an account from the Chechens of that happening with their shoulder fired version. Supposedly it zipped around all over the place yet still somehow managed a direct hit on a Russian vehicle lmao
      (not sure I trust that, but crazy things happen in war). Apparently a lot of the Chechen S-5s were either stolen from various sources or actually scavenged off downed Hinds (apparently they were quite good at shooting them down) so frankly I'm amazed even half of them worked properly coming off a crashed helo.

    • @anzacwargaming1698
      @anzacwargaming1698 3 ปีที่แล้ว +1

      @@MrMattumbo the Libyans had to show the chechens they are even more "allahu ackbar"! 3.bp.blogspot.com/-LQ0D1HStGR8/TZvYigEfcZI/AAAAAAAANHU/G38bODfoDMw/s1600/Untitled.jpg

  • @Antares2
    @Antares2 3 ปีที่แล้ว +38

    It's so obvious, why didn't I think of this. Was practicing with unguided rockets and guns yesterday, but ran into the problem of speed control. I started pretty high and ended up diving and risking retreating blade stall every time. Treating it like an A-10 or something, I wanted to build energy, do a diving attack and regain the energy afterwards by pulling up, but this is not a fixed wing aircraft, so that doesn't really work.
    I tried slowing down before the dive, which kinda worked, but made me very vulnerable due to slow speed at medium altitude.
    Thank you for this tip. It will definitely help!

  • @Jawzzy
    @Jawzzy 3 ปีที่แล้ว +7

    "don't touch the collective"...... Now it all makes sense. Thank you. Subscribed.

  • @AAAAAAAHHHHHHHHH-y5f
    @AAAAAAAHHHHHHHHH-y5f 3 ปีที่แล้ว +14

    Dude you are a goldmine, thank you so much for these tutorials.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Thanks for watching!

  • @fargo007
    @fargo007 3 ปีที่แล้ว +42

    This helicopter is going to be SO much more about tactics and skill than mastery of systems.

    • @Munky332
      @Munky332 3 ปีที่แล้ว +3

      Nah, in true DCS fashion, it'll be about BOTH lol

    • @VuLamDang
      @VuLamDang 3 ปีที่แล้ว +1

      @@Munky332 I mean what system does it have 🤣🤣🤣

    • @Munky332
      @Munky332 3 ปีที่แล้ว

      @@VuLamDang Systems means more than combat systems (I assume that's what you are thinking? like the A10's MFD's/Tpod?) For example, learning the hydraulics, electrics, communicaion/navigation, fire-detection/fire-suppression...

    • @VuLamDang
      @VuLamDang 3 ปีที่แล้ว

      @@Munky332 ha ha i was kidding but it's kinda half truth... In this context we're talking about combat system (and it still have some: the sight and the ATGM, which is handled by the AI if you're fly alone). So its work load in term of managing systems is pretty light. All other systems is equally challenging on other airframe

    • @anzacwargaming1698
      @anzacwargaming1698 3 ปีที่แล้ว +1

      True! And also true about almost all the Russian modules in the game. They do not add many systems for quality of life experience, but if you know the systems a that are there and employ solid tactics ,the platforms are well capable of of doing what they were designed for.

  • @shagrat47
    @shagrat47 3 ปีที่แล้ว +7

    That's great info there. Especially the point about not touching the collective. I tend to do this instinctive "corrections" far too often and find myself in an unstable approach, trying to align again. I slowly get the hang of it.

  • @VuLamDang
    @VuLamDang 3 ปีที่แล้ว +7

    :o Look at that clover leaf turn ... holy f I'm weeping

  • @Pimps-R-us
    @Pimps-R-us 3 ปีที่แล้ว +6

    I am so glad you said that about Splash Damage in DCS. I hope DCS will listen to you and model it more towards real life. Great Video sir !

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +2

      Actually spoke to Wags about that today. It’s in the works.

    • @Pimps-R-us
      @Pimps-R-us 3 ปีที่แล้ว

      @@CasmoTV AWESOME sir. Thank you very much

  • @Pricklyhedgehog72
    @Pricklyhedgehog72 3 ปีที่แล้ว +6

    I was watching a mosquito control chopper pilot do that pitch-back turn technique a few weeks ago. We were outside on some training, and he was low-level showing off a little, pitching up doing the 180, and diving back around. It's impressive to watch. Enjoyed this, and your other tutorials, especially in managing collective, which is easy to overwork, and get the aircraft into all sorts of drama with.

  • @ComdrStew
    @ComdrStew 3 ปีที่แล้ว +2

    Popup attack like the A-10 does. I guess a lot of ground attack aircraft does this. I wish DCS splash damage was closer to IL2. When you hit something with a 2000 pound bomb in IL2 the shock wave and splash damage is insane.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Agreed

  • @Mirage-7519
    @Mirage-7519 3 ปีที่แล้ว +3

    I'm gonna star watching your videos with popcorn by my side cause this is crunchy information right there!! Thank you again!

  • @Parabueto
    @Parabueto 3 ปีที่แล้ว +4

    This is a really good tutorial for helicopters in general. I'm coming from flying the Gazelle, which is so squishy that strafing you need to attack pretty much defenceless targets only (Just the other day it turns out I performed a bump attack by accident just trying to terrain mask behind trees and got shot down by an enemy T55 in about seven seconds after starting the climb).
    Switching over to the Hind is a whole different ball game. Looking forwards to the rest of the tactical employment videos!

  • @steph4050
    @steph4050 3 ปีที่แล้ว +2

    Very very good video Casmo ... this thing is PURE gold. Awesome work.

  • @thunderace4588
    @thunderace4588 3 ปีที่แล้ว +1

    Thank you for making this informative video lesson on the employment of unguided weapons in the DCS Mi-24p Hind Casmo.

  • @TheNordicVoyager
    @TheNordicVoyager 3 ปีที่แล้ว +1

    Not only this video but this whole series is gold! Thanks, man!

  • @BIGNEWY
    @BIGNEWY 3 ปีที่แล้ว +4

    Nicely done.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +3

      Cheers!

  • @therealsilens
    @therealsilens 3 ปีที่แล้ว +2

    Awesome content, love the focus on aircraft employment vs systems operation. Also, the outro music seems like a real banger 👍

  • @richskinns
    @richskinns 3 ปีที่แล้ว +2

    Excellent Comos as always so insightful and professional 👍🏻👍🏻👍🏻

  • @norcat6698
    @norcat6698 3 ปีที่แล้ว +1

    This stuff is terrific. Really good to see some helo employment instruction and very appreciated. Your note about leaving the collective alone will really help too. I kept flying airplane style with the power and my nose was hard to control. You have probably made chopper flying more enjoyable for a number of fix wing guys. 👍🏻

  • @Sevyns762
    @Sevyns762 3 ปีที่แล้ว +1

    Will have to try this method in the MI8 as well - seems like it could make hitting targets a lot easier. Thanks for sharing this!

  • @T-Cup314
    @T-Cup314 3 ปีที่แล้ว +1

    Please keep making videos for DCS especially tactics. Really enjoying them !!

  • @Bobbyjuwing
    @Bobbyjuwing 3 ปีที่แล้ว +2

    Really Nice one. Great job Casmo!

  • @hmleao
    @hmleao 3 ปีที่แล้ว +2

    These tactics videos are great. Thanks for sharing.

  • @therealCG62
    @therealCG62 3 ปีที่แล้ว +3

    I'd really like to see some stuff on defensive tactics against IRSAMs/MANPADS, how to attack a moderately defended target and live, stuff like that. It seems like a lot of it is just going fast and low and hoping you spot the launch or the tracers before the hit, but I'm sure there are some evasive maneuvers and tactics to improve your chances in a high threat environment.

  • @Spooky_32
    @Spooky_32 7 หลายเดือนก่อน +1

    This was explained so clearly, thank you for this tutorial ❤

  • @RamadiTaxiDriver60M
    @RamadiTaxiDriver60M 3 ปีที่แล้ว +2

    Target, Torque, Trim, Target...(hey Hawk guy is learning!)

  • @Pathfinder_tua
    @Pathfinder_tua 3 ปีที่แล้ว +1

    Thanks casmo ur hind series is very helpful

  • @foobar201
    @foobar201 2 ปีที่แล้ว

    That gun is just nuts.

  • @nastywoodsman
    @nastywoodsman 3 ปีที่แล้ว +1

    Excellent tutorial - thank you

  • @jep1103
    @jep1103 3 ปีที่แล้ว +1

    What a great tutorial....learned so much from that
    Thank you.

  • @emossg
    @emossg 3 ปีที่แล้ว +2

    Love you 💟 These tutorials are the best
    Still learning to taxii straight. It seems to be bit tricky.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Easy to slide

  • @Tridan24
    @Tridan24 3 ปีที่แล้ว +1

    Casmo your a legend bro. Very informative and helpful.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Thanks buddy. I do my best 🤷🏻‍♂️

  • @arthurvilain7270
    @arthurvilain7270 3 ปีที่แล้ว +3

    Great video as usual ! This looks to be the helicopter equivalent of the pop-up attack pattern typically employed by the Viggen. I'll definitely have to try it next time I take the Hind for a spin.

  • @ErikScott128
    @ErikScott128 3 ปีที่แล้ว +1

    Awesome stuff! This is why I like this channel.

  • @AmTomtom
    @AmTomtom 3 ปีที่แล้ว +2

    The simplicity of the flight pattern has me facepalming from the peanut gallery

  • @AdarColussi
    @AdarColussi 3 ปีที่แล้ว +1

    Very nice and helpful, thank you for this!

  • @mastersheff37
    @mastersheff37 3 ปีที่แล้ว +2

    Trying these things out is going to be a lot of fun once I stop being utterly defeated by this aircraft and figure out how to work the radios 🙃

  • @pmazzeia
    @pmazzeia ปีที่แล้ว

    Amazing stuff! Thank you very much!

  • @johnchristian664
    @johnchristian664 3 ปีที่แล้ว +1

    Great tutorial! This helps alot.

  • @stevenhardy5414
    @stevenhardy5414 3 ปีที่แล้ว +2

    Great video. One habbit I'm trying to break after flying the KA-50 for over a decade is to stop flying with the collective and fly with the cyclic. That torque change and resulting yaw is something I've been having fun trying to tame.
    Also, on the return to target and clover turn you did left pedal turns. Do you choose left pedal turns because the natural tendency for the aircraft to want to yaw left? I'd imagine right pedal would require more torque/power from the helicopter.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Yeah that’s a good reason. Also visibility.

  • @riman8493
    @riman8493 3 ปีที่แล้ว +2

    Very helpful, as always. Question: Doesn't this bump manoeuvre result in making yourself a bit of a big, fat, slow, sitting duck in the sky for enemy fire to take down? I guess the whole point is to do it far enough out that you are out of effective weapons range? But what about the last bit, where you're doing it practically on top of the enemy target? Wouldn't it be better to extend out fast at low level and turn around from a safe distance?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +4

      It’s been used thousands of time in real life. Understand that dcs AI to aircraft fire from tanks and personnel is unnaturally effective. Most people shooting up at aircraft never apply near the amount of lead they need to; a dramatic climb like that, especially with an off axis angle, is bedazzling to rando guy on the ground.

    • @riman8493
      @riman8493 3 ปีที่แล้ว

      @@CasmoTV Makes sense. Thank you.

  • @tommeier1888
    @tommeier1888 3 ปีที่แล้ว +4

    Could you increase the bitrate a bit? 4k doesnt help if its compressed and a bit mushy :)
    Love the tutorials, thank you!

  • @horus_simgadgets
    @horus_simgadgets 3 ปีที่แล้ว +2

    What a professional tutorial. I should practice these tactics. Thanks for sharing!
    ps. Looks like the video needs deinterlace processing. I see some horizontal lines

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว

      Or rather it needs to make sure it's never interlaced at any point to begin with. =)

  • @abdulmoeez549
    @abdulmoeez549 3 ปีที่แล้ว +2

    Hi casmo!
    Love and support form Pakistan.
    You're making wonderful content really helpful ✌🏻

  • @Skidjit
    @Skidjit 3 ปีที่แล้ว +1

    He said "dumped our load". *giggity*

  • @abbyabz6940
    @abbyabz6940 3 ปีที่แล้ว +1

    Nice video I learn a lot, how come you don't use that ccip sight?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      I’m just used to having no sight at all lol. The more I play I’ll mess with it.

  • @keepwalking6041
    @keepwalking6041 2 ปีที่แล้ว

    please do a test of firing rockets at 30-40 degrees angle..many videos now in Donbas theater showing RuAF using helicopter in such way.. i guess to maximise the range of rockets and preventing coming closer to enemy for them to have option to fire at them-either AA or stingers.. question is how more range you get? and how much accuracy lost??

  • @MarcinKebsMielczarek
    @MarcinKebsMielczarek 3 ปีที่แล้ว +1

    Nice! Great vids. I have a question. When chosing attack direction do you take wind into consideration ? Moving against the wind should help with stabilisation of heli and improve rockets drift.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +3

      Into the wind is best if able. Also consider the sun just like in jets.

    • @MarcinKebsMielczarek
      @MarcinKebsMielczarek 3 ปีที่แล้ว

      @@CasmoTV thank you :)

  • @karlhungus545
    @karlhungus545 3 ปีที่แล้ว +2

    Awesome video, very unique and useful! I keep hearing for years now that the splash damage in DCS is flawed yet they don't ever fix it? Why? Is this how a RL Hind pilot would attack (i.e. Russian doctrine)?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      I’ve seen it in manuals somewhat but that’s maybe not how they would do it.

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว

      I have at least seen some documentation showing similar patters for the Ka-50/52, so seems likely.

  • @matswane
    @matswane 3 ปีที่แล้ว +1

    Learned a lot, thanks! Keep it up!
    Do you fly with your pedals in "Rudder Trimmer" mode or not?
    You seem to keep your rotor RPM at 50% from looking at your visual indicator?
    Lastly, which 'SAS' autopilot systems do you run in on? (Yaw, Roll, Pitch)?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Mode is off. SAS is pitch and roll on.

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว

      Rotor RPM? Do you mean the collective? That adjusts the pitch angle of the rotor blades, not the RPM. That is kept steady as much as possible by the electronics of the helicopter.

    • @matswane
      @matswane 3 ปีที่แล้ว

      @@jubuttib sorry, yes - collective. I usually run in with it almost max, but noticed you had it much less than max (60%+ish)

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว +1

      @@matswane Not an expert by any means, but here's my two cents: I tested my cruising speeds at various blade angle positions (basically what speeds I ended up at when trimming for level flight at a given height (forget what exactly but well out of ground effect) and there wasn't a huge gain in speed between max and like 80%, I basically hit a bit over 300 km/h and stuck there. Slowing down a bit to around 250 km/h, like Casmo here, is still fast, and you have more options with your controls since you're not already redlining something.
      Oh, and the reason I'm talking about "speed" when you were talking about collective, higher blade angle => more thrust from the rotor system, which at least in theory means that you can push the nose further down while maintaining enough lift to stay level, and since the rotor is pointing more backwards now you're getting more forward thrust.
      Of course it's not exactly that simple when you take into account translational lift and the lift from the stub wings (which isn't insignificant). At lower speeds you'll get less lift from those, and must add thrust via the collective to balance it out, but still.

  • @utley
    @utley 3 ปีที่แล้ว +2

    How about a hover tutorial using the ATGM? Also, when you are initially setting your collective, you are using blade angle correct? I find myself using 11 degrees most of the time and it seems a bit excessive.l.

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว

      Can you really use the ATGM in hover that well? To get launch authorization the nose needs to be quite far down unless you're in valley and the targets are on the hills, so you'd have to dip down momentarily at least to get a shot off. Getting the sight back on target would be a bastard... The reason it worked in the tutorial mission AFAIK is because you're in active pause during it.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Nothing says you have to be aiming at the target to fire 😏

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว

      @@CasmoTV I... guess so... So look high enough to get tone, then move onto the target... Clever. And I'm an idiot. =)

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      @@jubuttib it works. I tried it from altitude. Not from a hover yet but the principle is the same. .

    • @jubuttib
      @jubuttib 3 ปีที่แล้ว

      @@CasmoTV Aye, now that I thought about it, it's obvious. I mean you almost always lose sight of the target anyway when you shoot, what with the smoke trails, so there's no real harm. Other than being a sitting duck, I mean. =)
      Some of the tanks/APCs/IFVs in DCS have missiles, do you know roughly at what range they start to engage you?

  • @aznablechar5535
    @aznablechar5535 3 ปีที่แล้ว +1

    Thanks Casmo! Always learn a few things from your video. Can't wait to see more combat tactics videos from you. BTW, do you enable Control Helper? I find it easier to fly with it level, but when strafing or shooting rockets it keep jerking (correcting) my input making aiming very jumpy. Any advice?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Just takes time. Control touch comes with experience. Small movements.

  • @Relax2437
    @Relax2437 3 ปีที่แล้ว +1

    Nice video! Why don't you use the CCIP sight?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Circle of action technique.

  • @ИванИванов-и8ы3э
    @ИванИванов-и8ы3э 3 ปีที่แล้ว

    Атака с "горки"- хорошо и правильно, нежели в других видео где атакуют в упор...Но ты затягиваешь с выходом из атаки

  • @votpavel
    @votpavel 3 ปีที่แล้ว

    can you remove co pilot from the helicopter or he always sits in the cockpit?

  • @gregorpajdlhauser2850
    @gregorpajdlhauser2850 ปีที่แล้ว

    Really cool tutorial but one question. Why did you use a fixed sight not a moving one?

  • @TheWabbitSeason
    @TheWabbitSeason 3 ปีที่แล้ว

    Casmo, did you change the curves on your stick? You'd know how a real helo behaves so I was wondering what kind of adjustments you made to the inputs.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Nope. Stick is stock

  • @TacShooter
    @TacShooter 3 ปีที่แล้ว +1

    The Hind is supposed to dump over on its side when trying to do tight turns at high speed, allegedly because of loss of lift on one of its pylon wings.

    • @crazygmanssimstuff
      @crazygmanssimstuff 3 ปีที่แล้ว +1

      The manuvers he's doing aren't at super high speeds he's at around 250-300kph when he initiates the climb for the reverse turn. You see Mi-24s do them at airshows fairly often.

    • @TacShooter
      @TacShooter 3 ปีที่แล้ว

      @@crazygmanssimstuff I was just offering a caution that might be helpful if the bird is properly simulated.

  • @Upper33
    @Upper33 3 ปีที่แล้ว

    Thanks for your videos man, they are great.
    I see your H channel is turned off (does not move). When do you recommend using it/not using it.
    Additional random question, in level flight do you always fly coordinated? When I do I feel like I'm flying sideways.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Just gotta keep it in trim. You might feel sideways.

  • @chadvader974
    @chadvader974 2 ปีที่แล้ว

    Any videos of what to do when your getting fired at

  • @TheMrGamma195
    @TheMrGamma195 3 ปีที่แล้ว

    Do you have a custom curve on your pedals when you did the return to target you barely needed to apply right rudder whenever I try to do that or a jhook in the black shark it always over shoots

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +2

      No curves. Just pure Casmo. 🤘🏻

    • @TheMrGamma195
      @TheMrGamma195 3 ปีที่แล้ว

      @@CasmoTV damn I guess I need to more gentle and practice then

  • @KhanGirey
    @KhanGirey 3 ปีที่แล้ว

    Are you flying with any curvature set? I have a VKb stick on a 200mm extension, but haven't settled on a curve yet

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      I haven’t set a curve on the stick. Same stick and extension.

  • @oldmanfunky4909
    @oldmanfunky4909 3 ปีที่แล้ว +1

    Wish I could give 10 thumbs up.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Me too! Just watch it ten times. 🤷🏻‍♂️

  • @Allan_aka_RocKITEman
    @Allan_aka_RocKITEman ปีที่แล้ว

    @CasmoTV >>> 👍👍

  • @Crysinator
    @Crysinator 3 ปีที่แล้ว +1

    Can you combine the bump with the auto ranging?

    • @Antares2
      @Antares2 3 ปีที่แล้ว +5

      As long as the terrain is fairly flat, I don't see why not. As soon as you dive towards the target, the radar altimeter combined with the helicopter angle should provide a decent firing solution.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      What he said.

    • @Crysinator
      @Crysinator 3 ปีที่แล้ว

      @@Antares2 Alright I'll give it a shot. I noticed that it needs a moment to settle as you are getting on target so I thought it might not be suitable for a more dynamic approach.

    • @crazygmanssimstuff
      @crazygmanssimstuff 3 ปีที่แล้ว

      @@Crysinator for myself i've found it easy to get fixated on the "CCIP" sight which causes target fixation and can cause you to end up chasing the piper. Usually I use the fixed net sight to orientate and position the aircraft, and then will use the "CCIP" sight once i'm in line with the target for final correction.

    • @delayed_control
      @delayed_control 3 ปีที่แล้ว +1

      Keep in mind that in addition to automatic ranging, the ASP-17 has a manual range mode. In this mode the computer is calculating a _reverse_ problem, assuming the range you insert on weapon panel. As long as you know the size of the target in meters from the aspect you're attacking from, you can then set the target base with the top left knob on the sight and fire when it fills the space between horizontal bars on the piper. This might be preferred in uneven terrain.

  • @terrencejackson4587
    @terrencejackson4587 3 ปีที่แล้ว

    I’ll sign up when they put DAP’s in DCS.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Gross

    • @terrencejackson4587
      @terrencejackson4587 3 ปีที่แล้ว +1

      @@CasmoTV Hahahaha. Haters gonna hate! In the end, they all do the same thing…..

  • @wackomedic911
    @wackomedic911 3 ปีที่แล้ว

    Casmo bud, why is the video such low quality man...... what did you record it with? but great great video for those of us not used to egg beater ops.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      You’d have to talk to TH-cam. I render it as best I can in resolve. Doesn’t look bad on my playback. 🤷🏻‍♂️

    • @wackomedic911
      @wackomedic911 3 ปีที่แล้ว

      @@CasmoTV good old youtube. even running at 4k here its very pixilated. having difficulty reading your gauges. who knows maybe its my end. but thanks anyway! always learn a lot. my major issue is evading fire....

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      Yeah I’ve had a few people comment but it’s hard for me to know if it’s my end or theirs. I rendered for 4K but even after a year of this channel I’m still learning about video and audio processing. It’s a lot more than most people know.
      Evading fire- don’t be overly aggressive. Make small changes in direction, airspeed and altitude but don’t yank and bank all over the place. Doesn’t really translate like in a jet.

  • @stalhuth
    @stalhuth 3 ปีที่แล้ว

    hello Cosmo are you using any trim for the bump technique or all your moves are with trim reset ?

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +1

      No trim

  • @Jockesse
    @Jockesse 3 ปีที่แล้ว

    Psst! Hey, Casmo... the rotor goes clockwise on that thing. Turning right is optimal. ;)

    • @SmallishBear020
      @SmallishBear020 3 ปีที่แล้ว +4

      Well the natural tendency with clockwise rotor is to turn the aircraft counterclockwise (equal and opposite reaction) to make the torque work with you. This is why the canopy is intentionally designed with more visibility to the left.

    • @Jockesse
      @Jockesse 3 ปีที่แล้ว

      @@SmallishBear020 Youre right! What was i thinking...
      *Crawls back under my rock*

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว +2

      Zing

  • @SsgtHolland
    @SsgtHolland 3 ปีที่แล้ว +1

    Hi Casmo, love your content, but your 4k looks like it is badly upsampled. Maybe a YT thing, but it looks no where near actual 4k.

    • @CasmoTV
      @CasmoTV  3 ปีที่แล้ว

      Might be YT? Idk. I’ll admit I’m not the smartest on how al that works but I try and render at the highest frames and everything that I can. Might be something I’m doing. Not my love language, sadly.

    • @braendofc
      @braendofc 3 ปีที่แล้ว

      @@CasmoTV What editor do you use and what's your render/export settings? If you're using a preset make sure it's not an interlaced one, that's likely what gives you the horizontal 'displacement' of every other line, as it only really renders half a new image for each new frame.

  • @RaptorCOTS
    @RaptorCOTS 4 หลายเดือนก่อน

    Are you EMPLOYING weapons? How much do You pay them?😅

    • @CasmoTV
      @CasmoTV  4 หลายเดือนก่อน

      Employ; to make use of.

  • @toddw6716
    @toddw6716 3 ปีที่แล้ว +4

    The more I see with the Russian equipment I am more confident that had war broken out in Europe during the 80s. NATO would have won. Good thing cause I was in Fulda where it all was supposed to kickoff. I remember a Hind trying to shadow a cobra along the border. The Hind couldn’t keep up and crashed. After flying the DCS Hind, Now I know why.

    • @2t_mxrider
      @2t_mxrider 3 ปีที่แล้ว

      And why is that? Can’t keep us guessing sir…

    • @toddw6716
      @toddw6716 3 ปีที่แล้ว

      @@2t_mxrider it seem the hind is very easy to crash. Not very maneuverable

    • @toddw6716
      @toddw6716 3 ปีที่แล้ว

      Also having to close the optics or they will break. Not what we thought it was if accurate, and DCS seems to be very close usually.

    • @2t_mxrider
      @2t_mxrider 3 ปีที่แล้ว

      Hind easy to crash? Optics will break? Not sure these two reasons were key undermining factors in real world Hind performance, affecting the outcome of the Cold War. This DCS module was released about a week ago. Fly it for at least a couple of years with a commitment not to crash it and a mindset that it’s your only weapon to protect your virtual "motherland", and I’m sure you will appreciate all the hard work that was put in this DCS module...

    • @toddw6716
      @toddw6716 3 ปีที่แล้ว +1

      @@2t_mxrider no, it’s a great product. Don’t get me wrong. DCS always makes great products. It’s the actual real aircraft that has flaws. It’s been modeled great, I just didn’t know it had the limitations on the real MI-24