3d Graphing in a 2d Calculator (Desmos)

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 563

  • @thedankgoat7972
    @thedankgoat7972 3 ปีที่แล้ว +8266

    This is the kinda thing that would make an ancient Greek mathematician decompose on the spot

    • @shmillsyshmillsy6624
      @shmillsyshmillsy6624 3 ปีที่แล้ว +519

      Ancient Greek mathematician here, this made me cream my jorts

    • @darthidiot7563
      @darthidiot7563 3 ปีที่แล้ว +161

      @@o.s.h.4613 fun fact: Pythagoras actually came up with the idea of calculus before Newton, but his works were destroyed by some priest guy
      Source: Vsauce

    • @vakseen2618
      @vakseen2618 2 ปีที่แล้ว +10

      decompose

    • @SirToastyToes
      @SirToastyToes 2 ปีที่แล้ว +16

      And, you know, being many times older than a single human lifetime

    • @jobesnow4437
      @jobesnow4437 2 ปีที่แล้ว +3

      Lol

  • @mihl6694
    @mihl6694 3 ปีที่แล้ว +4343

    You're appealing to a really niche audience with this video, but this is one of the most impressive things ive seen in a while

    • @realzener1918
      @realzener1918 2 ปีที่แล้ว +38

      i have no clue wtf is happing just cool and jojo

    • @SpiteAnims
      @SpiteAnims 2 ปีที่แล้ว +14

      You'd be surprised how many people who go onto TH-cam just to see cool shit

    • @good1742
      @good1742 2 ปีที่แล้ว +17

      Niche? Bro I have straight D's but this is cool

    • @haydenthai935
      @haydenthai935 2 ปีที่แล้ว +10

      Niche? Bro I have straight F’s but this is cool

    • @somerand0mpers0n
      @somerand0mpers0n 2 ปีที่แล้ว +6

      Niche? Bro I'm in possession of a firearm but this is cool

  • @rishi4997
    @rishi4997 3 ปีที่แล้ว +4214

    "I have no idea what im doingand i haven't the slightest clue how 3d graphics work"
    **Proceeds to explain orthographic and perspective views**

    • @thomasdebock1948
      @thomasdebock1948 2 ปีที่แล้ว +127

      That's simple as hell tho

    • @thomasdebock1948
      @thomasdebock1948 2 ปีที่แล้ว +158

      @@potatoman7945 bruh it's literally just if there's perspective or not, in perspective (what we see) things that are closer appear larger, in orthographic this isnt the case. The image makes it pretty clear dude

    • @foxmccloudizsexy
      @foxmccloudizsexy 2 ปีที่แล้ว +9

      Othographic project a prefectly perpendicular view going into the plane, farther parts or feature will appear to have the same size as closer object. Perspective view will show farther object be smaller which simulates what we see with our eye.

    • @cherryclorox7717
      @cherryclorox7717 2 ปีที่แล้ว +6

      Orthographic and perspective are 2d views so he’s not wrong

    • @jbritain
      @jbritain 2 ปีที่แล้ว +19

      @@potatoman7945
      Orthographic: stuff further away doesn't get smaller
      Perspective: stuff further away gets smaller
      I also have no idea how 3d graphics work

  • @StannyObelisk
    @StannyObelisk 2 ปีที่แล้ว +112

    I'm out here still struggling to draw a cube with OpenGL and this dude is out here doing it in a GRAPHING CALCULATOR.

    • @wasabithumbs6294
      @wasabithumbs6294 ปีที่แล้ว +6

      To be fair I think it's genuinely harder to do in OpenGL, I also made a 3D renderer in Desmos but instead of the polar coordinate bodge I went with the more classical vector & quaternion math route that would be familiar to programmers that ever worked with 3D graphics; and even though it's heavy on the math I don't have to deal with weird memory allocation stuff

    • @JacobIX99
      @JacobIX99 ปีที่แล้ว +2

      I mean.. it's considerably easier in graphing calculator dude

    • @vappyreon1176
      @vappyreon1176 ปีที่แล้ว +1

      ​@@JacobIX99 yeah that's their like purpose lol

  • @rawrtedthanos
    @rawrtedthanos 3 ปีที่แล้ว +1610

    He sounds so depressed and done, just like all great mathematicians, hell yeah. Wait, do computer scientists count as mathematicians? Cause if so that's going to increase the depressed/done v energized/crazy ratio

    • @D00000T
      @D00000T 2 ปีที่แล้ว +42

      Yes they do. The depression of having to constantly change something and recompile your code is on par with mathematician depression. Only one that’s a bit higher than both is physicist depression since their work is not only existing on some sheet of paper or screen

    • @whong09
      @whong09 2 ปีที่แล้ว +18

      We're not mathematicians we just bang shit together until it works.

    • @thedugdugman45
      @thedugdugman45 2 ปีที่แล้ว

      Why not major on both in college ?

    • @torque8047
      @torque8047 2 ปีที่แล้ว +6

      They sacrificed their sanity for 2 transistor

    • @deanmcmichael8843
      @deanmcmichael8843 2 ปีที่แล้ว +2

      @@whong09 That's what mathematicians do tho

  • @sushant2664
    @sushant2664 2 ปีที่แล้ว +374

    I once tried making a simulation of the solar system in desmos and thought that was crazy. Boy, was I wrong.

  • @THESKILLZZ9
    @THESKILLZZ9 3 ปีที่แล้ว +249

    When I thought adding a slider made me pro in desmos...

    • @asheep7797
      @asheep7797 2 ปีที่แล้ว +1

      @Insert Name Here Tetris reference or am i not cultured?
      (probably the 2nd one actually)

  • @Wolf-yp2qk
    @Wolf-yp2qk 3 ปีที่แล้ว +61

    "I have no idea what I'm doing" *Immediately cuts to cylindrical coordinates*

  • @EVRLYNMedia
    @EVRLYNMedia 3 ปีที่แล้ว +275

    sooner of later this guy is gonna make a ray tracing rendering engine in desmos

    • @mshuman
      @mshuman 2 ปีที่แล้ว +21

      It’s possible! Demos has custom colors with rgb and hsv functions now! You just need to calculate the normals of each face and adjust the value based on how much light would hit it. (Not ray tracing, but at least similar lighting data)

    • @EVRLYNMedia
      @EVRLYNMedia 2 ปีที่แล้ว +3

      @@mshuman wow lol

    • @joda7697
      @joda7697 2 ปีที่แล้ว +2

      @@mshuman well, where's the desmos engine link? /j

    • @shadowshibe5962
      @shadowshibe5962 ปีที่แล้ว

      My friend figured out how to

    • @EVRLYNMedia
      @EVRLYNMedia ปีที่แล้ว +1

      @@shadowshibe5962 woah

  • @IMayHaveNukes
    @IMayHaveNukes 3 ปีที่แล้ว +617

    This guy talks like a text to speech program.

    • @emaaaaax
      @emaaaaax 2 ปีที่แล้ว +14

      I legit thought he was using one until I read the comments lol

    • @aliciavivi2147
      @aliciavivi2147 2 ปีที่แล้ว +1

      Wait is he not?

  • @morganschoff7302
    @morganschoff7302 2 ปีที่แล้ว +778

    I. Are people legitimately just coding using straight-up math??? This is insane. I hate this. I love this. I want to marry this then have it go missing under mysterious circumstances and when the police come to question me, I wear a fluffy pink robe and obliquely dodge their accusations. I'm immediately subscribing to you.

    • @meihem2809
      @meihem2809 2 ปีที่แล้ว +53

      i love the comment but isn't all coding heavily dependent on straight-up math

    • @wheeI
      @wheeI 2 ปีที่แล้ว +27

      @@catinwall4256 yes?

    • @cachemist4149
      @cachemist4149 2 ปีที่แล้ว +15

      functional programming: allow me to introduce myself

    • @wheeI
      @wheeI 2 ปีที่แล้ว +26

      @@catinwall4256 machine code (what all code is translated into):
      adding numbers
      adding negatives to numbers
      adding numbers a lot of times
      comparing numbers

    • @nmay231
      @nmay231 2 ปีที่แล้ว +14

      @@wheeI Is all of life quantum mechanics? Just because something is based on something else, it doesn't mean that's all it is. Unless you are a [insert category of philosophy here].

  • @mycotina6438
    @mycotina6438 2 ปีที่แล้ว +72

    "I'm depressed, tired and bored. So let's get drunk and re-invent math"
    -John 2020

  • @ivansesaldo1676
    @ivansesaldo1676 2 ปีที่แล้ว +9

    Every youtuber who does stuff ever:
    "i will do this stuff that I really have no idea about"
    *proceeds to create it beyond expert levels*

  • @swisscheez8424
    @swisscheez8424 2 ปีที่แล้ว +26

    3d graphics actually use something similar
    basically you need to take a point in 3d space (x,y,z) and turn that into 2d space(x,y) as a computer screen has no z axis
    the function is this:
    f(x,y,z)=(x/z,y/z)
    and then you can use cos and sin to add rotation.
    the rotation part is complicated but I can explain if you want.
    EDIT: I was typing this comment in a rush and forgot to explain a major point:
    the function is used to map a 3d point on to 2d space, it does not actually draw anything

    • @otesunki
      @otesunki 2 ปีที่แล้ว

      you... yes.?
      its not "similar", its identical
      its polar vs rectangular coords

    • @swisscheez8424
      @swisscheez8424 2 ปีที่แล้ว

      @@otesunki your probably right, and also know more about this than I do lol

    • @wasabithumbs6294
      @wasabithumbs6294 ปีที่แล้ว

      You can't simply divide by Z as perspective does not work linearly, if you think about how a camera works in real life it's about where the light ray intersects with the sensor of the camera and that gets converted into X/Y coordinates by the sensor; for a virtual camera we can imagine a line from the vertex we want to project onto the screen to the origin of the camera and see where it intersects with it's "near clipping plane", something similar to a sensor. Getting the intersection point requires trigonometry
      It's fine to divide by Z if all you want is an approximation of 3D such as parallax backgrounds in 2D games, however if you try to render a 3D scene and a moving camera with this method it's going to look very weird

    • @kylebowles9820
      @kylebowles9820 ปีที่แล้ว

      ​@@wasabithumbs6294 no it doesn't require trig to project and intersection with planes and lines. It only takes one divide. In 3D graphics we use homogenous coordinates (x, y, z, 1) and the equation for a projection matrix which is 4x4. You then simply divide by W (homogenous coordinate) to get to 3D Normalized Device Coordinates. 1/W is not a linear function, it's the correct nonlinear relationship you are talking about. The equation for a ray plane intersection is
      t = dot(pn, pl - ro) / dot(pn, rd)
      No trig there either, just the divide. The trig is secretly baked into the normalized vectors taking the place of the sine and cosine, division giving access to tangents and the rest.

    • @wasabithumbs6294
      @wasabithumbs6294 ปีที่แล้ว

      @@kylebowles9820 been doing it wrong then :) but I see the logic

  • @thedankgoat7972
    @thedankgoat7972 3 ปีที่แล้ว +35

    this actually makes me want to learn math

  • @ohmygoodsnes9879
    @ohmygoodsnes9879 4 ปีที่แล้ว +90

    Noice. I really feel like you should have more subs.

  • @TheDartFrog
    @TheDartFrog 2 ปีที่แล้ว +15

    this video is pure gold, the editing and everything just comes together so well, good job!

  • @TheRealZeaga
    @TheRealZeaga 3 ปีที่แล้ว +92

    Really well-done! Your personality and editing were great. One thing I'm surprised nobody mentioned is the lack of a pop filter

  • @MsMacintosh
    @MsMacintosh 2 ปีที่แล้ว +1

    So this is what math is used for outside of class.
    This person is an absolute madlad. This needs attention.

  • @yoavmal
    @yoavmal 6 หลายเดือนก่อน +1

    After so long, desmos actually created a 3D grapher with... orthographic and perspective projections the exact same as the video

  • @aydenbales
    @aydenbales 3 ปีที่แล้ว +58

    This is beautiful. Keep up the good work

  • @mantacid1221
    @mantacid1221 3 ปีที่แล้ว +530

    Hi, i was messing around with this, and decided to make a 3d render of a Bézier curve in 3d space. To do so, i would need to make a function to convert from Cartesian to polar. Any idea how i could express the h value in terms of x, y, and z?

    • @mantacid1221
      @mantacid1221 3 ปีที่แล้ว +131

      Nevermind i got it to work.

    • @shadmanshafin5307
      @shadmanshafin5307 3 ปีที่แล้ว +66

      @@mantacid1221 Congrats

    • @platos1336
      @platos1336 2 ปีที่แล้ว +8

      @@mantacid1221 nice

    • @Ikxi
      @Ikxi 2 ปีที่แล้ว +35

      dafuck you doing bezier curves??
      how tf would you even achieve that
      please don't answer, I don't want my brain to explode from math

    • @jacobhebbel6448
      @jacobhebbel6448 2 ปีที่แล้ว +19

      Hi! High school precalc student here; would you mind explaining this? I love learning about this sorts stuff and it would really make my day if you could show the equations and math/logic you used to make the render

  • @timbomb374
    @timbomb374 2 ปีที่แล้ว

    I wanted to do this at one point but never found the time to sit down and figure it out. Now my mind can rest easy knowing that someone figured it out.

  • @kerbberbs
    @kerbberbs 3 ปีที่แล้ว +6

    This should be a video that would have like 4 million views.

  • @DaVince21
    @DaVince21 2 ปีที่แล้ว

    The dry voice is offset against the wild music and the dry explanation is offset against the wild ideas and visuals. This video is perfect.

  • @Jim-be8sj
    @Jim-be8sj 2 ปีที่แล้ว +12

    Very cool. Desmos is an amazing tool. I am always surprised by the capabilities.

  • @arstino
    @arstino 2 ปีที่แล้ว +2

    this man got bored and then created a 3D engine on a graphing app just because, what a legend

  • @rasmysamy2145
    @rasmysamy2145 2 ปีที่แล้ว +1

    My man really just programmed a rasterizer projection matrix in desmos but slightly shittier and in cylindrical coordinates. I'm very impressed, nice job

  • @blue_leader_5756
    @blue_leader_5756 3 ปีที่แล้ว +3

    Honestly the shaky camera at the end kinda helps to sell the impressiveness. Very cool!

  • @neillcoetzer9133
    @neillcoetzer9133 2 ปีที่แล้ว +3

    God bless desmos. Honestly so good. Been using it for analyzing lab results for my studies, lmao

  • @draxelchang5411
    @draxelchang5411 3 ปีที่แล้ว +5

    I’m impressed. Jaw dropping stuff. Thanks

  • @spruceg00se
    @spruceg00se 2 ปีที่แล้ว +1

    Damn this is insane… was not expecting you to only have 5k subs!

  • @m3morizes
    @m3morizes ปีที่แล้ว

    I really love the montage with the music at the end. Why can't people present and appreciate math in such an epic way like that more often?

  • @pencilwastaken8526
    @pencilwastaken8526 2 ปีที่แล้ว +6

    This mans literally creates a 3D engine on a graphing calculator in 3 minutes

  • @skedlmennneddennedneneemd9249
    @skedlmennneddennedneneemd9249 3 ปีที่แล้ว +7

    Here before this blows up, but I know it will because of the how cool this is.

  • @xgozulx
    @xgozulx ปีที่แล้ว

    third time I watched this, it is slowly becoming one of my top fav videos on the internet xD

  • @imajon4122
    @imajon4122 2 ปีที่แล้ว +1

    Math with Golden Wind. Good touch.

  • @garrettfuller5456
    @garrettfuller5456 2 ปีที่แล้ว +1

    finally, youtube recommends me something i have an immediate use for.

  • @thearmoredpanda6669
    @thearmoredpanda6669 2 ปีที่แล้ว +4

    I tried making one of these myself on my own time, and it hurt me to see you breeze through problems I struggled with for multiple hours, but it was also really enjoyable when I saw you come to the same solutions as I did, but the thing with rotation along the y axis hurt, because I had not gotten past the circles getting bigger and you easily breezing through it hurt

  • @prionto6148
    @prionto6148 5 หลายเดือนก่อน

    This is modern art at its peak

  • @XiaoMingXing
    @XiaoMingXing 2 ปีที่แล้ว +2

    You lost me at “3d graph from scratch” but it was still entertaining.

  • @PuffDaGoat
    @PuffDaGoat 2 ปีที่แล้ว +1

    this is a certified 3D graphing in a 2D calculator moment

  • @PotentiallySky
    @PotentiallySky 2 ปีที่แล้ว

    this is the most interested I've been in math since like 6th grade

  • @igotaphatass8335
    @igotaphatass8335 2 ปีที่แล้ว +2

    This deserves much more attention than its already gotten

  • @furyzenblade3558
    @furyzenblade3558 3 ปีที่แล้ว +4

    Haha nice job, super fun desmos graph to play with

  • @ethanstoehr4420
    @ethanstoehr4420 2 ปีที่แล้ว +1

    “Because it uses trig instead of lists and sums in runs fast” lmao felt

  • @josephyu4480
    @josephyu4480 3 ปีที่แล้ว +5

    "I have no idea what I'm doing"
    *Proceeds to talk in language beyond human comprehension*

  • @haroldbn6816
    @haroldbn6816 2 ปีที่แล้ว

    I love desmos, this graphic calculator help me resolved an engineering problem in real life in situ.

  • @spirk314
    @spirk314 2 ปีที่แล้ว

    this guy is seriously underrated, such cool stuff

  • @xbennly92
    @xbennly92 2 ปีที่แล้ว

    "idk what im doing"
    proceeds to explain in a perfect amount of detail on whats happening

  • @ziggyzoggin
    @ziggyzoggin 2 ปีที่แล้ว +2

    that was really cool how you made it with illusions like that!
    I mean normal computer 3d is an illusion but this is more illusiony

  • @Wiebejamin
    @Wiebejamin 2 ปีที่แล้ว

    The JoJo music ties this together in a unique but fulfilling way

  • @psychpile
    @psychpile 2 ปีที่แล้ว

    Feels like the chance to make a very good data visualizer

  • @zenithalizesquads4873
    @zenithalizesquads4873 2 ปีที่แล้ว

    Can’t wait till this guy create a 4D shape with 3D calculator.

  • @Prod_by_proto
    @Prod_by_proto 2 ปีที่แล้ว +2

    This guy....
    This guy makes math cool even though I never have any idea what he's talking about

  • @ernest3286
    @ernest3286 2 ปีที่แล้ว

    Haha, Golden Wind at the end was pretty funny

  • @smolboye1878
    @smolboye1878 2 ปีที่แล้ว +1

    I did this but found it a lot easier to just do the frustum projection math, it's pretty easy when you frame it the right way

  • @TheChunkyTortoise
    @TheChunkyTortoise 2 ปีที่แล้ว

    This is probably the nerdiest thing I’ve ever seen, but some how I was actually entertained

  • @yugen2811
    @yugen2811 2 ปีที่แล้ว

    That was fascinating for a 3 min video, I like it

  • @nwy8889
    @nwy8889 2 ปีที่แล้ว +2

    awesome stuff! I want to get to this level of math fluency someday!

  • @AdrianGhastly
    @AdrianGhastly 2 ปีที่แล้ว

    As a 3D Modeler I have no clue what the hell you are doing but I am incredibly impressed

  • @ThatAlx
    @ThatAlx 3 ปีที่แล้ว +1

    during math class:
    1st second: 1+1=?
    blinks
    next second: this video

  • @SachiN-Vishwakarm
    @SachiN-Vishwakarm 3 ปีที่แล้ว +2

    loved it maan......please keep uploading videos like this

  • @cardrabitt1159
    @cardrabitt1159 2 ปีที่แล้ว

    The jojo music accurately articulates this guy’s power

  • @detectivesky6123
    @detectivesky6123 2 ปีที่แล้ว

    BAKANA-
    This lad has done what i thought to be impossible

  • @miles7178
    @miles7178 3 ปีที่แล้ว +1

    I'm bummed your videos don't have more views. They're really interesting.

  • @jacob4097
    @jacob4097 2 ปีที่แล้ว

    absolutely brilliant. First video of yours I've seen and I loved it.

  • @agustingramajo8350
    @agustingramajo8350 2 ปีที่แล้ว +2

    Now you need to make Doom run on it

  • @KrazyCouch2
    @KrazyCouch2 2 ปีที่แล้ว

    How have I not seen this video yet. TH-cam recommendations have failed me...

  • @findmehere
    @findmehere ปีที่แล้ว

    this is something really impressive

  • @arefinlabib4630
    @arefinlabib4630 2 ปีที่แล้ว

    what a golden experience!

  • @giveitupforbeabadoobee
    @giveitupforbeabadoobee 2 ปีที่แล้ว +1

    damn the giorno theme completes it

  • @xgozulx
    @xgozulx ปีที่แล้ว +1

    this was so epic and fun xDI loved it :D

  • @benphillips4928
    @benphillips4928 ปีที่แล้ว

    tbh desmos is very well suited for 3d visualization, I have some perspective projection functions I've been using for years now to do all sorts of things like visualize vector problems and demonstrate quaternion math. 4d projection is even feasible without much performance hit, I think desmos should just make these 3d functions a part of the calculator. But a lot could be said for added features. I think I learned to code in desmos before I knew it was a coding language

  • @catakuri6678
    @catakuri6678 2 ปีที่แล้ว +1

    Giorno's theme makes this 100 times better

  • @sibottle
    @sibottle 2 ปีที่แล้ว

    He makes it sound so easy

  • @ammonkunzler3948
    @ammonkunzler3948 3 ปีที่แล้ว +3

    Amazing work!

  • @avijitsarker645
    @avijitsarker645 2 ปีที่แล้ว

    Dude you're a magician

  • @TaroOwl
    @TaroOwl 2 ปีที่แล้ว

    teacher: its easy just plug it into desmos
    desmos:

  • @peeyushgautam77
    @peeyushgautam77 2 ปีที่แล้ว

    Genuis
    This man shall be saved at any cost

  • @mashpotato832
    @mashpotato832 2 ปีที่แล้ว +3

    I only just started watching JoJo's Bizarre Adventure last night, and now I'm seeing it everywhere, even hearing great songs from it such as "Il Vento D'oro" as I watch videos about graphing calculators.

    • @henriquesanchez9573
      @henriquesanchez9573 2 ปีที่แล้ว +1

      This is the point where you begin to see that everything is a Jojo reference.

  • @hobocraft0
    @hobocraft0 2 ปีที่แล้ว

    The hero we never knew we needed.

  • @hydrochloricacid2146
    @hydrochloricacid2146 2 ปีที่แล้ว +2

    Today I learned that there's a Desmos hacking community

  • @MackAttack101
    @MackAttack101 2 ปีที่แล้ว

    welcome back to “i don’t have a fucking clue why this is in my recommended but i ain’t complaining”

  • @Green24152
    @Green24152 3 ปีที่แล้ว

    Didn't expect that music choice.

  • @yeahuh4128
    @yeahuh4128 2 ปีที่แล้ว

    I feel like a 17th century botanist trying to understand electromagnetism

  • @DevashishGuptaOfficial
    @DevashishGuptaOfficial 2 ปีที่แล้ว +1

    Absolutely blown by your stuff! You earned a sub ❤️

  • @re.liable
    @re.liable 2 ปีที่แล้ว

    wtf bro you're a genius

  • @icebarefoxy
    @icebarefoxy 2 ปีที่แล้ว

    This video has suddenly made me want to become a God mathematician so I can simply pass the time in math class

  • @adibbida9861
    @adibbida9861 ปีที่แล้ว +1

    Giornos theme really adds the immersion

  • @Laviddd
    @Laviddd 2 ปีที่แล้ว

    "I have no idea what I'm doing"
    **Proceeds to describe exactly what he's doing**

  • @sunimod1895
    @sunimod1895 2 ปีที่แล้ว +11

    Can you do matrix multiplication in desmos? If you can you could use the perspective matrix, rotation matrix, and translation matrices to do everything for you

    • @good4usoul
      @good4usoul 2 ปีที่แล้ว +2

      You can do X(A,B,T) = A cos(T) - B sin(T), Y(A,B,T) = A sin(T)+B cos(T)

  • @Copley-vf9vz
    @Copley-vf9vz 5 หลายเดือนก่อน +1

    now make a 4D grapher with the 3D graphing calculator

  • @Qyubd
    @Qyubd ปีที่แล้ว

    i have absolutely no idea what this man is talking about but i enjoyed the video anyways

  • @BardaKWolfgangTheDrug
    @BardaKWolfgangTheDrug 3 ปีที่แล้ว

    Im glad YT algorithm showed me your vid

  • @noxturne16
    @noxturne16 2 ปีที่แล้ว +1

    i barely understand but this is so interesting

  • @paris_mars
    @paris_mars 3 ปีที่แล้ว

    I like how the end seems to have just been filmed on your phone.

  • @cadenbdaniels
    @cadenbdaniels 2 ปีที่แล้ว

    My dumbass read the thumbnail as “3D Raindeer” and was still impressed despite the disappointment of no 3D raindeer.

  • @smitdev
    @smitdev 2 ปีที่แล้ว

    music: epic
    john: depressed

  • @SmartGamer1234
    @SmartGamer1234 2 ปีที่แล้ว +6

    Very cool! One more thing you could do to improve it is make things behind other things not be rendered, but that would probably be insanely hard…