This is pretty cool. Especially being free. Can't wait to see where this goes and how extensive the tool gets as far as detailed models and such. Like types and many many different variations for each part of the model. Would be amazing see it be able to output In Depth buildings and the style like Oriental, Modern, Medieval or Nordic etc etc. Anyways keep up the great work and hopefully when you do decide to start charging for the program I sure hope it won't be too much.
Calling this "Procedural Kitbashing" is more accurate than "Generating 3D object with Ai" and may actually bring more users because we all know that the biggest weakness of generative Ai is those minor tweaks that you have zero control of, while with something like this it will be possible. The quality of the original model is *VERY* low though, if your team is "engineer-oriented", I would advice that you focus on the procedural code/model database, and simply outsource the actual model
dangggg this makes the game dev's life 10x easier tysm
My pleasure! Make sure to join the Discord server if you have any questions or issues!
This is pretty cool. Especially being free. Can't wait to see where this goes and how extensive the tool gets as far as detailed models and such. Like types and many many different variations for each part of the model. Would be amazing see it be able to output In Depth buildings and the style like Oriental, Modern, Medieval or Nordic etc etc. Anyways keep up the great work and hopefully when you do decide to start charging for the program I sure hope it won't be too much.
We are switching to paid subscription model quite soon but we plan on having a free option with limited downloads 👍
@@SloydAI Sounds good!
Love it. Also please I feel judged already for wanting that chicken as my gun barrel😭
You do you, I'm not judging... Buuuut 👀
THIS is soooooooo amazing man
Just you wait for future updates 😉
i will definitely look forward to this project @@SloydAI
try ti generate a roman armor, didn't work
It doesn't generate everything yet, it just generates stuff that we have presets for 😁👍
Calling this "Procedural Kitbashing" is more accurate than "Generating 3D object with Ai" and may actually bring more users because we all know that the biggest weakness of generative Ai is those minor tweaks that you have zero control of, while with something like this it will be possible.
The quality of the original model is *VERY* low though, if your team is "engineer-oriented", I would advice that you focus on the procedural code/model database, and simply outsource the actual model
Intresting points ! Thanks
Can you make Playstation 1 style models/textures?
Yeah, just reduce the polycount drastically and you should get that glorious PS1 style XD