Is Your PC Good Enough for Unreal Engine 5?

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  • เผยแพร่เมื่อ 24 ก.ค. 2024
  • If you've been wondering what kind of PC specs you need for Unreal Engine work, you've come to the right place. This video is sponsored by NVIDIA & SCAN Computers. Checkout SCAN's range of RTX Studio Desktop & Laptops here: bit.ly/4aXgCAR
    NVIDIA Studio Official website: www.nvidia.com/en-gb/studio/
    Daily Driver PC Specs:
    GPU - RTX 4080: geni.us/RTX40801
    CPU - Ryzen 9 7950x: geni.us/97950x
    RAM - 128gb DDR5: geni.us/furyDDR5
    Case - Fractal Design North XL: geni.us/northXL
    Get EasyMapper HERE: www.unrealengine.com/marketpl...
    EasyMapper TUTORIAL: • Introducing EasyMapper...
    Get EasyFog HERE: www.unrealengine.com/marketpl...
    Photogrammetry / 3D Scanning Tutorials:
    RealityCapture to Unreal Engine 5: • RealityCapture to UE5 ...
    Texture Reprojection: • Texture Reprojection i...
    Capturing Lofoten in UE5: • Capturing Lofoten in U...
    Cross-Polarization Tutorial: • The Key to Cleaner 3D ...
    Lighting Tutorial For Beginners: • Lighting in Unreal Eng...
    Color Grading in Davinci Resolve: • Unreal to Davinci Reso...
    Join my Patreon to get free content and video credits!
    / williamfaucher
    ---------------
    Timestamps:
    00:00 - Intro
    00:27 - Nvidia Studio/Scan Computers Ad
    02:25 - The Specs, GPU
    06:21 - CPU
    07:55 - What kind of PC do I use?
    08:39 - RAM
    09:31 - Storage
    --------Cameras and Gear Used To Film This Video ------
    DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
    Thank you for the support!
    My Streaming / Recording Setup (How this Video was Recorded)
    Nikon Z6II : geni.us/OPxBG
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    Godox SL-60W Studio Light: geni.us/68wx

ความคิดเห็น • 307

  • @jorricktv9550
    @jorricktv9550 2 หลายเดือนก่อน +10

    ngl ... you are the best unreal youtuber out there... in every video you explain how to do your stuff from start to finish. Please keep up this nice work.

  • @usuallydopesvsc
    @usuallydopesvsc 2 หลายเดือนก่อน +13

    Just for anyone curious, I work in Virtual Production, actually learned most of what I know about UE5 from William and Clints videos, this past year worked on a DragonForce music video, an Apple TV Show, a trailer for the new season of Kardashians, and a handful of other things.
    My Rig:
    Ryzen 7 5800X
    RTX 4070 Super 12gb (I SHOULD have a card with 16gb minimum though)
    64 GB DDR4 Ram
    I started last year with a prebuilt Lenovo Legion T5 Tower with a 3060 (non ti)
    EDIT: Also, the ram thing is totally true, a company built us a new rig for running an LED wall, and uhhh, they gave us like 32gb of GDDR6, and we had to get back in touch with them and be like "Yeah, this isn't gonna work, Hoss." We need at MINIMUM 96gb to run the wall, Ideally 128gb.

    • @matthewward1346
      @matthewward1346 2 หลายเดือนก่อน

      I got the zotac 4070ti super, it has 16gb vram and I couldn't be happier with it. The price is great, performance is excellent and it can handle complex scene in real time no problem. I have had frame rates drop when I've had non-nanite objects in scene, but that's to be expected.

  • @noisebiccys
    @noisebiccys 2 หลายเดือนก่อน

    Very helpful. Thanks for posting.

  • @fabiothw
    @fabiothw 2 หลายเดือนก่อน

    Super content and straight to the point! Thank you!

  • @DaNiElMmM93
    @DaNiElMmM93 2 หลายเดือนก่อน +5

    Hi Will! I've been learning unreal for some years now, and finally I feel really good and confident with my skills, and A LOT its thanks to you, just wanted to thank you with all my heart ❤️

    • @f.iph7291
      @f.iph7291 2 หลายเดือนก่อน +1

      Is he that good? First time seeing his videos

  • @StevenLarson
    @StevenLarson 2 หลายเดือนก่อน

    This was very helpful, thank you

  • @rribar
    @rribar 2 หลายเดือนก่อน

    Appreciate your video on this. Great advice that is very practical.

  • @foxfx3956
    @foxfx3956 2 หลายเดือนก่อน +36

    Thanks) We need tutorial about Ultra Dynamic Sky, how to achieve photorealism from an empty scene to working with a post process.

    • @feratube
      @feratube 2 หลายเดือนก่อน +2

      ultra dynamic sky is too expensive... epic should release it or make similar things

    • @MarioCola
      @MarioCola 2 หลายเดือนก่อน

      Hey what can I help you with? Also Everett the uds creator is super supportive on his discord, I'm new to unreal but uds was definitely my best investment yet

    • @UnrealComparison
      @UnrealComparison 2 หลายเดือนก่อน

      Yes

    • @UnrealComparison
      @UnrealComparison 2 หลายเดือนก่อน

      👍👍👍

    • @alxleiva
      @alxleiva 2 หลายเดือนก่อน

      @@feratube I'm making a cheaper and better version

  • @Max01912
    @Max01912 2 หลายเดือนก่อน

    Thank you Mr Faucher, clear and precise as usual

  • @marianocvart
    @marianocvart 2 หลายเดือนก่อน +1

    Wonderful summary. I built lots of PCs since 2001, professionally and for myself and I share the same perspective as you now as an artist. Thank you for the video, it is very useful info for artists working with UE5.

  • @NPCLiam
    @NPCLiam 2 หลายเดือนก่อน

    Great video man! That raised keyboard on the Zenbook is also mad cool.

  • @felixgunawan2024
    @felixgunawan2024 หลายเดือนก่อน

    Thank you for your insight, this give me confidence on trying to be working on projects for my use case.
    😁

  • @polygonpanda
    @polygonpanda 2 หลายเดือนก่อน +6

    Nice video! I just finished a new PC build primarily for Unreal. It's an i9 14900k, 64G DDR5, RTX 4080 Super, and a 4T Crucial T700 M.2.
    I also have the North XL case too. It's such a beautiful case.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Great build! Yeah I LOVE the north case, it just suits my vibe so well. Best case I ever got too!

    • @salehbaker9221
      @salehbaker9221 2 หลายเดือนก่อน

      Dose the front fan of the north case get really noisy because of the how the front fan design which make it noiser at high fanspeed ?
      ​@WilliamFaucher

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      @@salehbaker9221 depends on your fans. At full speed you do hear them but its not really loud. Get some noctuas on there and youll be fine.

  • @kingdavyiii6615
    @kingdavyiii6615 2 หลายเดือนก่อน +1

    I remember hearing this back in an older video about the gpu. So I got the rtx 4060 ti 16gb. And I'm really happy to know my ram doesn't need to be fast. 32gb at 3000rpm. Great video!

  • @jayberan
    @jayberan 2 หลายเดือนก่อน +1

    Definitely very helpful, thanks Will! I’ve had a razor blade 15 from 4 years ago and it’s for sure time to upgrade.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Hah I also had one for years and it was a good little thing while it lasted!

  • @creativeobsin
    @creativeobsin 2 หลายเดือนก่อน

    Great video, informative and honest. This is the way.

  • @mcgc
    @mcgc 2 หลายเดือนก่อน +3

    are there any easy to use/setup pc cloud computing options for unreal engine for those who dont want/can't afford a high end pc, and still be able to use RT, metahumans etc?

  • @jeywhistle
    @jeywhistle 2 หลายเดือนก่อน +111

    Quick answer: you will never have enough of something.

    • @HelionDark
      @HelionDark 2 หลายเดือนก่อน +3

      More is good all is better

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +24

      @@Uncle_Fred That’s just fundamentally untrue. As I’ve said in the video, I have done LOTS of work in UE5 with 8gb, my current daily driver has 16gb without issues, though I do use the A6000 when doing extremely heavy stuff. But the 4080 is PLENTY fine for 90% of tasks.

    • @AntiGuru498
      @AntiGuru498 2 หลายเดือนก่อน +1

      @@WilliamFaucher I think his point is that because of the continual evolution of technology you can never really have enough, what is the enough today won't be in a few years time because of the spec requirements that new software demands. A few years back we could run UE4 on a 1080, this is no longer the case for UE5 and that will also be true as things continue to become more powerful in the future. This video will be obsolete and there will be a new one in its stead telling us whats on the shopping list.
      So no, it is not fundamentally untrue as you say, if you want to evolve with the times and remain on the bleeding edge of technology in order to progress adequately alongside your chosen community having a 16GB machine with a subpar GPU does not cut it.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +8

      @@AntiGuru498 He said anything less than 24gb causes crashes. Yes that is fundamentally untrue, as I am running 16gb now myself, without issues. I hear what you’re saying, but you absolutely do not need a 3090 or 4090 to work in Unreal. Is it nice to have? Totally. Necessary? No.

    • @AntiGuru498
      @AntiGuru498 2 หลายเดือนก่อน

      @@WilliamFaucher My bad, i did not realize you weren't responding to the original post.

  • @gamersroof9674
    @gamersroof9674 2 หลายเดือนก่อน +3

    I am having sort of weird issue while rendering my scene on UE5.
    On my 4090 / i9 13000k / 128 gb rig , my scene is producing 16 frames per minute. Same scene on 3090 / i9 12000k / 128 gb rig producing just 7 frames .. and above is good for me..
    But the moment I turn on Panoramic render results gets opposite.. my 3090 rig tend to produce renders twice as fast as compared to my 4090 rig..
    I have tried this on couple of my 4090 rigs and result is same..
    Does that mean panoramic renders are using old architecture of gpu? Any help would be appreciated.

  • @JDusala
    @JDusala 2 หลายเดือนก่อน +3

    We needed this video

  • @Terry_Raphala
    @Terry_Raphala 2 หลายเดือนก่อน +26

    I've been Using RTX 3060 12GB its still the Beast It can Handle alot of my Work I've Never Had Any Issues and I can Render 3840X 2160 I've never had any Problem

    • @thmo_
      @thmo_ หลายเดือนก่อน +2

      Same here, I ain't gonna pay for any more upper end model because I won't be needing that power (at least I can't justify the price/performance ratio), and so far, none of the "lower" end models has surpassed the 12GB of VRAM my 3060 has.
      I still hope Intel Arc gets better as it seems they're the only ones actually adding more VRAM to lower and mid tier graphics cards, sadly I don't think they are ready yet for this type of work.

    • @MUBEENAHAMEDKABIRRIBAYEE
      @MUBEENAHAMEDKABIRRIBAYEE 23 วันที่ผ่านมา +2

      Thanks for this... I'm saving money to build a new PC and I was thinking of buying 4060 Ti (16 GB) to render 4K. What CPU and RAM do you have? I'm getting Ryzen 7 5800X and 64 GB 3600MHz C18 RAM

    • @lightningsaga
      @lightningsaga 15 วันที่ผ่านมา +1

      thanks for the comment, gonna grab 3060 12gb this month for start studying UE

  • @fran.fndz.techart
    @fran.fndz.techart 2 หลายเดือนก่อน +9

    I work as game dev for AAA. The setup company sent me is i9 12gen, 2ssd raid , 64 gb ram , rtx 3080 I believe is 12 ram. Desktop.
    Bottleneck is definitely the gpu . PS5 have 16gb . Is not as fast like 3080 but the memory is everything when developing. We frequently run out of video memory but ps can deal with it no issues . Laptop rtx4070 with 8gb for console dev is not go.

    • @thecuriousroute
      @thecuriousroute 2 หลายเดือนก่อน

      You can only assemble fileswiththis laptop

  • @here9194
    @here9194 2 หลายเดือนก่อน +1

    I have question for 3000 dollar budget what do you think best for me desktop

  • @timorre3971
    @timorre3971 2 หลายเดือนก่อน

    First off, great video. So, im looking at a R9 5950X + 3090 for Unreal Engine 5 stuff (game dev). Do i HAVE to go this route if Unreal says I can go with a 6 core and a 2080 Super? Is there an in between??

    • @dirklourens9146
      @dirklourens9146 2 หลายเดือนก่อน

      Go highest core on CPU you can, and highest vram on the GPU.

  • @UnchartedWorlds
    @UnchartedWorlds 2 หลายเดือนก่อน +1

    That beard is excellent 👌👊 and thank you for another video!

  • @Boschie143
    @Boschie143 2 หลายเดือนก่อน

    Top video as always bro, thank you.
    I have one question regarding the resolution...I render mostly still images for Archviz, and use Pathtracing...I find rendering in 4K the only way to get crisp images with pathtracing...am I doing something wrong to get blurry renders on 1080p ?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +2

      Hm. HD renders should look just as good, just, obviously, lower resolution than 4k. They shouldn't be "blurry", just lower res. You can always try r.screenpercentage 150 or something though, it will oversample your renders and give you crisper results.

    • @Boschie143
      @Boschie143 2 หลายเดือนก่อน

      @@WilliamFaucher ah thank you for the tip, I'll do some testing with that console command 🫡🙏
      I read on the UE dev blog about path tracing anti-aliasing settings, to try temporal 256 and spacial 4 to give a total of 1024 samples, which I've never tried going that high...so maybe with 1080p I need higher samples as the resolution is lower? I'll do some testing and reply my findings 🙏

  • @paluxyl.8682
    @paluxyl.8682 2 หลายเดือนก่อน +1

    I have seen few weeks ago a trailer about UEFN MetaHumans. Does anyone know if it's possible to use the UEFN Metahumans in the normal Unreal engine ?
    It would be awesome because the since of a uefn metahuman is just arround 60mb.
    I have heard that a RTX 3060 12GB is good enough for Unreal, is this card strong enough to handle a game with metahumans ?

  • @shurlongloudon3759
    @shurlongloudon3759 2 หลายเดือนก่อน

    Right now i have an Ryzen 9 5900x,
    Msi Rx 6750xt
    32gb ram
    Thinkin aboutbgetting another pc with an rtx 4090 later on but can i use these specs for unreal 5.

  • @thecuriousroute
    @thecuriousroute 2 หลายเดือนก่อน

    Nice man, I have been searching about this info, but no creator does this without sponsorship, I dont know why they are calling themself any better than Television.
    You did a great job man!!!

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Thank you!

    • @thecuriousroute
      @thecuriousroute 2 หลายเดือนก่อน

      @WilliamFaucher especially sharing your full experience on rtx and A

  • @Dawood.k
    @Dawood.k 2 หลายเดือนก่อน

    Thoughts on 4060 16gb ? Any idea is it good?

  • @JAMs6504
    @JAMs6504 19 วันที่ผ่านมา

    What kind of mini pc or computer should I get to run UE5 with nothing in the viewport and can be battery powered? Just need it to do some wireless stuff.

  • @TheLarkaanimation
    @TheLarkaanimation 2 หลายเดือนก่อน

    So, do you think the reason my ambient occlusion render passes turn out white, and my other render passes become very bright in many panels is because I don't have the right Graphics Card? It might also explain why my shots are really blurry. I've switched to a Surface Laptop Studio because my ThinkStation PC tower is too old to work anymore and I've been having this problem ever since the switch. This shouldn't have happened because both of them had the same specs.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      AO isnt really a thing in UE5 anymore, an AO pass isnt the same as it is in Offline renders. You can render out a material AO pass though.

    • @TheLarkaanimation
      @TheLarkaanimation 2 หลายเดือนก่อน

      @@WilliamFaucher That's what I'm trying to do in Movie Capture (Legacy) custom render passes, but it's been turning out this way since I've been using my laptop. I've posted this on the official Unreal Engine forums page over a day ago, and I haven't gotten a response yet. That is my situation, since I need these render passes for my work portfolio.

  • @jbach
    @jbach 2 หลายเดือนก่อน

    Thanks for sharing. May I ask what CPU cooler and motherboard are you using on both PCs?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      I'm using an ASUS ProArt Creator Motherboard, and a noctua D15S cooler :)

  • @mrKYLieRIck
    @mrKYLieRIck 2 หลายเดือนก่อน

    i know you mentioned that CPU and GPU work separately but i was wondering if you can use memory ram when you're running out of vram just like in blender you can say to render on both CPU and GPU

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Sort of, up to a point. It's extraordinarily slow

  • @decorix
    @decorix 17 วันที่ผ่านมา +1

    Great video and thanks so much for the info. I'm on tight budget :-( I'm thinking of getting DDR4 64 gb in stead of DDR5 32 gb. Is that a better option as it cheaper too?

    • @WilliamFaucher
      @WilliamFaucher  17 วันที่ผ่านมา +1

      I think you'll be hard pressed to tell a difference! As long as your motherboard supports ddr4, go for it :)

  • @unreal.gamedevinspire
    @unreal.gamedevinspire 14 วันที่ผ่านมา

    hey , thanks for the video , one simple question btw , considering my mobo accepts 2 gpu's , does this setup share the vram? imagine i have 2x rtx3090ti will i benefit from 48gb of vram in ue , or not? thanks

    • @WilliamFaucher
      @WilliamFaucher  13 วันที่ผ่านมา

      Vram won't stack no, but you can enable multigpu/NVlink in unreal if your gpu supports it

  • @Diavilat
    @Diavilat 2 หลายเดือนก่อน

    the best explanation about´hardware for Unreal!

  • @iWiLDfox1
    @iWiLDfox1 10 วันที่ผ่านมา

    Hello! Tnx for information. Can you tell me - what the best cpu and motherboard will be for ue5 with 4090? I bought intell i9 13900k, msi motherboard, but all ue5 scenes crushing.. at 3090 with razen - all watk good.

    • @WilliamFaucher
      @WilliamFaucher  9 วันที่ผ่านมา +1

      I can't really answer that, it sounds like you might have some BIOS settings to adjust, there have been known issues with the 13900k, so hopefully you can just find a solution without buying a whole new rig.

  • @tom01377
    @tom01377 2 หลายเดือนก่อน

    i have a 4070ti with 12gigs of vram , can it be used for 4k renders , is it capable or its not enough ?? , please answer 🙂

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      You tell me! Have you tried?
      I’m sure depending on the shot, you can render in 4k, but it will likely crash rendering anything heavy in 4k

  • @AnnkurKumar
    @AnnkurKumar 2 หลายเดือนก่อน

    4:04, so you are suggesting any rtx 3060 is a better bet( in terms of price & performance) vs any 4060? Correct me, if wrong. I am putting up a query as I am planning and building up funds to get a pc configuration for video editing, color grading, compositing, vfx, 3d simulation and 3d rendering for arch viz. That's my requirement, I need a pc for.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Yes, I'd take a 3060 12gb over 8gb 4060. The 4060 is a faster card but the limited vram won't be great.

  • @Jimmybear06
    @Jimmybear06 2 หลายเดือนก่อน

    Why was it bad not to use a Hard Drive instead of an SSD for Asset and Megascan Storage? You pointed out about that near the end of the video. Only because i need a seperate drive for asset storage but wasnt sure whether to get an ssd or hdd?

    • @Niotex
      @Niotex 2 หลายเดือนก่อน +1

      Speed of reading things into your VRAM. Platter HDD's are slow to spin up and read, meaning the GPU and CPU have to wait for assets to load. So if you're dealing with a lot of geo/textures that needs to be loaded into VRAM then it becomes a bottleneck. There is a point of diminishing returns on storage speed, but a minimum would be a SATA SSD, but recommend a PCI-E 3 NVME drive. HDD will get you 80-160 MB/s, where a SATA SSD will get you ~530MB/S. NVME PCI-E 3 will get you closer to 3000 MB/S. Beyond that it becomes diminishing returns with Gen 4 drives clocking 7000 MB/s or higher etc.

    • @Jimmybear06
      @Jimmybear06 2 หลายเดือนก่อน

      Thank you!

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Largely just a speed thing. If you’re loading projects and such, a faster drive will always be beneficial. HDD is fine for just storage of files you dont access often.

  • @NachoMancebo
    @NachoMancebo 2 วันที่ผ่านมา +1

    Hi, I dont know where to ask this. But is it possible to make a tutorial on how to make a shadow catcher, that works with transparent materials? :D

  • @dasfabelwesen
    @dasfabelwesen 2 หลายเดือนก่อน

    Do you actially like dlss as an artist or would it be better to just run lower resolution? To me it seems like a layer, that could cloak some issues.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      It has its uses, and is handy in the viewport, and rendering if you’re not disabling AA. It handles small fine details a bit better than default TSR does, I made a video about DLSS a while ago!

  • @trg1408
    @trg1408 2 หลายเดือนก่อน

    What a great time for this to pop up in my recommended! Which CPU do you recommend Intel or AMD? Probably not too much of a big deal, but curious nonetheless.
    Right now I'm currently looking at getting the most out of my budget for a balance between Gaming and using Blender, I'm wanting to get into UE and so this was very important to me. I'm currently looking at getting the 4070 Super, perhaps the Ryzen 9 7900 and 32gb of RAM (I'll be upgrading from a 2017 Laptop lol). I've been researching between the two (AMD, Intel) and I'm not quite sure which to choose. Thanks!

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      Honestly as far as CPU's are concerned, you can't go wrong with either intel or AMD at this point. Both are great. You can compare spec sheets and reviews all day but for real honest to god practical purposes.... I don't think you'll notice much of a difference. Then again what do I know.
      I went with an AMD cpu just because it tends to run a little cooler than intel, and uses less power. That's basically it.

  • @xinkangshen7169
    @xinkangshen7169 หลายเดือนก่อน

    Hi,Can you tell me what radiator you are using for the 7950x?

    • @WilliamFaucher
      @WilliamFaucher  หลายเดือนก่อน

      Not using one! Air cooled with noctua fans ☺️

    • @xinkangshen7169
      @xinkangshen7169 หลายเดือนก่อน

      @@WilliamFaucher Thank you so much, Actually, I have water cooling anxiety.

  • @Maqueta3d
    @Maqueta3d 2 หลายเดือนก่อน

    Great video! So in theory, a laptop with a EGPU should be good for production? I guess you can't enjoy the 100% of the frame rate as a desktop setting, but would it work for rendering? Does anyone has experience with this?

  • @chillwill7
    @chillwill7 26 วันที่ผ่านมา

    Anybody have a list of their best labtops for unreal engine development?
    I have an hp labtop from like 8 years ago and am looking for something I can create apps and games on.
    Thanks for any suggestions !!

  • @Vizualizeproduction
    @Vizualizeproduction 2 หลายเดือนก่อน

    I have rtx 3060 , i5 12400f and 16 gb ram can I render in 2k

  • @0-0_ora
    @0-0_ora หลายเดือนก่อน

    You prefer more vram but what about Nvidia RTX with 12 or 16 GB RAM or AMD readon 16 or 20 GB vram RAM?

    • @WilliamFaucher
      @WilliamFaucher  หลายเดือนก่อน +1

      Nvidia all the way. And Ive always said this long before I took on any sponsorships.

  • @DanielLiljar
    @DanielLiljar 2 หลายเดือนก่อน

    Studio drivers don't get updated as often and ironically the only time we had driver issues it was fixed by installing the regular game driver. Which weirdly makes sense, when you use a game driver for a game engine.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      I very rarely update drivers, once in a blue moon, don’t fix it if it ain’t broke ;)
      And unreal is hardly just a game engine nowadays, havent used game drivers in over half a decade now, never had issues

  • @3dchick
    @3dchick หลายเดือนก่อน

    I put together a 5950x and 3090 combo in 2021, with 128 g ram and it smokes in Unreal for use and for rendering. But I can run UE 5.1 plus on my 1070 laptop. It's an amazing program.

  • @xinkangshen7169
    @xinkangshen7169 2 หลายเดือนก่อน

    What I want to know more is what motherboard X670 are you using? Because you are using 128G D5, can it run to 4800 frequency? Will it be more stable if I use 128G D4?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      Asus ProArt Creator motherboard. Runs ddr5 just fine

    • @xinkangshen7169
      @xinkangshen7169 2 หลายเดือนก่อน

      @@WilliamFaucher Wow,So expensive motherboard,more than 7950x

  • @subhashbochare5407
    @subhashbochare5407 2 หลายเดือนก่อน

    An RX 570 8gb DDR5 is good for some medium level of work in unreal engine 5 ?

    • @arieldario3849
      @arieldario3849 2 หลายเดือนก่อน +1

      It depends.. if you meant a discrete scene yet very photorealistic, probably yes

  • @vilandboss94
    @vilandboss94 13 ชั่วโมงที่ผ่านมา

    This is the best video explaination for me.

  • @NelVFX85
    @NelVFX85 2 หลายเดือนก่อน +2

    Yeah, my 3080 (only 10GB) is filled up really fast when working in 4K 😄 That A6000 is 🤤 there are watercooling solutions for those cars too if you want. I always hated blower designs :p

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Yeah blower designs are great if you are stacking lots of them but dang are they ever loud and hot. I'd like to avoid watercooling entirely if possible though

  • @itzmeloki470
    @itzmeloki470 12 วันที่ผ่านมา

    i got an RTX 3050 with 6 GB is this gona be allright?

  • @demonhogo
    @demonhogo 2 หลายเดือนก่อน

    even if this is an ad, it's extremely valuable information.

  • @targaryen2077
    @targaryen2077 หลายเดือนก่อน +1

    I would love to see how you were able to get 128gb of RAM to run efficiently in your desktop PC. I’m preparing to build a new PC this week and have been researching how to run that much RAM for procedural work and a few other insane computational tasks.

    • @WilliamFaucher
      @WilliamFaucher  หลายเดือนก่อน

      I added the ram sticks and had to adjust the clock speeds accordingly based on the CPU specs but thats about it

  • @ethanwasme4307
    @ethanwasme4307 2 หลายเดือนก่อน

    i've been using UE5 with feature level 5 directx 11 with a i5-4690k and a 970 for a few months now after having used this system in ue4 for 8+ years

  • @ind_subh
    @ind_subh 2 หลายเดือนก่อน +1

    Hey Sir, I'm going to build a pc for unreal engine and other DCCs next week... Im not going to render anything more than 2k... My budget allows me to go for rtx 4070 super oc 12GB+ i5 13500+ 32GB DDR5 RAM, is this a good build or should i make this like i5 13500+ RTX 4060 ti 16GB+ 64GB DDR5 RAM... A reply Would really be appreciated ❤ anyways love you content as always

    • @emotionalrobot1602
      @emotionalrobot1602 2 หลายเดือนก่อน

      Based on what William is saying in the video, and quite a few comments stating 16GB GPU is needed, the more VRAM / RAM you have the better - even if the GPU or DDR memory is slower - so on that premise I would go for the RTX 4060 ti 16GB+ 64GB DDR5 RAM combo for sure... good luck with your new rig blimey sounds fab 😎

    • @ind_subh
      @ind_subh 2 หลายเดือนก่อน +1

      ​@@emotionalrobot1602 okay dude... Thanks for the help .. much love ❤

  • @zohahs5276
    @zohahs5276 2 หลายเดือนก่อน +2

    very nice video, I have 1080ti with 12GB ram is this going to be enough?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +2

      It will work yes! Though an RTX gpu will definitely go a long way towards improving performance. Even a 20 series will be a notable improvement :)

    • @zohahs5276
      @zohahs5276 2 หลายเดือนก่อน

      @@WilliamFaucher Thank you for the reply will surely be upgrading on that for sure.

    • @gamingtemplar9893
      @gamingtemplar9893 2 หลายเดือนก่อน

      11 Vram not 12 on a 1080ti, unless you have some model with 12 that nvidia never released, a prototype model maybe.

    • @zohahs5276
      @zohahs5276 2 หลายเดือนก่อน

      @@gamingtemplar9893 sorry my bad you stand correct its 11gb :)

  • @DD-DD-DD
    @DD-DD-DD 2 หลายเดือนก่อน +7

    Just a quick note about "out of video memory" crashes on UE while using Intel 13/14 gen processors: they are often caused by incorrect motherboard settings. Intel and MB manufacturers have been issuing updated guidance on how to clock the CPU correctly.

  • @menofy22
    @menofy22 หลายเดือนก่อน +1

    i3-10100f
    gtx 1050 ti 4gp
    16g ram
    can run UE5 without issues ?

    • @WilliamFaucher
      @WilliamFaucher  หลายเดือนก่อน

      Did you watch the video...?

  • @BrannanR
    @BrannanR 15 วันที่ผ่านมา

    How much v ram do projects use? What is the average?

    • @WilliamFaucher
      @WilliamFaucher  15 วันที่ผ่านมา

      Hehe there isnt an answer to that, sorry. It entirely depends on your project and even specific levels within a project. there isnt really a direct answer. It’s like asking “how long is a rope?”. You want more than you need.

    • @BrannanR
      @BrannanR 14 วันที่ผ่านมา

      @@WilliamFaucher Let's say for theme park world design. Lots of textures and large scenes. I am starting to get into Unreal now after rendering slowly in Blender. Does this information help narrow it down? Maybe you can give me an example of one of your projects and how much vram it used? I am debating between the RTX 4080 Super or the XTX7900. I plan on getting a Ryzen 9 7950x3D CPU.

  • @iikon01
    @iikon01 2 หลายเดือนก่อน

    So my rtx 3070 ti , ryzen 5 5600x, 32gb ram
    Can't do anything on unreal engine 5 or there is a way without getting the vram error?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      Which vram error are you referring to?
      That should be alright, depends on your resolution you render at.

    • @iikon01
      @iikon01 2 หลายเดือนก่อน

      @WilliamFaucher I tried making a small indie game 1 year ago including ray tracing I did everything right but got a memory full error and unreal engine became very slow

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      @@iikon01 that just means you need to optimise a little ☺️

    • @iikon01
      @iikon01 2 หลายเดือนก่อน

      @WilliamFaucher actually I'm very bad with optimization right now
      Still new on unreal engine and maybe I need optimization course
      Ty William

  • @krishanth5750
    @krishanth5750 2 หลายเดือนก่อน

    Im using a laptop for unreal and other 3d stuff (RTX 4070, 7845 HX, 32 GB DDR5 RAM). Working well for me so far

  • @feratube
    @feratube 2 หลายเดือนก่อน +1

    3090 24gb vs 4080 super 16gb(or 4070ti super), which for unreal cinematic?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      More vram always.

    • @feratube
      @feratube 2 หลายเดือนก่อน

      @@WilliamFaucher then, why do you use 4080? it has16gb vram

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      @@feratube The 4080 is just my daily driver, my rendering PC has an A6000 with 48gb of vram :) I talk about it in this video

  • @msg360
    @msg360 2 หลายเดือนก่อน

    great video what I wanted to hear.
    my spec
    12900k
    RTX 4090
    64gb ddr4
    2tb m.2 Samsung Pro
    was wondering if I should upgrade to 14900k , but after watching this video maybe not

  • @Andreas.r2
    @Andreas.r2 2 หลายเดือนก่อน +1

    Well , all i note is grt as rtx A6000 48gb is for workstation only. Personally I've bought a Hp omen 16 2023 edition with rtx 4060 8gb vram , ryzen 7 7840Hs ,16gb ram , 1tb ssd can easily boost my work and i can do 85-90% unreal work if i will export my project at 2k resolution, just how will said upscale it , that's what i planned to do first 2k to 8k resolution. Later i will upgrade in end 2024 16 to 32gb and 1tb to 2tb m.2 ssd.Cya nice i just came to hear about ue 5.4 update specs still i can load it.

  • @lord-fishv7355
    @lord-fishv7355 2 หลายเดือนก่อน

    My setup has a R5 5600 with 16GB of RAM and my GPU is a RX 7900XTX underclocked to 2000MHz and i get around 50FPS in the viewport at cinamatic settings but stick to epic as i get 30+ FPS for a small impact to image quality, and also because the viewport is not what you should be tring to look good but the renders. the reason i have it underclocked is because my room gets to hot.

  • @wolfwirestudios
    @wolfwirestudios 2 หลายเดือนก่อน +4

    Short answer - It depends on the type of game you're making.
    Long answer - If you are making anything low poly (like those simple graphics like Valheim etc or trying Paper2D) then "8GB VRAM" (prefer Nvidia) and "at least 16GB Memory".
    If you have anything serious, like I made my game - Salvation Hours (single player FPS - more on my channel) then you do need a beefy system, as Lumen lights can be really intense if you wanna achieve a good visual quality, not to mention Path Tracing. Nanite is improving as well. In these cases, at least 10GB VRAM if not more ( I recommend 12) , and at least 32GB of memory. Trust me, I'm speaking from experience. Memory (both system and GPU) fills out quickly. I have a R9 5900X and a RTX 3070 with 32GB DDR4 Memory, and my main level at times - runs out of video memory easily, which leads to crashes if you have other applications also demanding GPU memory.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +4

      Yup, like I said, it really depends on what you’re doing. 8 should be the absolute bare minimum, anything more is better ☺️

    • @MarioCola
      @MarioCola 2 หลายเดือนก่อน

      Appreciate it man, can I also ask about your target performance and recommended specs to run your game? I'm new to unreal but I started with lumen, nanite, PCG, world partition and now all my team is down the ue5.4 rabbit hole 😂
      I am upgrading to 32gb ram but also I was wondering what kind of systems would our players need to run at 30-60fps with dlss performance @1080p at least
      Thsnk you and thank William for the awesome content, it's great to be subscribed to this channel ❤
      P.s.
      I've worked on a 4gb vram laptop until now, check some progress on my channel if you want

  • @phantomabid
    @phantomabid 2 หลายเดือนก่อน +2

    Dust on the laptop is killing me right now!!

  • @sanjimanga8923
    @sanjimanga8923 2 หลายเดือนก่อน

    I've been wanting to get into heavy computer graphics for years and I spend $2,300 on my PC. Ryzen 9 5900x. 4070 ti OC not sure on the vram, 64 gb RAM, and 2tb of storage (will be getting 8TB of external storage soon for projects! Highly recommend putting the money into the setup

  • @MUBEENAHAMEDKABIRRIBAYEE
    @MUBEENAHAMEDKABIRRIBAYEE 22 วันที่ผ่านมา

    I'm gonna build a new PC with 12 cores and I'm yet to decide in my graphics card. I use UE ONLY for cinematics and filmmaking. Do you think a 4070 with 12 GB will be better and enough than a 4060Ti 16 GB?

    • @WilliamFaucher
      @WilliamFaucher  22 วันที่ผ่านมา +1

      More vram always.

    • @MUBEENAHAMEDKABIRRIBAYEE
      @MUBEENAHAMEDKABIRRIBAYEE 16 วันที่ผ่านมา

      @@WilliamFaucher In that case, do you consider RX 7800-XT or RTX 4060Ti (both 16 GB VRAM)? Please lemme know

    • @WilliamFaucher
      @WilliamFaucher  16 วันที่ผ่านมา +1

      @@MUBEENAHAMEDKABIRRIBAYEE always nvidia

    • @MUBEENAHAMEDKABIRRIBAYEE
      @MUBEENAHAMEDKABIRRIBAYEE 16 วันที่ผ่านมา

      @@WilliamFaucher Thanks man! appreciate it... learning more from you as the days go

    • @MUBEENAHAMEDKABIRRIBAYEE
      @MUBEENAHAMEDKABIRRIBAYEE 5 วันที่ผ่านมา

      @@WilliamFaucher oh and... intel or AMD?

  • @Skubidi-qy8hb
    @Skubidi-qy8hb หลายเดือนก่อน

    Will 2080 RTx gpu work?

  • @gamingwithtngamer5477
    @gamingwithtngamer5477 16 วันที่ผ่านมา

    I have rtx 2050 is it ok for unreal engine 5

  • @Siansonea
    @Siansonea 2 หลายเดือนก่อน +6

    Me, on a Mac: whomp whomp. 😕

    • @SimonMeskens
      @SimonMeskens 2 หลายเดือนก่อน +3

      This is a video about professional and semi-professional gear. You can't be on a mac and be an Unreal developer, just like you can't be a typographer and be on a PC (all the good software is mac only). Like, you can, but it's going to be more painful and it's not a good spend of money if this is (part of) your job.

    • @siansoneashenanigans
      @siansoneashenanigans 2 หลายเดือนก่อน +3

      @@SimonMeskens that was literally the point I was making, but you've mansplained it beautifully. No notes. 👏

    • @SimonMeskens
      @SimonMeskens 2 หลายเดือนก่อน +1

      @@siansoneashenanigans Not a man, and you're not the only person to read the comment section, was trying to be helpful. Have a nice day though :)

    • @siansoneashenanigans
      @siansoneashenanigans 2 หลายเดือนก่อน +1

      @@SimonMeskens Ah, did I misgender you? I wonder how that could have happened? 🤨

    • @SimonMeskens
      @SimonMeskens 2 หลายเดือนก่อน

      @@siansoneashenanigans I dunno what you're alluding to (because it could be several things) and I don't want to make assumptions, but feel free to enlighten me

  • @hybridphoenix7766
    @hybridphoenix7766 2 หลายเดือนก่อน

    I'm a bit torn between an RTX 3090 and 4090. They both have the same VRAM capacity, but I'm worried if I get the 4090 just how much more do I need to upgrade my CPU selection to prevent a bottle neck due to the 4090 intense requirements? I am leaning on the 3090, like you said speed isn't completely the end all be all and it's more reliable to have extra memory with minimal risk of constant crashes.
    I'm primarily doing 3D modelling, renderings and compositing inside of Photoshop on a regular basis with some spare time for gaming.

    • @Niotex
      @Niotex 2 หลายเดือนก่อน +1

      I have both running in workstations. For work, 3090 is fine 99% of the time and will save you a good chunk of cash. Big difference is the power consumption, which might mean you have to also upgrade a PSU if you go with a 4090. Like William said, VRAM is king and since they both run 24 gigs for UE they're pretty equivalent. You'll run a little slower in the viewport, but that's about it. For 3D modeling it doesn't matter, only difference is viewport speed. Photoshop isn't a massive GPU hog, so you wouldn't see substantial differences. If you have the option, get a 3090 and wait to see if the 50 series includes something in excess of 24gigs in the next year or so.

    • @Uncle_Fred
      @Uncle_Fred 2 หลายเดือนก่อน +1

      A 3090 is a perfectly fine choice for UE5 work. It has 24GB of VRAM, which is the most important spec.

    • @hybridphoenix7766
      @hybridphoenix7766 2 หลายเดือนก่อน

      @@Niotex Yeah thank you man, I appreciate the insight. It's cheaper for comparative performance of VRAM and the PSU and CPU requirements will be lower than what the 4090 would demand.

    • @hybridphoenix7766
      @hybridphoenix7766 2 หลายเดือนก่อน

      @@Uncle_Fred Sounds good, it just makes the most reasonable sense in balancing cost, and the subsequent build up of cost for additional component upgrades that the 4090 would demand.

    • @Uncle_Fred
      @Uncle_Fred 2 หลายเดือนก่อน

      @@hybridphoenix7766 If you are in no rush, the 5090 will probably become available near the end of the year. At that point, both the 4090 and 3090 will see significant price drops on the used market.

  • @CGFUN829
    @CGFUN829 2 หลายเดือนก่อน

    this video was on time while i beat myself on weather to get 32gb or 64gb ram.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      I'd go for 64 if you can afford it! More is almost always better.

  • @r3dm4il
    @r3dm4il 2 หลายเดือนก่อน

    i thought i went overkill with16tb HDDim now down to 1Tb ,the amount of storage should def. be considered.

  • @stefevr
    @stefevr 2 หลายเดือนก่อน

    of course we have the same pc case 😎

  • @RobAiello
    @RobAiello 2 หลายเดือนก่อน

    Great video as always. I only wish you had spoke a little about AMD gpus - we have RTX6000s at work and they are amazing, but we're trying to add a few more workstations and the new ADA versions are hard to find and pretty pricey. AMD has a card with 48 gb vram that's a little easier to find (and cheaper), but I have no idea how good AMD's raytracing implementation is in Unreal.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      As someone with 15 years of experience in both games and VFX/Film, at every studio I’ve ever worked at, AMD gpu’s were simply never even considered. Not even on the radar, because they’ve pretty much always had issues. They run great when they run great, but there’s always hiccups. This isn’t just fanboyism, it’s kind of the industry standard. I’m all for more competition in the field, and hey if they work for you, that’s great. But they aren’t the standard for a reason. It’s really unfortunate because competition helps everyone

  • @davidedemurodominijanni9889
    @davidedemurodominijanni9889 2 หลายเดือนก่อน

    I just try to do my very best with all I can afford, which is not much right now, in order to get the best out of it all the time. I believe in Van Der Rohe's "Less Is More" motto in an extended way, I'd say.
    My most recent rig is an OMEN 17 by HP Laptop has this specs:
    Sys: Microsoft Windows 11 Home 22H2(10.0, Build 22621)
    Proc.: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 6/12
    MthrBrd: HP 846A
    RAM: Corsair Vengeance 32 GB [16x2]
    G.C.: NVIDIA GeForce GTX 1070 (8 GB VRAM)
    Res Set-Up: 4K DSR at 3480x2160 120Hz
    UE Installation Drive: an internal Samsung 870 EVO SSD with 2TB space {where all my projects reside}
    Cache Library Drive: an internal Samsung 870 EVO SSD with 1TB SSD as a Portable USB archive
    Unfortunately I had the motherboard gone broken {by absurd not because of Unreal Engine but by having my Black dragon Viewer for Second Life set to the very top of the so I'm using the mule, which was an older OMEN 17 with a slightly older Processor and a 60Hz screen, unfortunately but has still the very same GPU and I could move the whole 32GB of RAM from the newer to the older.
    I have something to say about the system... my mule cannot be upgraded to Windows 11, whose features include some I really miss a lot now like tabbed Explorer windows which were a workflow saver, literally. And yet, for some weird reasons to me, it seems Unreal Engine gets some better performance despite the slightly older processor.
    I cannot work with less than my 4K 3480x2160 screen setup because I need to have the largest screen space possible when it comes to UI, and considering I cannot afford having two displays right now I cannot do otherwise.
    I don't use hardware raytracing but all my projects have Lumen+Nanite enabled. I'm mostly working on mechanics {locomotion mostly, combat and interactions} because I'm a solo developer but my professional background is Architecture concepts, Interior and Furniture Design but my goal is to work more and more on level design, environment and props so things get slightly harder and my FPS pay the higher price as much as the loading of the largest maps which can take some ages. things will get dramatic and tragic when I'm supposed to reach my goal of doing cinematics and, potentially, even start making my own movies with UE, but at that point I guess I must afford a Next Gen desktop and right now i don't even know when and how I'll be able to afford that.
    One last consideration for those wondering which one is the best... the Unreal Engine versions!
    I always keep myself up to date when it comes to that, because I'm at my very early stage in Game Development, "learning my craft by crafting" as I'm used to say, so it's easier to switch and learn the needed updates I my work and I believe it's essential to not sleep on technology fast updating because the risk of falling behind and end up having way too much to deal with in order to recuperate compared to other developers, so it's better to improve our workflow while keeping up with the technology's pace rather than sticking in the comfort zone of the always same workflow. Ain't necessary to make big steps all at once but rather take one more smaller one at each time as the development of technology goes.
    So, that preamble made, I believe 5.1 was the most stable of the UE5 versions despite the Shaders Compiling was crazy but things got terribly wrong with 5.2... continuous crashes even by simply having the editor overview loading the map which made me heavily get concerned about the chance I had to keep myself up to date with the engine and rather get stuck with the 5.1. Luckily UE5.3 came out and since then everything went like a charm again and 5.4 seems even better. I have to sacrifice Hardware Raytracing and FPS _{30-40 in editor mode, 16-20 in preview play mode}_ but ain't a big deal for me so far as long as I can still be productive with what I'm working at right now.
    That been said... I'm still a bit concern having still my proud yet old GTX... I blame myself for having preferred to save those 300-400€ from buying the version of my latest laptop with one of the early RTX GPUs available back then, because I honestly don't know how bad that decision was and if I'm paying a higher price for that mistake or not.

  • @BookmansBlues
    @BookmansBlues 2 หลายเดือนก่อน +2

    What I always tell people, the best PC for anything, is the best one you can reasonably afford. Though depending on where you are in the world will have a major impact on how much things cost vs the median income, and taxes/tariffs.
    I recently built my brother a PC for his upcoming birthday, and I am just putting one of my old 1080ti's in it, because of the soon-ish to be released 50xx series GPUs on the horizon, so prices will radically change before the year is out, and Christmas can be GPU upgrade season, since for me, anything less than 16gn of VRAM is a waste, and either I will give him my 3090ti (I use a 4090 for work) or I will buy him a 5080 or 5090 depending on specs vs price/availability. :P

  • @connorb9097
    @connorb9097 2 หลายเดือนก่อน +1

    I’m a simple guy. I see a Bill Faucher video. I click. I like. We need more yous haha

  • @swiszcz93
    @swiszcz93 2 หลายเดือนก่อน

    You look so much like Kyle Bornheimer, who plays Teddy in Brooklyn 99.

  • @UE_5_beginner
    @UE_5_beginner 2 หลายเดือนก่อน

    CPU
    UE5 works great with my pc specs : )
    12th Gen i7-12700 + RTX 3060 12gb, 16gb ram although i upgraded to 64. NVMA

  • @rashmikadushan6499
    @rashmikadushan6499 2 หลายเดือนก่อน

    I totally agree with you about the VRAM size. Why nvidia just can't give us a mid range 40series card with like 16GB VRAM.

  • @lebombe8342
    @lebombe8342 2 หลายเดือนก่อน

    William ! You looks stunning

  • @rob9999
    @rob9999 2 หลายเดือนก่อน

    4K is very necessary if you plan to do a lot of post work. Cropping, digital scaling, additional vfx, etc... I have also noticed rendering at 4K has far far better edge detail that is even noticeable when 4K is downscaled to 1080p. So I actually do believe there are plenty of benefits to rendering at 4K if you have the hardware for it. I like flexibility, versatility and max detail so I always render at 4K.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      I've worked in VFX for years, and depending on the client, we very rarely rendered anything in 4k. It was usually HD/2k, or 2.5k. It's not absolutely necessary unless the client specifically demands it. Is 4k better? Yeah it looks better. Is it always necessary? Nope.

    • @rob9999
      @rob9999 2 หลายเดือนก่อน

      ​@@WilliamFaucher Well hey glad that has worked for you! All I am saying there is some subjectivity in there, and not everyone is gonna do things the way you do. Especially if they have a different process or clientelle. I've worked in VFX for quite a while too and I deliver a lot of 4K deliverables that clients require. But I also like to downscale to 2K from 4K to allow cropping. Its nice to have that. Its also 100% contingent on how a studio builds their pipeline, the need of the client, or even how an individual artist prefers to work. I have a client who displays their content on plenty of big screens, therefore 4K is necessary for them a lot. Anyway not trying to push buttons! Whatever works for your clients and for you!

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      @@rob9999 Yeah I think we are on the same page here. It really depends on your clients. It's what I say in the video, 4k isn't always necessary, but if it is, then you'll just need to account for it, hardware-wise. If you're a working professional, it's likely that hardware won't be an issue for you.

  • @feratube
    @feratube 2 หลายเดือนก่อน +2

    "most exciting, fun pc upgrade, GPU" exactly...

  • @NBASFAN
    @NBASFAN 2 หลายเดือนก่อน +2

    Here's one thing that's very important.
    CPU must not bottleneck a GPU.
    For example (because I don't have the budget rn) I have a 4060ti paired with i7 6700k and DDR3 64gb.
    The i7 6700k is still good, but it's bottlenecking the 4060ti by over 30%. Meaning reducing it's potential by 30%. So if you're suppose to get 100fps now you're getting 70fps (not literally but you get the idea).
    So yeah, expensive world out there.

    • @gamingtemplar9893
      @gamingtemplar9893 2 หลายเดือนก่อน

      There is no such thing as bottleneck, it's a construct that is absolutely subjective and exaggerated for business purposes, selling products and getting clicks. All CPUs and GPUs have bottleneck, no exception, so it doesn't exist as an objective issue, and depends on situations and use cases. You said it, there is no 30% less performance, then a 6700k has maybe 200% more comparative performance, because it's free or cheap, keep the 6700 if it works. Also, minimum frames are more important, and this is hard to specify too, no review in the entire world gives an accurate description of what is good and what is bad in terms of game/engine performance. They look at numbers and literally say "higher is better" which is not true. Average 50 FPS can be a lot better than average 150, not just for stuttering but how the game/engine feels most of the time, and this is the subjective part.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +2

      I do talk about bottlenecking here! But also… the 6700k is a NINE YEAR OLD cpu. Using a GPU that came out last year with a cpu almost a decade old is… understandably not a great combo. I understand budget limitations though, you gotta make do with what you got :)

  • @ovaisparacha2068
    @ovaisparacha2068 2 หลายเดือนก่อน

    Master...

  • @schuylerzheng5581
    @schuylerzheng5581 2 หลายเดือนก่อน

    I think that water cooling might be quieter, but the reliability might be worse (you talked about reliability and you really like it) but you can use the A6000 (That Linus Tech Tips couldn't even get)

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      I think AIO is quieter under load for sure! And it is quite reliable these days. Personally i went with a fully aircooled system in my new build just because I like the idea of just having fans and no pump. And it is surprisigly quite quiet with Noctua fans

  • @JonJagsNee
    @JonJagsNee 2 หลายเดือนก่อน

    now we just gotta convince the rest of the industry that more pixels isn't always better :D Thanks again as always for great knowledge bombs.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน

      I think we've largely come to a point of diminishing returns when it comes to resolution. 8k tv's do exist but there is just no content being made for that, 4k is the sweetspot when it comes to films and streaming, and even then a lot of people cant tell a difference between HD and 4k when sitting far back enough anyway

  • @arieldario3849
    @arieldario3849 2 หลายเดือนก่อน +1

    Good video! Question: why not a hard drive?

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +2

      Mostly because it's, comparatively, SO SLOW. If you're loading projects and assets off it, it will be extremely slow to use. HDD is fine for storing files you dont access often though.

    • @arieldario3849
      @arieldario3849 2 หลายเดือนก่อน

      @@WilliamFaucher Got it. For some weird reason i unconsciously read it with your voice/accent hahaha thx man

  • @georgenorthcutt6774
    @georgenorthcutt6774 24 วันที่ผ่านมา

    Ive got the Ryzen 7 5700G and RTX 3060 12gb (not the greatest combo with a slight bottleneck) and 16gb of ram (I plan on upgrading to 64 or more in a little bit because my motherboard supports up to 128gb of ram, my goodness thats a lot!!!!!!!!!!!!!!!!!!!!!!!!!)

  • @omri1324
    @omri1324 2 หลายเดือนก่อน

    I once made the mistake of choosing 8GB VRAM over 16GBVRAM on a little slower GPU. (On a laptop). Paying the cost now :( Thanks for the video!

  • @simonb1009
    @simonb1009 หลายเดือนก่อน

    3090 24GB vs 4070ti 16 GB ?

    • @WilliamFaucher
      @WilliamFaucher  หลายเดือนก่อน +1

      3090 no question

    • @simonb1009
      @simonb1009 หลายเดือนก่อน

      @@WilliamFaucher thank you

  • @Charles_Bro-son
    @Charles_Bro-son 2 หลายเดือนก่อน

    7950X vs. 7950X3D - Your take?

    • @Uncle_Fred
      @Uncle_Fred 2 หลายเดือนก่อน +1

      It won't really matter that much. More important is getting a GPU with as much VRAM as you can afford.

    • @WilliamFaucher
      @WilliamFaucher  2 หลายเดือนก่อน +1

      Not really a huge difference unless you're into gaming, if so, X3D is better I hear but that's only from the few articles I've read on the topic. For 3D development work, not really much of a difference.

    • @Charles_Bro-son
      @Charles_Bro-son 2 หลายเดือนก่อน

      @@WilliamFaucher Not that much gaming these days, however every once in a while a little on the side, why not :)
      I read since a bit more into the chiplet design of the 7950X3D, colleagues mentioned worries about potential additional latency but it also seems to be quite negligible.