correct when 3.22 went live they fixed the projectiles(like an hour before then pushed it)they no longer are better dps. they are the exact same as a panther on 3.22 release @@kaventiaplays
Also this would be awesome for the Avenger Titan with a ballistic AD4B. It would be way more damage than normal for a small beloved starter ship. Cutty Black and the Freelancer (gimballed) would also slap.
Wow that rate of fire! Love what's possible in this game, it feels like a bug but it's intended design. Still waiting on the orange wrap paint job for the sabre ;)
Sadly for me it's the other way round. Something that looks like design (even aligns with the Lore / weapon description) which CIG consider to be a bug. I'll be changing this to a BugCitizen Episode SoonTM. 🙄
@@mrvei-vg7et Yeah I read some of that after I posted this, but they also said it will be in place at the start of 3.22, but it's been "fixed" on an internal build. :( Unfortunately it looks like they consider it a bug... I guess I'll be updating the border eventually... 😕
So I’m new, 9 days old, backspace/respawn will put you back on same server? So you can reclaim/access your ship where it was last? Also about your ship you’re stripping, do you claim before or after you strip? Just trying to get the mechanics of all this down. Ty 🤙🏻
Welcome to the verse! I have some beginner guides that might be useful to you! ^_^ Backspace and respawn will keep you in the same server and shard. This has a chance to change when you exit to menu. You can claim your ship from any location (with the right size hangars/pads) apart from where it is stored. Claim basically gives you a fresh ship, so claim a new one after you take the parts off.
capacitor recharge limit of 3000 still limits your overall dps , also this is confirmed a bug on spectrum so enjoy it for a patch or so untill they nerf it .. I mean fix the bug
Is there a place to play Bounty Hunting missions only on moons and not on the asteroid like in Yela? BTW, I have HRT assignments close to VHRT. Personally, I like Crusade more but since the missions are random and can be spawned on the Yela asteroid, I need to go to another planet that only has missions on the moons.
Then I think you would like ArcCorp, although there is some on asteroids I think it's mostly moons. Or you can do the Critical Threat Beacons around Crusader generally puts one target on each moon and you have a 45 minute time limit to kill them all. Even if one is on Yela it might be planet-side rather than in the asteroid belt, so higher average no. of bounties moon-side.
At time of writing I though it was a legit feature, since then CIG have said it's a bug they want to squash and I updated the thumbnail accordingly. F8C is great for deading things :P
unfortunately prior to 3.22 release they actually fixed the guns so they are now the same damage as panthers. this fix was done meer hours before 3.22 went live.
Thank you for your comment! I heard that 3.22 had an Evocati patch where this was tested but I thought it was after 3.22 went live. I had a friend do some science on the DPS but haven't seen any datamining date updated yet. Currently looks like they retained the rate of fire but decreased the Alpha damage but I'll wait for the datamined data to confirm before I mark this video as patched, where I'll likely pin this or another comment.
While this is great this patch, the DPS on these is a known bug. Litterly called a math error by the devs. So, enjoy the extra dps while you can, it may not be in the game long.
@@kaventiaplays I haven't seen the 'nerf' mentioned in the patch notes yet. And I do like the look of these guns, so hopefully we will get to keep them.
@@FrozenKnight21 it was shadow patched in 3.22 Live servers. When 3 are attached to a Gladius they now result in far less shield damage per capacitor than Badgers. Granted they will start recharging while Badgers are still firing but the overall DPS is lower or at best equivalent to badgers now, unfortunately.
Idea is smart, but Saber as an example is weird. I mean - Santokyai is literally faster, more maneuverable, have 3 times bigger shields and 2 times bigger capacitors. Cutlass accepts S3 only without gimbals - which is even more weird as it slow as a turtle. Btw it you talk about NPC bounty hunting then Corsair with 4xAD5B is absolute OP. Nothing compares to it.
Yeah, I think a bunch of community have complained that it's another "accidentally" more powerful ship which they will be nerfing. I was really hoping that WASN'T a Bug...
I lore (and weapon description) the weapon is supposed to have a faster rate of fire. There was some confusion about it having a lower rate of fire but higher alpha, but it coming out as the same as others. BUT Digging into the data it appears to have the SAME alpha damage but a 50% faster rate of fire, resulting in a 50% increase to DPS. Sadly Devs at CIG have said that this isn't intended, but it will NOT be fixed for 3.22.0 when it hits live servers, but as it's NOT INTENDED (CIG consider this a bug) it will be patched in later releases and has already been patched in internal builds. 😭
@@kaventiaplays ahhh I see now. Thanks for clarifying and explaining this! Very cool I’ll give em a try when they launch fixed or not. The higher fire rate looks awesome on the Sabre!! Good choice on the Sabre Comet 😎
Not assuming anything, all you need is a friend / Org mate or random stranger with one available, just ask in chat. It's a moot point now though as they nerfed it.
Thank u make sabre great again
Glad you enjoy it! I think the Sabre has had a TOUGH time lately...
Sabre is beautiful
@@baldbritabroad400 Yes it is...
That explosion was beautiful.
Yeah, it's the same image I used for the thumbnail, I really liked it! :)
looks amazing and love to use this in combat !! thanks for the tip
Thank you for the heads up about it! Yeah I hope it makes it to LIVE I look forward to trying it on some BIGGER targets! ;)
Looks really good on the Sabre!
Yeah, especially the Sabre Comet :)
Does it work on SPACE CRAB!?!
Yes, of course and has a bit of Gold on it, so would probably look GREAT!
That's NUTS!
Yeah I hadn't seen another video containing it yet, so it, so I was happy to find out! I HOPE they don't change it any time soon...
@@kaventiaplayshope not!
Cig already stated on spectrum that the repeaters will be nerfed (coincidentally enough they won't nerf it for release, what are the odds!)
Yeah, I guess this will be a short-lived video then. :-/
They've since said that it will be fixed for release now.
@@The_Fallen_1 for 3.22.0???
Yes. It is in a EPTU hotfix today.@@kaventiaplays
correct when 3.22 went live they fixed the projectiles(like an hour before then pushed it)they no longer are better dps. they are the exact same as a panther on 3.22 release @@kaventiaplays
I use Kaventia for all my Star Citizen needs. One could even say.. He's like some sort of a "Space Daddy"
Awww... Happy to take you under my wing and show you the way Ghosty! ;)
Also this would be awesome for the Avenger Titan with a ballistic AD4B. It would be way more damage than normal for a small beloved starter ship.
Cutty Black and the Freelancer (gimballed) would also slap.
Absolutely it would work great on the Titan or even the Syulen!
Wow that rate of fire! Love what's possible in this game, it feels like a bug but it's intended design. Still waiting on the orange wrap paint job for the sabre ;)
Sadly for me it's the other way round. Something that looks like design (even aligns with the Lore / weapon description) which CIG consider to be a bug. I'll be changing this to a BugCitizen Episode SoonTM. 🙄
CIG might just end up hull locking them to the San'
I certainly hope not!
if not, then CIG will nerf the guns. CIG was on the forums today stated the guns are doing more dps then intended :( @@kaventiaplays
@@mrvei-vg7et Yeah I read some of that after I posted this, but they also said it will be in place at the start of 3.22, but it's been "fixed" on an internal build. :(
Unfortunately it looks like they consider it a bug... I guess I'll be updating the border eventually... 😕
So I’m new, 9 days old, backspace/respawn will put you back on same server? So you can reclaim/access your ship where it was last? Also about your ship you’re stripping, do you claim before or after you strip? Just trying to get the mechanics of all this down. Ty 🤙🏻
Welcome to the verse! I have some beginner guides that might be useful to you! ^_^
Backspace and respawn will keep you in the same server and shard. This has a chance to change when you exit to menu.
You can claim your ship from any location (with the right size hangars/pads) apart from where it is stored.
Claim basically gives you a fresh ship, so claim a new one after you take the parts off.
Great tip Sir! Imagination already work on amount of ships to be set with those guns ;)
Yeah man, a LOT of options open to us!
Really informative video ty.
You're most welcome, glad you enjoyed it!
Dude, does that mean you can have 8 of them on a SCORP!?!
ABSO-Fricken'-LUTELY!
Being fixed for 3.22 release now.
Yeah, I heard, a little disappointed.
Was a dev post on spectrum saying this will be patched before it hits live.
Yes, I read that yesterday, thank you for your comment!
Definitely going to saber
Good choice, make the Sabre great again! ^_^
capacitor recharge limit of 3000 still limits your overall dps , also this is confirmed a bug on spectrum so enjoy it for a patch or so untill they nerf it .. I mean fix the bug
Yeah, sad that they defined it as a Big in need of fixing and we won't even get to keep it for a patch based on the latest info.
Is there a place to play Bounty Hunting missions only on moons and not on the asteroid like in Yela? BTW, I have HRT assignments close to VHRT.
Personally, I like Crusade more but since the missions are random and can be spawned on the Yela asteroid, I need to go to another planet that only has missions on the moons.
Then I think you would like ArcCorp, although there is some on asteroids I think it's mostly moons. Or you can do the Critical Threat Beacons around Crusader generally puts one target on each moon and you have a 45 minute time limit to kill them all. Even if one is on Yela it might be planet-side rather than in the asteroid belt, so higher average no. of bounties moon-side.
caterpillar with santok weapon
Go for it!
@@kaventiaplays first i need to wait for 3.22 to release on the live servers
@@canardboiteux4317 Sounds like it will be functional in the first release of 3.22
Up to PTU to set ships :) Thank you.
Nice that they give you 15M in the PTU to experiment with!
Is this fixed? I heard they changed the tengtu repeaters to be the same as the all the others
Not the same, faster fire rate but lower Alpha damage.
I have an F8C Lightning. Just point it at anything you want dead. Don't think I need this cheat but it's interesting.
At time of writing I though it was a legit feature, since then CIG have said it's a bug they want to squash and I updated the thumbnail accordingly. F8C is great for deading things :P
Amazing job ! subbed ! Still working after 3.22 patch ?
Thank you! I believe it's working in Live but they are pushing to try to hotfix this soon. :-/
4:45 I've thought this myself, so many times. It just seems like an outright bad business decision!
Yeah man, TOTALLY frustrating.
oooh my you mad lad
It's a lot of fun! Thanks for the tips!
unfortunately prior to 3.22 release they actually fixed the guns so they are now the same damage as panthers. this fix was done meer hours before 3.22 went live.
Thank you for your comment!
I heard that 3.22 had an Evocati patch where this was tested but I thought it was after 3.22 went live. I had a friend do some science on the DPS but haven't seen any datamining date updated yet.
Currently looks like they retained the rate of fire but decreased the Alpha damage but I'll wait for the datamined data to confirm before I mark this video as patched, where I'll likely pin this or another comment.
While this is great this patch, the DPS on these is a known bug. Litterly called a math error by the devs. So, enjoy the extra dps while you can, it may not be in the game long.
Yes, although the rate of fire is the same (higher than other laser repeaters), I believe the alpha damage has already been reduced.
@@kaventiaplays I haven't seen the 'nerf' mentioned in the patch notes yet. And I do like the look of these guns, so hopefully we will get to keep them.
@@FrozenKnight21 it was shadow patched in 3.22 Live servers. When 3 are attached to a Gladius they now result in far less shield damage per capacitor than Badgers. Granted they will start recharging while Badgers are still firing but the overall DPS is lower or at best equivalent to badgers now, unfortunately.
@@kaventiaplays thanks for the update, I knew it was going to happen, but wasn't sure if when.
@@FrozenKnight21 No worries! :)
that fire rate mmmm mmm mmm
Yeah the rate of fire is pretty silly!
Did this get hot fixed?
Yes, sadly. They are still a higher rate of fire, but the Alpha damage (damage from each projectile) was reduced.
Enjoy it while it lasts mate ❤
Thanks 💜
could i snag a few of these weapons sometime ?
You can but they have since been nerfed. The fire rate is still high but the alpha damage was dropped considerably.
Idea is smart, but Saber as an example is weird. I mean - Santokyai is literally faster, more maneuverable, have 3 times bigger shields and 2 times bigger capacitors.
Cutlass accepts S3 only without gimbals - which is even more weird as it slow as a turtle.
Btw it you talk about NPC bounty hunting then Corsair with 4xAD5B is absolute OP. Nothing compares to it.
Sabre deserves some Love. Most people fly the meta, just be grateful I didn't put it on Spacecrab! ^_^
Is this still present?
Sadly although they kept the same rate of fire they reduced the alpha damage per shot, so although cool looking is no longer higher DPS.
This is a known bug and will be fixed before the patch hits live.
Indeed, quite sad.
The 50% more DPS is a bug, they already mentioned they will nerf it
Yes it is, thank you for your comment!
Totally not intentionally OP to boost sales before the nerf lol
Yeah, I think a bunch of community have complained that it's another "accidentally" more powerful ship which they will be nerfing. I was really hoping that WASN'T a Bug...
@@kaventiaplays yeeaaah sure, just an "accident" lol
@@StoneCoolds I guess like the Ares... 😕
Is it 50%? Increase I thought the devs said the santokia guns would shoot faster but do way less damage? Was that a lie 😡
I lore (and weapon description) the weapon is supposed to have a faster rate of fire. There was some confusion about it having a lower rate of fire but higher alpha, but it coming out as the same as others. BUT Digging into the data it appears to have the SAME alpha damage but a 50% faster rate of fire, resulting in a 50% increase to DPS. Sadly Devs at CIG have said that this isn't intended, but it will NOT be fixed for 3.22.0 when it hits live servers, but as it's NOT INTENDED (CIG consider this a bug) it will be patched in later releases and has already been patched in internal builds. 😭
@@kaventiaplays ahhh I see now.
Thanks for clarifying and explaining this!
Very cool I’ll give em a try when they launch fixed or not. The higher fire rate looks awesome on the Sabre!!
Good choice on the Sabre Comet 😎
@@kaventiaplays The devs said yesterday it will be fixed for 3.22.0 now.
@@VioblightThank you kindly, at least we get to have some fun with them before they take our toys away :P
@@The_Fallen_1
that's a bug and CIG confirmed it
Yeah, I realise that now, it's a shame as these weapons were specifically designed to be rapid-firing.
this is assuming anyone has this ship available and kinda a horrible way to make a guide
Not assuming anything, all you need is a friend / Org mate or random stranger with one available, just ask in chat. It's a moot point now though as they nerfed it.