The Most Hated Update In Minecraft History

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  • เผยแพร่เมื่อ 10 พ.ค. 2023
  • Every update in Minecraft has their fair share of haters, but none of them will ever be as hated this update.
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    Is Minecraft 1.8 PvP Finally DYING?
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    The Evolution of Minecraft COMBAT (Alpha PvP - 1.16 PvP)
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    The Update Aquatic Is Coming To Minecraft Spring 2018!
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    COMBAT CHANGES! (1.14 Test build)
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    Minecraft: Caves & Cliffs 1.17 - Update Reveal Minecon (2020)
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    Nether Update: Official Trailer
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    Minecraft Live 2021: Introducing new mobs!
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    about streaming.
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    ► Music used in the video (in order)
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    Animal Crossing New Horizons - Title Screen
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    Deltarune - Roulxs Kaard
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    Doki Doki Literature Club! - Dreams Of Love and Literature
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    Hotline Miami - Release
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    DOOM Eternal - The Only Thing They Fear Is You
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    Minecraft - Ward
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    13 Sentinels: Aegis Rim - (ISOLEUCINE)
    Minecraft - Beginning 2
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    Minecraft - Wet Hands
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ความคิดเห็น • 2.4K

  • @XayXayYT
    @XayXayYT  ปีที่แล้ว +424

    What're your thoughts on 1.9? Would you have done things differently than Mojang if you could, or would you have done the same? Let me know your thoughts in the comments!
    Following feedback, I've decided to make the subtitles smaller and appear by sentence, so they won't be as distracting, while still being visible, do let me know what your thoughts are on this adjustment as well. :)

    • @Gbr991
      @Gbr991 ปีที่แล้ว +7

      i hate 1.9 but i think the game could not get to where it was today without combat evolving.

    • @lelol4638
      @lelol4638 ปีที่แล้ว +30

      1.9 pvp is super

    • @The_Grin_Reaper_
      @The_Grin_Reaper_ ปีที่แล้ว +2

      The sub titles were nice, neat and undistracting but I also liked the old ones

    • @Amibingus
      @Amibingus ปีที่แล้ว +47

      Femboy

    • @supericeg5913
      @supericeg5913 ปีที่แล้ว +14

      I actually loved the combat change, watching friends coming from Bedrock taking months to get the hand of it is hilarious. I also find the Elytra as of today to be much too useful.

  • @Fishysalmon02
    @Fishysalmon02 10 หลายเดือนก่อน +910

    I think sword blocking should be brought back. Maybe blocking less than 50% of the damage, and only working when you don't have a shield in your hand. It's just too iconic. It was basically used as an emote

    • @soulstalker4624
      @soulstalker4624 6 หลายเดือนก่อน +65

      What if blocking with shields reduces damage, and instead with swords we get parrying, meaning that if we time an "sword-block" we can negate the damage taken (On a cooldown of course)

    • @ashtonimus6124
      @ashtonimus6124 5 หลายเดือนก่อน +17

      I just want the feature back the way it was. 50% seems like a good shield alternative anyway

    • @jkmthplay1394
      @jkmthplay1394 4 หลายเดือนก่อน

      nah not 50% damage block should be blocks the damage completely but you still take the knockback

    • @witoldhodys4453
      @witoldhodys4453 4 หลายเดือนก่อน

      This unfortunately wouldn't work, as any right click action in the main hand is prioritized over another action in the offhand. In other words if sword blocking was added, it would be impossible to use a shield while holding a sword.

    • @Fishysalmon02
      @Fishysalmon02 4 หลายเดือนก่อน +24

      @@witoldhodys4453 just make holding a shield remove the block ability of the sword

  • @user-pm1kf9ko4v
    @user-pm1kf9ko4v ปีที่แล้ว +2471

    No matter what minecraft devs will do, there will always be ppl who are happy and ppl who are mad

    • @viniciusschadeck4992
      @viniciusschadeck4992 ปีที่แล้ว +49

      i'am always in middle ground, due the way they treat us... Making iron farms bad, making resources exclusive to location, they are monsters!

    • @legoliam596
      @legoliam596 ปีที่แล้ว +88

      ​@Vinícius Schadeck so do you want the game to be hard, or easy. You're one of the people who complains that the game is too easy then complians when resources are too hard to get

    • @viniciusschadeck4992
      @viniciusschadeck4992 ปีที่แล้ว +13

      @@legoliam596 the game is really easy, this is not the point... you not are getting it hard making geodes exclusive and unmoveable, it make just frustrating... The combate of minecraft is a joke, i not understand who fear anything really on minecraft you can carry a bunch of blocks and make a shell really easy, the fun parte is build funny and cool stuff, both are sadly getting worst and worst due to mojang pratices... i have to grind hours into itens for a small build. this is bad, no one really feel difficult in making a complete equipment nowadays, is just slave villages make trades done diamond full echanted gear, go to nether mine as a stupid mindless person get a bunch of netherid and you are max out... but if you want to make really complex structures to be cool on survival, well it take more time than i want just to harvest stuff down, and build is a lego act of putting down pieces, not hard. The time exploring further to new biomes in each update is the most trash part... I want the new features, new biomes are cool but please fix portals or something, no one use nether hub anymore elytra is soo much efficient that the time used to pass through portals is worthless elytra is really a easier and you can get one about 20 minutes of game or soo... spawn, found village or even just mine 4 iron pieces burn into ingot, one bucked and fling steel ready to go nether stone sword to kill blaze, you need few, go to fortress and the end just flee the dragon or kill it, get elytra tchanam... not exactly hard again and make any other transport way a pure trash... Now i'am playing on survival mode without F3 no coordinates, the game is a little more fun, i have to use compass or maps to better understand some envierment stuff, i did slime farm only counting blocks and digging a giant hole into ground, put barriers and make iron golems in each section to check where slimes will spawn i made it on a 5x5 chunks, ohhh how i know my chunk boards? maps! maps are aligned with chunk boards 16 blocks each chunk 128 blocks the map, make the math! has a offset that is mostly unnoticibla, but is there i guess one block for each side you still arrow on it, after the extra block you are out the map, soo... the time your become a ball on the map, you are looking for a extra block do it with 2 different maps to check, take a while but when i realize was a blast! after knowing the chuncks boards i just count block to make my slime farm properly... did honey and want to make mob trap all without any F3 help... but the game is kinda boring because of elytra getting it into the exploration to much, i prefer sit on my base watch farms works make new ones and stuff like that, was funny to play with villager trades before, but now i need to find especifics echanted books on trasures, i not like it... why i will put a huge effort into a massive and cool trade hall system if i can't afford all books from there anymore? also if i loose all my especial located shit? i can't found new ones? this is the most shittie approuch i ever found... they need combate improvement and mobs that drop itens, not chest with the item inside... I want a sand golem monster as well, glitchers has infinity sand, i not like use it, how hard is to make a entire stuff without it? also TNT use sand and gravel, both is almost impossile to farm properly, sure you can with gravel, but sand is not
      When you make a game like minecraft, you need think of limitations and if they are almost all stuff inifnity somehow, why make simpler stuff as sand that finity? deserts even has not that much sand i know because i deepleted a lot of deserts in the pass

    • @thebushbros6626
      @thebushbros6626 ปีที่แล้ว +97

      @@viniciusschadeck4992 So you’re literally complaining that the devs make you explore places so you can get the things you want? The OG commenter is right, this community will never be satisfied.

    • @viniciusschadeck4992
      @viniciusschadeck4992 ปีที่แล้ว +2

      @@thebushbros6626 sure, never will be. Some people even want that trash spamming clicker combat from 1.8... i hate 1.9 update, but the combat change was really good. My main point of problem in the game is, you not can move biomes arround, change spawn points of most stuff, also you get finity resources arround your spawn of any type... if you break all dungeon spawners they are for good done, as well others structures, but you need to make farm of some of those stuff, soo you need to make a bunch of random places that are always sit there, and build arround it just to farm afk, or activily do a shit stuff to farm as well... they could at least make monsters spawn based on block tipe and make us build up more complex structures to get resources, but always is just annyoung to find and build arround almost the same trap over and over in different locations

  • @lolglolblol
    @lolglolblol 11 หลายเดือนก่อน +175

    As someone who doesn't mind the new combat too much, I think the biggest problem it has is that the damage doesn't scale with the cooldown. Even if you let the cooldown go to 99%, it still reduces the damage the same way that spam attacking does

  • @jamiemunger2931
    @jamiemunger2931 11 หลายเดือนก่อน +404

    I remember recently going back to minecraft, only to be so lost after missing a good decade of updates.
    "Why cant i turn this ocelot into a house cat?"
    "Why does every villager look different?"
    "Why does iron look like that when mined?"
    And my first time running into a phantom was certainly an experience.
    Horses were still brand new when I stopped playing, so coming back to such a different game was quite surprising

    • @NomDatBass
      @NomDatBass 9 หลายเดือนก่อน +6

      Just like me for real, lol.

    • @alexedwards5152
      @alexedwards5152 9 หลายเดือนก่อน +31

      I returned after several years (mostly consisting of me becoming increasingly obsessed with Monster Hunter, which I am taking a break from for now) and all those things were true for me, aside from the ocelot/housecat thing
      Mining iron and getting raw iron instead of the ore was perplexing at first but then I later learned that Fortune works on iron/gold (and copper, but who cares about copper) and I immediately welcomed the change with open arms
      The addition of the deep underground, deepslate and the massive caves in between helped to revitalise my love fir minecraft as well
      Also swimming… swimming is amazing, especially with Depth Strider!
      The villager situation was strange too, but when I thought about it; it made more sense, i.e. the ability to clear and then reassign a villager to a new trade assuming you’ve never traded with them yet, it removes the need to cull unwanted villagers and thus is more ethical!
      The new tree types, especially the Mangrove trees, are awesome too! You can never have enough trees and the Mangrove tree is literally the Oak swamp tree but better in every possible way!

    • @PiotrBarcz
      @PiotrBarcz 4 หลายเดือนก่อน +4

      Did they take out the cat mechanic?

    • @andtyldai
      @andtyldai 4 หลายเดือนก่อน +14

      @@PiotrBarcz Rather than taming ocelots in the jungle to get cats, cats are now a separate mob that spawn in villages. Ocelots still spawn, they just don't serve a purpose.

    • @PiotrBarcz
      @PiotrBarcz 4 หลายเดือนก่อน +12

      @@andtyldai Damn that's just pathetic, cats always spawned in villages but it would be cool if you could make more :(

  • @ShardPendragon
    @ShardPendragon ปีที่แล้ว +1110

    Not gonna lie, the comment at 10:27 really moved me... Almost to the point of tears. It truly portrays how magical minecraft is...

    • @auritro3903
      @auritro3903 11 หลายเดือนก่อน +73

      yeah, i cried so much that the city i live in had to issue a flood warning 😢

    • @manharrawat5202
      @manharrawat5202 11 หลายเดือนก่อน +5

      @@auritro3903 lol

    • @bloxthebloxxer8234
      @bloxthebloxxer8234 10 หลายเดือนก่อน +62

      femboy

    • @stereodude016
      @stereodude016 10 หลายเดือนก่อน +48

      minecraft needs to add femboy...
      We're no strangers to love
      You know the rules and so do I (do I)
      A full commitment's what I'm thinking of
      You wouldn't get this from any other guy
      I just wanna tell you how I'm feeling
      Gotta make you understand
      Never gonna give you up
      Never gonna let you down
      Never gonna run around and desert you
      Never gonna make you cry
      Never gonna say goodbye
      Never gonna tell a lie and hurt you
      We've known each other for so long
      Your heart's been aching, but you're too shy to say it (say it)
      Inside, we both know what's been going on (going on)
      We know the game and we're gonna play it
      And if you ask me how I'm feeling
      Don't tell me you're too blind to see
      Never gonna give you up
      Never gonna let you down
      Never gonna run around and desert you
      Never gonna make you cry
      Never gonna say goodbye
      Never gonna tell a lie and hurt you
      Never gonna give you up
      Never gonna let you down
      Never gonna run around and desert you
      Never gonna make you cry
      Never gonna say goodbye
      Never gonna tell a lie and hurt you
      We've known each other for so long
      Your heart's been aching, but you're too shy to say it (to say it)
      Inside, we both know what's been going on (going on)
      We know the game and we're gonna play it
      I just wanna tell you how I'm feeling
      Gotta make you understand
      Never gonna give you up
      Never gonna let you down
      Never gonna run around and desert you
      Never gonna make you cry
      Never gonna say goodbye
      Never gonna tell a lie and hurt you
      Never gonna give you up
      Never gonna let you down
      Never gonna run around and desert you
      Never gonna make you cry
      Never gonna say goodbye
      Never gonna tell a lie and hurt you
      Never gonna give you up
      Never gonna let you down
      Never gonna run around and desert you
      Never gonna make you cry
      Never gonna say goodbye
      Never gonna tell a lie and hurt you

    • @glitchtheproto
      @glitchtheproto 10 หลายเดือนก่อน +7

      It was so sudden i'm dying XD

  • @BIGESTblade
    @BIGESTblade 5 หลายเดือนก่อน +67

    I'd like Jeb to add two-handed weapons at some point. Sacrificing the defense of a shield and the throwing ability of trident for overwhelming amount of melee damage.

    • @amberhernandez
      @amberhernandez หลายเดือนก่อน +2

      The mace would've been a perfect candidate!

    • @c1oudsky
      @c1oudsky หลายเดือนก่อน

      Huh, this makes sense. Seeing how op axes are, they could work like that actually

  • @GavinSpace
    @GavinSpace หลายเดือนก่อน +27

    the problem is that Mojang asked the Minecraft building subreddit for thoughts on 1.9 pvp instead of the actual pvp community

    • @CantoniaCustoms
      @CantoniaCustoms หลายเดือนก่อน +8

      it seems to be an issue that plauges western game devs:
      -base opinions around terminally online dysgenics who don't even play
      -force aforementioned changes onto everybody with zero testing
      -proceed to gaslight upset players when those changes are bad, go back to step 1.

    • @gregg6113
      @gregg6113 หลายเดือนก่อน

      ​@CantoniaCustoms mojang isn't a western game studio but ok

    • @CantoniaCustoms
      @CantoniaCustoms หลายเดือนก่อน +12

      @@gregg6113 Today I learned Sweden was a province in China

    • @fyreexe4121
      @fyreexe4121 9 วันที่ผ่านมา +2

      @@CantoniaCustoms i would argue that the pvp community are also terminally online dysgenics

    • @AKpunga94
      @AKpunga94 วันที่ผ่านมา

      At this point even if they want they can't remove 1.9 pvp combat update like that cause a lot of ppl play 1.9 it has became its own pvp community now

  • @okamiexe1501
    @okamiexe1501 4 หลายเดือนก่อน +91

    As someone who played back when Steve flailed his arms around, I actually enjoy the new update. The combat is a lot more tactical and timing based, it feels like a real fight, instead of just clicking and shifting a whole bunch and hoping you click faster than the other guy. Also your carpel tunnel will thank you.

    • @xolotltolox7626
      @xolotltolox7626 หลายเดือนก่อน +4

      bud did not watch the video

    • @Sc4r1_
      @Sc4r1_ หลายเดือนก่อน +1

      The combat fucking blows

    • @gregg6113
      @gregg6113 หลายเดือนก่อน

      @@Sc4r1_ seethe

  • @istvanbarta
    @istvanbarta ปีที่แล้ว +235

    The biggest problem was the sudden and drastic change of the combat system. I think Mojang learn its lesson and this is why the snapshots are available for the community as a parallel implementation.

    • @OOO-mn1ds
      @OOO-mn1ds 9 หลายเดือนก่อน +13

      if Mojang had learnt its lesson they wouldn't have added chat bans to control "hate speech" around the world

    • @istvanbarta
      @istvanbarta 9 หลายเดือนก่อน +12

      @@OOO-mn1ds it's Microsoft problem

    • @anotheryoutubeaccount5259
      @anotheryoutubeaccount5259 8 หลายเดือนก่อน +11

      ​@@OOO-mn1ds But that's different. That's a policy change, not a game change.

    • @handsomelyditto4215
      @handsomelyditto4215 8 หลายเดือนก่อน +8

      ??? snapshots have been a thing since 2011 at least when i started playing

    • @Chameleonred5
      @Chameleonred5 5 หลายเดือนก่อน +2

      Uh. Snapshots were always a thing.

  • @TankieBoi
    @TankieBoi ปีที่แล้ว +679

    1.14 is probably by favorite update. The new textures, updating of villages which were a strongly outdated feature, and raids/illagers which are overall a blast of a lategame experience, especially in contrast to how boring the end is, are what really make this update stand out, and I view it as revolutionary. This is probably followed by 1.16, there's some features I dislike, such as (hot take) piglins, which I just view as a tool catering to speedrunners, the increased rarity of nether fortresses, and Mojang's refusal to update said structures, which are boring and outdated, but this is all outweighed by the addition of a new best resource, and the absolute revamping of the nether, which needed it *Badly*. Ruined nether portals also add a nice touch of lore to the world, and I'd rank 1.16 above 1.14 if not for my negative opinion on a couple of features/changes.

    • @XayXayYT
      @XayXayYT  ปีที่แล้ว +67

      You and me both my dude, my favourites are 1.14 and 1.16 as well. Especially 1.16, suddenly not finding a nether fortress isn't so bad anymore

    • @user-fe3ng7hp1o
      @user-fe3ng7hp1o ปีที่แล้ว +27

      I think 1.14 is the worst update. It just made the game a lot easier like beds in villages, hay bales (allowing players to have stacks of food on the first minutes of the game), easier trading that give you ENCHANTED DIAMONDS and updated the textures to be worse.

    • @yb69420
      @yb69420 ปีที่แล้ว +1

      @@XayXayYT 1.17 is my favorite

    • @Wemby73
      @Wemby73 ปีที่แล้ว

      @@user-fe3ng7hp1o I like the textures more but the crossbow raids and a few other things I like better

    • @HURR_EMERALDS
      @HURR_EMERALDS ปีที่แล้ว +21

      ​@@XayXayYT femboy

  • @iphonecharger4185
    @iphonecharger4185 7 หลายเดือนก่อน +15

    I think one of the reasons why the Minecraft community was so split in context of 1.9 is because not only was it a very controversial update (obviously), but also because after Microsoft bought Mojang (including Minecraft), Microsoft barely touched Minecraft for two years. Many believed that that was the end of Minecraft, and many moved on. Then, 1.9 got released, and the effects of the 2-year silent period definitely amplified the public feedback that Mojang received, for better or for worse. For the most part, the update was a really bad move after 2 years, and with the spread of the negative feedback, those that were considering purchasing the game were likely told not to get it because of 1.9, slowing down sales and deepening the grave that Minecraft was digging for itself. Though, that's just a theory I thought of--it may or may not have played a role in the deceleration of Minecraft's popularity.

  • @morningbowl3156
    @morningbowl3156 10 หลายเดือนก่อน +14

    “Welcome to 1.8”
    THEN WHY IS THERE A DEEPSLATE ROOF ON THE HOUSE

    • @niyo919
      @niyo919 วันที่ผ่านมา

      I will urinate in your fridge

  • @LevitationMaster
    @LevitationMaster ปีที่แล้ว +692

    A few days ago I had a dream where I was in a dimly lit small room with a bible in it, all the bible contained was the update log for the 1.9 update 💀
    Edit: I’m not Christian that makes it worse

    • @XayXayYT
      @XayXayYT  ปีที่แล้ว +285

      Jeb 6:9 Thou shalt not attack without cooldowns

    • @joelpetersmedia
      @joelpetersmedia ปีที่แล้ว +120

      When even God has a strong opinion on 1.9

    • @Greaful
      @Greaful ปีที่แล้ว +12

      I love this

    • @alexandredasilvavilasboasrosas
      @alexandredasilvavilasboasrosas ปีที่แล้ว +43

      would the bible shine like a enchanted book?

    • @Nosypoke
      @Nosypoke ปีที่แล้ว +43

      That (should) means you know what the update log for 1.9 is. Subconsciously. Are you ok? Is it consciously too?

  • @ghostlycreations6
    @ghostlycreations6 11 หลายเดือนก่อน +14

    I definitely was one of those people that played 1.8 and prior exclusively. I remember not wanting to learn how this new combat system worked and feeling like the old one was fine. The only thing that changed my mind was when I met my significant other who had never played Minecraft and wanted to play it with me. That was when, after playing a bit in 1.7, we decided to play 1.15 and I found out while the combat takes some getting used to the new things I'd been missing out on were actually great. Now I play only the more recent versions and wonder if the only reason I didn't before is because I didn't give the combat system a fair chance.

  • @Fishysalmon02
    @Fishysalmon02 10 หลายเดือนก่อน +18

    If you've played the 1.16 experimental combat updates, it's really fun. It's really sad that it was abandoned

  • @omichromium
    @omichromium ปีที่แล้ว +67

    Something interesting about this is that if you were talking about any other game that is still being updated to this day and said you were playing a version from 8 years ago, people would literally think you are insane. Also, I do find it weird that ppl find the combat system to be the make or break of minecraft for them. Even if you dislike new combat, is it really worth it to lose out on all the amazing features and bug fixes we've got since? Like, combat is actually quite a small part of minecraft as a game. I feel like I'm just missing something because I've never been able to just have a solid conversation with the ppl who believe this about the combat update, as soon as I say I like new combat they just refuse to listen or have a repore with me.

    • @fituuu
      @fituuu 11 หลายเดือนก่อน +17

      yeah but pvp servers won't update because the majority of their playerbase are 1.8 pvp tryhard zombies

    • @Subject_Keter
      @Subject_Keter 11 หลายเดือนก่อน +3

      I never went to play 1.9+
      I got way better stuff at my finger tips and I dont /need/ it.
      Based.

    • @mau_jr
      @mau_jr 10 หลายเดือนก่อน +2

      Most ppl don’t find it the game breaker since just like you said combat is a small part of the game so I’m pretty sure they agree with you on this topic. I suppose you lose them when you talk about combat system being good

    • @AomiChron
      @AomiChron 10 หลายเดือนก่อน +12

      Usually, people stick only to one part of the game they enjoy the most, because that is the nature of minecraft. You might say it's ignorant to only focus on a few parts of the game, but in reality, the game is trying to accommodate a lot of people; builders, tech, survival, speedrunners, etc. If one person likes one aspect of minecraft more, they would only have their eyes on that specifically. Both the pvp combat systems have their quirks, 1.9 has made the axe have more purpose, but made combat too slow, and 1.8 has its simplicity, but hard to get into as the skill ceiling is high. (CPS is not the only main factor of 1.8 after all)

    • @hetoverseo3887
      @hetoverseo3887 9 หลายเดือนก่อน +4

      "Something interesting about this is that if you were talking about any other game that is still being updated to this day and said you were playing a version from 8 years ago, people would literally think you are insane." Tell that to Age of empires players.

  • @The_Grin_Reaper_
    @The_Grin_Reaper_ ปีที่แล้ว +346

    The clasic combat toggle seems to be a good idea.
    In my "very important and definitely needed" opinion i like it.

    • @aimbotxd7992
      @aimbotxd7992 ปีที่แล้ว +3

      Uhm, what? You know you can just change versions righttt???

    • @Agent8ofthesquidbeaksplatoon
      @Agent8ofthesquidbeaksplatoon ปีที่แล้ว +9

      @@aimbotxd7992 Well yeah but we should have the option to have old combat on the new versions. I seem to be the only one who likes the new combat though. I hope the new combat is added onto bedrock.

    • @thebushbros6626
      @thebushbros6626 ปีที่แล้ว +15

      @@Agent8ofthesquidbeaksplatoon The new combat would be annoying on Bedrock since Pocket Edition is also considered Bedrock, and that type of combat would be annoying to use on a touchscreen, tho idk. As for the different combat options, read the reply above yours.

    • @Agent8ofthesquidbeaksplatoon
      @Agent8ofthesquidbeaksplatoon ปีที่แล้ว +3

      @@thebushbros6626 There should at least be a combat toggle

    • @thebushbros6626
      @thebushbros6626 ปีที่แล้ว +2

      @@Agent8ofthesquidbeaksplatoon No there shouldn’t, read Cassowary’s reply if you wanna know why.

  • @thivaiosg
    @thivaiosg 8 หลายเดือนก่อน +3

    Personaly I think the new combat system is better because 1.8 combat relies on who clicks first whilst 1.12+ combat depends more on actual "skill"

    • @Blue_Doge
      @Blue_Doge 8 หลายเดือนก่อน +3

      1.8 also relies on skill its just bad at showing you how to get better

  • @Golem2OO8
    @Golem2OO8 10 หลายเดือนก่อน +7

    I hope there are a new combat update with the features that Jeb implemented in the Combat Snapshots for 1.21

  • @jakonidras
    @jakonidras ปีที่แล้ว +285

    I don't think 1.13 was a bad update. Sure, the game optimisation was bad, but in my opinion it made up for it with the improvement to the ocean. Now it became the most beautiful biome in the game, and the mobs really helped with the inmersion.

    • @Da.Liar-Pig
      @Da.Liar-Pig ปีที่แล้ว +62

      Especially the fact that ocean was completely empty aside from squid and monuments and of course guardians way before the update

    • @svetlananikolaeva8039
      @svetlananikolaeva8039 ปีที่แล้ว +62

      Don't forget the fact that it added proper swimming!

    • @Spuds1411
      @Spuds1411 ปีที่แล้ว +31

      the features were good but it came at the absolute utter destruction of the games optimisation, and its still barely fixed. its like 50% of what it was before 1.13

    • @nachomolaolivera7580
      @nachomolaolivera7580 11 หลายเดือนก่อน +11

      One biome is better but you end up with the whole game being worse? Nah mate that is in no way worth it.

    • @orbic521
      @orbic521 10 หลายเดือนก่อน +15

      Yeahhh tbh I think the concept that 1.13 was hated is sliiightly revisionist? I remember everyone being hyped out of their minds calling it the best update in years when it was new

  • @egbdf3339
    @egbdf3339 11 หลายเดือนก่อน +293

    I personally like the combat now because of how much more immersive it is
    I hate spam clicking especially in survival

    • @theotherguy7704
      @theotherguy7704 11 หลายเดือนก่อน +62

      I feel like 1.9 pvp is better for survival but 1.8 is better for pvp

    • @RandomGamer-
      @RandomGamer- 10 หลายเดือนก่อน +2

      I agree

    • @RandomGamer-
      @RandomGamer- 10 หลายเดือนก่อน +40

      @@theotherguy7704 well in terms of PvP, both versions of combat are good in their own way.

    • @kanyegrande4312
      @kanyegrande4312 10 หลายเดือนก่อน +40

      The new combat update is really nice in a PvE/co op environment. If you’re simply goofing around w/ friends and fighting i also found it pretty fun bc everyone is equally bad.
      However pre 1.9 pvp has its charms that just aren’t there afterwards. The old combat system is way more fast paced. Games such as Skywars and Bedwars aren’t nearly as fun because knockback become so much less of a factor. In that sense I like playing pre 1.9 combat for the pacing in minigames.

    • @shiningarmour6805
      @shiningarmour6805 10 หลายเดือนก่อน +9

      In any game, PvP and PvE have *never* mixed well.
      The only way to make it work, is to have two systems at once that toggle between them.

  • @mohamedhamis853
    @mohamedhamis853 11 หลายเดือนก่อน +3

    15:25 Nice detail on adding Mario 64 hurt sfx!

  • @GeForce1080
    @GeForce1080 9 หลายเดือนก่อน +1

    I remember when my game got updated to 1.9 the first time I fought zombies I got owned because my sword spamming was doing nothing and I was so confused lol. Thankfully it didn't take long for me to re adjust to the new mechanics.

  • @JenkoRun
    @JenkoRun ปีที่แล้ว +201

    My issue with the update isn't so much the changes themselves as it is Mojangs attitude, no one really asked for those changes and they were forced on us anyway without feedback or thought for the player base, it reeks of a lack of care or consideration, despite the enormous backlash Mojang just decided to ignore the community and I still resent them for it to this day.

    • @moe14lord
      @moe14lord 11 หลายเดือนก่อน +11

      🤓

    • @watchinstarz
      @watchinstarz 11 หลายเดือนก่อน +36

      ​@@moe14lord face reveal?

    • @moe14lord
      @moe14lord 11 หลายเดือนก่อน +3

      @@watchinstarz yes

    • @TheLifeLaVita
      @TheLifeLaVita 11 หลายเดือนก่อน +17

      they didn't ignore the community lmao it's their game and they know what they're doing. They made a change for the better of both the community and the game, that's how game updates are supposed to be. There will always be some polarizing, look at the corpses updates on darkest dungeon, would you revert back a change that is undoubtedly unequivocally good to please some crybabies? Creating a precedent where crying -> changing the game, instead of actually making changes for the better of both? Think about it

    • @Kevin_A
      @Kevin_A 11 หลายเดือนก่อน +10

      I liked the combat changes. Spamming was annoying

  • @Big-Image
    @Big-Image ปีที่แล้ว +34

    I'd want to see the new combat update paired with a dungeon update, with existing structures overhauled to have new mobs, bosses, and loot chests complete with new items and weapons. This will put a major emphasis on the new combat mechanics, as it would prompt new and old players into learning the new mechanics, as well as experiment with their preferred play style.

    • @PhonyLyzard
      @PhonyLyzard 9 หลายเดือนก่อน +1

      Cool ideas, but this doesn't sound like my cup of tea.

    • @Darius_The_Baguette
      @Darius_The_Baguette 5 หลายเดือนก่อน +2

      i hope 1.21 is gonna finally end the combat snapshots to go with the new trials chambers and awesome dungeons additions

  • @tekn0713
    @tekn0713 8 หลายเดือนก่อน +19

    I still believe minecraft 1.7.10 to be one of the greatest versions of the game, before the "new" combat. before the base game felt modded to me, as well as one of the most bountiful mod selection of any games.

    • @tankmchavocproductions6907
      @tankmchavocproductions6907 4 หลายเดือนก่อน +3

      That and it was before granite, diorite, and andesite cluttered up your inventory while mining.

    • @KanwiNeKo
      @KanwiNeKo 3 หลายเดือนก่อน +2

      @@tankmchavocproductions6907 oh god I remember how much hate those got back then, people nowadays don't really remember how controversial 1.8 was 😬

    • @2Pzp
      @2Pzp วันที่ผ่านมา

      Can you tell more about this controversy around 1.8? Is this only about those andesites etc, or something else?

    • @tekn0713
      @tekn0713 21 ชั่วโมงที่ผ่านมา

      @@2Pzp its a few things, the andesites was one. the other that i remember was that 1.8 changed a lot of the games code, so that made it a lot harder to port mods to newer versions. thats why so many mods are stuck on 1.7.10 and 1.12 (1.13 did the same thing as 1.8 but worse)

  • @neoslayerpw8230
    @neoslayerpw8230 11 หลายเดือนก่อน +6

    why is bro yae miko

    • @simonezequiels.taguines1966
      @simonezequiels.taguines1966 28 วันที่ผ่านมา +1

      i thought minecraft doesn't know genshin until i see this video ☠️

  • @duskdragmatic8198
    @duskdragmatic8198 ปีที่แล้ว +144

    as someone who was on the Middle-to-high end of the PvP in the old combat, yeah it sucked and i played more on the old system but when i started playing with some friends in 1.13 (i think) i was then loving some of the features of the new combat, the Swinging of the Sword is probably one underated thing because it can make Farming easier, and i can assure you, a hit of the axe feels so good, moreover when you crit

    • @aimbotxd7992
      @aimbotxd7992 ปีที่แล้ว +13

      1.9 pvp is way too slow paced man ;(

    • @youssefchihab1613
      @youssefchihab1613 ปีที่แล้ว +35

      @@aimbotxd7992 you just gotta get used to it

    • @BLET_55artem55
      @BLET_55artem55 ปีที่แล้ว +19

      Omg finally non-toxic opinion

    • @EricZeBaws
      @EricZeBaws 11 หลายเดือนก่อน +3

      Ive used both a lot and the old combat is so much better the new one decreases the skill gap so much and makes it so slow and boring. Theres a reason most server still have the old combat

    • @duskdragmatic8198
      @duskdragmatic8198 11 หลายเดือนก่อน +17

      I'll add this 'cause i hate edit comments that are "old"
      I recognise that the 1.9 combat can feel slow but my counter-argument to that is: Yeah, What about it? it can be more strategic, they didn't remove the knockback when you rush to an opponent, they didn't change Lava or Water in any way, to me, it can be sometimes more skillfull to block than spamming left and right click like a maniac, and they probably made cheaters life a lot worse because they couldn't just install an clickspam
      And no, im not biased towards the new combat, both of them have their pros and cons, i just want to point out that people defending the old one don't recognise the flaws that the combat had, both in pve and pvp, and i repeat myself, i prefer using more strategic ways to beat an oponent,

  • @Chqcken0
    @Chqcken0 ปีที่แล้ว +12

    Very impressive editing and storytelling for a small channel like you. Very underrated channel, proud of you, keep it up!

  • @Spartanhero613
    @Spartanhero613 9 หลายเดือนก่อน

    where did the poll come from? I'm shocked b1.8/Minecraft 1.0 wasn't even mentioned

  • @sircoruja6864
    @sircoruja6864 8 หลายเดือนก่อน +1

    11:00 you can use the "old combat" mod for curse forge

  • @wortwortwort117
    @wortwortwort117 11 หลายเดือนก่อน +11

    I really hope the new combat system could be made into an experiment datpack, similar to how you can enable bundles in the most recent version.
    That way we can test it out without being stuck in the nether update

    • @gordonf5553
      @gordonf5553 11 หลายเดือนก่อน

      Wort wort wort

  • @joelpetersmedia
    @joelpetersmedia ปีที่แล้ว +166

    Personally I think that Jeb and Mojang wanted to get cracking at combat right away after the Nether update, which is why they started introducing things like netherite, which inherently add more to combat, but the community kept begging them for a cave update so they decided to focus on that, and they really wanted to execute that well, which resulted in their vision for that being way larger than they could really execute on, especially with the pandemic, so they've been working on finishing the loose ends of that before moving onto combat with 1.17-1.20, with promised features like Archaeology STILL on their way. Hopefully 1.21 will see the return of the fabled combat snapshot. Honestly I'm all for the ideas Jeb is after, imo anything is better than what is in the game now, and the old version SUCKED, the only people who actually enjoy it now are nostalgic players who hold minecraft like it's a religion. Try getting anyone new to Minecraft to play on the older system and see if they like it more.

    • @dustronyt4565
      @dustronyt4565 10 หลายเดือนก่อน +11

      You're speaking the language of facts

  • @gsgudo
    @gsgudo หลายเดือนก่อน

    nbt data: In bedwars you get a super fast pvp sword in 1.19. But the server i was currently on, even had the option to play on 1.8

  • @violetmiraidon
    @violetmiraidon 8 หลายเดือนก่อน +1

    “1.8”
    Stripped log: Oh hello there

  • @chrono9503
    @chrono9503 ปีที่แล้ว +287

    The only part I hate about the new combat is shields. They make the fight so slow. Everything else is good. Aiming and spamming was really annoying, dull, and click speed was the only thing that mattered

    • @AstinCrow
      @AstinCrow ปีที่แล้ว +61

      I personally feel like shields still have a place since the ability to block is kind of necessary for melee fighting in games if dodging isn't a mechanical ability. Considering there are ways to combat it, fight pacing only really comes down to how you handle it.

    • @jujoya
      @jujoya ปีที่แล้ว +18

      I was so bad because my finger just weren't fast enough. Now is about timing. The sword disabling the shield with jum attacks its nice. But axes should get a bonus disable time if they were to get nerfed. I can see people using both , one to disable and the attacking with sword. A universal cool down would be needed, but people would complain. Dang I hate PvPs

    • @jujoya
      @jujoya ปีที่แล้ว +5

      ​@@AstinCrow yes, but having to shift (bedrock) to block sucks. It breaks all your momentum. Makes sense, but it would be so annoying, since shifting already has too many uses

    • @Electronem1
      @Electronem1 ปีที่แล้ว +10

      @@jujoya 7 cps, am decent, 1.8 PvP isn't all cps

    • @chrono9503
      @chrono9503 ปีที่แล้ว +2

      @@AstinCrow But the problem is that its way too op. A person with a shield, iron axe, and no armor could beat someone with no shield, a diamond axe, with full iron armor

  • @tjb3171
    @tjb3171 ปีที่แล้ว +5

    your upload schedule is slower than a baby turtle hit with slowness II, and it takes another eternity for me to see it (3 whole days!?!?) but when i finally watch it, *it makes my day!*

    • @XayXayYT
      @XayXayYT  ปีที่แล้ว +5

      I'm really trying to improve it, but I'm glad that the wait makes it worth it!

    • @HorizonForeverYT
      @HorizonForeverYT ปีที่แล้ว +5

      @@XayXayYT femboy

    • @tjb3171
      @tjb3171 ปีที่แล้ว +1

      @@HorizonForeverYT FEMBOY

  • @sanneoi6323
    @sanneoi6323 9 หลายเดือนก่อน

    Tbh I love the new combat system and would probably love that hybrid one they promised even more. I love how it's more realistic and complex.

  • @number3766
    @number3766 9 หลายเดือนก่อน +6

    I mean, the reworked combat system Jeb made is really good.
    My biggest problem with swords is the sweeping edge killing my wolves or hitting something i don't want it to.
    I use Axes cuz I don't like my companions dying or accidentally aggroing neutral mobs.

    • @Blue_Doge
      @Blue_Doge 8 หลายเดือนก่อน +2

      yea really sad when I accadentally kill my dogs, or when im protecting some villagers, so thats when I use axes

  • @sammysammyson
    @sammysammyson ปีที่แล้ว +12

    I've played Minecraft inconsistently since 1.13 and I can say that the combat update is the one update I haven't at least somewhat adjusted to. I'm still getting used to the new build heights and still have a stroke every time I see I'm at y=-53, but we're getting there.
    I would really like to see a "Form and Function" update that could address some of these issues (elytra, mending, tipped arrows...). By nature, Minecraft can't have all useful items and mobs. It's just not possible, especially with the sheer number of blocks we have nowadays and I personally like that some parts of the game are "useless" until you find something you like to do with them. However, I'd really love to see an overhaul that makes game decisions more interesting. Some items are just better than others. I'd like to see that fixed in some ways, and an attempt to make more items and blocks have functional uses. There are just "correct" ways to do things that don't change from the early to the late game. But even those that develop over the course of the game, I'd really like more interesting decisions about what we should or should not do.
    On mending, for example. It's good overall IMO, but I think it could be rebalanced so it's more in line with anvils (...along with an anvil rework).
    Of course, plenty of blocks can exist to look pretty. That's fine. But there are just *so* many useless blocks, items, and mobs. Spectral arrows? Useless. Potions? Most of them are useless other than getting that advancement (God I still miss "Achievement get"...).
    Again by nature, Minecraft will never have all "useful" things, and even "useful" things will be useless for certain kinds of players. But like, diorite...andesite...y'know where I'm going with this.

    • @quin_bnk7591
      @quin_bnk7591 6 หลายเดือนก่อน

      If you could at least make bricks and craft tools and furnaces with those stones...

  • @user-di7bb4yk1y
    @user-di7bb4yk1y ปีที่แล้ว +86

    Prior to 1.9, the game hadn't had a major update in over a year, so this was a real deal. The new combat system was a bit of fun, now the axes had a dual purpose.

  • @TelluriumRobotics
    @TelluriumRobotics 9 หลายเดือนก่อน

    What do you use as a texture pack?

  • @bobolobocus333
    @bobolobocus333 10 หลายเดือนก่อน +1

    7:24 Don't think I didn't notice the Dreams of Love and Literature for the New Combat Update.

  • @sparky6757
    @sparky6757 ปีที่แล้ว +60

    The Minecraft versions I’ve experienced are 1.2, 1.3, 1.4, 1.5, 1.15, and 1.19. The game might have changed a lot with those big leaps but I’ve never found the newer version to be less enjoyable than the old version, something I can’t say about mobile game “updates”

    • @Tizflint06
      @Tizflint06 ปีที่แล้ว +2

      1.18 ruined the game

    • @sparky6757
      @sparky6757 ปีที่แล้ว +14

      @@Tizflint06 Wasn’t that the version that added the new world generation
      I love the new world generation, adds variety to mining and makes it fun

    • @BLET_55artem55
      @BLET_55artem55 ปีที่แล้ว +5

      ​@@sparky6757 now we only need a revamp of trees. Acacia, Small Spruce and Tall Oak can stay, but others look *terribly* outdated

    • @BLET_55artem55
      @BLET_55artem55 ปีที่แล้ว +9

      ​@@Tizflint06 you are a special breed of human 📸

    • @recycledwaste8737
      @recycledwaste8737 10 หลายเดือนก่อน +1

      ​@@Tizflint06Fixed*
      Haven't had interesting terrain since before the Adventure Update. 1.18 is a blessing from the Minecraft gods.

  • @MrAvocadoMan
    @MrAvocadoMan ปีที่แล้ว +5

    I'm impressed you explained sprint resetting aka wtapping. I can confirm I never updated my game past 1.7.10 because I only played pvp. At my peak I was 40th place in terms of elo on Lunar practice. Fun times.

    • @verde7595
      @verde7595 8 หลายเดือนก่อน +2

      The amount of people who think 1.7 was click to win is insane. Only two hits can register in a second and the tickrate makes it so that past 8 or so CPS it is no added benefit.
      It is unbelievable how many bad players think positioning, movement, aim, secondary usage, blocking, timing, walling, etc etc etc just didn't exist because some guy strafed them into oblivion and they blamed click speed when more than likely both of them were clicking the same speed. Tryhards overdo it to show off, not because it necessarily helps any significant amount.

  • @samuelschlinsock7862
    @samuelschlinsock7862 9 หลายเดือนก่อน +2

    10:19 that gasp got me 😂

  • @CapitalTeeth
    @CapitalTeeth 9 หลายเดือนก่อน

    Since 1.9 I've gotten sorta used to the new combat system. I play single player exclusively, so it doesn't bother me all that much, but man I can imagine this system was not fun at all in multiplayer when it first released.

  • @Vetrical
    @Vetrical ปีที่แล้ว +9

    5:05 tipped arrows are a game changed in PvP. slow falling prevents crits, weakness reduces damage, slowness slows people down, jump boost makes crit chaining less effective, turtle master arrows are way better than slowness if you just want to keep your enemy away/break their armor and harming just shred your health bar no matter what armor you have
    1.8: low skill floor, high skill ceiling. 1.9 low skill floor, skill ceiling in f***ing outer space
    combat snapshots are very unbalanced imo
    ignoring balance-breaking features isnt really possible in multiplayer. for example: you want to kill someone and the fight has been going on for a long time now... your armor starts breaking... but their doesnt because they have mending and xp bottles. if you dont get mending you lose. while you *could* bring extra armor sets mending with xp bottles is far superior as 1. you only need to enchant 1 set 2. you get more durability per slot meaning that a full inv of xp bottles will last longer than if you filled it with extra armor sets
    15:25 wanna see how 1.9 PvP looks like with highly skilled players? just log onto mcpvp and play a round and youll see that timing attacks is not the main part of the new combat system

    • @amalgama-dette1430
      @amalgama-dette1430 ปีที่แล้ว +1

      I love this comment, I used to shred on 1.8 because my old mouse had a macross but when I did PvP on 1.16 with tridents, yoprd arrows, splash portions shields axe and ender pearls it was the most fun I had while fighting

  • @DeneuveYT
    @DeneuveYT ปีที่แล้ว +10

    Judging by the comments it seems like hunger has more or less been forgiven and accepted but there was a strange sense of dwindling interest in the game back then I remember. A lot of people were split on the implementation and it truly felt like the first “rift” to me

    • @XayXayYT
      @XayXayYT  ปีที่แล้ว +7

      I guess hunger has had more time to settle within the community, it is one of the very early new features after all, and those who hated hunger as a feature have either cooled down or quitted permanently.

  • @dreamsalongthepath7377
    @dreamsalongthepath7377 10 หลายเดือนก่อน

    And this is why I run Atlas Combat in my 1.19.2 modpack. (Atlas combat is a mod on curseforge for forge and fabric that basically implements the combat snapshot)

  • @sentineluno
    @sentineluno 9 หลายเดือนก่อน

    Man what a nice video, even got a few good jokes, favorite joke being pre 1.9 combat taking skill lol

  • @strangeluck3822
    @strangeluck3822 ปีที่แล้ว +9

    The classic combat feature is actually a pretty good idea as a 1.8 player

  • @MoonNightAria
    @MoonNightAria ปีที่แล้ว +183

    The new combat system actually made me enjoy the game more

    • @Human_G
      @Human_G 10 หลายเดือนก่อน +9

      Same.

    • @lx8381
      @lx8381 10 หลายเดือนก่อน +18

      Masochists

    • @DarkestPhobia
      @DarkestPhobia 10 หลายเดือนก่อน +2

      Same

    • @vittoriosallicaticonstanti4445
      @vittoriosallicaticonstanti4445 10 หลายเดือนก่อน +47

      ​@@lx8381pov: 10 yr old that has fun by spamming

    • @hoominbeeing
      @hoominbeeing 9 หลายเดือนก่อน +1

      ​@@vittoriosallicaticonstanti4445Kid named damage cooldown:
      Spamming doesn't give much of an advantage

  • @SarimFaruque
    @SarimFaruque 3 หลายเดือนก่อน

    I think the combat update works very well in survival worlds against monsters and such, and maybe some more professional PvP settings, but it doesn’t really work with fast-paced PvP settings like Skywars. We really need a dual system for servers and in-game that allows players or admins to switch the mechanic.

  • @icespirit7829
    @icespirit7829 7 วันที่ผ่านมา +2

    To very honest, the old combat system wasn't even a system. It was just who clicks faster wins. Swords didn't feel like swords at all. I was overly excited about the new swing animation, hitting through multiple enemies, and the weapons you wield finally have something you could call weight. I was actually one of the few people who thought that Minecraft definitely needed this kind of overhaul to its combat, and I was very happy about it.
    I didn't even know about the aquatic update being controversial. In my opinion, it was one of the best updates in Minecraft's glorious history. Finally, the sea could be explored, finally it looked more interesting, finally you could swim other than just awkwardly jump through the surface while being as slow as a snail. "Swimming" was a pain in the older versions. Now it's even faster than walking. Raising monuments is also so much more fun with thag change.

    • @nicholasavasthi9879
      @nicholasavasthi9879 4 วันที่ผ่านมา +1

      It’s not controversial because of the actual content, it’s controversial because it raised the hardware requirements for the game. You can see why that would bug people.

    • @icespirit7829
      @icespirit7829 4 วันที่ผ่านมา

      @nicholasavasthi9879 Ah, that makes sense, of course. However, I'm very sure that it can be fixed with iris and sodium combined.

  • @robinstojkovic7132
    @robinstojkovic7132 ปีที่แล้ว +16

    1.9 Comb- NO ITS CALLED The Contreversial Update

    • @XayXayYT
      @XayXayYT  ปีที่แล้ว +7

      A fitting rename tbh

    • @CamoEye
      @CamoEye ปีที่แล้ว +1

      @@XayXayYT maybe you should change the name of the video if it suits better

    • @upsidez
      @upsidez ปีที่แล้ว +1

      @@CamoEye or the name of the series, considering EVERYTHING IN IT WAS ADDED IN 1.9

  • @caspermadlener4191
    @caspermadlener4191 ปีที่แล้ว +4

    Magma blocks in 1.10 had another function, which was really cool, until it was removed in 1.14 do to optimisations - it saved light level.
    Currently, it it still a light emitter, but back then, you could hold a torch next to it, and it would keep light level 14.
    They were also pretty bugged, so it was possible to make Y-buds and spectator mode detectors, the first of which was the most useful wireless redstone method at that time.

    • @fituuu
      @fituuu 11 หลายเดือนก่อน

      yeah I loved that feature, it's so sad it got removed

    • @GeorgeDCowley
      @GeorgeDCowley 9 หลายเดือนก่อน

      Due.

  • @6Unknown_Source9
    @6Unknown_Source9 11 หลายเดือนก่อน +3

    No kidding, the Combat Snapshots is surprisingly good with new balancing and potion stacking!
    Like compare to 1.8 and post 1.9 combat the Combat Snapshot is really a good balance between the two highly recommend and hopefully Jeb will finish it

  • @LunaticApollo
    @LunaticApollo 11 หลายเดือนก่อน +1

    The stray is one of the best options, it gives access to tipped arrows early game and you don’t need anything else, just kill one of those hooded skellys lol

  • @mategido
    @mategido ปีที่แล้ว +14

    Those changes made by Jeb would be so amazing, I hope he can continue working on that after 1.20

  • @Radar_of_the_Stars
    @Radar_of_the_Stars ปีที่แล้ว +31

    1.9 is my favorite update, there was literally no endgame before 1.9, except maybe beacons and I really liked the combat changes, it added a lot of depth to PvE

    • @SadJBomb
      @SadJBomb ปีที่แล้ว +7

      id take minecraft PvE over PvP any day so 1.9 is great

    • @user-bx4go2jr2r
      @user-bx4go2jr2r ปีที่แล้ว +2

      Same here, I like PvE with buffed mobs. It would be really cool if there was a mod to buff skeletons even further, just for the memes.
      I can imagine wall running and wall jumping skeletons that can snipe you from 30+ blocks away, firing deadly accurate arrows 2-4 times per second in bursts.
      That would make PvE something to behold :)

    • @Goremize
      @Goremize 10 หลายเดือนก่อน +2

      OG fans remember when minecraft was its most popular, was when it had no end game.

    • @user-bx4go2jr2r
      @user-bx4go2jr2r 10 หลายเดือนก่อน +3

      ​@@Goremize That's just a coincidence, adding an endgame stage didn't cause Minecraft to lose its popularity.

    • @CantoniaCustoms
      @CantoniaCustoms หลายเดือนก่อน

      @@Goremize Honestly when I did play minecraft I didn't even care for the end and my main objective was just to compulsively build autofarms until boredom lol.

  • @EpicElder338
    @EpicElder338 11 หลายเดือนก่อน +23

    The only thing I hate about the Combat Update is the fact that the Axe did more damage than the sword

    • @vazera_
      @vazera_ 6 หลายเดือนก่อน

      sword is better dps

    • @ryanslearningchannel7427
      @ryanslearningchannel7427 2 หลายเดือนก่อน

      Facts

    • @juanpls3856
      @juanpls3856 28 วันที่ผ่านมา +2

      the sword is way better than the axe by a mile, axes are only better for the first 20 mins of the game, and fully enchanted netherite sword+strength2 is x2 or x3 higher dps than same scenario for axe, if you really think axes deals more damage than swords you really dont know anything about the game wich i think is the problem with most of the people that doesnt like the new combat system, all they think is that swords are useless and now the only option is axe+shield when shield is not even worth using and swords are much better than axes

  • @fabiofranz8469
    @fabiofranz8469 11 หลายเดือนก่อน

    There was pvp servers that use the 1.8 combat sistem on newer versions by using some plugins

  • @TheLegend-jr9ng
    @TheLegend-jr9ng ปีที่แล้ว +36

    1.9 actually made lots of modern farms possible which are impossible to live without for me

    • @BLET_55artem55
      @BLET_55artem55 ปีที่แล้ว +5

      Imagine turning Minecraft into Satisfactory 💀

    • @Spuds1411
      @Spuds1411 ปีที่แล้ว +24

      @@BLET_55artem55 let people play how they wanna play bruh

    • @jocosejpeg
      @jocosejpeg 11 หลายเดือนก่อน +12

      ​@@BLET_55artem55 Gee it's almost like it's a sandbox game that encourages different playstyles and that's why it was so successful with all kinds of people

    • @BLET_55artem55
      @BLET_55artem55 11 หลายเดือนก่อน +1

      @@jocosejpeg and complaining about it*
      Forgot to add

    • @Honzik207
      @Honzik207 4 หลายเดือนก่อน

      ​@@BLET_55artem55Hello fellow Satisfactory enjoyer. Wanted to truly Minecraft into Satisfactory? Are Manufacturers and Blenders with 4 different inputs boring? Wish for more complexity in your production lines? Well, then I have the news for you! Try out gregtech!

  • @burntfish123
    @burntfish123 11 หลายเดือนก่อน +6

    I just miss the old food system. No hunger bs, eat to heal, food doesn't stack. Made it actually scary to be in every territory

    • @recycledwaste8737
      @recycledwaste8737 10 หลายเดือนก่อน +2

      I think the newer food system's major flaw is health regen. I like that hunger puts me at constant risk of starving to death, I don't like that regen makes me an unkillable god.
      Luckily, turning off natural regen is "close enough" to what it was like playing in the golden era in regards to health.

    • @PhonyLyzard
      @PhonyLyzard 9 หลายเดือนก่อน

      The problem with the old food system is that it isn't friendly to many players, theres a lot of different types of people who play minecraft, and many don't constantly want to fear for their life from their lack of hearts.

    • @recycledwaste8737
      @recycledwaste8737 9 หลายเดือนก่อน +1

      @@PhonyLyzard I don't like constantly fearing death in real life, but I gotta deal with it. Because life, like Minecraft, is a survival game.
      If players do not like playing survival games, perhaps they shouldn't have chosen *Survival* Mode.

    • @PhonyLyzard
      @PhonyLyzard 9 หลายเดือนก่อน

      @@recycledwaste8737 I guess I can see what your talking about, but Minecraft isn't meant to be a super intense, scary experience, it's a sandbox where you express your creativity, and worrying about my hunger bar while I'm building, what is supposed to be a chilled relaxed experience, is not fun, plus survival mode isn't just about surviving, it's about resource management, exploring, and having an added satisfaction to everything you accomplish, because of the added work you put into it, I think that in making the game more survival focused in this way, it actively worsens other parts of the game.

    • @yourhiqhnesss
      @yourhiqhnesss 8 หลายเดือนก่อน

      even if i dontconsider it is a really boring version, the game seems easier as u get the health faster and the mobs are easilly killed with spam click. Boring gameplay

  • @GTPressure
    @GTPressure 9 หลายเดือนก่อน

    i had quit on 1.8 lowkey making my way back after a few work friends wanted to make a sever

  • @SMG-II-Gaming
    @SMG-II-Gaming 2 หลายเดือนก่อน

    0:25 they may have fixed the optimization issue because my computer runs 144 fps on that game with mostly *single digit* usage

  • @chromea
    @chromea 11 หลายเดือนก่อน +4

    I hope the combat test will someday be in official minecraft

  • @NEINNEINNEINNEIN1
    @NEINNEINNEINNEIN1 11 หลายเดือนก่อน +5

    chat reporting is just worse

  • @foozito
    @foozito 2 หลายเดือนก่อน +1

    8 years ago! Time flies

  • @duallivegamers830
    @duallivegamers830 11 หลายเดือนก่อน

    I like the 1.9 combat update since my primary weapon is always an axe. with a little cooldown, make it far better than the sword since everything has cd now, so wait for 0.5s longer and you can deal more damage, break the shield and crit

  • @lelol4638
    @lelol4638 ปีที่แล้ว +4

    I am playing 1.9 pvp since 3 months and i really like it. I think some people hate 1.9+ never really played it. But this is just my opinion, so think what you want,

    • @amalgama-dette1430
      @amalgama-dette1430 ปีที่แล้ว

      Same is like they never have it a chance

    • @aimbotxd7992
      @aimbotxd7992 ปีที่แล้ว

      @@amalgama-dette1430 I kinda hate it, because most new people play the newer versions and never have the chance to test 1.8 so they get good at 1.9 and when they hear of 1.8 they've most likely already gotten good at it so they don't feel like trying to get good at another combat system so they stay there. I myself have tried 1.9 plenty of times and I got good pretty fast due to already having great movement from 1.8. Though it gets really boring after a while since there isn't many multiplayer servers for 1.9.

  • @blackcat_064
    @blackcat_064 10 หลายเดือนก่อน +9

    To be honest, I LOVED 1.9 because it was such a long wait for it, so it was really good to finally get an update from 1.8.
    About the new combat, I also really like it cuz it is actually fun. Whenever i go and play on a 1.8 PvP server, I just get stunlocked because of someone with a higher CPS, which is not fun or rewarding to get good at.
    I really like the idea of attack cooldowns because it allows for weapon types to feel different (say, fast attack and low damage or slow attack and high damage). And i would love for them to add attack reach to the game, because that would expand on unique weapon types even further (maybe spears and daggers could be added).
    The problem with the 1.9 combat is that shields and axes are too OP in my opinion (yes I still use a sword), but this is all fixed in the combat snapshots. I really wish Jeb would finish the combat snapshots - it could be the best thing that has happened to the game in ages.

  • @frostcrackle2374
    @frostcrackle2374 11 หลายเดือนก่อน

    i've actually played since 1.2.5 (back when tekkit and yogscast were popular for introducing people to minecraft) and i've never known about the crouching + blocking for saying hello lol

  • @CaspianandFriends
    @CaspianandFriends 10 หลายเดือนก่อน

    Awesome video! You deserve a mil subs at least I mean this is beautiful production quality!

  • @mategido
    @mategido ปีที่แล้ว +3

    I grew to enjoy the new combat, the old still feels good when I play on bedrock but sweeping edge is really cool

  • @cliffjumper416
    @cliffjumper416 ปีที่แล้ว +12

    I really wish "Sweeping Edge" was in Bedrock. As a sword it should sweep, like you would do with a sword in real life, but alas, Bedrock won't experience this :(

    • @MiPeru-pz9qg
      @MiPeru-pz9qg 7 หลายเดือนก่อน

      :( seguramente con la adición de la segunda mano en bedrock habrá con ello la combate update, lo que tal vez también retrasó esa actualización de combate

  • @lunarhexagon8108
    @lunarhexagon8108 11 หลายเดือนก่อน +1

    I personally liked cooldown since moment I learnt how actually it works, over "who clicks more" it is surely great and mods benefit from getting option to add more kinds of weapons also different with cooldown rather than only damage and durability, indeed it is why "reach" mecahnics I would love to have in game too, as maybe Minecraft even as base game could get also spears, long range melee weapons with worse cooldown or damage than swords, thus more ways to play as what fits you most, similarly as crosssbow and technically also tridents are great alternatives to bow as only real ranged option in normal combat
    yes, back then I played only PvP on that server with highly customized games as smash mobs or whatever, but also I remember beating someone who used diamond sword only because I could click faster and jump mor around with my stone one, which showed me how much "skill" you really needed in casual combat, which is area I go for, not some hyper advanced obscure techniques, and indeed with single real weapon option
    I honestly never really understood that obsession of people hating new combat system, exception is probably just shields as I can see them be quite powerful, up to overpowered, be that for combat not much else is benefitial for dual wielding, but everyone focussed to hate on cooldown mechanics of what I seen, shields got hate only some time later

  • @snipinglegend8165
    @snipinglegend8165 6 หลายเดือนก่อน

    I remember a point when shields were I am guessing first introduced I met a skeleton and it was like rapid firing then later in time they shot like normal

  • @scatric_2338
    @scatric_2338 ปีที่แล้ว +182

    I really don't hate the 1.9 update. I don't think that just spamming left click is that much of an interesting gameplay and it makes combat skill resume itself for the most part to be a fast clicker. If 1.9's combat isn't the best, I find it more entertaining than 1.8's. I love when I'm in a mine and I'm really close to die but manage to save myself from a bunch of mobs all at once, it's so satisfying.

    • @aimbotxd7992
      @aimbotxd7992 ปีที่แล้ว +27

      You've never tried 1.8, But ok, fellow human being.

    • @RowsieFox
      @RowsieFox ปีที่แล้ว +88

      ​​@@aimbotxd7992 1.8 combat just doesn't make sense for survival. For PvP? Yeah, but survival? It's too spammy and uninteresting. This is coming from someone who played a lot before pre-1.9

    • @Mr.Wisper
      @Mr.Wisper ปีที่แล้ว +6

      ​@@RowsieFox as a bedrock player i somewhat agree

    • @reinbew794
      @reinbew794 11 หลายเดือนก่อน +31

      @@aimbotxd7992 I tried it and it's just mindlessly spam clicking. If you aren't smart enough to make strats for your fights then ok.

    • @aimbotxd7992
      @aimbotxd7992 11 หลายเดือนก่อน +3

      @@RowsieFox I agree with it being bad for survival I really do

  • @The_D_ray
    @The_D_ray 11 หลายเดือนก่อน +3

    F E M B O Y
    Anyway, on a more serious note, I come from the 1.4 update, and I personally experienced the change of the combat.
    But, in all honesty, I always quite enjoyed it. The fact that they added new ways to fight instead of just adding new weapons, was far more creative and interesting to me.
    However, I do believe that the update wasn't perfect, as things like shovels, hoes and pickaxes still can't be properly used as weapons.
    I mean, it makes sense that they take double the durability when used as weapons, but why can't I use Sharpness on them? Why there's still no unique enchantment to them for making useful in combat like the axe?
    The idea was far better than just spamming mouse 1, but it needed to be completed rather than left half done.

  • @FreSch_Dude
    @FreSch_Dude 9 หลายเดือนก่อน

    I was in the 1.8 group back during the split. Stuck with 1.8.
    Stopped playing for years, and I just got back into minecraft last week, and I'm still playing 1.8.9.
    I wonder when I'll break and move on to 1.20...

    • @w0jda195
      @w0jda195 9 หลายเดือนก่อน

      there's too many good changes and additions to not to. i highly recommend trying it out.

    • @FreSch_Dude
      @FreSch_Dude 9 หลายเดือนก่อน

      @@w0jda195 heh... I've been avoiding spoilers about update contents so I'm hoping to one day livestream my first time playing Minecraft for a second time - no internet help or anything

  • @israelmendes4756
    @israelmendes4756 9 หลายเดือนก่อน

    I never thought I'd be happy for playing Bedrock Edition where I can get the new features and still use the old fight system

  • @Vendetta_killer
    @Vendetta_killer ปีที่แล้ว +14

    I am still waiting for a defining Combat update that unifies Bedrock and Java

    • @Supernaqi
      @Supernaqi 11 หลายเดือนก่อน +5

      Hope after this bedrock will get offhand and other combat feature that java have(for sword i hope they didnt nerf it)

  • @dedek8457
    @dedek8457 8 หลายเดือนก่อน +4

    poeple who found out about this update playing on bedrock🗿

  • @funnymanactivities
    @funnymanactivities 8 หลายเดือนก่อน

    this is like if minecraft changed how the inventory worked, it would suck because if you liked the old one you basically got cut off from every new update with the new inventory

  • @FoxstarXD-pn2in
    @FoxstarXD-pn2in ปีที่แล้ว +5

    Well I have played all combat system but I stick to 1.9 combat because in make spamclicking useless

  • @jooobjoob
    @jooobjoob ปีที่แล้ว +5

    I love 1.9 as a primarily bedrock player, it adds so many of my favourite items like shulker boxes mending and elytra… sucks on Java tho

  • @771
    @771 9 หลายเดือนก่อน +2

    As a long time player 1.9 was definitely rough to accept. I still revert to 1.8.9 if ever wanting a PVP experience, and almost entirely avoid PVP in the new combat system to this day. It's unfortunate, but what can you do?

  • @The_Grin_Reaper_
    @The_Grin_Reaper_ ปีที่แล้ว +4

    Lmao i can see where you cut all the trees.

    • @XayXayYT
      @XayXayYT  ปีที่แล้ว +4

      Lmao, I had to do what I had to do, to get the perfect sun rays alright?

    • @The_Grin_Reaper_
      @The_Grin_Reaper_ ปีที่แล้ว

      ​@@XayXayYT fair 😂

  • @Vendetta_killer
    @Vendetta_killer ปีที่แล้ว +4

    I really hope Jeb and Ulraf make combat great

    • @BLET_55artem55
      @BLET_55artem55 ปีที่แล้ว

      you forgot to add "again" for Trump joke

  • @mistercode3346
    @mistercode3346 9 หลายเดือนก่อน

    I wish Mojang could have both the old and new features of combat. You could block with the sword, but it isn't as effective as the shield. You could spam but it doesn't give full damage to the enemy if you are.

  • @kernelnumbr4810
    @kernelnumbr4810 3 หลายเดือนก่อน

    Even tho I've been playing since 2010,I got so used to post 1.9(primarily due to mainly playing on the legacy edition or Java forge 1.12.2)I hate the old system,since the only way to kill a mob quickly is to well,spam whatever item you have,now I can 2 tap a mob by doing a crit hit,shields are a very nice addition imo,I'm surprised it wasn't added earlier(I guess mods took care of that way back then)

  • @ReesHolt
    @ReesHolt 11 หลายเดือนก่อน +5

    I played Minecraft both before and after the update. Personally I think it’s a positive change from a casual perspective (I don’t really do pvp). It meant when I’m fighting mobs rather than just spam clicking I have to time my attacks to maximise damage. It adds an extra layer to pve which makes it more engaging. Furthermore it gave axes an extra use which I always think is a good thing.

  • @DevinDua-mu4kz
    @DevinDua-mu4kz ปีที่แล้ว +10

    Okay heres the thing, java had more change than bedrock. The only thing that really changed on bedrock was more weapons so for bedrock it didn't really get as much hate as java players gave it. The only bad thing on bedrock was the sheild being added.

  • @OliveOil01
    @OliveOil01 11 หลายเดือนก่อน +1

    tbh I didn't even know there were hated updates I've just been an avid MC enjoyer since forever cus in the end it's a chill game anyways

  • @sansoo9497
    @sansoo9497 8 หลายเดือนก่อน

    it would be funny if the new combat update comes with the next end update.

  • @brunominemendes
    @brunominemendes ปีที่แล้ว +6

    I liked the update. The only thing i didnt like was that they removed the blocking attacjs with the swords since it was worse then the shield

    • @yuke1256
      @yuke1256 ปีที่แล้ว +5

      same. If your shield breaks while youre surrounded by like creepers or skellies youre just screwed. it would be nice to keep that feature because the shield would still have use but if it breaks youre not entirely defenseless.

  • @willowshake023
    @willowshake023 ปีที่แล้ว +3

    Awesome video as usual